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Matt Arsenault78fc9da2016-08-22 19:33:16 +00001//===-- SIInsertSkips.cpp - Use predicates for control flow ----------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10/// \file
11/// \brief This pass inserts branches on the 0 exec mask over divergent branches
12/// branches when it's expected that jumping over the untaken control flow will
13/// be cheaper than having every workitem no-op through it.
14//
15
16#include "AMDGPU.h"
17#include "AMDGPUSubtarget.h"
18#include "SIInstrInfo.h"
19#include "SIMachineFunctionInfo.h"
20#include "llvm/CodeGen/MachineFrameInfo.h"
21#include "llvm/CodeGen/MachineFunction.h"
22#include "llvm/CodeGen/MachineFunctionPass.h"
23#include "llvm/CodeGen/MachineInstrBuilder.h"
24#include "llvm/MC/MCAsmInfo.h"
25
26using namespace llvm;
27
28#define DEBUG_TYPE "si-insert-skips"
29
30namespace {
31
32static cl::opt<unsigned> SkipThresholdFlag(
33 "amdgpu-skip-threshold",
34 cl::desc("Number of instructions before jumping over divergent control flow"),
35 cl::init(12), cl::Hidden);
36
37class SIInsertSkips : public MachineFunctionPass {
38private:
39 const SIRegisterInfo *TRI;
40 const SIInstrInfo *TII;
41 unsigned SkipThreshold;
42
43 bool shouldSkip(const MachineBasicBlock &From,
44 const MachineBasicBlock &To) const;
45
46 bool skipIfDead(MachineInstr &MI, MachineBasicBlock &NextBB);
47
48 void kill(MachineInstr &MI);
49
50 MachineBasicBlock *insertSkipBlock(MachineBasicBlock &MBB,
51 MachineBasicBlock::iterator I) const;
52
53 bool skipMaskBranch(MachineInstr &MI, MachineBasicBlock &MBB);
54
55public:
56 static char ID;
57
58 SIInsertSkips() :
59 MachineFunctionPass(ID), TRI(nullptr), TII(nullptr), SkipThreshold(0) { }
60
61 bool runOnMachineFunction(MachineFunction &MF) override;
62
63 const char *getPassName() const override {
64 return "SI insert s_cbranch_execz instructions";
65 }
66
67 void getAnalysisUsage(AnalysisUsage &AU) const override {
68 MachineFunctionPass::getAnalysisUsage(AU);
69 }
70};
71
72} // End anonymous namespace
73
74char SIInsertSkips::ID = 0;
75
76INITIALIZE_PASS(SIInsertSkips, DEBUG_TYPE,
77 "SI insert s_cbranch_execz instructions", false, false)
78
79char &llvm::SIInsertSkipsPassID = SIInsertSkips::ID;
80
81static bool opcodeEmitsNoInsts(unsigned Opc) {
82 switch (Opc) {
83 case TargetOpcode::IMPLICIT_DEF:
84 case TargetOpcode::KILL:
85 case TargetOpcode::BUNDLE:
86 case TargetOpcode::CFI_INSTRUCTION:
87 case TargetOpcode::EH_LABEL:
88 case TargetOpcode::GC_LABEL:
89 case TargetOpcode::DBG_VALUE:
90 return true;
91 default:
92 return false;
93 }
94}
95
96bool SIInsertSkips::shouldSkip(const MachineBasicBlock &From,
97 const MachineBasicBlock &To) const {
98 if (From.succ_empty())
99 return false;
100
101 unsigned NumInstr = 0;
102 const MachineFunction *MF = From.getParent();
103
104 for (MachineFunction::const_iterator MBBI(&From), ToI(&To), End = MF->end();
105 MBBI != End && MBBI != ToI; ++MBBI) {
106 const MachineBasicBlock &MBB = *MBBI;
107
108 for (MachineBasicBlock::const_iterator I = MBB.begin(), E = MBB.end();
109 NumInstr < SkipThreshold && I != E; ++I) {
110 if (opcodeEmitsNoInsts(I->getOpcode()))
111 continue;
112
113 // FIXME: Since this is required for correctness, this should be inserted
114 // during SILowerControlFlow.
115
116 // When a uniform loop is inside non-uniform control flow, the branch
117 // leaving the loop might be an S_CBRANCH_VCCNZ, which is never taken
118 // when EXEC = 0. We should skip the loop lest it becomes infinite.
119 if (I->getOpcode() == AMDGPU::S_CBRANCH_VCCNZ ||
120 I->getOpcode() == AMDGPU::S_CBRANCH_VCCZ)
121 return true;
122
123 if (I->isInlineAsm()) {
124 const MCAsmInfo *MAI = MF->getTarget().getMCAsmInfo();
125 const char *AsmStr = I->getOperand(0).getSymbolName();
126
127 // inlineasm length estimate is number of bytes assuming the longest
128 // instruction.
129 uint64_t MaxAsmSize = TII->getInlineAsmLength(AsmStr, *MAI);
130 NumInstr += MaxAsmSize / MAI->getMaxInstLength();
131 } else {
132 ++NumInstr;
133 }
134
135 if (NumInstr >= SkipThreshold)
136 return true;
137 }
138 }
139
140 return false;
141}
142
143bool SIInsertSkips::skipIfDead(MachineInstr &MI, MachineBasicBlock &NextBB) {
144 MachineBasicBlock &MBB = *MI.getParent();
145 MachineFunction *MF = MBB.getParent();
146
147 if (MF->getFunction()->getCallingConv() != CallingConv::AMDGPU_PS ||
148 !shouldSkip(MBB, MBB.getParent()->back()))
149 return false;
150
151 MachineBasicBlock *SkipBB = insertSkipBlock(MBB, MI.getIterator());
152
153 const DebugLoc &DL = MI.getDebugLoc();
154
155 // If the exec mask is non-zero, skip the next two instructions
156 BuildMI(&MBB, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
157 .addMBB(&NextBB);
158
159 MachineBasicBlock::iterator Insert = SkipBB->begin();
160
161 // Exec mask is zero: Export to NULL target...
162 BuildMI(*SkipBB, Insert, DL, TII->get(AMDGPU::EXP))
163 .addImm(0)
164 .addImm(0x09) // V_008DFC_SQ_EXP_NULL
165 .addImm(0)
166 .addImm(1)
167 .addImm(1)
168 .addReg(AMDGPU::VGPR0, RegState::Undef)
169 .addReg(AMDGPU::VGPR0, RegState::Undef)
170 .addReg(AMDGPU::VGPR0, RegState::Undef)
171 .addReg(AMDGPU::VGPR0, RegState::Undef);
172
173 // ... and terminate wavefront.
174 BuildMI(*SkipBB, Insert, DL, TII->get(AMDGPU::S_ENDPGM));
175
176 return true;
177}
178
179void SIInsertSkips::kill(MachineInstr &MI) {
180 MachineBasicBlock &MBB = *MI.getParent();
181 DebugLoc DL = MI.getDebugLoc();
182 const MachineOperand &Op = MI.getOperand(0);
183
184#ifndef NDEBUG
185 CallingConv::ID CallConv = MBB.getParent()->getFunction()->getCallingConv();
186 // Kill is only allowed in pixel / geometry shaders.
187 assert(CallConv == CallingConv::AMDGPU_PS ||
188 CallConv == CallingConv::AMDGPU_GS);
189#endif
190 // Clear this thread from the exec mask if the operand is negative.
191 if (Op.isImm()) {
192 // Constant operand: Set exec mask to 0 or do nothing
193 if (Op.getImm() & 0x80000000) {
194 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
195 .addImm(0);
196 }
197 } else {
198 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMPX_LE_F32_e32))
199 .addImm(0)
200 .addOperand(Op);
201 }
202}
203
204MachineBasicBlock *SIInsertSkips::insertSkipBlock(
205 MachineBasicBlock &MBB, MachineBasicBlock::iterator I) const {
206 MachineFunction *MF = MBB.getParent();
207
208 MachineBasicBlock *SkipBB = MF->CreateMachineBasicBlock();
209 MachineFunction::iterator MBBI(MBB);
210 ++MBBI;
211
212 MF->insert(MBBI, SkipBB);
213 MBB.addSuccessor(SkipBB);
214
215 return SkipBB;
216}
217
218// Returns true if a branch over the block was inserted.
219bool SIInsertSkips::skipMaskBranch(MachineInstr &MI,
220 MachineBasicBlock &SrcMBB) {
221 MachineBasicBlock *DestBB = MI.getOperand(0).getMBB();
222
223 if (!shouldSkip(**SrcMBB.succ_begin(), *DestBB))
224 return false;
225
226 const DebugLoc &DL = MI.getDebugLoc();
227 MachineBasicBlock::iterator InsPt = std::next(MI.getIterator());
228
229 BuildMI(SrcMBB, InsPt, DL, TII->get(AMDGPU::S_CBRANCH_EXECZ))
230 .addMBB(DestBB);
231
232 return true;
233}
234
235bool SIInsertSkips::runOnMachineFunction(MachineFunction &MF) {
236 const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
237 TII = ST.getInstrInfo();
238 TRI = &TII->getRegisterInfo();
239 SkipThreshold = SkipThresholdFlag;
240
241 bool HaveKill = false;
242 bool MadeChange = false;
243
244 // Track depth of exec mask, divergent branches.
245 SmallVector<MachineBasicBlock *, 16> ExecBranchStack;
246
247 MachineFunction::iterator NextBB;
248
249 MachineBasicBlock *EmptyMBBAtEnd = nullptr;
250
251 for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
252 BI != BE; BI = NextBB) {
253 NextBB = std::next(BI);
254 MachineBasicBlock &MBB = *BI;
255
256 if (!ExecBranchStack.empty() && ExecBranchStack.back() == &MBB) {
257 // Reached convergence point for last divergent branch.
258 ExecBranchStack.pop_back();
259 }
260
261 if (HaveKill && ExecBranchStack.empty()) {
262 HaveKill = false;
263
264 // TODO: Insert skip if exec is 0?
265 }
266
267 MachineBasicBlock::iterator I, Next;
268 for (I = MBB.begin(); I != MBB.end(); I = Next) {
269 Next = std::next(I);
270
271 MachineInstr &MI = *I;
272
273 switch (MI.getOpcode()) {
274 case AMDGPU::SI_MASK_BRANCH: {
275 ExecBranchStack.push_back(MI.getOperand(0).getMBB());
276 MadeChange |= skipMaskBranch(MI, MBB);
277 break;
278 }
279 case AMDGPU::S_BRANCH: {
280 // Optimize out branches to the next block.
281 // FIXME: Shouldn't this be handled by BranchFolding?
282 if (MBB.isLayoutSuccessor(MI.getOperand(0).getMBB()))
283 MI.eraseFromParent();
284 break;
285 }
286 case AMDGPU::SI_KILL_TERMINATOR: {
287 MadeChange = true;
288 kill(MI);
289
290 if (ExecBranchStack.empty()) {
291 if (skipIfDead(MI, *NextBB)) {
292 NextBB = std::next(BI);
293 BE = MF.end();
294 Next = MBB.end();
295 }
296 } else {
297 HaveKill = true;
298 }
299
300 MI.eraseFromParent();
301 break;
302 }
303 case AMDGPU::SI_RETURN: {
304 // FIXME: Should move somewhere else
305 assert(!MF.getInfo<SIMachineFunctionInfo>()->returnsVoid());
306
307 // Graphics shaders returning non-void shouldn't contain S_ENDPGM,
308 // because external bytecode will be appended at the end.
309 if (BI != --MF.end() || I != MBB.getFirstTerminator()) {
310 // SI_RETURN is not the last instruction. Add an empty block at
311 // the end and jump there.
312 if (!EmptyMBBAtEnd) {
313 EmptyMBBAtEnd = MF.CreateMachineBasicBlock();
314 MF.insert(MF.end(), EmptyMBBAtEnd);
315 }
316
317 MBB.addSuccessor(EmptyMBBAtEnd);
318 BuildMI(*BI, I, MI.getDebugLoc(), TII->get(AMDGPU::S_BRANCH))
319 .addMBB(EmptyMBBAtEnd);
320 I->eraseFromParent();
321 }
322 }
323 default:
324 break;
325 }
326 }
327 }
328
329 return MadeChange;
330}