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Jim Ingham78a685a2011-04-16 00:01:13 +00001//===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10
11#include "lldb/Core/ValueObjectDynamicValue.h"
12
13// C Includes
14// C++ Includes
15// Other libraries and framework includes
16// Project includes
17#include "lldb/Core/Module.h"
18#include "lldb/Core/ValueObjectList.h"
19#include "lldb/Core/Value.h"
20#include "lldb/Core/ValueObject.h"
21
22#include "lldb/Symbol/ObjectFile.h"
23#include "lldb/Symbol/SymbolContext.h"
24#include "lldb/Symbol/Type.h"
25#include "lldb/Symbol/Variable.h"
26
27#include "lldb/Target/ExecutionContext.h"
28#include "lldb/Target/LanguageRuntime.h"
29#include "lldb/Target/Process.h"
30#include "lldb/Target/RegisterContext.h"
31#include "lldb/Target/Target.h"
32#include "lldb/Target/Thread.h"
33
34
35using namespace lldb_private;
36
37ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent) :
38 ValueObject(parent),
39 m_address (),
40 m_type_sp()
41{
42 // THINK ABOUT: It looks ugly to doctor up the name like this. But if
43 // people find it confusing to tell the difference, we may want to do something...
44
45// std::string dynamic_name ("<dynamic value for \"");
46// dynamic_name.append(parent.GetName().AsCString());
47// dynamic_name.append("\">");
48//
49// SetName (dynamic_name.c_str());
50 SetName (parent.GetName().AsCString());
51}
52
53ValueObjectDynamicValue::~ValueObjectDynamicValue()
54{
55 m_owning_valobj_sp.reset();
56}
57
58lldb::clang_type_t
59ValueObjectDynamicValue::GetClangType ()
60{
61 if (m_type_sp)
62 return m_value.GetClangType();
63 else
64 return m_parent->GetClangType();
65}
66
67ConstString
68ValueObjectDynamicValue::GetTypeName()
69{
70 // FIXME: Maybe cache the name, but have to clear it out if the type changes...
71 if (!UpdateValueIfNeeded())
72 return ConstString("<unknown type>");
73
74 if (m_type_sp)
75 return ClangASTType::GetClangTypeName (GetClangType());
76 else
77 return m_parent->GetTypeName();
78}
79
80uint32_t
81ValueObjectDynamicValue::CalculateNumChildren()
82{
83 if (!UpdateValueIfNeeded())
84 return 0;
85
86 if (m_type_sp)
87 return ClangASTContext::GetNumChildren (GetClangAST (), GetClangType(), true);
88 else
89 return m_parent->GetNumChildren();
90}
91
92clang::ASTContext *
93ValueObjectDynamicValue::GetClangAST ()
94{
95 if (!UpdateValueIfNeeded())
96 return NULL;
97
98 if (m_type_sp)
99 return m_type_sp->GetClangAST();
100 else
101 return m_parent->GetClangAST ();
102}
103
104size_t
105ValueObjectDynamicValue::GetByteSize()
106{
107 if (!UpdateValueIfNeeded())
108 return 0;
109
110 if (m_type_sp)
111 return m_value.GetValueByteSize(GetClangAST(), NULL);
112 else
113 return m_parent->GetByteSize();
114}
115
116lldb::ValueType
117ValueObjectDynamicValue::GetValueType() const
118{
119 return m_parent->GetValueType();
120}
121
122bool
123ValueObjectDynamicValue::UpdateValue ()
124{
125 SetValueIsValid (false);
126 m_error.Clear();
127
128 if (!m_parent->UpdateValueIfNeeded())
129 {
130 return false;
131 }
132
133 ExecutionContext exe_ctx (GetExecutionContextScope());
134
135 if (exe_ctx.target)
136 {
137 m_data.SetByteOrder(exe_ctx.target->GetArchitecture().GetByteOrder());
138 m_data.SetAddressByteSize(exe_ctx.target->GetArchitecture().GetAddressByteSize());
139 }
140
141 // First make sure our Type and/or Address haven't changed:
142 Process *process = m_update_point.GetProcess();
143 if (!process)
144 return false;
145
146 lldb::TypeSP dynamic_type_sp;
147 Address dynamic_address;
148 bool found_dynamic_type = false;
149
150 lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage();
151 if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC)
152 {
153 LanguageRuntime *runtime = process->GetLanguageRuntime (known_type);
154 if (runtime)
155 found_dynamic_type = runtime->GetDynamicValue(*m_parent, dynamic_type_sp, dynamic_address);
156 }
157 else
158 {
159 LanguageRuntime *cpp_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus);
160 if (cpp_runtime)
161 found_dynamic_type = cpp_runtime->GetDynamicValue(*m_parent, dynamic_type_sp, dynamic_address);
162
163 if (!found_dynamic_type)
164 {
165 LanguageRuntime *objc_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC);
166 if (objc_runtime)
167 found_dynamic_type = cpp_runtime->GetDynamicValue(*m_parent, dynamic_type_sp, dynamic_address);
168 }
169 }
170
171 // If we don't have a dynamic type, then make ourselves just a echo of our parent.
172 // Or we could return false, and make ourselves an echo of our parent?
173 if (!found_dynamic_type)
174 {
175 if (m_type_sp)
176 SetValueDidChange(true);
177 m_value = m_parent->GetValue();
178 m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0);
179 return m_error.Success();
180 }
181
182 Value old_value(m_value);
183
184 if (!m_type_sp)
185 {
186 m_type_sp = dynamic_type_sp;
187 }
188 else if (dynamic_type_sp != m_type_sp)
189 {
190 // We are another type, we need to tear down our children...
191 m_type_sp = dynamic_type_sp;
192 SetValueDidChange (true);
193 }
194
195 if (!m_address.IsValid() || m_address != dynamic_address)
196 {
197 if (m_address.IsValid())
198 SetValueDidChange (true);
199
200 // We've moved, so we should be fine...
201 m_address = dynamic_address;
202 lldb::addr_t load_address = m_address.GetLoadAddress(m_update_point.GetTarget());
203 m_value.GetScalar() = load_address;
204 }
205
206 // The type will always be the type of the dynamic object. If our parent's type was a pointer,
207 // then our type should be a pointer to the type of the dynamic object. If a reference, then the original type
208 // should be okay...
209 lldb::clang_type_t orig_type = m_type_sp->GetClangForwardType();
210 lldb::clang_type_t corrected_type = orig_type;
211 if (m_parent->IsPointerType())
212 corrected_type = ClangASTContext::CreatePointerType (m_type_sp->GetClangAST(), orig_type);
213 else if (m_parent->IsPointerOrReferenceType())
214 corrected_type = ClangASTContext::CreateLValueReferenceType (m_type_sp->GetClangAST(), orig_type);
215
216 m_value.SetContext (Value::eContextTypeClangType, corrected_type);
217
218 // Our address is the location of the dynamic type stored in memory. It isn't a load address,
219 // because we aren't pointing to the LOCATION that stores the pointer to us, we're pointing to us...
220 m_value.SetValueType(Value::eValueTypeScalar);
221
222 if (m_address.IsValid() && m_type_sp)
223 {
224 // The variable value is in the Scalar value inside the m_value.
225 // We can point our m_data right to it.
226 m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0);
227 if (m_error.Success())
228 {
229 if (ClangASTContext::IsAggregateType (GetClangType()))
230 {
231 // this value object represents an aggregate type whose
232 // children have values, but this object does not. So we
233 // say we are changed if our location has changed.
234 SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar());
235 }
236
237 SetValueIsValid (true);
238 return true;
239 }
240 }
241
242 // We get here if we've failed above...
243 SetValueIsValid (false);
244 return false;
245}
246
247
248
249bool
250ValueObjectDynamicValue::IsInScope ()
251{
252 return m_parent->IsInScope();
253}
254