| // |
| // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef COMPILER_TRANSLATORHLSL_H_ |
| #define COMPILER_TRANSLATORHLSL_H_ |
| |
| #include "compiler/translator/Compiler.h" |
| |
| class TranslatorHLSL : public TCompiler |
| { |
| public: |
| TranslatorHLSL(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output); |
| virtual TranslatorHLSL *getAsTranslatorHLSL() { return this; } |
| |
| bool hasInterfaceBlock(const std::string &interfaceBlockName) const; |
| unsigned int getInterfaceBlockRegister(const std::string &interfaceBlockName) const; |
| |
| bool hasUniform(const std::string &uniformName) const; |
| unsigned int getUniformRegister(const std::string &uniformName) const; |
| |
| protected: |
| virtual void translate(TIntermNode* root); |
| |
| std::map<std::string, unsigned int> mInterfaceBlockRegisterMap; |
| std::map<std::string, unsigned int> mUniformRegisterMap; |
| }; |
| |
| #endif // COMPILER_TRANSLATORHLSL_H_ |