shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 2 | // |
| 3 | // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. |
| 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // RenderTarget11.cpp: Implements a DX11-specific wrapper for ID3D11View pointers |
| 9 | // retained by Renderbuffers. |
| 10 | |
Brandon Jones | c7a4104 | 2014-06-23 12:03:25 -0700 | [diff] [blame] | 11 | #include "libGLESv2/renderer/d3d/d3d11/RenderTarget11.h" |
| 12 | #include "libGLESv2/renderer/d3d/d3d11/Renderer11.h" |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 13 | |
Brandon Jones | c7a4104 | 2014-06-23 12:03:25 -0700 | [diff] [blame] | 14 | #include "libGLESv2/renderer/d3d/d3d11/renderer11_utils.h" |
| 15 | #include "libGLESv2/renderer/d3d/d3d11/formatutils11.h" |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 16 | #include "libGLESv2/main.h" |
| 17 | |
| 18 | namespace rx |
| 19 | { |
| 20 | |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 21 | static bool getTextureProperties(ID3D11Resource *resource, unsigned int *mipLevels, unsigned int *samples) |
| 22 | { |
| 23 | ID3D11Texture1D *texture1D = d3d11::DynamicCastComObject<ID3D11Texture1D>(resource); |
| 24 | if (texture1D) |
| 25 | { |
| 26 | D3D11_TEXTURE1D_DESC texDesc; |
| 27 | texture1D->GetDesc(&texDesc); |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 28 | SafeRelease(texture1D); |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 29 | |
| 30 | *mipLevels = texDesc.MipLevels; |
| 31 | *samples = 0; |
| 32 | |
| 33 | return true; |
| 34 | } |
| 35 | |
| 36 | ID3D11Texture2D *texture2D = d3d11::DynamicCastComObject<ID3D11Texture2D>(resource); |
| 37 | if (texture2D) |
| 38 | { |
| 39 | D3D11_TEXTURE2D_DESC texDesc; |
| 40 | texture2D->GetDesc(&texDesc); |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 41 | SafeRelease(texture2D); |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 42 | |
| 43 | *mipLevels = texDesc.MipLevels; |
| 44 | *samples = texDesc.SampleDesc.Count > 1 ? texDesc.SampleDesc.Count : 0; |
| 45 | |
| 46 | return true; |
| 47 | } |
| 48 | |
| 49 | ID3D11Texture3D *texture3D = d3d11::DynamicCastComObject<ID3D11Texture3D>(resource); |
| 50 | if (texture3D) |
| 51 | { |
| 52 | D3D11_TEXTURE3D_DESC texDesc; |
| 53 | texture3D->GetDesc(&texDesc); |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 54 | SafeRelease(texture3D); |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 55 | |
| 56 | *mipLevels = texDesc.MipLevels; |
| 57 | *samples = 0; |
| 58 | |
| 59 | return true; |
| 60 | } |
| 61 | |
| 62 | return false; |
| 63 | } |
| 64 | |
| 65 | static unsigned int getRTVSubresourceIndex(ID3D11Resource *resource, ID3D11RenderTargetView *view) |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 66 | { |
| 67 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 68 | view->GetDesc(&rtvDesc); |
| 69 | |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 70 | unsigned int mipSlice = 0; |
| 71 | unsigned int arraySlice = 0; |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 72 | |
| 73 | switch (rtvDesc.ViewDimension) |
| 74 | { |
| 75 | case D3D11_RTV_DIMENSION_TEXTURE1D: |
| 76 | mipSlice = rtvDesc.Texture1D.MipSlice; |
| 77 | arraySlice = 0; |
| 78 | break; |
| 79 | |
| 80 | case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: |
| 81 | mipSlice = rtvDesc.Texture1DArray.MipSlice; |
| 82 | arraySlice = rtvDesc.Texture1DArray.FirstArraySlice; |
| 83 | break; |
| 84 | |
| 85 | case D3D11_RTV_DIMENSION_TEXTURE2D: |
| 86 | mipSlice = rtvDesc.Texture2D.MipSlice; |
| 87 | arraySlice = 0; |
| 88 | break; |
| 89 | |
| 90 | case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: |
| 91 | mipSlice = rtvDesc.Texture2DArray.MipSlice; |
| 92 | arraySlice = rtvDesc.Texture2DArray.FirstArraySlice; |
| 93 | break; |
| 94 | |
| 95 | case D3D11_RTV_DIMENSION_TEXTURE2DMS: |
| 96 | mipSlice = 0; |
| 97 | arraySlice = 0; |
| 98 | break; |
| 99 | |
| 100 | case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: |
| 101 | mipSlice = 0; |
| 102 | arraySlice = rtvDesc.Texture2DMSArray.FirstArraySlice; |
| 103 | break; |
| 104 | |
| 105 | case D3D11_RTV_DIMENSION_TEXTURE3D: |
| 106 | mipSlice = rtvDesc.Texture3D.MipSlice; |
| 107 | arraySlice = 0; |
| 108 | break; |
| 109 | |
| 110 | case D3D11_RTV_DIMENSION_UNKNOWN: |
| 111 | case D3D11_RTV_DIMENSION_BUFFER: |
| 112 | UNIMPLEMENTED(); |
| 113 | break; |
| 114 | |
| 115 | default: |
| 116 | UNREACHABLE(); |
| 117 | break; |
| 118 | } |
| 119 | |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 120 | unsigned int mipLevels, samples; |
| 121 | getTextureProperties(resource, &mipLevels, &samples); |
| 122 | |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 123 | return D3D11CalcSubresource(mipSlice, arraySlice, mipLevels); |
| 124 | } |
| 125 | |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 126 | static unsigned int getDSVSubresourceIndex(ID3D11Resource *resource, ID3D11DepthStencilView *view) |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 127 | { |
| 128 | D3D11_DEPTH_STENCIL_VIEW_DESC dsvDesc; |
| 129 | view->GetDesc(&dsvDesc); |
| 130 | |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 131 | unsigned int mipSlice = 0; |
| 132 | unsigned int arraySlice = 0; |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 133 | |
| 134 | switch (dsvDesc.ViewDimension) |
| 135 | { |
| 136 | case D3D11_DSV_DIMENSION_TEXTURE1D: |
| 137 | mipSlice = dsvDesc.Texture1D.MipSlice; |
| 138 | arraySlice = 0; |
| 139 | break; |
| 140 | |
| 141 | case D3D11_DSV_DIMENSION_TEXTURE1DARRAY: |
| 142 | mipSlice = dsvDesc.Texture1DArray.MipSlice; |
| 143 | arraySlice = dsvDesc.Texture1DArray.FirstArraySlice; |
| 144 | break; |
| 145 | |
| 146 | case D3D11_DSV_DIMENSION_TEXTURE2D: |
| 147 | mipSlice = dsvDesc.Texture2D.MipSlice; |
| 148 | arraySlice = 0; |
| 149 | break; |
| 150 | |
| 151 | case D3D11_DSV_DIMENSION_TEXTURE2DARRAY: |
| 152 | mipSlice = dsvDesc.Texture2DArray.MipSlice; |
| 153 | arraySlice = dsvDesc.Texture2DArray.FirstArraySlice; |
| 154 | break; |
| 155 | |
| 156 | case D3D11_DSV_DIMENSION_TEXTURE2DMS: |
| 157 | mipSlice = 0; |
| 158 | arraySlice = 0; |
| 159 | break; |
| 160 | |
| 161 | case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY: |
| 162 | mipSlice = 0; |
| 163 | arraySlice = dsvDesc.Texture2DMSArray.FirstArraySlice; |
| 164 | break; |
| 165 | |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 166 | case D3D11_DSV_DIMENSION_UNKNOWN: |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 167 | UNIMPLEMENTED(); |
| 168 | break; |
| 169 | |
| 170 | default: |
| 171 | UNREACHABLE(); |
| 172 | break; |
| 173 | } |
| 174 | |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 175 | unsigned int mipLevels, samples; |
| 176 | getTextureProperties(resource, &mipLevels, &samples); |
| 177 | |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 178 | return D3D11CalcSubresource(mipSlice, arraySlice, mipLevels); |
| 179 | } |
| 180 | |
shannonwoods@chromium.org | 7faf3ec | 2013-05-30 00:03:45 +0000 | [diff] [blame] | 181 | RenderTarget11::RenderTarget11(Renderer *renderer, ID3D11RenderTargetView *rtv, ID3D11Resource *resource, |
| 182 | ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height, GLsizei depth) |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 183 | { |
| 184 | mRenderer = Renderer11::makeRenderer11(renderer); |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 185 | |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 186 | mTexture = resource; |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 187 | if (mTexture) |
| 188 | { |
| 189 | mTexture->AddRef(); |
| 190 | } |
| 191 | |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 192 | mRenderTarget = rtv; |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 193 | if (mRenderTarget) |
| 194 | { |
| 195 | mRenderTarget->AddRef(); |
| 196 | } |
| 197 | |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 198 | mDepthStencil = NULL; |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 199 | |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 200 | mShaderResource = srv; |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 201 | if (mShaderResource) |
| 202 | { |
| 203 | mShaderResource->AddRef(); |
| 204 | } |
| 205 | |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 206 | mSubresourceIndex = 0; |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 207 | |
shannon.woods@transgaming.com | 7e23285 | 2013-02-28 23:06:15 +0000 | [diff] [blame] | 208 | if (mRenderTarget && mTexture) |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 209 | { |
| 210 | D3D11_RENDER_TARGET_VIEW_DESC desc; |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 211 | mRenderTarget->GetDesc(&desc); |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 212 | |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 213 | unsigned int mipLevels, samples; |
| 214 | getTextureProperties(mTexture, &mipLevels, &samples); |
shannon.woods@transgaming.com | 7e23285 | 2013-02-28 23:06:15 +0000 | [diff] [blame] | 215 | |
| 216 | mSubresourceIndex = getRTVSubresourceIndex(mTexture, mRenderTarget); |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 217 | mWidth = width; |
| 218 | mHeight = height; |
shannonwoods@chromium.org | 7faf3ec | 2013-05-30 00:03:45 +0000 | [diff] [blame] | 219 | mDepth = depth; |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 220 | mSamples = samples; |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 221 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 222 | mInternalFormat = d3d11_gl::GetInternalFormat(desc.Format); |
| 223 | mActualFormat = d3d11_gl::GetInternalFormat(desc.Format); |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 224 | } |
| 225 | } |
| 226 | |
shannonwoods@chromium.org | 7faf3ec | 2013-05-30 00:03:45 +0000 | [diff] [blame] | 227 | RenderTarget11::RenderTarget11(Renderer *renderer, ID3D11DepthStencilView *dsv, ID3D11Resource *resource, |
| 228 | ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height, GLsizei depth) |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 229 | { |
| 230 | mRenderer = Renderer11::makeRenderer11(renderer); |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 231 | |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 232 | mTexture = resource; |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 233 | if (mTexture) |
| 234 | { |
| 235 | mTexture->AddRef(); |
| 236 | } |
| 237 | |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 238 | mRenderTarget = NULL; |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 239 | |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 240 | mDepthStencil = dsv; |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 241 | if (mDepthStencil) |
| 242 | { |
| 243 | mDepthStencil->AddRef(); |
| 244 | } |
| 245 | |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 246 | mShaderResource = srv; |
Geoff Lang | 2916b30 | 2013-11-28 13:41:10 -0500 | [diff] [blame] | 247 | if (mShaderResource) |
| 248 | { |
| 249 | mShaderResource->AddRef(); |
| 250 | } |
| 251 | |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 252 | mSubresourceIndex = 0; |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 253 | |
shannon.woods@transgaming.com | 7e23285 | 2013-02-28 23:06:15 +0000 | [diff] [blame] | 254 | if (mDepthStencil && mTexture) |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 255 | { |
| 256 | D3D11_DEPTH_STENCIL_VIEW_DESC desc; |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 257 | mDepthStencil->GetDesc(&desc); |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 258 | |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 259 | unsigned int mipLevels, samples; |
| 260 | getTextureProperties(mTexture, &mipLevels, &samples); |
shannon.woods@transgaming.com | 7e23285 | 2013-02-28 23:06:15 +0000 | [diff] [blame] | 261 | |
| 262 | mSubresourceIndex = getDSVSubresourceIndex(mTexture, mDepthStencil); |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 263 | mWidth = width; |
| 264 | mHeight = height; |
shannonwoods@chromium.org | 7faf3ec | 2013-05-30 00:03:45 +0000 | [diff] [blame] | 265 | mDepth = depth; |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 266 | mSamples = samples; |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 267 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 268 | mInternalFormat = d3d11_gl::GetInternalFormat(desc.Format); |
| 269 | mActualFormat = d3d11_gl::GetInternalFormat(desc.Format); |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 270 | } |
| 271 | } |
| 272 | |
Geoff Lang | a2d97f1 | 2013-06-11 11:44:02 -0400 | [diff] [blame] | 273 | RenderTarget11::RenderTarget11(Renderer *renderer, GLsizei width, GLsizei height, GLenum internalFormat, GLsizei samples) |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 274 | { |
| 275 | mRenderer = Renderer11::makeRenderer11(renderer); |
shannon.woods@transgaming.com | 7e23285 | 2013-02-28 23:06:15 +0000 | [diff] [blame] | 276 | mTexture = NULL; |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 277 | mRenderTarget = NULL; |
| 278 | mDepthStencil = NULL; |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 279 | mShaderResource = NULL; |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 280 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 281 | DXGI_FORMAT texFormat = gl_d3d11::GetTexFormat(internalFormat); |
| 282 | DXGI_FORMAT srvFormat = gl_d3d11::GetSRVFormat(internalFormat); |
| 283 | DXGI_FORMAT rtvFormat = gl_d3d11::GetRTVFormat(internalFormat); |
| 284 | DXGI_FORMAT dsvFormat = gl_d3d11::GetDSVFormat(internalFormat); |
shannonwoods@chromium.org | d38d66e | 2013-05-30 00:09:16 +0000 | [diff] [blame] | 285 | |
Jamie Madill | fcb8a60 | 2013-06-24 17:51:47 -0400 | [diff] [blame] | 286 | DXGI_FORMAT multisampleFormat = (dsvFormat != DXGI_FORMAT_UNKNOWN ? dsvFormat : rtvFormat); |
| 287 | int supportedSamples = mRenderer->getNearestSupportedSamples(multisampleFormat, samples); |
shannon.woods@transgaming.com | ae84f73 | 2013-02-28 23:05:57 +0000 | [diff] [blame] | 288 | if (supportedSamples < 0) |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 289 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 290 | gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 291 | return; |
| 292 | } |
| 293 | |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 294 | if (width > 0 && height > 0) |
| 295 | { |
| 296 | // Create texture resource |
| 297 | D3D11_TEXTURE2D_DESC desc; |
| 298 | desc.Width = width; |
| 299 | desc.Height = height; |
| 300 | desc.MipLevels = 1; |
| 301 | desc.ArraySize = 1; |
shannonwoods@chromium.org | d38d66e | 2013-05-30 00:09:16 +0000 | [diff] [blame] | 302 | desc.Format = texFormat; |
shannon.woods@transgaming.com | ae84f73 | 2013-02-28 23:05:57 +0000 | [diff] [blame] | 303 | desc.SampleDesc.Count = (supportedSamples == 0) ? 1 : supportedSamples; |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 304 | desc.SampleDesc.Quality = 0; |
| 305 | desc.Usage = D3D11_USAGE_DEFAULT; |
| 306 | desc.CPUAccessFlags = 0; |
| 307 | desc.MiscFlags = 0; |
Shannon Woods | afeeda9 | 2014-06-06 13:39:12 -0400 | [diff] [blame] | 308 | |
| 309 | // If a rendertarget or depthstencil format exists for this texture format, |
| 310 | // we'll flag it to allow binding that way. Shader resource views are a little |
| 311 | // more complicated. |
| 312 | bool bindRTV = false, bindDSV = false, bindSRV = false; |
| 313 | bindRTV = (rtvFormat != DXGI_FORMAT_UNKNOWN); |
| 314 | bindDSV = (dsvFormat != DXGI_FORMAT_UNKNOWN); |
| 315 | if (srvFormat != DXGI_FORMAT_UNKNOWN) |
| 316 | { |
| 317 | // Multisample targets flagged for binding as depth stencil cannot also be |
| 318 | // flagged for binding as SRV, so make certain not to add the SRV flag for |
| 319 | // these targets. |
| 320 | bindSRV = !(dsvFormat != DXGI_FORMAT_UNKNOWN && desc.SampleDesc.Count > 1); |
| 321 | } |
| 322 | |
| 323 | desc.BindFlags = (bindRTV ? D3D11_BIND_RENDER_TARGET : 0) | |
| 324 | (bindDSV ? D3D11_BIND_DEPTH_STENCIL : 0) | |
| 325 | (bindSRV ? D3D11_BIND_SHADER_RESOURCE : 0); |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 326 | |
| 327 | ID3D11Device *device = mRenderer->getDevice(); |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 328 | ID3D11Texture2D *texture = NULL; |
| 329 | HRESULT result = device->CreateTexture2D(&desc, NULL, &texture); |
| 330 | mTexture = texture; |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 331 | |
shannon.woods@transgaming.com | 8d8814b | 2013-02-28 23:10:53 +0000 | [diff] [blame] | 332 | if (result == E_OUTOFMEMORY) |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 333 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 334 | gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 335 | return; |
| 336 | } |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 337 | ASSERT(SUCCEEDED(result)); |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 338 | |
Shannon Woods | afeeda9 | 2014-06-06 13:39:12 -0400 | [diff] [blame] | 339 | if (bindSRV) |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 340 | { |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 341 | D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; |
shannonwoods@chromium.org | d38d66e | 2013-05-30 00:09:16 +0000 | [diff] [blame] | 342 | srvDesc.Format = srvFormat; |
shannon.woods@transgaming.com | ae84f73 | 2013-02-28 23:05:57 +0000 | [diff] [blame] | 343 | srvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_SRV_DIMENSION_TEXTURE2D : D3D11_SRV_DIMENSION_TEXTURE2DMS; |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 344 | srvDesc.Texture2D.MostDetailedMip = 0; |
| 345 | srvDesc.Texture2D.MipLevels = 1; |
shannon.woods@transgaming.com | 7e23285 | 2013-02-28 23:06:15 +0000 | [diff] [blame] | 346 | result = device->CreateShaderResourceView(mTexture, &srvDesc, &mShaderResource); |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 347 | |
shannon.woods@transgaming.com | 8d8814b | 2013-02-28 23:10:53 +0000 | [diff] [blame] | 348 | if (result == E_OUTOFMEMORY) |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 349 | { |
Geoff Lang | a2d97f1 | 2013-06-11 11:44:02 -0400 | [diff] [blame] | 350 | SafeRelease(mTexture); |
| 351 | gl::error(GL_OUT_OF_MEMORY); |
| 352 | return; |
| 353 | } |
| 354 | ASSERT(SUCCEEDED(result)); |
| 355 | } |
| 356 | |
Shannon Woods | afeeda9 | 2014-06-06 13:39:12 -0400 | [diff] [blame] | 357 | if (bindDSV) |
Geoff Lang | a2d97f1 | 2013-06-11 11:44:02 -0400 | [diff] [blame] | 358 | { |
| 359 | D3D11_DEPTH_STENCIL_VIEW_DESC dsvDesc; |
| 360 | dsvDesc.Format = dsvFormat; |
| 361 | dsvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_DSV_DIMENSION_TEXTURE2D : D3D11_DSV_DIMENSION_TEXTURE2DMS; |
| 362 | dsvDesc.Texture2D.MipSlice = 0; |
| 363 | dsvDesc.Flags = 0; |
| 364 | result = device->CreateDepthStencilView(mTexture, &dsvDesc, &mDepthStencil); |
| 365 | |
| 366 | if (result == E_OUTOFMEMORY) |
| 367 | { |
| 368 | SafeRelease(mTexture); |
| 369 | SafeRelease(mShaderResource); |
| 370 | gl::error(GL_OUT_OF_MEMORY); |
| 371 | return; |
| 372 | } |
| 373 | ASSERT(SUCCEEDED(result)); |
| 374 | } |
| 375 | |
Shannon Woods | afeeda9 | 2014-06-06 13:39:12 -0400 | [diff] [blame] | 376 | if (bindRTV) |
Geoff Lang | a2d97f1 | 2013-06-11 11:44:02 -0400 | [diff] [blame] | 377 | { |
| 378 | D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; |
| 379 | rtvDesc.Format = rtvFormat; |
| 380 | rtvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_RTV_DIMENSION_TEXTURE2D : D3D11_RTV_DIMENSION_TEXTURE2DMS; |
| 381 | rtvDesc.Texture2D.MipSlice = 0; |
| 382 | result = device->CreateRenderTargetView(mTexture, &rtvDesc, &mRenderTarget); |
| 383 | |
| 384 | if (result == E_OUTOFMEMORY) |
| 385 | { |
| 386 | SafeRelease(mTexture); |
| 387 | SafeRelease(mShaderResource); |
| 388 | SafeRelease(mDepthStencil); |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 389 | gl::error(GL_OUT_OF_MEMORY); |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 390 | return; |
| 391 | } |
| 392 | ASSERT(SUCCEEDED(result)); |
Geoff Lang | 34256ed | 2013-09-30 15:15:52 -0400 | [diff] [blame] | 393 | |
| 394 | if (gl_d3d11::RequiresTextureDataInitialization(internalFormat)) |
| 395 | { |
| 396 | ID3D11DeviceContext *context = mRenderer->getDeviceContext(); |
| 397 | |
| 398 | const float clearValues[4] = { 0.0f, 0.0f, 0.0f, 1.0f }; |
| 399 | context->ClearRenderTargetView(mRenderTarget, clearValues); |
| 400 | } |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 401 | } |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 402 | } |
| 403 | |
| 404 | mWidth = width; |
| 405 | mHeight = height; |
shannonwoods@chromium.org | 7faf3ec | 2013-05-30 00:03:45 +0000 | [diff] [blame] | 406 | mDepth = 1; |
shannonwoods@chromium.org | d38d66e | 2013-05-30 00:09:16 +0000 | [diff] [blame] | 407 | mInternalFormat = internalFormat; |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 408 | mSamples = supportedSamples; |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 409 | mActualFormat = d3d11_gl::GetInternalFormat(texFormat); |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 410 | mSubresourceIndex = D3D11CalcSubresource(0, 0, 1); |
daniel@transgaming.com | c9a501d | 2013-01-11 04:08:46 +0000 | [diff] [blame] | 411 | } |
| 412 | |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 413 | RenderTarget11::~RenderTarget11() |
| 414 | { |
Geoff Lang | ea22863 | 2013-07-30 15:17:12 -0400 | [diff] [blame] | 415 | SafeRelease(mTexture); |
| 416 | SafeRelease(mRenderTarget); |
| 417 | SafeRelease(mDepthStencil); |
| 418 | SafeRelease(mShaderResource); |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 419 | } |
| 420 | |
| 421 | RenderTarget11 *RenderTarget11::makeRenderTarget11(RenderTarget *target) |
| 422 | { |
apatrick@chromium.org | 8b400b1 | 2013-01-30 21:53:40 +0000 | [diff] [blame] | 423 | ASSERT(HAS_DYNAMIC_TYPE(rx::RenderTarget11*, target)); |
daniel@transgaming.com | b6b27bc | 2012-11-28 20:54:30 +0000 | [diff] [blame] | 424 | return static_cast<rx::RenderTarget11*>(target); |
| 425 | } |
| 426 | |
shannonwoods@chromium.org | 1654faf | 2013-05-30 00:10:48 +0000 | [diff] [blame] | 427 | void RenderTarget11::invalidate(GLint x, GLint y, GLsizei width, GLsizei height) |
| 428 | { |
| 429 | // Currently a no-op |
| 430 | } |
| 431 | |
shannon.woods%transgaming.com@gtempaccount.com | 27ac40e | 2013-04-13 03:43:17 +0000 | [diff] [blame] | 432 | ID3D11Resource *RenderTarget11::getTexture() const |
shannon.woods@transgaming.com | 7e23285 | 2013-02-28 23:06:15 +0000 | [diff] [blame] | 433 | { |
shannon.woods@transgaming.com | 7e23285 | 2013-02-28 23:06:15 +0000 | [diff] [blame] | 434 | return mTexture; |
| 435 | } |
| 436 | |
daniel@transgaming.com | 816c7f3 | 2012-11-28 21:02:01 +0000 | [diff] [blame] | 437 | ID3D11RenderTargetView *RenderTarget11::getRenderTargetView() const |
| 438 | { |
daniel@transgaming.com | 816c7f3 | 2012-11-28 21:02:01 +0000 | [diff] [blame] | 439 | return mRenderTarget; |
| 440 | } |
| 441 | |
daniel@transgaming.com | 816c7f3 | 2012-11-28 21:02:01 +0000 | [diff] [blame] | 442 | ID3D11DepthStencilView *RenderTarget11::getDepthStencilView() const |
| 443 | { |
daniel@transgaming.com | 816c7f3 | 2012-11-28 21:02:01 +0000 | [diff] [blame] | 444 | return mDepthStencil; |
| 445 | } |
| 446 | |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 447 | ID3D11ShaderResourceView *RenderTarget11::getShaderResourceView() const |
| 448 | { |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 449 | return mShaderResource; |
| 450 | } |
| 451 | |
daniel@transgaming.com | b68d2bb | 2013-01-11 04:10:15 +0000 | [diff] [blame] | 452 | unsigned int RenderTarget11::getSubresourceIndex() const |
| 453 | { |
| 454 | return mSubresourceIndex; |
| 455 | } |
| 456 | |
shannon.woods@transgaming.com | 183408d | 2013-01-25 21:50:07 +0000 | [diff] [blame] | 457 | } |