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Chris Lattnerb9de9032006-10-29 22:08:03 +00001//===--- Allocator.cpp - Simple memory allocation abstraction -------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by Chris Lattner and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the BumpPtrAllocator interface.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/Support/Allocator.h"
15#include <iostream>
16using namespace llvm;
17
18//===----------------------------------------------------------------------===//
19// MemRegion class implementation
20//===----------------------------------------------------------------------===//
21
22namespace {
23/// MemRegion - This is one chunk of the BumpPtrAllocator.
24class MemRegion {
25 unsigned RegionSize;
26 MemRegion *Next;
27 char *NextPtr;
28public:
29 void Init(unsigned size, unsigned Alignment, MemRegion *next) {
30 RegionSize = size;
31 Next = next;
32 NextPtr = (char*)(this+1);
33
34 // Align NextPtr.
35 NextPtr = (char*)((intptr_t)(NextPtr+Alignment-1) &
36 ~(intptr_t)(Alignment-1));
37 }
38
39 const MemRegion *getNext() const { return Next; }
40 unsigned getNumBytesAllocated() const {
41 return NextPtr-(const char*)this;
42 }
43
44 /// Allocate - Allocate and return at least the specified number of bytes.
45 ///
46 void *Allocate(unsigned AllocSize, unsigned Alignment, MemRegion **RegPtr) {
47 // Round size up to an even multiple of the alignment.
48 AllocSize = (AllocSize+Alignment-1) & ~(Alignment-1);
49
50 // If there is space in this region, return it.
51 if (unsigned(NextPtr+AllocSize-(char*)this) <= RegionSize) {
52 void *Result = NextPtr;
53 NextPtr += AllocSize;
54 return Result;
55 }
56
57 // Otherwise, we have to allocate a new chunk. Create one twice as big as
58 // this one.
59 MemRegion *NewRegion = (MemRegion *)malloc(RegionSize*2);
60 NewRegion->Init(RegionSize*2, Alignment, this);
61
62 // Update the current "first region" pointer to point to the new region.
63 *RegPtr = NewRegion;
64
65 // Try allocating from it now.
66 return NewRegion->Allocate(AllocSize, Alignment, RegPtr);
67 }
68
69 /// Deallocate - Release all memory for this region to the system.
70 ///
71 void Deallocate() {
72 MemRegion *next = Next;
73 free(this);
74 if (next)
75 next->Deallocate();
76 }
77};
78}
79
80//===----------------------------------------------------------------------===//
81// BumpPtrAllocator class implementation
82//===----------------------------------------------------------------------===//
83
84BumpPtrAllocator::BumpPtrAllocator() {
85 TheMemory = malloc(4096);
86 ((MemRegion*)TheMemory)->Init(4096, 1, 0);
87}
88
89BumpPtrAllocator::~BumpPtrAllocator() {
90 ((MemRegion*)TheMemory)->Deallocate();
91}
92
93void *BumpPtrAllocator::Allocate(unsigned Size, unsigned Align) {
94 return ((MemRegion*)TheMemory)->Allocate(Size, Align,(MemRegion**)&TheMemory);
95}
96
97void BumpPtrAllocator::PrintStats() const {
98 unsigned BytesUsed = 0;
99 unsigned NumRegions = 0;
100 const MemRegion *R = (MemRegion*)TheMemory;
101 for (; R; R = R->getNext(), ++NumRegions)
102 BytesUsed += R->getNumBytesAllocated();
103
104 std::cerr << "\nNumber of memory regions: " << NumRegions << "\n";
105 std::cerr << "Bytes allocated: " << BytesUsed << "\n";
106}