blob: a960e6cb164ec031073c4c13a53c10e5422669e8 [file] [log] [blame]
Hongbin Zheng64172552012-05-06 10:22:43 +00001; RUN: opt %loadPolly -basicaa -polly-codegen %vector-opt -S %s | FileCheck %s
Tobias Grosser4cb54612012-04-12 10:46:55 +00002target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
3target triple = "x86_64-unknown-linux-gnu"
4
5@A = common global [1024 x float] zeroinitializer, align 16
6@B = common global [1024 x float] zeroinitializer, align 16
7
8declare float @foo(float) readnone
9
10define void @simple_vec_call() nounwind {
11entry:
12 br label %body
13
14body:
15 %indvar = phi i64 [ 0, %entry ], [ %indvar_next, %body ]
16 %scevgep = getelementptr [1024 x float]* @B, i64 0, i64 %indvar
17 %value = load float* getelementptr inbounds ([1024 x float]* @A, i64 0, i64 0), align 16
18 %result = tail call float @foo(float %value) nounwind
19 store float %result, float* %scevgep, align 4
20 %indvar_next = add i64 %indvar, 1
21 %exitcond = icmp eq i64 %indvar_next, 4
22 br i1 %exitcond, label %return, label %body
23
24return:
25 ret void
26}
27
28; CHECK: %value_p_splat_one = load <1 x float>* bitcast ([1024 x float]* @A to <1 x float>*), align 8
29; CHECK: %value_p_splat = shufflevector <1 x float> %value_p_splat_one, <1 x float> %value_p_splat_one, <4 x i32> zeroinitializer
30; CHECK: %0 = extractelement <4 x float> %value_p_splat, i32 0
31; CHECK: %1 = extractelement <4 x float> %value_p_splat, i32 1
32; CHECK: %2 = extractelement <4 x float> %value_p_splat, i32 2
33; CHECK: %3 = extractelement <4 x float> %value_p_splat, i32 3
Tobias Grosser7c3061a2012-04-24 11:08:07 +000034; CHECK: [[RES1:%[a-zA-Z0-9_]+]] = tail call float @foo(float %0) nounwind
35; CHECK: [[RES2:%[a-zA-Z0-9_]+]] = tail call float @foo(float %1) nounwind
36; CHECK: [[RES3:%[a-zA-Z0-9_]+]] = tail call float @foo(float %2) nounwind
37; CHECK: [[RES4:%[a-zA-Z0-9_]+]] = tail call float @foo(float %3) nounwind
38; CHECK: %4 = insertelement <4 x float> undef, float [[RES1]], i32 0
39; CHECK: %5 = insertelement <4 x float> %4, float [[RES2]], i32 1
40; CHECK: %6 = insertelement <4 x float> %5, float [[RES3]], i32 2
41; CHECK: %7 = insertelement <4 x float> %6, float [[RES4]], i32 3
42; CHECK: store <4 x float> %7