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Chris Lattnerf48f7772004-04-19 18:07:02 +00001//===-- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop ------===//
Misha Brukmanb1c93172005-04-21 23:48:37 +00002//
Chris Lattnerf48f7772004-04-19 18:07:02 +00003// The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
Misha Brukmanb1c93172005-04-21 23:48:37 +00007//
Chris Lattnerf48f7772004-04-19 18:07:02 +00008//===----------------------------------------------------------------------===//
9//
10// This pass transforms loops that contain branches on loop-invariant conditions
11// to have multiple loops. For example, it turns the left into the right code:
12//
13// for (...) if (lic)
14// A for (...)
15// if (lic) A; B; C
16// B else
17// C for (...)
18// A; C
19//
20// This can increase the size of the code exponentially (doubling it every time
21// a loop is unswitched) so we only unswitch if the resultant code will be
22// smaller than a threshold.
23//
24// This pass expects LICM to be run before it to hoist invariant conditions out
25// of the loop, to make the unswitching opportunity obvious.
26//
27//===----------------------------------------------------------------------===//
28
29#define DEBUG_TYPE "loop-unswitch"
30#include "llvm/Transforms/Scalar.h"
31#include "llvm/Constants.h"
32#include "llvm/Function.h"
33#include "llvm/Instructions.h"
Chris Lattnerf48f7772004-04-19 18:07:02 +000034#include "llvm/Analysis/LoopInfo.h"
35#include "llvm/Transforms/Utils/Cloning.h"
36#include "llvm/Transforms/Utils/Local.h"
Reid Spencer7c16caa2004-09-01 22:55:40 +000037#include "llvm/ADT/Statistic.h"
Chris Lattner89762192006-02-09 20:15:48 +000038#include "llvm/Support/Debug.h"
39#include "llvm/Support/CommandLine.h"
Alkis Evlogimenosa5c04ee2004-09-03 18:19:51 +000040#include <algorithm>
Chris Lattnerc597b8a2006-01-22 23:32:06 +000041#include <iostream>
Chris Lattner2826e052006-02-09 19:14:52 +000042#include <set>
Chris Lattnerf48f7772004-04-19 18:07:02 +000043using namespace llvm;
44
45namespace {
46 Statistic<> NumUnswitched("loop-unswitch", "Number of loops unswitched");
Chris Lattner89762192006-02-09 20:15:48 +000047 cl::opt<unsigned>
48 Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"),
49 cl::init(10), cl::Hidden);
50
Chris Lattnerf48f7772004-04-19 18:07:02 +000051 class LoopUnswitch : public FunctionPass {
52 LoopInfo *LI; // Loop information
Chris Lattnerf48f7772004-04-19 18:07:02 +000053 public:
54 virtual bool runOnFunction(Function &F);
55 bool visitLoop(Loop *L);
56
57 /// This transformation requires natural loop information & requires that
58 /// loop preheaders be inserted into the CFG...
59 ///
60 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
61 AU.addRequiredID(LoopSimplifyID);
Chris Lattner4f0e66d2006-02-09 22:15:42 +000062 AU.addPreservedID(LoopSimplifyID);
Chris Lattnerf48f7772004-04-19 18:07:02 +000063 AU.addRequired<LoopInfo>();
64 AU.addPreserved<LoopInfo>();
65 }
66
67 private:
Chris Lattnered7a67b2006-02-10 01:24:09 +000068 unsigned getLoopUnswitchCost(Loop *L, Value *LIC);
Chris Lattner4f0e66d2006-02-09 22:15:42 +000069 void VersionLoop(Value *LIC, Loop *L, Loop *&Out1, Loop *&Out2);
Chris Lattnerf48f7772004-04-19 18:07:02 +000070 BasicBlock *SplitBlock(BasicBlock *BB, bool SplitAtTop);
71 void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, bool Val);
Chris Lattnered7a67b2006-02-10 01:24:09 +000072 void UnswitchTrivialCondition(Loop *L, Value *Cond, ConstantBool *LoopCond);
Chris Lattnerf48f7772004-04-19 18:07:02 +000073 };
74 RegisterOpt<LoopUnswitch> X("loop-unswitch", "Unswitch loops");
75}
76
Jeff Coheneca0d0f2005-01-06 05:47:18 +000077FunctionPass *llvm::createLoopUnswitchPass() { return new LoopUnswitch(); }
Chris Lattnerf48f7772004-04-19 18:07:02 +000078
79bool LoopUnswitch::runOnFunction(Function &F) {
80 bool Changed = false;
81 LI = &getAnalysis<LoopInfo>();
Chris Lattnerf48f7772004-04-19 18:07:02 +000082
83 // Transform all the top-level loops. Copy the loop list so that the child
84 // can update the loop tree if it needs to delete the loop.
85 std::vector<Loop*> SubLoops(LI->begin(), LI->end());
86 for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
87 Changed |= visitLoop(SubLoops[i]);
88
89 return Changed;
90}
91
Chris Lattner2826e052006-02-09 19:14:52 +000092
Chris Lattnered7a67b2006-02-10 01:24:09 +000093/// LoopValuesUsedOutsideLoop - Return true if there are any values defined in
94/// the loop that are used by instructions outside of it.
Chris Lattner2826e052006-02-09 19:14:52 +000095static bool LoopValuesUsedOutsideLoop(Loop *L) {
96 // We will be doing lots of "loop contains block" queries. Loop::contains is
97 // linear time, use a set to speed this up.
98 std::set<BasicBlock*> LoopBlocks;
99
100 for (Loop::block_iterator BB = L->block_begin(), E = L->block_end();
101 BB != E; ++BB)
102 LoopBlocks.insert(*BB);
103
104 for (Loop::block_iterator BB = L->block_begin(), E = L->block_end();
105 BB != E; ++BB) {
106 for (BasicBlock::iterator I = (*BB)->begin(), E = (*BB)->end(); I != E; ++I)
107 for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E;
108 ++UI) {
109 BasicBlock *UserBB = cast<Instruction>(*UI)->getParent();
110 if (!LoopBlocks.count(UserBB))
111 return true;
112 }
113 }
114 return false;
115}
116
Chris Lattnered7a67b2006-02-10 01:24:09 +0000117/// IsTrivialUnswitchCondition - Check to see if this unswitch condition is
118/// trivial: that is, that the condition controls whether or not the loop does
119/// anything at all. If this is a trivial condition, unswitching produces no
120/// code duplications (equivalently, it produces a simpler loop and a new empty
121/// loop, which gets deleted).
122///
123/// If this is a trivial condition, return ConstantBool::True if the loop body
124/// runs when the condition is true, False if the loop body executes when the
125/// condition is false. Otherwise, return null to indicate a complex condition.
126static ConstantBool *IsTrivialUnswitchCondition(Loop *L, Value *Cond) {
127 BasicBlock *Header = L->getHeader();
128 BranchInst *HeaderTerm = dyn_cast<BranchInst>(Header->getTerminator());
129 ConstantBool *RetVal = 0;
130
131 // If the header block doesn't end with a conditional branch on Cond, we can't
132 // handle it.
133 if (!HeaderTerm || !HeaderTerm->isConditional() ||
134 HeaderTerm->getCondition() != Cond)
135 return 0;
136
137 // Check to see if the conditional branch goes to the latch block. If not,
138 // it's not trivial. This also determines the value of Cond that will execute
139 // the loop.
140 BasicBlock *Latch = L->getLoopLatch();
141 if (HeaderTerm->getSuccessor(1) == Latch)
142 RetVal = ConstantBool::True;
143 else if (HeaderTerm->getSuccessor(0) == Latch)
144 RetVal = ConstantBool::False;
145 else
146 return 0; // Doesn't branch to latch block.
147
148 // The latch block must end with a conditional branch where one edge goes to
149 // the header (this much we know) and one edge goes OUT of the loop.
150 BranchInst *LatchBranch = dyn_cast<BranchInst>(Latch->getTerminator());
151 if (!LatchBranch || !LatchBranch->isConditional()) return 0;
152
153 if (LatchBranch->getSuccessor(0) == Header) {
154 if (L->contains(LatchBranch->getSuccessor(1))) return 0;
155 } else {
156 assert(LatchBranch->getSuccessor(1) == Header);
157 if (L->contains(LatchBranch->getSuccessor(0))) return 0;
158 }
159
160 // We already know that nothing uses any scalar values defined inside of this
161 // loop. As such, we just have to check to see if this loop will execute any
162 // side-effecting instructions (e.g. stores, calls, volatile loads) in the
163 // part of the loop that the code *would* execute.
164 for (BasicBlock::iterator I = Header->begin(), E = Header->end(); I != E; ++I)
165 if (I->mayWriteToMemory())
166 return 0;
167 for (BasicBlock::iterator I = Latch->begin(), E = Latch->end(); I != E; ++I)
168 if (I->mayWriteToMemory())
169 return 0;
170 return RetVal;
171}
172
173/// getLoopUnswitchCost - Return the cost (code size growth) that will happen if
174/// we choose to unswitch the specified loop on the specified value.
175///
176unsigned LoopUnswitch::getLoopUnswitchCost(Loop *L, Value *LIC) {
177 // If the condition is trivial, always unswitch. There is no code growth for
178 // this case.
179 if (IsTrivialUnswitchCondition(L, LIC))
180 return 0;
181
182 unsigned Cost = 0;
183 // FIXME: this is brain dead. It should take into consideration code
184 // shrinkage.
185 for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
186 I != E; ++I) {
187 BasicBlock *BB = *I;
188 // Do not include empty blocks in the cost calculation. This happen due to
189 // loop canonicalization and will be removed.
190 if (BB->begin() == BasicBlock::iterator(BB->getTerminator()))
191 continue;
192
193 // Count basic blocks.
194 ++Cost;
195 }
196
197 return Cost;
198}
199
Chris Lattnerf48f7772004-04-19 18:07:02 +0000200bool LoopUnswitch::visitLoop(Loop *L) {
201 bool Changed = false;
202
203 // Recurse through all subloops before we process this loop. Copy the loop
204 // list so that the child can update the loop tree if it needs to delete the
205 // loop.
206 std::vector<Loop*> SubLoops(L->begin(), L->end());
207 for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
208 Changed |= visitLoop(SubLoops[i]);
209
210 // Loop over all of the basic blocks in the loop. If we find an interior
211 // block that is branching on a loop-invariant condition, we can unswitch this
212 // loop.
213 for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
214 I != E; ++I) {
215 TerminatorInst *TI = (*I)->getTerminator();
216 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
217 if (!isa<Constant>(SI) && L->isLoopInvariant(SI->getCondition()))
Chris Lattner2826e052006-02-09 19:14:52 +0000218 DEBUG(std::cerr << "TODO: Implement unswitching 'switch' loop %"
Chris Lattnerf48f7772004-04-19 18:07:02 +0000219 << L->getHeader()->getName() << ", cost = "
220 << L->getBlocks().size() << "\n" << **I);
Chris Lattner2826e052006-02-09 19:14:52 +0000221 continue;
222 }
223
224 BranchInst *BI = dyn_cast<BranchInst>(TI);
225 if (!BI) continue;
226
227 // If this isn't branching on an invariant condition, we can't unswitch it.
228 if (!BI->isConditional() || isa<Constant>(BI->getCondition()) ||
229 !L->isLoopInvariant(BI->getCondition()))
230 continue;
231
232 // Check to see if it would be profitable to unswitch this loop.
Chris Lattnered7a67b2006-02-10 01:24:09 +0000233 if (getLoopUnswitchCost(L, BI->getCondition()) > Threshold) {
Chris Lattner2826e052006-02-09 19:14:52 +0000234 // FIXME: this should estimate growth by the amount of code shared by the
235 // resultant unswitched loops. This should have no code growth:
236 // for () { if (iv) {...} }
237 // as one copy of the loop will be empty.
238 //
239 DEBUG(std::cerr << "NOT unswitching loop %"
240 << L->getHeader()->getName() << ", cost too high: "
241 << L->getBlocks().size() << "\n");
242 continue;
243 }
244
245 // If this loop has live-out values, we can't unswitch it. We need something
246 // like loop-closed SSA form in order to know how to insert PHI nodes for
247 // these values.
248 if (LoopValuesUsedOutsideLoop(L)) {
249 DEBUG(std::cerr << "NOT unswitching loop %"
250 << L->getHeader()->getName()
251 << ", a loop value is used outside loop!\n");
252 continue;
253 }
254
255 //std::cerr << "BEFORE:\n"; LI->dump();
Chris Lattnered7a67b2006-02-10 01:24:09 +0000256 Loop *NewLoop1 = 0, *NewLoop2 = 0;
257
258 // If this is a trivial condition to unswitch (which results in no code
259 // duplication), do it now.
260 if (ConstantBool *V = IsTrivialUnswitchCondition(L, BI->getCondition())) {
261 UnswitchTrivialCondition(L, BI->getCondition(), V);
262 NewLoop1 = L;
263 } else {
264 VersionLoop(BI->getCondition(), L, NewLoop1, NewLoop2);
265 }
266
Chris Lattner2826e052006-02-09 19:14:52 +0000267 //std::cerr << "AFTER:\n"; LI->dump();
268
Chris Lattner4f0e66d2006-02-09 22:15:42 +0000269 // Try to unswitch each of our new loops now!
Chris Lattnered7a67b2006-02-10 01:24:09 +0000270 if (NewLoop1) visitLoop(NewLoop1);
271 if (NewLoop2) visitLoop(NewLoop2);
Chris Lattner2826e052006-02-09 19:14:52 +0000272 return true;
Chris Lattnerf48f7772004-04-19 18:07:02 +0000273 }
Misha Brukmanb1c93172005-04-21 23:48:37 +0000274
Chris Lattnerf48f7772004-04-19 18:07:02 +0000275 return Changed;
276}
277
278/// SplitBlock - Split the specified basic block into two pieces. If SplitAtTop
279/// is false, this splits the block so the second half only has an unconditional
280/// branch. If SplitAtTop is true, it makes it so the first half of the block
281/// only has an unconditional branch in it.
282///
283/// This method updates the LoopInfo for this function to correctly reflect the
284/// CFG changes made.
Chris Lattnered7a67b2006-02-10 01:24:09 +0000285///
286/// This routine returns the new basic block that was inserted, which is always
287/// the later part of the block.
Chris Lattnerf48f7772004-04-19 18:07:02 +0000288BasicBlock *LoopUnswitch::SplitBlock(BasicBlock *BB, bool SplitAtTop) {
289 BasicBlock::iterator SplitPoint;
290 if (!SplitAtTop)
291 SplitPoint = BB->getTerminator();
292 else {
293 SplitPoint = BB->begin();
294 while (isa<PHINode>(SplitPoint)) ++SplitPoint;
295 }
Chris Lattnered7a67b2006-02-10 01:24:09 +0000296
Chris Lattnerf48f7772004-04-19 18:07:02 +0000297 BasicBlock *New = BB->splitBasicBlock(SplitPoint, BB->getName()+".tail");
298 // New now lives in whichever loop that BB used to.
299 if (Loop *L = LI->getLoopFor(BB))
300 L->addBasicBlockToLoop(New, *LI);
Chris Lattnered7a67b2006-02-10 01:24:09 +0000301 return New;
Chris Lattnerf48f7772004-04-19 18:07:02 +0000302}
303
304
Misha Brukmanb1c93172005-04-21 23:48:37 +0000305// RemapInstruction - Convert the instruction operands from referencing the
Chris Lattnerf48f7772004-04-19 18:07:02 +0000306// current values into those specified by ValueMap.
307//
Misha Brukmanb1c93172005-04-21 23:48:37 +0000308static inline void RemapInstruction(Instruction *I,
Chris Lattnerf48f7772004-04-19 18:07:02 +0000309 std::map<const Value *, Value*> &ValueMap) {
310 for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
311 Value *Op = I->getOperand(op);
312 std::map<const Value *, Value*>::iterator It = ValueMap.find(Op);
313 if (It != ValueMap.end()) Op = It->second;
314 I->setOperand(op, Op);
315 }
316}
317
318/// CloneLoop - Recursively clone the specified loop and all of its children,
319/// mapping the blocks with the specified map.
320static Loop *CloneLoop(Loop *L, Loop *PL, std::map<const Value*, Value*> &VM,
321 LoopInfo *LI) {
322 Loop *New = new Loop();
323
324 if (PL)
325 PL->addChildLoop(New);
326 else
327 LI->addTopLevelLoop(New);
328
329 // Add all of the blocks in L to the new loop.
330 for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
331 I != E; ++I)
332 if (LI->getLoopFor(*I) == L)
333 New->addBasicBlockToLoop(cast<BasicBlock>(VM[*I]), *LI);
334
335 // Add all of the subloops to the new loop.
336 for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
337 CloneLoop(*I, New, VM, LI);
Misha Brukmanb1c93172005-04-21 23:48:37 +0000338
Chris Lattnerf48f7772004-04-19 18:07:02 +0000339 return New;
340}
341
Chris Lattnered7a67b2006-02-10 01:24:09 +0000342/// UnswitchTrivialCondition - Given a loop that has a trivial unswitchable
343/// condition in it (a cond branch from its header block to its latch block,
344/// where the path through the loop that doesn't execute its body has no
345/// side-effects), unswitch it. This doesn't involve any code duplication, just
346/// moving the conditional branch outside of the loop and updating loop info.
347void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
348 ConstantBool *LoopCond) {
349 // First step, split the preahder, so that we know that there is a safe place
350 // to insert the conditional branch. We will change 'OrigPH' to have a
351 // conditional branch on Cond.
352 BasicBlock *OrigPH = L->getLoopPreheader();
353 BasicBlock *NewPH = SplitBlock(OrigPH, false);
354
355 // Now that we have a place to insert the conditional branch, create a place
356 // to branch to: this is the non-header successor of the latch block.
357 BranchInst *LatchBranch =cast<BranchInst>(L->getLoopLatch()->getTerminator());
358 BasicBlock *ExitBlock =
359 LatchBranch->getSuccessor(LatchBranch->getSuccessor(0) == L->getHeader());
360 assert(!L->contains(ExitBlock) && "Exit block is in the loop?");
361
362 // Split this block now, so that the loop maintains its exit block.
363 BasicBlock *NewExit = SplitBlock(ExitBlock, true);
364
365 // Okay, now we have a position to branch from and a position to branch to,
366 // insert the new conditional branch.
367 bool EnterOnTrue = LoopCond->getValue();
368 new BranchInst(EnterOnTrue ? NewPH : NewExit, EnterOnTrue ? NewExit : NewPH,
369 Cond, OrigPH->getTerminator());
370 OrigPH->getTerminator()->eraseFromParent();
371
372 // Now that we know that the loop is never entered when this condition is a
373 // particular value, rewrite the loop with this info. We know that this will
374 // at least eliminate the old branch.
375 RewriteLoopBodyWithConditionConstant(L, Cond, EnterOnTrue);
376}
377
Chris Lattnerf48f7772004-04-19 18:07:02 +0000378
Chris Lattnerf48f7772004-04-19 18:07:02 +0000379/// VersionLoop - We determined that the loop is profitable to unswitch and
380/// contains a branch on a loop invariant condition. Split it into loop
Chris Lattner4f0e66d2006-02-09 22:15:42 +0000381/// versions and test the condition outside of either loop. Return the loops
382/// created as Out1/Out2.
383void LoopUnswitch::VersionLoop(Value *LIC, Loop *L, Loop *&Out1, Loop *&Out2) {
Chris Lattnerf48f7772004-04-19 18:07:02 +0000384 Function *F = L->getHeader()->getParent();
Chris Lattnered7a67b2006-02-10 01:24:09 +0000385
Chris Lattnerf48f7772004-04-19 18:07:02 +0000386 DEBUG(std::cerr << "loop-unswitch: Unswitching loop %"
387 << L->getHeader()->getName() << " [" << L->getBlocks().size()
388 << " blocks] in Function " << F->getName()
389 << " on cond:" << *LIC << "\n");
390
391 std::vector<BasicBlock*> LoopBlocks;
392
393 // First step, split the preheader and exit blocks, and add these blocks to
394 // the LoopBlocks list.
395 BasicBlock *OrigPreheader = L->getLoopPreheader();
396 LoopBlocks.push_back(SplitBlock(OrigPreheader, false));
397
398 // We want the loop to come after the preheader, but before the exit blocks.
399 LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end());
400
401 std::vector<BasicBlock*> ExitBlocks;
402 L->getExitBlocks(ExitBlocks);
403 std::sort(ExitBlocks.begin(), ExitBlocks.end());
404 ExitBlocks.erase(std::unique(ExitBlocks.begin(), ExitBlocks.end()),
405 ExitBlocks.end());
Chris Lattnered7a67b2006-02-10 01:24:09 +0000406 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
407 SplitBlock(ExitBlocks[i], true);
408 LoopBlocks.push_back(ExitBlocks[i]);
409 }
Chris Lattnerf48f7772004-04-19 18:07:02 +0000410
411 // Next step, clone all of the basic blocks that make up the loop (including
412 // the loop preheader and exit blocks), keeping track of the mapping between
413 // the instructions and blocks.
414 std::vector<BasicBlock*> NewBlocks;
415 NewBlocks.reserve(LoopBlocks.size());
416 std::map<const Value*, Value*> ValueMap;
417 for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
418 NewBlocks.push_back(CloneBasicBlock(LoopBlocks[i], ValueMap, ".us", F));
419 ValueMap[LoopBlocks[i]] = NewBlocks.back(); // Keep the BB mapping.
420 }
421
422 // Splice the newly inserted blocks into the function right before the
423 // original preheader.
424 F->getBasicBlockList().splice(LoopBlocks[0], F->getBasicBlockList(),
425 NewBlocks[0], F->end());
426
427 // Now we create the new Loop object for the versioned loop.
428 Loop *NewLoop = CloneLoop(L, L->getParentLoop(), ValueMap, LI);
429 if (Loop *Parent = L->getParentLoop()) {
430 // Make sure to add the cloned preheader and exit blocks to the parent loop
431 // as well.
432 Parent->addBasicBlockToLoop(NewBlocks[0], *LI);
433 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
434 Parent->addBasicBlockToLoop(cast<BasicBlock>(ValueMap[ExitBlocks[i]]),
435 *LI);
436 }
437
438 // Rewrite the code to refer to itself.
439 for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i)
440 for (BasicBlock::iterator I = NewBlocks[i]->begin(),
441 E = NewBlocks[i]->end(); I != E; ++I)
442 RemapInstruction(I, ValueMap);
Chris Lattner2826e052006-02-09 19:14:52 +0000443
Chris Lattnerf48f7772004-04-19 18:07:02 +0000444 // Rewrite the original preheader to select between versions of the loop.
445 assert(isa<BranchInst>(OrigPreheader->getTerminator()) &&
446 cast<BranchInst>(OrigPreheader->getTerminator())->isUnconditional() &&
447 OrigPreheader->getTerminator()->getSuccessor(0) == LoopBlocks[0] &&
448 "Preheader splitting did not work correctly!");
449 // Remove the unconditional branch to LoopBlocks[0].
450 OrigPreheader->getInstList().pop_back();
451
452 // Insert a conditional branch on LIC to the two preheaders. The original
453 // code is the true version and the new code is the false version.
454 new BranchInst(LoopBlocks[0], NewBlocks[0], LIC, OrigPreheader);
455
456 // Now we rewrite the original code to know that the condition is true and the
457 // new code to know that the condition is false.
458 RewriteLoopBodyWithConditionConstant(L, LIC, true);
459 RewriteLoopBodyWithConditionConstant(NewLoop, LIC, false);
460 ++NumUnswitched;
Chris Lattner4f0e66d2006-02-09 22:15:42 +0000461 Out1 = L;
462 Out2 = NewLoop;
Chris Lattnerf48f7772004-04-19 18:07:02 +0000463}
464
465// RewriteLoopBodyWithConditionConstant - We know that the boolean value LIC has
466// the value specified by Val in the specified loop. Rewrite any uses of LIC or
467// of properties correlated to it.
468void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
469 bool Val) {
Chris Lattnered7a67b2006-02-10 01:24:09 +0000470 assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?");
Chris Lattnerf48f7772004-04-19 18:07:02 +0000471 // FIXME: Support correlated properties, like:
472 // for (...)
473 // if (li1 < li2)
474 // ...
475 // if (li1 > li2)
476 // ...
477 ConstantBool *BoolVal = ConstantBool::get(Val);
478
479 std::vector<User*> Users(LIC->use_begin(), LIC->use_end());
480 for (unsigned i = 0, e = Users.size(); i != e; ++i)
Chris Lattnered7a67b2006-02-10 01:24:09 +0000481 if (Instruction *U = cast<Instruction>(Users[i]))
Chris Lattnerf48f7772004-04-19 18:07:02 +0000482 if (L->contains(U->getParent()))
483 U->replaceUsesOfWith(LIC, BoolVal);
484}