Zachary Turner | 757dbc9 | 2017-03-03 17:15:17 +0000 | [diff] [blame] | 1 | //===- Windows/Threading.inc - Win32 Threading Implementation - -*- C++ -*-===// |
| 2 | // |
Chandler Carruth | 2946cd7 | 2019-01-19 08:50:56 +0000 | [diff] [blame^] | 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
Zachary Turner | 757dbc9 | 2017-03-03 17:15:17 +0000 | [diff] [blame] | 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | // |
| 9 | // This file provides the Win32 specific implementation of Threading functions. |
| 10 | // |
| 11 | //===----------------------------------------------------------------------===// |
| 12 | |
| 13 | #include "llvm/ADT/SmallString.h" |
| 14 | #include "llvm/ADT/Twine.h" |
| 15 | |
Zachary Turner | 4e83923 | 2019-01-08 21:05:34 +0000 | [diff] [blame] | 16 | #include "WindowsSupport.h" |
Zachary Turner | 757dbc9 | 2017-03-03 17:15:17 +0000 | [diff] [blame] | 17 | #include <process.h> |
| 18 | |
| 19 | // Windows will at times define MemoryFence. |
| 20 | #ifdef MemoryFence |
| 21 | #undef MemoryFence |
| 22 | #endif |
| 23 | |
| 24 | namespace { |
| 25 | struct ThreadInfo { |
| 26 | void(*func)(void*); |
| 27 | void *param; |
| 28 | }; |
| 29 | } |
| 30 | |
| 31 | static unsigned __stdcall ThreadCallback(void *param) { |
| 32 | struct ThreadInfo *info = reinterpret_cast<struct ThreadInfo *>(param); |
| 33 | info->func(info->param); |
| 34 | |
| 35 | return 0; |
| 36 | } |
| 37 | |
| 38 | void llvm::llvm_execute_on_thread(void(*Fn)(void*), void *UserData, |
| 39 | unsigned RequestedStackSize) { |
| 40 | struct ThreadInfo param = { Fn, UserData }; |
| 41 | |
| 42 | HANDLE hThread = (HANDLE)::_beginthreadex(NULL, |
| 43 | RequestedStackSize, ThreadCallback, |
| 44 | ¶m, 0, NULL); |
| 45 | |
| 46 | if (hThread) { |
| 47 | // We actually don't care whether the wait succeeds or fails, in |
| 48 | // the same way we don't care whether the pthread_join call succeeds |
| 49 | // or fails. There's not much we could do if this were to fail. But |
| 50 | // on success, this call will wait until the thread finishes executing |
| 51 | // before returning. |
| 52 | (void)::WaitForSingleObject(hThread, INFINITE); |
| 53 | ::CloseHandle(hThread); |
| 54 | } |
| 55 | } |
| 56 | |
| 57 | uint64_t llvm::get_threadid() { |
| 58 | return uint64_t(::GetCurrentThreadId()); |
| 59 | } |
| 60 | |
Zachary Turner | 1f004c4 | 2017-03-04 18:53:09 +0000 | [diff] [blame] | 61 | uint32_t llvm::get_max_thread_name_length() { return 0; } |
Zachary Turner | 777de77 | 2017-03-04 16:42:25 +0000 | [diff] [blame] | 62 | |
Zachary Turner | 757dbc9 | 2017-03-03 17:15:17 +0000 | [diff] [blame] | 63 | #if defined(_MSC_VER) |
Konstantin Zhuravlyov | 4203ea3 | 2017-03-07 20:09:46 +0000 | [diff] [blame] | 64 | static void SetThreadName(DWORD Id, LPCSTR Name) { |
Zachary Turner | 757dbc9 | 2017-03-03 17:15:17 +0000 | [diff] [blame] | 65 | constexpr DWORD MS_VC_EXCEPTION = 0x406D1388; |
| 66 | |
| 67 | #pragma pack(push, 8) |
| 68 | struct THREADNAME_INFO { |
| 69 | DWORD dwType; // Must be 0x1000. |
| 70 | LPCSTR szName; // Pointer to thread name |
| 71 | DWORD dwThreadId; // Thread ID (-1 == current thread) |
| 72 | DWORD dwFlags; // Reserved. Do not use. |
| 73 | }; |
| 74 | #pragma pack(pop) |
| 75 | |
| 76 | THREADNAME_INFO info; |
| 77 | info.dwType = 0x1000; |
Konstantin Zhuravlyov | 4203ea3 | 2017-03-07 20:09:46 +0000 | [diff] [blame] | 78 | info.szName = Name; |
| 79 | info.dwThreadId = Id; |
Zachary Turner | 757dbc9 | 2017-03-03 17:15:17 +0000 | [diff] [blame] | 80 | info.dwFlags = 0; |
| 81 | |
| 82 | __try { |
| 83 | ::RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(ULONG_PTR), |
| 84 | (ULONG_PTR *)&info); |
| 85 | } |
| 86 | __except (EXCEPTION_EXECUTE_HANDLER) { |
| 87 | } |
Konstantin Zhuravlyov | 4203ea3 | 2017-03-07 20:09:46 +0000 | [diff] [blame] | 88 | } |
| 89 | #endif |
| 90 | |
| 91 | void llvm::set_thread_name(const Twine &Name) { |
| 92 | #if defined(_MSC_VER) |
| 93 | // Make sure the input is null terminated. |
| 94 | SmallString<64> Storage; |
| 95 | StringRef NameStr = Name.toNullTerminatedStringRef(Storage); |
| 96 | SetThreadName(::GetCurrentThreadId(), NameStr.data()); |
Zachary Turner | 757dbc9 | 2017-03-03 17:15:17 +0000 | [diff] [blame] | 97 | #endif |
| 98 | } |
| 99 | |
| 100 | void llvm::get_thread_name(SmallVectorImpl<char> &Name) { |
| 101 | // "Name" is not an inherent property of a thread on Windows. In fact, when |
| 102 | // you "set" the name, you are only firing a one-time message to a debugger |
| 103 | // which it interprets as a program setting its threads' name. We may be |
| 104 | // able to get fancy by creating a TLS entry when someone calls |
| 105 | // set_thread_name so that subsequent calls to get_thread_name return this |
| 106 | // value. |
| 107 | Name.clear(); |
| 108 | } |