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David Blaikie4a696b02015-02-07 23:23:43 +00001======================================
2Kaleidoscope: Adding Debug Information
3======================================
Sean Silvad7fb3962012-12-05 00:26:32 +00004
5.. contents::
6 :local:
7
Wilfred Hughes945f43e2016-07-02 17:01:59 +00008Chapter 9 Introduction
Eric Christopher05917fa2014-12-08 18:00:47 +00009======================
Sean Silvad7fb3962012-12-05 00:26:32 +000010
Wilfred Hughes945f43e2016-07-02 17:01:59 +000011Welcome to Chapter 9 of the "`Implementing a language with
12LLVM <index.html>`_" tutorial. In chapters 1 through 8, we've built a
Eric Christopher05917fa2014-12-08 18:00:47 +000013decent little programming language with functions and variables.
14What happens if something goes wrong though, how do you debug your
15program?
Sean Silvad7fb3962012-12-05 00:26:32 +000016
Eric Christopher05917fa2014-12-08 18:00:47 +000017Source level debugging uses formatted data that helps a debugger
18translate from binary and the state of the machine back to the
19source that the programmer wrote. In LLVM we generally use a format
20called `DWARF <http://dwarfstd.org>`_. DWARF is a compact encoding
Mehdi Aminibb6805d2017-02-11 21:26:52 +000021that represents types, source locations, and variable locations.
Sean Silvad7fb3962012-12-05 00:26:32 +000022
Eric Christopher05917fa2014-12-08 18:00:47 +000023The short summary of this chapter is that we'll go through the
24various things you have to add to a programming language to
25support debug info, and how you translate that into DWARF.
Sean Silvad7fb3962012-12-05 00:26:32 +000026
Eric Christopher05917fa2014-12-08 18:00:47 +000027Caveat: For now we can't debug via the JIT, so we'll need to compile
28our program down to something small and standalone. As part of this
29we'll make a few modifications to the running of the language and
30how programs are compiled. This means that we'll have a source file
31with a simple program written in Kaleidoscope rather than the
32interactive JIT. It does involve a limitation that we can only
33have one "top level" command at a time to reduce the number of
34changes necessary.
Sean Silvad7fb3962012-12-05 00:26:32 +000035
Eric Christopher05917fa2014-12-08 18:00:47 +000036Here's the sample program we'll be compiling:
Sean Silvad7fb3962012-12-05 00:26:32 +000037
Eric Christopher05917fa2014-12-08 18:00:47 +000038.. code-block:: python
Sean Silvad7fb3962012-12-05 00:26:32 +000039
Eric Christopher05917fa2014-12-08 18:00:47 +000040 def fib(x)
41 if x < 3 then
42 1
43 else
44 fib(x-1)+fib(x-2);
Sean Silvad7fb3962012-12-05 00:26:32 +000045
Eric Christopher05917fa2014-12-08 18:00:47 +000046 fib(10)
Sean Silvad7fb3962012-12-05 00:26:32 +000047
Sean Silvad7fb3962012-12-05 00:26:32 +000048
Eric Christopher05917fa2014-12-08 18:00:47 +000049Why is this a hard problem?
50===========================
Sean Silvad7fb3962012-12-05 00:26:32 +000051
Eric Christopher05917fa2014-12-08 18:00:47 +000052Debug information is a hard problem for a few different reasons - mostly
53centered around optimized code. First, optimization makes keeping source
54locations more difficult. In LLVM IR we keep the original source location
55for each IR level instruction on the instruction. Optimization passes
56should keep the source locations for newly created instructions, but merged
57instructions only get to keep a single location - this can cause jumping
58around when stepping through optimized programs. Secondly, optimization
59can move variables in ways that are either optimized out, shared in memory
60with other variables, or difficult to track. For the purposes of this
61tutorial we're going to avoid optimization (as you'll see with one of the
62next sets of patches).
Sean Silvad7fb3962012-12-05 00:26:32 +000063
Eric Christopher05917fa2014-12-08 18:00:47 +000064Ahead-of-Time Compilation Mode
65==============================
Sean Silvad7fb3962012-12-05 00:26:32 +000066
Eric Christopher05917fa2014-12-08 18:00:47 +000067To highlight only the aspects of adding debug information to a source
68language without needing to worry about the complexities of JIT debugging
69we're going to make a few changes to Kaleidoscope to support compiling
70the IR emitted by the front end into a simple standalone program that
71you can execute, debug, and see results.
Sean Silvad7fb3962012-12-05 00:26:32 +000072
Eric Christopher05917fa2014-12-08 18:00:47 +000073First we make our anonymous function that contains our top level
74statement be our "main":
Sean Silvad7fb3962012-12-05 00:26:32 +000075
Eric Christopher05917fa2014-12-08 18:00:47 +000076.. code-block:: udiff
Sean Silvad7fb3962012-12-05 00:26:32 +000077
Lang Hames09bf4c12015-08-18 18:11:06 +000078 - auto Proto = llvm::make_unique<PrototypeAST>("", std::vector<std::string>());
79 + auto Proto = llvm::make_unique<PrototypeAST>("main", std::vector<std::string>());
Sean Silvad7fb3962012-12-05 00:26:32 +000080
Eric Christopher05917fa2014-12-08 18:00:47 +000081just with the simple change of giving it a name.
Sean Silvad7fb3962012-12-05 00:26:32 +000082
Eric Christopher05917fa2014-12-08 18:00:47 +000083Then we're going to remove the command line code wherever it exists:
Sean Silvad7fb3962012-12-05 00:26:32 +000084
Eric Christopher05917fa2014-12-08 18:00:47 +000085.. code-block:: udiff
Sean Silvad7fb3962012-12-05 00:26:32 +000086
Eric Christopher903f3db2014-12-08 18:48:08 +000087 @@ -1129,7 +1129,6 @@ static void HandleTopLevelExpression() {
88 /// top ::= definition | external | expression | ';'
89 static void MainLoop() {
90 while (1) {
91 - fprintf(stderr, "ready> ");
92 switch (CurTok) {
93 case tok_eof:
94 return;
95 @@ -1184,7 +1183,6 @@ int main() {
96 BinopPrecedence['*'] = 40; // highest.
Mehdi Aminibb6805d2017-02-11 21:26:52 +000097
Eric Christopher903f3db2014-12-08 18:48:08 +000098 // Prime the first token.
99 - fprintf(stderr, "ready> ");
100 getNextToken();
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000101
Eric Christopher05917fa2014-12-08 18:00:47 +0000102Lastly we're going to disable all of the optimization passes and the JIT so
103that the only thing that happens after we're done parsing and generating
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000104code is that the LLVM IR goes to standard error:
Sean Silvad7fb3962012-12-05 00:26:32 +0000105
Eric Christopher05917fa2014-12-08 18:00:47 +0000106.. code-block:: udiff
Sean Silvad7fb3962012-12-05 00:26:32 +0000107
Eric Christopher903f3db2014-12-08 18:48:08 +0000108 @@ -1108,17 +1108,8 @@ static void HandleExtern() {
109 static void HandleTopLevelExpression() {
110 // Evaluate a top-level expression into an anonymous function.
Lang Hames09bf4c12015-08-18 18:11:06 +0000111 if (auto FnAST = ParseTopLevelExpr()) {
Lang Hames2d789c32015-08-26 03:07:41 +0000112 - if (auto *FnIR = FnAST->codegen()) {
Eric Christopher903f3db2014-12-08 18:48:08 +0000113 - // We're just doing this to make sure it executes.
114 - TheExecutionEngine->finalizeObject();
115 - // JIT the function, returning a function pointer.
Lang Hames09bf4c12015-08-18 18:11:06 +0000116 - void *FPtr = TheExecutionEngine->getPointerToFunction(FnIR);
Eric Christopher903f3db2014-12-08 18:48:08 +0000117 -
118 - // Cast it to the right type (takes no arguments, returns a double) so we
119 - // can call it as a native function.
120 - double (*FP)() = (double (*)())(intptr_t)FPtr;
121 - // Ignore the return value for this.
122 - (void)FP;
Lang Hames2d789c32015-08-26 03:07:41 +0000123 + if (!F->codegen()) {
Eric Christopher903f3db2014-12-08 18:48:08 +0000124 + fprintf(stderr, "Error generating code for top level expr");
125 }
126 } else {
127 // Skip token for error recovery.
128 @@ -1439,11 +1459,11 @@ int main() {
129 // target lays out data structures.
130 TheModule->setDataLayout(TheExecutionEngine->getDataLayout());
131 OurFPM.add(new DataLayoutPass());
132 +#if 0
133 OurFPM.add(createBasicAliasAnalysisPass());
134 // Promote allocas to registers.
135 OurFPM.add(createPromoteMemoryToRegisterPass());
136 @@ -1218,7 +1210,7 @@ int main() {
137 OurFPM.add(createGVNPass());
138 // Simplify the control flow graph (deleting unreachable blocks, etc).
139 OurFPM.add(createCFGSimplificationPass());
140 -
141 + #endif
142 OurFPM.doInitialization();
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000143
Eric Christopher903f3db2014-12-08 18:48:08 +0000144 // Set the global so the code gen can use this.
Sean Silvad7fb3962012-12-05 00:26:32 +0000145
Eric Christopher05917fa2014-12-08 18:00:47 +0000146This relatively small set of changes get us to the point that we can compile
147our piece of Kaleidoscope language down to an executable program via this
148command line:
Sean Silvad7fb3962012-12-05 00:26:32 +0000149
Eric Christopher05917fa2014-12-08 18:00:47 +0000150.. code-block:: bash
Sean Silvad7fb3962012-12-05 00:26:32 +0000151
Wilfred Hughes945f43e2016-07-02 17:01:59 +0000152 Kaleidoscope-Ch9 < fib.ks | & clang -x ir -
Sean Silvad7fb3962012-12-05 00:26:32 +0000153
Eric Christopher05917fa2014-12-08 18:00:47 +0000154which gives an a.out/a.exe in the current working directory.
Sean Silvad7fb3962012-12-05 00:26:32 +0000155
Eric Christopher05917fa2014-12-08 18:00:47 +0000156Compile Unit
157============
Sean Silvad7fb3962012-12-05 00:26:32 +0000158
Eric Christopher05917fa2014-12-08 18:00:47 +0000159The top level container for a section of code in DWARF is a compile unit.
160This contains the type and function data for an individual translation unit
161(read: one file of source code). So the first thing we need to do is
162construct one for our fib.ks file.
Sean Silvad7fb3962012-12-05 00:26:32 +0000163
Eric Christopher05917fa2014-12-08 18:00:47 +0000164DWARF Emission Setup
165====================
Sean Silvad7fb3962012-12-05 00:26:32 +0000166
Eric Christopher05917fa2014-12-08 18:00:47 +0000167Similar to the ``IRBuilder`` class we have a
Alex Denisov596e9792015-12-15 20:50:29 +0000168`DIBuilder <http://llvm.org/doxygen/classllvm_1_1DIBuilder.html>`_ class
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000169that helps in constructing debug metadata for an LLVM IR file. It
170corresponds 1:1 similarly to ``IRBuilder`` and LLVM IR, but with nicer names.
Eric Christopher05917fa2014-12-08 18:00:47 +0000171Using it does require that you be more familiar with DWARF terminology than
172you needed to be with ``IRBuilder`` and ``Instruction`` names, but if you
173read through the general documentation on the
Alex Denisov596e9792015-12-15 20:50:29 +0000174`Metadata Format <http://llvm.org/docs/SourceLevelDebugging.html>`_ it
Eric Christopher05917fa2014-12-08 18:00:47 +0000175should be a little more clear. We'll be using this class to construct all
176of our IR level descriptions. Construction for it takes a module so we
177need to construct it shortly after we construct our module. We've left it
178as a global static variable to make it a bit easier to use.
Sean Silvad7fb3962012-12-05 00:26:32 +0000179
Eric Christopher05917fa2014-12-08 18:00:47 +0000180Next we're going to create a small container to cache some of our frequent
181data. The first will be our compile unit, but we'll also write a bit of
182code for our one type since we won't have to worry about multiple typed
183expressions:
Sean Silvad7fb3962012-12-05 00:26:32 +0000184
Eric Christopher05917fa2014-12-08 18:00:47 +0000185.. code-block:: c++
Sean Silvad7fb3962012-12-05 00:26:32 +0000186
Eric Christopher05917fa2014-12-08 18:00:47 +0000187 static DIBuilder *DBuilder;
Sean Silvad7fb3962012-12-05 00:26:32 +0000188
Eric Christopher05917fa2014-12-08 18:00:47 +0000189 struct DebugInfo {
Duncan P. N. Exon Smitha9308c42015-04-29 16:38:44 +0000190 DICompileUnit *TheCU;
191 DIType *DblTy;
Sean Silvad7fb3962012-12-05 00:26:32 +0000192
Duncan P. N. Exon Smitha9308c42015-04-29 16:38:44 +0000193 DIType *getDoubleTy();
Eric Christopher05917fa2014-12-08 18:00:47 +0000194 } KSDbgInfo;
195
Duncan P. N. Exon Smitha9308c42015-04-29 16:38:44 +0000196 DIType *DebugInfo::getDoubleTy() {
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000197 if (DblTy)
Eric Christopher05917fa2014-12-08 18:00:47 +0000198 return DblTy;
199
David Blaikie870bbdb2017-12-20 19:36:54 +0000200 DblTy = DBuilder->createBasicType("double", 64, dwarf::DW_ATE_float);
Eric Christopher05917fa2014-12-08 18:00:47 +0000201 return DblTy;
202 }
203
204And then later on in ``main`` when we're constructing our module:
205
206.. code-block:: c++
207
208 DBuilder = new DIBuilder(*TheModule);
209
210 KSDbgInfo.TheCU = DBuilder->createCompileUnit(
David Blaikie870bbdb2017-12-20 19:36:54 +0000211 dwarf::DW_LANG_C, DBuilder->createFile("fib.ks", "."),
212 "Kaleidoscope Compiler", 0, "", 0);
Eric Christopher05917fa2014-12-08 18:00:47 +0000213
214There are a couple of things to note here. First, while we're producing a
215compile unit for a language called Kaleidoscope we used the language
216constant for C. This is because a debugger wouldn't necessarily understand
217the calling conventions or default ABI for a language it doesn't recognize
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000218and we follow the C ABI in our LLVM code generation so it's the closest
Eric Christopher05917fa2014-12-08 18:00:47 +0000219thing to accurate. This ensures we can actually call functions from the
220debugger and have them execute. Secondly, you'll see the "fib.ks" in the
221call to ``createCompileUnit``. This is a default hard coded value since
222we're using shell redirection to put our source into the Kaleidoscope
223compiler. In a usual front end you'd have an input file name and it would
224go there.
225
226One last thing as part of emitting debug information via DIBuilder is that
227we need to "finalize" the debug information. The reasons are part of the
228underlying API for DIBuilder, but make sure you do this near the end of
229main:
230
231.. code-block:: c++
232
233 DBuilder->finalize();
234
235before you dump out the module.
236
237Functions
238=========
239
240Now that we have our ``Compile Unit`` and our source locations, we can add
Lang Hames2d789c32015-08-26 03:07:41 +0000241function definitions to the debug info. So in ``PrototypeAST::codegen()`` we
Eric Christopher05917fa2014-12-08 18:00:47 +0000242add a few lines of code to describe a context for our subprogram, in this
243case the "File", and the actual definition of the function itself.
244
245So the context:
246
247.. code-block:: c++
248
Duncan P. N. Exon Smitha9308c42015-04-29 16:38:44 +0000249 DIFile *Unit = DBuilder->createFile(KSDbgInfo.TheCU.getFilename(),
Duncan P. N. Exon Smith0a35f652015-04-18 00:01:35 +0000250 KSDbgInfo.TheCU.getDirectory());
Eric Christopher05917fa2014-12-08 18:00:47 +0000251
Duncan P. N. Exon Smitha9308c42015-04-29 16:38:44 +0000252giving us an DIFile and asking the ``Compile Unit`` we created above for the
Eric Christopher05917fa2014-12-08 18:00:47 +0000253directory and filename where we are currently. Then, for now, we use some
254source locations of 0 (since our AST doesn't currently have source location
255information) and construct our function definition:
256
257.. code-block:: c++
258
Duncan P. N. Exon Smitha9308c42015-04-29 16:38:44 +0000259 DIScope *FContext = Unit;
Eric Christopher05917fa2014-12-08 18:00:47 +0000260 unsigned LineNo = 0;
261 unsigned ScopeLine = 0;
Duncan P. N. Exon Smitha9308c42015-04-29 16:38:44 +0000262 DISubprogram *SP = DBuilder->createFunction(
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000263 FContext, P.getName(), StringRef(), Unit, LineNo,
264 CreateFunctionType(TheFunction->arg_size(), Unit),
265 false /* internal linkage */, true /* definition */, ScopeLine,
266 DINode::FlagPrototyped, false);
267 TheFunction->setSubprogram(SP);
Eric Christopher05917fa2014-12-08 18:00:47 +0000268
Duncan P. N. Exon Smitha9308c42015-04-29 16:38:44 +0000269and we now have an DISubprogram that contains a reference to all of our
Duncan P. N. Exon Smith0a35f652015-04-18 00:01:35 +0000270metadata for the function.
Eric Christopher05917fa2014-12-08 18:00:47 +0000271
272Source Locations
273================
274
275The most important thing for debug information is accurate source location -
276this makes it possible to map your source code back. We have a problem though,
277Kaleidoscope really doesn't have any source location information in the lexer
278or parser so we'll need to add it.
279
280.. code-block:: c++
281
282 struct SourceLocation {
283 int Line;
284 int Col;
285 };
286 static SourceLocation CurLoc;
287 static SourceLocation LexLoc = {1, 0};
288
289 static int advance() {
290 int LastChar = getchar();
291
292 if (LastChar == '\n' || LastChar == '\r') {
293 LexLoc.Line++;
294 LexLoc.Col = 0;
295 } else
296 LexLoc.Col++;
297 return LastChar;
298 }
299
300In this set of code we've added some functionality on how to keep track of the
301line and column of the "source file". As we lex every token we set our current
302current "lexical location" to the assorted line and column for the beginning
303of the token. We do this by overriding all of the previous calls to
304``getchar()`` with our new ``advance()`` that keeps track of the information
305and then we have added to all of our AST classes a source location:
306
307.. code-block:: c++
308
309 class ExprAST {
310 SourceLocation Loc;
311
312 public:
Lang Hames59b0da82015-08-19 18:15:58 +0000313 ExprAST(SourceLocation Loc = CurLoc) : Loc(Loc) {}
314 virtual ~ExprAST() {}
Lang Hames2d789c32015-08-26 03:07:41 +0000315 virtual Value* codegen() = 0;
Eric Christopher05917fa2014-12-08 18:00:47 +0000316 int getLine() const { return Loc.Line; }
317 int getCol() const { return Loc.Col; }
Lang Hames59b0da82015-08-19 18:15:58 +0000318 virtual raw_ostream &dump(raw_ostream &out, int ind) {
Eric Christopher05917fa2014-12-08 18:00:47 +0000319 return out << ':' << getLine() << ':' << getCol() << '\n';
320 }
321
322that we pass down through when we create a new expression:
323
324.. code-block:: c++
325
Lang Hames09bf4c12015-08-18 18:11:06 +0000326 LHS = llvm::make_unique<BinaryExprAST>(BinLoc, BinOp, std::move(LHS),
327 std::move(RHS));
Eric Christopher05917fa2014-12-08 18:00:47 +0000328
329giving us locations for each of our expressions and variables.
330
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000331To make sure that every instruction gets proper source location information,
332we have to tell ``Builder`` whenever we're at a new source location.
333We use a small helper function for this:
Eric Christopher05917fa2014-12-08 18:00:47 +0000334
335.. code-block:: c++
336
337 void DebugInfo::emitLocation(ExprAST *AST) {
Duncan P. N. Exon Smitha9308c42015-04-29 16:38:44 +0000338 DIScope *Scope;
Eric Christopher05917fa2014-12-08 18:00:47 +0000339 if (LexicalBlocks.empty())
Duncan P. N. Exon Smith0a35f652015-04-18 00:01:35 +0000340 Scope = TheCU;
Eric Christopher05917fa2014-12-08 18:00:47 +0000341 else
342 Scope = LexicalBlocks.back();
343 Builder.SetCurrentDebugLocation(
Duncan P. N. Exon Smith0a35f652015-04-18 00:01:35 +0000344 DebugLoc::get(AST->getLine(), AST->getCol(), Scope));
Eric Christopher05917fa2014-12-08 18:00:47 +0000345 }
346
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000347This both tells the main ``IRBuilder`` where we are, but also what scope
348we're in. The scope can either be on compile-unit level or be the nearest
349enclosing lexical block like the current function.
350To represent this we create a stack of scopes:
Eric Christopher05917fa2014-12-08 18:00:47 +0000351
352.. code-block:: c++
353
Duncan P. N. Exon Smitha9308c42015-04-29 16:38:44 +0000354 std::vector<DIScope *> LexicalBlocks;
Eric Christopher05917fa2014-12-08 18:00:47 +0000355
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000356and push the scope (function) to the top of the stack when we start
357generating the code for each function:
Eric Christopher05917fa2014-12-08 18:00:47 +0000358
359.. code-block:: c++
360
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000361 KSDbgInfo.LexicalBlocks.push_back(SP);
Eric Christopher05917fa2014-12-08 18:00:47 +0000362
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000363Also, we may not forget to pop the scope back off of the scope stack at the
Eric Christopher0dd4dd32014-12-09 00:28:24 +0000364end of the code generation for the function:
365
366.. code-block:: c++
367
368 // Pop off the lexical block for the function since we added it
369 // unconditionally.
370 KSDbgInfo.LexicalBlocks.pop_back();
371
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000372Then we make sure to emit the location every time we start to generate code
373for a new AST object:
374
375.. code-block:: c++
376
377 KSDbgInfo.emitLocation(this);
378
Eric Christopher0dd4dd32014-12-09 00:28:24 +0000379Variables
380=========
381
382Now that we have functions, we need to be able to print out the variables
383we have in scope. Let's get our function arguments set up so we can get
384decent backtraces and see how our functions are being called. It isn't
385a lot of code, and we generally handle it when we're creating the
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000386argument allocas in ``FunctionAST::codegen``.
Eric Christopher0dd4dd32014-12-09 00:28:24 +0000387
388.. code-block:: c++
389
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000390 // Record the function arguments in the NamedValues map.
391 NamedValues.clear();
392 unsigned ArgIdx = 0;
393 for (auto &Arg : TheFunction->args()) {
394 // Create an alloca for this variable.
395 AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, Arg.getName());
Eric Christopher0dd4dd32014-12-09 00:28:24 +0000396
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000397 // Create a debug descriptor for the variable.
398 DILocalVariable *D = DBuilder->createParameterVariable(
399 SP, Arg.getName(), ++ArgIdx, Unit, LineNo, KSDbgInfo.getDoubleTy(),
400 true);
Eric Christopher0dd4dd32014-12-09 00:28:24 +0000401
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000402 DBuilder->insertDeclare(Alloca, D, DBuilder->createExpression(),
403 DebugLoc::get(LineNo, 0, SP),
404 Builder.GetInsertBlock());
405
406 // Store the initial value into the alloca.
407 Builder.CreateStore(&Arg, Alloca);
408
409 // Add arguments to variable symbol table.
410 NamedValues[Arg.getName()] = Alloca;
411 }
412
413
414Here we're first creating the variable, giving it the scope (``SP``),
Eric Christopher0dd4dd32014-12-09 00:28:24 +0000415the name, source location, type, and since it's an argument, the argument
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000416index. Next, we create an ``lvm.dbg.declare`` call to indicate at the IR
Eric Christopher0dd4dd32014-12-09 00:28:24 +0000417level that we've got a variable in an alloca (and it gives a starting
Lang Hames59b0da82015-08-19 18:15:58 +0000418location for the variable), and setting a source location for the
Eric Christopher0dd4dd32014-12-09 00:28:24 +0000419beginning of the scope on the declare.
420
Eric Christopher05917fa2014-12-08 18:00:47 +0000421One interesting thing to note at this point is that various debuggers have
422assumptions based on how code and debug information was generated for them
423in the past. In this case we need to do a little bit of a hack to avoid
424generating line information for the function prologue so that the debugger
425knows to skip over those instructions when setting a breakpoint. So in
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000426``FunctionAST::CodeGen`` we add some more lines:
Eric Christopher05917fa2014-12-08 18:00:47 +0000427
428.. code-block:: c++
429
430 // Unset the location for the prologue emission (leading instructions with no
431 // location in a function are considered part of the prologue and the debugger
432 // will run past them when breaking on a function)
433 KSDbgInfo.emitLocation(nullptr);
434
435and then emit a new location when we actually start generating code for the
436body of the function:
437
438.. code-block:: c++
439
Mehdi Aminibb6805d2017-02-11 21:26:52 +0000440 KSDbgInfo.emitLocation(Body.get());
Eric Christopher05917fa2014-12-08 18:00:47 +0000441
Eric Christopher0dd4dd32014-12-09 00:28:24 +0000442With this we have enough debug information to set breakpoints in functions,
443print out argument variables, and call functions. Not too bad for just a
444few simple lines of code!
Eric Christopher05917fa2014-12-08 18:00:47 +0000445
446Full Code Listing
447=================
448
449Here is the complete code listing for our running example, enhanced with
450debug information. To build this example, use:
451
452.. code-block:: bash
453
454 # Compile
Eric Christophera8c6a0a2015-01-08 19:07:01 +0000455 clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy
Eric Christopher05917fa2014-12-08 18:00:47 +0000456 # Run
457 ./toy
458
459Here is the code:
460
Wilfred Hughes945f43e2016-07-02 17:01:59 +0000461.. literalinclude:: ../../examples/Kaleidoscope/Chapter9/toy.cpp
Eric Christopher05917fa2014-12-08 18:00:47 +0000462 :language: c++
463
Wilfred Hughes945f43e2016-07-02 17:01:59 +0000464`Next: Conclusion and other useful LLVM tidbits <LangImpl10.html>`_
Sean Silvad7fb3962012-12-05 00:26:32 +0000465