blob: 60cb47256a7919f371dda53762f67b80b37d5f5d [file] [log] [blame]
Simon Pilgrim569106f2016-01-03 17:14:15 +00001; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE41
3; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX1
4; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX2
5
6define <4 x float> @shuffle_v4f32_0z27(<4 x float> %x, <4 x float> %a) {
7; SSE-LABEL: shuffle_v4f32_0z27:
8; SSE: # BB#0:
Simon Pilgrime74653b2016-01-19 22:24:12 +00009; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[2]
Simon Pilgrim569106f2016-01-03 17:14:15 +000010; SSE-NEXT: retq
11;
12; AVX-LABEL: shuffle_v4f32_0z27:
13; AVX: # BB#0:
Simon Pilgrime74653b2016-01-19 22:24:12 +000014; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[2]
Simon Pilgrim569106f2016-01-03 17:14:15 +000015; AVX-NEXT: retq
16 %vecext = extractelement <4 x float> %x, i32 0
17 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
18 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1
19 %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 6, i32 undef>
20 %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6>
21 ret <4 x float> %vecinit5
22}
23
24define <4 x float> @shuffle_v4f32_0zz4(<4 x float> %xyzw, <4 x float> %abcd) {
25; SSE-LABEL: shuffle_v4f32_0zz4:
26; SSE: # BB#0:
Simon Pilgrim4b919b22016-01-19 23:04:56 +000027; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0]
Simon Pilgrim569106f2016-01-03 17:14:15 +000028; SSE-NEXT: retq
29;
30; AVX-LABEL: shuffle_v4f32_0zz4:
31; AVX: # BB#0:
Simon Pilgrim4b919b22016-01-19 23:04:56 +000032; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0]
Simon Pilgrim569106f2016-01-03 17:14:15 +000033; AVX-NEXT: retq
34 %vecext = extractelement <4 x float> %xyzw, i32 0
35 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
36 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1
37 %vecinit2 = insertelement <4 x float> %vecinit1, float 0.000000e+00, i32 2
38 %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %abcd, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
39 ret <4 x float> %vecinit4
40}
41
42define <4 x float> @shuffle_v4f32_0z24(<4 x float> %xyzw, <4 x float> %abcd) {
43; SSE-LABEL: shuffle_v4f32_0z24:
44; SSE: # BB#0:
Simon Pilgrime74653b2016-01-19 22:24:12 +000045; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0]
Simon Pilgrim569106f2016-01-03 17:14:15 +000046; SSE-NEXT: retq
47;
48; AVX-LABEL: shuffle_v4f32_0z24:
49; AVX: # BB#0:
Simon Pilgrime74653b2016-01-19 22:24:12 +000050; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0]
Simon Pilgrim569106f2016-01-03 17:14:15 +000051; AVX-NEXT: retq
52 %vecext = extractelement <4 x float> %xyzw, i32 0
53 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
54 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1
55 %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %xyzw, <4 x i32> <i32 0, i32 1, i32 6, i32 undef>
56 %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %abcd, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
57 ret <4 x float> %vecinit5
58}
59
60define <4 x float> @shuffle_v4f32_0zz0(float %a) {
61; SSE-LABEL: shuffle_v4f32_0zz0:
62; SSE: # BB#0:
63; SSE-NEXT: xorps %xmm1, %xmm1
64; SSE-NEXT: blendps {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3]
65; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1,1,0]
66; SSE-NEXT: movaps %xmm1, %xmm0
67; SSE-NEXT: retq
68;
69; AVX-LABEL: shuffle_v4f32_0zz0:
70; AVX: # BB#0:
71; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1
72; AVX-NEXT: vmovss {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3]
73; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,1,1,0]
74; AVX-NEXT: retq
75 %vecinit = insertelement <4 x float> undef, float %a, i32 0
76 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1
77 %vecinit2 = insertelement <4 x float> %vecinit1, float 0.000000e+00, i32 2
78 %vecinit3 = insertelement <4 x float> %vecinit2, float %a, i32 3
79 ret <4 x float> %vecinit3
80}
81
82define <4 x float> @shuffle_v4f32_0z6z(<4 x float> %A, <4 x float> %B) {
83; SSE-LABEL: shuffle_v4f32_0z6z:
84; SSE: # BB#0:
85; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero
86; SSE-NEXT: retq
87;
88; AVX-LABEL: shuffle_v4f32_0z6z:
89; AVX: # BB#0:
90; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero
91; AVX-NEXT: retq
92 %vecext = extractelement <4 x float> %A, i32 0
93 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
94 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1
95 %vecext2 = extractelement <4 x float> %B, i32 2
96 %vecinit3 = insertelement <4 x float> %vecinit1, float %vecext2, i32 2
97 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3
98 ret <4 x float> %vecinit4
99}
Simon Pilgrim83e44c62016-01-07 10:24:19 +0000100
Simon Pilgrimfd661692016-01-23 13:37:07 +0000101define <4 x float> @insertps_undef_input0(<4 x float> %a0, <4 x float> %a1) {
102; SSE-LABEL: insertps_undef_input0:
103; SSE: # BB#0:
104; SSE-NEXT: insertps {{.*#+}} xmm0 = zero,xmm1[0],zero,zero
105; SSE-NEXT: retq
106;
107; AVX-LABEL: insertps_undef_input0:
108; AVX: # BB#0:
109; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm1[0],zero,zero
110; AVX-NEXT: retq
111 %res0 = fadd <4 x float> %a0, <float 1.0, float 1.0, float 1.0, float 1.0>
112 %res1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %res0, <4 x float> %a1, i8 21)
113 %res2 = shufflevector <4 x float> %res1, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 7>
114 ret <4 x float> %res2
115}
116
117define <4 x float> @insertps_undef_input1(<4 x float> %a0, <4 x float> %a1) {
118; SSE-LABEL: insertps_undef_input1:
119; SSE: # BB#0:
Simon Pilgrim3b6feea2016-02-24 15:14:21 +0000120; SSE-NEXT: xorps %xmm1, %xmm1
121; SSE-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3]
Simon Pilgrimfd661692016-01-23 13:37:07 +0000122; SSE-NEXT: retq
123;
124; AVX-LABEL: insertps_undef_input1:
125; AVX: # BB#0:
Simon Pilgrim3b6feea2016-02-24 15:14:21 +0000126; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1
127; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3]
Simon Pilgrimfd661692016-01-23 13:37:07 +0000128; AVX-NEXT: retq
129 %res0 = fadd <4 x float> %a1, <float 1.0, float 1.0, float 1.0, float 1.0>
130 %res1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %res0, i8 21)
131 %res2 = shufflevector <4 x float> %res1, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 2, i32 3>
132 ret <4 x float> %res2
133}
134
Simon Pilgrimf7cb16f2016-03-16 00:13:36 +0000135define <4 x float> @insertps_zero_from_v2f64(<4 x float> %a0, <2 x double>* %a1) nounwind {
136; SSE-LABEL: insertps_zero_from_v2f64:
137; SSE: # BB#0:
138; SSE-NEXT: movapd {{.*#+}} xmm1 = [1.000000e+00,2.000000e+00]
139; SSE-NEXT: movapd (%rdi), %xmm2
140; SSE-NEXT: addpd %xmm1, %xmm2
141; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,0]
142; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[2,3]
143; SSE-NEXT: movapd %xmm2, (%rdi)
144; SSE-NEXT: movaps %xmm1, %xmm0
145; SSE-NEXT: retq
146;
147; AVX-LABEL: insertps_zero_from_v2f64:
148; AVX: # BB#0:
149; AVX-NEXT: vmovapd {{.*#+}} xmm1 = [1.000000e+00,2.000000e+00]
150; AVX-NEXT: vaddpd (%rdi), %xmm1, %xmm2
151; AVX-NEXT: vshufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,0]
152; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm1[0,2],xmm0[2,3]
153; AVX-NEXT: vmovapd %xmm2, (%rdi)
154; AVX-NEXT: retq
155 %1 = load <2 x double>, <2 x double>* %a1
156 %2 = bitcast <2 x double> <double 1.0, double 2.0> to <4 x float>
157 %3 = fadd <2 x double> %1, <double 1.0, double 2.0>
158 %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 6, i32 2, i32 2, i32 3>
159 store <2 x double> %3, <2 x double> *%a1
160 ret <4 x float> %4
161}
162
163define <4 x float> @insertps_zero_from_v2i64(<4 x float> %a0, <2 x i64>* %a1) nounwind {
164; SSE-LABEL: insertps_zero_from_v2i64:
165; SSE: # BB#0:
166; SSE-NEXT: movdqa {{.*#+}} xmm1 = [1,18446744073709551614]
167; SSE-NEXT: movdqa (%rdi), %xmm2
168; SSE-NEXT: paddq %xmm1, %xmm2
169; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,0]
170; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[2,3]
171; SSE-NEXT: movdqa %xmm2, (%rdi)
172; SSE-NEXT: movaps %xmm1, %xmm0
173; SSE-NEXT: retq
174;
175; AVX-LABEL: insertps_zero_from_v2i64:
176; AVX: # BB#0:
177; AVX-NEXT: vmovdqa {{.*#+}} xmm1 = [1,18446744073709551614]
178; AVX-NEXT: vpaddq (%rdi), %xmm1, %xmm2
179; AVX-NEXT: vshufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,0]
180; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm1[0,2],xmm0[2,3]
181; AVX-NEXT: vmovdqa %xmm2, (%rdi)
182; AVX-NEXT: retq
183 %1 = load <2 x i64>, <2 x i64>* %a1
184 %2 = bitcast <2 x i64> <i64 1, i64 -2> to <4 x float>
185 %3 = add <2 x i64> %1, <i64 1, i64 -2>
186 %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 6, i32 2, i32 2, i32 3>
187 store <2 x i64> %3, <2 x i64> *%a1
188 ret <4 x float> %4
189}
190
191define <4 x float> @insertps_zero_from_v8i16(<4 x float> %a0, <8 x i16>* %a1) nounwind {
192; SSE-LABEL: insertps_zero_from_v8i16:
193; SSE: # BB#0:
194; SSE-NEXT: movdqa {{.*#+}} xmm1 = [0,0,1,1,2,2,3,3]
195; SSE-NEXT: movdqa (%rdi), %xmm2
196; SSE-NEXT: paddw %xmm1, %xmm2
197; SSE-NEXT: blendpd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
198; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,2,3]
199; SSE-NEXT: movdqa %xmm2, (%rdi)
200; SSE-NEXT: retq
201;
202; AVX-LABEL: insertps_zero_from_v8i16:
203; AVX: # BB#0:
204; AVX-NEXT: vmovdqa {{.*#+}} xmm1 = [0,0,1,1,2,2,3,3]
205; AVX-NEXT: vpaddw (%rdi), %xmm1, %xmm2
206; AVX-NEXT: vblendpd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
207; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,2,2,3]
208; AVX-NEXT: vmovdqa %xmm2, (%rdi)
209; AVX-NEXT: retq
210 %1 = load <8 x i16>, <8 x i16>* %a1
211 %2 = bitcast <8 x i16> <i16 0, i16 0, i16 1, i16 1, i16 2, i16 2, i16 3, i16 3> to <4 x float>
212 %3 = add <8 x i16> %1, <i16 0, i16 0, i16 1, i16 1, i16 2, i16 2, i16 3, i16 3>
213 %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 4, i32 2, i32 2, i32 3>
214 store <8 x i16> %3, <8 x i16> *%a1
215 ret <4 x float> %4
216}
217
Simon Pilgrim00adc1e2016-01-26 21:39:25 +0000218define <4 x float> @consecutive_load_insertps_04zz(float* %p) {
219; SSE-LABEL: consecutive_load_insertps_04zz:
220; SSE: # BB#0:
Simon Pilgrim7823fd22016-02-04 19:27:51 +0000221; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero
Simon Pilgrim00adc1e2016-01-26 21:39:25 +0000222; SSE-NEXT: retq
223;
224; AVX-LABEL: consecutive_load_insertps_04zz:
225; AVX: # BB#0:
Simon Pilgrim7823fd22016-02-04 19:27:51 +0000226; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
Simon Pilgrim00adc1e2016-01-26 21:39:25 +0000227; AVX-NEXT: retq
228 %p0 = getelementptr inbounds float, float* %p, i64 1
229 %p1 = getelementptr inbounds float, float* %p, i64 2
230 %s0 = load float, float* %p0
231 %s1 = load float, float* %p1
232 %v0 = insertelement <4 x float> undef, float %s0, i32 0
233 %v1 = insertelement <4 x float> undef, float %s1, i32 0
234 %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v0, <4 x float> %v1, i8 28)
235 ret <4 x float> %res
236}
237
Simon Pilgrim83e44c62016-01-07 10:24:19 +0000238define float @extract_zero_insertps_z0z7(<4 x float> %a0, <4 x float> %a1) {
239; SSE-LABEL: extract_zero_insertps_z0z7:
240; SSE: # BB#0:
241; SSE-NEXT: xorps %xmm0, %xmm0
242; SSE-NEXT: retq
243;
244; AVX-LABEL: extract_zero_insertps_z0z7:
245; AVX: # BB#0:
246; AVX-NEXT: vxorps %xmm0, %xmm0, %xmm0
247; AVX-NEXT: retq
248 %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 21)
249 %ext = extractelement <4 x float> %res, i32 0
250 ret float %ext
251}
252
253define float @extract_lane_insertps_5123(<4 x float> %a0, <4 x float> *%p1) {
254; SSE-LABEL: extract_lane_insertps_5123:
255; SSE: # BB#0:
256; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
257; SSE-NEXT: retq
258;
259; AVX-LABEL: extract_lane_insertps_5123:
260; AVX: # BB#0:
261; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
262; AVX-NEXT: retq
263 %a1 = load <4 x float>, <4 x float> *%p1
264 %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 128)
265 %ext = extractelement <4 x float> %res, i32 0
266 ret float %ext
267}
268
269declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i8) nounwind readnone