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Daniel Dunbarfd089992009-06-26 16:47:03 +00001//===-- floattidf.c - Implement __floattidf -------------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements __floattidf for the compiler_rt library.
11//
12//===----------------------------------------------------------------------===//
13
14#if __x86_64
15
16#include "int_lib.h"
17#include <float.h>
18
19// Returns: convert a to a double, rounding toward even.
20
21// Assumption: double is a IEEE 64 bit floating point type
22// ti_int is a 128 bit integral type
23
24// seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm
25
26si_int __clzti2(ti_int a);
27
28double
29__floattidf(ti_int a)
30{
31 if (a == 0)
32 return 0.0;
33 const unsigned N = sizeof(ti_int) * CHAR_BIT;
34 const ti_int s = a >> (N-1);
35 a = (a ^ s) - s;
36 int sd = N - __clzti2(a); // number of significant digits
37 int e = sd - 1; // exponent
38 if (sd > DBL_MANT_DIG)
39 {
40 // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
41 // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
42 // 12345678901234567890123456
43 // 1 = msb 1 bit
44 // P = bit DBL_MANT_DIG-1 bits to the right of 1
45 // Q = bit DBL_MANT_DIG bits to the right of 1
46 // R = "or" of all bits to the right of Q
47 switch (sd)
48 {
49 case DBL_MANT_DIG + 1:
50 a <<= 1;
51 break;
52 case DBL_MANT_DIG + 2:
53 break;
54 default:
55 a = ((tu_int)a >> (sd - (DBL_MANT_DIG+2))) |
56 ((a & ((tu_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0);
57 };
58 // finish:
59 a |= (a & 4) != 0; // Or P into R
60 ++a; // round - this step may add a significant bit
61 a >>= 2; // dump Q and R
62 // a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits
63 if (a & ((tu_int)1 << DBL_MANT_DIG))
64 {
65 a >>= 1;
66 ++e;
67 }
68 // a is now rounded to DBL_MANT_DIG bits
69 }
70 else
71 {
72 a <<= (DBL_MANT_DIG - sd);
73 // a is now rounded to DBL_MANT_DIG bits
74 }
75 double_bits fb;
76 fb.u.high = ((su_int)s & 0x80000000) | // sign
77 ((e + 1023) << 20) | // exponent
78 ((su_int)(a >> 32) & 0x000FFFFF); // mantissa-high
79 fb.u.low = (su_int)a; // mantissa-low
80 return fb.f;
81}
82
83#endif