| Sean Eveson | 661e4fb | 2017-11-30 12:43:25 +0000 | [diff] [blame] | 1 | ========================================== | 
|  | 2 | The LLVM Target-Independent Code Generator | 
|  | 3 | ========================================== | 
|  | 4 |  | 
|  | 5 | .. role:: raw-html(raw) | 
|  | 6 | :format: html | 
|  | 7 |  | 
|  | 8 | .. raw:: html | 
|  | 9 |  | 
|  | 10 | <style> | 
|  | 11 | .unknown { background-color: #C0C0C0; text-align: center; } | 
|  | 12 | .unknown:before { content: "?" } | 
|  | 13 | .no { background-color: #C11B17 } | 
|  | 14 | .no:before { content: "N" } | 
|  | 15 | .partial { background-color: #F88017 } | 
|  | 16 | .yes { background-color: #0F0; } | 
|  | 17 | .yes:before { content: "Y" } | 
|  | 18 | .na { background-color: #6666FF; } | 
|  | 19 | .na:before { content: "N/A" } | 
|  | 20 | </style> | 
|  | 21 |  | 
|  | 22 | .. contents:: | 
|  | 23 | :local: | 
|  | 24 |  | 
|  | 25 | .. warning:: | 
|  | 26 | This is a work in progress. | 
|  | 27 |  | 
|  | 28 | Introduction | 
|  | 29 | ============ | 
|  | 30 |  | 
|  | 31 | The LLVM target-independent code generator is a framework that provides a suite | 
|  | 32 | of reusable components for translating the LLVM internal representation to the | 
|  | 33 | machine code for a specified target---either in assembly form (suitable for a | 
|  | 34 | static compiler) or in binary machine code format (usable for a JIT | 
|  | 35 | compiler). The LLVM target-independent code generator consists of six main | 
|  | 36 | components: | 
|  | 37 |  | 
|  | 38 | 1. `Abstract target description`_ interfaces which capture important properties | 
|  | 39 | about various aspects of the machine, independently of how they will be used. | 
|  | 40 | These interfaces are defined in ``include/llvm/Target/``. | 
|  | 41 |  | 
|  | 42 | 2. Classes used to represent the `code being generated`_ for a target.  These | 
|  | 43 | classes are intended to be abstract enough to represent the machine code for | 
|  | 44 | *any* target machine.  These classes are defined in | 
|  | 45 | ``include/llvm/CodeGen/``. At this level, concepts like "constant pool | 
|  | 46 | entries" and "jump tables" are explicitly exposed. | 
|  | 47 |  | 
|  | 48 | 3. Classes and algorithms used to represent code at the object file level, the | 
|  | 49 | `MC Layer`_.  These classes represent assembly level constructs like labels, | 
|  | 50 | sections, and instructions.  At this level, concepts like "constant pool | 
|  | 51 | entries" and "jump tables" don't exist. | 
|  | 52 |  | 
|  | 53 | 4. `Target-independent algorithms`_ used to implement various phases of native | 
|  | 54 | code generation (register allocation, scheduling, stack frame representation, | 
|  | 55 | etc).  This code lives in ``lib/CodeGen/``. | 
|  | 56 |  | 
|  | 57 | 5. `Implementations of the abstract target description interfaces`_ for | 
|  | 58 | particular targets.  These machine descriptions make use of the components | 
|  | 59 | provided by LLVM, and can optionally provide custom target-specific passes, | 
|  | 60 | to build complete code generators for a specific target.  Target descriptions | 
|  | 61 | live in ``lib/Target/``. | 
|  | 62 |  | 
|  | 63 | 6. The target-independent JIT components.  The LLVM JIT is completely target | 
|  | 64 | independent (it uses the ``TargetJITInfo`` structure to interface for | 
|  | 65 | target-specific issues.  The code for the target-independent JIT lives in | 
|  | 66 | ``lib/ExecutionEngine/JIT``. | 
|  | 67 |  | 
|  | 68 | Depending on which part of the code generator you are interested in working on, | 
|  | 69 | different pieces of this will be useful to you.  In any case, you should be | 
|  | 70 | familiar with the `target description`_ and `machine code representation`_ | 
|  | 71 | classes.  If you want to add a backend for a new target, you will need to | 
|  | 72 | `implement the target description`_ classes for your new target and understand | 
|  | 73 | the :doc:`LLVM code representation <LangRef>`.  If you are interested in | 
|  | 74 | implementing a new `code generation algorithm`_, it should only depend on the | 
|  | 75 | target-description and machine code representation classes, ensuring that it is | 
|  | 76 | portable. | 
|  | 77 |  | 
|  | 78 | Required components in the code generator | 
|  | 79 | ----------------------------------------- | 
|  | 80 |  | 
|  | 81 | The two pieces of the LLVM code generator are the high-level interface to the | 
|  | 82 | code generator and the set of reusable components that can be used to build | 
|  | 83 | target-specific backends.  The two most important interfaces (:raw-html:`<tt>` | 
|  | 84 | `TargetMachine`_ :raw-html:`</tt>` and :raw-html:`<tt>` `DataLayout`_ | 
|  | 85 | :raw-html:`</tt>`) are the only ones that are required to be defined for a | 
|  | 86 | backend to fit into the LLVM system, but the others must be defined if the | 
|  | 87 | reusable code generator components are going to be used. | 
|  | 88 |  | 
|  | 89 | This design has two important implications.  The first is that LLVM can support | 
|  | 90 | completely non-traditional code generation targets.  For example, the C backend | 
|  | 91 | does not require register allocation, instruction selection, or any of the other | 
|  | 92 | standard components provided by the system.  As such, it only implements these | 
|  | 93 | two interfaces, and does its own thing. Note that C backend was removed from the | 
|  | 94 | trunk since LLVM 3.1 release. Another example of a code generator like this is a | 
|  | 95 | (purely hypothetical) backend that converts LLVM to the GCC RTL form and uses | 
|  | 96 | GCC to emit machine code for a target. | 
|  | 97 |  | 
|  | 98 | This design also implies that it is possible to design and implement radically | 
|  | 99 | different code generators in the LLVM system that do not make use of any of the | 
|  | 100 | built-in components.  Doing so is not recommended at all, but could be required | 
|  | 101 | for radically different targets that do not fit into the LLVM machine | 
|  | 102 | description model: FPGAs for example. | 
|  | 103 |  | 
|  | 104 | .. _high-level design of the code generator: | 
|  | 105 |  | 
|  | 106 | The high-level design of the code generator | 
|  | 107 | ------------------------------------------- | 
|  | 108 |  | 
|  | 109 | The LLVM target-independent code generator is designed to support efficient and | 
|  | 110 | quality code generation for standard register-based microprocessors.  Code | 
|  | 111 | generation in this model is divided into the following stages: | 
|  | 112 |  | 
|  | 113 | 1. `Instruction Selection`_ --- This phase determines an efficient way to | 
|  | 114 | express the input LLVM code in the target instruction set.  This stage | 
|  | 115 | produces the initial code for the program in the target instruction set, then | 
|  | 116 | makes use of virtual registers in SSA form and physical registers that | 
|  | 117 | represent any required register assignments due to target constraints or | 
|  | 118 | calling conventions.  This step turns the LLVM code into a DAG of target | 
|  | 119 | instructions. | 
|  | 120 |  | 
|  | 121 | 2. `Scheduling and Formation`_ --- This phase takes the DAG of target | 
|  | 122 | instructions produced by the instruction selection phase, determines an | 
|  | 123 | ordering of the instructions, then emits the instructions as :raw-html:`<tt>` | 
|  | 124 | `MachineInstr`_\s :raw-html:`</tt>` with that ordering.  Note that we | 
|  | 125 | describe this in the `instruction selection section`_ because it operates on | 
|  | 126 | a `SelectionDAG`_. | 
|  | 127 |  | 
|  | 128 | 3. `SSA-based Machine Code Optimizations`_ --- This optional stage consists of a | 
|  | 129 | series of machine-code optimizations that operate on the SSA-form produced by | 
|  | 130 | the instruction selector.  Optimizations like modulo-scheduling or peephole | 
|  | 131 | optimization work here. | 
|  | 132 |  | 
|  | 133 | 4. `Register Allocation`_ --- The target code is transformed from an infinite | 
|  | 134 | virtual register file in SSA form to the concrete register file used by the | 
|  | 135 | target.  This phase introduces spill code and eliminates all virtual register | 
|  | 136 | references from the program. | 
|  | 137 |  | 
|  | 138 | 5. `Prolog/Epilog Code Insertion`_ --- Once the machine code has been generated | 
|  | 139 | for the function and the amount of stack space required is known (used for | 
|  | 140 | LLVM alloca's and spill slots), the prolog and epilog code for the function | 
|  | 141 | can be inserted and "abstract stack location references" can be eliminated. | 
|  | 142 | This stage is responsible for implementing optimizations like frame-pointer | 
|  | 143 | elimination and stack packing. | 
|  | 144 |  | 
|  | 145 | 6. `Late Machine Code Optimizations`_ --- Optimizations that operate on "final" | 
|  | 146 | machine code can go here, such as spill code scheduling and peephole | 
|  | 147 | optimizations. | 
|  | 148 |  | 
|  | 149 | 7. `Code Emission`_ --- The final stage actually puts out the code for the | 
|  | 150 | current function, either in the target assembler format or in machine | 
|  | 151 | code. | 
|  | 152 |  | 
|  | 153 | The code generator is based on the assumption that the instruction selector will | 
|  | 154 | use an optimal pattern matching selector to create high-quality sequences of | 
|  | 155 | native instructions.  Alternative code generator designs based on pattern | 
|  | 156 | expansion and aggressive iterative peephole optimization are much slower.  This | 
|  | 157 | design permits efficient compilation (important for JIT environments) and | 
|  | 158 | aggressive optimization (used when generating code offline) by allowing | 
|  | 159 | components of varying levels of sophistication to be used for any step of | 
|  | 160 | compilation. | 
|  | 161 |  | 
|  | 162 | In addition to these stages, target implementations can insert arbitrary | 
|  | 163 | target-specific passes into the flow.  For example, the X86 target uses a | 
|  | 164 | special pass to handle the 80x87 floating point stack architecture.  Other | 
|  | 165 | targets with unusual requirements can be supported with custom passes as needed. | 
|  | 166 |  | 
|  | 167 | Using TableGen for target description | 
|  | 168 | ------------------------------------- | 
|  | 169 |  | 
|  | 170 | The target description classes require a detailed description of the target | 
|  | 171 | architecture.  These target descriptions often have a large amount of common | 
|  | 172 | information (e.g., an ``add`` instruction is almost identical to a ``sub`` | 
|  | 173 | instruction).  In order to allow the maximum amount of commonality to be | 
|  | 174 | factored out, the LLVM code generator uses the | 
|  | 175 | :doc:`TableGen/index` tool to describe big chunks of the | 
|  | 176 | target machine, which allows the use of domain-specific and target-specific | 
|  | 177 | abstractions to reduce the amount of repetition. | 
|  | 178 |  | 
|  | 179 | As LLVM continues to be developed and refined, we plan to move more and more of | 
|  | 180 | the target description to the ``.td`` form.  Doing so gives us a number of | 
|  | 181 | advantages.  The most important is that it makes it easier to port LLVM because | 
|  | 182 | it reduces the amount of C++ code that has to be written, and the surface area | 
|  | 183 | of the code generator that needs to be understood before someone can get | 
|  | 184 | something working.  Second, it makes it easier to change things. In particular, | 
|  | 185 | if tables and other things are all emitted by ``tblgen``, we only need a change | 
|  | 186 | in one place (``tblgen``) to update all of the targets to a new interface. | 
|  | 187 |  | 
|  | 188 | .. _Abstract target description: | 
|  | 189 | .. _target description: | 
|  | 190 |  | 
|  | 191 | Target description classes | 
|  | 192 | ========================== | 
|  | 193 |  | 
|  | 194 | The LLVM target description classes (located in the ``include/llvm/Target`` | 
|  | 195 | directory) provide an abstract description of the target machine independent of | 
|  | 196 | any particular client.  These classes are designed to capture the *abstract* | 
|  | 197 | properties of the target (such as the instructions and registers it has), and do | 
|  | 198 | not incorporate any particular pieces of code generation algorithms. | 
|  | 199 |  | 
|  | 200 | All of the target description classes (except the :raw-html:`<tt>` `DataLayout`_ | 
|  | 201 | :raw-html:`</tt>` class) are designed to be subclassed by the concrete target | 
|  | 202 | implementation, and have virtual methods implemented.  To get to these | 
|  | 203 | implementations, the :raw-html:`<tt>` `TargetMachine`_ :raw-html:`</tt>` class | 
|  | 204 | provides accessors that should be implemented by the target. | 
|  | 205 |  | 
|  | 206 | .. _TargetMachine: | 
|  | 207 |  | 
|  | 208 | The ``TargetMachine`` class | 
|  | 209 | --------------------------- | 
|  | 210 |  | 
|  | 211 | The ``TargetMachine`` class provides virtual methods that are used to access the | 
|  | 212 | target-specific implementations of the various target description classes via | 
|  | 213 | the ``get*Info`` methods (``getInstrInfo``, ``getRegisterInfo``, | 
|  | 214 | ``getFrameInfo``, etc.).  This class is designed to be specialized by a concrete | 
|  | 215 | target implementation (e.g., ``X86TargetMachine``) which implements the various | 
|  | 216 | virtual methods.  The only required target description class is the | 
|  | 217 | :raw-html:`<tt>` `DataLayout`_ :raw-html:`</tt>` class, but if the code | 
|  | 218 | generator components are to be used, the other interfaces should be implemented | 
|  | 219 | as well. | 
|  | 220 |  | 
|  | 221 | .. _DataLayout: | 
|  | 222 |  | 
|  | 223 | The ``DataLayout`` class | 
|  | 224 | ------------------------ | 
|  | 225 |  | 
|  | 226 | The ``DataLayout`` class is the only required target description class, and it | 
|  | 227 | is the only class that is not extensible (you cannot derive a new class from | 
|  | 228 | it).  ``DataLayout`` specifies information about how the target lays out memory | 
|  | 229 | for structures, the alignment requirements for various data types, the size of | 
|  | 230 | pointers in the target, and whether the target is little-endian or | 
|  | 231 | big-endian. | 
|  | 232 |  | 
|  | 233 | .. _TargetLowering: | 
|  | 234 |  | 
|  | 235 | The ``TargetLowering`` class | 
|  | 236 | ---------------------------- | 
|  | 237 |  | 
|  | 238 | The ``TargetLowering`` class is used by SelectionDAG based instruction selectors | 
|  | 239 | primarily to describe how LLVM code should be lowered to SelectionDAG | 
|  | 240 | operations.  Among other things, this class indicates: | 
|  | 241 |  | 
|  | 242 | * an initial register class to use for various ``ValueType``\s, | 
|  | 243 |  | 
|  | 244 | * which operations are natively supported by the target machine, | 
|  | 245 |  | 
|  | 246 | * the return type of ``setcc`` operations, | 
|  | 247 |  | 
|  | 248 | * the type to use for shift amounts, and | 
|  | 249 |  | 
|  | 250 | * various high-level characteristics, like whether it is profitable to turn | 
|  | 251 | division by a constant into a multiplication sequence. | 
|  | 252 |  | 
|  | 253 | .. _TargetRegisterInfo: | 
|  | 254 |  | 
|  | 255 | The ``TargetRegisterInfo`` class | 
|  | 256 | -------------------------------- | 
|  | 257 |  | 
|  | 258 | The ``TargetRegisterInfo`` class is used to describe the register file of the | 
|  | 259 | target and any interactions between the registers. | 
|  | 260 |  | 
|  | 261 | Registers are represented in the code generator by unsigned integers.  Physical | 
|  | 262 | registers (those that actually exist in the target description) are unique | 
|  | 263 | small numbers, and virtual registers are generally large.  Note that | 
|  | 264 | register ``#0`` is reserved as a flag value. | 
|  | 265 |  | 
|  | 266 | Each register in the processor description has an associated | 
|  | 267 | ``TargetRegisterDesc`` entry, which provides a textual name for the register | 
|  | 268 | (used for assembly output and debugging dumps) and a set of aliases (used to | 
|  | 269 | indicate whether one register overlaps with another). | 
|  | 270 |  | 
|  | 271 | In addition to the per-register description, the ``TargetRegisterInfo`` class | 
|  | 272 | exposes a set of processor specific register classes (instances of the | 
|  | 273 | ``TargetRegisterClass`` class).  Each register class contains sets of registers | 
|  | 274 | that have the same properties (for example, they are all 32-bit integer | 
|  | 275 | registers).  Each SSA virtual register created by the instruction selector has | 
|  | 276 | an associated register class.  When the register allocator runs, it replaces | 
|  | 277 | virtual registers with a physical register in the set. | 
|  | 278 |  | 
|  | 279 | The target-specific implementations of these classes is auto-generated from a | 
|  | 280 | :doc:`TableGen/index` description of the register file. | 
|  | 281 |  | 
|  | 282 | .. _TargetInstrInfo: | 
|  | 283 |  | 
|  | 284 | The ``TargetInstrInfo`` class | 
|  | 285 | ----------------------------- | 
|  | 286 |  | 
|  | 287 | The ``TargetInstrInfo`` class is used to describe the machine instructions | 
|  | 288 | supported by the target.  Descriptions define things like the mnemonic for | 
|  | 289 | the opcode, the number of operands, the list of implicit register uses and defs, | 
|  | 290 | whether the instruction has certain target-independent properties (accesses | 
|  | 291 | memory, is commutable, etc), and holds any target-specific flags. | 
|  | 292 |  | 
|  | 293 | The ``TargetFrameLowering`` class | 
|  | 294 | --------------------------------- | 
|  | 295 |  | 
|  | 296 | The ``TargetFrameLowering`` class is used to provide information about the stack | 
|  | 297 | frame layout of the target. It holds the direction of stack growth, the known | 
|  | 298 | stack alignment on entry to each function, and the offset to the local area. | 
|  | 299 | The offset to the local area is the offset from the stack pointer on function | 
|  | 300 | entry to the first location where function data (local variables, spill | 
|  | 301 | locations) can be stored. | 
|  | 302 |  | 
|  | 303 | The ``TargetSubtarget`` class | 
|  | 304 | ----------------------------- | 
|  | 305 |  | 
|  | 306 | The ``TargetSubtarget`` class is used to provide information about the specific | 
|  | 307 | chip set being targeted.  A sub-target informs code generation of which | 
|  | 308 | instructions are supported, instruction latencies and instruction execution | 
|  | 309 | itinerary; i.e., which processing units are used, in what order, and for how | 
|  | 310 | long. | 
|  | 311 |  | 
|  | 312 | The ``TargetJITInfo`` class | 
|  | 313 | --------------------------- | 
|  | 314 |  | 
|  | 315 | The ``TargetJITInfo`` class exposes an abstract interface used by the | 
|  | 316 | Just-In-Time code generator to perform target-specific activities, such as | 
|  | 317 | emitting stubs.  If a ``TargetMachine`` supports JIT code generation, it should | 
|  | 318 | provide one of these objects through the ``getJITInfo`` method. | 
|  | 319 |  | 
|  | 320 | .. _code being generated: | 
|  | 321 | .. _machine code representation: | 
|  | 322 |  | 
|  | 323 | Machine code description classes | 
|  | 324 | ================================ | 
|  | 325 |  | 
|  | 326 | At the high-level, LLVM code is translated to a machine specific representation | 
|  | 327 | formed out of :raw-html:`<tt>` `MachineFunction`_ :raw-html:`</tt>`, | 
|  | 328 | :raw-html:`<tt>` `MachineBasicBlock`_ :raw-html:`</tt>`, and :raw-html:`<tt>` | 
|  | 329 | `MachineInstr`_ :raw-html:`</tt>` instances (defined in | 
|  | 330 | ``include/llvm/CodeGen``).  This representation is completely target agnostic, | 
|  | 331 | representing instructions in their most abstract form: an opcode and a series of | 
|  | 332 | operands.  This representation is designed to support both an SSA representation | 
|  | 333 | for machine code, as well as a register allocated, non-SSA form. | 
|  | 334 |  | 
|  | 335 | .. _MachineInstr: | 
|  | 336 |  | 
|  | 337 | The ``MachineInstr`` class | 
|  | 338 | -------------------------- | 
|  | 339 |  | 
|  | 340 | Target machine instructions are represented as instances of the ``MachineInstr`` | 
|  | 341 | class.  This class is an extremely abstract way of representing machine | 
|  | 342 | instructions.  In particular, it only keeps track of an opcode number and a set | 
|  | 343 | of operands. | 
|  | 344 |  | 
|  | 345 | The opcode number is a simple unsigned integer that only has meaning to a | 
|  | 346 | specific backend.  All of the instructions for a target should be defined in the | 
|  | 347 | ``*InstrInfo.td`` file for the target. The opcode enum values are auto-generated | 
|  | 348 | from this description.  The ``MachineInstr`` class does not have any information | 
|  | 349 | about how to interpret the instruction (i.e., what the semantics of the | 
|  | 350 | instruction are); for that you must refer to the :raw-html:`<tt>` | 
|  | 351 | `TargetInstrInfo`_ :raw-html:`</tt>` class. | 
|  | 352 |  | 
|  | 353 | The operands of a machine instruction can be of several different types: a | 
|  | 354 | register reference, a constant integer, a basic block reference, etc.  In | 
|  | 355 | addition, a machine operand should be marked as a def or a use of the value | 
|  | 356 | (though only registers are allowed to be defs). | 
|  | 357 |  | 
|  | 358 | By convention, the LLVM code generator orders instruction operands so that all | 
|  | 359 | register definitions come before the register uses, even on architectures that | 
|  | 360 | are normally printed in other orders.  For example, the SPARC add instruction: | 
|  | 361 | "``add %i1, %i2, %i3``" adds the "%i1", and "%i2" registers and stores the | 
|  | 362 | result into the "%i3" register.  In the LLVM code generator, the operands should | 
|  | 363 | be stored as "``%i3, %i1, %i2``": with the destination first. | 
|  | 364 |  | 
|  | 365 | Keeping destination (definition) operands at the beginning of the operand list | 
|  | 366 | has several advantages.  In particular, the debugging printer will print the | 
|  | 367 | instruction like this: | 
|  | 368 |  | 
|  | 369 | .. code-block:: llvm | 
|  | 370 |  | 
|  | 371 | %r3 = add %i1, %i2 | 
|  | 372 |  | 
|  | 373 | Also if the first operand is a def, it is easier to `create instructions`_ whose | 
|  | 374 | only def is the first operand. | 
|  | 375 |  | 
|  | 376 | .. _create instructions: | 
|  | 377 |  | 
|  | 378 | Using the ``MachineInstrBuilder.h`` functions | 
|  | 379 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 380 |  | 
|  | 381 | Machine instructions are created by using the ``BuildMI`` functions, located in | 
|  | 382 | the ``include/llvm/CodeGen/MachineInstrBuilder.h`` file.  The ``BuildMI`` | 
|  | 383 | functions make it easy to build arbitrary machine instructions.  Usage of the | 
|  | 384 | ``BuildMI`` functions look like this: | 
|  | 385 |  | 
|  | 386 | .. code-block:: c++ | 
|  | 387 |  | 
|  | 388 | // Create a 'DestReg = mov 42' (rendered in X86 assembly as 'mov DestReg, 42') | 
|  | 389 | // instruction and insert it at the end of the given MachineBasicBlock. | 
|  | 390 | const TargetInstrInfo &TII = ... | 
|  | 391 | MachineBasicBlock &MBB = ... | 
|  | 392 | DebugLoc DL; | 
|  | 393 | MachineInstr *MI = BuildMI(MBB, DL, TII.get(X86::MOV32ri), DestReg).addImm(42); | 
|  | 394 |  | 
|  | 395 | // Create the same instr, but insert it before a specified iterator point. | 
|  | 396 | MachineBasicBlock::iterator MBBI = ... | 
|  | 397 | BuildMI(MBB, MBBI, DL, TII.get(X86::MOV32ri), DestReg).addImm(42); | 
|  | 398 |  | 
|  | 399 | // Create a 'cmp Reg, 0' instruction, no destination reg. | 
|  | 400 | MI = BuildMI(MBB, DL, TII.get(X86::CMP32ri8)).addReg(Reg).addImm(42); | 
|  | 401 |  | 
|  | 402 | // Create an 'sahf' instruction which takes no operands and stores nothing. | 
|  | 403 | MI = BuildMI(MBB, DL, TII.get(X86::SAHF)); | 
|  | 404 |  | 
|  | 405 | // Create a self looping branch instruction. | 
|  | 406 | BuildMI(MBB, DL, TII.get(X86::JNE)).addMBB(&MBB); | 
|  | 407 |  | 
|  | 408 | If you need to add a definition operand (other than the optional destination | 
|  | 409 | register), you must explicitly mark it as such: | 
|  | 410 |  | 
|  | 411 | .. code-block:: c++ | 
|  | 412 |  | 
|  | 413 | MI.addReg(Reg, RegState::Define); | 
|  | 414 |  | 
|  | 415 | Fixed (preassigned) registers | 
|  | 416 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 417 |  | 
|  | 418 | One important issue that the code generator needs to be aware of is the presence | 
|  | 419 | of fixed registers.  In particular, there are often places in the instruction | 
|  | 420 | stream where the register allocator *must* arrange for a particular value to be | 
|  | 421 | in a particular register.  This can occur due to limitations of the instruction | 
|  | 422 | set (e.g., the X86 can only do a 32-bit divide with the ``EAX``/``EDX`` | 
|  | 423 | registers), or external factors like calling conventions.  In any case, the | 
|  | 424 | instruction selector should emit code that copies a virtual register into or out | 
|  | 425 | of a physical register when needed. | 
|  | 426 |  | 
|  | 427 | For example, consider this simple LLVM example: | 
|  | 428 |  | 
|  | 429 | .. code-block:: llvm | 
|  | 430 |  | 
|  | 431 | define i32 @test(i32 %X, i32 %Y) { | 
|  | 432 | %Z = sdiv i32 %X, %Y | 
|  | 433 | ret i32 %Z | 
|  | 434 | } | 
|  | 435 |  | 
|  | 436 | The X86 instruction selector might produce this machine code for the ``div`` and | 
|  | 437 | ``ret``: | 
|  | 438 |  | 
|  | 439 | .. code-block:: text | 
|  | 440 |  | 
|  | 441 | ;; Start of div | 
|  | 442 | %EAX = mov %reg1024           ;; Copy X (in reg1024) into EAX | 
|  | 443 | %reg1027 = sar %reg1024, 31 | 
|  | 444 | %EDX = mov %reg1027           ;; Sign extend X into EDX | 
|  | 445 | idiv %reg1025                 ;; Divide by Y (in reg1025) | 
|  | 446 | %reg1026 = mov %EAX           ;; Read the result (Z) out of EAX | 
|  | 447 |  | 
|  | 448 | ;; Start of ret | 
|  | 449 | %EAX = mov %reg1026           ;; 32-bit return value goes in EAX | 
|  | 450 | ret | 
|  | 451 |  | 
|  | 452 | By the end of code generation, the register allocator would coalesce the | 
|  | 453 | registers and delete the resultant identity moves producing the following | 
|  | 454 | code: | 
|  | 455 |  | 
|  | 456 | .. code-block:: text | 
|  | 457 |  | 
|  | 458 | ;; X is in EAX, Y is in ECX | 
|  | 459 | mov %EAX, %EDX | 
|  | 460 | sar %EDX, 31 | 
|  | 461 | idiv %ECX | 
|  | 462 | ret | 
|  | 463 |  | 
|  | 464 | This approach is extremely general (if it can handle the X86 architecture, it | 
|  | 465 | can handle anything!) and allows all of the target specific knowledge about the | 
|  | 466 | instruction stream to be isolated in the instruction selector.  Note that | 
|  | 467 | physical registers should have a short lifetime for good code generation, and | 
|  | 468 | all physical registers are assumed dead on entry to and exit from basic blocks | 
|  | 469 | (before register allocation).  Thus, if you need a value to be live across basic | 
|  | 470 | block boundaries, it *must* live in a virtual register. | 
|  | 471 |  | 
|  | 472 | Call-clobbered registers | 
|  | 473 | ^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 474 |  | 
|  | 475 | Some machine instructions, like calls, clobber a large number of physical | 
|  | 476 | registers.  Rather than adding ``<def,dead>`` operands for all of them, it is | 
|  | 477 | possible to use an ``MO_RegisterMask`` operand instead.  The register mask | 
|  | 478 | operand holds a bit mask of preserved registers, and everything else is | 
|  | 479 | considered to be clobbered by the instruction. | 
|  | 480 |  | 
|  | 481 | Machine code in SSA form | 
|  | 482 | ^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 483 |  | 
|  | 484 | ``MachineInstr``'s are initially selected in SSA-form, and are maintained in | 
|  | 485 | SSA-form until register allocation happens.  For the most part, this is | 
|  | 486 | trivially simple since LLVM is already in SSA form; LLVM PHI nodes become | 
|  | 487 | machine code PHI nodes, and virtual registers are only allowed to have a single | 
|  | 488 | definition. | 
|  | 489 |  | 
|  | 490 | After register allocation, machine code is no longer in SSA-form because there | 
|  | 491 | are no virtual registers left in the code. | 
|  | 492 |  | 
|  | 493 | .. _MachineBasicBlock: | 
|  | 494 |  | 
|  | 495 | The ``MachineBasicBlock`` class | 
|  | 496 | ------------------------------- | 
|  | 497 |  | 
|  | 498 | The ``MachineBasicBlock`` class contains a list of machine instructions | 
|  | 499 | (:raw-html:`<tt>` `MachineInstr`_ :raw-html:`</tt>` instances).  It roughly | 
|  | 500 | corresponds to the LLVM code input to the instruction selector, but there can be | 
|  | 501 | a one-to-many mapping (i.e. one LLVM basic block can map to multiple machine | 
|  | 502 | basic blocks). The ``MachineBasicBlock`` class has a "``getBasicBlock``" method, | 
|  | 503 | which returns the LLVM basic block that it comes from. | 
|  | 504 |  | 
|  | 505 | .. _MachineFunction: | 
|  | 506 |  | 
|  | 507 | The ``MachineFunction`` class | 
|  | 508 | ----------------------------- | 
|  | 509 |  | 
|  | 510 | The ``MachineFunction`` class contains a list of machine basic blocks | 
|  | 511 | (:raw-html:`<tt>` `MachineBasicBlock`_ :raw-html:`</tt>` instances).  It | 
|  | 512 | corresponds one-to-one with the LLVM function input to the instruction selector. | 
|  | 513 | In addition to a list of basic blocks, the ``MachineFunction`` contains a a | 
|  | 514 | ``MachineConstantPool``, a ``MachineFrameInfo``, a ``MachineFunctionInfo``, and | 
|  | 515 | a ``MachineRegisterInfo``.  See ``include/llvm/CodeGen/MachineFunction.h`` for | 
|  | 516 | more information. | 
|  | 517 |  | 
|  | 518 | ``MachineInstr Bundles`` | 
|  | 519 | ------------------------ | 
|  | 520 |  | 
|  | 521 | LLVM code generator can model sequences of instructions as MachineInstr | 
|  | 522 | bundles. A MI bundle can model a VLIW group / pack which contains an arbitrary | 
|  | 523 | number of parallel instructions. It can also be used to model a sequential list | 
|  | 524 | of instructions (potentially with data dependencies) that cannot be legally | 
|  | 525 | separated (e.g. ARM Thumb2 IT blocks). | 
|  | 526 |  | 
|  | 527 | Conceptually a MI bundle is a MI with a number of other MIs nested within: | 
|  | 528 |  | 
|  | 529 | :: | 
|  | 530 |  | 
|  | 531 | -------------- | 
|  | 532 | |   Bundle   | --------- | 
|  | 533 | --------------          \ | 
|  | 534 | |           ---------------- | 
|  | 535 | |           |      MI      | | 
|  | 536 | |           ---------------- | 
|  | 537 | |                   | | 
|  | 538 | |           ---------------- | 
|  | 539 | |           |      MI      | | 
|  | 540 | |           ---------------- | 
|  | 541 | |                   | | 
|  | 542 | |           ---------------- | 
|  | 543 | |           |      MI      | | 
|  | 544 | |           ---------------- | 
|  | 545 | | | 
|  | 546 | -------------- | 
|  | 547 | |   Bundle   | -------- | 
|  | 548 | --------------         \ | 
|  | 549 | |           ---------------- | 
|  | 550 | |           |      MI      | | 
|  | 551 | |           ---------------- | 
|  | 552 | |                   | | 
|  | 553 | |           ---------------- | 
|  | 554 | |           |      MI      | | 
|  | 555 | |           ---------------- | 
|  | 556 | |                   | | 
|  | 557 | |                  ... | 
|  | 558 | | | 
|  | 559 | -------------- | 
|  | 560 | |   Bundle   | -------- | 
|  | 561 | --------------         \ | 
|  | 562 | | | 
|  | 563 | ... | 
|  | 564 |  | 
|  | 565 | MI bundle support does not change the physical representations of | 
|  | 566 | MachineBasicBlock and MachineInstr. All the MIs (including top level and nested | 
|  | 567 | ones) are stored as sequential list of MIs. The "bundled" MIs are marked with | 
|  | 568 | the 'InsideBundle' flag. A top level MI with the special BUNDLE opcode is used | 
| Hiroshi Inoue | c36a1f1 | 2018-06-15 05:10:09 +0000 | [diff] [blame] | 569 | to represent the start of a bundle. It's legal to mix BUNDLE MIs with individual | 
| Sean Eveson | 661e4fb | 2017-11-30 12:43:25 +0000 | [diff] [blame] | 570 | MIs that are not inside bundles nor represent bundles. | 
|  | 571 |  | 
|  | 572 | MachineInstr passes should operate on a MI bundle as a single unit. Member | 
|  | 573 | methods have been taught to correctly handle bundles and MIs inside bundles. | 
|  | 574 | The MachineBasicBlock iterator has been modified to skip over bundled MIs to | 
|  | 575 | enforce the bundle-as-a-single-unit concept. An alternative iterator | 
|  | 576 | instr_iterator has been added to MachineBasicBlock to allow passes to iterate | 
|  | 577 | over all of the MIs in a MachineBasicBlock, including those which are nested | 
|  | 578 | inside bundles. The top level BUNDLE instruction must have the correct set of | 
|  | 579 | register MachineOperand's that represent the cumulative inputs and outputs of | 
|  | 580 | the bundled MIs. | 
|  | 581 |  | 
|  | 582 | Packing / bundling of MachineInstr's should be done as part of the register | 
|  | 583 | allocation super-pass. More specifically, the pass which determines what MIs | 
|  | 584 | should be bundled together must be done after code generator exits SSA form | 
|  | 585 | (i.e. after two-address pass, PHI elimination, and copy coalescing).  Bundles | 
|  | 586 | should only be finalized (i.e. adding BUNDLE MIs and input and output register | 
|  | 587 | MachineOperands) after virtual registers have been rewritten into physical | 
|  | 588 | registers. This requirement eliminates the need to add virtual register operands | 
|  | 589 | to BUNDLE instructions which would effectively double the virtual register def | 
|  | 590 | and use lists. | 
|  | 591 |  | 
|  | 592 | .. _MC Layer: | 
|  | 593 |  | 
|  | 594 | The "MC" Layer | 
|  | 595 | ============== | 
|  | 596 |  | 
|  | 597 | The MC Layer is used to represent and process code at the raw machine code | 
|  | 598 | level, devoid of "high level" information like "constant pools", "jump tables", | 
|  | 599 | "global variables" or anything like that.  At this level, LLVM handles things | 
|  | 600 | like label names, machine instructions, and sections in the object file.  The | 
|  | 601 | code in this layer is used for a number of important purposes: the tail end of | 
|  | 602 | the code generator uses it to write a .s or .o file, and it is also used by the | 
|  | 603 | llvm-mc tool to implement standalone machine code assemblers and disassemblers. | 
|  | 604 |  | 
|  | 605 | This section describes some of the important classes.  There are also a number | 
|  | 606 | of important subsystems that interact at this layer, they are described later in | 
|  | 607 | this manual. | 
|  | 608 |  | 
|  | 609 | .. _MCStreamer: | 
|  | 610 |  | 
|  | 611 | The ``MCStreamer`` API | 
|  | 612 | ---------------------- | 
|  | 613 |  | 
|  | 614 | MCStreamer is best thought of as an assembler API.  It is an abstract API which | 
|  | 615 | is *implemented* in different ways (e.g. to output a .s file, output an ELF .o | 
|  | 616 | file, etc) but whose API correspond directly to what you see in a .s file. | 
|  | 617 | MCStreamer has one method per directive, such as EmitLabel, EmitSymbolAttribute, | 
|  | 618 | SwitchSection, EmitValue (for .byte, .word), etc, which directly correspond to | 
|  | 619 | assembly level directives.  It also has an EmitInstruction method, which is used | 
|  | 620 | to output an MCInst to the streamer. | 
|  | 621 |  | 
|  | 622 | This API is most important for two clients: the llvm-mc stand-alone assembler is | 
|  | 623 | effectively a parser that parses a line, then invokes a method on MCStreamer. In | 
|  | 624 | the code generator, the `Code Emission`_ phase of the code generator lowers | 
|  | 625 | higher level LLVM IR and Machine* constructs down to the MC layer, emitting | 
|  | 626 | directives through MCStreamer. | 
|  | 627 |  | 
|  | 628 | On the implementation side of MCStreamer, there are two major implementations: | 
|  | 629 | one for writing out a .s file (MCAsmStreamer), and one for writing out a .o | 
|  | 630 | file (MCObjectStreamer).  MCAsmStreamer is a straightforward implementation | 
|  | 631 | that prints out a directive for each method (e.g. ``EmitValue -> .byte``), but | 
|  | 632 | MCObjectStreamer implements a full assembler. | 
|  | 633 |  | 
|  | 634 | For target specific directives, the MCStreamer has a MCTargetStreamer instance. | 
|  | 635 | Each target that needs it defines a class that inherits from it and is a lot | 
|  | 636 | like MCStreamer itself: It has one method per directive and two classes that | 
|  | 637 | inherit from it, a target object streamer and a target asm streamer. The target | 
|  | 638 | asm streamer just prints it (``emitFnStart -> .fnstart``), and the object | 
|  | 639 | streamer implement the assembler logic for it. | 
|  | 640 |  | 
|  | 641 | To make llvm use these classes, the target initialization must call | 
|  | 642 | TargetRegistry::RegisterAsmStreamer and TargetRegistry::RegisterMCObjectStreamer | 
|  | 643 | passing callbacks that allocate the corresponding target streamer and pass it | 
|  | 644 | to createAsmStreamer or to the appropriate object streamer constructor. | 
|  | 645 |  | 
|  | 646 | The ``MCContext`` class | 
|  | 647 | ----------------------- | 
|  | 648 |  | 
|  | 649 | The MCContext class is the owner of a variety of uniqued data structures at the | 
|  | 650 | MC layer, including symbols, sections, etc.  As such, this is the class that you | 
|  | 651 | interact with to create symbols and sections.  This class can not be subclassed. | 
|  | 652 |  | 
|  | 653 | The ``MCSymbol`` class | 
|  | 654 | ---------------------- | 
|  | 655 |  | 
|  | 656 | The MCSymbol class represents a symbol (aka label) in the assembly file.  There | 
|  | 657 | are two interesting kinds of symbols: assembler temporary symbols, and normal | 
|  | 658 | symbols.  Assembler temporary symbols are used and processed by the assembler | 
|  | 659 | but are discarded when the object file is produced.  The distinction is usually | 
|  | 660 | represented by adding a prefix to the label, for example "L" labels are | 
|  | 661 | assembler temporary labels in MachO. | 
|  | 662 |  | 
|  | 663 | MCSymbols are created by MCContext and uniqued there.  This means that MCSymbols | 
|  | 664 | can be compared for pointer equivalence to find out if they are the same symbol. | 
|  | 665 | Note that pointer inequality does not guarantee the labels will end up at | 
|  | 666 | different addresses though.  It's perfectly legal to output something like this | 
|  | 667 | to the .s file: | 
|  | 668 |  | 
|  | 669 | :: | 
|  | 670 |  | 
|  | 671 | foo: | 
|  | 672 | bar: | 
|  | 673 | .byte 4 | 
|  | 674 |  | 
|  | 675 | In this case, both the foo and bar symbols will have the same address. | 
|  | 676 |  | 
|  | 677 | The ``MCSection`` class | 
|  | 678 | ----------------------- | 
|  | 679 |  | 
|  | 680 | The ``MCSection`` class represents an object-file specific section. It is | 
|  | 681 | subclassed by object file specific implementations (e.g. ``MCSectionMachO``, | 
|  | 682 | ``MCSectionCOFF``, ``MCSectionELF``) and these are created and uniqued by | 
|  | 683 | MCContext.  The MCStreamer has a notion of the current section, which can be | 
|  | 684 | changed with the SwitchToSection method (which corresponds to a ".section" | 
|  | 685 | directive in a .s file). | 
|  | 686 |  | 
|  | 687 | .. _MCInst: | 
|  | 688 |  | 
|  | 689 | The ``MCInst`` class | 
|  | 690 | -------------------- | 
|  | 691 |  | 
|  | 692 | The ``MCInst`` class is a target-independent representation of an instruction. | 
|  | 693 | It is a simple class (much more so than `MachineInstr`_) that holds a | 
|  | 694 | target-specific opcode and a vector of MCOperands.  MCOperand, in turn, is a | 
|  | 695 | simple discriminated union of three cases: 1) a simple immediate, 2) a target | 
|  | 696 | register ID, 3) a symbolic expression (e.g. "``Lfoo-Lbar+42``") as an MCExpr. | 
|  | 697 |  | 
|  | 698 | MCInst is the common currency used to represent machine instructions at the MC | 
|  | 699 | layer.  It is the type used by the instruction encoder, the instruction printer, | 
|  | 700 | and the type generated by the assembly parser and disassembler. | 
|  | 701 |  | 
|  | 702 | .. _Target-independent algorithms: | 
|  | 703 | .. _code generation algorithm: | 
|  | 704 |  | 
|  | 705 | Target-independent code generation algorithms | 
|  | 706 | ============================================= | 
|  | 707 |  | 
|  | 708 | This section documents the phases described in the `high-level design of the | 
|  | 709 | code generator`_.  It explains how they work and some of the rationale behind | 
|  | 710 | their design. | 
|  | 711 |  | 
|  | 712 | .. _Instruction Selection: | 
|  | 713 | .. _instruction selection section: | 
|  | 714 |  | 
|  | 715 | Instruction Selection | 
|  | 716 | --------------------- | 
|  | 717 |  | 
|  | 718 | Instruction Selection is the process of translating LLVM code presented to the | 
|  | 719 | code generator into target-specific machine instructions.  There are several | 
|  | 720 | well-known ways to do this in the literature.  LLVM uses a SelectionDAG based | 
|  | 721 | instruction selector. | 
|  | 722 |  | 
|  | 723 | Portions of the DAG instruction selector are generated from the target | 
|  | 724 | description (``*.td``) files.  Our goal is for the entire instruction selector | 
|  | 725 | to be generated from these ``.td`` files, though currently there are still | 
|  | 726 | things that require custom C++ code. | 
|  | 727 |  | 
|  | 728 | .. _SelectionDAG: | 
|  | 729 |  | 
|  | 730 | Introduction to SelectionDAGs | 
|  | 731 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 732 |  | 
|  | 733 | The SelectionDAG provides an abstraction for code representation in a way that | 
|  | 734 | is amenable to instruction selection using automatic techniques | 
|  | 735 | (e.g. dynamic-programming based optimal pattern matching selectors). It is also | 
|  | 736 | well-suited to other phases of code generation; in particular, instruction | 
|  | 737 | scheduling (SelectionDAG's are very close to scheduling DAGs post-selection). | 
|  | 738 | Additionally, the SelectionDAG provides a host representation where a large | 
|  | 739 | variety of very-low-level (but target-independent) `optimizations`_ may be | 
|  | 740 | performed; ones which require extensive information about the instructions | 
|  | 741 | efficiently supported by the target. | 
|  | 742 |  | 
|  | 743 | The SelectionDAG is a Directed-Acyclic-Graph whose nodes are instances of the | 
|  | 744 | ``SDNode`` class.  The primary payload of the ``SDNode`` is its operation code | 
|  | 745 | (Opcode) that indicates what operation the node performs and the operands to the | 
|  | 746 | operation.  The various operation node types are described at the top of the | 
|  | 747 | ``include/llvm/CodeGen/ISDOpcodes.h`` file. | 
|  | 748 |  | 
|  | 749 | Although most operations define a single value, each node in the graph may | 
|  | 750 | define multiple values.  For example, a combined div/rem operation will define | 
|  | 751 | both the dividend and the remainder. Many other situations require multiple | 
|  | 752 | values as well.  Each node also has some number of operands, which are edges to | 
|  | 753 | the node defining the used value.  Because nodes may define multiple values, | 
|  | 754 | edges are represented by instances of the ``SDValue`` class, which is a | 
|  | 755 | ``<SDNode, unsigned>`` pair, indicating the node and result value being used, | 
|  | 756 | respectively.  Each value produced by an ``SDNode`` has an associated ``MVT`` | 
|  | 757 | (Machine Value Type) indicating what the type of the value is. | 
|  | 758 |  | 
|  | 759 | SelectionDAGs contain two different kinds of values: those that represent data | 
|  | 760 | flow and those that represent control flow dependencies.  Data values are simple | 
|  | 761 | edges with an integer or floating point value type.  Control edges are | 
|  | 762 | represented as "chain" edges which are of type ``MVT::Other``.  These edges | 
|  | 763 | provide an ordering between nodes that have side effects (such as loads, stores, | 
|  | 764 | calls, returns, etc).  All nodes that have side effects should take a token | 
|  | 765 | chain as input and produce a new one as output.  By convention, token chain | 
|  | 766 | inputs are always operand #0, and chain results are always the last value | 
|  | 767 | produced by an operation. However, after instruction selection, the | 
|  | 768 | machine nodes have their chain after the instruction's operands, and | 
|  | 769 | may be followed by glue nodes. | 
|  | 770 |  | 
|  | 771 | A SelectionDAG has designated "Entry" and "Root" nodes.  The Entry node is | 
|  | 772 | always a marker node with an Opcode of ``ISD::EntryToken``.  The Root node is | 
|  | 773 | the final side-effecting node in the token chain. For example, in a single basic | 
|  | 774 | block function it would be the return node. | 
|  | 775 |  | 
|  | 776 | One important concept for SelectionDAGs is the notion of a "legal" vs. | 
|  | 777 | "illegal" DAG.  A legal DAG for a target is one that only uses supported | 
|  | 778 | operations and supported types.  On a 32-bit PowerPC, for example, a DAG with a | 
|  | 779 | value of type i1, i8, i16, or i64 would be illegal, as would a DAG that uses a | 
|  | 780 | SREM or UREM operation.  The `legalize types`_ and `legalize operations`_ phases | 
|  | 781 | are responsible for turning an illegal DAG into a legal DAG. | 
|  | 782 |  | 
|  | 783 | .. _SelectionDAG-Process: | 
|  | 784 |  | 
|  | 785 | SelectionDAG Instruction Selection Process | 
|  | 786 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 787 |  | 
|  | 788 | SelectionDAG-based instruction selection consists of the following steps: | 
|  | 789 |  | 
|  | 790 | #. `Build initial DAG`_ --- This stage performs a simple translation from the | 
|  | 791 | input LLVM code to an illegal SelectionDAG. | 
|  | 792 |  | 
|  | 793 | #. `Optimize SelectionDAG`_ --- This stage performs simple optimizations on the | 
|  | 794 | SelectionDAG to simplify it, and recognize meta instructions (like rotates | 
|  | 795 | and ``div``/``rem`` pairs) for targets that support these meta operations. | 
|  | 796 | This makes the resultant code more efficient and the `select instructions | 
|  | 797 | from DAG`_ phase (below) simpler. | 
|  | 798 |  | 
|  | 799 | #. `Legalize SelectionDAG Types`_ --- This stage transforms SelectionDAG nodes | 
|  | 800 | to eliminate any types that are unsupported on the target. | 
|  | 801 |  | 
|  | 802 | #. `Optimize SelectionDAG`_ --- The SelectionDAG optimizer is run to clean up | 
|  | 803 | redundancies exposed by type legalization. | 
|  | 804 |  | 
|  | 805 | #. `Legalize SelectionDAG Ops`_ --- This stage transforms SelectionDAG nodes to | 
|  | 806 | eliminate any operations that are unsupported on the target. | 
|  | 807 |  | 
|  | 808 | #. `Optimize SelectionDAG`_ --- The SelectionDAG optimizer is run to eliminate | 
|  | 809 | inefficiencies introduced by operation legalization. | 
|  | 810 |  | 
|  | 811 | #. `Select instructions from DAG`_ --- Finally, the target instruction selector | 
|  | 812 | matches the DAG operations to target instructions.  This process translates | 
|  | 813 | the target-independent input DAG into another DAG of target instructions. | 
|  | 814 |  | 
|  | 815 | #. `SelectionDAG Scheduling and Formation`_ --- The last phase assigns a linear | 
|  | 816 | order to the instructions in the target-instruction DAG and emits them into | 
|  | 817 | the MachineFunction being compiled.  This step uses traditional prepass | 
|  | 818 | scheduling techniques. | 
|  | 819 |  | 
|  | 820 | After all of these steps are complete, the SelectionDAG is destroyed and the | 
|  | 821 | rest of the code generation passes are run. | 
|  | 822 |  | 
|  | 823 | One great way to visualize what is going on here is to take advantage of a few | 
|  | 824 | LLC command line options.  The following options pop up a window displaying the | 
|  | 825 | SelectionDAG at specific times (if you only get errors printed to the console | 
|  | 826 | while using this, you probably `need to configure your | 
|  | 827 | system <ProgrammersManual.html#viewing-graphs-while-debugging-code>`_ to add support for it). | 
|  | 828 |  | 
|  | 829 | * ``-view-dag-combine1-dags`` displays the DAG after being built, before the | 
|  | 830 | first optimization pass. | 
|  | 831 |  | 
|  | 832 | * ``-view-legalize-dags`` displays the DAG before Legalization. | 
|  | 833 |  | 
|  | 834 | * ``-view-dag-combine2-dags`` displays the DAG before the second optimization | 
|  | 835 | pass. | 
|  | 836 |  | 
|  | 837 | * ``-view-isel-dags`` displays the DAG before the Select phase. | 
|  | 838 |  | 
|  | 839 | * ``-view-sched-dags`` displays the DAG before Scheduling. | 
|  | 840 |  | 
|  | 841 | The ``-view-sunit-dags`` displays the Scheduler's dependency graph.  This graph | 
|  | 842 | is based on the final SelectionDAG, with nodes that must be scheduled together | 
|  | 843 | bundled into a single scheduling-unit node, and with immediate operands and | 
|  | 844 | other nodes that aren't relevant for scheduling omitted. | 
|  | 845 |  | 
|  | 846 | The option ``-filter-view-dags`` allows to select the name of the basic block | 
|  | 847 | that you are interested to visualize and filters all the previous | 
|  | 848 | ``view-*-dags`` options. | 
|  | 849 |  | 
|  | 850 | .. _Build initial DAG: | 
|  | 851 |  | 
|  | 852 | Initial SelectionDAG Construction | 
|  | 853 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 854 |  | 
|  | 855 | The initial SelectionDAG is na\ :raw-html:`ï`\ vely peephole expanded from | 
|  | 856 | the LLVM input by the ``SelectionDAGBuilder`` class.  The intent of this pass | 
|  | 857 | is to expose as much low-level, target-specific details to the SelectionDAG as | 
|  | 858 | possible.  This pass is mostly hard-coded (e.g. an LLVM ``add`` turns into an | 
|  | 859 | ``SDNode add`` while a ``getelementptr`` is expanded into the obvious | 
|  | 860 | arithmetic). This pass requires target-specific hooks to lower calls, returns, | 
|  | 861 | varargs, etc.  For these features, the :raw-html:`<tt>` `TargetLowering`_ | 
|  | 862 | :raw-html:`</tt>` interface is used. | 
|  | 863 |  | 
|  | 864 | .. _legalize types: | 
|  | 865 | .. _Legalize SelectionDAG Types: | 
|  | 866 | .. _Legalize SelectionDAG Ops: | 
|  | 867 |  | 
|  | 868 | SelectionDAG LegalizeTypes Phase | 
|  | 869 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 870 |  | 
|  | 871 | The Legalize phase is in charge of converting a DAG to only use the types that | 
|  | 872 | are natively supported by the target. | 
|  | 873 |  | 
|  | 874 | There are two main ways of converting values of unsupported scalar types to | 
|  | 875 | values of supported types: converting small types to larger types ("promoting"), | 
|  | 876 | and breaking up large integer types into smaller ones ("expanding").  For | 
|  | 877 | example, a target might require that all f32 values are promoted to f64 and that | 
|  | 878 | all i1/i8/i16 values are promoted to i32.  The same target might require that | 
|  | 879 | all i64 values be expanded into pairs of i32 values.  These changes can insert | 
|  | 880 | sign and zero extensions as needed to make sure that the final code has the same | 
|  | 881 | behavior as the input. | 
|  | 882 |  | 
|  | 883 | There are two main ways of converting values of unsupported vector types to | 
|  | 884 | value of supported types: splitting vector types, multiple times if necessary, | 
|  | 885 | until a legal type is found, and extending vector types by adding elements to | 
|  | 886 | the end to round them out to legal types ("widening").  If a vector gets split | 
|  | 887 | all the way down to single-element parts with no supported vector type being | 
|  | 888 | found, the elements are converted to scalars ("scalarizing"). | 
|  | 889 |  | 
|  | 890 | A target implementation tells the legalizer which types are supported (and which | 
|  | 891 | register class to use for them) by calling the ``addRegisterClass`` method in | 
|  | 892 | its ``TargetLowering`` constructor. | 
|  | 893 |  | 
|  | 894 | .. _legalize operations: | 
|  | 895 | .. _Legalizer: | 
|  | 896 |  | 
|  | 897 | SelectionDAG Legalize Phase | 
|  | 898 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 899 |  | 
|  | 900 | The Legalize phase is in charge of converting a DAG to only use the operations | 
|  | 901 | that are natively supported by the target. | 
|  | 902 |  | 
|  | 903 | Targets often have weird constraints, such as not supporting every operation on | 
|  | 904 | every supported datatype (e.g. X86 does not support byte conditional moves and | 
|  | 905 | PowerPC does not support sign-extending loads from a 16-bit memory location). | 
|  | 906 | Legalize takes care of this by open-coding another sequence of operations to | 
|  | 907 | emulate the operation ("expansion"), by promoting one type to a larger type that | 
|  | 908 | supports the operation ("promotion"), or by using a target-specific hook to | 
|  | 909 | implement the legalization ("custom"). | 
|  | 910 |  | 
|  | 911 | A target implementation tells the legalizer which operations are not supported | 
|  | 912 | (and which of the above three actions to take) by calling the | 
|  | 913 | ``setOperationAction`` method in its ``TargetLowering`` constructor. | 
|  | 914 |  | 
|  | 915 | Prior to the existence of the Legalize passes, we required that every target | 
|  | 916 | `selector`_ supported and handled every operator and type even if they are not | 
|  | 917 | natively supported.  The introduction of the Legalize phases allows all of the | 
|  | 918 | canonicalization patterns to be shared across targets, and makes it very easy to | 
|  | 919 | optimize the canonicalized code because it is still in the form of a DAG. | 
|  | 920 |  | 
|  | 921 | .. _optimizations: | 
|  | 922 | .. _Optimize SelectionDAG: | 
|  | 923 | .. _selector: | 
|  | 924 |  | 
|  | 925 | SelectionDAG Optimization Phase: the DAG Combiner | 
|  | 926 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 927 |  | 
|  | 928 | The SelectionDAG optimization phase is run multiple times for code generation, | 
|  | 929 | immediately after the DAG is built and once after each legalization.  The first | 
|  | 930 | run of the pass allows the initial code to be cleaned up (e.g. performing | 
|  | 931 | optimizations that depend on knowing that the operators have restricted type | 
|  | 932 | inputs).  Subsequent runs of the pass clean up the messy code generated by the | 
|  | 933 | Legalize passes, which allows Legalize to be very simple (it can focus on making | 
|  | 934 | code legal instead of focusing on generating *good* and legal code). | 
|  | 935 |  | 
|  | 936 | One important class of optimizations performed is optimizing inserted sign and | 
|  | 937 | zero extension instructions.  We currently use ad-hoc techniques, but could move | 
|  | 938 | to more rigorous techniques in the future.  Here are some good papers on the | 
|  | 939 | subject: | 
|  | 940 |  | 
|  | 941 | "`Widening integer arithmetic <http://www.eecs.harvard.edu/~nr/pubs/widen-abstract.html>`_" :raw-html:`<br>` | 
|  | 942 | Kevin Redwine and Norman Ramsey :raw-html:`<br>` | 
|  | 943 | International Conference on Compiler Construction (CC) 2004 | 
|  | 944 |  | 
|  | 945 | "`Effective sign extension elimination <http://portal.acm.org/citation.cfm?doid=512529.512552>`_"  :raw-html:`<br>` | 
|  | 946 | Motohiro Kawahito, Hideaki Komatsu, and Toshio Nakatani :raw-html:`<br>` | 
|  | 947 | Proceedings of the ACM SIGPLAN 2002 Conference on Programming Language Design | 
|  | 948 | and Implementation. | 
|  | 949 |  | 
|  | 950 | .. _Select instructions from DAG: | 
|  | 951 |  | 
|  | 952 | SelectionDAG Select Phase | 
|  | 953 | ^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 954 |  | 
|  | 955 | The Select phase is the bulk of the target-specific code for instruction | 
|  | 956 | selection.  This phase takes a legal SelectionDAG as input, pattern matches the | 
|  | 957 | instructions supported by the target to this DAG, and produces a new DAG of | 
|  | 958 | target code.  For example, consider the following LLVM fragment: | 
|  | 959 |  | 
|  | 960 | .. code-block:: llvm | 
|  | 961 |  | 
|  | 962 | %t1 = fadd float %W, %X | 
|  | 963 | %t2 = fmul float %t1, %Y | 
|  | 964 | %t3 = fadd float %t2, %Z | 
|  | 965 |  | 
|  | 966 | This LLVM code corresponds to a SelectionDAG that looks basically like this: | 
|  | 967 |  | 
|  | 968 | .. code-block:: text | 
|  | 969 |  | 
|  | 970 | (fadd:f32 (fmul:f32 (fadd:f32 W, X), Y), Z) | 
|  | 971 |  | 
|  | 972 | If a target supports floating point multiply-and-add (FMA) operations, one of | 
|  | 973 | the adds can be merged with the multiply.  On the PowerPC, for example, the | 
|  | 974 | output of the instruction selector might look like this DAG: | 
|  | 975 |  | 
|  | 976 | :: | 
|  | 977 |  | 
|  | 978 | (FMADDS (FADDS W, X), Y, Z) | 
|  | 979 |  | 
|  | 980 | The ``FMADDS`` instruction is a ternary instruction that multiplies its first | 
|  | 981 | two operands and adds the third (as single-precision floating-point numbers). | 
|  | 982 | The ``FADDS`` instruction is a simple binary single-precision add instruction. | 
|  | 983 | To perform this pattern match, the PowerPC backend includes the following | 
|  | 984 | instruction definitions: | 
|  | 985 |  | 
|  | 986 | .. code-block:: text | 
|  | 987 | :emphasize-lines: 4-5,9 | 
|  | 988 |  | 
|  | 989 | def FMADDS : AForm_1<59, 29, | 
|  | 990 | (ops F4RC:$FRT, F4RC:$FRA, F4RC:$FRC, F4RC:$FRB), | 
|  | 991 | "fmadds $FRT, $FRA, $FRC, $FRB", | 
|  | 992 | [(set F4RC:$FRT, (fadd (fmul F4RC:$FRA, F4RC:$FRC), | 
|  | 993 | F4RC:$FRB))]>; | 
|  | 994 | def FADDS : AForm_2<59, 21, | 
|  | 995 | (ops F4RC:$FRT, F4RC:$FRA, F4RC:$FRB), | 
|  | 996 | "fadds $FRT, $FRA, $FRB", | 
|  | 997 | [(set F4RC:$FRT, (fadd F4RC:$FRA, F4RC:$FRB))]>; | 
|  | 998 |  | 
|  | 999 | The highlighted portion of the instruction definitions indicates the pattern | 
|  | 1000 | used to match the instructions. The DAG operators (like ``fmul``/``fadd``) | 
|  | 1001 | are defined in the ``include/llvm/Target/TargetSelectionDAG.td`` file. | 
|  | 1002 | "``F4RC``" is the register class of the input and result values. | 
|  | 1003 |  | 
|  | 1004 | The TableGen DAG instruction selector generator reads the instruction patterns | 
|  | 1005 | in the ``.td`` file and automatically builds parts of the pattern matching code | 
|  | 1006 | for your target.  It has the following strengths: | 
|  | 1007 |  | 
|  | 1008 | * At compiler-compile time, it analyzes your instruction patterns and tells you | 
|  | 1009 | if your patterns make sense or not. | 
|  | 1010 |  | 
|  | 1011 | * It can handle arbitrary constraints on operands for the pattern match.  In | 
|  | 1012 | particular, it is straight-forward to say things like "match any immediate | 
|  | 1013 | that is a 13-bit sign-extended value".  For examples, see the ``immSExt16`` | 
|  | 1014 | and related ``tblgen`` classes in the PowerPC backend. | 
|  | 1015 |  | 
|  | 1016 | * It knows several important identities for the patterns defined.  For example, | 
|  | 1017 | it knows that addition is commutative, so it allows the ``FMADDS`` pattern | 
|  | 1018 | above to match "``(fadd X, (fmul Y, Z))``" as well as "``(fadd (fmul X, Y), | 
|  | 1019 | Z)``", without the target author having to specially handle this case. | 
|  | 1020 |  | 
|  | 1021 | * It has a full-featured type-inferencing system.  In particular, you should | 
|  | 1022 | rarely have to explicitly tell the system what type parts of your patterns | 
|  | 1023 | are.  In the ``FMADDS`` case above, we didn't have to tell ``tblgen`` that all | 
|  | 1024 | of the nodes in the pattern are of type 'f32'.  It was able to infer and | 
|  | 1025 | propagate this knowledge from the fact that ``F4RC`` has type 'f32'. | 
|  | 1026 |  | 
|  | 1027 | * Targets can define their own (and rely on built-in) "pattern fragments". | 
|  | 1028 | Pattern fragments are chunks of reusable patterns that get inlined into your | 
|  | 1029 | patterns during compiler-compile time.  For example, the integer "``(not | 
|  | 1030 | x)``" operation is actually defined as a pattern fragment that expands as | 
|  | 1031 | "``(xor x, -1)``", since the SelectionDAG does not have a native '``not``' | 
|  | 1032 | operation.  Targets can define their own short-hand fragments as they see fit. | 
|  | 1033 | See the definition of '``not``' and '``ineg``' for examples. | 
|  | 1034 |  | 
|  | 1035 | * In addition to instructions, targets can specify arbitrary patterns that map | 
|  | 1036 | to one or more instructions using the 'Pat' class.  For example, the PowerPC | 
|  | 1037 | has no way to load an arbitrary integer immediate into a register in one | 
|  | 1038 | instruction. To tell tblgen how to do this, it defines: | 
|  | 1039 |  | 
|  | 1040 | :: | 
|  | 1041 |  | 
|  | 1042 | // Arbitrary immediate support.  Implement in terms of LIS/ORI. | 
|  | 1043 | def : Pat<(i32 imm:$imm), | 
|  | 1044 | (ORI (LIS (HI16 imm:$imm)), (LO16 imm:$imm))>; | 
|  | 1045 |  | 
|  | 1046 | If none of the single-instruction patterns for loading an immediate into a | 
|  | 1047 | register match, this will be used.  This rule says "match an arbitrary i32 | 
|  | 1048 | immediate, turning it into an ``ORI`` ('or a 16-bit immediate') and an ``LIS`` | 
|  | 1049 | ('load 16-bit immediate, where the immediate is shifted to the left 16 bits') | 
|  | 1050 | instruction".  To make this work, the ``LO16``/``HI16`` node transformations | 
|  | 1051 | are used to manipulate the input immediate (in this case, take the high or low | 
|  | 1052 | 16-bits of the immediate). | 
|  | 1053 |  | 
|  | 1054 | * When using the 'Pat' class to map a pattern to an instruction that has one | 
|  | 1055 | or more complex operands (like e.g. `X86 addressing mode`_), the pattern may | 
|  | 1056 | either specify the operand as a whole using a ``ComplexPattern``, or else it | 
|  | 1057 | may specify the components of the complex operand separately.  The latter is | 
|  | 1058 | done e.g. for pre-increment instructions by the PowerPC back end: | 
|  | 1059 |  | 
|  | 1060 | :: | 
|  | 1061 |  | 
|  | 1062 | def STWU  : DForm_1<37, (outs ptr_rc:$ea_res), (ins GPRC:$rS, memri:$dst), | 
|  | 1063 | "stwu $rS, $dst", LdStStoreUpd, []>, | 
|  | 1064 | RegConstraint<"$dst.reg = $ea_res">, NoEncode<"$ea_res">; | 
|  | 1065 |  | 
|  | 1066 | def : Pat<(pre_store GPRC:$rS, ptr_rc:$ptrreg, iaddroff:$ptroff), | 
|  | 1067 | (STWU GPRC:$rS, iaddroff:$ptroff, ptr_rc:$ptrreg)>; | 
|  | 1068 |  | 
|  | 1069 | Here, the pair of ``ptroff`` and ``ptrreg`` operands is matched onto the | 
|  | 1070 | complex operand ``dst`` of class ``memri`` in the ``STWU`` instruction. | 
|  | 1071 |  | 
|  | 1072 | * While the system does automate a lot, it still allows you to write custom C++ | 
|  | 1073 | code to match special cases if there is something that is hard to | 
|  | 1074 | express. | 
|  | 1075 |  | 
|  | 1076 | While it has many strengths, the system currently has some limitations, | 
|  | 1077 | primarily because it is a work in progress and is not yet finished: | 
|  | 1078 |  | 
|  | 1079 | * Overall, there is no way to define or match SelectionDAG nodes that define | 
|  | 1080 | multiple values (e.g. ``SMUL_LOHI``, ``LOAD``, ``CALL``, etc).  This is the | 
|  | 1081 | biggest reason that you currently still *have to* write custom C++ code | 
|  | 1082 | for your instruction selector. | 
|  | 1083 |  | 
|  | 1084 | * There is no great way to support matching complex addressing modes yet.  In | 
|  | 1085 | the future, we will extend pattern fragments to allow them to define multiple | 
|  | 1086 | values (e.g. the four operands of the `X86 addressing mode`_, which are | 
|  | 1087 | currently matched with custom C++ code).  In addition, we'll extend fragments | 
|  | 1088 | so that a fragment can match multiple different patterns. | 
|  | 1089 |  | 
|  | 1090 | * We don't automatically infer flags like ``isStore``/``isLoad`` yet. | 
|  | 1091 |  | 
|  | 1092 | * We don't automatically generate the set of supported registers and operations | 
|  | 1093 | for the `Legalizer`_ yet. | 
|  | 1094 |  | 
|  | 1095 | * We don't have a way of tying in custom legalized nodes yet. | 
|  | 1096 |  | 
|  | 1097 | Despite these limitations, the instruction selector generator is still quite | 
|  | 1098 | useful for most of the binary and logical operations in typical instruction | 
|  | 1099 | sets.  If you run into any problems or can't figure out how to do something, | 
|  | 1100 | please let Chris know! | 
|  | 1101 |  | 
|  | 1102 | .. _Scheduling and Formation: | 
|  | 1103 | .. _SelectionDAG Scheduling and Formation: | 
|  | 1104 |  | 
|  | 1105 | SelectionDAG Scheduling and Formation Phase | 
|  | 1106 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1107 |  | 
|  | 1108 | The scheduling phase takes the DAG of target instructions from the selection | 
|  | 1109 | phase and assigns an order.  The scheduler can pick an order depending on | 
|  | 1110 | various constraints of the machines (i.e. order for minimal register pressure or | 
|  | 1111 | try to cover instruction latencies).  Once an order is established, the DAG is | 
|  | 1112 | converted to a list of :raw-html:`<tt>` `MachineInstr`_\s :raw-html:`</tt>` and | 
|  | 1113 | the SelectionDAG is destroyed. | 
|  | 1114 |  | 
|  | 1115 | Note that this phase is logically separate from the instruction selection phase, | 
|  | 1116 | but is tied to it closely in the code because it operates on SelectionDAGs. | 
|  | 1117 |  | 
|  | 1118 | Future directions for the SelectionDAG | 
|  | 1119 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1120 |  | 
|  | 1121 | #. Optional function-at-a-time selection. | 
|  | 1122 |  | 
|  | 1123 | #. Auto-generate entire selector from ``.td`` file. | 
|  | 1124 |  | 
|  | 1125 | .. _SSA-based Machine Code Optimizations: | 
|  | 1126 |  | 
|  | 1127 | SSA-based Machine Code Optimizations | 
|  | 1128 | ------------------------------------ | 
|  | 1129 |  | 
|  | 1130 | To Be Written | 
|  | 1131 |  | 
|  | 1132 | Live Intervals | 
|  | 1133 | -------------- | 
|  | 1134 |  | 
|  | 1135 | Live Intervals are the ranges (intervals) where a variable is *live*.  They are | 
|  | 1136 | used by some `register allocator`_ passes to determine if two or more virtual | 
|  | 1137 | registers which require the same physical register are live at the same point in | 
|  | 1138 | the program (i.e., they conflict).  When this situation occurs, one virtual | 
|  | 1139 | register must be *spilled*. | 
|  | 1140 |  | 
|  | 1141 | Live Variable Analysis | 
|  | 1142 | ^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1143 |  | 
|  | 1144 | The first step in determining the live intervals of variables is to calculate | 
|  | 1145 | the set of registers that are immediately dead after the instruction (i.e., the | 
|  | 1146 | instruction calculates the value, but it is never used) and the set of registers | 
|  | 1147 | that are used by the instruction, but are never used after the instruction | 
|  | 1148 | (i.e., they are killed). Live variable information is computed for | 
|  | 1149 | each *virtual* register and *register allocatable* physical register | 
|  | 1150 | in the function.  This is done in a very efficient manner because it uses SSA to | 
|  | 1151 | sparsely compute lifetime information for virtual registers (which are in SSA | 
|  | 1152 | form) and only has to track physical registers within a block.  Before register | 
|  | 1153 | allocation, LLVM can assume that physical registers are only live within a | 
|  | 1154 | single basic block.  This allows it to do a single, local analysis to resolve | 
|  | 1155 | physical register lifetimes within each basic block. If a physical register is | 
|  | 1156 | not register allocatable (e.g., a stack pointer or condition codes), it is not | 
|  | 1157 | tracked. | 
|  | 1158 |  | 
|  | 1159 | Physical registers may be live in to or out of a function. Live in values are | 
|  | 1160 | typically arguments in registers. Live out values are typically return values in | 
|  | 1161 | registers. Live in values are marked as such, and are given a dummy "defining" | 
|  | 1162 | instruction during live intervals analysis. If the last basic block of a | 
|  | 1163 | function is a ``return``, then it's marked as using all live out values in the | 
|  | 1164 | function. | 
|  | 1165 |  | 
|  | 1166 | ``PHI`` nodes need to be handled specially, because the calculation of the live | 
|  | 1167 | variable information from a depth first traversal of the CFG of the function | 
|  | 1168 | won't guarantee that a virtual register used by the ``PHI`` node is defined | 
|  | 1169 | before it's used. When a ``PHI`` node is encountered, only the definition is | 
|  | 1170 | handled, because the uses will be handled in other basic blocks. | 
|  | 1171 |  | 
|  | 1172 | For each ``PHI`` node of the current basic block, we simulate an assignment at | 
|  | 1173 | the end of the current basic block and traverse the successor basic blocks. If a | 
|  | 1174 | successor basic block has a ``PHI`` node and one of the ``PHI`` node's operands | 
|  | 1175 | is coming from the current basic block, then the variable is marked as *alive* | 
|  | 1176 | within the current basic block and all of its predecessor basic blocks, until | 
|  | 1177 | the basic block with the defining instruction is encountered. | 
|  | 1178 |  | 
|  | 1179 | Live Intervals Analysis | 
|  | 1180 | ^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1181 |  | 
|  | 1182 | We now have the information available to perform the live intervals analysis and | 
|  | 1183 | build the live intervals themselves.  We start off by numbering the basic blocks | 
|  | 1184 | and machine instructions.  We then handle the "live-in" values.  These are in | 
|  | 1185 | physical registers, so the physical register is assumed to be killed by the end | 
|  | 1186 | of the basic block.  Live intervals for virtual registers are computed for some | 
|  | 1187 | ordering of the machine instructions ``[1, N]``.  A live interval is an interval | 
|  | 1188 | ``[i, j)``, where ``1 >= i >= j > N``, for which a variable is live. | 
|  | 1189 |  | 
|  | 1190 | .. note:: | 
|  | 1191 | More to come... | 
|  | 1192 |  | 
|  | 1193 | .. _Register Allocation: | 
|  | 1194 | .. _register allocator: | 
|  | 1195 |  | 
|  | 1196 | Register Allocation | 
|  | 1197 | ------------------- | 
|  | 1198 |  | 
|  | 1199 | The *Register Allocation problem* consists in mapping a program | 
|  | 1200 | :raw-html:`<b><tt>` P\ :sub:`v`\ :raw-html:`</tt></b>`, that can use an unbounded | 
|  | 1201 | number of virtual registers, to a program :raw-html:`<b><tt>` P\ :sub:`p`\ | 
|  | 1202 | :raw-html:`</tt></b>` that contains a finite (possibly small) number of physical | 
|  | 1203 | registers. Each target architecture has a different number of physical | 
|  | 1204 | registers. If the number of physical registers is not enough to accommodate all | 
|  | 1205 | the virtual registers, some of them will have to be mapped into memory. These | 
|  | 1206 | virtuals are called *spilled virtuals*. | 
|  | 1207 |  | 
|  | 1208 | How registers are represented in LLVM | 
|  | 1209 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1210 |  | 
|  | 1211 | In LLVM, physical registers are denoted by integer numbers that normally range | 
|  | 1212 | from 1 to 1023. To see how this numbering is defined for a particular | 
|  | 1213 | architecture, you can read the ``GenRegisterNames.inc`` file for that | 
|  | 1214 | architecture. For instance, by inspecting | 
|  | 1215 | ``lib/Target/X86/X86GenRegisterInfo.inc`` we see that the 32-bit register | 
|  | 1216 | ``EAX`` is denoted by 43, and the MMX register ``MM0`` is mapped to 65. | 
|  | 1217 |  | 
|  | 1218 | Some architectures contain registers that share the same physical location. A | 
|  | 1219 | notable example is the X86 platform. For instance, in the X86 architecture, the | 
|  | 1220 | registers ``EAX``, ``AX`` and ``AL`` share the first eight bits. These physical | 
|  | 1221 | registers are marked as *aliased* in LLVM. Given a particular architecture, you | 
|  | 1222 | can check which registers are aliased by inspecting its ``RegisterInfo.td`` | 
|  | 1223 | file. Moreover, the class ``MCRegAliasIterator`` enumerates all the physical | 
|  | 1224 | registers aliased to a register. | 
|  | 1225 |  | 
|  | 1226 | Physical registers, in LLVM, are grouped in *Register Classes*.  Elements in the | 
|  | 1227 | same register class are functionally equivalent, and can be interchangeably | 
|  | 1228 | used. Each virtual register can only be mapped to physical registers of a | 
|  | 1229 | particular class. For instance, in the X86 architecture, some virtuals can only | 
|  | 1230 | be allocated to 8 bit registers.  A register class is described by | 
|  | 1231 | ``TargetRegisterClass`` objects.  To discover if a virtual register is | 
|  | 1232 | compatible with a given physical, this code can be used: | 
|  | 1233 |  | 
|  | 1234 | .. code-block:: c++ | 
|  | 1235 |  | 
|  | 1236 | bool RegMapping_Fer::compatible_class(MachineFunction &mf, | 
|  | 1237 | unsigned v_reg, | 
|  | 1238 | unsigned p_reg) { | 
|  | 1239 | assert(TargetRegisterInfo::isPhysicalRegister(p_reg) && | 
|  | 1240 | "Target register must be physical"); | 
|  | 1241 | const TargetRegisterClass *trc = mf.getRegInfo().getRegClass(v_reg); | 
|  | 1242 | return trc->contains(p_reg); | 
|  | 1243 | } | 
|  | 1244 |  | 
|  | 1245 | Sometimes, mostly for debugging purposes, it is useful to change the number of | 
|  | 1246 | physical registers available in the target architecture. This must be done | 
|  | 1247 | statically, inside the ``TargetRegsterInfo.td`` file. Just ``grep`` for | 
|  | 1248 | ``RegisterClass``, the last parameter of which is a list of registers. Just | 
|  | 1249 | commenting some out is one simple way to avoid them being used. A more polite | 
|  | 1250 | way is to explicitly exclude some registers from the *allocation order*. See the | 
|  | 1251 | definition of the ``GR8`` register class in | 
|  | 1252 | ``lib/Target/X86/X86RegisterInfo.td`` for an example of this. | 
|  | 1253 |  | 
|  | 1254 | Virtual registers are also denoted by integer numbers. Contrary to physical | 
|  | 1255 | registers, different virtual registers never share the same number. Whereas | 
|  | 1256 | physical registers are statically defined in a ``TargetRegisterInfo.td`` file | 
|  | 1257 | and cannot be created by the application developer, that is not the case with | 
|  | 1258 | virtual registers. In order to create new virtual registers, use the method | 
|  | 1259 | ``MachineRegisterInfo::createVirtualRegister()``. This method will return a new | 
|  | 1260 | virtual register. Use an ``IndexedMap<Foo, VirtReg2IndexFunctor>`` to hold | 
|  | 1261 | information per virtual register. If you need to enumerate all virtual | 
|  | 1262 | registers, use the function ``TargetRegisterInfo::index2VirtReg()`` to find the | 
|  | 1263 | virtual register numbers: | 
|  | 1264 |  | 
|  | 1265 | .. code-block:: c++ | 
|  | 1266 |  | 
|  | 1267 | for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) { | 
|  | 1268 | unsigned VirtReg = TargetRegisterInfo::index2VirtReg(i); | 
|  | 1269 | stuff(VirtReg); | 
|  | 1270 | } | 
|  | 1271 |  | 
|  | 1272 | Before register allocation, the operands of an instruction are mostly virtual | 
|  | 1273 | registers, although physical registers may also be used. In order to check if a | 
|  | 1274 | given machine operand is a register, use the boolean function | 
|  | 1275 | ``MachineOperand::isRegister()``. To obtain the integer code of a register, use | 
|  | 1276 | ``MachineOperand::getReg()``. An instruction may define or use a register. For | 
|  | 1277 | instance, ``ADD reg:1026 := reg:1025 reg:1024`` defines the registers 1024, and | 
|  | 1278 | uses registers 1025 and 1026. Given a register operand, the method | 
|  | 1279 | ``MachineOperand::isUse()`` informs if that register is being used by the | 
|  | 1280 | instruction. The method ``MachineOperand::isDef()`` informs if that registers is | 
|  | 1281 | being defined. | 
|  | 1282 |  | 
|  | 1283 | We will call physical registers present in the LLVM bitcode before register | 
|  | 1284 | allocation *pre-colored registers*. Pre-colored registers are used in many | 
|  | 1285 | different situations, for instance, to pass parameters of functions calls, and | 
|  | 1286 | to store results of particular instructions. There are two types of pre-colored | 
|  | 1287 | registers: the ones *implicitly* defined, and those *explicitly* | 
|  | 1288 | defined. Explicitly defined registers are normal operands, and can be accessed | 
|  | 1289 | with ``MachineInstr::getOperand(int)::getReg()``.  In order to check which | 
|  | 1290 | registers are implicitly defined by an instruction, use the | 
|  | 1291 | ``TargetInstrInfo::get(opcode)::ImplicitDefs``, where ``opcode`` is the opcode | 
|  | 1292 | of the target instruction. One important difference between explicit and | 
|  | 1293 | implicit physical registers is that the latter are defined statically for each | 
|  | 1294 | instruction, whereas the former may vary depending on the program being | 
|  | 1295 | compiled. For example, an instruction that represents a function call will | 
|  | 1296 | always implicitly define or use the same set of physical registers. To read the | 
|  | 1297 | registers implicitly used by an instruction, use | 
|  | 1298 | ``TargetInstrInfo::get(opcode)::ImplicitUses``. Pre-colored registers impose | 
|  | 1299 | constraints on any register allocation algorithm. The register allocator must | 
|  | 1300 | make sure that none of them are overwritten by the values of virtual registers | 
|  | 1301 | while still alive. | 
|  | 1302 |  | 
|  | 1303 | Mapping virtual registers to physical registers | 
|  | 1304 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1305 |  | 
|  | 1306 | There are two ways to map virtual registers to physical registers (or to memory | 
|  | 1307 | slots). The first way, that we will call *direct mapping*, is based on the use | 
|  | 1308 | of methods of the classes ``TargetRegisterInfo``, and ``MachineOperand``. The | 
|  | 1309 | second way, that we will call *indirect mapping*, relies on the ``VirtRegMap`` | 
|  | 1310 | class in order to insert loads and stores sending and getting values to and from | 
|  | 1311 | memory. | 
|  | 1312 |  | 
|  | 1313 | The direct mapping provides more flexibility to the developer of the register | 
|  | 1314 | allocator; however, it is more error prone, and demands more implementation | 
|  | 1315 | work.  Basically, the programmer will have to specify where load and store | 
|  | 1316 | instructions should be inserted in the target function being compiled in order | 
|  | 1317 | to get and store values in memory. To assign a physical register to a virtual | 
|  | 1318 | register present in a given operand, use ``MachineOperand::setReg(p_reg)``. To | 
|  | 1319 | insert a store instruction, use ``TargetInstrInfo::storeRegToStackSlot(...)``, | 
|  | 1320 | and to insert a load instruction, use ``TargetInstrInfo::loadRegFromStackSlot``. | 
|  | 1321 |  | 
|  | 1322 | The indirect mapping shields the application developer from the complexities of | 
|  | 1323 | inserting load and store instructions. In order to map a virtual register to a | 
|  | 1324 | physical one, use ``VirtRegMap::assignVirt2Phys(vreg, preg)``.  In order to map | 
|  | 1325 | a certain virtual register to memory, use | 
|  | 1326 | ``VirtRegMap::assignVirt2StackSlot(vreg)``. This method will return the stack | 
|  | 1327 | slot where ``vreg``'s value will be located.  If it is necessary to map another | 
|  | 1328 | virtual register to the same stack slot, use | 
|  | 1329 | ``VirtRegMap::assignVirt2StackSlot(vreg, stack_location)``. One important point | 
|  | 1330 | to consider when using the indirect mapping, is that even if a virtual register | 
|  | 1331 | is mapped to memory, it still needs to be mapped to a physical register. This | 
|  | 1332 | physical register is the location where the virtual register is supposed to be | 
|  | 1333 | found before being stored or after being reloaded. | 
|  | 1334 |  | 
|  | 1335 | If the indirect strategy is used, after all the virtual registers have been | 
|  | 1336 | mapped to physical registers or stack slots, it is necessary to use a spiller | 
|  | 1337 | object to place load and store instructions in the code. Every virtual that has | 
|  | 1338 | been mapped to a stack slot will be stored to memory after being defined and will | 
|  | 1339 | be loaded before being used. The implementation of the spiller tries to recycle | 
|  | 1340 | load/store instructions, avoiding unnecessary instructions. For an example of | 
|  | 1341 | how to invoke the spiller, see ``RegAllocLinearScan::runOnMachineFunction`` in | 
|  | 1342 | ``lib/CodeGen/RegAllocLinearScan.cpp``. | 
|  | 1343 |  | 
|  | 1344 | Handling two address instructions | 
|  | 1345 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1346 |  | 
|  | 1347 | With very rare exceptions (e.g., function calls), the LLVM machine code | 
|  | 1348 | instructions are three address instructions. That is, each instruction is | 
|  | 1349 | expected to define at most one register, and to use at most two registers. | 
|  | 1350 | However, some architectures use two address instructions. In this case, the | 
|  | 1351 | defined register is also one of the used registers. For instance, an instruction | 
|  | 1352 | such as ``ADD %EAX, %EBX``, in X86 is actually equivalent to ``%EAX = %EAX + | 
|  | 1353 | %EBX``. | 
|  | 1354 |  | 
|  | 1355 | In order to produce correct code, LLVM must convert three address instructions | 
|  | 1356 | that represent two address instructions into true two address instructions. LLVM | 
|  | 1357 | provides the pass ``TwoAddressInstructionPass`` for this specific purpose. It | 
|  | 1358 | must be run before register allocation takes place. After its execution, the | 
|  | 1359 | resulting code may no longer be in SSA form. This happens, for instance, in | 
|  | 1360 | situations where an instruction such as ``%a = ADD %b %c`` is converted to two | 
|  | 1361 | instructions such as: | 
|  | 1362 |  | 
|  | 1363 | :: | 
|  | 1364 |  | 
|  | 1365 | %a = MOVE %b | 
|  | 1366 | %a = ADD %a %c | 
|  | 1367 |  | 
|  | 1368 | Notice that, internally, the second instruction is represented as ``ADD | 
|  | 1369 | %a[def/use] %c``. I.e., the register operand ``%a`` is both used and defined by | 
|  | 1370 | the instruction. | 
|  | 1371 |  | 
|  | 1372 | The SSA deconstruction phase | 
|  | 1373 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1374 |  | 
|  | 1375 | An important transformation that happens during register allocation is called | 
|  | 1376 | the *SSA Deconstruction Phase*. The SSA form simplifies many analyses that are | 
|  | 1377 | performed on the control flow graph of programs. However, traditional | 
|  | 1378 | instruction sets do not implement PHI instructions. Thus, in order to generate | 
|  | 1379 | executable code, compilers must replace PHI instructions with other instructions | 
|  | 1380 | that preserve their semantics. | 
|  | 1381 |  | 
|  | 1382 | There are many ways in which PHI instructions can safely be removed from the | 
|  | 1383 | target code. The most traditional PHI deconstruction algorithm replaces PHI | 
|  | 1384 | instructions with copy instructions. That is the strategy adopted by LLVM. The | 
|  | 1385 | SSA deconstruction algorithm is implemented in | 
|  | 1386 | ``lib/CodeGen/PHIElimination.cpp``. In order to invoke this pass, the identifier | 
|  | 1387 | ``PHIEliminationID`` must be marked as required in the code of the register | 
|  | 1388 | allocator. | 
|  | 1389 |  | 
|  | 1390 | Instruction folding | 
|  | 1391 | ^^^^^^^^^^^^^^^^^^^ | 
|  | 1392 |  | 
|  | 1393 | *Instruction folding* is an optimization performed during register allocation | 
|  | 1394 | that removes unnecessary copy instructions. For instance, a sequence of | 
|  | 1395 | instructions such as: | 
|  | 1396 |  | 
|  | 1397 | :: | 
|  | 1398 |  | 
|  | 1399 | %EBX = LOAD %mem_address | 
|  | 1400 | %EAX = COPY %EBX | 
|  | 1401 |  | 
|  | 1402 | can be safely substituted by the single instruction: | 
|  | 1403 |  | 
|  | 1404 | :: | 
|  | 1405 |  | 
|  | 1406 | %EAX = LOAD %mem_address | 
|  | 1407 |  | 
|  | 1408 | Instructions can be folded with the | 
|  | 1409 | ``TargetRegisterInfo::foldMemoryOperand(...)`` method. Care must be taken when | 
|  | 1410 | folding instructions; a folded instruction can be quite different from the | 
|  | 1411 | original instruction. See ``LiveIntervals::addIntervalsForSpills`` in | 
|  | 1412 | ``lib/CodeGen/LiveIntervalAnalysis.cpp`` for an example of its use. | 
|  | 1413 |  | 
|  | 1414 | Built in register allocators | 
|  | 1415 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1416 |  | 
|  | 1417 | The LLVM infrastructure provides the application developer with three different | 
|  | 1418 | register allocators: | 
|  | 1419 |  | 
|  | 1420 | * *Fast* --- This register allocator is the default for debug builds. It | 
|  | 1421 | allocates registers on a basic block level, attempting to keep values in | 
|  | 1422 | registers and reusing registers as appropriate. | 
|  | 1423 |  | 
|  | 1424 | * *Basic* --- This is an incremental approach to register allocation. Live | 
|  | 1425 | ranges are assigned to registers one at a time in an order that is driven by | 
|  | 1426 | heuristics. Since code can be rewritten on-the-fly during allocation, this | 
|  | 1427 | framework allows interesting allocators to be developed as extensions. It is | 
|  | 1428 | not itself a production register allocator but is a potentially useful | 
|  | 1429 | stand-alone mode for triaging bugs and as a performance baseline. | 
|  | 1430 |  | 
|  | 1431 | * *Greedy* --- *The default allocator*. This is a highly tuned implementation of | 
|  | 1432 | the *Basic* allocator that incorporates global live range splitting. This | 
|  | 1433 | allocator works hard to minimize the cost of spill code. | 
|  | 1434 |  | 
|  | 1435 | * *PBQP* --- A Partitioned Boolean Quadratic Programming (PBQP) based register | 
|  | 1436 | allocator. This allocator works by constructing a PBQP problem representing | 
|  | 1437 | the register allocation problem under consideration, solving this using a PBQP | 
|  | 1438 | solver, and mapping the solution back to a register assignment. | 
|  | 1439 |  | 
|  | 1440 | The type of register allocator used in ``llc`` can be chosen with the command | 
|  | 1441 | line option ``-regalloc=...``: | 
|  | 1442 |  | 
|  | 1443 | .. code-block:: bash | 
|  | 1444 |  | 
|  | 1445 | $ llc -regalloc=linearscan file.bc -o ln.s | 
|  | 1446 | $ llc -regalloc=fast file.bc -o fa.s | 
|  | 1447 | $ llc -regalloc=pbqp file.bc -o pbqp.s | 
|  | 1448 |  | 
|  | 1449 | .. _Prolog/Epilog Code Insertion: | 
|  | 1450 |  | 
|  | 1451 | Prolog/Epilog Code Insertion | 
|  | 1452 | ---------------------------- | 
|  | 1453 |  | 
|  | 1454 | Compact Unwind | 
|  | 1455 |  | 
|  | 1456 | Throwing an exception requires *unwinding* out of a function. The information on | 
|  | 1457 | how to unwind a given function is traditionally expressed in DWARF unwind | 
|  | 1458 | (a.k.a. frame) info. But that format was originally developed for debuggers to | 
|  | 1459 | backtrace, and each Frame Description Entry (FDE) requires ~20-30 bytes per | 
|  | 1460 | function. There is also the cost of mapping from an address in a function to the | 
|  | 1461 | corresponding FDE at runtime. An alternative unwind encoding is called *compact | 
|  | 1462 | unwind* and requires just 4-bytes per function. | 
|  | 1463 |  | 
|  | 1464 | The compact unwind encoding is a 32-bit value, which is encoded in an | 
|  | 1465 | architecture-specific way. It specifies which registers to restore and from | 
|  | 1466 | where, and how to unwind out of the function. When the linker creates a final | 
|  | 1467 | linked image, it will create a ``__TEXT,__unwind_info`` section. This section is | 
|  | 1468 | a small and fast way for the runtime to access unwind info for any given | 
|  | 1469 | function. If we emit compact unwind info for the function, that compact unwind | 
|  | 1470 | info will be encoded in the ``__TEXT,__unwind_info`` section. If we emit DWARF | 
|  | 1471 | unwind info, the ``__TEXT,__unwind_info`` section will contain the offset of the | 
|  | 1472 | FDE in the ``__TEXT,__eh_frame`` section in the final linked image. | 
|  | 1473 |  | 
|  | 1474 | For X86, there are three modes for the compact unwind encoding: | 
|  | 1475 |  | 
|  | 1476 | *Function with a Frame Pointer (``EBP`` or ``RBP``)* | 
|  | 1477 | ``EBP/RBP``-based frame, where ``EBP/RBP`` is pushed onto the stack | 
|  | 1478 | immediately after the return address, then ``ESP/RSP`` is moved to | 
|  | 1479 | ``EBP/RBP``. Thus to unwind, ``ESP/RSP`` is restored with the current | 
|  | 1480 | ``EBP/RBP`` value, then ``EBP/RBP`` is restored by popping the stack, and the | 
|  | 1481 | return is done by popping the stack once more into the PC. All non-volatile | 
|  | 1482 | registers that need to be restored must have been saved in a small range on | 
|  | 1483 | the stack that starts ``EBP-4`` to ``EBP-1020`` (``RBP-8`` to | 
|  | 1484 | ``RBP-1020``). The offset (divided by 4 in 32-bit mode and 8 in 64-bit mode) | 
|  | 1485 | is encoded in bits 16-23 (mask: ``0x00FF0000``).  The registers saved are | 
|  | 1486 | encoded in bits 0-14 (mask: ``0x00007FFF``) as five 3-bit entries from the | 
|  | 1487 | following table: | 
|  | 1488 |  | 
|  | 1489 | ==============  =============  =============== | 
|  | 1490 | Compact Number  i386 Register  x86-64 Register | 
|  | 1491 | ==============  =============  =============== | 
|  | 1492 | 1               ``EBX``        ``RBX`` | 
|  | 1493 | 2               ``ECX``        ``R12`` | 
|  | 1494 | 3               ``EDX``        ``R13`` | 
|  | 1495 | 4               ``EDI``        ``R14`` | 
|  | 1496 | 5               ``ESI``        ``R15`` | 
|  | 1497 | 6               ``EBP``        ``RBP`` | 
|  | 1498 | ==============  =============  =============== | 
|  | 1499 |  | 
|  | 1500 | *Frameless with a Small Constant Stack Size (``EBP`` or ``RBP`` is not used as a frame pointer)* | 
|  | 1501 | To return, a constant (encoded in the compact unwind encoding) is added to the | 
|  | 1502 | ``ESP/RSP``.  Then the return is done by popping the stack into the PC. All | 
|  | 1503 | non-volatile registers that need to be restored must have been saved on the | 
|  | 1504 | stack immediately after the return address. The stack size (divided by 4 in | 
|  | 1505 | 32-bit mode and 8 in 64-bit mode) is encoded in bits 16-23 (mask: | 
|  | 1506 | ``0x00FF0000``). There is a maximum stack size of 1024 bytes in 32-bit mode | 
|  | 1507 | and 2048 in 64-bit mode. The number of registers saved is encoded in bits 9-12 | 
|  | 1508 | (mask: ``0x00001C00``). Bits 0-9 (mask: ``0x000003FF``) contain which | 
|  | 1509 | registers were saved and their order. (See the | 
|  | 1510 | ``encodeCompactUnwindRegistersWithoutFrame()`` function in | 
|  | 1511 | ``lib/Target/X86FrameLowering.cpp`` for the encoding algorithm.) | 
|  | 1512 |  | 
|  | 1513 | *Frameless with a Large Constant Stack Size (``EBP`` or ``RBP`` is not used as a frame pointer)* | 
|  | 1514 | This case is like the "Frameless with a Small Constant Stack Size" case, but | 
|  | 1515 | the stack size is too large to encode in the compact unwind encoding. Instead | 
|  | 1516 | it requires that the function contains "``subl $nnnnnn, %esp``" in its | 
|  | 1517 | prolog. The compact encoding contains the offset to the ``$nnnnnn`` value in | 
|  | 1518 | the function in bits 9-12 (mask: ``0x00001C00``). | 
|  | 1519 |  | 
|  | 1520 | .. _Late Machine Code Optimizations: | 
|  | 1521 |  | 
|  | 1522 | Late Machine Code Optimizations | 
|  | 1523 | ------------------------------- | 
|  | 1524 |  | 
|  | 1525 | .. note:: | 
|  | 1526 |  | 
|  | 1527 | To Be Written | 
|  | 1528 |  | 
|  | 1529 | .. _Code Emission: | 
|  | 1530 |  | 
|  | 1531 | Code Emission | 
|  | 1532 | ------------- | 
|  | 1533 |  | 
|  | 1534 | The code emission step of code generation is responsible for lowering from the | 
|  | 1535 | code generator abstractions (like `MachineFunction`_, `MachineInstr`_, etc) down | 
|  | 1536 | to the abstractions used by the MC layer (`MCInst`_, `MCStreamer`_, etc).  This | 
|  | 1537 | is done with a combination of several different classes: the (misnamed) | 
|  | 1538 | target-independent AsmPrinter class, target-specific subclasses of AsmPrinter | 
|  | 1539 | (such as SparcAsmPrinter), and the TargetLoweringObjectFile class. | 
|  | 1540 |  | 
|  | 1541 | Since the MC layer works at the level of abstraction of object files, it doesn't | 
|  | 1542 | have a notion of functions, global variables etc.  Instead, it thinks about | 
|  | 1543 | labels, directives, and instructions.  A key class used at this time is the | 
|  | 1544 | MCStreamer class.  This is an abstract API that is implemented in different ways | 
|  | 1545 | (e.g. to output a .s file, output an ELF .o file, etc) that is effectively an | 
|  | 1546 | "assembler API".  MCStreamer has one method per directive, such as EmitLabel, | 
|  | 1547 | EmitSymbolAttribute, SwitchSection, etc, which directly correspond to assembly | 
|  | 1548 | level directives. | 
|  | 1549 |  | 
|  | 1550 | If you are interested in implementing a code generator for a target, there are | 
|  | 1551 | three important things that you have to implement for your target: | 
|  | 1552 |  | 
|  | 1553 | #. First, you need a subclass of AsmPrinter for your target.  This class | 
|  | 1554 | implements the general lowering process converting MachineFunction's into MC | 
|  | 1555 | label constructs.  The AsmPrinter base class provides a number of useful | 
|  | 1556 | methods and routines, and also allows you to override the lowering process in | 
|  | 1557 | some important ways.  You should get much of the lowering for free if you are | 
|  | 1558 | implementing an ELF, COFF, or MachO target, because the | 
|  | 1559 | TargetLoweringObjectFile class implements much of the common logic. | 
|  | 1560 |  | 
|  | 1561 | #. Second, you need to implement an instruction printer for your target.  The | 
|  | 1562 | instruction printer takes an `MCInst`_ and renders it to a raw_ostream as | 
|  | 1563 | text.  Most of this is automatically generated from the .td file (when you | 
|  | 1564 | specify something like "``add $dst, $src1, $src2``" in the instructions), but | 
|  | 1565 | you need to implement routines to print operands. | 
|  | 1566 |  | 
|  | 1567 | #. Third, you need to implement code that lowers a `MachineInstr`_ to an MCInst, | 
|  | 1568 | usually implemented in "<target>MCInstLower.cpp".  This lowering process is | 
|  | 1569 | often target specific, and is responsible for turning jump table entries, | 
|  | 1570 | constant pool indices, global variable addresses, etc into MCLabels as | 
|  | 1571 | appropriate.  This translation layer is also responsible for expanding pseudo | 
|  | 1572 | ops used by the code generator into the actual machine instructions they | 
|  | 1573 | correspond to. The MCInsts that are generated by this are fed into the | 
|  | 1574 | instruction printer or the encoder. | 
|  | 1575 |  | 
|  | 1576 | Finally, at your choosing, you can also implement a subclass of MCCodeEmitter | 
|  | 1577 | which lowers MCInst's into machine code bytes and relocations.  This is | 
|  | 1578 | important if you want to support direct .o file emission, or would like to | 
|  | 1579 | implement an assembler for your target. | 
|  | 1580 |  | 
| Sean Eveson | a6bcd53 | 2017-11-30 13:05:14 +0000 | [diff] [blame] | 1581 | Emitting function stack size information | 
|  | 1582 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1583 |  | 
|  | 1584 | A section containing metadata on function stack sizes will be emitted when | 
|  | 1585 | ``TargetLoweringObjectFile::StackSizesSection`` is not null, and | 
|  | 1586 | ``TargetOptions::EmitStackSizeSection`` is set (-stack-size-section). The | 
| Sean Eveson | 2ae6037 | 2018-01-17 09:01:29 +0000 | [diff] [blame] | 1587 | section will contain an array of pairs of function symbol values (pointer size) | 
| Sean Eveson | a6bcd53 | 2017-11-30 13:05:14 +0000 | [diff] [blame] | 1588 | and stack sizes (unsigned LEB128). The stack size values only include the space | 
|  | 1589 | allocated in the function prologue. Functions with dynamic stack allocations are | 
|  | 1590 | not included. | 
|  | 1591 |  | 
| Francis Visoiu Mistrih | ee1a6e7 | 2019-03-27 01:13:59 +0000 | [diff] [blame] | 1592 | Emitting remark diagnostics in the object file | 
|  | 1593 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1594 |  | 
|  | 1595 | A section containing metadata on remark diagnostics will be emitted when | 
|  | 1596 | -remarks-section is passed. The section contains: | 
|  | 1597 |  | 
|  | 1598 | * a magic number: "REMARKS\0" | 
|  | 1599 | * the version number: a little-endian uint64_t | 
|  | 1600 | * the absolute file path to the serialized remark diagnostics: a | 
|  | 1601 | null-terminated string. | 
|  | 1602 |  | 
| Sean Eveson | 661e4fb | 2017-11-30 12:43:25 +0000 | [diff] [blame] | 1603 | VLIW Packetizer | 
|  | 1604 | --------------- | 
|  | 1605 |  | 
|  | 1606 | In a Very Long Instruction Word (VLIW) architecture, the compiler is responsible | 
|  | 1607 | for mapping instructions to functional-units available on the architecture. To | 
|  | 1608 | that end, the compiler creates groups of instructions called *packets* or | 
|  | 1609 | *bundles*. The VLIW packetizer in LLVM is a target-independent mechanism to | 
|  | 1610 | enable the packetization of machine instructions. | 
|  | 1611 |  | 
|  | 1612 | Mapping from instructions to functional units | 
|  | 1613 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1614 |  | 
|  | 1615 | Instructions in a VLIW target can typically be mapped to multiple functional | 
|  | 1616 | units. During the process of packetizing, the compiler must be able to reason | 
|  | 1617 | about whether an instruction can be added to a packet. This decision can be | 
|  | 1618 | complex since the compiler has to examine all possible mappings of instructions | 
|  | 1619 | to functional units. Therefore to alleviate compilation-time complexity, the | 
|  | 1620 | VLIW packetizer parses the instruction classes of a target and generates tables | 
|  | 1621 | at compiler build time. These tables can then be queried by the provided | 
|  | 1622 | machine-independent API to determine if an instruction can be accommodated in a | 
|  | 1623 | packet. | 
|  | 1624 |  | 
|  | 1625 | How the packetization tables are generated and used | 
|  | 1626 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1627 |  | 
|  | 1628 | The packetizer reads instruction classes from a target's itineraries and creates | 
|  | 1629 | a deterministic finite automaton (DFA) to represent the state of a packet. A DFA | 
|  | 1630 | consists of three major elements: inputs, states, and transitions. The set of | 
|  | 1631 | inputs for the generated DFA represents the instruction being added to a | 
|  | 1632 | packet. The states represent the possible consumption of functional units by | 
|  | 1633 | instructions in a packet. In the DFA, transitions from one state to another | 
|  | 1634 | occur on the addition of an instruction to an existing packet. If there is a | 
|  | 1635 | legal mapping of functional units to instructions, then the DFA contains a | 
|  | 1636 | corresponding transition. The absence of a transition indicates that a legal | 
|  | 1637 | mapping does not exist and that the instruction cannot be added to the packet. | 
|  | 1638 |  | 
|  | 1639 | To generate tables for a VLIW target, add *Target*\ GenDFAPacketizer.inc as a | 
|  | 1640 | target to the Makefile in the target directory. The exported API provides three | 
|  | 1641 | functions: ``DFAPacketizer::clearResources()``, | 
|  | 1642 | ``DFAPacketizer::reserveResources(MachineInstr *MI)``, and | 
|  | 1643 | ``DFAPacketizer::canReserveResources(MachineInstr *MI)``. These functions allow | 
|  | 1644 | a target packetizer to add an instruction to an existing packet and to check | 
|  | 1645 | whether an instruction can be added to a packet. See | 
|  | 1646 | ``llvm/CodeGen/DFAPacketizer.h`` for more information. | 
|  | 1647 |  | 
|  | 1648 | Implementing a Native Assembler | 
|  | 1649 | =============================== | 
|  | 1650 |  | 
|  | 1651 | Though you're probably reading this because you want to write or maintain a | 
|  | 1652 | compiler backend, LLVM also fully supports building a native assembler. | 
|  | 1653 | We've tried hard to automate the generation of the assembler from the .td files | 
|  | 1654 | (in particular the instruction syntax and encodings), which means that a large | 
|  | 1655 | part of the manual and repetitive data entry can be factored and shared with the | 
|  | 1656 | compiler. | 
|  | 1657 |  | 
|  | 1658 | Instruction Parsing | 
|  | 1659 | ------------------- | 
|  | 1660 |  | 
|  | 1661 | .. note:: | 
|  | 1662 |  | 
|  | 1663 | To Be Written | 
|  | 1664 |  | 
|  | 1665 |  | 
|  | 1666 | Instruction Alias Processing | 
|  | 1667 | ---------------------------- | 
|  | 1668 |  | 
|  | 1669 | Once the instruction is parsed, it enters the MatchInstructionImpl function. | 
|  | 1670 | The MatchInstructionImpl function performs alias processing and then does actual | 
|  | 1671 | matching. | 
|  | 1672 |  | 
|  | 1673 | Alias processing is the phase that canonicalizes different lexical forms of the | 
|  | 1674 | same instructions down to one representation.  There are several different kinds | 
|  | 1675 | of alias that are possible to implement and they are listed below in the order | 
|  | 1676 | that they are processed (which is in order from simplest/weakest to most | 
|  | 1677 | complex/powerful).  Generally you want to use the first alias mechanism that | 
|  | 1678 | meets the needs of your instruction, because it will allow a more concise | 
|  | 1679 | description. | 
|  | 1680 |  | 
|  | 1681 | Mnemonic Aliases | 
|  | 1682 | ^^^^^^^^^^^^^^^^ | 
|  | 1683 |  | 
|  | 1684 | The first phase of alias processing is simple instruction mnemonic remapping for | 
|  | 1685 | classes of instructions which are allowed with two different mnemonics.  This | 
|  | 1686 | phase is a simple and unconditionally remapping from one input mnemonic to one | 
|  | 1687 | output mnemonic.  It isn't possible for this form of alias to look at the | 
|  | 1688 | operands at all, so the remapping must apply for all forms of a given mnemonic. | 
|  | 1689 | Mnemonic aliases are defined simply, for example X86 has: | 
|  | 1690 |  | 
|  | 1691 | :: | 
|  | 1692 |  | 
|  | 1693 | def : MnemonicAlias<"cbw",     "cbtw">; | 
|  | 1694 | def : MnemonicAlias<"smovq",   "movsq">; | 
|  | 1695 | def : MnemonicAlias<"fldcww",  "fldcw">; | 
|  | 1696 | def : MnemonicAlias<"fucompi", "fucomip">; | 
|  | 1697 | def : MnemonicAlias<"ud2a",    "ud2">; | 
|  | 1698 |  | 
|  | 1699 | ... and many others.  With a MnemonicAlias definition, the mnemonic is remapped | 
|  | 1700 | simply and directly.  Though MnemonicAlias's can't look at any aspect of the | 
|  | 1701 | instruction (such as the operands) they can depend on global modes (the same | 
|  | 1702 | ones supported by the matcher), through a Requires clause: | 
|  | 1703 |  | 
|  | 1704 | :: | 
|  | 1705 |  | 
|  | 1706 | def : MnemonicAlias<"pushf", "pushfq">, Requires<[In64BitMode]>; | 
|  | 1707 | def : MnemonicAlias<"pushf", "pushfl">, Requires<[In32BitMode]>; | 
|  | 1708 |  | 
|  | 1709 | In this example, the mnemonic gets mapped into a different one depending on | 
|  | 1710 | the current instruction set. | 
|  | 1711 |  | 
|  | 1712 | Instruction Aliases | 
|  | 1713 | ^^^^^^^^^^^^^^^^^^^ | 
|  | 1714 |  | 
|  | 1715 | The most general phase of alias processing occurs while matching is happening: | 
|  | 1716 | it provides new forms for the matcher to match along with a specific instruction | 
|  | 1717 | to generate.  An instruction alias has two parts: the string to match and the | 
|  | 1718 | instruction to generate.  For example: | 
|  | 1719 |  | 
|  | 1720 | :: | 
|  | 1721 |  | 
|  | 1722 | def : InstAlias<"movsx $src, $dst", (MOVSX16rr8W GR16:$dst, GR8  :$src)>; | 
|  | 1723 | def : InstAlias<"movsx $src, $dst", (MOVSX16rm8W GR16:$dst, i8mem:$src)>; | 
|  | 1724 | def : InstAlias<"movsx $src, $dst", (MOVSX32rr8  GR32:$dst, GR8  :$src)>; | 
|  | 1725 | def : InstAlias<"movsx $src, $dst", (MOVSX32rr16 GR32:$dst, GR16 :$src)>; | 
|  | 1726 | def : InstAlias<"movsx $src, $dst", (MOVSX64rr8  GR64:$dst, GR8  :$src)>; | 
|  | 1727 | def : InstAlias<"movsx $src, $dst", (MOVSX64rr16 GR64:$dst, GR16 :$src)>; | 
|  | 1728 | def : InstAlias<"movsx $src, $dst", (MOVSX64rr32 GR64:$dst, GR32 :$src)>; | 
|  | 1729 |  | 
|  | 1730 | This shows a powerful example of the instruction aliases, matching the same | 
|  | 1731 | mnemonic in multiple different ways depending on what operands are present in | 
|  | 1732 | the assembly.  The result of instruction aliases can include operands in a | 
|  | 1733 | different order than the destination instruction, and can use an input multiple | 
|  | 1734 | times, for example: | 
|  | 1735 |  | 
|  | 1736 | :: | 
|  | 1737 |  | 
|  | 1738 | def : InstAlias<"clrb $reg", (XOR8rr  GR8 :$reg, GR8 :$reg)>; | 
|  | 1739 | def : InstAlias<"clrw $reg", (XOR16rr GR16:$reg, GR16:$reg)>; | 
|  | 1740 | def : InstAlias<"clrl $reg", (XOR32rr GR32:$reg, GR32:$reg)>; | 
|  | 1741 | def : InstAlias<"clrq $reg", (XOR64rr GR64:$reg, GR64:$reg)>; | 
|  | 1742 |  | 
|  | 1743 | This example also shows that tied operands are only listed once.  In the X86 | 
|  | 1744 | backend, XOR8rr has two input GR8's and one output GR8 (where an input is tied | 
|  | 1745 | to the output).  InstAliases take a flattened operand list without duplicates | 
|  | 1746 | for tied operands.  The result of an instruction alias can also use immediates | 
|  | 1747 | and fixed physical registers which are added as simple immediate operands in the | 
|  | 1748 | result, for example: | 
|  | 1749 |  | 
|  | 1750 | :: | 
|  | 1751 |  | 
|  | 1752 | // Fixed Immediate operand. | 
|  | 1753 | def : InstAlias<"aad", (AAD8i8 10)>; | 
|  | 1754 |  | 
|  | 1755 | // Fixed register operand. | 
|  | 1756 | def : InstAlias<"fcomi", (COM_FIr ST1)>; | 
|  | 1757 |  | 
|  | 1758 | // Simple alias. | 
|  | 1759 | def : InstAlias<"fcomi $reg", (COM_FIr RST:$reg)>; | 
|  | 1760 |  | 
|  | 1761 | Instruction aliases can also have a Requires clause to make them subtarget | 
|  | 1762 | specific. | 
|  | 1763 |  | 
|  | 1764 | If the back-end supports it, the instruction printer can automatically emit the | 
|  | 1765 | alias rather than what's being aliased. It typically leads to better, more | 
|  | 1766 | readable code. If it's better to print out what's being aliased, then pass a '0' | 
|  | 1767 | as the third parameter to the InstAlias definition. | 
|  | 1768 |  | 
|  | 1769 | Instruction Matching | 
|  | 1770 | -------------------- | 
|  | 1771 |  | 
|  | 1772 | .. note:: | 
|  | 1773 |  | 
|  | 1774 | To Be Written | 
|  | 1775 |  | 
|  | 1776 | .. _Implementations of the abstract target description interfaces: | 
|  | 1777 | .. _implement the target description: | 
|  | 1778 |  | 
|  | 1779 | Target-specific Implementation Notes | 
|  | 1780 | ==================================== | 
|  | 1781 |  | 
|  | 1782 | This section of the document explains features or design decisions that are | 
|  | 1783 | specific to the code generator for a particular target.  First we start with a | 
|  | 1784 | table that summarizes what features are supported by each target. | 
|  | 1785 |  | 
|  | 1786 | .. _target-feature-matrix: | 
|  | 1787 |  | 
|  | 1788 | Target Feature Matrix | 
|  | 1789 | --------------------- | 
|  | 1790 |  | 
|  | 1791 | Note that this table does not list features that are not supported fully by any | 
|  | 1792 | target yet.  It considers a feature to be supported if at least one subtarget | 
|  | 1793 | supports it.  A feature being supported means that it is useful and works for | 
|  | 1794 | most cases, it does not indicate that there are zero known bugs in the | 
|  | 1795 | implementation.  Here is the key: | 
|  | 1796 |  | 
|  | 1797 | :raw-html:`<table border="1" cellspacing="0">` | 
|  | 1798 | :raw-html:`<tr>` | 
|  | 1799 | :raw-html:`<th>Unknown</th>` | 
|  | 1800 | :raw-html:`<th>Not Applicable</th>` | 
|  | 1801 | :raw-html:`<th>No support</th>` | 
|  | 1802 | :raw-html:`<th>Partial Support</th>` | 
|  | 1803 | :raw-html:`<th>Complete Support</th>` | 
|  | 1804 | :raw-html:`</tr>` | 
|  | 1805 | :raw-html:`<tr>` | 
|  | 1806 | :raw-html:`<td class="unknown"></td>` | 
|  | 1807 | :raw-html:`<td class="na"></td>` | 
|  | 1808 | :raw-html:`<td class="no"></td>` | 
|  | 1809 | :raw-html:`<td class="partial"></td>` | 
|  | 1810 | :raw-html:`<td class="yes"></td>` | 
|  | 1811 | :raw-html:`</tr>` | 
|  | 1812 | :raw-html:`</table>` | 
|  | 1813 |  | 
|  | 1814 | Here is the table: | 
|  | 1815 |  | 
|  | 1816 | :raw-html:`<table width="689" border="1" cellspacing="0">` | 
|  | 1817 | :raw-html:`<tr><td></td>` | 
|  | 1818 | :raw-html:`<td colspan="13" align="center" style="background-color:#ffc">Target</td>` | 
|  | 1819 | :raw-html:`</tr>` | 
|  | 1820 | :raw-html:`<tr>` | 
|  | 1821 | :raw-html:`<th>Feature</th>` | 
|  | 1822 | :raw-html:`<th>ARM</th>` | 
|  | 1823 | :raw-html:`<th>Hexagon</th>` | 
|  | 1824 | :raw-html:`<th>MSP430</th>` | 
|  | 1825 | :raw-html:`<th>Mips</th>` | 
|  | 1826 | :raw-html:`<th>NVPTX</th>` | 
|  | 1827 | :raw-html:`<th>PowerPC</th>` | 
|  | 1828 | :raw-html:`<th>Sparc</th>` | 
|  | 1829 | :raw-html:`<th>SystemZ</th>` | 
|  | 1830 | :raw-html:`<th>X86</th>` | 
|  | 1831 | :raw-html:`<th>XCore</th>` | 
|  | 1832 | :raw-html:`<th>eBPF</th>` | 
|  | 1833 | :raw-html:`</tr>` | 
|  | 1834 |  | 
|  | 1835 | :raw-html:`<tr>` | 
|  | 1836 | :raw-html:`<td><a href="#feat_reliable">is generally reliable</a></td>` | 
|  | 1837 | :raw-html:`<td class="yes"></td> <!-- ARM -->` | 
|  | 1838 | :raw-html:`<td class="yes"></td> <!-- Hexagon -->` | 
|  | 1839 | :raw-html:`<td class="unknown"></td> <!-- MSP430 -->` | 
|  | 1840 | :raw-html:`<td class="yes"></td> <!-- Mips -->` | 
|  | 1841 | :raw-html:`<td class="yes"></td> <!-- NVPTX -->` | 
|  | 1842 | :raw-html:`<td class="yes"></td> <!-- PowerPC -->` | 
|  | 1843 | :raw-html:`<td class="yes"></td> <!-- Sparc -->` | 
|  | 1844 | :raw-html:`<td class="yes"></td> <!-- SystemZ -->` | 
|  | 1845 | :raw-html:`<td class="yes"></td> <!-- X86 -->` | 
|  | 1846 | :raw-html:`<td class="yes"></td> <!-- XCore -->` | 
|  | 1847 | :raw-html:`<td class="yes"></td> <!-- eBPF -->` | 
|  | 1848 | :raw-html:`</tr>` | 
|  | 1849 |  | 
|  | 1850 | :raw-html:`<tr>` | 
|  | 1851 | :raw-html:`<td><a href="#feat_asmparser">assembly parser</a></td>` | 
|  | 1852 | :raw-html:`<td class="no"></td> <!-- ARM -->` | 
|  | 1853 | :raw-html:`<td class="no"></td> <!-- Hexagon -->` | 
|  | 1854 | :raw-html:`<td class="no"></td> <!-- MSP430 -->` | 
|  | 1855 | :raw-html:`<td class="no"></td> <!-- Mips -->` | 
|  | 1856 | :raw-html:`<td class="no"></td> <!-- NVPTX -->` | 
|  | 1857 | :raw-html:`<td class="no"></td> <!-- PowerPC -->` | 
|  | 1858 | :raw-html:`<td class="no"></td> <!-- Sparc -->` | 
|  | 1859 | :raw-html:`<td class="yes"></td> <!-- SystemZ -->` | 
|  | 1860 | :raw-html:`<td class="yes"></td> <!-- X86 -->` | 
|  | 1861 | :raw-html:`<td class="no"></td> <!-- XCore -->` | 
|  | 1862 | :raw-html:`<td class="no"></td> <!-- eBPF -->` | 
|  | 1863 | :raw-html:`</tr>` | 
|  | 1864 |  | 
|  | 1865 | :raw-html:`<tr>` | 
|  | 1866 | :raw-html:`<td><a href="#feat_disassembler">disassembler</a></td>` | 
|  | 1867 | :raw-html:`<td class="yes"></td> <!-- ARM -->` | 
|  | 1868 | :raw-html:`<td class="no"></td> <!-- Hexagon -->` | 
|  | 1869 | :raw-html:`<td class="no"></td> <!-- MSP430 -->` | 
|  | 1870 | :raw-html:`<td class="no"></td> <!-- Mips -->` | 
|  | 1871 | :raw-html:`<td class="na"></td> <!-- NVPTX -->` | 
|  | 1872 | :raw-html:`<td class="no"></td> <!-- PowerPC -->` | 
|  | 1873 | :raw-html:`<td class="yes"></td> <!-- SystemZ -->` | 
|  | 1874 | :raw-html:`<td class="no"></td> <!-- Sparc -->` | 
|  | 1875 | :raw-html:`<td class="yes"></td> <!-- X86 -->` | 
|  | 1876 | :raw-html:`<td class="yes"></td> <!-- XCore -->` | 
|  | 1877 | :raw-html:`<td class="yes"></td> <!-- eBPF -->` | 
|  | 1878 | :raw-html:`</tr>` | 
|  | 1879 |  | 
|  | 1880 | :raw-html:`<tr>` | 
|  | 1881 | :raw-html:`<td><a href="#feat_inlineasm">inline asm</a></td>` | 
|  | 1882 | :raw-html:`<td class="yes"></td> <!-- ARM -->` | 
|  | 1883 | :raw-html:`<td class="yes"></td> <!-- Hexagon -->` | 
|  | 1884 | :raw-html:`<td class="unknown"></td> <!-- MSP430 -->` | 
|  | 1885 | :raw-html:`<td class="no"></td> <!-- Mips -->` | 
|  | 1886 | :raw-html:`<td class="yes"></td> <!-- NVPTX -->` | 
|  | 1887 | :raw-html:`<td class="yes"></td> <!-- PowerPC -->` | 
|  | 1888 | :raw-html:`<td class="unknown"></td> <!-- Sparc -->` | 
|  | 1889 | :raw-html:`<td class="yes"></td> <!-- SystemZ -->` | 
|  | 1890 | :raw-html:`<td class="yes"></td> <!-- X86 -->` | 
|  | 1891 | :raw-html:`<td class="yes"></td> <!-- XCore -->` | 
|  | 1892 | :raw-html:`<td class="no"></td> <!-- eBPF -->` | 
|  | 1893 | :raw-html:`</tr>` | 
|  | 1894 |  | 
|  | 1895 | :raw-html:`<tr>` | 
|  | 1896 | :raw-html:`<td><a href="#feat_jit">jit</a></td>` | 
|  | 1897 | :raw-html:`<td class="partial"><a href="#feat_jit_arm">*</a></td> <!-- ARM -->` | 
|  | 1898 | :raw-html:`<td class="no"></td> <!-- Hexagon -->` | 
|  | 1899 | :raw-html:`<td class="unknown"></td> <!-- MSP430 -->` | 
|  | 1900 | :raw-html:`<td class="yes"></td> <!-- Mips -->` | 
|  | 1901 | :raw-html:`<td class="na"></td> <!-- NVPTX -->` | 
|  | 1902 | :raw-html:`<td class="yes"></td> <!-- PowerPC -->` | 
|  | 1903 | :raw-html:`<td class="unknown"></td> <!-- Sparc -->` | 
|  | 1904 | :raw-html:`<td class="yes"></td> <!-- SystemZ -->` | 
|  | 1905 | :raw-html:`<td class="yes"></td> <!-- X86 -->` | 
|  | 1906 | :raw-html:`<td class="no"></td> <!-- XCore -->` | 
|  | 1907 | :raw-html:`<td class="yes"></td> <!-- eBPF -->` | 
|  | 1908 | :raw-html:`</tr>` | 
|  | 1909 |  | 
|  | 1910 | :raw-html:`<tr>` | 
|  | 1911 | :raw-html:`<td><a href="#feat_objectwrite">.o file writing</a></td>` | 
|  | 1912 | :raw-html:`<td class="no"></td> <!-- ARM -->` | 
|  | 1913 | :raw-html:`<td class="no"></td> <!-- Hexagon -->` | 
|  | 1914 | :raw-html:`<td class="no"></td> <!-- MSP430 -->` | 
|  | 1915 | :raw-html:`<td class="no"></td> <!-- Mips -->` | 
|  | 1916 | :raw-html:`<td class="na"></td> <!-- NVPTX -->` | 
|  | 1917 | :raw-html:`<td class="no"></td> <!-- PowerPC -->` | 
|  | 1918 | :raw-html:`<td class="no"></td> <!-- Sparc -->` | 
|  | 1919 | :raw-html:`<td class="yes"></td> <!-- SystemZ -->` | 
|  | 1920 | :raw-html:`<td class="yes"></td> <!-- X86 -->` | 
|  | 1921 | :raw-html:`<td class="no"></td> <!-- XCore -->` | 
|  | 1922 | :raw-html:`<td class="yes"></td> <!-- eBPF -->` | 
|  | 1923 | :raw-html:`</tr>` | 
|  | 1924 |  | 
|  | 1925 | :raw-html:`<tr>` | 
|  | 1926 | :raw-html:`<td><a hr:raw-html:`ef="#feat_tailcall">tail calls</a></td>` | 
|  | 1927 | :raw-html:`<td class="yes"></td> <!-- ARM -->` | 
|  | 1928 | :raw-html:`<td class="yes"></td> <!-- Hexagon -->` | 
|  | 1929 | :raw-html:`<td class="unknown"></td> <!-- MSP430 -->` | 
|  | 1930 | :raw-html:`<td class="no"></td> <!-- Mips -->` | 
|  | 1931 | :raw-html:`<td class="no"></td> <!-- NVPTX -->` | 
|  | 1932 | :raw-html:`<td class="yes"></td> <!-- PowerPC -->` | 
|  | 1933 | :raw-html:`<td class="unknown"></td> <!-- Sparc -->` | 
|  | 1934 | :raw-html:`<td class="no"></td> <!-- SystemZ -->` | 
|  | 1935 | :raw-html:`<td class="yes"></td> <!-- X86 -->` | 
|  | 1936 | :raw-html:`<td class="no"></td> <!-- XCore -->` | 
|  | 1937 | :raw-html:`<td class="no"></td> <!-- eBPF -->` | 
|  | 1938 | :raw-html:`</tr>` | 
|  | 1939 |  | 
|  | 1940 | :raw-html:`<tr>` | 
|  | 1941 | :raw-html:`<td><a href="#feat_segstacks">segmented stacks</a></td>` | 
|  | 1942 | :raw-html:`<td class="no"></td> <!-- ARM -->` | 
|  | 1943 | :raw-html:`<td class="no"></td> <!-- Hexagon -->` | 
|  | 1944 | :raw-html:`<td class="no"></td> <!-- MSP430 -->` | 
|  | 1945 | :raw-html:`<td class="no"></td> <!-- Mips -->` | 
|  | 1946 | :raw-html:`<td class="no"></td> <!-- NVPTX -->` | 
|  | 1947 | :raw-html:`<td class="no"></td> <!-- PowerPC -->` | 
|  | 1948 | :raw-html:`<td class="no"></td> <!-- Sparc -->` | 
|  | 1949 | :raw-html:`<td class="no"></td> <!-- SystemZ -->` | 
|  | 1950 | :raw-html:`<td class="partial"><a href="#feat_segstacks_x86">*</a></td> <!-- X86 -->` | 
|  | 1951 | :raw-html:`<td class="no"></td> <!-- XCore -->` | 
|  | 1952 | :raw-html:`<td class="no"></td> <!-- eBPF -->` | 
|  | 1953 | :raw-html:`</tr>` | 
|  | 1954 |  | 
|  | 1955 | :raw-html:`</table>` | 
|  | 1956 |  | 
|  | 1957 | .. _feat_reliable: | 
|  | 1958 |  | 
|  | 1959 | Is Generally Reliable | 
|  | 1960 | ^^^^^^^^^^^^^^^^^^^^^ | 
|  | 1961 |  | 
|  | 1962 | This box indicates whether the target is considered to be production quality. | 
|  | 1963 | This indicates that the target has been used as a static compiler to compile | 
|  | 1964 | large amounts of code by a variety of different people and is in continuous use. | 
|  | 1965 |  | 
|  | 1966 | .. _feat_asmparser: | 
|  | 1967 |  | 
|  | 1968 | Assembly Parser | 
|  | 1969 | ^^^^^^^^^^^^^^^ | 
|  | 1970 |  | 
|  | 1971 | This box indicates whether the target supports parsing target specific .s files | 
|  | 1972 | by implementing the MCAsmParser interface.  This is required for llvm-mc to be | 
|  | 1973 | able to act as a native assembler and is required for inline assembly support in | 
|  | 1974 | the native .o file writer. | 
|  | 1975 |  | 
|  | 1976 | .. _feat_disassembler: | 
|  | 1977 |  | 
|  | 1978 | Disassembler | 
|  | 1979 | ^^^^^^^^^^^^ | 
|  | 1980 |  | 
|  | 1981 | This box indicates whether the target supports the MCDisassembler API for | 
|  | 1982 | disassembling machine opcode bytes into MCInst's. | 
|  | 1983 |  | 
|  | 1984 | .. _feat_inlineasm: | 
|  | 1985 |  | 
|  | 1986 | Inline Asm | 
|  | 1987 | ^^^^^^^^^^ | 
|  | 1988 |  | 
|  | 1989 | This box indicates whether the target supports most popular inline assembly | 
|  | 1990 | constraints and modifiers. | 
|  | 1991 |  | 
|  | 1992 | .. _feat_jit: | 
|  | 1993 |  | 
|  | 1994 | JIT Support | 
|  | 1995 | ^^^^^^^^^^^ | 
|  | 1996 |  | 
|  | 1997 | This box indicates whether the target supports the JIT compiler through the | 
|  | 1998 | ExecutionEngine interface. | 
|  | 1999 |  | 
|  | 2000 | .. _feat_jit_arm: | 
|  | 2001 |  | 
|  | 2002 | The ARM backend has basic support for integer code in ARM codegen mode, but | 
|  | 2003 | lacks NEON and full Thumb support. | 
|  | 2004 |  | 
|  | 2005 | .. _feat_objectwrite: | 
|  | 2006 |  | 
|  | 2007 | .o File Writing | 
|  | 2008 | ^^^^^^^^^^^^^^^ | 
|  | 2009 |  | 
|  | 2010 | This box indicates whether the target supports writing .o files (e.g. MachO, | 
|  | 2011 | ELF, and/or COFF) files directly from the target.  Note that the target also | 
|  | 2012 | must include an assembly parser and general inline assembly support for full | 
|  | 2013 | inline assembly support in the .o writer. | 
|  | 2014 |  | 
|  | 2015 | Targets that don't support this feature can obviously still write out .o files, | 
|  | 2016 | they just rely on having an external assembler to translate from a .s file to a | 
|  | 2017 | .o file (as is the case for many C compilers). | 
|  | 2018 |  | 
|  | 2019 | .. _feat_tailcall: | 
|  | 2020 |  | 
|  | 2021 | Tail Calls | 
|  | 2022 | ^^^^^^^^^^ | 
|  | 2023 |  | 
|  | 2024 | This box indicates whether the target supports guaranteed tail calls.  These are | 
|  | 2025 | calls marked "`tail <LangRef.html#i_call>`_" and use the fastcc calling | 
|  | 2026 | convention.  Please see the `tail call section`_ for more details. | 
|  | 2027 |  | 
|  | 2028 | .. _feat_segstacks: | 
|  | 2029 |  | 
|  | 2030 | Segmented Stacks | 
|  | 2031 | ^^^^^^^^^^^^^^^^ | 
|  | 2032 |  | 
|  | 2033 | This box indicates whether the target supports segmented stacks. This replaces | 
|  | 2034 | the traditional large C stack with many linked segments. It is compatible with | 
|  | 2035 | the `gcc implementation <http://gcc.gnu.org/wiki/SplitStacks>`_ used by the Go | 
|  | 2036 | front end. | 
|  | 2037 |  | 
|  | 2038 | .. _feat_segstacks_x86: | 
|  | 2039 |  | 
|  | 2040 | Basic support exists on the X86 backend. Currently vararg doesn't work and the | 
|  | 2041 | object files are not marked the way the gold linker expects, but simple Go | 
|  | 2042 | programs can be built by dragonegg. | 
|  | 2043 |  | 
|  | 2044 | .. _tail call section: | 
|  | 2045 |  | 
|  | 2046 | Tail call optimization | 
|  | 2047 | ---------------------- | 
|  | 2048 |  | 
|  | 2049 | Tail call optimization, callee reusing the stack of the caller, is currently | 
|  | 2050 | supported on x86/x86-64 and PowerPC. It is performed if: | 
|  | 2051 |  | 
|  | 2052 | * Caller and callee have the calling convention ``fastcc``, ``cc 10`` (GHC | 
|  | 2053 | calling convention) or ``cc 11`` (HiPE calling convention). | 
|  | 2054 |  | 
|  | 2055 | * The call is a tail call - in tail position (ret immediately follows call and | 
|  | 2056 | ret uses value of call or is void). | 
|  | 2057 |  | 
|  | 2058 | * Option ``-tailcallopt`` is enabled. | 
|  | 2059 |  | 
|  | 2060 | * Platform-specific constraints are met. | 
|  | 2061 |  | 
|  | 2062 | x86/x86-64 constraints: | 
|  | 2063 |  | 
|  | 2064 | * No variable argument lists are used. | 
|  | 2065 |  | 
|  | 2066 | * On x86-64 when generating GOT/PIC code only module-local calls (visibility = | 
|  | 2067 | hidden or protected) are supported. | 
|  | 2068 |  | 
|  | 2069 | PowerPC constraints: | 
|  | 2070 |  | 
|  | 2071 | * No variable argument lists are used. | 
|  | 2072 |  | 
|  | 2073 | * No byval parameters are used. | 
|  | 2074 |  | 
|  | 2075 | * On ppc32/64 GOT/PIC only module-local calls (visibility = hidden or protected) | 
|  | 2076 | are supported. | 
|  | 2077 |  | 
|  | 2078 | Example: | 
|  | 2079 |  | 
|  | 2080 | Call as ``llc -tailcallopt test.ll``. | 
|  | 2081 |  | 
|  | 2082 | .. code-block:: llvm | 
|  | 2083 |  | 
|  | 2084 | declare fastcc i32 @tailcallee(i32 inreg %a1, i32 inreg %a2, i32 %a3, i32 %a4) | 
|  | 2085 |  | 
|  | 2086 | define fastcc i32 @tailcaller(i32 %in1, i32 %in2) { | 
|  | 2087 | %l1 = add i32 %in1, %in2 | 
|  | 2088 | %tmp = tail call fastcc i32 @tailcallee(i32 %in1 inreg, i32 %in2 inreg, i32 %in1, i32 %l1) | 
|  | 2089 | ret i32 %tmp | 
|  | 2090 | } | 
|  | 2091 |  | 
|  | 2092 | Implications of ``-tailcallopt``: | 
|  | 2093 |  | 
|  | 2094 | To support tail call optimization in situations where the callee has more | 
|  | 2095 | arguments than the caller a 'callee pops arguments' convention is used. This | 
|  | 2096 | currently causes each ``fastcc`` call that is not tail call optimized (because | 
|  | 2097 | one or more of above constraints are not met) to be followed by a readjustment | 
|  | 2098 | of the stack. So performance might be worse in such cases. | 
|  | 2099 |  | 
|  | 2100 | Sibling call optimization | 
|  | 2101 | ------------------------- | 
|  | 2102 |  | 
|  | 2103 | Sibling call optimization is a restricted form of tail call optimization. | 
|  | 2104 | Unlike tail call optimization described in the previous section, it can be | 
|  | 2105 | performed automatically on any tail calls when ``-tailcallopt`` option is not | 
|  | 2106 | specified. | 
|  | 2107 |  | 
|  | 2108 | Sibling call optimization is currently performed on x86/x86-64 when the | 
|  | 2109 | following constraints are met: | 
|  | 2110 |  | 
|  | 2111 | * Caller and callee have the same calling convention. It can be either ``c`` or | 
|  | 2112 | ``fastcc``. | 
|  | 2113 |  | 
|  | 2114 | * The call is a tail call - in tail position (ret immediately follows call and | 
|  | 2115 | ret uses value of call or is void). | 
|  | 2116 |  | 
|  | 2117 | * Caller and callee have matching return type or the callee result is not used. | 
|  | 2118 |  | 
|  | 2119 | * If any of the callee arguments are being passed in stack, they must be | 
|  | 2120 | available in caller's own incoming argument stack and the frame offsets must | 
|  | 2121 | be the same. | 
|  | 2122 |  | 
|  | 2123 | Example: | 
|  | 2124 |  | 
|  | 2125 | .. code-block:: llvm | 
|  | 2126 |  | 
|  | 2127 | declare i32 @bar(i32, i32) | 
|  | 2128 |  | 
|  | 2129 | define i32 @foo(i32 %a, i32 %b, i32 %c) { | 
|  | 2130 | entry: | 
|  | 2131 | %0 = tail call i32 @bar(i32 %a, i32 %b) | 
|  | 2132 | ret i32 %0 | 
|  | 2133 | } | 
|  | 2134 |  | 
|  | 2135 | The X86 backend | 
|  | 2136 | --------------- | 
|  | 2137 |  | 
|  | 2138 | The X86 code generator lives in the ``lib/Target/X86`` directory.  This code | 
|  | 2139 | generator is capable of targeting a variety of x86-32 and x86-64 processors, and | 
|  | 2140 | includes support for ISA extensions such as MMX and SSE. | 
|  | 2141 |  | 
|  | 2142 | X86 Target Triples supported | 
|  | 2143 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 2144 |  | 
|  | 2145 | The following are the known target triples that are supported by the X86 | 
|  | 2146 | backend.  This is not an exhaustive list, and it would be useful to add those | 
|  | 2147 | that people test. | 
|  | 2148 |  | 
|  | 2149 | * **i686-pc-linux-gnu** --- Linux | 
|  | 2150 |  | 
|  | 2151 | * **i386-unknown-freebsd5.3** --- FreeBSD 5.3 | 
|  | 2152 |  | 
|  | 2153 | * **i686-pc-cygwin** --- Cygwin on Win32 | 
|  | 2154 |  | 
|  | 2155 | * **i686-pc-mingw32** --- MingW on Win32 | 
|  | 2156 |  | 
|  | 2157 | * **i386-pc-mingw32msvc** --- MingW crosscompiler on Linux | 
|  | 2158 |  | 
|  | 2159 | * **i686-apple-darwin*** --- Apple Darwin on X86 | 
|  | 2160 |  | 
|  | 2161 | * **x86_64-unknown-linux-gnu** --- Linux | 
|  | 2162 |  | 
|  | 2163 | X86 Calling Conventions supported | 
|  | 2164 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 2165 |  | 
|  | 2166 | The following target-specific calling conventions are known to backend: | 
|  | 2167 |  | 
|  | 2168 | * **x86_StdCall** --- stdcall calling convention seen on Microsoft Windows | 
|  | 2169 | platform (CC ID = 64). | 
|  | 2170 |  | 
|  | 2171 | * **x86_FastCall** --- fastcall calling convention seen on Microsoft Windows | 
|  | 2172 | platform (CC ID = 65). | 
|  | 2173 |  | 
|  | 2174 | * **x86_ThisCall** --- Similar to X86_StdCall. Passes first argument in ECX, | 
|  | 2175 | others via stack. Callee is responsible for stack cleaning. This convention is | 
|  | 2176 | used by MSVC by default for methods in its ABI (CC ID = 70). | 
|  | 2177 |  | 
|  | 2178 | .. _X86 addressing mode: | 
|  | 2179 |  | 
|  | 2180 | Representing X86 addressing modes in MachineInstrs | 
|  | 2181 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 2182 |  | 
|  | 2183 | The x86 has a very flexible way of accessing memory.  It is capable of forming | 
|  | 2184 | memory addresses of the following expression directly in integer instructions | 
|  | 2185 | (which use ModR/M addressing): | 
|  | 2186 |  | 
|  | 2187 | :: | 
|  | 2188 |  | 
|  | 2189 | SegmentReg: Base + [1,2,4,8] * IndexReg + Disp32 | 
|  | 2190 |  | 
|  | 2191 | In order to represent this, LLVM tracks no less than 5 operands for each memory | 
|  | 2192 | operand of this form.  This means that the "load" form of '``mov``' has the | 
|  | 2193 | following ``MachineOperand``\s in this order: | 
|  | 2194 |  | 
|  | 2195 | :: | 
|  | 2196 |  | 
|  | 2197 | Index:        0     |    1        2       3           4          5 | 
|  | 2198 | Meaning:   DestReg, | BaseReg,  Scale, IndexReg, Displacement Segment | 
|  | 2199 | OperandTy: VirtReg, | VirtReg, UnsImm, VirtReg,   SignExtImm  PhysReg | 
|  | 2200 |  | 
|  | 2201 | Stores, and all other instructions, treat the four memory operands in the same | 
|  | 2202 | way and in the same order.  If the segment register is unspecified (regno = 0), | 
|  | 2203 | then no segment override is generated.  "Lea" operations do not have a segment | 
|  | 2204 | register specified, so they only have 4 operands for their memory reference. | 
|  | 2205 |  | 
|  | 2206 | X86 address spaces supported | 
|  | 2207 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 2208 |  | 
|  | 2209 | x86 has a feature which provides the ability to perform loads and stores to | 
|  | 2210 | different address spaces via the x86 segment registers.  A segment override | 
|  | 2211 | prefix byte on an instruction causes the instruction's memory access to go to | 
|  | 2212 | the specified segment.  LLVM address space 0 is the default address space, which | 
|  | 2213 | includes the stack, and any unqualified memory accesses in a program.  Address | 
|  | 2214 | spaces 1-255 are currently reserved for user-defined code.  The GS-segment is | 
|  | 2215 | represented by address space 256, the FS-segment is represented by address space | 
|  | 2216 | 257, and the SS-segment is represented by address space 258. Other x86 segments | 
|  | 2217 | have yet to be allocated address space numbers. | 
|  | 2218 |  | 
|  | 2219 | While these address spaces may seem similar to TLS via the ``thread_local`` | 
|  | 2220 | keyword, and often use the same underlying hardware, there are some fundamental | 
|  | 2221 | differences. | 
|  | 2222 |  | 
|  | 2223 | The ``thread_local`` keyword applies to global variables and specifies that they | 
|  | 2224 | are to be allocated in thread-local memory. There are no type qualifiers | 
|  | 2225 | involved, and these variables can be pointed to with normal pointers and | 
|  | 2226 | accessed with normal loads and stores.  The ``thread_local`` keyword is | 
|  | 2227 | target-independent at the LLVM IR level (though LLVM doesn't yet have | 
|  | 2228 | implementations of it for some configurations) | 
|  | 2229 |  | 
|  | 2230 | Special address spaces, in contrast, apply to static types. Every load and store | 
|  | 2231 | has a particular address space in its address operand type, and this is what | 
|  | 2232 | determines which address space is accessed.  LLVM ignores these special address | 
|  | 2233 | space qualifiers on global variables, and does not provide a way to directly | 
|  | 2234 | allocate storage in them.  At the LLVM IR level, the behavior of these special | 
|  | 2235 | address spaces depends in part on the underlying OS or runtime environment, and | 
|  | 2236 | they are specific to x86 (and LLVM doesn't yet handle them correctly in some | 
|  | 2237 | cases). | 
|  | 2238 |  | 
|  | 2239 | Some operating systems and runtime environments use (or may in the future use) | 
|  | 2240 | the FS/GS-segment registers for various low-level purposes, so care should be | 
|  | 2241 | taken when considering them. | 
|  | 2242 |  | 
|  | 2243 | Instruction naming | 
|  | 2244 | ^^^^^^^^^^^^^^^^^^ | 
|  | 2245 |  | 
|  | 2246 | An instruction name consists of the base name, a default operand size, and a a | 
|  | 2247 | character per operand with an optional special size. For example: | 
|  | 2248 |  | 
|  | 2249 | :: | 
|  | 2250 |  | 
|  | 2251 | ADD8rr      -> add, 8-bit register, 8-bit register | 
|  | 2252 | IMUL16rmi   -> imul, 16-bit register, 16-bit memory, 16-bit immediate | 
|  | 2253 | IMUL16rmi8  -> imul, 16-bit register, 16-bit memory, 8-bit immediate | 
|  | 2254 | MOVSX32rm16 -> movsx, 32-bit register, 16-bit memory | 
|  | 2255 |  | 
|  | 2256 | The PowerPC backend | 
|  | 2257 | ------------------- | 
|  | 2258 |  | 
|  | 2259 | The PowerPC code generator lives in the lib/Target/PowerPC directory.  The code | 
|  | 2260 | generation is retargetable to several variations or *subtargets* of the PowerPC | 
|  | 2261 | ISA; including ppc32, ppc64 and altivec. | 
|  | 2262 |  | 
|  | 2263 | LLVM PowerPC ABI | 
|  | 2264 | ^^^^^^^^^^^^^^^^ | 
|  | 2265 |  | 
|  | 2266 | LLVM follows the AIX PowerPC ABI, with two deviations. LLVM uses a PC relative | 
|  | 2267 | (PIC) or static addressing for accessing global values, so no TOC (r2) is | 
|  | 2268 | used. Second, r31 is used as a frame pointer to allow dynamic growth of a stack | 
|  | 2269 | frame.  LLVM takes advantage of having no TOC to provide space to save the frame | 
|  | 2270 | pointer in the PowerPC linkage area of the caller frame.  Other details of | 
|  | 2271 | PowerPC ABI can be found at `PowerPC ABI | 
|  | 2272 | <http://developer.apple.com/documentation/DeveloperTools/Conceptual/LowLevelABI/Articles/32bitPowerPC.html>`_\ | 
|  | 2273 | . Note: This link describes the 32 bit ABI.  The 64 bit ABI is similar except | 
|  | 2274 | space for GPRs are 8 bytes wide (not 4) and r13 is reserved for system use. | 
|  | 2275 |  | 
|  | 2276 | Frame Layout | 
|  | 2277 | ^^^^^^^^^^^^ | 
|  | 2278 |  | 
|  | 2279 | The size of a PowerPC frame is usually fixed for the duration of a function's | 
|  | 2280 | invocation.  Since the frame is fixed size, all references into the frame can be | 
|  | 2281 | accessed via fixed offsets from the stack pointer.  The exception to this is | 
|  | 2282 | when dynamic alloca or variable sized arrays are present, then a base pointer | 
|  | 2283 | (r31) is used as a proxy for the stack pointer and stack pointer is free to grow | 
|  | 2284 | or shrink.  A base pointer is also used if llvm-gcc is not passed the | 
|  | 2285 | -fomit-frame-pointer flag. The stack pointer is always aligned to 16 bytes, so | 
|  | 2286 | that space allocated for altivec vectors will be properly aligned. | 
|  | 2287 |  | 
|  | 2288 | An invocation frame is laid out as follows (low memory at top): | 
|  | 2289 |  | 
|  | 2290 | :raw-html:`<table border="1" cellspacing="0">` | 
|  | 2291 | :raw-html:`<tr>` | 
|  | 2292 | :raw-html:`<td>Linkage<br><br></td>` | 
|  | 2293 | :raw-html:`</tr>` | 
|  | 2294 | :raw-html:`<tr>` | 
|  | 2295 | :raw-html:`<td>Parameter area<br><br></td>` | 
|  | 2296 | :raw-html:`</tr>` | 
|  | 2297 | :raw-html:`<tr>` | 
|  | 2298 | :raw-html:`<td>Dynamic area<br><br></td>` | 
|  | 2299 | :raw-html:`</tr>` | 
|  | 2300 | :raw-html:`<tr>` | 
|  | 2301 | :raw-html:`<td>Locals area<br><br></td>` | 
|  | 2302 | :raw-html:`</tr>` | 
|  | 2303 | :raw-html:`<tr>` | 
|  | 2304 | :raw-html:`<td>Saved registers area<br><br></td>` | 
|  | 2305 | :raw-html:`</tr>` | 
|  | 2306 | :raw-html:`<tr style="border-style: none hidden none hidden;">` | 
|  | 2307 | :raw-html:`<td><br></td>` | 
|  | 2308 | :raw-html:`</tr>` | 
|  | 2309 | :raw-html:`<tr>` | 
|  | 2310 | :raw-html:`<td>Previous Frame<br><br></td>` | 
|  | 2311 | :raw-html:`</tr>` | 
|  | 2312 | :raw-html:`</table>` | 
|  | 2313 |  | 
|  | 2314 | The *linkage* area is used by a callee to save special registers prior to | 
|  | 2315 | allocating its own frame.  Only three entries are relevant to LLVM. The first | 
|  | 2316 | entry is the previous stack pointer (sp), aka link.  This allows probing tools | 
|  | 2317 | like gdb or exception handlers to quickly scan the frames in the stack.  A | 
|  | 2318 | function epilog can also use the link to pop the frame from the stack.  The | 
|  | 2319 | third entry in the linkage area is used to save the return address from the lr | 
|  | 2320 | register. Finally, as mentioned above, the last entry is used to save the | 
|  | 2321 | previous frame pointer (r31.)  The entries in the linkage area are the size of a | 
|  | 2322 | GPR, thus the linkage area is 24 bytes long in 32 bit mode and 48 bytes in 64 | 
|  | 2323 | bit mode. | 
|  | 2324 |  | 
|  | 2325 | 32 bit linkage area: | 
|  | 2326 |  | 
|  | 2327 | :raw-html:`<table  border="1" cellspacing="0">` | 
|  | 2328 | :raw-html:`<tr>` | 
|  | 2329 | :raw-html:`<td>0</td>` | 
|  | 2330 | :raw-html:`<td>Saved SP (r1)</td>` | 
|  | 2331 | :raw-html:`</tr>` | 
|  | 2332 | :raw-html:`<tr>` | 
|  | 2333 | :raw-html:`<td>4</td>` | 
|  | 2334 | :raw-html:`<td>Saved CR</td>` | 
|  | 2335 | :raw-html:`</tr>` | 
|  | 2336 | :raw-html:`<tr>` | 
|  | 2337 | :raw-html:`<td>8</td>` | 
|  | 2338 | :raw-html:`<td>Saved LR</td>` | 
|  | 2339 | :raw-html:`</tr>` | 
|  | 2340 | :raw-html:`<tr>` | 
|  | 2341 | :raw-html:`<td>12</td>` | 
|  | 2342 | :raw-html:`<td>Reserved</td>` | 
|  | 2343 | :raw-html:`</tr>` | 
|  | 2344 | :raw-html:`<tr>` | 
|  | 2345 | :raw-html:`<td>16</td>` | 
|  | 2346 | :raw-html:`<td>Reserved</td>` | 
|  | 2347 | :raw-html:`</tr>` | 
|  | 2348 | :raw-html:`<tr>` | 
|  | 2349 | :raw-html:`<td>20</td>` | 
|  | 2350 | :raw-html:`<td>Saved FP (r31)</td>` | 
|  | 2351 | :raw-html:`</tr>` | 
|  | 2352 | :raw-html:`</table>` | 
|  | 2353 |  | 
|  | 2354 | 64 bit linkage area: | 
|  | 2355 |  | 
|  | 2356 | :raw-html:`<table border="1" cellspacing="0">` | 
|  | 2357 | :raw-html:`<tr>` | 
|  | 2358 | :raw-html:`<td>0</td>` | 
|  | 2359 | :raw-html:`<td>Saved SP (r1)</td>` | 
|  | 2360 | :raw-html:`</tr>` | 
|  | 2361 | :raw-html:`<tr>` | 
|  | 2362 | :raw-html:`<td>8</td>` | 
|  | 2363 | :raw-html:`<td>Saved CR</td>` | 
|  | 2364 | :raw-html:`</tr>` | 
|  | 2365 | :raw-html:`<tr>` | 
|  | 2366 | :raw-html:`<td>16</td>` | 
|  | 2367 | :raw-html:`<td>Saved LR</td>` | 
|  | 2368 | :raw-html:`</tr>` | 
|  | 2369 | :raw-html:`<tr>` | 
|  | 2370 | :raw-html:`<td>24</td>` | 
|  | 2371 | :raw-html:`<td>Reserved</td>` | 
|  | 2372 | :raw-html:`</tr>` | 
|  | 2373 | :raw-html:`<tr>` | 
|  | 2374 | :raw-html:`<td>32</td>` | 
|  | 2375 | :raw-html:`<td>Reserved</td>` | 
|  | 2376 | :raw-html:`</tr>` | 
|  | 2377 | :raw-html:`<tr>` | 
|  | 2378 | :raw-html:`<td>40</td>` | 
|  | 2379 | :raw-html:`<td>Saved FP (r31)</td>` | 
|  | 2380 | :raw-html:`</tr>` | 
|  | 2381 | :raw-html:`</table>` | 
|  | 2382 |  | 
|  | 2383 | The *parameter area* is used to store arguments being passed to a callee | 
|  | 2384 | function.  Following the PowerPC ABI, the first few arguments are actually | 
|  | 2385 | passed in registers, with the space in the parameter area unused.  However, if | 
|  | 2386 | there are not enough registers or the callee is a thunk or vararg function, | 
|  | 2387 | these register arguments can be spilled into the parameter area.  Thus, the | 
|  | 2388 | parameter area must be large enough to store all the parameters for the largest | 
|  | 2389 | call sequence made by the caller.  The size must also be minimally large enough | 
|  | 2390 | to spill registers r3-r10.  This allows callees blind to the call signature, | 
|  | 2391 | such as thunks and vararg functions, enough space to cache the argument | 
|  | 2392 | registers.  Therefore, the parameter area is minimally 32 bytes (64 bytes in 64 | 
|  | 2393 | bit mode.)  Also note that since the parameter area is a fixed offset from the | 
|  | 2394 | top of the frame, that a callee can access its spilt arguments using fixed | 
|  | 2395 | offsets from the stack pointer (or base pointer.) | 
|  | 2396 |  | 
|  | 2397 | Combining the information about the linkage, parameter areas and alignment. A | 
|  | 2398 | stack frame is minimally 64 bytes in 32 bit mode and 128 bytes in 64 bit mode. | 
|  | 2399 |  | 
|  | 2400 | The *dynamic area* starts out as size zero.  If a function uses dynamic alloca | 
|  | 2401 | then space is added to the stack, the linkage and parameter areas are shifted to | 
|  | 2402 | top of stack, and the new space is available immediately below the linkage and | 
|  | 2403 | parameter areas.  The cost of shifting the linkage and parameter areas is minor | 
|  | 2404 | since only the link value needs to be copied.  The link value can be easily | 
|  | 2405 | fetched by adding the original frame size to the base pointer.  Note that | 
|  | 2406 | allocations in the dynamic space need to observe 16 byte alignment. | 
|  | 2407 |  | 
|  | 2408 | The *locals area* is where the llvm compiler reserves space for local variables. | 
|  | 2409 |  | 
|  | 2410 | The *saved registers area* is where the llvm compiler spills callee saved | 
|  | 2411 | registers on entry to the callee. | 
|  | 2412 |  | 
|  | 2413 | Prolog/Epilog | 
|  | 2414 | ^^^^^^^^^^^^^ | 
|  | 2415 |  | 
|  | 2416 | The llvm prolog and epilog are the same as described in the PowerPC ABI, with | 
|  | 2417 | the following exceptions.  Callee saved registers are spilled after the frame is | 
|  | 2418 | created.  This allows the llvm epilog/prolog support to be common with other | 
|  | 2419 | targets.  The base pointer callee saved register r31 is saved in the TOC slot of | 
|  | 2420 | linkage area.  This simplifies allocation of space for the base pointer and | 
|  | 2421 | makes it convenient to locate programmatically and during debugging. | 
|  | 2422 |  | 
|  | 2423 | Dynamic Allocation | 
|  | 2424 | ^^^^^^^^^^^^^^^^^^ | 
|  | 2425 |  | 
|  | 2426 | .. note:: | 
|  | 2427 |  | 
|  | 2428 | TODO - More to come. | 
|  | 2429 |  | 
|  | 2430 | The NVPTX backend | 
|  | 2431 | ----------------- | 
|  | 2432 |  | 
|  | 2433 | The NVPTX code generator under lib/Target/NVPTX is an open-source version of | 
|  | 2434 | the NVIDIA NVPTX code generator for LLVM.  It is contributed by NVIDIA and is | 
|  | 2435 | a port of the code generator used in the CUDA compiler (nvcc).  It targets the | 
|  | 2436 | PTX 3.0/3.1 ISA and can target any compute capability greater than or equal to | 
|  | 2437 | 2.0 (Fermi). | 
|  | 2438 |  | 
|  | 2439 | This target is of production quality and should be completely compatible with | 
|  | 2440 | the official NVIDIA toolchain. | 
|  | 2441 |  | 
|  | 2442 | Code Generator Options: | 
|  | 2443 |  | 
|  | 2444 | :raw-html:`<table border="1" cellspacing="0">` | 
|  | 2445 | :raw-html:`<tr>` | 
|  | 2446 | :raw-html:`<th>Option</th>` | 
|  | 2447 | :raw-html:`<th>Description</th>` | 
|  | 2448 | :raw-html:`</tr>` | 
|  | 2449 | :raw-html:`<tr>` | 
|  | 2450 | :raw-html:`<td>sm_20</td>` | 
|  | 2451 | :raw-html:`<td align="left">Set shader model/compute capability to 2.0</td>` | 
|  | 2452 | :raw-html:`</tr>` | 
|  | 2453 | :raw-html:`<tr>` | 
|  | 2454 | :raw-html:`<td>sm_21</td>` | 
|  | 2455 | :raw-html:`<td align="left">Set shader model/compute capability to 2.1</td>` | 
|  | 2456 | :raw-html:`</tr>` | 
|  | 2457 | :raw-html:`<tr>` | 
|  | 2458 | :raw-html:`<td>sm_30</td>` | 
|  | 2459 | :raw-html:`<td align="left">Set shader model/compute capability to 3.0</td>` | 
|  | 2460 | :raw-html:`</tr>` | 
|  | 2461 | :raw-html:`<tr>` | 
|  | 2462 | :raw-html:`<td>sm_35</td>` | 
|  | 2463 | :raw-html:`<td align="left">Set shader model/compute capability to 3.5</td>` | 
|  | 2464 | :raw-html:`</tr>` | 
|  | 2465 | :raw-html:`<tr>` | 
|  | 2466 | :raw-html:`<td>ptx30</td>` | 
|  | 2467 | :raw-html:`<td align="left">Target PTX 3.0</td>` | 
|  | 2468 | :raw-html:`</tr>` | 
|  | 2469 | :raw-html:`<tr>` | 
|  | 2470 | :raw-html:`<td>ptx31</td>` | 
|  | 2471 | :raw-html:`<td align="left">Target PTX 3.1</td>` | 
|  | 2472 | :raw-html:`</tr>` | 
|  | 2473 | :raw-html:`</table>` | 
|  | 2474 |  | 
|  | 2475 | The extended Berkeley Packet Filter (eBPF) backend | 
|  | 2476 | -------------------------------------------------- | 
|  | 2477 |  | 
|  | 2478 | Extended BPF (or eBPF) is similar to the original ("classic") BPF (cBPF) used | 
|  | 2479 | to filter network packets.  The | 
|  | 2480 | `bpf() system call <http://man7.org/linux/man-pages/man2/bpf.2.html>`_ | 
|  | 2481 | performs a range of operations related to eBPF.  For both cBPF and eBPF | 
|  | 2482 | programs, the Linux kernel statically analyzes the programs before loading | 
|  | 2483 | them, in order to ensure that they cannot harm the running system.  eBPF is | 
|  | 2484 | a 64-bit RISC instruction set designed for one to one mapping to 64-bit CPUs. | 
|  | 2485 | Opcodes are 8-bit encoded, and 87 instructions are defined.  There are 10 | 
|  | 2486 | registers, grouped by function as outlined below. | 
|  | 2487 |  | 
|  | 2488 | :: | 
|  | 2489 |  | 
|  | 2490 | R0        return value from in-kernel functions; exit value for eBPF program | 
|  | 2491 | R1 - R5   function call arguments to in-kernel functions | 
|  | 2492 | R6 - R9   callee-saved registers preserved by in-kernel functions | 
|  | 2493 | R10       stack frame pointer (read only) | 
|  | 2494 |  | 
|  | 2495 | Instruction encoding (arithmetic and jump) | 
|  | 2496 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 2497 | eBPF is reusing most of the opcode encoding from classic to simplify conversion | 
|  | 2498 | of classic BPF to eBPF.  For arithmetic and jump instructions the 8-bit 'code' | 
|  | 2499 | field is divided into three parts: | 
|  | 2500 |  | 
|  | 2501 | :: | 
|  | 2502 |  | 
|  | 2503 | +----------------+--------+--------------------+ | 
|  | 2504 | |   4 bits       |  1 bit |   3 bits           | | 
|  | 2505 | | operation code | source | instruction class  | | 
|  | 2506 | +----------------+--------+--------------------+ | 
|  | 2507 | (MSB)                                      (LSB) | 
|  | 2508 |  | 
|  | 2509 | Three LSB bits store instruction class which is one of: | 
|  | 2510 |  | 
|  | 2511 | :: | 
|  | 2512 |  | 
|  | 2513 | BPF_LD     0x0 | 
|  | 2514 | BPF_LDX    0x1 | 
|  | 2515 | BPF_ST     0x2 | 
|  | 2516 | BPF_STX    0x3 | 
|  | 2517 | BPF_ALU    0x4 | 
|  | 2518 | BPF_JMP    0x5 | 
|  | 2519 | (unused)   0x6 | 
|  | 2520 | BPF_ALU64  0x7 | 
|  | 2521 |  | 
|  | 2522 | When BPF_CLASS(code) == BPF_ALU or BPF_ALU64 or BPF_JMP, | 
|  | 2523 | 4th bit encodes source operand | 
|  | 2524 |  | 
|  | 2525 | :: | 
|  | 2526 |  | 
|  | 2527 | BPF_X     0x0  use src_reg register as source operand | 
|  | 2528 | BPF_K     0x1  use 32 bit immediate as source operand | 
|  | 2529 |  | 
|  | 2530 | and four MSB bits store operation code | 
|  | 2531 |  | 
|  | 2532 | :: | 
|  | 2533 |  | 
|  | 2534 | BPF_ADD   0x0  add | 
|  | 2535 | BPF_SUB   0x1  subtract | 
|  | 2536 | BPF_MUL   0x2  multiply | 
|  | 2537 | BPF_DIV   0x3  divide | 
|  | 2538 | BPF_OR    0x4  bitwise logical OR | 
|  | 2539 | BPF_AND   0x5  bitwise logical AND | 
|  | 2540 | BPF_LSH   0x6  left shift | 
|  | 2541 | BPF_RSH   0x7  right shift (zero extended) | 
|  | 2542 | BPF_NEG   0x8  arithmetic negation | 
|  | 2543 | BPF_MOD   0x9  modulo | 
|  | 2544 | BPF_XOR   0xa  bitwise logical XOR | 
|  | 2545 | BPF_MOV   0xb  move register to register | 
|  | 2546 | BPF_ARSH  0xc  right shift (sign extended) | 
|  | 2547 | BPF_END   0xd  endianness conversion | 
|  | 2548 |  | 
|  | 2549 | If BPF_CLASS(code) == BPF_JMP, BPF_OP(code) is one of | 
|  | 2550 |  | 
|  | 2551 | :: | 
|  | 2552 |  | 
|  | 2553 | BPF_JA    0x0  unconditional jump | 
|  | 2554 | BPF_JEQ   0x1  jump == | 
|  | 2555 | BPF_JGT   0x2  jump > | 
|  | 2556 | BPF_JGE   0x3  jump >= | 
|  | 2557 | BPF_JSET  0x4  jump if (DST & SRC) | 
|  | 2558 | BPF_JNE   0x5  jump != | 
|  | 2559 | BPF_JSGT  0x6  jump signed > | 
|  | 2560 | BPF_JSGE  0x7  jump signed >= | 
|  | 2561 | BPF_CALL  0x8  function call | 
|  | 2562 | BPF_EXIT  0x9  function return | 
|  | 2563 |  | 
|  | 2564 | Instruction encoding (load, store) | 
|  | 2565 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 2566 | For load and store instructions the 8-bit 'code' field is divided as: | 
|  | 2567 |  | 
|  | 2568 | :: | 
|  | 2569 |  | 
|  | 2570 | +--------+--------+-------------------+ | 
|  | 2571 | | 3 bits | 2 bits |   3 bits          | | 
|  | 2572 | |  mode  |  size  | instruction class | | 
|  | 2573 | +--------+--------+-------------------+ | 
|  | 2574 | (MSB)                             (LSB) | 
|  | 2575 |  | 
|  | 2576 | Size modifier is one of | 
|  | 2577 |  | 
|  | 2578 | :: | 
|  | 2579 |  | 
|  | 2580 | BPF_W       0x0  word | 
|  | 2581 | BPF_H       0x1  half word | 
|  | 2582 | BPF_B       0x2  byte | 
|  | 2583 | BPF_DW      0x3  double word | 
|  | 2584 |  | 
|  | 2585 | Mode modifier is one of | 
|  | 2586 |  | 
|  | 2587 | :: | 
|  | 2588 |  | 
|  | 2589 | BPF_IMM     0x0  immediate | 
|  | 2590 | BPF_ABS     0x1  used to access packet data | 
|  | 2591 | BPF_IND     0x2  used to access packet data | 
|  | 2592 | BPF_MEM     0x3  memory | 
|  | 2593 | (reserved)  0x4 | 
|  | 2594 | (reserved)  0x5 | 
|  | 2595 | BPF_XADD    0x6  exclusive add | 
|  | 2596 |  | 
|  | 2597 |  | 
|  | 2598 | Packet data access (BPF_ABS, BPF_IND) | 
|  | 2599 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  | 2600 |  | 
|  | 2601 | Two non-generic instructions: (BPF_ABS | <size> | BPF_LD) and | 
|  | 2602 | (BPF_IND | <size> | BPF_LD) which are used to access packet data. | 
|  | 2603 | Register R6 is an implicit input that must contain pointer to sk_buff. | 
|  | 2604 | Register R0 is an implicit output which contains the data fetched | 
|  | 2605 | from the packet.  Registers R1-R5 are scratch registers and must not | 
|  | 2606 | be used to store the data across BPF_ABS | BPF_LD or BPF_IND | BPF_LD | 
|  | 2607 | instructions.  These instructions have implicit program exit condition | 
|  | 2608 | as well.  When eBPF program is trying to access the data beyond | 
|  | 2609 | the packet boundary, the interpreter will abort the execution of the program. | 
|  | 2610 |  | 
|  | 2611 | BPF_IND | BPF_W | BPF_LD is equivalent to: | 
|  | 2612 | R0 = ntohl(\*(u32 \*) (((struct sk_buff \*) R6)->data + src_reg + imm32)) | 
|  | 2613 |  | 
|  | 2614 | eBPF maps | 
|  | 2615 | ^^^^^^^^^ | 
|  | 2616 |  | 
|  | 2617 | eBPF maps are provided for sharing data between kernel and user-space. | 
|  | 2618 | Currently implemented types are hash and array, with potential extension to | 
|  | 2619 | support bloom filters, radix trees, etc.  A map is defined by its type, | 
|  | 2620 | maximum number of elements, key size and value size in bytes.  eBPF syscall | 
|  | 2621 | supports create, update, find and delete functions on maps. | 
|  | 2622 |  | 
|  | 2623 | Function calls | 
|  | 2624 | ^^^^^^^^^^^^^^ | 
|  | 2625 |  | 
|  | 2626 | Function call arguments are passed using up to five registers (R1 - R5). | 
|  | 2627 | The return value is passed in a dedicated register (R0).  Four additional | 
|  | 2628 | registers (R6 - R9) are callee-saved, and the values in these registers | 
|  | 2629 | are preserved within kernel functions.  R0 - R5 are scratch registers within | 
|  | 2630 | kernel functions, and eBPF programs must therefor store/restore values in | 
|  | 2631 | these registers if needed across function calls.  The stack can be accessed | 
|  | 2632 | using the read-only frame pointer R10.  eBPF registers map 1:1 to hardware | 
|  | 2633 | registers on x86_64 and other 64-bit architectures.  For example, x86_64 | 
|  | 2634 | in-kernel JIT maps them as | 
|  | 2635 |  | 
|  | 2636 | :: | 
|  | 2637 |  | 
|  | 2638 | R0 - rax | 
|  | 2639 | R1 - rdi | 
|  | 2640 | R2 - rsi | 
|  | 2641 | R3 - rdx | 
|  | 2642 | R4 - rcx | 
|  | 2643 | R5 - r8 | 
|  | 2644 | R6 - rbx | 
|  | 2645 | R7 - r13 | 
|  | 2646 | R8 - r14 | 
|  | 2647 | R9 - r15 | 
|  | 2648 | R10 - rbp | 
|  | 2649 |  | 
|  | 2650 | since x86_64 ABI mandates rdi, rsi, rdx, rcx, r8, r9 for argument passing | 
|  | 2651 | and rbx, r12 - r15 are callee saved. | 
|  | 2652 |  | 
|  | 2653 | Program start | 
|  | 2654 | ^^^^^^^^^^^^^ | 
|  | 2655 |  | 
|  | 2656 | An eBPF program receives a single argument and contains | 
|  | 2657 | a single eBPF main routine; the program does not contain eBPF functions. | 
|  | 2658 | Function calls are limited to a predefined set of kernel functions.  The size | 
|  | 2659 | of a program is limited to 4K instructions:  this ensures fast termination and | 
|  | 2660 | a limited number of kernel function calls.  Prior to running an eBPF program, | 
|  | 2661 | a verifier performs static analysis to prevent loops in the code and | 
|  | 2662 | to ensure valid register usage and operand types. | 
|  | 2663 |  | 
|  | 2664 | The AMDGPU backend | 
|  | 2665 | ------------------ | 
|  | 2666 |  | 
|  | 2667 | The AMDGPU code generator lives in the ``lib/Target/AMDGPU`` | 
|  | 2668 | directory. This code generator is capable of targeting a variety of | 
|  | 2669 | AMD GPU processors. Refer to :doc:`AMDGPUUsage` for more information. |