| Erich Keane | 24e6840 | 2018-02-02 15:53:35 +0000 | [diff] [blame] | 1 | // RUN: %clang_cc1 -triple x86_64-unknown-unknown -emit-llvm -o - %s | \ |
| 2 | // RUN: FileCheck %s |
| 3 | |
| 4 | // This test validates that the inreg branch generation for __builtin_va_arg |
| 5 | // does not exceed the alloca size of the type, which can cause the SROA pass to |
| 6 | // eliminate the assignment. |
| 7 | |
| 8 | typedef struct { float x, y, z; } vec3f; |
| 9 | |
| 10 | double Vec3FTest(__builtin_va_list ap) { |
| 11 | vec3f vec = __builtin_va_arg(ap, vec3f); |
| 12 | return vec.x + vec.y + vec.z; |
| 13 | } |
| 14 | // CHECK: define double @Vec3FTest |
| 15 | // CHECK: vaarg.in_reg: |
| 16 | // CHECK: [[Vec3FLoad1:%.*]] = load <2 x float>, <2 x float>* |
| 17 | // CHECK: [[Vec3FGEP1:%.*]] = getelementptr inbounds { <2 x float>, float }, { <2 x float>, float }* {{%.*}}, i32 0, i32 0 |
| 18 | // CHECK: store <2 x float> [[Vec3FLoad1]], <2 x float>* [[Vec3FGEP1]] |
| 19 | // CHECK: [[Vec3FLoad2:%.*]] = load float, float* |
| 20 | // CHECK: [[Vec3FGEP2:%.*]] = getelementptr inbounds { <2 x float>, float }, { <2 x float>, float }* {{%.*}}, i32 0, i32 1 |
| 21 | // CHECK: store float [[Vec3FLoad2]], float* [[Vec3FGEP2]] |
| 22 | // CHECK: vaarg.in_mem: |
| 23 | |
| 24 | |
| 25 | typedef struct { float x, y, z, q; } vec4f; |
| 26 | |
| 27 | double Vec4FTest(__builtin_va_list ap) { |
| 28 | vec4f vec = __builtin_va_arg(ap, vec4f); |
| 29 | return vec.x + vec.y + vec.z + vec.q; |
| 30 | } |
| 31 | // CHECK: define double @Vec4FTest |
| 32 | // CHECK: vaarg.in_reg: |
| 33 | // CHECK: [[Vec4FLoad1:%.*]] = load <2 x float>, <2 x float>* |
| 34 | // CHECK: [[Vec4FGEP1:%.*]] = getelementptr inbounds { <2 x float>, <2 x float> }, { <2 x float>, <2 x float> }* {{%.*}}, i32 0, i32 0 |
| 35 | // CHECK: store <2 x float> [[Vec4FLoad1]], <2 x float>* [[Vec4FGEP1]] |
| 36 | // CHECK: [[Vec4FLoad2:%.*]] = load <2 x float>, <2 x float>* |
| 37 | // CHECK: [[Vec4FGEP2:%.*]] = getelementptr inbounds { <2 x float>, <2 x float> }, { <2 x float>, <2 x float> }* {{%.*}}, i32 0, i32 1 |
| 38 | // CHECK: store <2 x float> [[Vec4FLoad2]], <2 x float>* [[Vec4FGEP2]] |
| 39 | // CHECK: vaarg.in_mem: |
| 40 | |
| 41 | typedef struct { double x, y; } vec2d; |
| 42 | |
| 43 | double Vec2DTest(__builtin_va_list ap) { |
| 44 | vec2d vec = __builtin_va_arg(ap, vec2d); |
| 45 | return vec.x + vec.y; |
| 46 | } |
| 47 | // CHECK: define double @Vec2DTest |
| 48 | // CHECK: vaarg.in_reg: |
| 49 | // CHECK: [[Vec2DLoad1:%.*]] = load double, double* |
| 50 | // CHECK: [[Vec2DGEP1:%.*]] = getelementptr inbounds { double, double }, { double, double }* {{%.*}}, i32 0, i32 0 |
| 51 | // CHECK: store double [[Vec2DLoad1]], double* [[Vec2DGEP1]] |
| 52 | // CHECK: [[Vec2DLoad2:%.*]] = load double, double* |
| 53 | // CHECK: [[Vec2DGEP2:%.*]] = getelementptr inbounds { double, double }, { double, double }* {{%.*}}, i32 0, i32 1 |
| 54 | // CHECK: store double [[Vec2DLoad2]], double* [[Vec2DGEP2]] |
| 55 | // CHECK: vaarg.in_mem: |
| 56 | |
| 57 | typedef struct { |
| 58 | float x, y; |
| 59 | double z; |
| 60 | } vec2f1d; |
| 61 | |
| 62 | double Vec2F1DTest(__builtin_va_list ap) { |
| 63 | vec2f1d vec = __builtin_va_arg(ap, vec2f1d); |
| 64 | return vec.x + vec.y + vec.z; |
| 65 | } |
| 66 | // CHECK: define double @Vec2F1DTest |
| 67 | // CHECK: vaarg.in_reg: |
| 68 | // CHECK: [[Vec2F1DLoad1:%.*]] = load <2 x float>, <2 x float>* |
| 69 | // CHECK: [[Vec2F1DGEP1:%.*]] = getelementptr inbounds { <2 x float>, double }, { <2 x float>, double }* {{%.*}}, i32 0, i32 0 |
| 70 | // CHECK: store <2 x float> [[Vec2F1DLoad1]], <2 x float>* [[Vec2F1DGEP1]] |
| 71 | // CHECK: [[Vec2F1DLoad2:%.*]] = load double, double* |
| 72 | // CHECK: [[Vec2F1DGEP2:%.*]] = getelementptr inbounds { <2 x float>, double }, { <2 x float>, double }* {{%.*}}, i32 0, i32 1 |
| 73 | // CHECK: store double [[Vec2F1DLoad2]], double* [[Vec2F1DGEP2]] |
| 74 | // CHECK: vaarg.in_mem: |
| 75 | |
| 76 | typedef struct { |
| 77 | double x; |
| 78 | float y, z; |
| 79 | } vec1d2f; |
| 80 | |
| 81 | double Vec1D2FTest(__builtin_va_list ap) { |
| 82 | vec1d2f vec = __builtin_va_arg(ap, vec1d2f); |
| 83 | return vec.x + vec.y + vec.z; |
| 84 | } |
| 85 | // CHECK: define double @Vec1D2FTest |
| 86 | // CHECK: vaarg.in_reg: |
| 87 | // CHECK: [[Vec1D2FLoad1:%.*]] = load double, double* |
| 88 | // CHECK: [[Vec1D2FGEP1:%.*]] = getelementptr inbounds { double, <2 x float> }, { double, <2 x float> }* {{%.*}}, i32 0, i32 0 |
| 89 | // CHECK: store double [[Vec1D2FLoad1]], double* [[Vec1D2FGEP1]] |
| 90 | // CHECK: [[Vec1D2FLoad2:%.*]] = load <2 x float>, <2 x float>* |
| 91 | // CHECK: [[Vec1D2FGEP2:%.*]] = getelementptr inbounds { double, <2 x float> }, { double, <2 x float> }* {{%.*}}, i32 0, i32 1 |
| 92 | // CHECK: store <2 x float> [[Vec1D2FLoad2]], <2 x float>* [[Vec1D2FGEP2]] |
| 93 | // CHECK: vaarg.in_mem: |
| 94 | |
| 95 | typedef struct { |
| 96 | float x; |
| 97 | double z; |
| 98 | } vec1f1d; |
| 99 | |
| 100 | double Vec1F1DTest(__builtin_va_list ap) { |
| 101 | vec1f1d vec = __builtin_va_arg(ap, vec1f1d); |
| 102 | return vec.x + vec.z; |
| 103 | } |
| 104 | // CHECK: define double @Vec1F1DTest |
| 105 | // CHECK: vaarg.in_reg: |
| 106 | // CHECK: [[Vec1F1DLoad1:%.*]] = load float, float* |
| 107 | // CHECK: [[Vec1F1DGEP1:%.*]] = getelementptr inbounds { float, double }, { float, double }* {{%.*}}, i32 0, i32 0 |
| 108 | // CHECK: store float [[Vec1F1DLoad1]], float* [[Vec1F1DGEP1]] |
| 109 | // CHECK: [[Vec1F1DLoad2:%.*]] = load double, double* |
| 110 | // CHECK: [[Vec1F1DGEP2:%.*]] = getelementptr inbounds { float, double }, { float, double }* {{%.*}}, i32 0, i32 1 |
| 111 | // CHECK: store double [[Vec1F1DLoad2]], double* [[Vec1F1DGEP2]] |
| 112 | // CHECK: vaarg.in_mem: |
| 113 | |
| 114 | typedef struct { |
| 115 | double x; |
| 116 | float z; |
| 117 | } vec1d1f; |
| 118 | |
| 119 | double Vec1D1FTest(__builtin_va_list ap) { |
| 120 | vec1d1f vec = __builtin_va_arg(ap, vec1d1f); |
| 121 | return vec.x + vec.z; |
| 122 | } |
| 123 | // CHECK: define double @Vec1D1FTest |
| 124 | // CHECK: vaarg.in_reg: |
| 125 | // CHECK: [[Vec1D1FLoad1:%.*]] = load double, double* |
| 126 | // CHECK: [[Vec1D1FGEP1:%.*]] = getelementptr inbounds { double, float }, { double, float }* {{%.*}}, i32 0, i32 0 |
| 127 | // CHECK: store double [[Vec1D1FLoad1]], double* [[Vec1D1FGEP1]] |
| 128 | // CHECK: [[Vec1D1FLoad2:%.*]] = load float, float* |
| 129 | // CHECK: [[Vec1D1FGEP2:%.*]] = getelementptr inbounds { double, float }, { double, float }* {{%.*}}, i32 0, i32 1 |
| 130 | // CHECK: store float [[Vec1D1FLoad2]], float* [[Vec1D1FGEP2]] |
| 131 | // CHECK: vaarg.in_mem: |