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Clay Murphy66f1c562013-10-28 10:32:50 -07001page.title=Running Android with low RAM
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19<div id="qv-wrapper">
20 <div id="qv">
21 <h2>In this document</h2>
22 <ol id="auto-toc">
23 </ol>
24 </div>
25</div>
26
27<h2 id="intro">Introduction</h2>
28
Clay Murphy1606da42013-11-05 16:43:25 -080029<p>Android now supports devices with 512MB of RAM. This documentation is intended
30to help OEMs optimize and configure Android 4.4 for low-memory devices. Several
31of these optimizations are generic enough that they can be applied to previous
32releases as well.</p>
Clay Murphy66f1c562013-10-28 10:32:50 -070033
34<h2 id="optimizations">Android 4.4 platform optimizations</h2>
35
36<h3 id="opt-mgmt">Improved memory management</h3>
37<ul>
38<li>Validated memory-saving kernel configurations: Kernel Same-page Merging
39(KSM), and Swap to ZRAM.</li>
40<li>Kill cached processes if about to be uncached and too large.</li>
41<li>Don’t allow large services to put themselves back into A Services (so they
42can’t cause the launcher to be killed).</li>
43<li>Kill processes (even ordinarily unkillable ones such as the current IME)
44that get too large in idle maintenance.</li>
45<li>Serialize the launch of background services.</li>
46<li>Tuned memory use of low-RAM devices: tighter out-of-memory (OOM) adjustment
47levels, smaller graphics caches, etc.</li>
48</ul>
49
50<h3 id="opt-mem">Reduced system memory</h3>
51<ul>
52<li>Trimmed system_server and SystemUI processes (saved several MBs).</li>
53<li>Preload dex caches in Dalvik (saved several MBs).</li>
54<li>Validated JIT-off option (saves up to 1.5MB per process).</li>
55<li>Reduced per-process font cache overhead.</li>
56<li>Introduced ArrayMap/ArraySet and used extensively in framework as a
57lighter-footprint replacement for HashMap/HashSet.</li>
58levels, smaller graphics caches, etc.</li>
59</ul>
60
61<h3 id="opt-proc">Procstats</h3>
62<p>
63Added a new Developer Option to show memory state and application memory usage
64ranked by how often they run and amount of memory consumed.
65</p>
66
67<h3 id="opt-api">API</h3>
68<p>
69Added a new ActivityManager.isLowRamDevice() to allow applications to detect
70when running on low memory devices and choose to disable large-RAM features.
71</p>
72
73<h3 id="opt-track">Memory tracking</h3>
74<p>
75New memtrack HAL to track graphics memory allocations, additional information
76in dumpsys meminfo, clarified summaries in meminfo (for example reported free
77RAM includes RAM of cached processes, so that OEMs don’t try to optimize the
78wrong thing).
79</p>
80
81<h2 id="build-time">Build-time configuration</h2>
82<h3 id="flag">Enable Low Ram Device flag</h3>
83<p>We are introducing a new API called <code>ActivityManager.isLowRamDevice()</code> for applications to determine if they should turn off specific memory-intensive
Clay Murphy1606da42013-11-05 16:43:25 -080084 features that work poorly on low-memory devices.</p>
Clay Murphy66f1c562013-10-28 10:32:50 -070085<p>For 512MB devices, this API is expected to return: "true" It can be enabled by
86 the following system property in the device makefile.<br/>
87<code>PRODUCT_PROPERTY_OVERRIDES += ro.config.low_ram=true</code></p>
88
89<h3 id="jit">Disable JIT</h3>
90
91 <p>System-wide JIT memory usage is dependent on the number of applications
92 running and the code footprint of those applications. The JIT establishes a
93 maximum translated code cache size and touches the pages within it as needed.
94 JIT costs somewhere between 3M and 6M across a typical running system.<br/>
95 <br/>
96 The large apps tend to max out the code cache fairly quickly (which by default
97 has been 1M). On average, JIT cache usage runs somewhere between 100K and 200K
98 bytes per app. Reducing the max size of the cache can help somewhat with
99 memory usage, but if set too low will send the JIT into a thrashing mode. For
100the really low-memory devices, we recommend the JIT be disabled entirely.<code>
101</code></p>
102
103<p>This can be achieved by adding the following line to the product makefile:<br/>
104<code>PRODUCT_PROPERTY_OVERRIDES += dalvik.vm.jit.codecachesize=0</code></p>
105<h3 id="launcher">Launcher Configs</h3>
106
107
108 <p>Ensure the default wallpaper setup on launcher is <strong>not</strong>
Clay Murphy1606da42013-11-05 16:43:25 -0800109using live-wallpaper. Low-memory devices should not pre-install any live wallpapers. </p>
Clay Murphy66f1c562013-10-28 10:32:50 -0700110
111
112<h2 id="kernel">Kernel configuration</h2>
113<h3 id="kernel-tuning">Tuning kernel/ActivityManager to reduce direct reclaim </h3>
114
115
116 <p>Direct reclaim happens when a process or the kernel tries to allocate a page
117 of memory (either directly or due to faulting in a new page) and the kernel
118 has used all available free memory. This requires the kernel to block the
119 allocation while it frees up a page. This in turn often requires disk I/O to
120 flush out a dirty file-backed page or waiting for <code>lowmemorykiller</code> to kill a
121 process. This can result in extra I/O in any thread, including a UI thread.</p>
122
123 <p>To avoid direct reclaim, the kernel has watermarks that trigger <code>kswapd</code> or
124 background reclaim. This is a thread that tries to free up pages so the next
125 time a real thread allocates it can succeed quickly.</p>
126
127 <p>The default threshold to trigger background reclaim is fairly low, around 2MB
128 on a 2GB device and 636KB on a 512MB device. And the kernel reclaims only a
129 few MB of memory in background reclaim. This means any process that quickly
130 allocates more than a few megabytes is going to quickly hit direct reclaim.</p>
131
132<p>Support for a new kernel tunable is added in the android-3.4 kernel branch as
133 patch 92189d47f66c67e5fd92eafaa287e153197a454f ("add extra free kbytes
134 tunable"). Cherry-picking this patch to a device's kernel will allow
135 ActivityManager to tell the kernel to try to keep 3 full-screen 32 bpp buffers
136 of memory free.</p>
137
138<p>These thresholds can be configured via the framework config.xml</p>
139<p><code> &lt;!-- Device configuration setting the /proc/sys/vm/extra_free_kbytes tunable in the kernel (if it exists). A high value will increase the amount of memory that the kernel tries to keep free, reducing allocation time and causing the lowmemorykiller to kill earlier. A low value allows more memory to be used by processes but may cause more allocations to block waiting on disk I/O or lowmemorykiller. Overrides the default value chosen by ActivityManager based on screen size. 0 prevents keeping any extra memory over what the kernel keeps by default. -1 keeps the default. --&gt;<br />
140&lt;integer name=&quot;config_extraFreeKbytesAbsolute&quot;&gt;-1&lt;/integer&gt;</code></p>
141
142<code>
143<p> &lt;!-- Device configuration adjusting the /proc/sys/vm/extra_free_kbytes tunable in the kernel (if it exists). 0 uses the default value chosen by ActivityManager. A positive value will increase the amount of memory that the kernel tries to keep free, reducing allocation time and causing the lowmemorykiller to kill earlier. A negative value allows more memory to be used by processes but may cause more allocations to block waiting on disk I/O or lowmemorykiller. Directly added to the default value chosen by ActivityManager based on screen size. --&gt;<br />
144 &lt;integer name=&quot;config_extraFreeKbytesAdjust&quot;&gt;0&lt;/integer&gt;</code>
145
146<h3 id="lowmem">Tuning LowMemoryKiller</h3>
147
148
149 <p>ActivityManager configures the thresholds of the LowMemoryKiller to match its
150 expectation of the working set of file-backed pages (cached pages) required to
151 run the processes in each priority level bucket. If a device has high
152 requirements for the working set, for example if the vendor UI requires more
153memory or if more services have been added, the thresholds can be increased. </p>
154<p>The thresholds can be reduced if too much memory is being reserved for file
155 backed pages, so that background processes are being killed long before disk
156thrashing would occur due to the cache getting too small.</p>
157<p> <code>&lt;!-- Device configuration setting the minfree tunable in the lowmemorykiller in the kernel. A high value will cause the lowmemorykiller to fire earlier, keeping more memory in the file cache and preventing I/O thrashing, but allowing fewer processes to stay in memory. A low value will keep more processes in memory but may cause thrashing if set too low. Overrides the default value chosen by ActivityManager based on screen size and total memory for the largest lowmemorykiller bucket, and scaled proportionally to the smaller buckets. -1 keeps the default. --&gt;<br />
158 &lt;integer name=&quot;config_lowMemoryKillerMinFreeKbytesAbsolute&quot;&gt;-1&lt;/integer&gt;</code></p>
159<p> <code>&lt;!-- Device configuration adjusting the minfree tunable in the lowmemorykiller in the kernel. A high value will cause the lowmemorykiller to fire earlier, keeping more memory in the file cache and preventing I/O thrashing, but allowing fewer processes to stay in memory. A low value will keep more processes in memory but may cause thrashing if set too low. Directly added to the default value chosen by ActivityManager based on screen size and total memory for the largest lowmemorykiller bucket, and scaled proportionally to the smaller buckets. 0 keeps the default. --&gt;<br />
160 &lt;integer name=&quot;config_lowMemoryKillerMinFreeKbytesAdjust&quot;&gt;0&lt;/integer&gt;</code></p>
161<h3 id="ksm">KSM (Kernel samepage merging)</h3>
162
163
164 <p>KSM is a kernel thread that runs in the background and compares pages in
165 memory that have been marked <code>MADV_MERGEABLE</code> by user-space. If two pages are
166 found to be the same, the KSM thread merges them back as a single
167 copy-on-write page of memory.</p>
168
169 <p>KSM will save memory over time on a running system, gaining memory duplication
170 at a cost of CPU power, which could have an impact on battery life. You should
171 measure whether the power tradeoff is worth the memory savings you get by
172 enabling KSM.</p>
173
174 <p>To test KSM, we recommend looking at long running devices (several hours) and
175 seeing whether KSM makes any noticeable improvement on launch times and
176 rendering times.</p>
177
178<p>To enable KSM, enable <code>CONFIG_KSM</code> in the kernel and then add the following lines to your` <code>init.&lt;device&gt;.rc</code> file:<br>
179 <code>write /sys/kernel/mm/ksm/pages_to_scan 100<br>
180 write /sys/kernel/mm/ksm/sleep_millisecs 500<br>
181write /sys/kernel/mm/ksm/run 1</code></p>
182<p>Once enabled, there are few utilities that will help in the debugging namely :
183 procrank, librank, &amp; ksminfo. These utilities allow you to see which KSM
184 memory is mapped to what process, which processes use the most KSM memory.
185 Once you have found a chunk of memory that looks worth exploring you can use
186 either the hat utility if it's a duplicate object on the dalvik heap. </p>
187<h3 id="zram">Swap to zRAM</h3>
188
189
190 <p>zRAM swap can increase the amount of memory available in the system by
191 compressing memory pages and putting them in a dynamically allocated swap area
192 of memory.</p>
193
194 <p>Again, since this is trading off CPU time for a small increase in memory, you
195 should be careful about measuring the performance impact zRAM swap has on your
196 system.</p>
197
198
199<p>Android handles swap to zRAM at several levels:</p>
200
201<ul>
202 <li>First, the following kernel options must be enabled to use zRAM swap
203 effectively:
204 <ul>
205 <li><code>CONFIG_SWAP</code></li>
206 <li><code>CONFIG_CGROUP_MEM_RES_CTLR</code></li>
207 <li><code>CONFIG_CGROUP_MEM_RES_CTLR_SWAP</code></li>
208 <li><code>CONFIG_ZRAM</code></li>
209 </ul>
210 </li>
211 <li>Then, you should add a line that looks like this to your fstab:<br />
212 <code>/dev/block/zram0 none swap defaults zramsize=&lt;size in bytes&gt;,swapprio=&lt;swap partition priority&gt;</code><br />
213 <code><br />
214 zramsize</code> is mandatory and indicates how much uncompressed memory you want
215 the zram area to hold. Compression ratios in the 30-50% range are usually
216 observed.<br />
217 <br />
218 <code>swapprio</code> is optional and not needed if you don't have more than one swap
219 area.<br />
220 <br />
221 </li>
222 <li>By default, the Linux kernel swaps in 8 pages of memory at a time. When
223 using ZRAM, the incremental cost of reading 1 page at a time is negligible
224 and may help in case the device is under extreme memory pressure. To read
Clay Murphy2dbb15e2013-10-30 13:13:03 -0700225 only 1 page at a time, add the following to your init.rc:<br />
Clay Murphy66f1c562013-10-28 10:32:50 -0700226 `write /proc/sys/vm/page-cluster 0`</li>
Clay Murphy2dbb15e2013-10-30 13:13:03 -0700227 <li>In your init.rc, after the `mount_all /fstab.X` line, add:<br />
Clay Murphy66f1c562013-10-28 10:32:50 -0700228 `swapon_all /fstab.X`</li>
229 <li>The memory cgroups are automatically configured at boot time if the
230 feature is enabled in kernel.</li>
231 <li>If memory cgroups are available, the ActivityManager will mark lower
232 priority threads as being more swappable than other threads. If memory is
233 needed, the Android kernel will start migrating memory pages to zRAM swap,
234 giving a higher priority to those memory pages that have been marked by
235 ActivityManager. </li>
236</ul>
237<h3 id="carveouts">Carveouts, Ion and Contiguous Memory Allocation (CMA)</h3>
238
239 <p>It is especially important on low memory devices to be mindful about
240 carveouts, especially those that will not always be fully utilized -- for
241 example a carveout for secure video playback. There are several solutions to
242 minimizing the impact of your carveout regions that depend on the exact
243 requirements of your hardware.</p>
244 <p>If hardware permits discontiguous memory
245 allocations, the ion system heap allows memory allocations from system memory,
246 eliminating the need for a carveout. It also attempts to make large
247 allocations to eliminate TLB pressure on peripherals. If memory regions must
248 be contiguous or confined to a specific address range, the contiguous memory
249 allocator (CMA) can be used.</p>
250<p>This creates a carveout that the system can also
251 use of for movable pages. When the region is needed, movable pages will be
252 migrated out of it, allowing the system to use a large carveout for other
253 purposes when it is free. CMA can be used directly or more simply via ion by
254 using the ion cma heap.</p>
255
256<h2 id="app-opts">Application optimization tips</h2>
257<ul>
258 <li>Review <a
259href="http://developer.android.com/training/articles/memory.html">Managing your
260App's Memory</a> and these past blog posts on the same topic:
261 <ul>
262 <li><a
263href="http://android-developers.blogspot.com/2009/01/avoiding-memory-leaks.html">http://android-developers.blogspot.com/2009/01/avoiding-memory-leaks.html</a></li>
264 <li><a
265href="http://android-developers.blogspot.com/2011/03/memory-analysis-for-android.html">http://android-developers.blogspot.com/2011/03/memory-analysis-for-android.html</a></li>
266 <li><a
267href="http://android-developers.blogspot.com/2009/02/track-memory-allocations.html">http://android-developers.blogspot.com/2009/02/track-memory-allocations.html</a></li>
268 <li> <a
269href="http://tools.android.com/recent/lintperformancechecks">http://tools.android.com/recent/lintperformancechecks</a></li>
270 </ul>
271</li>
272 <li>Check/remove any unused assets from preinstalled apps -
273development/tools/findunused (should help make the app smaller).</li>
274<li>Use PNG format for assets, especially when they have transparent areas</li>
275<li>If writing native code, use calloc() rather than malloc/memset</li>
276<li>Don't enable code that is writing Parcel data to disk and reading it later.</li>
277<li>Don't subscribe to every package installed, instead use ssp filtering. Add
278filtering like below:
279<br />
280 <code>&lt;data android:scheme=&quot;package&quot; android:ssp=&quot;com.android.pkg1&quot; /&gt;<br />
281 &lt;data android:scheme=&quot;package&quot; android:ssp=&quot;com.myapp.act1&quot; /&gt;</code></li>
282</ul>
283
284<h3 id="process-states">Understand the various process states in Android</h3>
285
286 <ul>
287 <li><p>SERVICE - SERVICE_RESTARTING<br/>
288 Applications that are making themselves run in the background for their own
289 reason. Most common problem apps have when they run in the background too
290 much. %duration * pss is probably a good "badness" metric, although this set
291 is so focused that just doing %duration is probably better to focus on the
292 fact that we just don't want them running at all.</p></li>
293 <li><p>IMPORTANT_FOREGROUND - RECEIVER<br/>
294 Applications running in the background (not directly interacting with the
295 user) for any reason. These all add memory load to the system. In this case
296 the (%duration * pss) badness value is probably the best ordering of such
297 processes, because many of these will be always running for good reason, and
298 their pss size then is very important as part of their memory load.</p></li>
299 <li><p>PERSISTENT<br/>
300 Persistent system processes. Track pss to watch for these processes getting
301 too large.</p></li>
302 <li><p>TOP<br/>
303 Process the user is currently interacting with. Again, pss is the important
304 metric here, showing how much memory load the app is creating while in use.</p></li>
305 <li><p>HOME - CACHED_EMPTY<br/>
306 All of these processes at the bottom are ones that the system is keeping
307 around in case they are needed again; but they can be freely killed at any
308 time and re-created if needed. These are the basis for how we compute the
309 memory state -- normal, moderate, low, critical is based on how many of these
310 processes the system can keep around. Again the key thing for these processes
311 is the pss; these processes should try to get their memory footprint down as
312 much as possible when they are in this state, to allow for the maximum total
313 number of processes to be kept around. Generally a well behaved app will have
314 a pss footprint that is significantly smaller when in this state than when
315 TOP.</p></li>
316 <li>
317 <p>TOP vs. CACHED_ACTIVITY-CACHED_ACTIVITY_CLIENT<em><br/>
318 </em>The difference in pss between when a process is TOP vs. when it is in either
319 of these specific cached states is the best data for seeing how well it is
320 releasing memory when going into the background. Excluding CACHED_EMPTY state
321 makes this data better, since it removes situations when the process has
322 started for some reasons besides doing UI and so will not have to deal with
323 all of the UI overhead it gets when interacting with the user.</p></li>
324 </ul>
325
326
327<h2 id="analysis">Analysis</h2>
328<h3 id="app-startup">Analyzing app startup time</h3>
329
330
331 <p>Use "<code>adb shell am start</code>" with the <code>-P</code> or <code>--start-profiler</code> option to run
332 the profiler when your app starts. This will start the profiler almost
333 immediately after your process is forked from zygote, before any of your code
334is loaded into it.</p>
335<h3 id="bug-reports">Analyze using bugreports </h3>
336
337
338 <p>Now contains various information that can be used for debugging. The services
339 include <code>batterystats</code>, <code>netstats</code>, <code>procstats</code>, and <code>usagestats</code>. You can
340 find them with lines like this:</p>
341
342
343<pre>------ CHECKIN BATTERYSTATS (dumpsys batterystats --checkin) ------
3447,0,h,-2558644,97,1946288161,3,2,0,340,4183
3457,0,h,-2553041,97,1946288161,3,2,0,340,4183
346</pre>
347<h3 id="persistent">Check for any persistent processes</h3>
348
349
350 <p>Reboot the device and check the processes.<br/>
351 Run for a few hours and check the processes again. There should not be any
352long running processes.</p>
353<h3 id="longevity">Run longevity tests</h3>
354
355
356 <p>Run for longer durations and track the memory of the process. Does it
357 increase? Does it stay constant? Create Canonical use cases and run longevity tests on these scenarios</p>