daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Texture.h: Defines the abstract gl::Texture class and its concrete derived |
| 8 | // classes Texture2D and TextureCubeMap. Implements GL texture objects and |
| 9 | // related functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 10 | |
| 11 | #ifndef LIBGLESV2_TEXTURE_H_ |
| 12 | #define LIBGLESV2_TEXTURE_H_ |
| 13 | |
| 14 | #include <vector> |
| 15 | |
Jamie Madill | f51639a | 2014-06-25 16:04:57 -0400 | [diff] [blame] | 16 | #include "angle_gl.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 17 | |
| 18 | #include "common/debug.h" |
| 19 | #include "common/RefCountObject.h" |
daniel@transgaming.com | 8bc304a | 2013-01-11 04:07:42 +0000 | [diff] [blame] | 20 | #include "libGLESv2/angletypes.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 21 | #include "libGLESv2/constants.h" |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame^] | 22 | #include "libGLESv2/renderer/TextureImpl.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 23 | |
| 24 | namespace egl |
| 25 | { |
| 26 | class Surface; |
| 27 | } |
| 28 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 29 | namespace rx |
| 30 | { |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 31 | class TextureStorageInterface; |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 32 | class RenderTarget; |
| 33 | class Image; |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 34 | } |
| 35 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 36 | namespace gl |
| 37 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 38 | class Framebuffer; |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 39 | class FramebufferAttachment; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 40 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 41 | class Texture : public RefCountObject |
| 42 | { |
| 43 | public: |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 44 | Texture(GLuint id, GLenum target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 45 | |
| 46 | virtual ~Texture(); |
| 47 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 48 | GLenum getTarget() const; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 49 | |
Brandon Jones | a328d56 | 2014-07-01 13:52:40 -0700 | [diff] [blame] | 50 | const SamplerState &getSamplerState() const { return mSamplerState; } |
| 51 | SamplerState &getSamplerState() { return mSamplerState; } |
| 52 | void getSamplerStateWithNativeOffset(SamplerState *sampler); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 53 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 54 | virtual void setUsage(GLenum usage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 55 | GLenum getUsage() const; |
| 56 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 57 | GLint getBaseLevelWidth() const; |
| 58 | GLint getBaseLevelHeight() const; |
| 59 | GLint getBaseLevelDepth() const; |
| 60 | GLenum getBaseLevelInternalFormat() const; |
| 61 | |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame^] | 62 | bool isSamplerComplete(const SamplerState &samplerState) const; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 63 | |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame^] | 64 | rx::TextureStorageInterface *getNativeTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 65 | |
| 66 | virtual void generateMipmaps() = 0; |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame^] | 67 | virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 68 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 69 | unsigned int getTextureSerial(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 70 | |
| 71 | bool isImmutable() const; |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 72 | int immutableLevelCount(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 73 | |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame^] | 74 | virtual rx::TextureImpl *getImplementation() = 0; |
| 75 | virtual const rx::TextureImpl *getImplementation() const = 0; |
| 76 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 77 | static const GLuint INCOMPLETE_TEXTURE_ID = static_cast<GLuint>(-1); // Every texture takes an id at creation time. The value is arbitrary because it is never registered with the resource manager. |
| 78 | |
| 79 | protected: |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 80 | int mipLevels() const; |
| 81 | |
| 82 | SamplerState mSamplerState; |
| 83 | GLenum mUsage; |
| 84 | |
| 85 | bool mImmutable; |
| 86 | |
| 87 | GLenum mTarget; |
| 88 | |
| 89 | private: |
| 90 | DISALLOW_COPY_AND_ASSIGN(Texture); |
| 91 | |
| 92 | virtual const rx::Image *getBaseLevelImage() const = 0; |
| 93 | }; |
| 94 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 95 | class Texture2D : public Texture |
| 96 | { |
| 97 | public: |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 98 | Texture2D(rx::Texture2DImpl *impl, GLuint id); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 99 | |
| 100 | ~Texture2D(); |
| 101 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 102 | virtual void setUsage(GLenum usage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 103 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 104 | GLsizei getWidth(GLint level) const; |
| 105 | GLsizei getHeight(GLint level) const; |
| 106 | GLenum getInternalFormat(GLint level) const; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 107 | GLenum getActualFormat(GLint level) const; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 108 | bool isCompressed(GLint level) const; |
| 109 | bool isDepth(GLint level) const; |
| 110 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 111 | void setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 112 | void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels); |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 113 | void subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 114 | void subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels); |
| 115 | void copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 116 | void storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
| 117 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 118 | virtual void bindTexImage(egl::Surface *surface); |
| 119 | virtual void releaseTexImage(); |
| 120 | |
| 121 | virtual void generateMipmaps(); |
| 122 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 123 | unsigned int getRenderTargetSerial(GLint level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 124 | |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame^] | 125 | virtual rx::TextureImpl *getImplementation() { return mTexture; } |
| 126 | virtual const rx::TextureImpl *getImplementation() const { return mTexture; } |
| 127 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 128 | protected: |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 129 | friend class Texture2DAttachment; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 130 | rx::RenderTarget *getRenderTarget(GLint level); |
| 131 | rx::RenderTarget *getDepthSencil(GLint level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 132 | |
| 133 | private: |
| 134 | DISALLOW_COPY_AND_ASSIGN(Texture2D); |
| 135 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 136 | virtual const rx::Image *getBaseLevelImage() const; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 137 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 138 | void redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 139 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 140 | rx::Texture2DImpl *mTexture; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 141 | egl::Surface *mSurface; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 142 | }; |
| 143 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 144 | class TextureCubeMap : public Texture |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 145 | { |
| 146 | public: |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 147 | TextureCubeMap(rx::TextureCubeImpl *impl, GLuint id); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 148 | |
| 149 | ~TextureCubeMap(); |
| 150 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 151 | virtual void setUsage(GLenum usage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 152 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 153 | GLsizei getWidth(GLenum target, GLint level) const; |
| 154 | GLsizei getHeight(GLenum target, GLint level) const; |
| 155 | GLenum getInternalFormat(GLenum target, GLint level) const; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 156 | GLenum getActualFormat(GLenum target, GLint level) const; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 157 | bool isCompressed(GLenum target, GLint level) const; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 158 | bool isDepth(GLenum target, GLint level) const; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 159 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 160 | void setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
| 161 | void setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
| 162 | void setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
| 163 | void setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
| 164 | void setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
| 165 | void setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 166 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 167 | void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 168 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 169 | void subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 170 | void subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels); |
| 171 | void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 172 | void storage(GLsizei levels, GLenum internalformat, GLsizei size); |
| 173 | |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 174 | bool isCubeComplete() const; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 175 | |
| 176 | virtual void generateMipmaps(); |
| 177 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 178 | unsigned int getRenderTargetSerial(GLenum target, GLint level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 179 | |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame^] | 180 | virtual rx::TextureImpl *getImplementation() { return mTexture; } |
| 181 | virtual const rx::TextureImpl *getImplementation() const { return mTexture; } |
| 182 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 183 | protected: |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 184 | friend class TextureCubeMapAttachment; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 185 | rx::RenderTarget *getRenderTarget(GLenum target, GLint level); |
| 186 | rx::RenderTarget *getDepthStencil(GLenum target, GLint level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 187 | |
| 188 | private: |
| 189 | DISALLOW_COPY_AND_ASSIGN(TextureCubeMap); |
| 190 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 191 | virtual const rx::Image *getBaseLevelImage() const; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 192 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 193 | rx::TextureCubeImpl *mTexture; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 194 | }; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 195 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 196 | class Texture3D : public Texture |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 197 | { |
| 198 | public: |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 199 | Texture3D(rx::Texture3DImpl *impl, GLuint id); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 200 | |
| 201 | ~Texture3D(); |
| 202 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 203 | virtual void setUsage(GLenum usage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 204 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 205 | GLsizei getWidth(GLint level) const; |
| 206 | GLsizei getHeight(GLint level) const; |
| 207 | GLsizei getDepth(GLint level) const; |
| 208 | GLenum getInternalFormat(GLint level) const; |
| 209 | GLenum getActualFormat(GLint level) const; |
| 210 | bool isCompressed(GLint level) const; |
| 211 | bool isDepth(GLint level) const; |
| 212 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 213 | void setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 214 | void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels); |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 215 | void subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 216 | void subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels); |
| 217 | void storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| 218 | |
| 219 | virtual void generateMipmaps(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 220 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 221 | unsigned int getRenderTargetSerial(GLint level, GLint layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 222 | |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame^] | 223 | virtual rx::TextureImpl *getImplementation() { return mTexture; } |
| 224 | virtual const rx::TextureImpl *getImplementation() const { return mTexture; } |
| 225 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 226 | protected: |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 227 | friend class Texture3DAttachment; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 228 | rx::RenderTarget *getRenderTarget(GLint level, GLint layer); |
| 229 | rx::RenderTarget *getDepthStencil(GLint level, GLint layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 230 | |
| 231 | private: |
| 232 | DISALLOW_COPY_AND_ASSIGN(Texture3D); |
| 233 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 234 | virtual const rx::Image *getBaseLevelImage() const; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 235 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 236 | rx::Texture3DImpl *mTexture; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 237 | }; |
| 238 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 239 | class Texture2DArray : public Texture |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 240 | { |
| 241 | public: |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 242 | Texture2DArray(rx::Texture2DArrayImpl *impl, GLuint id); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 243 | |
| 244 | ~Texture2DArray(); |
| 245 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 246 | virtual void setUsage(GLenum usage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 247 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 248 | GLsizei getWidth(GLint level) const; |
| 249 | GLsizei getHeight(GLint level) const; |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 250 | GLsizei getLayers(GLint level) const; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 251 | GLenum getInternalFormat(GLint level) const; |
| 252 | GLenum getActualFormat(GLint level) const; |
| 253 | bool isCompressed(GLint level) const; |
| 254 | bool isDepth(GLint level) const; |
| 255 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 256 | void setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 257 | void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels); |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 258 | void subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 259 | void subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels); |
| 260 | void storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| 261 | |
| 262 | virtual void generateMipmaps(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 263 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 264 | unsigned int getRenderTargetSerial(GLint level, GLint layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 265 | |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame^] | 266 | virtual rx::TextureImpl *getImplementation() { return mTexture; } |
| 267 | virtual const rx::TextureImpl *getImplementation() const { return mTexture; } |
| 268 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 269 | protected: |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 270 | friend class Texture2DArrayAttachment; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 271 | rx::RenderTarget *getRenderTarget(GLint level, GLint layer); |
| 272 | rx::RenderTarget *getDepthStencil(GLint level, GLint layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 273 | |
| 274 | private: |
| 275 | DISALLOW_COPY_AND_ASSIGN(Texture2DArray); |
| 276 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 277 | virtual const rx::Image *getBaseLevelImage() const; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 278 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 279 | rx::Texture2DArrayImpl *mTexture; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 280 | }; |
| 281 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 282 | } |
| 283 | |
jbauman@chromium.org | 6871528 | 2012-07-12 23:28:41 +0000 | [diff] [blame] | 284 | #endif // LIBGLESV2_TEXTURE_H_ |