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Bill Wendlingfab09c62012-07-06 05:51:50 +00001========================
2Building LLVM with CMake
3========================
4
5.. contents::
6 :local:
7
8Introduction
9============
10
11`CMake <http://www.cmake.org/>`_ is a cross-platform build-generator tool. CMake
12does not build the project, it generates the files needed by your build tool
13(GNU make, Visual Studio, etc) for building LLVM.
14
15If you are really anxious about getting a functional LLVM build, go to the
16`Quick start`_ section. If you are a CMake novice, start on `Basic CMake usage`_
17and then go back to the `Quick start`_ once you know what you are doing. The
18`Options and variables`_ section is a reference for customizing your build. If
19you already have experience with CMake, this is the recommended starting point.
20
21.. _Quick start:
22
23Quick start
24===========
25
26We use here the command-line, non-interactive CMake interface.
27
28#. `Download <http://www.cmake.org/cmake/resources/software.html>`_ and install
29 CMake. Version 2.8 is the minimum required.
30
31#. Open a shell. Your development tools must be reachable from this shell
32 through the PATH environment variable.
33
34#. Create a directory for containing the build. It is not supported to build
35 LLVM on the source directory. cd to this directory:
36
Dmitri Gribenko99e8b432012-12-12 14:23:14 +000037 .. code-block:: console
Bill Wendlingfab09c62012-07-06 05:51:50 +000038
39 $ mkdir mybuilddir
40 $ cd mybuilddir
41
42#. Execute this command on the shell replacing `path/to/llvm/source/root` with
43 the path to the root of your LLVM source tree:
44
Dmitri Gribenko99e8b432012-12-12 14:23:14 +000045 .. code-block:: console
Bill Wendlingfab09c62012-07-06 05:51:50 +000046
47 $ cmake path/to/llvm/source/root
48
49 CMake will detect your development environment, perform a series of test and
50 generate the files required for building LLVM. CMake will use default values
51 for all build parameters. See the `Options and variables`_ section for
52 fine-tuning your build
53
54 This can fail if CMake can't detect your toolset, or if it thinks that the
55 environment is not sane enough. On this case make sure that the toolset that
56 you intend to use is the only one reachable from the shell and that the shell
57 itself is the correct one for you development environment. CMake will refuse
58 to build MinGW makefiles if you have a POSIX shell reachable through the PATH
59 environment variable, for instance. You can force CMake to use a given build
60 tool, see the `Usage`_ section.
61
62.. _Basic CMake usage:
63.. _Usage:
64
65Basic CMake usage
66=================
67
68This section explains basic aspects of CMake, mostly for explaining those
69options which you may need on your day-to-day usage.
70
71CMake comes with extensive documentation in the form of html files and on the
72cmake executable itself. Execute ``cmake --help`` for further help options.
73
74CMake requires to know for which build tool it shall generate files (GNU make,
75Visual Studio, Xcode, etc). If not specified on the command line, it tries to
76guess it based on you environment. Once identified the build tool, CMake uses
77the corresponding *Generator* for creating files for your build tool. You can
78explicitly specify the generator with the command line option ``-G "Name of the
79generator"``. For knowing the available generators on your platform, execute
80
Dmitri Gribenko99e8b432012-12-12 14:23:14 +000081.. code-block:: console
Bill Wendlingfab09c62012-07-06 05:51:50 +000082
83 $ cmake --help
84
85This will list the generator's names at the end of the help text. Generator's
86names are case-sensitive. Example:
87
Dmitri Gribenko99e8b432012-12-12 14:23:14 +000088.. code-block:: console
Bill Wendlingfab09c62012-07-06 05:51:50 +000089
Ahmed Bougachacf07cef2013-07-23 17:44:01 +000090 $ cmake -G "Visual Studio 10" path/to/llvm/source/root
Bill Wendlingfab09c62012-07-06 05:51:50 +000091
92For a given development platform there can be more than one adequate
93generator. If you use Visual Studio "NMake Makefiles" is a generator you can use
94for building with NMake. By default, CMake chooses the more specific generator
95supported by your development environment. If you want an alternative generator,
96you must tell this to CMake with the ``-G`` option.
97
98.. todo::
99
100 Explain variables and cache. Move explanation here from #options section.
101
102.. _Options and variables:
103
104Options and variables
105=====================
106
107Variables customize how the build will be generated. Options are boolean
108variables, with possible values ON/OFF. Options and variables are defined on the
109CMake command line like this:
110
Dmitri Gribenko99e8b432012-12-12 14:23:14 +0000111.. code-block:: console
Bill Wendlingfab09c62012-07-06 05:51:50 +0000112
113 $ cmake -DVARIABLE=value path/to/llvm/source
114
115You can set a variable after the initial CMake invocation for changing its
116value. You can also undefine a variable:
117
Dmitri Gribenko99e8b432012-12-12 14:23:14 +0000118.. code-block:: console
Bill Wendlingfab09c62012-07-06 05:51:50 +0000119
120 $ cmake -UVARIABLE path/to/llvm/source
121
122Variables are stored on the CMake cache. This is a file named ``CMakeCache.txt``
123on the root of the build directory. Do not hand-edit it.
124
125Variables are listed here appending its type after a colon. It is correct to
126write the variable and the type on the CMake command line:
127
Dmitri Gribenko99e8b432012-12-12 14:23:14 +0000128.. code-block:: console
Bill Wendlingfab09c62012-07-06 05:51:50 +0000129
130 $ cmake -DVARIABLE:TYPE=value path/to/llvm/source
131
132Frequently-used CMake variables
133-------------------------------
134
135Here are listed some of the CMake variables that are used often, along with a
136brief explanation and LLVM-specific notes. For full documentation, check the
137CMake docs or execute ``cmake --help-variable VARIABLE_NAME``.
138
139**CMAKE_BUILD_TYPE**:STRING
140 Sets the build type for ``make`` based generators. Possible values are
141 Release, Debug, RelWithDebInfo and MinSizeRel. On systems like Visual Studio
142 the user sets the build type with the IDE settings.
143
144**CMAKE_INSTALL_PREFIX**:PATH
145 Path where LLVM will be installed if "make install" is invoked or the
146 "INSTALL" target is built.
147
148**LLVM_LIBDIR_SUFFIX**:STRING
149 Extra suffix to append to the directory where libraries are to be
150 installed. On a 64-bit architecture, one could use ``-DLLVM_LIBDIR_SUFFIX=64``
151 to install libraries to ``/usr/lib64``.
152
153**CMAKE_C_FLAGS**:STRING
154 Extra flags to use when compiling C source files.
155
156**CMAKE_CXX_FLAGS**:STRING
157 Extra flags to use when compiling C++ source files.
158
159**BUILD_SHARED_LIBS**:BOOL
160 Flag indicating is shared libraries will be built. Its default value is
161 OFF. Shared libraries are not supported on Windows and not recommended in the
162 other OSes.
163
164.. _LLVM-specific variables:
165
166LLVM-specific variables
167-----------------------
168
169**LLVM_TARGETS_TO_BUILD**:STRING
170 Semicolon-separated list of targets to build, or *all* for building all
Tim Northover865f4bc2013-04-15 11:53:05 +0000171 targets. Case-sensitive. Defaults to *all*. Example:
172 ``-DLLVM_TARGETS_TO_BUILD="X86;PowerPC"``.
Bill Wendlingfab09c62012-07-06 05:51:50 +0000173
174**LLVM_BUILD_TOOLS**:BOOL
175 Build LLVM tools. Defaults to ON. Targets for building each tool are generated
176 in any case. You can build an tool separately by invoking its target. For
177 example, you can build *llvm-as* with a makefile-based system executing *make
178 llvm-as* on the root of your build directory.
179
180**LLVM_INCLUDE_TOOLS**:BOOL
181 Generate build targets for the LLVM tools. Defaults to ON. You can use that
182 option for disabling the generation of build targets for the LLVM tools.
183
184**LLVM_BUILD_EXAMPLES**:BOOL
185 Build LLVM examples. Defaults to OFF. Targets for building each example are
186 generated in any case. See documentation for *LLVM_BUILD_TOOLS* above for more
187 details.
188
189**LLVM_INCLUDE_EXAMPLES**:BOOL
190 Generate build targets for the LLVM examples. Defaults to ON. You can use that
191 option for disabling the generation of build targets for the LLVM examples.
192
193**LLVM_BUILD_TESTS**:BOOL
194 Build LLVM unit tests. Defaults to OFF. Targets for building each unit test
195 are generated in any case. You can build a specific unit test with the target
196 *UnitTestNameTests* (where at this time *UnitTestName* can be ADT, Analysis,
197 ExecutionEngine, JIT, Support, Transform, VMCore; see the subdirectories of
198 *unittests* for an updated list.) It is possible to build all unit tests with
199 the target *UnitTests*.
200
201**LLVM_INCLUDE_TESTS**:BOOL
202 Generate build targets for the LLVM unit tests. Defaults to ON. You can use
203 that option for disabling the generation of build targets for the LLVM unit
204 tests.
205
206**LLVM_APPEND_VC_REV**:BOOL
Thomas Schwingeb1322d52013-03-28 18:06:20 +0000207 Append version control revision info (svn revision number or Git revision id)
Bill Wendlingfab09c62012-07-06 05:51:50 +0000208 to LLVM version string (stored in the PACKAGE_VERSION macro). For this to work
209 cmake must be invoked before the build. Defaults to OFF.
210
211**LLVM_ENABLE_THREADS**:BOOL
212 Build with threads support, if available. Defaults to ON.
213
Arnaud A. de Grandmaisonb697b532013-11-26 10:33:53 +0000214**LLVM_ENABLE_CXX11**:BOOL
215 Build in C++11 mode, if available. Defaults to OFF.
216
Bill Wendlingfab09c62012-07-06 05:51:50 +0000217**LLVM_ENABLE_ASSERTIONS**:BOOL
218 Enables code assertions. Defaults to OFF if and only if ``CMAKE_BUILD_TYPE``
219 is *Release*.
220
221**LLVM_ENABLE_PIC**:BOOL
222 Add the ``-fPIC`` flag for the compiler command-line, if the compiler supports
223 this flag. Some systems, like Windows, do not need this flag. Defaults to ON.
224
225**LLVM_ENABLE_WARNINGS**:BOOL
226 Enable all compiler warnings. Defaults to ON.
227
228**LLVM_ENABLE_PEDANTIC**:BOOL
229 Enable pedantic mode. This disable compiler specific extensions, is
230 possible. Defaults to ON.
231
232**LLVM_ENABLE_WERROR**:BOOL
233 Stop and fail build, if a compiler warning is triggered. Defaults to OFF.
234
235**LLVM_BUILD_32_BITS**:BOOL
236 Build 32-bits executables and libraries on 64-bits systems. This option is
237 available only on some 64-bits unix systems. Defaults to OFF.
238
239**LLVM_TARGET_ARCH**:STRING
240 LLVM target to use for native code generation. This is required for JIT
241 generation. It defaults to "host", meaning that it shall pick the architecture
242 of the machine where LLVM is being built. If you are cross-compiling, set it
243 to the target architecture name.
244
245**LLVM_TABLEGEN**:STRING
246 Full path to a native TableGen executable (usually named ``tblgen``). This is
247 intended for cross-compiling: if the user sets this variable, no native
248 TableGen will be created.
249
250**LLVM_LIT_ARGS**:STRING
251 Arguments given to lit. ``make check`` and ``make clang-test`` are affected.
252 By default, ``'-sv --no-progress-bar'`` on Visual C++ and Xcode, ``'-sv'`` on
253 others.
254
255**LLVM_LIT_TOOLS_DIR**:PATH
256 The path to GnuWin32 tools for tests. Valid on Windows host. Defaults to "",
257 then Lit seeks tools according to %PATH%. Lit can find tools(eg. grep, sort,
258 &c) on LLVM_LIT_TOOLS_DIR at first, without specifying GnuWin32 to %PATH%.
259
260**LLVM_ENABLE_FFI**:BOOL
261 Indicates whether LLVM Interpreter will be linked with Foreign Function
262 Interface library. If the library or its headers are installed on a custom
263 location, you can set the variables FFI_INCLUDE_DIR and
264 FFI_LIBRARY_DIR. Defaults to OFF.
265
266**LLVM_EXTERNAL_{CLANG,LLD,POLLY}_SOURCE_DIR**:PATH
267 Path to ``{Clang,lld,Polly}``\'s source directory. Defaults to
268 ``tools/{clang,lld,polly}``. ``{Clang,lld,Polly}`` will not be built when it
269 is empty or it does not point valid path.
270
271**LLVM_USE_OPROFILE**:BOOL
272 Enable building OProfile JIT support. Defaults to OFF
273
274**LLVM_USE_INTEL_JITEVENTS**:BOOL
275 Enable building support for Intel JIT Events API. Defaults to OFF
276
Alexey Samsonov2fb337e2013-04-23 08:28:39 +0000277**LLVM_ENABLE_ZLIB**:BOOL
278 Build with zlib to support compression/uncompression in LLVM tools.
279 Defaults to ON.
280
Alexey Samsonovd7f6a612013-07-09 10:56:13 +0000281**LLVM_USE_SANITIZER**:STRING
282 Define the sanitizer used to build LLVM binaries and tests. Possible values
283 are ``Address``, ``Memory`` and ``MemoryWithOrigins``. Defaults to empty
284 string.
285
Bill Wendlingfab09c62012-07-06 05:51:50 +0000286Executing the test suite
287========================
288
289Testing is performed when the *check* target is built. For instance, if you are
290using makefiles, execute this command while on the top level of your build
291directory:
292
Dmitri Gribenko99e8b432012-12-12 14:23:14 +0000293.. code-block:: console
Bill Wendlingfab09c62012-07-06 05:51:50 +0000294
295 $ make check
296
297On Visual Studio, you may run tests to build the project "check".
298
299Cross compiling
300===============
301
302See `this wiki page <http://www.vtk.org/Wiki/CMake_Cross_Compiling>`_ for
303generic instructions on how to cross-compile with CMake. It goes into detailed
304explanations and may seem daunting, but it is not. On the wiki page there are
305several examples including toolchain files. Go directly to `this section
306<http://www.vtk.org/Wiki/CMake_Cross_Compiling#Information_how_to_set_up_various_cross_compiling_toolchains>`_
307for a quick solution.
308
309Also see the `LLVM-specific variables`_ section for variables used when
310cross-compiling.
311
312Embedding LLVM in your project
313==============================
314
315The most difficult part of adding LLVM to the build of a project is to determine
316the set of LLVM libraries corresponding to the set of required LLVM
317features. What follows is an example of how to obtain this information:
318
319.. code-block:: cmake
320
321 # A convenience variable:
322 set(LLVM_ROOT "" CACHE PATH "Root of LLVM install.")
323
324 # A bit of a sanity check:
325 if( NOT EXISTS ${LLVM_ROOT}/include/llvm )
326 message(FATAL_ERROR "LLVM_ROOT (${LLVM_ROOT}) is not a valid LLVM install")
327 endif()
328
329 # We incorporate the CMake features provided by LLVM:
330 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${LLVM_ROOT}/share/llvm/cmake")
331 include(LLVMConfig)
332
333 # Now set the header and library paths:
334 include_directories( ${LLVM_INCLUDE_DIRS} )
335 link_directories( ${LLVM_LIBRARY_DIRS} )
336 add_definitions( ${LLVM_DEFINITIONS} )
337
338 # Let's suppose we want to build a JIT compiler with support for
339 # binary code (no interpreter):
340 llvm_map_components_to_libraries(REQ_LLVM_LIBRARIES jit native)
341
342 # Finally, we link the LLVM libraries to our executable:
343 target_link_libraries(mycompiler ${REQ_LLVM_LIBRARIES})
344
345This assumes that LLVM_ROOT points to an install of LLVM. The procedure works
346too for uninstalled builds although we need to take care to add an
347`include_directories` for the location of the headers on the LLVM source
348directory (if we are building out-of-source.)
349
350Alternativaly, you can utilize CMake's ``find_package`` functionality. Here is
351an equivalent variant of snippet shown above:
352
353.. code-block:: cmake
354
355 find_package(LLVM)
356
357 if( NOT LLVM_FOUND )
358 message(FATAL_ERROR "LLVM package can't be found. Set CMAKE_PREFIX_PATH variable to LLVM's installation prefix.")
359 endif()
360
361 include_directories( ${LLVM_INCLUDE_DIRS} )
362 link_directories( ${LLVM_LIBRARY_DIRS} )
363
364 llvm_map_components_to_libraries(REQ_LLVM_LIBRARIES jit native)
365
366 target_link_libraries(mycompiler ${REQ_LLVM_LIBRARIES})
367
Dmitri Gribenko11ffe2c2012-12-12 17:02:44 +0000368.. _cmake-out-of-source-pass:
369
Bill Wendlingfab09c62012-07-06 05:51:50 +0000370Developing LLVM pass out of source
371----------------------------------
372
373It is possible to develop LLVM passes against installed LLVM. An example of
374project layout provided below:
375
Dmitri Gribenko99e8b432012-12-12 14:23:14 +0000376.. code-block:: none
Bill Wendlingfab09c62012-07-06 05:51:50 +0000377
378 <project dir>/
379 |
380 CMakeLists.txt
381 <pass name>/
382 |
383 CMakeLists.txt
384 Pass.cpp
385 ...
386
387Contents of ``<project dir>/CMakeLists.txt``:
388
389.. code-block:: cmake
390
391 find_package(LLVM)
392
393 # Define add_llvm_* macro's.
394 include(AddLLVM)
395
396 add_definitions(${LLVM_DEFINITIONS})
397 include_directories(${LLVM_INCLUDE_DIRS})
398 link_directories(${LLVM_LIBRARY_DIRS})
399
400 add_subdirectory(<pass name>)
401
402Contents of ``<project dir>/<pass name>/CMakeLists.txt``:
403
404.. code-block:: cmake
405
406 add_llvm_loadable_module(LLVMPassname
407 Pass.cpp
408 )
409
410When you are done developing your pass, you may wish to integrate it
411into LLVM source tree. You can achieve it in two easy steps:
412
413#. Copying ``<pass name>`` folder into ``<LLVM root>/lib/Transform`` directory.
414
415#. Adding ``add_subdirectory(<pass name>)`` line into
416 ``<LLVM root>/lib/Transform/CMakeLists.txt``.
417
418Compiler/Platform specific topics
419=================================
420
421Notes for specific compilers and/or platforms.
422
423Microsoft Visual C++
424--------------------
425
426**LLVM_COMPILER_JOBS**:STRING
427 Specifies the maximum number of parallell compiler jobs to use per project
Ahmed Bougachacf07cef2013-07-23 17:44:01 +0000428 when building with msbuild or Visual Studio. Only supported for the Visual
429 Studio 2010 CMake generator. 0 means use all processors. Default is 0.