blob: 4f74e948520c71564fb454189f6d923294e19690 [file] [log] [blame]
Derek Sollenberger349bc372011-01-04 16:14:34 -05001/*
2 * Copyright 2010, The Android Open Source Project
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25#include "RenderingThread.h"
26#include "SkCanvas.h"
27#include "SkBitmap.h"
28#include "SkRect.h"
29#include "SkPaint.h"
30
31#ifndef AnimationThread__DEFINED
32#define AnimationThread__DEFINED
33
34class AnimationThread : public RenderingThread {
35public:
36 AnimationThread(NPP npp);
37 virtual ~AnimationThread();
38
39private:
40 virtual bool threadLoop();
41 SkBitmap* constructBitmap(int width, int height);
42
43 float m_counter;
44
45 int64_t m_lastPrintTime;
46 int64_t m_executionTime;
47 int64_t m_idleTime;
48 int64_t m_startTime;
49 int64_t m_startExecutionTime;
50 int64_t m_startIdleTime;
51
52 float m_x;
53 float m_y;
54 float m_dx;
55 float m_dy;
56
57 SkRect m_oval;
58 SkPaint* m_paint;
59 SkBitmap* m_bitmap;
60 SkCanvas* m_canvas;
61
62 static const unsigned int DEFAULT_WIDTH = 400;
63 static const unsigned int DEFAULT_HEIGHT = 400;
64};
65
66
67
68#endif // AnimationThread__DEFINED