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Torne (Richard Coles)53e740f2013-05-09 18:38:43 +01001/*
2 * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2008 Apple Inc. All rights reserved.
6 * Copyright (C) 2008 Cameron McCormack <cam@mcc.id.au>
7 * Copyright (C) Research In Motion Limited 2011. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public
11 * License as published by the Free Software Foundation; either
12 * version 2 of the License, or (at your option) any later version.
13 *
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Library General Public License for more details.
18 *
19 * You should have received a copy of the GNU Library General Public License
20 * along with this library; see the file COPYING.LIB. If not, write to
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22 * Boston, MA 02110-1301, USA.
23 */
24
25#ifndef SVGAnimationElement_h
26#define SVGAnimationElement_h
27
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +010028#include "core/svg/SVGAnimatedBoolean.h"
29#include "core/svg/SVGExternalResourcesRequired.h"
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +010030#include "core/svg/SVGTests.h"
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +010031#include "core/svg/animation/SVGSMILElement.h"
Torne (Richard Coles)1e202182013-10-18 15:46:42 +010032#include "platform/animation/UnitBezier.h"
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +010033
34namespace WebCore {
35
36enum AnimationMode {
37 NoAnimation,
38 FromToAnimation,
39 FromByAnimation,
40 ToAnimation,
41 ByAnimation,
42 ValuesAnimation,
43 PathAnimation // Used by AnimateMotion.
44};
45
46// If we have 'currentColor' or 'inherit' as animation value, we need to grab
47// the value during the animation since the value can be animated itself.
48enum AnimatedPropertyValueType {
49 RegularPropertyValue,
50 CurrentColorValue,
51 InheritValue
52};
53
54enum CalcMode {
55 CalcModeDiscrete,
56 CalcModeLinear,
57 CalcModePaced,
58 CalcModeSpline
59};
60
61class ConditionEventListener;
62class TimeContainer;
63class SVGAnimatedType;
64
65class SVGAnimationElement : public SVGSMILElement,
66 public SVGTests,
Ben Murdoch591b9582013-07-10 11:41:44 +010067 public SVGExternalResourcesRequired {
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +010068public:
69 // SVGAnimationElement
70 float getStartTime() const;
71 float getCurrentTime() const;
Torne (Richard Coles)93ac45c2013-05-29 14:40:20 +010072 float getSimpleDuration() const;
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +010073
Ben Murdoch591b9582013-07-10 11:41:44 +010074 void beginElement();
75 void beginElementAt(float offset);
76 void endElement();
77 void endElementAt(float offset);
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +010078
79 static bool isTargetAttributeCSSProperty(SVGElement*, const QualifiedName&);
80
81 virtual bool isAdditive() const;
82 bool isAccumulated() const;
83 AnimationMode animationMode() const { return m_animationMode; }
84 CalcMode calcMode() const { return m_calcMode; }
85
86 enum ShouldApplyAnimation {
87 DontApplyAnimation,
88 ApplyCSSAnimation,
89 ApplyXMLAnimation
90 };
91
92 ShouldApplyAnimation shouldApplyAnimation(SVGElement* targetElement, const QualifiedName& attributeName);
93
94 AnimatedPropertyValueType fromPropertyValueType() const { return m_fromPropertyValueType; }
95 AnimatedPropertyValueType toPropertyValueType() const { return m_toPropertyValueType; }
96
97 template<typename AnimatedType>
98 void adjustForInheritance(AnimatedType (*parseTypeFromString)(SVGAnimationElement*, const String&),
99 AnimatedPropertyValueType valueType, AnimatedType& animatedType, SVGElement* contextElement)
100 {
101 if (valueType != InheritValue)
102 return;
103 // Replace 'inherit' by its computed property value.
104 ASSERT(parseTypeFromString);
105 String typeString;
106 adjustForInheritance(contextElement, attributeName(), typeString);
107 animatedType = (*parseTypeFromString)(this, typeString);
108 }
109
110 template<typename AnimatedType>
111 bool adjustFromToListValues(const AnimatedType& fromList, const AnimatedType& toList, AnimatedType& animatedList, float percentage, bool resizeAnimatedListIfNeeded = true)
112 {
113 // If no 'to' value is given, nothing to animate.
114 unsigned toListSize = toList.size();
115 if (!toListSize)
116 return false;
117
118 // If the 'from' value is given and it's length doesn't match the 'to' value list length, fallback to a discrete animation.
119 unsigned fromListSize = fromList.size();
120 if (fromListSize != toListSize && fromListSize) {
121 if (percentage < 0.5) {
122 if (animationMode() != ToAnimation)
123 animatedList = AnimatedType(fromList);
124 } else
125 animatedList = AnimatedType(toList);
126
127 return false;
128 }
129
130 ASSERT(!fromListSize || fromListSize == toListSize);
131 if (resizeAnimatedListIfNeeded && animatedList.size() < toListSize)
132 animatedList.resize(toListSize);
133
134 return true;
135 }
136
137 template<typename AnimatedType>
138 void animateDiscreteType(float percentage, const AnimatedType& fromType, const AnimatedType& toType, AnimatedType& animatedType)
139 {
140 if ((animationMode() == FromToAnimation && percentage > 0.5) || animationMode() == ToAnimation || percentage == 1) {
141 animatedType = AnimatedType(toType);
142 return;
143 }
144 animatedType = AnimatedType(fromType);
145 }
146
147 void animateAdditiveNumber(float percentage, unsigned repeatCount, float fromNumber, float toNumber, float toAtEndOfDurationNumber, float& animatedNumber)
148 {
149 float number;
150 if (calcMode() == CalcModeDiscrete)
151 number = percentage < 0.5 ? fromNumber : toNumber;
152 else
153 number = (toNumber - fromNumber) * percentage + fromNumber;
154
155 if (isAccumulated() && repeatCount)
156 number += toAtEndOfDurationNumber * repeatCount;
157
158 if (isAdditive() && animationMode() != ToAnimation)
159 animatedNumber += number;
160 else
161 animatedNumber = number;
162 }
163
164protected:
Torne (Richard Coles)8abfc582013-09-12 12:10:38 +0100165 SVGAnimationElement(const QualifiedName&, Document&);
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +0100166
167 void computeCSSPropertyValue(SVGElement*, CSSPropertyID, String& value);
168 virtual void determinePropertyValueTypes(const String& from, const String& to);
169
170 bool isSupportedAttribute(const QualifiedName&);
171 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
172 virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
173
174 enum AttributeType {
175 AttributeTypeCSS,
176 AttributeTypeXML,
177 AttributeTypeAuto
178 };
179 AttributeType attributeType() const { return m_attributeType; }
180
181 String toValue() const;
182 String byValue() const;
183 String fromValue() const;
184
185 String targetAttributeBaseValue();
186
187 // from SVGSMILElement
188 virtual void startedActiveInterval() OVERRIDE;
189 virtual void updateAnimation(float percent, unsigned repeat, SVGSMILElement* resultElement) OVERRIDE;
190
191 AnimatedPropertyValueType m_fromPropertyValueType;
192 AnimatedPropertyValueType m_toPropertyValueType;
193
194 virtual void setTargetElement(SVGElement*) OVERRIDE;
195 virtual void setAttributeName(const QualifiedName&) OVERRIDE;
196 bool hasInvalidCSSAttributeType() const { return m_hasInvalidCSSAttributeType; }
197
198 virtual void updateAnimationMode();
199 void setAnimationMode(AnimationMode animationMode) { m_animationMode = animationMode; }
200 void setCalcMode(CalcMode calcMode) { m_calcMode = calcMode; }
201
202private:
203 virtual void animationAttributeChanged() OVERRIDE;
204 void setAttributeType(const AtomicString&);
205
206 void checkInvalidCSSAttributeType(SVGElement*);
207
208 virtual bool calculateToAtEndOfDurationValue(const String& toAtEndOfDurationString) = 0;
209 virtual bool calculateFromAndToValues(const String& fromString, const String& toString) = 0;
210 virtual bool calculateFromAndByValues(const String& fromString, const String& byString) = 0;
211 virtual void calculateAnimatedValue(float percent, unsigned repeatCount, SVGSMILElement* resultElement) = 0;
212 virtual float calculateDistance(const String& /*fromString*/, const String& /*toString*/) { return -1.f; }
213
214 void currentValuesForValuesAnimation(float percent, float& effectivePercent, String& from, String& to);
215 void calculateKeyTimesForCalcModePaced();
216 float calculatePercentFromKeyPoints(float percent) const;
217 void currentValuesFromKeyPoints(float percent, float& effectivePercent, String& from, String& to) const;
218 float calculatePercentForSpline(float percent, unsigned splineIndex) const;
219 float calculatePercentForFromTo(float percent) const;
220 unsigned calculateKeyTimesIndex(float percent) const;
221
222 void applyAnimatedValue(ShouldApplyAnimation, SVGElement* targetElement, const QualifiedName& attributeName, SVGAnimatedType*);
223 void adjustForInheritance(SVGElement* targetElement, const QualifiedName& attributeName, String&);
224
225 BEGIN_DECLARE_ANIMATED_PROPERTIES(SVGAnimationElement)
226 DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired)
227 END_DECLARE_ANIMATED_PROPERTIES
228
229 // SVGTests
230 virtual void synchronizeRequiredFeatures() { SVGTests::synchronizeRequiredFeatures(this); }
231 virtual void synchronizeRequiredExtensions() { SVGTests::synchronizeRequiredExtensions(this); }
232 virtual void synchronizeSystemLanguage() { SVGTests::synchronizeSystemLanguage(this); }
233
234 void setCalcMode(const AtomicString&);
235
236 bool m_animationValid;
237
238 AttributeType m_attributeType;
239 Vector<String> m_values;
Torne (Richard Coles)e1f1df52013-08-23 16:39:30 +0100240 // FIXME: We should probably use doubles for this, but there's no point
241 // making such a change unless all SVG logic for sampling animations is
242 // changed to use doubles.
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +0100243 Vector<float> m_keyTimes;
244 Vector<float> m_keyPoints;
245 Vector<UnitBezier> m_keySplines;
246 String m_lastValuesAnimationFrom;
247 String m_lastValuesAnimationTo;
248 bool m_hasInvalidCSSAttributeType;
249 CalcMode m_calcMode;
250 AnimationMode m_animationMode;
251};
252
253} // namespace WebCore
254
Torne (Richard Coles)53e740f2013-05-09 18:38:43 +0100255#endif // SVGAnimationElement_h