Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 1 | =========================================== |
| 2 | Control Flow Integrity Design Documentation |
| 3 | =========================================== |
| 4 | |
| 5 | This page documents the design of the :doc:`ControlFlowIntegrity` schemes |
| 6 | supported by Clang. |
| 7 | |
| 8 | Forward-Edge CFI for Virtual Calls |
Peter Collingbourne | 03054d4 | 2015-02-25 03:35:03 +0000 | [diff] [blame] | 9 | ================================== |
Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 10 | |
| 11 | This scheme works by allocating, for each static type used to make a virtual |
| 12 | call, a region of read-only storage in the object file holding a bit vector |
| 13 | that maps onto to the region of storage used for those virtual tables. Each |
| 14 | set bit in the bit vector corresponds to the `address point`_ for a virtual |
| 15 | table compatible with the static type for which the bit vector is being built. |
| 16 | |
| 17 | For example, consider the following three C++ classes: |
| 18 | |
| 19 | .. code-block:: c++ |
| 20 | |
| 21 | struct A { |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 22 | virtual void f1(); |
| 23 | virtual void f2(); |
| 24 | virtual void f3(); |
Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 25 | }; |
| 26 | |
| 27 | struct B : A { |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 28 | virtual void f1(); |
| 29 | virtual void f2(); |
| 30 | virtual void f3(); |
Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 31 | }; |
| 32 | |
| 33 | struct C : A { |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 34 | virtual void f1(); |
| 35 | virtual void f2(); |
| 36 | virtual void f3(); |
Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 37 | }; |
| 38 | |
| 39 | The scheme will cause the virtual tables for A, B and C to be laid out |
| 40 | consecutively: |
| 41 | |
| 42 | .. csv-table:: Virtual Table Layout for A, B, C |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 43 | :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 |
Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 44 | |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 45 | A::offset-to-top, &A::rtti, &A::f1, &A::f2, &A::f3, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, C::offset-to-top, &C::rtti, &C::f1, &C::f2, &C::f3 |
Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 46 | |
| 47 | The bit vector for static types A, B and C will look like this: |
| 48 | |
| 49 | .. csv-table:: Bit Vectors for A, B, C |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 50 | :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 |
Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 51 | |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 52 | A, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0 |
| 53 | B, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 |
| 54 | C, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 |
Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 55 | |
Peter Collingbourne | 6e7908d | 2015-03-12 00:30:41 +0000 | [diff] [blame] | 56 | Bit vectors are represented in the object file as byte arrays. By loading |
| 57 | from indexed offsets into the byte array and applying a mask, a program can |
| 58 | test bits from the bit set with a relatively short instruction sequence. Bit |
| 59 | vectors may overlap so long as they use different bits. For the full details, |
| 60 | see the `ByteArrayBuilder`_ class. |
| 61 | |
| 62 | In this case, assuming A is laid out at offset 0 in bit 0, B at offset 0 in |
| 63 | bit 1 and C at offset 0 in bit 2, the byte array would look like this: |
| 64 | |
| 65 | .. code-block:: c++ |
| 66 | |
| 67 | char bits[] = { 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0 }; |
| 68 | |
Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 69 | To emit a virtual call, the compiler will assemble code that checks that |
| 70 | the object's virtual table pointer is in-bounds and aligned and that the |
| 71 | relevant bit is set in the bit vector. |
| 72 | |
Peter Collingbourne | 03054d4 | 2015-02-25 03:35:03 +0000 | [diff] [blame] | 73 | For example on x86 a typical virtual call may look like this: |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 74 | |
| 75 | .. code-block:: none |
| 76 | |
Peter Collingbourne | 6e7908d | 2015-03-12 00:30:41 +0000 | [diff] [blame] | 77 | ca7fbb: 48 8b 0f mov (%rdi),%rcx |
| 78 | ca7fbe: 48 8d 15 c3 42 fb 07 lea 0x7fb42c3(%rip),%rdx |
| 79 | ca7fc5: 48 89 c8 mov %rcx,%rax |
| 80 | ca7fc8: 48 29 d0 sub %rdx,%rax |
| 81 | ca7fcb: 48 c1 c0 3d rol $0x3d,%rax |
| 82 | ca7fcf: 48 3d 7f 01 00 00 cmp $0x17f,%rax |
| 83 | ca7fd5: 0f 87 36 05 00 00 ja ca8511 |
| 84 | ca7fdb: 48 8d 15 c0 0b f7 06 lea 0x6f70bc0(%rip),%rdx |
| 85 | ca7fe2: f6 04 10 10 testb $0x10,(%rax,%rdx,1) |
| 86 | ca7fe6: 0f 84 25 05 00 00 je ca8511 |
| 87 | ca7fec: ff 91 98 00 00 00 callq *0x98(%rcx) |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 88 | [...] |
Peter Collingbourne | 6e7908d | 2015-03-12 00:30:41 +0000 | [diff] [blame] | 89 | ca8511: 0f 0b ud2 |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 90 | |
Peter Collingbourne | 03054d4 | 2015-02-25 03:35:03 +0000 | [diff] [blame] | 91 | The compiler relies on co-operation from the linker in order to assemble |
| 92 | the bit vectors for the whole program. It currently does this using LLVM's |
| 93 | `bit sets`_ mechanism together with link-time optimization. |
| 94 | |
| 95 | .. _address point: https://mentorembedded.github.io/cxx-abi/abi.html#vtable-general |
| 96 | .. _bit sets: http://llvm.org/docs/BitSets.html |
Peter Collingbourne | 6e7908d | 2015-03-12 00:30:41 +0000 | [diff] [blame] | 97 | .. _ByteArrayBuilder: http://llvm.org/docs/doxygen/html/structllvm_1_1ByteArrayBuilder.html |
Peter Collingbourne | 03054d4 | 2015-02-25 03:35:03 +0000 | [diff] [blame] | 98 | |
| 99 | Optimizations |
| 100 | ------------- |
| 101 | |
| 102 | The scheme as described above is the fully general variant of the scheme. |
| 103 | Most of the time we are able to apply one or more of the following |
| 104 | optimizations to improve binary size or performance. |
| 105 | |
Peter Collingbourne | 4b0924d | 2015-02-26 00:18:04 +0000 | [diff] [blame] | 106 | In fact, if you try the above example with the current version of the |
| 107 | compiler, you will probably find that it will not use the described virtual |
| 108 | table layout or machine instructions. Some of the optimizations we are about |
| 109 | to introduce cause the compiler to use a different layout or a different |
| 110 | sequence of machine instructions. |
| 111 | |
Peter Collingbourne | 03054d4 | 2015-02-25 03:35:03 +0000 | [diff] [blame] | 112 | Stripping Leading/Trailing Zeros in Bit Vectors |
| 113 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| 114 | |
| 115 | If a bit vector contains leading or trailing zeros, we can strip them from |
| 116 | the vector. The compiler will emit code to check if the pointer is in range |
| 117 | of the region covered by ones, and perform the bit vector check using a |
| 118 | truncated version of the bit vector. For example, the bit vectors for our |
| 119 | example class hierarchy will be emitted like this: |
| 120 | |
| 121 | .. csv-table:: Bit Vectors for A, B, C |
| 122 | :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 |
| 123 | |
| 124 | A, , , 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, , |
| 125 | B, , , , , , , , 1, , , , , , , |
| 126 | C, , , , , , , , , , , , , 1, , |
| 127 | |
| 128 | Short Inline Bit Vectors |
| 129 | ~~~~~~~~~~~~~~~~~~~~~~~~ |
| 130 | |
| 131 | If the vector is sufficiently short, we can represent it as an inline constant |
| 132 | on x86. This saves us a few instructions when reading the correct element |
| 133 | of the bit vector. |
| 134 | |
| 135 | If the bit vector fits in 32 bits, the code looks like this: |
Peter Collingbourne | 0100e6c | 2015-02-23 20:22:17 +0000 | [diff] [blame] | 136 | |
| 137 | .. code-block:: none |
| 138 | |
| 139 | dc2: 48 8b 03 mov (%rbx),%rax |
| 140 | dc5: 48 8d 15 14 1e 00 00 lea 0x1e14(%rip),%rdx |
| 141 | dcc: 48 89 c1 mov %rax,%rcx |
| 142 | dcf: 48 29 d1 sub %rdx,%rcx |
| 143 | dd2: 48 c1 c1 3d rol $0x3d,%rcx |
| 144 | dd6: 48 83 f9 03 cmp $0x3,%rcx |
| 145 | dda: 77 2f ja e0b <main+0x9b> |
| 146 | ddc: ba 09 00 00 00 mov $0x9,%edx |
| 147 | de1: 0f a3 ca bt %ecx,%edx |
| 148 | de4: 73 25 jae e0b <main+0x9b> |
| 149 | de6: 48 89 df mov %rbx,%rdi |
| 150 | de9: ff 10 callq *(%rax) |
| 151 | [...] |
| 152 | e0b: 0f 0b ud2 |
| 153 | |
| 154 | Or if the bit vector fits in 64 bits: |
| 155 | |
| 156 | .. code-block:: none |
| 157 | |
| 158 | 11a6: 48 8b 03 mov (%rbx),%rax |
| 159 | 11a9: 48 8d 15 d0 28 00 00 lea 0x28d0(%rip),%rdx |
| 160 | 11b0: 48 89 c1 mov %rax,%rcx |
| 161 | 11b3: 48 29 d1 sub %rdx,%rcx |
| 162 | 11b6: 48 c1 c1 3d rol $0x3d,%rcx |
| 163 | 11ba: 48 83 f9 2a cmp $0x2a,%rcx |
| 164 | 11be: 77 35 ja 11f5 <main+0xb5> |
| 165 | 11c0: 48 ba 09 00 00 00 00 movabs $0x40000000009,%rdx |
| 166 | 11c7: 04 00 00 |
| 167 | 11ca: 48 0f a3 ca bt %rcx,%rdx |
| 168 | 11ce: 73 25 jae 11f5 <main+0xb5> |
| 169 | 11d0: 48 89 df mov %rbx,%rdi |
| 170 | 11d3: ff 10 callq *(%rax) |
| 171 | [...] |
| 172 | 11f5: 0f 0b ud2 |
| 173 | |
Peter Collingbourne | 03054d4 | 2015-02-25 03:35:03 +0000 | [diff] [blame] | 174 | If the bit vector consists of a single bit, there is only one possible |
| 175 | virtual table, and the check can consist of a single equality comparison: |
Peter Collingbourne | a4ccff3 | 2015-02-20 20:30:56 +0000 | [diff] [blame] | 176 | |
Peter Collingbourne | 03054d4 | 2015-02-25 03:35:03 +0000 | [diff] [blame] | 177 | .. code-block:: none |
| 178 | |
| 179 | 9a2: 48 8b 03 mov (%rbx),%rax |
| 180 | 9a5: 48 8d 0d a4 13 00 00 lea 0x13a4(%rip),%rcx |
| 181 | 9ac: 48 39 c8 cmp %rcx,%rax |
| 182 | 9af: 75 25 jne 9d6 <main+0x86> |
| 183 | 9b1: 48 89 df mov %rbx,%rdi |
| 184 | 9b4: ff 10 callq *(%rax) |
| 185 | [...] |
| 186 | 9d6: 0f 0b ud2 |
| 187 | |
| 188 | Virtual Table Layout |
| 189 | ~~~~~~~~~~~~~~~~~~~~ |
| 190 | |
| 191 | The compiler lays out classes of disjoint hierarchies in separate regions |
| 192 | of the object file. At worst, bit vectors in disjoint hierarchies only |
| 193 | need to cover their disjoint hierarchy. But the closer that classes in |
| 194 | sub-hierarchies are laid out to each other, the smaller the bit vectors for |
| 195 | those sub-hierarchies need to be (see "Stripping Leading/Trailing Zeros in Bit |
| 196 | Vectors" above). The `GlobalLayoutBuilder`_ class is responsible for laying |
| 197 | out the globals efficiently to minimize the sizes of the underlying bitsets. |
| 198 | |
Peter Collingbourne | 4b0924d | 2015-02-26 00:18:04 +0000 | [diff] [blame] | 199 | .. _GlobalLayoutBuilder: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Transforms/IPO/LowerBitSets.h?view=markup |
Peter Collingbourne | 03054d4 | 2015-02-25 03:35:03 +0000 | [diff] [blame] | 200 | |
| 201 | Alignment |
| 202 | ~~~~~~~~~ |
| 203 | |
| 204 | If all gaps between address points in a particular bit vector are multiples |
| 205 | of powers of 2, the compiler can compress the bit vector by strengthening |
| 206 | the alignment requirements of the virtual table pointer. For example, given |
| 207 | this class hierarchy: |
| 208 | |
| 209 | .. code-block:: c++ |
| 210 | |
| 211 | struct A { |
| 212 | virtual void f1(); |
| 213 | virtual void f2(); |
| 214 | }; |
| 215 | |
| 216 | struct B : A { |
| 217 | virtual void f1(); |
| 218 | virtual void f2(); |
| 219 | virtual void f3(); |
| 220 | virtual void f4(); |
| 221 | virtual void f5(); |
| 222 | virtual void f6(); |
| 223 | }; |
| 224 | |
| 225 | struct C : A { |
| 226 | virtual void f1(); |
| 227 | virtual void f2(); |
| 228 | }; |
| 229 | |
| 230 | The virtual tables will be laid out like this: |
| 231 | |
| 232 | .. csv-table:: Virtual Table Layout for A, B, C |
| 233 | :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 |
| 234 | |
| 235 | A::offset-to-top, &A::rtti, &A::f1, &A::f2, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, &B::f4, &B::f5, &B::f6, C::offset-to-top, &C::rtti, &C::f1, &C::f2 |
| 236 | |
| 237 | Notice that each address point for A is separated by 4 words. This lets us |
| 238 | emit a compressed bit vector for A that looks like this: |
| 239 | |
| 240 | .. csv-table:: |
| 241 | :header: 2, 6, 10, 14 |
| 242 | |
| 243 | 1, 1, 0, 1 |
| 244 | |
| 245 | At call sites, the compiler will strengthen the alignment requirements by |
| 246 | using a different rotate count. For example, on a 64-bit machine where the |
| 247 | address points are 4-word aligned (as in A from our example), the ``rol`` |
| 248 | instruction may look like this: |
| 249 | |
| 250 | .. code-block:: none |
| 251 | |
| 252 | dd2: 48 c1 c1 3b rol $0x3b,%rcx |
Peter Collingbourne | 4b0924d | 2015-02-26 00:18:04 +0000 | [diff] [blame] | 253 | |
| 254 | Padding to Powers of 2 |
| 255 | ~~~~~~~~~~~~~~~~~~~~~~ |
| 256 | |
| 257 | Of course, this alignment scheme works best if the address points are |
| 258 | in fact aligned correctly. To make this more likely to happen, we insert |
| 259 | padding between virtual tables that in many cases aligns address points to |
| 260 | a power of 2. Specifically, our padding aligns virtual tables to the next |
| 261 | highest power of 2 bytes; because address points for specific base classes |
| 262 | normally appear at fixed offsets within the virtual table, this normally |
| 263 | has the effect of aligning the address points as well. |
| 264 | |
| 265 | This scheme introduces tradeoffs between decreased space overhead for |
| 266 | instructions and bit vectors and increased overhead in the form of padding. We |
| 267 | therefore limit the amount of padding so that we align to no more than 128 |
| 268 | bytes. This number was found experimentally to provide a good tradeoff. |
| 269 | |
| 270 | Eliminating Bit Vector Checks for All-Ones Bit Vectors |
| 271 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| 272 | |
| 273 | If the bit vector is all ones, the bit vector check is redundant; we simply |
| 274 | need to check that the address is in range and well aligned. This is more |
| 275 | likely to occur if the virtual tables are padded. |
Peter Collingbourne | 2c7f7e3 | 2015-09-10 02:17:40 +0000 | [diff] [blame] | 276 | |
| 277 | Forward-Edge CFI for Indirect Function Calls |
| 278 | ============================================ |
| 279 | |
Peter Collingbourne | 9de8fc5 | 2015-12-01 21:58:54 +0000 | [diff] [blame] | 280 | Under forward-edge CFI for indirect function calls, each unique function |
| 281 | type has its own bit vector, and at each call site we need to check that the |
| 282 | function pointer is a member of the function type's bit vector. This scheme |
| 283 | works in a similar way to forward-edge CFI for virtual calls, the distinction |
| 284 | being that we need to build bit vectors of function entry points rather than |
| 285 | of virtual tables. |
Peter Collingbourne | 2c7f7e3 | 2015-09-10 02:17:40 +0000 | [diff] [blame] | 286 | |
Peter Collingbourne | 9de8fc5 | 2015-12-01 21:58:54 +0000 | [diff] [blame] | 287 | Unlike when re-arranging global variables, we cannot re-arrange functions |
| 288 | in a particular order and base our calculations on the layout of the |
| 289 | functions' entry points, as we have no idea how large a particular function |
| 290 | will end up being (the function sizes could even depend on how we arrange |
| 291 | the functions). Instead, we build a jump table, which is a block of code |
| 292 | consisting of one branch instruction for each of the functions in the bit |
| 293 | set that branches to the target function, and redirect any taken function |
| 294 | addresses to the corresponding jump table entry. In this way, the distance |
| 295 | between function entry points is predictable and controllable. In the object |
| 296 | file's symbol table, the symbols for the target functions also refer to the |
| 297 | jump table entries, so that addresses taken outside the module will pass |
| 298 | any verification done inside the module. |
| 299 | |
| 300 | In more concrete terms, suppose we have three functions ``f``, ``g``, ``h`` |
| 301 | which are members of a single bitset, and a function foo that returns their |
| 302 | addresses: |
| 303 | |
| 304 | .. code-block:: none |
| 305 | |
| 306 | f: |
| 307 | mov 0, %eax |
| 308 | ret |
| 309 | |
| 310 | g: |
| 311 | mov 1, %eax |
| 312 | ret |
| 313 | |
| 314 | h: |
| 315 | mov 2, %eax |
| 316 | ret |
| 317 | |
| 318 | foo: |
| 319 | mov f, %eax |
| 320 | mov g, %edx |
| 321 | mov h, %ecx |
| 322 | ret |
| 323 | |
| 324 | Our jump table will (conceptually) look like this: |
| 325 | |
| 326 | .. code-block:: none |
| 327 | |
| 328 | f: |
| 329 | jmp .Ltmp0 ; 5 bytes |
| 330 | int3 ; 1 byte |
| 331 | int3 ; 1 byte |
| 332 | int3 ; 1 byte |
| 333 | |
| 334 | g: |
| 335 | jmp .Ltmp1 ; 5 bytes |
| 336 | int3 ; 1 byte |
| 337 | int3 ; 1 byte |
| 338 | int3 ; 1 byte |
| 339 | |
| 340 | h: |
| 341 | jmp .Ltmp2 ; 5 bytes |
| 342 | int3 ; 1 byte |
| 343 | int3 ; 1 byte |
| 344 | int3 ; 1 byte |
| 345 | |
| 346 | .Ltmp0: |
| 347 | mov 0, %eax |
| 348 | ret |
| 349 | |
| 350 | .Ltmp1: |
| 351 | mov 1, %eax |
| 352 | ret |
| 353 | |
| 354 | .Ltmp2: |
| 355 | mov 2, %eax |
| 356 | ret |
| 357 | |
| 358 | foo: |
| 359 | mov f, %eax |
| 360 | mov g, %edx |
| 361 | mov h, %ecx |
| 362 | ret |
| 363 | |
| 364 | Because the addresses of ``f``, ``g``, ``h`` are evenly spaced at a power of |
| 365 | 2, and function types do not overlap (unlike class types with base classes), |
| 366 | we can normally apply the `Alignment`_ and `Eliminating Bit Vector Checks |
| 367 | for All-Ones Bit Vectors`_ optimizations thus simplifying the check at each |
| 368 | call site to a range and alignment check. |
Evgeniy Stepanov | fd6f92d | 2015-12-15 23:00:20 +0000 | [diff] [blame] | 369 | |
| 370 | Shared library support |
| 371 | ====================== |
| 372 | |
| 373 | **EXPERIMENTAL** |
| 374 | |
| 375 | The basic CFI mode described above assumes that the application is a |
| 376 | monolithic binary; at least that all possible virtual/indirect call |
| 377 | targets and the entire class hierarchy are known at link time. The |
| 378 | cross-DSO mode, enabled with **-f[no-]sanitize-cfi-cross-dso** relaxes |
| 379 | this requirement by allowing virtual and indirect calls to cross the |
| 380 | DSO boundary. |
| 381 | |
| 382 | Assuming the following setup: the binary consists of several |
| 383 | instrumented and several uninstrumented DSOs. Some of them may be |
| 384 | dlopen-ed/dlclose-d periodically, even frequently. |
| 385 | |
| 386 | - Calls made from uninstrumented DSOs are not checked and just work. |
| 387 | - Calls inside any instrumented DSO are fully protected. |
| 388 | - Calls between different instrumented DSOs are also protected, with |
| 389 | a performance penalty (in addition to the monolithic CFI |
| 390 | overhead). |
| 391 | - Calls from an instrumented DSO to an uninstrumented one are |
| 392 | unchecked and just work, with performance penalty. |
| 393 | - Calls from an instrumented DSO outside of any known DSO are |
| 394 | detected as CFI violations. |
| 395 | |
| 396 | In the monolithic scheme a call site is instrumented as |
| 397 | |
| 398 | .. code-block:: none |
| 399 | |
| 400 | if (!InlinedFastCheck(f)) |
| 401 | abort(); |
| 402 | call *f |
| 403 | |
| 404 | In the cross-DSO scheme it becomes |
| 405 | |
| 406 | .. code-block:: none |
| 407 | |
| 408 | if (!InlinedFastCheck(f)) |
| 409 | __cfi_slowpath(CallSiteTypeId, f); |
| 410 | call *f |
| 411 | |
| 412 | CallSiteTypeId |
| 413 | -------------- |
| 414 | |
| 415 | ``CallSiteTypeId`` is a stable process-wide identifier of the |
| 416 | call-site type. For a virtual call site, the type in question is the class |
| 417 | type; for an indirect function call it is the function signature. The |
| 418 | mapping from a type to an identifier is an ABI detail. In the current, |
| 419 | experimental, implementation the identifier of type T is calculated as |
| 420 | follows: |
| 421 | |
| 422 | - Obtain the mangled name for "typeinfo name for T". |
| 423 | - Calculate MD5 hash of the name as a string. |
| 424 | - Reinterpret the first 8 bytes of the hash as a little-endian |
| 425 | 64-bit integer. |
| 426 | |
| 427 | It is possible, but unlikely, that collisions in the |
| 428 | ``CallSiteTypeId`` hashing will result in weaker CFI checks that would |
| 429 | still be conservatively correct. |
| 430 | |
| 431 | CFI_Check |
| 432 | --------- |
| 433 | |
| 434 | In the general case, only the target DSO knows whether the call to |
| 435 | function ``f`` with type ``CallSiteTypeId`` is valid or not. To |
| 436 | export this information, every DSO implements |
| 437 | |
| 438 | .. code-block:: none |
| 439 | |
| 440 | void __cfi_check(uint64 CallSiteTypeId, void *TargetAddr) |
| 441 | |
| 442 | This function provides external modules with access to CFI checks for |
| 443 | the targets inside this DSO. For each known ``CallSiteTypeId``, this |
| 444 | functions performs an ``llvm.bitset.test`` with the corresponding bit |
| 445 | set. It aborts if the type is unknown, or if the check fails. |
| 446 | |
| 447 | The basic implementation is a large switch statement over all values |
| 448 | of CallSiteTypeId supported by this DSO, and each case is similar to |
| 449 | the InlinedFastCheck() in the basic CFI mode. |
| 450 | |
| 451 | CFI Shadow |
| 452 | ---------- |
| 453 | |
| 454 | To route CFI checks to the target DSO's __cfi_check function, a |
| 455 | mapping from possible virtual / indirect call targets to |
| 456 | the corresponding __cfi_check functions is maintained. This mapping is |
| 457 | implemented as a sparse array of 2 bytes for every possible page (4096 |
| 458 | bytes) of memory. The table is kept readonly (FIXME: not yet) most of |
| 459 | the time. |
| 460 | |
| 461 | There are 3 types of shadow values: |
| 462 | |
| 463 | - Address in a CFI-instrumented DSO. |
| 464 | - Unchecked address (a “trusted” non-instrumented DSO). Encoded as |
| 465 | value 0xFFFF. |
| 466 | - Invalid address (everything else). Encoded as value 0. |
| 467 | |
| 468 | For a CFI-instrumented DSO, a shadow value encodes the address of the |
| 469 | __cfi_check function for all call targets in the corresponding memory |
| 470 | page. If Addr is the target address, and V is the shadow value, then |
| 471 | the address of __cfi_check is calculated as |
| 472 | |
| 473 | .. code-block:: none |
| 474 | |
| 475 | __cfi_check = AlignUpTo(Addr, 4096) - (V + 1) * 4096 |
| 476 | |
| 477 | This works as long as __cfi_check is aligned by 4096 bytes and located |
| 478 | below any call targets in its DSO, but not more than 256MB apart from |
| 479 | them. |
| 480 | |
| 481 | CFI_SlowPath |
| 482 | ------------ |
| 483 | |
| 484 | The slow path check is implemented in compiler-rt library as |
| 485 | |
| 486 | .. code-block:: none |
| 487 | |
| 488 | void __cfi_slowpath(uint64 CallSiteTypeId, void *TargetAddr) |
| 489 | |
| 490 | This functions loads a shadow value for ``TargetAddr``, finds the |
| 491 | address of __cfi_check as described above and calls that. |
| 492 | |
| 493 | Position-independent executable requirement |
| 494 | ------------------------------------------- |
| 495 | |
| 496 | Cross-DSO CFI mode requires that the main executable is built as PIE. |
| 497 | In non-PIE executables the address of an external function (taken from |
| 498 | the main executable) is the address of that function’s PLT record in |
| 499 | the main executable. This would break the CFI checks. |