Moves creation of RenderTargets to the renderer.

TRAC #22134

Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1478 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 7782645..d89dd3e 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -722,6 +722,20 @@
     return false;
 }
 
+RenderTarget *Renderer11::createRenderTarget(SwapChain *swapChain, bool depth)
+{
+    // TODO
+    UNIMPLEMENTED();
+    return NULL;
+}
+
+RenderTarget *Renderer11::createRenderTarget(int width, int height, GLenum format, GLsizei samples, bool depth)
+{
+    // TODO
+    UNIMPLEMENTED();
+    return NULL;
+}
+
 bool Renderer11::blitRect(gl::Framebuffer *readTarget, gl::Rectangle *readRect, gl::Framebuffer *drawTarget, gl::Rectangle *drawRect,
                           bool blitRenderTarget, bool blitDepthStencil)
 {