daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Texture.h: Defines the abstract gl::Texture class and its concrete derived |
| 8 | // classes Texture2D and TextureCubeMap. Implements GL texture objects and |
| 9 | // related functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 10 | |
| 11 | #ifndef LIBGLESV2_TEXTURE_H_ |
| 12 | #define LIBGLESV2_TEXTURE_H_ |
| 13 | |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 14 | #include <vector> |
| 15 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 16 | #define GL_APICALL |
| 17 | #include <GLES2/gl2.h> |
| 18 | #include <d3d9.h> |
| 19 | |
daniel@transgaming.com | e684229 | 2010-04-20 18:52:50 +0000 | [diff] [blame] | 20 | #include "libGLESv2/Renderbuffer.h" |
apatrick@chromium.org | 4e3bad4 | 2010-09-15 17:31:48 +0000 | [diff] [blame] | 21 | #include "libGLESv2/RefCountObject.h" |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 22 | #include "libGLESv2/utilities.h" |
| 23 | #include "common/debug.h" |
daniel@transgaming.com | e684229 | 2010-04-20 18:52:50 +0000 | [diff] [blame] | 24 | |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 25 | namespace egl |
| 26 | { |
| 27 | class Surface; |
| 28 | } |
| 29 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 30 | namespace gl |
| 31 | { |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 32 | class Blit; |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 33 | class Framebuffer; |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 34 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 35 | enum |
| 36 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 37 | // These are the maximums the implementation can support |
| 38 | // The actual GL caps are limited by the device caps |
| 39 | // and should be queried from the Context |
| 40 | IMPLEMENTATION_MAX_TEXTURE_SIZE = 16384, |
| 41 | IMPLEMENTATION_MAX_CUBE_MAP_TEXTURE_SIZE = 16384, |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 42 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 43 | IMPLEMENTATION_MAX_TEXTURE_LEVELS = 15 // 1+log2 of MAX_TEXTURE_SIZE |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 44 | }; |
| 45 | |
daniel@transgaming.com | dff362f | 2011-11-09 17:45:08 +0000 | [diff] [blame] | 46 | class Image |
daniel@transgaming.com | de63178 | 2011-11-09 17:45:04 +0000 | [diff] [blame] | 47 | { |
daniel@transgaming.com | dff362f | 2011-11-09 17:45:08 +0000 | [diff] [blame] | 48 | public: |
daniel@transgaming.com | de63178 | 2011-11-09 17:45:04 +0000 | [diff] [blame] | 49 | Image(); |
| 50 | ~Image(); |
| 51 | |
daniel@transgaming.com | 4163405 | 2011-11-09 17:46:24 +0000 | [diff] [blame] | 52 | bool redefine(GLenum format, GLsizei width, GLsizei height, GLenum type); |
daniel@transgaming.com | dff362f | 2011-11-09 17:45:08 +0000 | [diff] [blame] | 53 | void markDirty() {mDirty = true;} |
| 54 | void markClean() {mDirty = false;} |
daniel@transgaming.com | de63178 | 2011-11-09 17:45:04 +0000 | [diff] [blame] | 55 | |
daniel@transgaming.com | 5cce3ff | 2011-11-09 17:45:14 +0000 | [diff] [blame] | 56 | HRESULT lock(D3DLOCKED_RECT *lockedRect, const RECT *rect); |
| 57 | void unlock(); |
| 58 | |
daniel@transgaming.com | de63178 | 2011-11-09 17:45:04 +0000 | [diff] [blame] | 59 | bool isRenderable() const; |
| 60 | D3DFORMAT getD3DFormat() const; |
| 61 | |
daniel@transgaming.com | dff362f | 2011-11-09 17:45:08 +0000 | [diff] [blame] | 62 | GLsizei getWidth() const {return mWidth;} |
| 63 | GLsizei getHeight() const {return mHeight;} |
| 64 | GLenum getFormat() const {return mFormat;} |
| 65 | GLenum getType() const {return mType;} |
daniel@transgaming.com | 5cce3ff | 2011-11-09 17:45:14 +0000 | [diff] [blame] | 66 | bool isDirty() const {return mSurface && mDirty;} |
daniel@transgaming.com | 73de05a | 2011-11-09 17:45:24 +0000 | [diff] [blame] | 67 | IDirect3DSurface9 *getSurface(); |
daniel@transgaming.com | de63178 | 2011-11-09 17:45:04 +0000 | [diff] [blame] | 68 | |
daniel@transgaming.com | 0c67f3c | 2011-11-09 17:45:38 +0000 | [diff] [blame] | 69 | void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum type, |
daniel@transgaming.com | f749f0e | 2011-11-09 17:45:34 +0000 | [diff] [blame] | 70 | GLint unpackAlignment, const void *input, std::size_t outputPitch, void *output) const; |
| 71 | |
| 72 | void loadAlphaData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 73 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 74 | void loadAlphaFloatData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 75 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 76 | void loadAlphaHalfFloatData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 77 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 78 | void loadLuminanceData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 79 | int inputPitch, const void *input, size_t outputPitch, void *output, bool native) const; |
| 80 | void loadLuminanceFloatData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 81 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 82 | void loadLuminanceHalfFloatData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 83 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 84 | void loadLuminanceAlphaData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 85 | int inputPitch, const void *input, size_t outputPitch, void *output, bool native) const; |
| 86 | void loadLuminanceAlphaFloatData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 87 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 88 | void loadLuminanceAlphaHalfFloatData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 89 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 90 | void loadRGBUByteData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 91 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 92 | void loadRGB565Data(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 93 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 94 | void loadRGBFloatData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 95 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 96 | void loadRGBHalfFloatData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 97 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 98 | void loadRGBAUByteDataSSE2(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 99 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 100 | void loadRGBAUByteData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 101 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 102 | void loadRGBA4444Data(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 103 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 104 | void loadRGBA5551Data(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 105 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 106 | void loadRGBAFloatData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 107 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 108 | void loadRGBAHalfFloatData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 109 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 110 | void loadBGRAData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 111 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 112 | void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 113 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 114 | void loadDXT1Data(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 115 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 116 | void loadDXT3Data(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 117 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 118 | void loadDXT5Data(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 119 | int inputPitch, const void *input, size_t outputPitch, void *output) const; |
| 120 | |
daniel@transgaming.com | 90cfcc9 | 2011-11-09 17:45:48 +0000 | [diff] [blame] | 121 | void copy(GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, IDirect3DSurface9 *renderTarget); |
| 122 | |
daniel@transgaming.com | dff362f | 2011-11-09 17:45:08 +0000 | [diff] [blame] | 123 | private: |
| 124 | DISALLOW_COPY_AND_ASSIGN(Image); |
daniel@transgaming.com | de63178 | 2011-11-09 17:45:04 +0000 | [diff] [blame] | 125 | |
daniel@transgaming.com | 73de05a | 2011-11-09 17:45:24 +0000 | [diff] [blame] | 126 | void createSurface(); |
| 127 | |
daniel@transgaming.com | dff362f | 2011-11-09 17:45:08 +0000 | [diff] [blame] | 128 | GLsizei mWidth; |
| 129 | GLsizei mHeight; |
| 130 | GLenum mFormat; |
| 131 | GLenum mType; |
| 132 | |
| 133 | bool mDirty; |
| 134 | |
| 135 | IDirect3DSurface9 *mSurface; |
daniel@transgaming.com | de63178 | 2011-11-09 17:45:04 +0000 | [diff] [blame] | 136 | }; |
| 137 | |
daniel@transgaming.com | dc82bf9 | 2011-11-11 04:10:08 +0000 | [diff] [blame] | 138 | class TextureStorage |
| 139 | { |
| 140 | public: |
| 141 | explicit TextureStorage(bool renderable); |
| 142 | |
| 143 | virtual ~TextureStorage(); |
| 144 | |
| 145 | bool isRenderable(); |
| 146 | |
| 147 | private: |
| 148 | DISALLOW_COPY_AND_ASSIGN(TextureStorage); |
| 149 | |
| 150 | bool mIsRenderable; |
| 151 | }; |
| 152 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 153 | class Texture : public RefCountObject |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 154 | { |
| 155 | public: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 156 | explicit Texture(GLuint id); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 157 | |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 158 | virtual ~Texture(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 159 | |
| 160 | virtual GLenum getTarget() const = 0; |
| 161 | |
| 162 | bool setMinFilter(GLenum filter); |
| 163 | bool setMagFilter(GLenum filter); |
| 164 | bool setWrapS(GLenum wrap); |
| 165 | bool setWrapT(GLenum wrap); |
| 166 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 167 | GLenum getMinFilter() const; |
| 168 | GLenum getMagFilter() const; |
| 169 | GLenum getWrapS() const; |
| 170 | GLenum getWrapT() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 171 | |
daniel@transgaming.com | 6120820 | 2011-03-21 16:38:50 +0000 | [diff] [blame] | 172 | virtual GLsizei getWidth() const = 0; |
| 173 | virtual GLsizei getHeight() const = 0; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 174 | virtual GLenum getInternalFormat() const = 0; |
daniel@transgaming.com | 6120820 | 2011-03-21 16:38:50 +0000 | [diff] [blame] | 175 | virtual GLenum getType() const = 0; |
daniel@transgaming.com | 549bdef | 2011-03-29 00:57:01 +0000 | [diff] [blame] | 176 | virtual D3DFORMAT getD3DFormat() const = 0; |
daniel@transgaming.com | 6120820 | 2011-03-21 16:38:50 +0000 | [diff] [blame] | 177 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 178 | virtual bool isComplete() const = 0; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 179 | virtual bool isCompressed() const = 0; |
daniel@transgaming.com | 7051b97 | 2010-03-21 04:31:07 +0000 | [diff] [blame] | 180 | |
daniel@transgaming.com | 29d2700 | 2010-03-11 19:41:22 +0000 | [diff] [blame] | 181 | IDirect3DBaseTexture9 *getTexture(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 182 | virtual Renderbuffer *getRenderbuffer(GLenum target) = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 183 | |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 184 | virtual void generateMipmaps() = 0; |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 185 | virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) = 0; |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 186 | |
daniel@transgaming.com | 0da803b | 2011-11-09 17:44:58 +0000 | [diff] [blame] | 187 | bool hasDirtyParameters() const; |
| 188 | bool hasDirtyImages() const; |
daniel@transgaming.com | 38e76e5 | 2011-03-21 16:39:10 +0000 | [diff] [blame] | 189 | void resetDirty(); |
daniel@transgaming.com | a9eb5da | 2011-03-21 16:39:16 +0000 | [diff] [blame] | 190 | unsigned int getSerial() const; |
daniel@transgaming.com | 5a0b0a8 | 2010-05-12 03:45:07 +0000 | [diff] [blame] | 191 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 192 | static const GLuint INCOMPLETE_TEXTURE_ID = static_cast<GLuint>(-1); // Every texture takes an id at creation time. The value is arbitrary because it is never registered with the resource manager. |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 193 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 194 | protected: |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 195 | friend class RenderbufferTexture; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 196 | |
daniel@transgaming.com | 6120820 | 2011-03-21 16:38:50 +0000 | [diff] [blame] | 197 | void setImage(GLint unpackAlignment, const void *pixels, Image *image); |
daniel@transgaming.com | b5a3a6b | 2011-03-21 16:38:46 +0000 | [diff] [blame] | 198 | bool subImage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *image); |
daniel@transgaming.com | 6120820 | 2011-03-21 16:38:50 +0000 | [diff] [blame] | 199 | void setCompressedImage(GLsizei imageSize, const void *pixels, Image *image); |
daniel@transgaming.com | b5a3a6b | 2011-03-21 16:38:46 +0000 | [diff] [blame] | 200 | bool subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels, Image *image); |
daniel@transgaming.com | 29d2700 | 2010-03-11 19:41:22 +0000 | [diff] [blame] | 201 | |
daniel@transgaming.com | f81103a | 2011-11-09 17:46:28 +0000 | [diff] [blame] | 202 | GLint creationLevels(GLsizei width, GLsizei height) const; |
| 203 | GLint creationLevels(GLsizei size) const; |
daniel@transgaming.com | c808c5a | 2010-05-14 17:31:01 +0000 | [diff] [blame] | 204 | |
daniel@transgaming.com | 68076a0 | 2011-03-21 16:38:09 +0000 | [diff] [blame] | 205 | virtual IDirect3DBaseTexture9 *getBaseTexture() const = 0; |
| 206 | virtual void createTexture() = 0; |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 207 | virtual void updateTexture() = 0; |
daniel@transgaming.com | 68076a0 | 2011-03-21 16:38:09 +0000 | [diff] [blame] | 208 | virtual void convertToRenderTarget() = 0; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 209 | virtual IDirect3DSurface9 *getRenderTarget(GLenum target) = 0; |
daniel@transgaming.com | 29d2700 | 2010-03-11 19:41:22 +0000 | [diff] [blame] | 210 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 211 | Blit *getBlitter(); |
| 212 | |
daniel@transgaming.com | 3127355 | 2010-08-04 13:42:44 +0000 | [diff] [blame] | 213 | int levelCount() const; |
| 214 | |
daniel@transgaming.com | 3127355 | 2010-08-04 13:42:44 +0000 | [diff] [blame] | 215 | GLenum mMinFilter; |
| 216 | GLenum mMagFilter; |
| 217 | GLenum mWrapS; |
| 218 | GLenum mWrapT; |
daniel@transgaming.com | 0da803b | 2011-11-09 17:44:58 +0000 | [diff] [blame] | 219 | bool mDirtyParameters; |
daniel@transgaming.com | a06aa87 | 2011-03-21 17:22:21 +0000 | [diff] [blame] | 220 | |
daniel@transgaming.com | 0da803b | 2011-11-09 17:44:58 +0000 | [diff] [blame] | 221 | bool mDirtyImages; |
daniel@transgaming.com | c808c5a | 2010-05-14 17:31:01 +0000 | [diff] [blame] | 222 | |
daniel@transgaming.com | c1fde76 | 2011-11-09 17:46:07 +0000 | [diff] [blame] | 223 | unsigned int mSerial; |
daniel@transgaming.com | a9eb5da | 2011-03-21 16:39:16 +0000 | [diff] [blame] | 224 | static unsigned int issueSerial(); |
| 225 | |
daniel@transgaming.com | c1fde76 | 2011-11-09 17:46:07 +0000 | [diff] [blame] | 226 | private: |
| 227 | DISALLOW_COPY_AND_ASSIGN(Texture); |
daniel@transgaming.com | a9eb5da | 2011-03-21 16:39:16 +0000 | [diff] [blame] | 228 | |
| 229 | static unsigned int mCurrentSerial; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 230 | }; |
| 231 | |
daniel@transgaming.com | dc82bf9 | 2011-11-11 04:10:08 +0000 | [diff] [blame] | 232 | class TextureStorage2D : public TextureStorage |
| 233 | { |
| 234 | public: |
| 235 | TextureStorage2D(IDirect3DTexture9 *texture, bool renderable); |
| 236 | |
| 237 | virtual ~TextureStorage2D(); |
| 238 | |
| 239 | IDirect3DSurface9 *getSurfaceLevel(int level); |
| 240 | IDirect3DBaseTexture9 *getBaseTexture() const; |
| 241 | |
| 242 | private: |
| 243 | DISALLOW_COPY_AND_ASSIGN(TextureStorage2D); |
| 244 | |
| 245 | IDirect3DTexture9 *mTexture; |
| 246 | }; |
| 247 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 248 | class Texture2D : public Texture |
| 249 | { |
| 250 | public: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 251 | explicit Texture2D(GLuint id); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 252 | |
| 253 | ~Texture2D(); |
| 254 | |
daniel@transgaming.com | d976b58 | 2011-03-29 00:56:20 +0000 | [diff] [blame] | 255 | virtual GLenum getTarget() const; |
daniel@transgaming.com | 6120820 | 2011-03-21 16:38:50 +0000 | [diff] [blame] | 256 | |
| 257 | virtual GLsizei getWidth() const; |
| 258 | virtual GLsizei getHeight() const; |
| 259 | virtual GLenum getInternalFormat() const; |
| 260 | virtual GLenum getType() const; |
daniel@transgaming.com | 549bdef | 2011-03-29 00:57:01 +0000 | [diff] [blame] | 261 | virtual D3DFORMAT getD3DFormat() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 262 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 263 | void setImage(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); |
| 264 | void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 265 | void subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 266 | void subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels); |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 267 | void copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); |
daniel@transgaming.com | 0c67f3c | 2011-11-09 17:45:38 +0000 | [diff] [blame] | 268 | virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 269 | |
daniel@transgaming.com | d976b58 | 2011-03-29 00:56:20 +0000 | [diff] [blame] | 270 | virtual bool isComplete() const; |
| 271 | virtual bool isCompressed() const; |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 272 | virtual void bindTexImage(egl::Surface *surface); |
| 273 | virtual void releaseTexImage(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 274 | |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 275 | virtual void generateMipmaps(); |
| 276 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 277 | virtual Renderbuffer *getRenderbuffer(GLenum target); |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 278 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 279 | private: |
| 280 | DISALLOW_COPY_AND_ASSIGN(Texture2D); |
| 281 | |
daniel@transgaming.com | 68076a0 | 2011-03-21 16:38:09 +0000 | [diff] [blame] | 282 | virtual IDirect3DBaseTexture9 *getBaseTexture() const; |
| 283 | virtual void createTexture(); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 284 | virtual void updateTexture(); |
daniel@transgaming.com | 68076a0 | 2011-03-21 16:38:09 +0000 | [diff] [blame] | 285 | virtual void convertToRenderTarget(); |
daniel@transgaming.com | 3127355 | 2010-08-04 13:42:44 +0000 | [diff] [blame] | 286 | virtual IDirect3DSurface9 *getRenderTarget(GLenum target); |
daniel@transgaming.com | 29d2700 | 2010-03-11 19:41:22 +0000 | [diff] [blame] | 287 | |
daniel@transgaming.com | 1a01e83 | 2011-11-09 17:45:57 +0000 | [diff] [blame] | 288 | void redefineImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLenum type); |
daniel@transgaming.com | 842f7a4 | 2010-03-21 04:31:03 +0000 | [diff] [blame] | 289 | void commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
| 290 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 291 | Image mImageArray[IMPLEMENTATION_MAX_TEXTURE_LEVELS]; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 292 | |
daniel@transgaming.com | dc82bf9 | 2011-11-11 04:10:08 +0000 | [diff] [blame] | 293 | TextureStorage2D *mTexture; |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 294 | egl::Surface *mSurface; |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 295 | |
apatrick@chromium.org | 4e3bad4 | 2010-09-15 17:31:48 +0000 | [diff] [blame] | 296 | BindingPointer<Renderbuffer> mColorbufferProxy; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 297 | }; |
| 298 | |
daniel@transgaming.com | dc82bf9 | 2011-11-11 04:10:08 +0000 | [diff] [blame] | 299 | class TextureStorageCubeMap : public TextureStorage |
| 300 | { |
| 301 | public: |
| 302 | TextureStorageCubeMap(IDirect3DCubeTexture9 *texture, bool renderable); |
| 303 | |
| 304 | virtual ~TextureStorageCubeMap(); |
| 305 | |
daniel@transgaming.com | afa8ef3 | 2011-11-11 04:10:13 +0000 | [diff] [blame^] | 306 | IDirect3DSurface9 *getCubeMapSurface(GLenum faceTarget, int level); |
daniel@transgaming.com | dc82bf9 | 2011-11-11 04:10:08 +0000 | [diff] [blame] | 307 | IDirect3DBaseTexture9 *getBaseTexture() const; |
| 308 | |
| 309 | private: |
| 310 | DISALLOW_COPY_AND_ASSIGN(TextureStorageCubeMap); |
| 311 | |
| 312 | IDirect3DCubeTexture9 *mTexture; |
| 313 | }; |
| 314 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 315 | class TextureCubeMap : public Texture |
| 316 | { |
| 317 | public: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 318 | explicit TextureCubeMap(GLuint id); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 319 | |
| 320 | ~TextureCubeMap(); |
| 321 | |
daniel@transgaming.com | 6120820 | 2011-03-21 16:38:50 +0000 | [diff] [blame] | 322 | virtual GLenum getTarget() const; |
| 323 | |
| 324 | virtual GLsizei getWidth() const; |
| 325 | virtual GLsizei getHeight() const; |
| 326 | virtual GLenum getInternalFormat() const; |
| 327 | virtual GLenum getType() const; |
daniel@transgaming.com | 549bdef | 2011-03-29 00:57:01 +0000 | [diff] [blame] | 328 | virtual D3DFORMAT getD3DFormat() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 329 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 330 | void setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); |
| 331 | void setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); |
| 332 | void setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); |
| 333 | void setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); |
| 334 | void setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); |
| 335 | void setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 336 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 337 | void setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 338 | |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 339 | void subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); |
| 340 | void subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels); |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 341 | void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); |
daniel@transgaming.com | d976b58 | 2011-03-29 00:56:20 +0000 | [diff] [blame] | 342 | virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 343 | |
daniel@transgaming.com | d976b58 | 2011-03-29 00:56:20 +0000 | [diff] [blame] | 344 | virtual bool isComplete() const; |
| 345 | virtual bool isCompressed() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 346 | |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 347 | virtual void generateMipmaps(); |
| 348 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 349 | virtual Renderbuffer *getRenderbuffer(GLenum target); |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 350 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 351 | private: |
| 352 | DISALLOW_COPY_AND_ASSIGN(TextureCubeMap); |
| 353 | |
daniel@transgaming.com | 68076a0 | 2011-03-21 16:38:09 +0000 | [diff] [blame] | 354 | virtual IDirect3DBaseTexture9 *getBaseTexture() const; |
| 355 | virtual void createTexture(); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 356 | virtual void updateTexture(); |
daniel@transgaming.com | 68076a0 | 2011-03-21 16:38:09 +0000 | [diff] [blame] | 357 | virtual void convertToRenderTarget(); |
daniel@transgaming.com | 3127355 | 2010-08-04 13:42:44 +0000 | [diff] [blame] | 358 | virtual IDirect3DSurface9 *getRenderTarget(GLenum target); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 359 | |
| 360 | static unsigned int faceIndex(GLenum face); |
daniel@transgaming.com | 29d2700 | 2010-03-11 19:41:22 +0000 | [diff] [blame] | 361 | |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 362 | bool isCubeComplete() const; |
| 363 | |
daniel@transgaming.com | 6120820 | 2011-03-21 16:38:50 +0000 | [diff] [blame] | 364 | void setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); |
daniel@transgaming.com | b612f88 | 2011-11-09 17:44:31 +0000 | [diff] [blame] | 365 | void commitRect(int faceIndex, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
daniel@transgaming.com | 68ae299 | 2011-11-09 17:44:49 +0000 | [diff] [blame] | 366 | void redefineImage(int faceIndex, GLint level, GLenum format, GLsizei width, GLsizei height, GLenum type); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 367 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 368 | Image mImageArray[6][IMPLEMENTATION_MAX_TEXTURE_LEVELS]; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 369 | |
daniel@transgaming.com | dc82bf9 | 2011-11-11 04:10:08 +0000 | [diff] [blame] | 370 | TextureStorageCubeMap *mTexture; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 371 | |
apatrick@chromium.org | 4e3bad4 | 2010-09-15 17:31:48 +0000 | [diff] [blame] | 372 | BindingPointer<Renderbuffer> mFaceProxies[6]; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 373 | }; |
| 374 | } |
| 375 | |
daniel@transgaming.com | afa8ef3 | 2011-11-11 04:10:13 +0000 | [diff] [blame^] | 376 | #endif // LIBGLESV2_TEXTURE_H_ |