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Matt Arsenault0c90e952015-11-06 18:17:45 +00001//===----------------------- SIFrameLowering.cpp --------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//==-----------------------------------------------------------------------===//
9
10#include "SIFrameLowering.h"
Matt Arsenault0e3d3892015-11-30 21:15:53 +000011#include "SIInstrInfo.h"
12#include "SIMachineFunctionInfo.h"
Matt Arsenault0c90e952015-11-06 18:17:45 +000013#include "SIRegisterInfo.h"
Matt Arsenault43e92fe2016-06-24 06:30:11 +000014#include "AMDGPUSubtarget.h"
15
Matt Arsenault0c90e952015-11-06 18:17:45 +000016#include "llvm/CodeGen/MachineFrameInfo.h"
17#include "llvm/CodeGen/MachineFunction.h"
Matt Arsenault0e3d3892015-11-30 21:15:53 +000018#include "llvm/CodeGen/MachineInstrBuilder.h"
Matt Arsenault0c90e952015-11-06 18:17:45 +000019#include "llvm/CodeGen/RegisterScavenging.h"
20
21using namespace llvm;
22
Matt Arsenault0e3d3892015-11-30 21:15:53 +000023
Konstantin Zhuravlyov1d650262016-09-06 20:22:28 +000024static ArrayRef<MCPhysReg> getAllSGPR128(const MachineFunction &MF,
25 const SIRegisterInfo *TRI) {
Matt Arsenaultab3429c2016-05-18 15:19:50 +000026 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
Konstantin Zhuravlyov1d650262016-09-06 20:22:28 +000027 TRI->getMaxNumSGPRs(MF) / 4);
Matt Arsenault26f8f3d2015-11-30 21:16:03 +000028}
29
Konstantin Zhuravlyov1d650262016-09-06 20:22:28 +000030static ArrayRef<MCPhysReg> getAllSGPRs(const MachineFunction &MF,
31 const SIRegisterInfo *TRI) {
Matt Arsenault26f8f3d2015-11-30 21:16:03 +000032 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(),
Konstantin Zhuravlyov1d650262016-09-06 20:22:28 +000033 TRI->getMaxNumSGPRs(MF));
Matt Arsenault26f8f3d2015-11-30 21:16:03 +000034}
35
Matt Arsenault57bc4322016-08-31 21:52:21 +000036void SIFrameLowering::emitFlatScratchInit(const SIInstrInfo *TII,
37 const SIRegisterInfo* TRI,
38 MachineFunction &MF,
39 MachineBasicBlock &MBB) const {
40 // We don't need this if we only have spills since there is no user facing
41 // scratch.
42
43 // TODO: If we know we don't have flat instructions earlier, we can omit
44 // this from the input registers.
45 //
46 // TODO: We only need to know if we access scratch space through a flat
47 // pointer. Because we only detect if flat instructions are used at all,
48 // this will be used more often than necessary on VI.
49
50 // Debug location must be unknown since the first debug location is used to
51 // determine the end of the prologue.
52 DebugLoc DL;
53 MachineBasicBlock::iterator I = MBB.begin();
54
55 unsigned FlatScratchInitReg
56 = TRI->getPreloadedValue(MF, SIRegisterInfo::FLAT_SCRATCH_INIT);
57
58 MachineRegisterInfo &MRI = MF.getRegInfo();
59 MRI.addLiveIn(FlatScratchInitReg);
60 MBB.addLiveIn(FlatScratchInitReg);
61
62 // Copy the size in bytes.
63 unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
Matt Arsenault1d215172016-08-31 21:52:25 +000064 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
Matt Arsenault57bc4322016-08-31 21:52:21 +000065 .addReg(FlatScrInitHi, RegState::Kill);
66
67 unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
68
69 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
70 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
71
Matt Arsenault57bc4322016-08-31 21:52:21 +000072 // Add wave offset in bytes to private base offset.
73 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
74 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
75 .addReg(FlatScrInitLo)
76 .addReg(ScratchWaveOffsetReg);
77
78 // Convert offset to 256-byte units.
79 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
80 .addReg(FlatScrInitLo, RegState::Kill)
81 .addImm(8);
82}
83
84unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg(
85 const SISubtarget &ST,
86 const SIInstrInfo *TII,
87 const SIRegisterInfo *TRI,
88 SIMachineFunctionInfo *MFI,
89 MachineFunction &MF) const {
90
91 // We need to insert initialization of the scratch resource descriptor.
92 unsigned ScratchRsrcReg = MFI->getScratchRSrcReg();
Matt Arsenault08906a32016-10-28 19:43:31 +000093 if (ScratchRsrcReg == AMDGPU::NoRegister)
94 return AMDGPU::NoRegister;
Matt Arsenault57bc4322016-08-31 21:52:21 +000095
96 if (ST.hasSGPRInitBug() ||
97 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
98 return ScratchRsrcReg;
99
100 // We reserved the last registers for this. Shift it down to the end of those
101 // which were actually used.
102 //
103 // FIXME: It might be safer to use a pseudoregister before replacement.
104
105 // FIXME: We should be able to eliminate unused input registers. We only
106 // cannot do this for the resources required for scratch access. For now we
107 // skip over user SGPRs and may leave unused holes.
108
109 // We find the resource first because it has an alignment requirement.
110
111 MachineRegisterInfo &MRI = MF.getRegInfo();
112
Matt Arsenault08906a32016-10-28 19:43:31 +0000113 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
114 ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(MF, TRI);
115 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
116
Matt Arsenault57bc4322016-08-31 21:52:21 +0000117 // Skip the last 2 elements because the last one is reserved for VCC, and
118 // this is the 2nd to last element already.
Matt Arsenault08906a32016-10-28 19:43:31 +0000119 for (MCPhysReg Reg : AllSGPR128s) {
Matt Arsenault57bc4322016-08-31 21:52:21 +0000120 // Pick the first unallocated one. Make sure we don't clobber the other
121 // reserved input we needed.
Matt Arsenault08906a32016-10-28 19:43:31 +0000122 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
123 //assert(MRI.isAllocatable(Reg));
Matt Arsenault57bc4322016-08-31 21:52:21 +0000124 MRI.replaceRegWith(ScratchRsrcReg, Reg);
125 MFI->setScratchRSrcReg(Reg);
126 return Reg;
127 }
128 }
129
130 return ScratchRsrcReg;
131}
132
133unsigned SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
134 const SISubtarget &ST,
135 const SIInstrInfo *TII,
136 const SIRegisterInfo *TRI,
137 SIMachineFunctionInfo *MFI,
138 MachineFunction &MF) const {
139 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
140 if (ST.hasSGPRInitBug() ||
141 ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF))
142 return ScratchWaveOffsetReg;
143
144 unsigned ScratchRsrcReg = MFI->getScratchRSrcReg();
145 MachineRegisterInfo &MRI = MF.getRegInfo();
Matt Arsenault08906a32016-10-28 19:43:31 +0000146
Matt Arsenault57bc4322016-08-31 21:52:21 +0000147 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
148
Matt Arsenault08906a32016-10-28 19:43:31 +0000149 ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(MF, TRI);
150 if (NumPreloaded > AllSGPRs.size())
151 return ScratchWaveOffsetReg;
152
153 AllSGPRs = AllSGPRs.slice(NumPreloaded);
154
Matt Arsenault57bc4322016-08-31 21:52:21 +0000155 // We need to drop register from the end of the list that we cannot use
156 // for the scratch wave offset.
157 // + 2 s102 and s103 do not exist on VI.
158 // + 2 for vcc
159 // + 2 for xnack_mask
160 // + 2 for flat_scratch
161 // + 4 for registers reserved for scratch resource register
162 // + 1 for register reserved for scratch wave offset. (By exluding this
163 // register from the list to consider, it means that when this
164 // register is being used for the scratch wave offset and there
165 // are no other free SGPRs, then the value will stay in this register.
166 // ----
167 // 13
Matt Arsenault08906a32016-10-28 19:43:31 +0000168 if (AllSGPRs.size() < 13)
169 return ScratchWaveOffsetReg;
170
171 for (MCPhysReg Reg : AllSGPRs.drop_back(13)) {
Matt Arsenault57bc4322016-08-31 21:52:21 +0000172 // Pick the first unallocated SGPR. Be careful not to pick an alias of the
173 // scratch descriptor, since we haven’t added its uses yet.
174 if (!MRI.isPhysRegUsed(Reg)) {
175 if (!MRI.isAllocatable(Reg) ||
176 TRI->isSubRegisterEq(ScratchRsrcReg, Reg))
177 continue;
178
179 MRI.replaceRegWith(ScratchWaveOffsetReg, Reg);
180 MFI->setScratchWaveOffsetReg(Reg);
181 return Reg;
182 }
183 }
184
185 return ScratchWaveOffsetReg;
186}
187
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000188void SIFrameLowering::emitPrologue(MachineFunction &MF,
189 MachineBasicBlock &MBB) const {
Konstantin Zhuravlyovf2f3d142016-06-25 03:11:28 +0000190 // Emit debugger prologue if "amdgpu-debugger-emit-prologue" attribute was
191 // specified.
192 const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
193 if (ST.debuggerEmitPrologue())
194 emitDebuggerPrologue(MF, MBB);
195
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000196 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
197
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000198 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000199
200 // If we only have SGPR spills, we won't actually be using scratch memory
201 // since these spill to VGPRs.
202 //
203 // FIXME: We should be cleaning up these unused SGPR spill frame indices
204 // somewhere.
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000205
Matt Arsenault43e92fe2016-06-24 06:30:11 +0000206 const SIInstrInfo *TII = ST.getInstrInfo();
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000207 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
Matt Arsenault296b8492016-02-12 06:31:30 +0000208 MachineRegisterInfo &MRI = MF.getRegInfo();
Matt Arsenault57bc4322016-08-31 21:52:21 +0000209
210 unsigned ScratchRsrcReg
211 = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF);
212 unsigned ScratchWaveOffsetReg
213 = getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF);
Matt Arsenault08906a32016-10-28 19:43:31 +0000214
215 if (ScratchRsrcReg == AMDGPU::NoRegister) {
216 assert(ScratchWaveOffsetReg == AMDGPU::NoRegister);
217 return;
218 }
219
Matt Arsenault57bc4322016-08-31 21:52:21 +0000220 assert(!TRI->isSubRegister(ScratchRsrcReg, ScratchWaveOffsetReg));
221
Matt Arsenault08906a32016-10-28 19:43:31 +0000222 // We need to do the replacement of the private segment buffer and wave offset
223 // register even if there are no stack objects. There could be stores to undef
224 // or a constant without an associated object.
225
226 // FIXME: We still have implicit uses on SGPR spill instructions in case they
227 // need to spill to vector memory. It's likely that will not happen, but at
228 // this point it appears we need the setup. This part of the prolog should be
229 // emitted after frame indices are eliminated.
230
231 if (MF.getFrameInfo().hasStackObjects() && MFI->hasFlatScratchInit())
Matt Arsenault57bc4322016-08-31 21:52:21 +0000232 emitFlatScratchInit(TII, TRI, MF, MBB);
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000233
234 // We need to insert initialization of the scratch resource descriptor.
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000235 unsigned PreloadedScratchWaveOffsetReg = TRI->getPreloadedValue(
236 MF, SIRegisterInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
237
Matt Arsenault08906a32016-10-28 19:43:31 +0000238
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000239 unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister;
Tom Stellard0b76fc4c2016-09-16 21:34:26 +0000240 if (ST.isAmdCodeObjectV2()) {
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000241 PreloadedPrivateBufferReg = TRI->getPreloadedValue(
242 MF, SIRegisterInfo::PRIVATE_SEGMENT_BUFFER);
243 }
244
Matt Arsenault08906a32016-10-28 19:43:31 +0000245 bool OffsetRegUsed = !MRI.use_empty(ScratchWaveOffsetReg);
246 bool ResourceRegUsed = !MRI.use_empty(ScratchRsrcReg);
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000247
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000248 // We added live-ins during argument lowering, but since they were not used
249 // they were deleted. We're adding the uses now, so add them back.
Matt Arsenault08906a32016-10-28 19:43:31 +0000250 if (OffsetRegUsed) {
251 assert(PreloadedScratchWaveOffsetReg != AMDGPU::NoRegister &&
252 "scratch wave offset input is required");
253 MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
254 MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
255 }
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000256
Matt Arsenault08906a32016-10-28 19:43:31 +0000257 if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) {
258 assert(ST.isAmdCodeObjectV2());
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000259 MRI.addLiveIn(PreloadedPrivateBufferReg);
260 MBB.addLiveIn(PreloadedPrivateBufferReg);
261 }
262
Matt Arsenault57bc4322016-08-31 21:52:21 +0000263 // Make the register selected live throughout the function.
264 for (MachineBasicBlock &OtherBB : MF) {
265 if (&OtherBB == &MBB)
266 continue;
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000267
Matt Arsenault08906a32016-10-28 19:43:31 +0000268 if (OffsetRegUsed)
269 OtherBB.addLiveIn(ScratchWaveOffsetReg);
270
271 if (ResourceRegUsed)
272 OtherBB.addLiveIn(ScratchRsrcReg);
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000273 }
274
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000275 DebugLoc DL;
Matt Arsenault57bc4322016-08-31 21:52:21 +0000276 MachineBasicBlock::iterator I = MBB.begin();
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000277
Matt Arsenault08906a32016-10-28 19:43:31 +0000278 // If we reserved the original input registers, we don't need to copy to the
279 // reserved registers.
280
281 bool CopyBuffer = ResourceRegUsed &&
282 PreloadedPrivateBufferReg != AMDGPU::NoRegister &&
283 ScratchRsrcReg != PreloadedPrivateBufferReg;
284
285 // This needs to be careful of the copying order to avoid overwriting one of
286 // the input registers before it's been copied to it's final
287 // destination. Usually the offset should be copied first.
288 bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg,
289 ScratchWaveOffsetReg);
290 if (CopyBuffer && CopyBufferFirst) {
291 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
292 .addReg(PreloadedPrivateBufferReg, RegState::Kill);
293 }
294
295 if (OffsetRegUsed &&
296 PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) {
Matt Arsenault1d215172016-08-31 21:52:25 +0000297 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000298 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
299 }
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000300
Matt Arsenault08906a32016-10-28 19:43:31 +0000301 if (CopyBuffer && !CopyBufferFirst) {
Matt Arsenault1d215172016-08-31 21:52:25 +0000302 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
303 .addReg(PreloadedPrivateBufferReg, RegState::Kill);
Matt Arsenault08906a32016-10-28 19:43:31 +0000304 }
305
306 if (ResourceRegUsed && PreloadedPrivateBufferReg == AMDGPU::NoRegister) {
307 assert(!ST.isAmdCodeObjectV2());
Matt Arsenault1d215172016-08-31 21:52:25 +0000308 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
309
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000310 unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
311 unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
312 unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
313 unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
314
315 // Use relocations to get the pointer, and setup the other bits manually.
316 uint64_t Rsrc23 = TII->getScratchRsrcWords23();
317 BuildMI(MBB, I, DL, SMovB32, Rsrc0)
318 .addExternalSymbol("SCRATCH_RSRC_DWORD0")
319 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
320
321 BuildMI(MBB, I, DL, SMovB32, Rsrc1)
322 .addExternalSymbol("SCRATCH_RSRC_DWORD1")
323 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
324
325 BuildMI(MBB, I, DL, SMovB32, Rsrc2)
326 .addImm(Rsrc23 & 0xffffffff)
327 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
328
329 BuildMI(MBB, I, DL, SMovB32, Rsrc3)
330 .addImm(Rsrc23 >> 32)
331 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
332 }
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000333}
334
Matt Arsenault43e92fe2016-06-24 06:30:11 +0000335void SIFrameLowering::emitEpilogue(MachineFunction &MF,
336 MachineBasicBlock &MBB) const {
337
338}
339
Matt Arsenault0c90e952015-11-06 18:17:45 +0000340void SIFrameLowering::processFunctionBeforeFrameFinalized(
341 MachineFunction &MF,
342 RegScavenger *RS) const {
Matthias Braun941a7052016-07-28 18:40:00 +0000343 MachineFrameInfo &MFI = MF.getFrameInfo();
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000344
Matthias Braun941a7052016-07-28 18:40:00 +0000345 if (!MFI.hasStackObjects())
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000346 return;
347
Matthias Braun941a7052016-07-28 18:40:00 +0000348 bool MayNeedScavengingEmergencySlot = MFI.hasStackObjects();
Matt Arsenault0c90e952015-11-06 18:17:45 +0000349
350 assert((RS || !MayNeedScavengingEmergencySlot) &&
351 "RegScavenger required if spilling");
352
353 if (MayNeedScavengingEmergencySlot) {
Matt Arsenaultb920e992016-08-10 19:11:36 +0000354 int ScavengeFI = MFI.CreateStackObject(
Matt Arsenault0c90e952015-11-06 18:17:45 +0000355 AMDGPU::SGPR_32RegClass.getSize(),
Matt Arsenaultb920e992016-08-10 19:11:36 +0000356 AMDGPU::SGPR_32RegClass.getAlignment(), false);
Matt Arsenault0c90e952015-11-06 18:17:45 +0000357 RS->addScavengingFrameIndex(ScavengeFI);
358 }
359}
Konstantin Zhuravlyovf2f3d142016-06-25 03:11:28 +0000360
361void SIFrameLowering::emitDebuggerPrologue(MachineFunction &MF,
362 MachineBasicBlock &MBB) const {
363 const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
364 const SIInstrInfo *TII = ST.getInstrInfo();
365 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
366 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
367
368 MachineBasicBlock::iterator I = MBB.begin();
369 DebugLoc DL;
370
371 // For each dimension:
372 for (unsigned i = 0; i < 3; ++i) {
373 // Get work group ID SGPR, and make it live-in again.
374 unsigned WorkGroupIDSGPR = MFI->getWorkGroupIDSGPR(i);
375 MF.getRegInfo().addLiveIn(WorkGroupIDSGPR);
376 MBB.addLiveIn(WorkGroupIDSGPR);
377
378 // Since SGPRs are spilled into VGPRs, copy work group ID SGPR to VGPR in
379 // order to spill it to scratch.
380 unsigned WorkGroupIDVGPR =
381 MF.getRegInfo().createVirtualRegister(&AMDGPU::VGPR_32RegClass);
382 BuildMI(MBB, I, DL, TII->get(AMDGPU::V_MOV_B32_e32), WorkGroupIDVGPR)
383 .addReg(WorkGroupIDSGPR);
384
385 // Spill work group ID.
386 int WorkGroupIDObjectIdx = MFI->getDebuggerWorkGroupIDStackObjectIndex(i);
387 TII->storeRegToStackSlot(MBB, I, WorkGroupIDVGPR, false,
388 WorkGroupIDObjectIdx, &AMDGPU::VGPR_32RegClass, TRI);
389
390 // Get work item ID VGPR, and make it live-in again.
391 unsigned WorkItemIDVGPR = MFI->getWorkItemIDVGPR(i);
392 MF.getRegInfo().addLiveIn(WorkItemIDVGPR);
393 MBB.addLiveIn(WorkItemIDVGPR);
394
395 // Spill work item ID.
396 int WorkItemIDObjectIdx = MFI->getDebuggerWorkItemIDStackObjectIndex(i);
397 TII->storeRegToStackSlot(MBB, I, WorkItemIDVGPR, false,
398 WorkItemIDObjectIdx, &AMDGPU::VGPR_32RegClass, TRI);
399 }
400}