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Matt Arsenault0c90e952015-11-06 18:17:45 +00001//===----------------------- SIFrameLowering.cpp --------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//==-----------------------------------------------------------------------===//
9
10#include "SIFrameLowering.h"
Matt Arsenault0e3d3892015-11-30 21:15:53 +000011#include "SIInstrInfo.h"
12#include "SIMachineFunctionInfo.h"
Matt Arsenault0c90e952015-11-06 18:17:45 +000013#include "SIRegisterInfo.h"
Matt Arsenault43e92fe2016-06-24 06:30:11 +000014#include "AMDGPUSubtarget.h"
15
Matt Arsenault0c90e952015-11-06 18:17:45 +000016#include "llvm/CodeGen/MachineFrameInfo.h"
17#include "llvm/CodeGen/MachineFunction.h"
Matt Arsenault0e3d3892015-11-30 21:15:53 +000018#include "llvm/CodeGen/MachineInstrBuilder.h"
Matt Arsenault0c90e952015-11-06 18:17:45 +000019#include "llvm/CodeGen/RegisterScavenging.h"
20
21using namespace llvm;
22
Matt Arsenault0e3d3892015-11-30 21:15:53 +000023
Konstantin Zhuravlyove03b1d72017-02-08 13:02:33 +000024static ArrayRef<MCPhysReg> getAllSGPR128(const SISubtarget &ST,
25 const MachineFunction &MF) {
Matt Arsenaultab3429c2016-05-18 15:19:50 +000026 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
Konstantin Zhuravlyove03b1d72017-02-08 13:02:33 +000027 ST.getMaxNumSGPRs(MF) / 4);
Matt Arsenault26f8f3d2015-11-30 21:16:03 +000028}
29
Konstantin Zhuravlyove03b1d72017-02-08 13:02:33 +000030static ArrayRef<MCPhysReg> getAllSGPRs(const SISubtarget &ST,
31 const MachineFunction &MF) {
Matt Arsenault26f8f3d2015-11-30 21:16:03 +000032 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(),
Konstantin Zhuravlyove03b1d72017-02-08 13:02:33 +000033 ST.getMaxNumSGPRs(MF));
Matt Arsenault26f8f3d2015-11-30 21:16:03 +000034}
35
Matt Arsenaulte823d922017-02-18 18:29:53 +000036void SIFrameLowering::emitFlatScratchInit(const SISubtarget &ST,
Matt Arsenault57bc4322016-08-31 21:52:21 +000037 MachineFunction &MF,
38 MachineBasicBlock &MBB) const {
Matt Arsenaulte823d922017-02-18 18:29:53 +000039 const SIInstrInfo *TII = ST.getInstrInfo();
40 const SIRegisterInfo* TRI = &TII->getRegisterInfo();
41
Matt Arsenault57bc4322016-08-31 21:52:21 +000042 // We don't need this if we only have spills since there is no user facing
43 // scratch.
44
45 // TODO: If we know we don't have flat instructions earlier, we can omit
46 // this from the input registers.
47 //
48 // TODO: We only need to know if we access scratch space through a flat
49 // pointer. Because we only detect if flat instructions are used at all,
50 // this will be used more often than necessary on VI.
51
52 // Debug location must be unknown since the first debug location is used to
53 // determine the end of the prologue.
54 DebugLoc DL;
55 MachineBasicBlock::iterator I = MBB.begin();
56
57 unsigned FlatScratchInitReg
58 = TRI->getPreloadedValue(MF, SIRegisterInfo::FLAT_SCRATCH_INIT);
59
60 MachineRegisterInfo &MRI = MF.getRegInfo();
61 MRI.addLiveIn(FlatScratchInitReg);
62 MBB.addLiveIn(FlatScratchInitReg);
63
Matt Arsenault57bc4322016-08-31 21:52:21 +000064 unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
Matt Arsenaulte823d922017-02-18 18:29:53 +000065 unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
Matt Arsenault57bc4322016-08-31 21:52:21 +000066
67 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
68 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
69
Matt Arsenaulte823d922017-02-18 18:29:53 +000070 // Do a 64-bit pointer add.
71 if (ST.flatScratchIsPointer()) {
72 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
73 .addReg(FlatScrInitLo)
74 .addReg(ScratchWaveOffsetReg);
75 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
76 .addReg(FlatScrInitHi)
77 .addImm(0);
78
79 return;
80 }
81
82 // Copy the size in bytes.
83 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
84 .addReg(FlatScrInitHi, RegState::Kill);
85
Matt Arsenault57bc4322016-08-31 21:52:21 +000086 // Add wave offset in bytes to private base offset.
87 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
88 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
89 .addReg(FlatScrInitLo)
90 .addReg(ScratchWaveOffsetReg);
91
92 // Convert offset to 256-byte units.
93 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
94 .addReg(FlatScrInitLo, RegState::Kill)
95 .addImm(8);
96}
97
98unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg(
99 const SISubtarget &ST,
100 const SIInstrInfo *TII,
101 const SIRegisterInfo *TRI,
102 SIMachineFunctionInfo *MFI,
103 MachineFunction &MF) const {
Matt Arsenaulte2218492017-04-24 21:08:32 +0000104 MachineRegisterInfo &MRI = MF.getRegInfo();
Matt Arsenault57bc4322016-08-31 21:52:21 +0000105
106 // We need to insert initialization of the scratch resource descriptor.
107 unsigned ScratchRsrcReg = MFI->getScratchRSrcReg();
Matt Arsenaulte2218492017-04-24 21:08:32 +0000108 if (ScratchRsrcReg == AMDGPU::NoRegister ||
109 !MRI.isPhysRegUsed(ScratchRsrcReg))
Matt Arsenault08906a32016-10-28 19:43:31 +0000110 return AMDGPU::NoRegister;
Matt Arsenault57bc4322016-08-31 21:52:21 +0000111
112 if (ST.hasSGPRInitBug() ||
113 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
114 return ScratchRsrcReg;
115
116 // We reserved the last registers for this. Shift it down to the end of those
117 // which were actually used.
118 //
119 // FIXME: It might be safer to use a pseudoregister before replacement.
120
121 // FIXME: We should be able to eliminate unused input registers. We only
122 // cannot do this for the resources required for scratch access. For now we
123 // skip over user SGPRs and may leave unused holes.
124
125 // We find the resource first because it has an alignment requirement.
126
Matt Arsenault08906a32016-10-28 19:43:31 +0000127 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
Konstantin Zhuravlyove03b1d72017-02-08 13:02:33 +0000128 ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF);
Matt Arsenault08906a32016-10-28 19:43:31 +0000129 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
130
Matt Arsenaulte0bf7d02017-02-21 19:12:08 +0000131 // Skip the last N reserved elements because they should have already been
132 // reserved for VCC etc.
Matt Arsenault08906a32016-10-28 19:43:31 +0000133 for (MCPhysReg Reg : AllSGPR128s) {
Matt Arsenault57bc4322016-08-31 21:52:21 +0000134 // Pick the first unallocated one. Make sure we don't clobber the other
135 // reserved input we needed.
Matt Arsenault08906a32016-10-28 19:43:31 +0000136 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
Matt Arsenault57bc4322016-08-31 21:52:21 +0000137 MRI.replaceRegWith(ScratchRsrcReg, Reg);
138 MFI->setScratchRSrcReg(Reg);
139 return Reg;
140 }
141 }
142
143 return ScratchRsrcReg;
144}
145
146unsigned SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
147 const SISubtarget &ST,
148 const SIInstrInfo *TII,
149 const SIRegisterInfo *TRI,
150 SIMachineFunctionInfo *MFI,
151 MachineFunction &MF) const {
Matt Arsenaulte2218492017-04-24 21:08:32 +0000152 MachineRegisterInfo &MRI = MF.getRegInfo();
Matt Arsenault57bc4322016-08-31 21:52:21 +0000153 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
Matt Arsenaulte2218492017-04-24 21:08:32 +0000154
155 // No replacement necessary.
156 if (ScratchWaveOffsetReg == AMDGPU::NoRegister ||
157 !MRI.isPhysRegUsed(ScratchWaveOffsetReg))
158 return AMDGPU::NoRegister;
159
Matt Arsenault57bc4322016-08-31 21:52:21 +0000160 if (ST.hasSGPRInitBug() ||
161 ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF))
162 return ScratchWaveOffsetReg;
163
Matt Arsenault57bc4322016-08-31 21:52:21 +0000164 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
165
Konstantin Zhuravlyove03b1d72017-02-08 13:02:33 +0000166 ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF);
Matt Arsenault08906a32016-10-28 19:43:31 +0000167 if (NumPreloaded > AllSGPRs.size())
168 return ScratchWaveOffsetReg;
169
170 AllSGPRs = AllSGPRs.slice(NumPreloaded);
171
Matt Arsenault57bc4322016-08-31 21:52:21 +0000172 // We need to drop register from the end of the list that we cannot use
173 // for the scratch wave offset.
174 // + 2 s102 and s103 do not exist on VI.
175 // + 2 for vcc
176 // + 2 for xnack_mask
177 // + 2 for flat_scratch
178 // + 4 for registers reserved for scratch resource register
179 // + 1 for register reserved for scratch wave offset. (By exluding this
180 // register from the list to consider, it means that when this
181 // register is being used for the scratch wave offset and there
182 // are no other free SGPRs, then the value will stay in this register.
183 // ----
184 // 13
Matt Arsenault08906a32016-10-28 19:43:31 +0000185 if (AllSGPRs.size() < 13)
186 return ScratchWaveOffsetReg;
187
188 for (MCPhysReg Reg : AllSGPRs.drop_back(13)) {
Matt Arsenault57bc4322016-08-31 21:52:21 +0000189 // Pick the first unallocated SGPR. Be careful not to pick an alias of the
190 // scratch descriptor, since we haven’t added its uses yet.
Matt Arsenaulte2218492017-04-24 21:08:32 +0000191 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
Matt Arsenault57bc4322016-08-31 21:52:21 +0000192 MRI.replaceRegWith(ScratchWaveOffsetReg, Reg);
193 MFI->setScratchWaveOffsetReg(Reg);
194 return Reg;
195 }
196 }
197
198 return ScratchWaveOffsetReg;
199}
200
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000201void SIFrameLowering::emitPrologue(MachineFunction &MF,
202 MachineBasicBlock &MBB) const {
Konstantin Zhuravlyovf2f3d142016-06-25 03:11:28 +0000203 // Emit debugger prologue if "amdgpu-debugger-emit-prologue" attribute was
204 // specified.
205 const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
Yaxun Liu1a14bfa2017-03-27 14:04:01 +0000206 auto AMDGPUASI = ST.getAMDGPUAS();
Konstantin Zhuravlyovf2f3d142016-06-25 03:11:28 +0000207 if (ST.debuggerEmitPrologue())
208 emitDebuggerPrologue(MF, MBB);
209
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000210 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
211
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000212 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000213
214 // If we only have SGPR spills, we won't actually be using scratch memory
215 // since these spill to VGPRs.
216 //
217 // FIXME: We should be cleaning up these unused SGPR spill frame indices
218 // somewhere.
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000219
Matt Arsenault43e92fe2016-06-24 06:30:11 +0000220 const SIInstrInfo *TII = ST.getInstrInfo();
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000221 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
Matt Arsenault296b8492016-02-12 06:31:30 +0000222 MachineRegisterInfo &MRI = MF.getRegInfo();
Matt Arsenault57bc4322016-08-31 21:52:21 +0000223
Matt Arsenault08906a32016-10-28 19:43:31 +0000224 // We need to do the replacement of the private segment buffer and wave offset
225 // register even if there are no stack objects. There could be stores to undef
226 // or a constant without an associated object.
227
228 // FIXME: We still have implicit uses on SGPR spill instructions in case they
229 // need to spill to vector memory. It's likely that will not happen, but at
230 // this point it appears we need the setup. This part of the prolog should be
231 // emitted after frame indices are eliminated.
232
233 if (MF.getFrameInfo().hasStackObjects() && MFI->hasFlatScratchInit())
Matt Arsenaulte823d922017-02-18 18:29:53 +0000234 emitFlatScratchInit(ST, MF, MBB);
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000235
Matt Arsenaulte2218492017-04-24 21:08:32 +0000236 unsigned ScratchRsrcReg
237 = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF);
238 unsigned ScratchWaveOffsetReg
239 = getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF);
240
241 // It's possible to have uses of only ScratchWaveOffsetReg without
242 // ScratchRsrcReg if it's only used for the initialization of flat_scratch,
243 // but the inverse is not true.
244 if (ScratchWaveOffsetReg == AMDGPU::NoRegister) {
245 assert(ScratchRsrcReg == AMDGPU::NoRegister);
246 return;
247 }
248
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000249 // We need to insert initialization of the scratch resource descriptor.
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000250 unsigned PreloadedScratchWaveOffsetReg = TRI->getPreloadedValue(
251 MF, SIRegisterInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
252
253 unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister;
Tom Stellard2f3f9852017-01-25 01:25:13 +0000254 if (ST.isAmdCodeObjectV2(MF) || ST.isMesaGfxShader(MF)) {
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000255 PreloadedPrivateBufferReg = TRI->getPreloadedValue(
256 MF, SIRegisterInfo::PRIVATE_SEGMENT_BUFFER);
257 }
258
Matt Arsenaulte2218492017-04-24 21:08:32 +0000259 bool OffsetRegUsed = MRI.isPhysRegUsed(ScratchWaveOffsetReg);
260 bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister &&
261 MRI.isPhysRegUsed(ScratchRsrcReg);
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000262
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000263 // We added live-ins during argument lowering, but since they were not used
264 // they were deleted. We're adding the uses now, so add them back.
Matt Arsenault08906a32016-10-28 19:43:31 +0000265 if (OffsetRegUsed) {
266 assert(PreloadedScratchWaveOffsetReg != AMDGPU::NoRegister &&
267 "scratch wave offset input is required");
268 MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
269 MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
270 }
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000271
Matt Arsenault08906a32016-10-28 19:43:31 +0000272 if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) {
Tom Stellard2f3f9852017-01-25 01:25:13 +0000273 assert(ST.isAmdCodeObjectV2(MF) || ST.isMesaGfxShader(MF));
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000274 MRI.addLiveIn(PreloadedPrivateBufferReg);
275 MBB.addLiveIn(PreloadedPrivateBufferReg);
276 }
277
Matt Arsenault57bc4322016-08-31 21:52:21 +0000278 // Make the register selected live throughout the function.
279 for (MachineBasicBlock &OtherBB : MF) {
280 if (&OtherBB == &MBB)
281 continue;
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000282
Matt Arsenault08906a32016-10-28 19:43:31 +0000283 if (OffsetRegUsed)
284 OtherBB.addLiveIn(ScratchWaveOffsetReg);
285
286 if (ResourceRegUsed)
287 OtherBB.addLiveIn(ScratchRsrcReg);
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000288 }
289
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000290 DebugLoc DL;
Matt Arsenault57bc4322016-08-31 21:52:21 +0000291 MachineBasicBlock::iterator I = MBB.begin();
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000292
Matt Arsenault08906a32016-10-28 19:43:31 +0000293 // If we reserved the original input registers, we don't need to copy to the
294 // reserved registers.
295
296 bool CopyBuffer = ResourceRegUsed &&
297 PreloadedPrivateBufferReg != AMDGPU::NoRegister &&
Tom Stellard2f3f9852017-01-25 01:25:13 +0000298 ST.isAmdCodeObjectV2(MF) &&
Matt Arsenault08906a32016-10-28 19:43:31 +0000299 ScratchRsrcReg != PreloadedPrivateBufferReg;
300
301 // This needs to be careful of the copying order to avoid overwriting one of
302 // the input registers before it's been copied to it's final
303 // destination. Usually the offset should be copied first.
304 bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg,
305 ScratchWaveOffsetReg);
306 if (CopyBuffer && CopyBufferFirst) {
307 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
308 .addReg(PreloadedPrivateBufferReg, RegState::Kill);
309 }
310
311 if (OffsetRegUsed &&
312 PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) {
Matt Arsenault1d215172016-08-31 21:52:25 +0000313 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000314 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
315 }
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000316
Matt Arsenault08906a32016-10-28 19:43:31 +0000317 if (CopyBuffer && !CopyBufferFirst) {
Matt Arsenault1d215172016-08-31 21:52:25 +0000318 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
319 .addReg(PreloadedPrivateBufferReg, RegState::Kill);
Matt Arsenault08906a32016-10-28 19:43:31 +0000320 }
321
Tom Stellard2f3f9852017-01-25 01:25:13 +0000322 if (ResourceRegUsed && (ST.isMesaGfxShader(MF) || (PreloadedPrivateBufferReg == AMDGPU::NoRegister))) {
323 assert(!ST.isAmdCodeObjectV2(MF));
Matt Arsenault1d215172016-08-31 21:52:25 +0000324 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
325
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000326 unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
327 unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
328
329 // Use relocations to get the pointer, and setup the other bits manually.
330 uint64_t Rsrc23 = TII->getScratchRsrcWords23();
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000331
Tom Stellard2f3f9852017-01-25 01:25:13 +0000332 if (MFI->hasPrivateMemoryInputPtr()) {
333 unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
334
335 if (AMDGPU::isCompute(MF.getFunction()->getCallingConv())) {
336 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
337
338 BuildMI(MBB, I, DL, Mov64, Rsrc01)
339 .addReg(PreloadedPrivateBufferReg)
340 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
341 } else {
342 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
343
344 PointerType *PtrTy =
345 PointerType::get(Type::getInt64Ty(MF.getFunction()->getContext()),
Yaxun Liu1a14bfa2017-03-27 14:04:01 +0000346 AMDGPUASI.CONSTANT_ADDRESS);
Tom Stellard2f3f9852017-01-25 01:25:13 +0000347 MachinePointerInfo PtrInfo(UndefValue::get(PtrTy));
348 auto MMO = MF.getMachineMemOperand(PtrInfo,
349 MachineMemOperand::MOLoad |
350 MachineMemOperand::MOInvariant |
351 MachineMemOperand::MODereferenceable,
352 0, 0);
353 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
354 .addReg(PreloadedPrivateBufferReg)
355 .addImm(0) // offset
356 .addImm(0) // glc
357 .addMemOperand(MMO)
358 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
359 }
360 } else {
361 unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
362 unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
363
364 BuildMI(MBB, I, DL, SMovB32, Rsrc0)
365 .addExternalSymbol("SCRATCH_RSRC_DWORD0")
366 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
367
368 BuildMI(MBB, I, DL, SMovB32, Rsrc1)
369 .addExternalSymbol("SCRATCH_RSRC_DWORD1")
370 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
371
372 }
Matt Arsenault26f8f3d2015-11-30 21:16:03 +0000373
374 BuildMI(MBB, I, DL, SMovB32, Rsrc2)
375 .addImm(Rsrc23 & 0xffffffff)
376 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
377
378 BuildMI(MBB, I, DL, SMovB32, Rsrc3)
379 .addImm(Rsrc23 >> 32)
380 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
381 }
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000382}
383
Matt Arsenault43e92fe2016-06-24 06:30:11 +0000384void SIFrameLowering::emitEpilogue(MachineFunction &MF,
385 MachineBasicBlock &MBB) const {
386
387}
388
Matt Arsenault7b6c5d22017-02-22 22:23:32 +0000389static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
390 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
391 I != E; ++I) {
392 if (!MFI.isDeadObjectIndex(I))
393 return false;
394 }
395
396 return true;
397}
398
Konstantin Zhuravlyovffdb00e2017-03-10 19:39:07 +0000399int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
400 unsigned &FrameReg) const {
401 const SIRegisterInfo *RI = MF.getSubtarget<SISubtarget>().getRegisterInfo();
402
403 FrameReg = RI->getFrameRegister(MF);
404 return MF.getFrameInfo().getObjectOffset(FI);
405}
406
Matt Arsenault0c90e952015-11-06 18:17:45 +0000407void SIFrameLowering::processFunctionBeforeFrameFinalized(
408 MachineFunction &MF,
409 RegScavenger *RS) const {
Matthias Braun941a7052016-07-28 18:40:00 +0000410 MachineFrameInfo &MFI = MF.getFrameInfo();
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000411
Matthias Braun941a7052016-07-28 18:40:00 +0000412 if (!MFI.hasStackObjects())
Matt Arsenault0e3d3892015-11-30 21:15:53 +0000413 return;
414
Matt Arsenault7b6c5d22017-02-22 22:23:32 +0000415 const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
416 const SIInstrInfo *TII = ST.getInstrInfo();
417 const SIRegisterInfo &TRI = TII->getRegisterInfo();
418 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
419 bool AllSGPRSpilledToVGPRs = false;
420
421 if (TRI.spillSGPRToVGPR() && FuncInfo->hasSpilledSGPRs()) {
422 AllSGPRSpilledToVGPRs = true;
423
424 // Process all SGPR spills before frame offsets are finalized. Ideally SGPRs
425 // are spilled to VGPRs, in which case we can eliminate the stack usage.
426 //
427 // XXX - This operates under the assumption that only other SGPR spills are
428 // users of the frame index. I'm not 100% sure this is correct. The
429 // StackColoring pass has a comment saying a future improvement would be to
430 // merging of allocas with spill slots, but for now according to
431 // MachineFrameInfo isSpillSlot can't alias any other object.
432 for (MachineBasicBlock &MBB : MF) {
433 MachineBasicBlock::iterator Next;
434 for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) {
435 MachineInstr &MI = *I;
436 Next = std::next(I);
437
438 if (TII->isSGPRSpill(MI)) {
439 int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex();
440 if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) {
441 bool Spilled = TRI.eliminateSGPRToVGPRSpillFrameIndex(MI, FI, RS);
442 (void)Spilled;
443 assert(Spilled && "failed to spill SGPR to VGPR when allocated");
444 } else
445 AllSGPRSpilledToVGPRs = false;
446 }
447 }
448 }
449
450 FuncInfo->removeSGPRToVGPRFrameIndices(MFI);
451 }
452
453 // FIXME: The other checks should be redundant with allStackObjectsAreDead,
454 // but currently hasNonSpillStackObjects is set only from source
455 // allocas. Stack temps produced from legalization are not counted currently.
456 if (FuncInfo->hasNonSpillStackObjects() || FuncInfo->hasSpilledVGPRs() ||
457 !AllSGPRSpilledToVGPRs || !allStackObjectsAreDead(MFI)) {
458 assert(RS && "RegScavenger required if spilling");
459
Matt Arsenault707780b2017-02-22 21:05:25 +0000460 // We force this to be at offset 0 so no user object ever has 0 as an
461 // address, so we may use 0 as an invalid pointer value. This is because
462 // LLVM assumes 0 is an invalid pointer in address space 0. Because alloca
463 // is required to be address space 0, we are forced to accept this for
464 // now. Ideally we could have the stack in another address space with 0 as a
465 // valid pointer, and -1 as the null value.
466 //
467 // This will also waste additional space when user stack objects require > 4
468 // byte alignment.
469 //
470 // The main cost here is losing the offset for addressing modes. However
471 // this also ensures we shouldn't need a register for the offset when
472 // emergency scavenging.
473 int ScavengeFI = MFI.CreateFixedObject(
Krzysztof Parzyszek44e25f32017-04-24 18:55:33 +0000474 TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
Matt Arsenault707780b2017-02-22 21:05:25 +0000475 RS->addScavengingFrameIndex(ScavengeFI);
476 }
Matt Arsenault0c90e952015-11-06 18:17:45 +0000477}
Konstantin Zhuravlyovf2f3d142016-06-25 03:11:28 +0000478
479void SIFrameLowering::emitDebuggerPrologue(MachineFunction &MF,
480 MachineBasicBlock &MBB) const {
481 const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
482 const SIInstrInfo *TII = ST.getInstrInfo();
483 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
484 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
485
486 MachineBasicBlock::iterator I = MBB.begin();
487 DebugLoc DL;
488
489 // For each dimension:
490 for (unsigned i = 0; i < 3; ++i) {
491 // Get work group ID SGPR, and make it live-in again.
492 unsigned WorkGroupIDSGPR = MFI->getWorkGroupIDSGPR(i);
493 MF.getRegInfo().addLiveIn(WorkGroupIDSGPR);
494 MBB.addLiveIn(WorkGroupIDSGPR);
495
496 // Since SGPRs are spilled into VGPRs, copy work group ID SGPR to VGPR in
497 // order to spill it to scratch.
498 unsigned WorkGroupIDVGPR =
499 MF.getRegInfo().createVirtualRegister(&AMDGPU::VGPR_32RegClass);
500 BuildMI(MBB, I, DL, TII->get(AMDGPU::V_MOV_B32_e32), WorkGroupIDVGPR)
501 .addReg(WorkGroupIDSGPR);
502
503 // Spill work group ID.
504 int WorkGroupIDObjectIdx = MFI->getDebuggerWorkGroupIDStackObjectIndex(i);
505 TII->storeRegToStackSlot(MBB, I, WorkGroupIDVGPR, false,
506 WorkGroupIDObjectIdx, &AMDGPU::VGPR_32RegClass, TRI);
507
508 // Get work item ID VGPR, and make it live-in again.
509 unsigned WorkItemIDVGPR = MFI->getWorkItemIDVGPR(i);
510 MF.getRegInfo().addLiveIn(WorkItemIDVGPR);
511 MBB.addLiveIn(WorkItemIDVGPR);
512
513 // Spill work item ID.
514 int WorkItemIDObjectIdx = MFI->getDebuggerWorkItemIDStackObjectIndex(i);
515 TII->storeRegToStackSlot(MBB, I, WorkItemIDVGPR, false,
516 WorkItemIDObjectIdx, &AMDGPU::VGPR_32RegClass, TRI);
517 }
518}