daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | eeba6e1 | 2014-02-03 13:12:30 -0500 | [diff] [blame] | 2 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Context.h: Defines the gl::Context class, managing all GL state and performing |
| 8 | // rendering operations. It is the GLES2 specific implementation of EGLContext. |
| 9 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 10 | #ifndef LIBGLESV2_CONTEXT_H_ |
| 11 | #define LIBGLESV2_CONTEXT_H_ |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
shannon.woods%transgaming.com@gtempaccount.com | f26ddae | 2013-04-13 03:29:13 +0000 | [diff] [blame] | 13 | #include <GLES3/gl3.h> |
| 14 | #include <GLES3/gl3ext.h> |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 15 | #include <GLES2/gl2.h> |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 16 | #include <GLES2/gl2ext.h> |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 17 | #include <EGL/egl.h> |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 18 | |
daniel@transgaming.com | db2115d | 2012-08-27 16:25:33 +0000 | [diff] [blame] | 19 | #include <string> |
Geoff Lang | cdf22f9 | 2013-10-31 10:38:23 -0400 | [diff] [blame] | 20 | #include <set> |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | #include <map> |
daniel@transgaming.com | db2115d | 2012-08-27 16:25:33 +0000 | [diff] [blame] | 22 | #include <unordered_map> |
Geoff Lang | 43b0042 | 2014-05-12 16:28:07 -0400 | [diff] [blame] | 23 | #include <array> |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 24 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 25 | #include "common/angleutils.h" |
apatrick@chromium.org | b66a701 | 2012-01-23 20:04:48 +0000 | [diff] [blame] | 26 | #include "common/RefCountObject.h" |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 27 | #include "libGLESv2/Caps.h" |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 28 | #include "libGLESv2/HandleAllocator.h" |
daniel@transgaming.com | d0db350 | 2012-11-28 19:35:20 +0000 | [diff] [blame] | 29 | #include "libGLESv2/angletypes.h" |
shannon.woods@transgaming.com | 0d94d1f | 2013-02-28 23:15:32 +0000 | [diff] [blame] | 30 | #include "libGLESv2/Constants.h" |
Jamie Madill | 8793971 | 2013-07-02 11:57:01 -0400 | [diff] [blame] | 31 | #include "libGLESv2/VertexAttribute.h" |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 32 | |
| 33 | namespace rx |
| 34 | { |
| 35 | class Renderer; |
| 36 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 37 | |
| 38 | namespace egl |
| 39 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 40 | class Surface; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 41 | } |
| 42 | |
| 43 | namespace gl |
| 44 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 45 | class Shader; |
| 46 | class Program; |
daniel@transgaming.com | 5ae3ccc | 2012-07-24 18:29:38 +0000 | [diff] [blame] | 47 | class ProgramBinary; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 48 | class Texture; |
| 49 | class Texture2D; |
| 50 | class TextureCubeMap; |
shannon.woods%transgaming.com@gtempaccount.com | c416e1c | 2013-04-13 03:45:05 +0000 | [diff] [blame] | 51 | class Texture3D; |
shannon.woods%transgaming.com@gtempaccount.com | 90dbc44 | 2013-04-13 03:46:14 +0000 | [diff] [blame] | 52 | class Texture2DArray; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 53 | class Framebuffer; |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 54 | class Renderbuffer; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 55 | class RenderbufferStorage; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 56 | class Colorbuffer; |
| 57 | class Depthbuffer; |
| 58 | class Stencilbuffer; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 59 | class DepthStencilbuffer; |
Jamie Madill | 33dc843 | 2013-07-26 11:55:05 -0400 | [diff] [blame] | 60 | class FenceNV; |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 61 | class FenceSync; |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 62 | class Query; |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 63 | class ResourceManager; |
| 64 | class Buffer; |
Brandon Jones | 5bf9829 | 2014-06-06 17:19:38 -0700 | [diff] [blame^] | 65 | struct VertexAttribute; |
Jamie Madill | 57a8972 | 2013-07-02 11:57:03 -0400 | [diff] [blame] | 66 | class VertexArray; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 67 | class Sampler; |
Geoff Lang | c805845 | 2014-02-03 12:04:11 -0500 | [diff] [blame] | 68 | class TransformFeedback; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 69 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 70 | // Helper structure to store all raw state |
| 71 | struct State |
| 72 | { |
Geoff Lang | 2a64ee4 | 2013-05-31 11:22:40 -0400 | [diff] [blame] | 73 | ColorF colorClearValue; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 74 | GLclampf depthClearValue; |
| 75 | int stencilClearValue; |
| 76 | |
daniel@transgaming.com | f39967e | 2012-11-28 19:35:56 +0000 | [diff] [blame] | 77 | RasterizerState rasterizer; |
daniel@transgaming.com | d55e8c1 | 2012-11-28 21:07:02 +0000 | [diff] [blame] | 78 | bool scissorTest; |
daniel@transgaming.com | f39967e | 2012-11-28 19:35:56 +0000 | [diff] [blame] | 79 | Rectangle scissor; |
| 80 | |
| 81 | BlendState blend; |
Geoff Lang | 2a64ee4 | 2013-05-31 11:22:40 -0400 | [diff] [blame] | 82 | ColorF blendColor; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 83 | bool sampleCoverage; |
| 84 | GLclampf sampleCoverageValue; |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 85 | bool sampleCoverageInvert; |
daniel@transgaming.com | f39967e | 2012-11-28 19:35:56 +0000 | [diff] [blame] | 86 | |
| 87 | DepthStencilState depthStencil; |
daniel@transgaming.com | 08c331d | 2012-11-28 19:38:39 +0000 | [diff] [blame] | 88 | GLint stencilRef; |
| 89 | GLint stencilBackRef; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 90 | |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 91 | GLfloat lineWidth; |
| 92 | |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 93 | GLenum generateMipmapHint; |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 94 | GLenum fragmentShaderDerivativeHint; |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 95 | |
daniel@transgaming.com | 3884e2c | 2012-11-28 19:41:00 +0000 | [diff] [blame] | 96 | Rectangle viewport; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 97 | float zNear; |
| 98 | float zFar; |
| 99 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 100 | unsigned int activeSampler; // Active texture unit selector - GL_TEXTURE0 |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 101 | BindingPointer<Buffer> arrayBuffer; |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 102 | GLuint readFramebuffer; |
| 103 | GLuint drawFramebuffer; |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 104 | BindingPointer<Renderbuffer> renderbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 105 | GLuint currentProgram; |
| 106 | |
Jamie Madill | a857c36 | 2013-07-02 11:57:02 -0400 | [diff] [blame] | 107 | VertexAttribCurrentValueData vertexAttribCurrentValues[MAX_VERTEX_ATTRIBS]; // From glVertexAttrib |
Jamie Madill | 57a8972 | 2013-07-02 11:57:03 -0400 | [diff] [blame] | 108 | unsigned int vertexArray; |
Jamie Madill | a857c36 | 2013-07-02 11:57:02 -0400 | [diff] [blame] | 109 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 110 | BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS]; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 111 | GLuint samplers[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS]; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 112 | |
Geoff Lang | 37dde69 | 2014-01-31 16:34:54 -0500 | [diff] [blame] | 113 | typedef std::map< GLenum, BindingPointer<Query> > ActiveQueryMap; |
| 114 | ActiveQueryMap activeQueries; |
| 115 | |
shannon.woods%transgaming.com@gtempaccount.com | 667a29c | 2013-04-13 03:39:04 +0000 | [diff] [blame] | 116 | BindingPointer<Buffer> genericUniformBuffer; |
shannon.woods%transgaming.com@gtempaccount.com | 3408935 | 2013-04-13 03:36:57 +0000 | [diff] [blame] | 117 | OffsetBindingPointer<Buffer> uniformBuffers[IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS]; |
| 118 | |
Geoff Lang | c805845 | 2014-02-03 12:04:11 -0500 | [diff] [blame] | 119 | BindingPointer<TransformFeedback> transformFeedback; |
shannon.woods%transgaming.com@gtempaccount.com | 667a29c | 2013-04-13 03:39:04 +0000 | [diff] [blame] | 120 | BindingPointer<Buffer> genericTransformFeedbackBuffer; |
shannon.woods%transgaming.com@gtempaccount.com | 3408935 | 2013-04-13 03:36:57 +0000 | [diff] [blame] | 121 | OffsetBindingPointer<Buffer> transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS]; |
| 122 | |
shannon.woods%transgaming.com@gtempaccount.com | 5117188 | 2013-04-13 03:39:10 +0000 | [diff] [blame] | 123 | BindingPointer<Buffer> copyReadBuffer; |
| 124 | BindingPointer<Buffer> copyWriteBuffer; |
| 125 | |
Jamie Madill | 950a775 | 2013-09-18 14:36:18 -0400 | [diff] [blame] | 126 | PixelUnpackState unpack; |
| 127 | PixelPackState pack; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 128 | }; |
| 129 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 130 | class Context |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 131 | { |
| 132 | public: |
shannon.woods%transgaming.com@gtempaccount.com | daea4b4 | 2013-04-13 03:28:54 +0000 | [diff] [blame] | 133 | Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 134 | |
Geoff Lang | a4de265 | 2014-02-11 09:39:20 -0500 | [diff] [blame] | 135 | virtual ~Context(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 136 | |
daniel@transgaming.com | ad62987 | 2012-11-28 19:32:06 +0000 | [diff] [blame] | 137 | void makeCurrent(egl::Surface *surface); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 138 | |
daniel@transgaming.com | 09fcc9f | 2011-11-09 17:46:47 +0000 | [diff] [blame] | 139 | virtual void markContextLost(); |
| 140 | bool isContextLost(); |
| 141 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 142 | // State manipulation |
Geoff Lang | 0550d03 | 2014-01-30 11:29:07 -0500 | [diff] [blame] | 143 | void setCap(GLenum cap, bool enabled); |
| 144 | bool getCap(GLenum cap); |
| 145 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 146 | void setClearColor(float red, float green, float blue, float alpha); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 147 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 148 | void setClearDepth(float depth); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 149 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 150 | void setClearStencil(int stencil); |
| 151 | |
Geoff Lang | 0550d03 | 2014-01-30 11:29:07 -0500 | [diff] [blame] | 152 | void setRasterizerDiscard(bool enabled); |
| 153 | bool isRasterizerDiscardEnabled() const; |
| 154 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 155 | void setCullFace(bool enabled); |
| 156 | bool isCullFaceEnabled() const; |
| 157 | |
| 158 | void setCullMode(GLenum mode); |
| 159 | |
| 160 | void setFrontFace(GLenum front); |
| 161 | |
| 162 | void setDepthTest(bool enabled); |
| 163 | bool isDepthTestEnabled() const; |
| 164 | |
| 165 | void setDepthFunc(GLenum depthFunc); |
| 166 | |
| 167 | void setDepthRange(float zNear, float zFar); |
| 168 | |
| 169 | void setBlend(bool enabled); |
| 170 | bool isBlendEnabled() const; |
| 171 | |
| 172 | void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha); |
| 173 | void setBlendColor(float red, float green, float blue, float alpha); |
| 174 | void setBlendEquation(GLenum rgbEquation, GLenum alphaEquation); |
| 175 | |
| 176 | void setStencilTest(bool enabled); |
| 177 | bool isStencilTestEnabled() const; |
| 178 | |
| 179 | void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask); |
| 180 | void setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask); |
| 181 | void setStencilWritemask(GLuint stencilWritemask); |
| 182 | void setStencilBackWritemask(GLuint stencilBackWritemask); |
| 183 | void setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass); |
| 184 | void setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass); |
| 185 | |
| 186 | void setPolygonOffsetFill(bool enabled); |
| 187 | bool isPolygonOffsetFillEnabled() const; |
| 188 | |
| 189 | void setPolygonOffsetParams(GLfloat factor, GLfloat units); |
| 190 | |
| 191 | void setSampleAlphaToCoverage(bool enabled); |
| 192 | bool isSampleAlphaToCoverageEnabled() const; |
| 193 | |
| 194 | void setSampleCoverage(bool enabled); |
| 195 | bool isSampleCoverageEnabled() const; |
| 196 | |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 197 | void setSampleCoverageParams(GLclampf value, bool invert); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 198 | |
| 199 | void setScissorTest(bool enabled); |
| 200 | bool isScissorTestEnabled() const; |
| 201 | |
| 202 | void setDither(bool enabled); |
| 203 | bool isDitherEnabled() const; |
| 204 | |
| 205 | void setLineWidth(GLfloat width); |
| 206 | |
| 207 | void setGenerateMipmapHint(GLenum hint); |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 208 | void setFragmentShaderDerivativeHint(GLenum hint); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 209 | |
| 210 | void setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height); |
| 211 | |
| 212 | void setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height); |
Geoff Lang | c832516 | 2013-08-09 13:26:56 -0400 | [diff] [blame] | 213 | void getScissorParams(GLint *x, GLint *y, GLsizei *width, GLsizei *height); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 214 | |
| 215 | void setColorMask(bool red, bool green, bool blue, bool alpha); |
| 216 | void setDepthMask(bool mask); |
| 217 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 218 | void setActiveSampler(unsigned int active); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 219 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 220 | GLuint getReadFramebufferHandle() const; |
| 221 | GLuint getDrawFramebufferHandle() const; |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 222 | GLuint getRenderbufferHandle() const; |
Jamie Madill | d8db866 | 2013-07-02 11:57:04 -0400 | [diff] [blame] | 223 | GLuint getVertexArrayHandle() const; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 224 | GLuint getSamplerHandle(GLuint textureUnit) const; |
Jamie Madill | 893ab08 | 2014-05-16 16:56:10 -0400 | [diff] [blame] | 225 | unsigned int getActiveSampler() const; |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 226 | |
| 227 | GLuint getArrayBufferHandle() const; |
| 228 | |
Jamie Madill | db2f14c | 2014-05-13 13:56:30 -0400 | [diff] [blame] | 229 | bool isQueryActive() const; |
Jamie Madill | 45c785d | 2014-05-13 14:09:34 -0400 | [diff] [blame] | 230 | const Query *getActiveQuery(GLenum target) const; |
| 231 | GLuint getActiveQueryId(GLenum target) const; |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 232 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 233 | void setEnableVertexAttribArray(unsigned int attribNum, bool enabled); |
Jamie Madill | a857c36 | 2013-07-02 11:57:02 -0400 | [diff] [blame] | 234 | const VertexAttribute &getVertexAttribState(unsigned int attribNum) const; |
| 235 | const VertexAttribCurrentValueData &getVertexAttribCurrentValue(unsigned int attribNum) const; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 236 | void setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type, |
shannon.woods%transgaming.com@gtempaccount.com | 8de4e6a | 2013-04-13 03:37:44 +0000 | [diff] [blame] | 237 | bool normalized, bool pureInteger, GLsizei stride, const void *pointer); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 238 | const void *getVertexAttribPointer(unsigned int attribNum) const; |
| 239 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 240 | void setUnpackAlignment(GLint alignment); |
| 241 | GLint getUnpackAlignment() const; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 242 | const PixelUnpackState &getUnpackState() const; |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 243 | |
| 244 | void setPackAlignment(GLint alignment); |
| 245 | GLint getPackAlignment() const; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 246 | const PixelPackState &getPackState() const; |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 247 | |
bsalomon@google.com | 56d46ab | 2011-11-23 14:53:10 +0000 | [diff] [blame] | 248 | void setPackReverseRowOrder(bool reverseRowOrder); |
| 249 | bool getPackReverseRowOrder() const; |
| 250 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 251 | // These create and destroy methods are merely pass-throughs to |
| 252 | // ResourceManager, which owns these object types |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 253 | GLuint createBuffer(); |
| 254 | GLuint createShader(GLenum type); |
| 255 | GLuint createProgram(); |
| 256 | GLuint createTexture(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 257 | GLuint createRenderbuffer(); |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 258 | GLuint createSampler(); |
Geoff Lang | c805845 | 2014-02-03 12:04:11 -0500 | [diff] [blame] | 259 | GLuint createTransformFeedback(); |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 260 | GLsync createFenceSync(GLenum condition); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 261 | |
| 262 | void deleteBuffer(GLuint buffer); |
| 263 | void deleteShader(GLuint shader); |
| 264 | void deleteProgram(GLuint program); |
| 265 | void deleteTexture(GLuint texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 266 | void deleteRenderbuffer(GLuint renderbuffer); |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 267 | void deleteSampler(GLuint sampler); |
Geoff Lang | c805845 | 2014-02-03 12:04:11 -0500 | [diff] [blame] | 268 | void deleteTransformFeedback(GLuint transformFeedback); |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 269 | void deleteFenceSync(GLsync fenceSync); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 270 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 271 | // Framebuffers are owned by the Context, so these methods do not pass through |
| 272 | GLuint createFramebuffer(); |
| 273 | void deleteFramebuffer(GLuint framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 274 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 275 | // NV Fences are owned by the Context. |
Jamie Madill | 33dc843 | 2013-07-26 11:55:05 -0400 | [diff] [blame] | 276 | GLuint createFenceNV(); |
| 277 | void deleteFenceNV(GLuint fence); |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 278 | |
| 279 | // Queries are owned by the Context; |
| 280 | GLuint createQuery(); |
| 281 | void deleteQuery(GLuint query); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 282 | |
Jamie Madill | be26b52 | 2013-07-26 11:54:50 -0400 | [diff] [blame] | 283 | // Vertex arrays are owned by the Context |
| 284 | GLuint createVertexArray(); |
| 285 | void deleteVertexArray(GLuint vertexArray); |
| 286 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 287 | void bindArrayBuffer(GLuint buffer); |
| 288 | void bindElementArrayBuffer(GLuint buffer); |
| 289 | void bindTexture2D(GLuint texture); |
| 290 | void bindTextureCubeMap(GLuint texture); |
shannon.woods%transgaming.com@gtempaccount.com | c416e1c | 2013-04-13 03:45:05 +0000 | [diff] [blame] | 291 | void bindTexture3D(GLuint texture); |
shannon.woods%transgaming.com@gtempaccount.com | 90dbc44 | 2013-04-13 03:46:14 +0000 | [diff] [blame] | 292 | void bindTexture2DArray(GLuint texture); |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 293 | void bindReadFramebuffer(GLuint framebuffer); |
| 294 | void bindDrawFramebuffer(GLuint framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 295 | void bindRenderbuffer(GLuint renderbuffer); |
Jamie Madill | 57a8972 | 2013-07-02 11:57:03 -0400 | [diff] [blame] | 296 | void bindVertexArray(GLuint vertexArray); |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 297 | void bindSampler(GLuint textureUnit, GLuint sampler); |
shannon.woods%transgaming.com@gtempaccount.com | 667a29c | 2013-04-13 03:39:04 +0000 | [diff] [blame] | 298 | void bindGenericUniformBuffer(GLuint buffer); |
| 299 | void bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size); |
| 300 | void bindGenericTransformFeedbackBuffer(GLuint buffer); |
| 301 | void bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size); |
shannon.woods%transgaming.com@gtempaccount.com | 5117188 | 2013-04-13 03:39:10 +0000 | [diff] [blame] | 302 | void bindCopyReadBuffer(GLuint buffer); |
| 303 | void bindCopyWriteBuffer(GLuint buffer); |
shannon.woods%transgaming.com@gtempaccount.com | c926e5f | 2013-04-13 03:39:18 +0000 | [diff] [blame] | 304 | void bindPixelPackBuffer(GLuint buffer); |
| 305 | void bindPixelUnpackBuffer(GLuint buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 306 | void useProgram(GLuint program); |
daniel@transgaming.com | 95d2942 | 2012-07-24 18:36:10 +0000 | [diff] [blame] | 307 | void linkProgram(GLuint program); |
| 308 | void setProgramBinary(GLuint program, const void *binary, GLint length); |
Geoff Lang | c805845 | 2014-02-03 12:04:11 -0500 | [diff] [blame] | 309 | void bindTransformFeedback(GLuint transformFeedback); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 310 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 311 | void beginQuery(GLenum target, GLuint query); |
| 312 | void endQuery(GLenum target); |
| 313 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 314 | void setFramebufferZero(Framebuffer *framebuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 315 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 316 | void setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 317 | |
shannon.woods%transgaming.com@gtempaccount.com | a888586 | 2013-04-13 03:37:53 +0000 | [diff] [blame] | 318 | void setVertexAttribf(GLuint index, const GLfloat values[4]); |
| 319 | void setVertexAttribu(GLuint index, const GLuint values[4]); |
| 320 | void setVertexAttribi(GLuint index, const GLint values[4]); |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 321 | void setVertexAttribDivisor(GLuint index, GLuint divisor); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 322 | |
Jamie Madill | e29d167 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 323 | void samplerParameteri(GLuint sampler, GLenum pname, GLint param); |
| 324 | void samplerParameterf(GLuint sampler, GLenum pname, GLfloat param); |
Jamie Madill | 9675b80 | 2013-07-19 16:36:59 -0400 | [diff] [blame] | 325 | GLint getSamplerParameteri(GLuint sampler, GLenum pname); |
| 326 | GLfloat getSamplerParameterf(GLuint sampler, GLenum pname); |
Jamie Madill | e29d167 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 327 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 328 | Buffer *getBuffer(GLuint handle); |
Jamie Madill | 33dc843 | 2013-07-26 11:55:05 -0400 | [diff] [blame] | 329 | FenceNV *getFenceNV(GLuint handle); |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 330 | FenceSync *getFenceSync(GLsync handle) const; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 331 | Shader *getShader(GLuint handle) const; |
| 332 | Program *getProgram(GLuint handle) const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 333 | Texture *getTexture(GLuint handle); |
Jamie Madill | 1fc7e2c | 2014-01-21 16:47:10 -0500 | [diff] [blame] | 334 | Framebuffer *getFramebuffer(GLuint handle) const; |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 335 | Renderbuffer *getRenderbuffer(GLuint handle); |
Jamie Madill | 57a8972 | 2013-07-02 11:57:03 -0400 | [diff] [blame] | 336 | VertexArray *getVertexArray(GLuint handle) const; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 337 | Sampler *getSampler(GLuint handle) const; |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 338 | Query *getQuery(GLuint handle, bool create, GLenum type); |
Geoff Lang | c805845 | 2014-02-03 12:04:11 -0500 | [diff] [blame] | 339 | TransformFeedback *getTransformFeedback(GLuint handle) const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 340 | |
Jamie Madill | 8c96d58 | 2014-03-05 15:01:23 -0500 | [diff] [blame] | 341 | Buffer *getTargetBuffer(GLenum target) const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 342 | Buffer *getArrayBuffer(); |
Jamie Madill | 7a5f738 | 2014-03-05 15:01:24 -0500 | [diff] [blame] | 343 | Buffer *getElementArrayBuffer() const; |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 344 | ProgramBinary *getCurrentProgramBinary(); |
Jamie Madill | 1fc7e2c | 2014-01-21 16:47:10 -0500 | [diff] [blame] | 345 | |
| 346 | Texture *getTargetTexture(GLenum target) const; |
| 347 | Texture2D *getTexture2D() const; |
| 348 | TextureCubeMap *getTextureCubeMap() const; |
| 349 | Texture3D *getTexture3D() const; |
| 350 | Texture2DArray *getTexture2DArray() const; |
| 351 | |
shannon.woods%transgaming.com@gtempaccount.com | 667a29c | 2013-04-13 03:39:04 +0000 | [diff] [blame] | 352 | Buffer *getGenericUniformBuffer(); |
| 353 | Buffer *getGenericTransformFeedbackBuffer(); |
shannon.woods%transgaming.com@gtempaccount.com | 5117188 | 2013-04-13 03:39:10 +0000 | [diff] [blame] | 354 | Buffer *getCopyReadBuffer(); |
| 355 | Buffer *getCopyWriteBuffer(); |
shannon.woods%transgaming.com@gtempaccount.com | c926e5f | 2013-04-13 03:39:18 +0000 | [diff] [blame] | 356 | Buffer *getPixelPackBuffer(); |
| 357 | Buffer *getPixelUnpackBuffer(); |
Jamie Madill | 1fc7e2c | 2014-01-21 16:47:10 -0500 | [diff] [blame] | 358 | Texture *getSamplerTexture(unsigned int sampler, TextureType type) const; |
| 359 | |
| 360 | Framebuffer *getTargetFramebuffer(GLenum target) const; |
| 361 | GLuint getTargetFramebufferHandle(GLenum target) const; |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 362 | Framebuffer *getReadFramebuffer(); |
| 363 | Framebuffer *getDrawFramebuffer(); |
Jamie Madill | 57a8972 | 2013-07-02 11:57:03 -0400 | [diff] [blame] | 364 | VertexArray *getCurrentVertexArray() const; |
Geoff Lang | c805845 | 2014-02-03 12:04:11 -0500 | [diff] [blame] | 365 | TransformFeedback *getCurrentTransformFeedback() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 366 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 367 | bool isSampler(GLuint samplerName) const; |
| 368 | |
Jamie Madill | 893ab08 | 2014-05-16 16:56:10 -0400 | [diff] [blame] | 369 | void getBooleanv(GLenum pname, GLboolean *params); |
| 370 | void getFloatv(GLenum pname, GLfloat *params); |
| 371 | void getIntegerv(GLenum pname, GLint *params); |
| 372 | void getInteger64v(GLenum pname, GLint64 *params); |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 373 | |
Shannon Woods | 1b2fb85 | 2013-08-19 14:28:48 -0400 | [diff] [blame] | 374 | bool getIndexedIntegerv(GLenum target, GLuint index, GLint *data); |
| 375 | bool getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data); |
| 376 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 377 | bool getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams); |
Shannon Woods | 1b2fb85 | 2013-08-19 14:28:48 -0400 | [diff] [blame] | 378 | bool getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams); |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 379 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 380 | void clear(GLbitfield mask); |
Geoff Lang | 42359ca | 2013-08-21 13:25:17 -0400 | [diff] [blame] | 381 | void clearBufferfv(GLenum buffer, int drawbuffer, const float *values); |
| 382 | void clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values); |
| 383 | void clearBufferiv(GLenum buffer, int drawbuffer, const int *values); |
| 384 | void clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil); |
| 385 | |
| 386 | void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei *bufSize, void* pixels); |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 387 | void drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances); |
| 388 | void drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instances); |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 389 | void sync(bool block); // flush/finish |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 390 | |
| 391 | void recordInvalidEnum(); |
| 392 | void recordInvalidValue(); |
| 393 | void recordInvalidOperation(); |
| 394 | void recordOutOfMemory(); |
| 395 | void recordInvalidFramebufferOperation(); |
| 396 | |
| 397 | GLenum getError(); |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 398 | GLenum getResetStatus(); |
daniel@transgaming.com | 4ff960d | 2011-11-09 17:47:09 +0000 | [diff] [blame] | 399 | virtual bool isResetNotificationEnabled(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 400 | |
shannon.woods%transgaming.com@gtempaccount.com | daea4b4 | 2013-04-13 03:28:54 +0000 | [diff] [blame] | 401 | virtual int getClientVersion() const; |
| 402 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 403 | const Caps &getCaps() const; |
| 404 | |
daniel@transgaming.com | 9549bea | 2012-11-28 20:57:23 +0000 | [diff] [blame] | 405 | int getMajorShaderModel() const; |
daniel@transgaming.com | 13be3e4 | 2012-07-04 19:16:24 +0000 | [diff] [blame] | 406 | float getMaximumPointSize() const; |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 407 | unsigned int getMaximumCombinedTextureImageUnits() const; |
shannon.woods%transgaming.com@gtempaccount.com | 3408935 | 2013-04-13 03:36:57 +0000 | [diff] [blame] | 408 | unsigned int getMaximumCombinedUniformBufferBindings() const; |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 409 | int getMaximumRenderbufferDimension() const; |
shannon.woods%transgaming.com@gtempaccount.com | c1fdf6b | 2013-04-13 03:44:41 +0000 | [diff] [blame] | 410 | int getMaximum2DTextureDimension() const; |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 411 | int getMaximumCubeTextureDimension() const; |
shannon.woods%transgaming.com@gtempaccount.com | c1fdf6b | 2013-04-13 03:44:41 +0000 | [diff] [blame] | 412 | int getMaximum3DTextureDimension() const; |
shannon.woods%transgaming.com@gtempaccount.com | a98a811 | 2013-04-13 03:45:57 +0000 | [diff] [blame] | 413 | int getMaximum2DArrayTextureLayers() const; |
Geoff Lang | ce63569 | 2013-09-24 13:56:32 -0400 | [diff] [blame] | 414 | int getMaximum2DTextureLevel() const; |
| 415 | int getMaximumCubeTextureLevel() const; |
| 416 | int getMaximum3DTextureLevel() const; |
| 417 | int getMaximum2DArrayTextureLevel() const; |
shannon.woods%transgaming.com@gtempaccount.com | 89ae113 | 2013-04-13 03:28:43 +0000 | [diff] [blame] | 418 | unsigned int getMaximumRenderTargets() const; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 419 | GLsizei getMaxSupportedSamples() const; |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 420 | GLsizei getMaxSupportedFormatSamples(GLenum internalFormat) const; |
| 421 | GLsizei getNumSampleCounts(GLenum internalFormat) const; |
| 422 | void getSampleCounts(GLenum internalFormat, GLsizei bufSize, GLint *params) const; |
shannon.woods%transgaming.com@gtempaccount.com | 3408935 | 2013-04-13 03:36:57 +0000 | [diff] [blame] | 423 | unsigned int getMaxTransformFeedbackBufferBindings() const; |
shannonwoods@chromium.org | 97c3d50 | 2013-05-30 00:04:34 +0000 | [diff] [blame] | 424 | GLintptr getUniformBufferOffsetAlignment() const; |
daniel@transgaming.com | c23ff64 | 2011-08-16 20:28:45 +0000 | [diff] [blame] | 425 | const char *getRendererString() const; |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 426 | |
| 427 | const char *getExtensionString() const; |
| 428 | const char *getExtensionString(size_t idx) const; |
| 429 | size_t getExtensionStringCount() const; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 430 | |
Jamie Madill | 893ab08 | 2014-05-16 16:56:10 -0400 | [diff] [blame] | 431 | void getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type); |
daniel@transgaming.com | 42944b0 | 2012-09-27 17:45:57 +0000 | [diff] [blame] | 432 | |
Geoff Lang | 758d5b2 | 2013-06-11 11:42:50 -0400 | [diff] [blame] | 433 | void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 434 | GLbitfield mask, GLenum filter); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 435 | |
shannonwoods@chromium.org | d63ef89 | 2013-05-30 00:10:56 +0000 | [diff] [blame] | 436 | void invalidateFrameBuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, |
| 437 | GLint x, GLint y, GLsizei width, GLsizei height); |
| 438 | |
Jamie Madill | 7a5f738 | 2014-03-05 15:01:24 -0500 | [diff] [blame] | 439 | bool hasMappedBuffer(GLenum target) const; |
| 440 | |
Jamie Madill | 2e559bb | 2013-10-22 15:31:29 -0400 | [diff] [blame] | 441 | rx::Renderer *getRenderer() { return mRenderer; } |
| 442 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 443 | private: |
| 444 | DISALLOW_COPY_AND_ASSIGN(Context); |
| 445 | |
Geoff Lang | 43b0042 | 2014-05-12 16:28:07 -0400 | [diff] [blame] | 446 | // TODO: std::array may become unavailable using older versions of GCC |
| 447 | typedef std::array<unsigned int, IMPLEMENTATION_MAX_FRAMEBUFFER_ATTACHMENTS> FramebufferTextureSerialArray; |
| 448 | |
daniel@transgaming.com | 1298518 | 2012-12-20 20:56:31 +0000 | [diff] [blame] | 449 | bool applyRenderTarget(GLenum drawMode, bool ignoreViewport); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 450 | void applyState(GLenum drawMode); |
Geoff Lang | 4c5c6bb | 2014-02-05 16:32:46 -0500 | [diff] [blame] | 451 | void applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive); |
Geoff Lang | 43b0042 | 2014-05-12 16:28:07 -0400 | [diff] [blame] | 452 | void applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers, |
| 453 | size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials, |
| 454 | size_t framebufferSerialCount); |
shannonwoods@chromium.org | 1bddfb9 | 2013-05-30 00:11:29 +0000 | [diff] [blame] | 455 | bool applyUniformBuffers(); |
Geoff Lang | eeba6e1 | 2014-02-03 13:12:30 -0500 | [diff] [blame] | 456 | bool applyTransformFeedbackBuffers(); |
| 457 | void markTransformFeedbackUsage(); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 458 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 459 | void detachBuffer(GLuint buffer); |
| 460 | void detachTexture(GLuint texture); |
| 461 | void detachFramebuffer(GLuint framebuffer); |
| 462 | void detachRenderbuffer(GLuint renderbuffer); |
Jamie Madill | 57a8972 | 2013-07-02 11:57:03 -0400 | [diff] [blame] | 463 | void detachVertexArray(GLuint vertexArray); |
Geoff Lang | c805845 | 2014-02-03 12:04:11 -0500 | [diff] [blame] | 464 | void detachTransformFeedback(GLuint transformFeedback); |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 465 | void detachSampler(GLuint sampler); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 466 | |
Geoff Lang | 43b0042 | 2014-05-12 16:28:07 -0400 | [diff] [blame] | 467 | void generateSwizzles(Texture *textures[], size_t count); |
| 468 | size_t getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures, |
| 469 | TextureType *outTextureTypes, SamplerState *outSamplers); |
daniel@transgaming.com | 0e64dd6 | 2011-05-11 15:36:37 +0000 | [diff] [blame] | 470 | Texture *getIncompleteTexture(TextureType type); |
daniel@transgaming.com | 12d5407 | 2010-03-16 06:23:26 +0000 | [diff] [blame] | 471 | |
daniel@transgaming.com | 087e578 | 2012-09-17 21:28:47 +0000 | [diff] [blame] | 472 | bool skipDraw(GLenum drawMode); |
daniel@transgaming.com | ace5e66 | 2010-03-21 04:31:20 +0000 | [diff] [blame] | 473 | |
daniel@transgaming.com | c23ff64 | 2011-08-16 20:28:45 +0000 | [diff] [blame] | 474 | void initRendererString(); |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 475 | void initExtensionStrings(); |
daniel@transgaming.com | c23ff64 | 2011-08-16 20:28:45 +0000 | [diff] [blame] | 476 | |
Geoff Lang | 43b0042 | 2014-05-12 16:28:07 -0400 | [diff] [blame] | 477 | size_t getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray); |
Geoff Lang | cdf22f9 | 2013-10-31 10:38:23 -0400 | [diff] [blame] | 478 | |
daniel@transgaming.com | dedd1a0 | 2012-11-28 20:57:11 +0000 | [diff] [blame] | 479 | rx::Renderer *const mRenderer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 480 | |
shannon.woods%transgaming.com@gtempaccount.com | daea4b4 | 2013-04-13 03:28:54 +0000 | [diff] [blame] | 481 | int mClientVersion; |
| 482 | |
daniel@transgaming.com | baa7451 | 2011-04-13 14:56:47 +0000 | [diff] [blame] | 483 | State mState; |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 484 | |
apatrick@chromium.org | 4e3bad4 | 2010-09-15 17:31:48 +0000 | [diff] [blame] | 485 | BindingPointer<Texture2D> mTexture2DZero; |
| 486 | BindingPointer<TextureCubeMap> mTextureCubeMapZero; |
shannon.woods%transgaming.com@gtempaccount.com | c416e1c | 2013-04-13 03:45:05 +0000 | [diff] [blame] | 487 | BindingPointer<Texture3D> mTexture3DZero; |
shannon.woods%transgaming.com@gtempaccount.com | 90dbc44 | 2013-04-13 03:46:14 +0000 | [diff] [blame] | 488 | BindingPointer<Texture2DArray> mTexture2DArrayZero; |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 489 | |
Geoff Lang | 9b8f92e | 2013-07-30 15:23:30 -0400 | [diff] [blame] | 490 | typedef std::unordered_map<GLuint, Framebuffer*> FramebufferMap; |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 491 | FramebufferMap mFramebufferMap; |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 492 | HandleAllocator mFramebufferHandleAllocator; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 493 | |
Geoff Lang | 9b8f92e | 2013-07-30 15:23:30 -0400 | [diff] [blame] | 494 | typedef std::unordered_map<GLuint, FenceNV*> FenceNVMap; |
Jamie Madill | 33dc843 | 2013-07-26 11:55:05 -0400 | [diff] [blame] | 495 | FenceNVMap mFenceNVMap; |
| 496 | HandleAllocator mFenceNVHandleAllocator; |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 497 | |
Geoff Lang | 9b8f92e | 2013-07-30 15:23:30 -0400 | [diff] [blame] | 498 | typedef std::unordered_map<GLuint, Query*> QueryMap; |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 499 | QueryMap mQueryMap; |
| 500 | HandleAllocator mQueryHandleAllocator; |
| 501 | |
Geoff Lang | 9b8f92e | 2013-07-30 15:23:30 -0400 | [diff] [blame] | 502 | typedef std::unordered_map<GLuint, VertexArray*> VertexArrayMap; |
Jamie Madill | 57a8972 | 2013-07-02 11:57:03 -0400 | [diff] [blame] | 503 | VertexArrayMap mVertexArrayMap; |
| 504 | HandleAllocator mVertexArrayHandleAllocator; |
| 505 | |
Geoff Lang | c805845 | 2014-02-03 12:04:11 -0500 | [diff] [blame] | 506 | BindingPointer<TransformFeedback> mTransformFeedbackZero; |
| 507 | typedef std::unordered_map<GLuint, TransformFeedback*> TransformFeedbackMap; |
| 508 | TransformFeedbackMap mTransformFeedbackMap; |
| 509 | HandleAllocator mTransformFeedbackAllocator; |
| 510 | |
daniel@transgaming.com | ca1ac1f | 2013-01-11 04:13:05 +0000 | [diff] [blame] | 511 | const char *mRendererString; |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 512 | const char *mExtensionString; |
| 513 | std::vector<const char *> mExtensionStrings; |
| 514 | |
daniel@transgaming.com | 0e64dd6 | 2011-05-11 15:36:37 +0000 | [diff] [blame] | 515 | BindingPointer<Texture> mIncompleteTextures[TEXTURE_TYPE_COUNT]; |
daniel@transgaming.com | 12d5407 | 2010-03-16 06:23:26 +0000 | [diff] [blame] | 516 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 517 | // Recorded errors |
| 518 | bool mInvalidEnum; |
| 519 | bool mInvalidValue; |
| 520 | bool mInvalidOperation; |
| 521 | bool mOutOfMemory; |
| 522 | bool mInvalidFramebufferOperation; |
daniel@transgaming.com | 159acdf | 2010-03-21 04:31:24 +0000 | [diff] [blame] | 523 | |
daniel@transgaming.com | 09fcc9f | 2011-11-09 17:46:47 +0000 | [diff] [blame] | 524 | // Current/lost context flags |
daniel@transgaming.com | 159acdf | 2010-03-21 04:31:24 +0000 | [diff] [blame] | 525 | bool mHasBeenCurrent; |
daniel@transgaming.com | 09fcc9f | 2011-11-09 17:46:47 +0000 | [diff] [blame] | 526 | bool mContextLost; |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 527 | GLenum mResetStatus; |
daniel@transgaming.com | 4ff960d | 2011-11-09 17:47:09 +0000 | [diff] [blame] | 528 | GLenum mResetStrategy; |
| 529 | bool mRobustAccess; |
daniel@transgaming.com | 296ca9c | 2010-04-03 20:56:07 +0000 | [diff] [blame] | 530 | |
daniel@transgaming.com | 989c1c8 | 2012-07-24 18:40:38 +0000 | [diff] [blame] | 531 | BindingPointer<ProgramBinary> mCurrentProgramBinary; |
jbauman@chromium.org | 040c4db | 2011-10-13 21:35:52 +0000 | [diff] [blame] | 532 | Framebuffer *mBoundDrawFramebuffer; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 533 | |
daniel@transgaming.com | 9549bea | 2012-11-28 20:57:23 +0000 | [diff] [blame] | 534 | int mMajorShaderModel; |
daniel@transgaming.com | 13be3e4 | 2012-07-04 19:16:24 +0000 | [diff] [blame] | 535 | float mMaximumPointSize; |
daniel@transgaming.com | af29cac | 2011-05-11 15:36:31 +0000 | [diff] [blame] | 536 | bool mSupportsVertexTexture; |
shannon.woods@transgaming.com | 8ce2f8f | 2013-02-28 23:07:10 +0000 | [diff] [blame] | 537 | int mMaxViewportDimension; |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 538 | int mMaxRenderbufferDimension; |
shannon.woods%transgaming.com@gtempaccount.com | c1fdf6b | 2013-04-13 03:44:41 +0000 | [diff] [blame] | 539 | int mMax2DTextureDimension; |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 540 | int mMaxCubeTextureDimension; |
shannon.woods%transgaming.com@gtempaccount.com | c1fdf6b | 2013-04-13 03:44:41 +0000 | [diff] [blame] | 541 | int mMax3DTextureDimension; |
shannon.woods%transgaming.com@gtempaccount.com | a98a811 | 2013-04-13 03:45:57 +0000 | [diff] [blame] | 542 | int mMax2DArrayTextureLayers; |
Geoff Lang | ce63569 | 2013-09-24 13:56:32 -0400 | [diff] [blame] | 543 | int mMax2DTextureLevel; |
| 544 | int mMaxCubeTextureLevel; |
| 545 | int mMax3DTextureLevel; |
| 546 | int mMax2DArrayTextureLevel; |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 547 | int mNumCompressedTextureFormats; |
daniel@transgaming.com | a79f9d1 | 2010-05-12 03:40:01 +0000 | [diff] [blame] | 548 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 549 | ResourceManager *mResourceManager; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 550 | }; |
| 551 | } |
| 552 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 553 | #endif // INCLUDE_CONTEXT_H_ |