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Derek Schuff9769deb2015-12-11 23:49:46 +00001//===-- WebAssemblyPEI.cpp - Insert Prolog/Epilog code in function --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation. After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This is a copy of lib/CodeGen/PrologEpilogInserter.cpp except that it does
18// not assert that all virtual registers are gone (because WebAssembly currently
19// uses virtual rather than physical registers), and only runs
20// MRI.clearVirtRegs() if scavenging happened (which it never does). It also
21// uses a different class name so it can be registered via INITIALIZE_PASS.
22// It is otherwise unmodified, so any changes to the target-independent PEI
23// can be easily applied.
24//===----------------------------------------------------------------------===//
25
Derek Schuff9769deb2015-12-11 23:49:46 +000026#include "llvm/ADT/STLExtras.h"
27#include "llvm/ADT/SetVector.h"
28#include "llvm/ADT/SmallSet.h"
29#include "llvm/ADT/Statistic.h"
30#include "llvm/CodeGen/MachineDominators.h"
31#include "llvm/CodeGen/MachineFrameInfo.h"
32#include "llvm/CodeGen/MachineInstr.h"
33#include "llvm/CodeGen/MachineLoopInfo.h"
34#include "llvm/CodeGen/MachineModuleInfo.h"
35#include "llvm/CodeGen/MachineRegisterInfo.h"
36#include "llvm/CodeGen/Passes.h"
37#include "llvm/CodeGen/RegisterScavenging.h"
38#include "llvm/CodeGen/StackProtector.h"
39#include "llvm/CodeGen/WinEHFuncInfo.h"
40#include "llvm/IR/DiagnosticInfo.h"
41#include "llvm/IR/InlineAsm.h"
42#include "llvm/IR/LLVMContext.h"
43#include "llvm/Support/CommandLine.h"
Derek Schuff9769deb2015-12-11 23:49:46 +000044#include "llvm/Support/Debug.h"
45#include "llvm/Support/raw_ostream.h"
46#include "llvm/Target/TargetFrameLowering.h"
47#include "llvm/Target/TargetInstrInfo.h"
48#include "llvm/Target/TargetMachine.h"
49#include "llvm/Target/TargetRegisterInfo.h"
50#include "llvm/Target/TargetSubtargetInfo.h"
51#include <climits>
52
53using namespace llvm;
54
55#define DEBUG_TYPE "pei"
56namespace llvm {
57void initializeWasmPEIPass(PassRegistry&);
58}
59namespace {
Dan Gohmanda323e82016-03-11 19:45:37 +000060class WasmPEI final : public MachineFunctionPass {
Derek Schuff9769deb2015-12-11 23:49:46 +000061public:
62 static char ID;
63 WasmPEI() : MachineFunctionPass(ID) {
64 initializeWasmPEIPass(*PassRegistry::getPassRegistry());
65 }
66
67 void getAnalysisUsage(AnalysisUsage &AU) const override;
68
69 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
70 /// frame indexes with appropriate references.
71 ///
72 bool runOnMachineFunction(MachineFunction &Fn) override;
73
74private:
75 RegScavenger *RS;
76
77 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
78 // stack frame indexes.
79 unsigned MinCSFrameIndex, MaxCSFrameIndex;
80
81 // Save and Restore blocks of the current function. Typically there is a
82 // single save block, unless Windows EH funclets are involved.
83 SmallVector<MachineBasicBlock *, 1> SaveBlocks;
84 SmallVector<MachineBasicBlock *, 4> RestoreBlocks;
85
86 // Flag to control whether to use the register scavenger to resolve
87 // frame index materialization registers. Set according to
88 // TRI->requiresFrameIndexScavenging() for the current function.
89 bool FrameIndexVirtualScavenging;
90
91 void calculateSets(MachineFunction &Fn);
92 void calculateCallsInformation(MachineFunction &Fn);
93 void assignCalleeSavedSpillSlots(MachineFunction &Fn,
94 const BitVector &SavedRegs);
95 void insertCSRSpillsAndRestores(MachineFunction &Fn);
96 void calculateFrameObjectOffsets(MachineFunction &Fn);
97 void replaceFrameIndices(MachineFunction &Fn);
98 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
99 int &SPAdj);
100 void scavengeFrameVirtualRegs(MachineFunction &Fn);
101 void insertPrologEpilogCode(MachineFunction &Fn);
102};
103} // namespace
104
105char WasmPEI::ID = 0;
106
107namespace llvm {
108FunctionPass *createWebAssemblyPEI() {
109 return new WasmPEI();
110}
111}
112
113static cl::opt<unsigned>
114WarnStackSize("wasm-warn-stack-size", cl::Hidden, cl::init((unsigned)-1),
115 cl::desc("Warn for stack size bigger than the given"
116 " number"));
117
118INITIALIZE_PASS_BEGIN(WasmPEI, "wasmprologepilog",
119 "Wasm Prologue/Epilogue Insertion", false, false)
120INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
121INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
122INITIALIZE_PASS_DEPENDENCY(StackProtector)
123INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
124INITIALIZE_PASS_END(WasmPEI, "wasmprologepilog",
125 "Wasm Prologue/Epilogue Insertion & Frame Finalization",
126 false, false)
127
128STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
129STATISTIC(NumBytesStackSpace,
130 "Number of bytes used for stack in all functions");
131
132void WasmPEI::getAnalysisUsage(AnalysisUsage &AU) const {
133 AU.setPreservesCFG();
134 AU.addPreserved<MachineLoopInfo>();
135 AU.addPreserved<MachineDominatorTree>();
136 AU.addRequired<StackProtector>();
137 AU.addRequired<TargetPassConfig>();
138 MachineFunctionPass::getAnalysisUsage(AU);
139}
140
141/// Compute the set of return blocks
142void WasmPEI::calculateSets(MachineFunction &Fn) {
143 const MachineFrameInfo *MFI = Fn.getFrameInfo();
144
145 // Even when we do not change any CSR, we still want to insert the
146 // prologue and epilogue of the function.
147 // So set the save points for those.
148
149 // Use the points found by shrink-wrapping, if any.
150 if (MFI->getSavePoint()) {
151 SaveBlocks.push_back(MFI->getSavePoint());
152 assert(MFI->getRestorePoint() && "Both restore and save must be set");
153 MachineBasicBlock *RestoreBlock = MFI->getRestorePoint();
154 // If RestoreBlock does not have any successor and is not a return block
155 // then the end point is unreachable and we do not need to insert any
156 // epilogue.
157 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
158 RestoreBlocks.push_back(RestoreBlock);
159 return;
160 }
161
162 // Save refs to entry and return blocks.
163 SaveBlocks.push_back(&Fn.front());
164 for (MachineBasicBlock &MBB : Fn) {
165 if (MBB.isEHFuncletEntry())
166 SaveBlocks.push_back(&MBB);
167 if (MBB.isReturnBlock())
168 RestoreBlocks.push_back(&MBB);
169 }
170}
171
172/// StackObjSet - A set of stack object indexes
173typedef SmallSetVector<int, 8> StackObjSet;
174
175/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
176/// frame indexes with appropriate references.
177///
178bool WasmPEI::runOnMachineFunction(MachineFunction &Fn) {
179 const Function* F = Fn.getFunction();
180 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
181 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
182
183 // LOCALMOD: assert removed from target-independent PEI
184 //assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs");
185
186 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr;
187 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
188
189 // Calculate the MaxCallFrameSize and AdjustsStack variables for the
190 // function's frame information. Also eliminates call frame pseudo
191 // instructions.
192 calculateCallsInformation(Fn);
193
194 // Determine which of the registers in the callee save list should be saved.
195 BitVector SavedRegs;
196 TFI->determineCalleeSaves(Fn, SavedRegs, RS);
197
198 // Insert spill code for any callee saved registers that are modified.
199 assignCalleeSavedSpillSlots(Fn, SavedRegs);
200
201 // Determine placement of CSR spill/restore code:
202 // place all spills in the entry block, all restores in return blocks.
203 calculateSets(Fn);
204
205 // Add the code to save and restore the callee saved registers.
206 if (!F->hasFnAttribute(Attribute::Naked))
207 insertCSRSpillsAndRestores(Fn);
208
209 // Allow the target machine to make final modifications to the function
210 // before the frame layout is finalized.
211 TFI->processFunctionBeforeFrameFinalized(Fn, RS);
212
213 // Calculate actual frame offsets for all abstract stack objects...
214 calculateFrameObjectOffsets(Fn);
215
216 // Add prolog and epilog code to the function. This function is required
217 // to align the stack frame as necessary for any stack variables or
218 // called functions. Because of this, calculateCalleeSavedRegisters()
219 // must be called before this function in order to set the AdjustsStack
220 // and MaxCallFrameSize variables.
221 if (!F->hasFnAttribute(Attribute::Naked))
222 insertPrologEpilogCode(Fn);
223
224 // Replace all MO_FrameIndex operands with physical register references
225 // and actual offsets.
226 //
227 replaceFrameIndices(Fn);
228
229 // If register scavenging is needed, as we've enabled doing it as a
230 // post-pass, scavenge the virtual registers that frame index elimination
231 // inserted.
232 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) {
233 scavengeFrameVirtualRegs(Fn);
234 // Clear any vregs created by virtual scavenging.
235 // LOCALMOD: made this call conditional with scavengeFrameVirtualregs()
236 Fn.getRegInfo().clearVirtRegs();
237 }
238
239 // Warn on stack size when we exceeds the given limit.
240 MachineFrameInfo *MFI = Fn.getFrameInfo();
241 uint64_t StackSize = MFI->getStackSize();
242 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) {
243 DiagnosticInfoStackSize DiagStackSize(*F, StackSize);
244 F->getContext().diagnose(DiagStackSize);
245 }
246
247 delete RS;
248 SaveBlocks.clear();
249 RestoreBlocks.clear();
250 return true;
251}
252
253/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
254/// variables for the function's frame information and eliminate call frame
255/// pseudo instructions.
256void WasmPEI::calculateCallsInformation(MachineFunction &Fn) {
257 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
258 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
259 MachineFrameInfo *MFI = Fn.getFrameInfo();
260
261 unsigned MaxCallFrameSize = 0;
262 bool AdjustsStack = MFI->adjustsStack();
263
264 // Get the function call frame set-up and tear-down instruction opcode
265 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
266 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
267
268 // Early exit for targets which have no call frame setup/destroy pseudo
269 // instructions.
270 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
271 return;
272
273 std::vector<MachineBasicBlock::iterator> FrameSDOps;
274 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
275 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
276 if (I->getOpcode() == FrameSetupOpcode ||
277 I->getOpcode() == FrameDestroyOpcode) {
278 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
279 " instructions should have a single immediate argument!");
280 unsigned Size = I->getOperand(0).getImm();
281 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
282 AdjustsStack = true;
283 FrameSDOps.push_back(I);
284 } else if (I->isInlineAsm()) {
285 // Some inline asm's need a stack frame, as indicated by operand 1.
286 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
287 if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
288 AdjustsStack = true;
289 }
290
291 MFI->setAdjustsStack(AdjustsStack);
292 MFI->setMaxCallFrameSize(MaxCallFrameSize);
293
294 for (std::vector<MachineBasicBlock::iterator>::iterator
295 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
296 MachineBasicBlock::iterator I = *i;
297
298 // If call frames are not being included as part of the stack frame, and
299 // the target doesn't indicate otherwise, remove the call frame pseudos
300 // here. The sub/add sp instruction pairs are still inserted, but we don't
301 // need to track the SP adjustment for frame index elimination.
302 if (TFI->canSimplifyCallFramePseudos(Fn))
303 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
304 }
305}
306
307void WasmPEI::assignCalleeSavedSpillSlots(MachineFunction &F,
308 const BitVector &SavedRegs) {
309 // These are used to keep track the callee-save area. Initialize them.
310 MinCSFrameIndex = INT_MAX;
311 MaxCSFrameIndex = 0;
312
313 if (SavedRegs.empty())
314 return;
315
316 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
317 const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F);
318
319 std::vector<CalleeSavedInfo> CSI;
320 for (unsigned i = 0; CSRegs[i]; ++i) {
321 unsigned Reg = CSRegs[i];
322 if (SavedRegs.test(Reg))
323 CSI.push_back(CalleeSavedInfo(Reg));
324 }
325
326 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
327 MachineFrameInfo *MFI = F.getFrameInfo();
328 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) {
329 // If target doesn't implement this, use generic code.
330
331 if (CSI.empty())
332 return; // Early exit if no callee saved registers are modified!
333
334 unsigned NumFixedSpillSlots;
335 const TargetFrameLowering::SpillSlot *FixedSpillSlots =
336 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
337
338 // Now that we know which registers need to be saved and restored, allocate
339 // stack slots for them.
340 for (std::vector<CalleeSavedInfo>::iterator I = CSI.begin(), E = CSI.end();
341 I != E; ++I) {
342 unsigned Reg = I->getReg();
343 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
344
345 int FrameIdx;
346 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
347 I->setFrameIdx(FrameIdx);
348 continue;
349 }
350
351 // Check to see if this physreg must be spilled to a particular stack slot
352 // on this target.
353 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
354 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
355 FixedSlot->Reg != Reg)
356 ++FixedSlot;
357
358 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
359 // Nope, just spill it anywhere convenient.
360 unsigned Align = RC->getAlignment();
361 unsigned StackAlign = TFI->getStackAlignment();
362
363 // We may not be able to satisfy the desired alignment specification of
364 // the TargetRegisterClass if the stack alignment is smaller. Use the
365 // min.
366 Align = std::min(Align, StackAlign);
367 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
368 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
369 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
370 } else {
371 // Spill it to the stack where we must.
372 FrameIdx =
373 MFI->CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset);
374 }
375
376 I->setFrameIdx(FrameIdx);
377 }
378 }
379
380 MFI->setCalleeSavedInfo(CSI);
381}
382
383/// Helper function to update the liveness information for the callee-saved
384/// registers.
385static void updateLiveness(MachineFunction &MF) {
386 MachineFrameInfo *MFI = MF.getFrameInfo();
387 // Visited will contain all the basic blocks that are in the region
388 // where the callee saved registers are alive:
389 // - Anything that is not Save or Restore -> LiveThrough.
390 // - Save -> LiveIn.
391 // - Restore -> LiveOut.
392 // The live-out is not attached to the block, so no need to keep
393 // Restore in this set.
394 SmallPtrSet<MachineBasicBlock *, 8> Visited;
395 SmallVector<MachineBasicBlock *, 8> WorkList;
396 MachineBasicBlock *Entry = &MF.front();
397 MachineBasicBlock *Save = MFI->getSavePoint();
398
399 if (!Save)
400 Save = Entry;
401
402 if (Entry != Save) {
403 WorkList.push_back(Entry);
404 Visited.insert(Entry);
405 }
406 Visited.insert(Save);
407
408 MachineBasicBlock *Restore = MFI->getRestorePoint();
409 if (Restore)
410 // By construction Restore cannot be visited, otherwise it
411 // means there exists a path to Restore that does not go
412 // through Save.
413 WorkList.push_back(Restore);
414
415 while (!WorkList.empty()) {
416 const MachineBasicBlock *CurBB = WorkList.pop_back_val();
417 // By construction, the region that is after the save point is
418 // dominated by the Save and post-dominated by the Restore.
419 if (CurBB == Save && Save != Restore)
420 continue;
421 // Enqueue all the successors not already visited.
422 // Those are by construction either before Save or after Restore.
423 for (MachineBasicBlock *SuccBB : CurBB->successors())
424 if (Visited.insert(SuccBB).second)
425 WorkList.push_back(SuccBB);
426 }
427
428 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
429
430 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
431 for (MachineBasicBlock *MBB : Visited) {
432 MCPhysReg Reg = CSI[i].getReg();
433 // Add the callee-saved register as live-in.
434 // It's killed at the spill.
435 if (!MBB->isLiveIn(Reg))
436 MBB->addLiveIn(Reg);
437 }
438 }
439}
440
441/// insertCSRSpillsAndRestores - Insert spill and restore code for
442/// callee saved registers used in the function.
443///
444void WasmPEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
445 // Get callee saved register information.
446 MachineFrameInfo *MFI = Fn.getFrameInfo();
447 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
448
449 MFI->setCalleeSavedInfoValid(true);
450
451 // Early exit if no callee saved registers are modified!
452 if (CSI.empty())
453 return;
454
455 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
456 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
457 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
458 MachineBasicBlock::iterator I;
459
460 // Spill using target interface.
461 for (MachineBasicBlock *SaveBlock : SaveBlocks) {
462 I = SaveBlock->begin();
463 if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) {
464 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
465 // Insert the spill to the stack frame.
466 unsigned Reg = CSI[i].getReg();
467 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
468 TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(),
469 RC, TRI);
470 }
471 }
472 // Update the live-in information of all the blocks up to the save point.
473 updateLiveness(Fn);
474 }
475
476 // Restore using target interface.
477 for (MachineBasicBlock *MBB : RestoreBlocks) {
478 I = MBB->end();
479
480 // Skip over all terminator instructions, which are part of the return
481 // sequence.
482 MachineBasicBlock::iterator I2 = I;
483 while (I2 != MBB->begin() && (--I2)->isTerminator())
484 I = I2;
485
486 bool AtStart = I == MBB->begin();
487 MachineBasicBlock::iterator BeforeI = I;
488 if (!AtStart)
489 --BeforeI;
490
491 // Restore all registers immediately before the return and any
492 // terminators that precede it.
493 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
494 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
495 unsigned Reg = CSI[i].getReg();
496 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
497 TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI);
498 assert(I != MBB->begin() &&
499 "loadRegFromStackSlot didn't insert any code!");
500 // Insert in reverse order. loadRegFromStackSlot can insert
501 // multiple instructions.
502 if (AtStart)
503 I = MBB->begin();
504 else {
505 I = BeforeI;
506 ++I;
507 }
508 }
509 }
510 }
511}
512
513/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
514static inline void
515AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
516 bool StackGrowsDown, int64_t &Offset,
517 unsigned &MaxAlign, unsigned Skew) {
518 // If the stack grows down, add the object size to find the lowest address.
519 if (StackGrowsDown)
520 Offset += MFI->getObjectSize(FrameIdx);
521
522 unsigned Align = MFI->getObjectAlignment(FrameIdx);
523
524 // If the alignment of this object is greater than that of the stack, then
525 // increase the stack alignment to match.
526 MaxAlign = std::max(MaxAlign, Align);
527
528 // Adjust to alignment boundary.
Rui Ueyamada00f2f2016-01-14 21:06:47 +0000529 Offset = alignTo(Offset, Align, Skew);
Derek Schuff9769deb2015-12-11 23:49:46 +0000530
531 if (StackGrowsDown) {
532 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
533 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
534 } else {
535 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
536 MFI->setObjectOffset(FrameIdx, Offset);
537 Offset += MFI->getObjectSize(FrameIdx);
538 }
539}
540
541/// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
542/// those required to be close to the Stack Protector) to stack offsets.
543static void
544AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
545 SmallSet<int, 16> &ProtectedObjs,
546 MachineFrameInfo *MFI, bool StackGrowsDown,
547 int64_t &Offset, unsigned &MaxAlign, unsigned Skew) {
548
549 for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
550 E = UnassignedObjs.end(); I != E; ++I) {
551 int i = *I;
552 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
553 ProtectedObjs.insert(i);
554 }
555}
556
557/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
558/// abstract stack objects.
559///
560void WasmPEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
561 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
562 StackProtector *SP = &getAnalysis<StackProtector>();
563
564 bool StackGrowsDown =
565 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
566
567 // Loop over all of the stack objects, assigning sequential addresses...
568 MachineFrameInfo *MFI = Fn.getFrameInfo();
569
570 // Start at the beginning of the local area.
571 // The Offset is the distance from the stack top in the direction
572 // of stack growth -- so it's always nonnegative.
573 int LocalAreaOffset = TFI.getOffsetOfLocalArea();
574 if (StackGrowsDown)
575 LocalAreaOffset = -LocalAreaOffset;
576 assert(LocalAreaOffset >= 0
577 && "Local area offset should be in direction of stack growth");
578 int64_t Offset = LocalAreaOffset;
579
580 // Skew to be applied to alignment.
581 unsigned Skew = TFI.getStackAlignmentSkew(Fn);
582
583 // If there are fixed sized objects that are preallocated in the local area,
584 // non-fixed objects can't be allocated right at the start of local area.
585 // We currently don't support filling in holes in between fixed sized
586 // objects, so we adjust 'Offset' to point to the end of last fixed sized
587 // preallocated object.
588 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
589 int64_t FixedOff;
590 if (StackGrowsDown) {
591 // The maximum distance from the stack pointer is at lower address of
592 // the object -- which is given by offset. For down growing stack
593 // the offset is negative, so we negate the offset to get the distance.
594 FixedOff = -MFI->getObjectOffset(i);
595 } else {
596 // The maximum distance from the start pointer is at the upper
597 // address of the object.
598 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
599 }
600 if (FixedOff > Offset) Offset = FixedOff;
601 }
602
603 // First assign frame offsets to stack objects that are used to spill
604 // callee saved registers.
605 if (StackGrowsDown) {
606 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
607 // If the stack grows down, we need to add the size to find the lowest
608 // address of the object.
609 Offset += MFI->getObjectSize(i);
610
611 unsigned Align = MFI->getObjectAlignment(i);
612 // Adjust to alignment boundary
Rui Ueyamada00f2f2016-01-14 21:06:47 +0000613 Offset = alignTo(Offset, Align, Skew);
Derek Schuff9769deb2015-12-11 23:49:46 +0000614
615 MFI->setObjectOffset(i, -Offset); // Set the computed offset
616 }
617 } else {
618 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
619 for (int i = MaxCSFI; i >= MinCSFI ; --i) {
620 unsigned Align = MFI->getObjectAlignment(i);
621 // Adjust to alignment boundary
Rui Ueyamada00f2f2016-01-14 21:06:47 +0000622 Offset = alignTo(Offset, Align, Skew);
Derek Schuff9769deb2015-12-11 23:49:46 +0000623
624 MFI->setObjectOffset(i, Offset);
625 Offset += MFI->getObjectSize(i);
626 }
627 }
628
629 unsigned MaxAlign = MFI->getMaxAlignment();
630
631 // Make sure the special register scavenging spill slot is closest to the
632 // incoming stack pointer if a frame pointer is required and is closer
633 // to the incoming rather than the final stack pointer.
634 const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo();
635 bool EarlyScavengingSlots = (TFI.hasFP(Fn) &&
636 TFI.isFPCloseToIncomingSP() &&
637 RegInfo->useFPForScavengingIndex(Fn) &&
638 !RegInfo->needsStackRealignment(Fn));
639 if (RS && EarlyScavengingSlots) {
640 SmallVector<int, 2> SFIs;
641 RS->getScavengingFrameIndices(SFIs);
642 for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
643 IE = SFIs.end(); I != IE; ++I)
644 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
645 }
646
647 // FIXME: Once this is working, then enable flag will change to a target
648 // check for whether the frame is large enough to want to use virtual
649 // frame index registers. Functions which don't want/need this optimization
650 // will continue to use the existing code path.
651 if (MFI->getUseLocalStackAllocationBlock()) {
652 unsigned Align = MFI->getLocalFrameMaxAlign();
653
654 // Adjust to alignment boundary.
Rui Ueyamada00f2f2016-01-14 21:06:47 +0000655 Offset = alignTo(Offset, Align, Skew);
Derek Schuff9769deb2015-12-11 23:49:46 +0000656
657 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
658
659 // Resolve offsets for objects in the local block.
660 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
661 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
662 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
663 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
664 FIOffset << "]\n");
665 MFI->setObjectOffset(Entry.first, FIOffset);
666 }
667 // Allocate the local block
668 Offset += MFI->getLocalFrameSize();
669
670 MaxAlign = std::max(Align, MaxAlign);
671 }
672
673 // Make sure that the stack protector comes before the local variables on the
674 // stack.
675 SmallSet<int, 16> ProtectedObjs;
676 if (MFI->getStackProtectorIndex() >= 0) {
677 StackObjSet LargeArrayObjs;
678 StackObjSet SmallArrayObjs;
679 StackObjSet AddrOfObjs;
680
681 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
682 Offset, MaxAlign, Skew);
683
684 // Assign large stack objects first.
685 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
686 if (MFI->isObjectPreAllocated(i) &&
687 MFI->getUseLocalStackAllocationBlock())
688 continue;
689 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
690 continue;
691 if (RS && RS->isScavengingFrameIndex((int)i))
692 continue;
693 if (MFI->isDeadObjectIndex(i))
694 continue;
695 if (MFI->getStackProtectorIndex() == (int)i)
696 continue;
697
698 switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) {
699 case StackProtector::SSPLK_None:
700 continue;
701 case StackProtector::SSPLK_SmallArray:
702 SmallArrayObjs.insert(i);
703 continue;
704 case StackProtector::SSPLK_AddrOf:
705 AddrOfObjs.insert(i);
706 continue;
707 case StackProtector::SSPLK_LargeArray:
708 LargeArrayObjs.insert(i);
709 continue;
710 }
711 llvm_unreachable("Unexpected SSPLayoutKind.");
712 }
713
714 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
715 Offset, MaxAlign, Skew);
716 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
717 Offset, MaxAlign, Skew);
718 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
719 Offset, MaxAlign, Skew);
720 }
721
722 // Then assign frame offsets to stack objects that are not used to spill
723 // callee saved registers.
724 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
725 if (MFI->isObjectPreAllocated(i) &&
726 MFI->getUseLocalStackAllocationBlock())
727 continue;
728 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
729 continue;
730 if (RS && RS->isScavengingFrameIndex((int)i))
731 continue;
732 if (MFI->isDeadObjectIndex(i))
733 continue;
734 if (MFI->getStackProtectorIndex() == (int)i)
735 continue;
736 if (ProtectedObjs.count(i))
737 continue;
738
739 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
740 }
741
742 // Make sure the special register scavenging spill slot is closest to the
743 // stack pointer.
744 if (RS && !EarlyScavengingSlots) {
745 SmallVector<int, 2> SFIs;
746 RS->getScavengingFrameIndices(SFIs);
747 for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
748 IE = SFIs.end(); I != IE; ++I)
749 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
750 }
751
752 if (!TFI.targetHandlesStackFrameRounding()) {
753 // If we have reserved argument space for call sites in the function
754 // immediately on entry to the current function, count it as part of the
755 // overall stack size.
756 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
757 Offset += MFI->getMaxCallFrameSize();
758
759 // Round up the size to a multiple of the alignment. If the function has
760 // any calls or alloca's, align to the target's StackAlignment value to
761 // ensure that the callee's frame or the alloca data is suitably aligned;
762 // otherwise, for leaf functions, align to the TransientStackAlignment
763 // value.
764 unsigned StackAlign;
765 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
766 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
767 StackAlign = TFI.getStackAlignment();
768 else
769 StackAlign = TFI.getTransientStackAlignment();
770
771 // If the frame pointer is eliminated, all frame offsets will be relative to
772 // SP not FP. Align to MaxAlign so this works.
773 StackAlign = std::max(StackAlign, MaxAlign);
Rui Ueyamada00f2f2016-01-14 21:06:47 +0000774 Offset = alignTo(Offset, StackAlign, Skew);
Derek Schuff9769deb2015-12-11 23:49:46 +0000775 }
776
777 // Update frame info to pretend that this is part of the stack...
778 int64_t StackSize = Offset - LocalAreaOffset;
779 MFI->setStackSize(StackSize);
780 NumBytesStackSpace += StackSize;
781}
782
783/// insertPrologEpilogCode - Scan the function for modified callee saved
784/// registers, insert spill code for these callee saved registers, then add
785/// prolog and epilog code to the function.
786///
787void WasmPEI::insertPrologEpilogCode(MachineFunction &Fn) {
788 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
789
790 // Add prologue to the function...
791 for (MachineBasicBlock *SaveBlock : SaveBlocks)
792 TFI.emitPrologue(Fn, *SaveBlock);
793
794 // Add epilogue to restore the callee-save registers in each exiting block.
795 for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
796 TFI.emitEpilogue(Fn, *RestoreBlock);
797
798 for (MachineBasicBlock *SaveBlock : SaveBlocks)
799 TFI.inlineStackProbe(Fn, *SaveBlock);
800
801 // Emit additional code that is required to support segmented stacks, if
802 // we've been asked for it. This, when linked with a runtime with support
803 // for segmented stacks (libgcc is one), will result in allocating stack
804 // space in small chunks instead of one large contiguous block.
805 if (Fn.shouldSplitStack()) {
806 for (MachineBasicBlock *SaveBlock : SaveBlocks)
807 TFI.adjustForSegmentedStacks(Fn, *SaveBlock);
808 }
809
810 // Emit additional code that is required to explicitly handle the stack in
811 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
812 // approach is rather similar to that of Segmented Stacks, but it uses a
813 // different conditional check and another BIF for allocating more stack
814 // space.
815 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE)
816 for (MachineBasicBlock *SaveBlock : SaveBlocks)
817 TFI.adjustForHiPEPrologue(Fn, *SaveBlock);
818}
819
820/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
821/// register references and actual offsets.
822///
823void WasmPEI::replaceFrameIndices(MachineFunction &Fn) {
824 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
825 if (!TFI.needsFrameIndexResolution(Fn)) return;
826
827 // Store SPAdj at exit of a basic block.
828 SmallVector<int, 8> SPState;
829 SPState.resize(Fn.getNumBlockIDs());
830 SmallPtrSet<MachineBasicBlock*, 8> Reachable;
831
832 // Iterate over the reachable blocks in DFS order.
833 for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable);
834 DFI != DFE; ++DFI) {
835 int SPAdj = 0;
836 // Check the exit state of the DFS stack predecessor.
837 if (DFI.getPathLength() >= 2) {
838 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
839 assert(Reachable.count(StackPred) &&
840 "DFS stack predecessor is already visited.\n");
841 SPAdj = SPState[StackPred->getNumber()];
842 }
843 MachineBasicBlock *BB = *DFI;
844 replaceFrameIndices(BB, Fn, SPAdj);
845 SPState[BB->getNumber()] = SPAdj;
846 }
847
848 // Handle the unreachable blocks.
849 for (auto &BB : Fn) {
850 if (Reachable.count(&BB))
851 // Already handled in DFS traversal.
852 continue;
853 int SPAdj = 0;
854 replaceFrameIndices(&BB, Fn, SPAdj);
855 }
856}
857
858void WasmPEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
859 int &SPAdj) {
860 assert(Fn.getSubtarget().getRegisterInfo() &&
861 "getRegisterInfo() must be implemented!");
862 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
863 const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo();
864 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
865 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
866 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
867
Matthias Braun7dc03f02016-04-06 02:47:09 +0000868 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(*BB);
Derek Schuff9769deb2015-12-11 23:49:46 +0000869
870 bool InsideCallSequence = false;
871
872 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
873
874 if (I->getOpcode() == FrameSetupOpcode ||
875 I->getOpcode() == FrameDestroyOpcode) {
876 InsideCallSequence = (I->getOpcode() == FrameSetupOpcode);
877 SPAdj += TII.getSPAdjust(I);
Hans Wennborge1a2e902016-03-31 18:33:38 +0000878 I = TFI->eliminateCallFramePseudoInstr(Fn, *BB, I);
Derek Schuff9769deb2015-12-11 23:49:46 +0000879 continue;
880 }
881
882 MachineInstr *MI = I;
883 bool DoIncr = true;
884 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
885 if (!MI->getOperand(i).isFI())
886 continue;
887
888 // Frame indices in debug values are encoded in a target independent
889 // way with simply the frame index and offset rather than any
890 // target-specific addressing mode.
891 if (MI->isDebugValue()) {
892 assert(i == 0 && "Frame indices can only appear as the first "
893 "operand of a DBG_VALUE machine instruction");
894 unsigned Reg;
895 MachineOperand &Offset = MI->getOperand(1);
896 Offset.setImm(Offset.getImm() +
897 TFI->getFrameIndexReference(
898 Fn, MI->getOperand(0).getIndex(), Reg));
899 MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/);
900 continue;
901 }
902
903 // TODO: This code should be commoned with the code for
904 // PATCHPOINT. There's no good reason for the difference in
905 // implementation other than historical accident. The only
906 // remaining difference is the unconditional use of the stack
907 // pointer as the base register.
908 if (MI->getOpcode() == TargetOpcode::STATEPOINT) {
909 assert((!MI->isDebugValue() || i == 0) &&
910 "Frame indicies can only appear as the first operand of a "
911 "DBG_VALUE machine instruction");
912 unsigned Reg;
913 MachineOperand &Offset = MI->getOperand(i + 1);
914 const unsigned refOffset =
915 TFI->getFrameIndexReferenceFromSP(Fn, MI->getOperand(i).getIndex(),
916 Reg);
917
918 Offset.setImm(Offset.getImm() + refOffset);
919 MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
920 continue;
921 }
922
923 // Some instructions (e.g. inline asm instructions) can have
924 // multiple frame indices and/or cause eliminateFrameIndex
925 // to insert more than one instruction. We need the register
926 // scavenger to go through all of these instructions so that
927 // it can update its register information. We keep the
928 // iterator at the point before insertion so that we can
929 // revisit them in full.
930 bool AtBeginning = (I == BB->begin());
931 if (!AtBeginning) --I;
932
933 // If this instruction has a FrameIndex operand, we need to
934 // use that target machine register info object to eliminate
935 // it.
936 TRI.eliminateFrameIndex(MI, SPAdj, i,
937 FrameIndexVirtualScavenging ? nullptr : RS);
938
939 // Reset the iterator if we were at the beginning of the BB.
940 if (AtBeginning) {
941 I = BB->begin();
942 DoIncr = false;
943 }
944
945 MI = nullptr;
946 break;
947 }
948
949 // If we are looking at a call sequence, we need to keep track of
950 // the SP adjustment made by each instruction in the sequence.
951 // This includes both the frame setup/destroy pseudos (handled above),
952 // as well as other instructions that have side effects w.r.t the SP.
953 // Note that this must come after eliminateFrameIndex, because
954 // if I itself referred to a frame index, we shouldn't count its own
955 // adjustment.
956 if (MI && InsideCallSequence)
957 SPAdj += TII.getSPAdjust(MI);
958
959 if (DoIncr && I != BB->end()) ++I;
960
961 // Update register states.
962 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
963 }
964}
965
966/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
967/// with physical registers. Use the register scavenger to find an
968/// appropriate register to use.
969///
970/// FIXME: Iterating over the instruction stream is unnecessary. We can simply
971/// iterate over the vreg use list, which at this point only contains machine
972/// operands for which eliminateFrameIndex need a new scratch reg.
973void
974WasmPEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
975 // Run through the instructions and find any virtual registers.
976 for (MachineFunction::iterator BB = Fn.begin(),
977 E = Fn.end(); BB != E; ++BB) {
Matthias Braun7dc03f02016-04-06 02:47:09 +0000978 RS->enterBasicBlock(*BB);
Derek Schuff9769deb2015-12-11 23:49:46 +0000979
980 int SPAdj = 0;
981
982 // The instruction stream may change in the loop, so check BB->end()
983 // directly.
984 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
985 // We might end up here again with a NULL iterator if we scavenged a
986 // register for which we inserted spill code for definition by what was
987 // originally the first instruction in BB.
988 if (I == MachineBasicBlock::iterator(nullptr))
989 I = BB->begin();
990
991 MachineInstr *MI = I;
992 MachineBasicBlock::iterator J = std::next(I);
993 MachineBasicBlock::iterator P =
994 I == BB->begin() ? MachineBasicBlock::iterator(nullptr)
995 : std::prev(I);
996
997 // RS should process this instruction before we might scavenge at this
998 // location. This is because we might be replacing a virtual register
999 // defined by this instruction, and if so, registers killed by this
1000 // instruction are available, and defined registers are not.
1001 RS->forward(I);
1002
1003 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
1004 if (MI->getOperand(i).isReg()) {
1005 MachineOperand &MO = MI->getOperand(i);
1006 unsigned Reg = MO.getReg();
1007 if (Reg == 0)
1008 continue;
1009 if (!TargetRegisterInfo::isVirtualRegister(Reg))
1010 continue;
1011
1012 // When we first encounter a new virtual register, it
1013 // must be a definition.
1014 assert(MI->getOperand(i).isDef() &&
1015 "frame index virtual missing def!");
1016 // Scavenge a new scratch register
1017 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
1018 unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj);
1019
1020 ++NumScavengedRegs;
1021
1022 // Replace this reference to the virtual register with the
1023 // scratch register.
1024 assert (ScratchReg && "Missing scratch register!");
1025 Fn.getRegInfo().replaceRegWith(Reg, ScratchReg);
1026
1027 // Because this instruction was processed by the RS before this
1028 // register was allocated, make sure that the RS now records the
1029 // register as being used.
1030 RS->setRegUsed(ScratchReg);
1031 }
1032 }
1033
1034 // If the scavenger needed to use one of its spill slots, the
1035 // spill code will have been inserted in between I and J. This is a
1036 // problem because we need the spill code before I: Move I to just
1037 // prior to J.
1038 if (I != std::prev(J)) {
1039 BB->splice(J, &*BB, I);
1040
1041 // Before we move I, we need to prepare the RS to visit I again.
1042 // Specifically, RS will assert if it sees uses of registers that
1043 // it believes are undefined. Because we have already processed
1044 // register kills in I, when it visits I again, it will believe that
1045 // those registers are undefined. To avoid this situation, unprocess
1046 // the instruction I.
1047 assert(RS->getCurrentPosition() == I &&
1048 "The register scavenger has an unexpected position");
1049 I = P;
1050 RS->unprocess(P);
1051 } else
1052 ++I;
1053 }
1054 }
1055}