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Daniel Dunbarfd089992009-06-26 16:47:03 +00001//===-- floatuntixf.c - Implement __floatuntixf ---------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements __floatuntixf for the compiler_rt library.
11//
12//===----------------------------------------------------------------------===//
13
14#if __x86_64
15
16#include "int_lib.h"
17#include <float.h>
18
19// Returns: convert a to a long double, rounding toward even.
20
21// Assumption: long double is a IEEE 80 bit floating point type padded to 128 bits
22// tu_int is a 128 bit integral type
23
24// gggg gggg gggg gggg gggg gggg gggg gggg | gggg gggg gggg gggg seee eeee eeee eeee |
25// 1mmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm
26
27si_int __clzti2(ti_int a);
28
29long double
30__floatuntixf(tu_int a)
31{
32 if (a == 0)
33 return 0.0;
34 const unsigned N = sizeof(tu_int) * CHAR_BIT;
35 int sd = N - __clzti2(a); // number of significant digits
36 int e = sd - 1; // exponent
37 if (sd > LDBL_MANT_DIG)
38 {
39 // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
40 // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
41 // 12345678901234567890123456
42 // 1 = msb 1 bit
43 // P = bit LDBL_MANT_DIG-1 bits to the right of 1
44 // Q = bit LDBL_MANT_DIG bits to the right of 1
45 // R = "or" of all bits to the right of Q
46 switch (sd)
47 {
48 case LDBL_MANT_DIG + 1:
49 a <<= 1;
50 break;
51 case LDBL_MANT_DIG + 2:
52 break;
53 default:
54 a = (a >> (sd - (LDBL_MANT_DIG+2))) |
55 ((a & ((tu_int)(-1) >> ((N + LDBL_MANT_DIG+2) - sd))) != 0);
56 };
57 // finish:
58 a |= (a & 4) != 0; // Or P into R
59 ++a; // round - this step may add a significant bit
60 a >>= 2; // dump Q and R
61 // a is now rounded to LDBL_MANT_DIG or LDBL_MANT_DIG+1 bits
62 if (a & ((tu_int)1 << LDBL_MANT_DIG))
63 {
64 a >>= 1;
65 ++e;
66 }
67 // a is now rounded to LDBL_MANT_DIG bits
68 }
69 else
70 {
71 a <<= (LDBL_MANT_DIG - sd);
72 // a is now rounded to LDBL_MANT_DIG bits
73 }
74 long_double_bits fb;
75 fb.u.high.low = (e + 16383); // exponent
76 fb.u.low.all = (du_int)a; // mantissa
77 return fb.f;
78}
79
80#endif