| |
| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkBitmapDevice_DEFINED |
| #define SkBitmapDevice_DEFINED |
| |
| #include "SkDevice.h" |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| class SK_API SkBitmapDevice : public SkBaseDevice { |
| public: |
| SK_DECLARE_INST_COUNT(SkBitmapDevice) |
| |
| /** |
| * Construct a new device with the specified bitmap as its backend. It is |
| * valid for the bitmap to have no pixels associated with it. In that case, |
| * any drawing to this device will have no effect. |
| */ |
| SkBitmapDevice(const SkBitmap& bitmap); |
| |
| /** |
| * Construct a new device with the specified bitmap as its backend. It is |
| * valid for the bitmap to have no pixels associated with it. In that case, |
| * any drawing to this device will have no effect. |
| */ |
| SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties); |
| |
| /** |
| * Create a new raster device and have the pixels be automatically |
| * allocated. The rowBytes of the device will be computed automatically |
| * based on the config and the width. |
| * |
| * @param config The desired config for the pixels. If the request cannot |
| * be met, the closest matching support config will be used. |
| * @param width width (in pixels) of the device |
| * @param height height (in pixels) of the device |
| * @param isOpaque Set to true if it is known that all of the pixels will |
| * be drawn to opaquely. Used as an accelerator when drawing |
| * these pixels to another device. |
| */ |
| SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque = false); |
| |
| /** |
| * Create a new raster device and have the pixels be automatically |
| * allocated. The rowBytes of the device will be computed automatically |
| * based on the config and the width. |
| * |
| * @param config The desired config for the pixels. If the request cannot |
| * be met, the closest matching support config will be used. |
| * @param width width (in pixels) of the device |
| * @param height height (in pixels) of the device |
| * @param isOpaque Set to true if it is known that all of the pixels will |
| * be drawn to opaquely. Used as an accelerator when drawing |
| * these pixels to another device. |
| * @param deviceProperties Properties which affect compositing. |
| */ |
| SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque, |
| const SkDeviceProperties& deviceProperties); |
| |
| virtual ~SkBitmapDevice(); |
| |
| virtual uint32_t getDeviceCapabilities() SK_OVERRIDE { return 0; } |
| |
| /** Return the width of the device (in pixels). |
| */ |
| virtual int width() const SK_OVERRIDE { return fBitmap.width(); } |
| /** Return the height of the device (in pixels). |
| */ |
| virtual int height() const SK_OVERRIDE { return fBitmap.height(); } |
| |
| /** Returns true if the device's bitmap's config treats every pixels as |
| implicitly opaque. |
| */ |
| virtual bool isOpaque() const SK_OVERRIDE { return fBitmap.isOpaque(); } |
| |
| /** Return the bitmap config of the device's pixels |
| */ |
| virtual SkBitmap::Config config() const SK_OVERRIDE { return fBitmap.config(); } |
| |
| /** |
| * DEPRECATED: This will be made protected once WebKit stops using it. |
| * Instead use Canvas' writePixels method. |
| * |
| * Similar to draw sprite, this method will copy the pixels in bitmap onto |
| * the device, with the top/left corner specified by (x, y). The pixel |
| * values in the device are completely replaced: there is no blending. |
| * |
| * Currently if bitmap is backed by a texture this is a no-op. This may be |
| * relaxed in the future. |
| * |
| * If the bitmap has config kARGB_8888_Config then the config8888 param |
| * will determines how the pixel valuess are intepreted. If the bitmap is |
| * not kARGB_8888_Config then this parameter is ignored. |
| */ |
| virtual void writePixels(const SkBitmap& bitmap, int x, int y, |
| SkCanvas::Config8888 config8888) SK_OVERRIDE; |
| |
| /** |
| * Return the device's associated gpu render target, or NULL. |
| */ |
| virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; } |
| |
| protected: |
| /** |
| * Device may filter the text flags for drawing text here. If it wants to |
| * make a change to the specified values, it should write them into the |
| * textflags parameter (output) and return true. If the paint is fine as |
| * is, then ignore the textflags parameter and return false. |
| * |
| * The baseclass SkDevice filters based on its depth and blitters. |
| */ |
| virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE; |
| |
| /** Clears the entire device to the specified color (including alpha). |
| * Ignores the clip. |
| */ |
| virtual void clear(SkColor color) SK_OVERRIDE; |
| |
| /** These are called inside the per-device-layer loop for each draw call. |
| When these are called, we have already applied any saveLayer operations, |
| and are handling any looping from the paint, and any effects from the |
| DrawFilter. |
| */ |
| virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count, |
| const SkPoint[], const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawRect(const SkDraw&, const SkRect& r, |
| const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawOval(const SkDraw&, const SkRect& oval, |
| const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawRRect(const SkDraw&, const SkRRect& rr, |
| const SkPaint& paint) SK_OVERRIDE; |
| |
| /** |
| * If pathIsMutable, then the implementation is allowed to cast path to a |
| * non-const pointer and modify it in place (as an optimization). Canvas |
| * may do this to implement helpers such as drawOval, by placing a temp |
| * path on the stack to hold the representation of the oval. |
| * |
| * If prePathMatrix is not null, it should logically be applied before any |
| * stroking or other effects. If there are no effects on the paint that |
| * affect the geometry/rasterization, then the pre matrix can just be |
| * pre-concated with the current matrix. |
| */ |
| virtual void drawPath(const SkDraw&, const SkPath& path, |
| const SkPaint& paint, |
| const SkMatrix* prePathMatrix = NULL, |
| bool pathIsMutable = false) SK_OVERRIDE; |
| virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, |
| const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, |
| int x, int y, const SkPaint& paint) SK_OVERRIDE; |
| |
| /** |
| * The default impl. will create a bitmap-shader from the bitmap, |
| * and call drawRect with it. |
| */ |
| virtual void drawBitmapRect(const SkDraw&, const SkBitmap&, |
| const SkRect* srcOrNull, const SkRect& dst, |
| const SkPaint& paint, |
| SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE; |
| |
| /** |
| * Does not handle text decoration. |
| * Decorations (underline and stike-thru) will be handled by SkCanvas. |
| */ |
| virtual void drawText(const SkDraw&, const void* text, size_t len, |
| SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawPosText(const SkDraw&, const void* text, size_t len, |
| const SkScalar pos[], SkScalar constY, |
| int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, |
| const SkPath& path, const SkMatrix* matrix, |
| const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, |
| const SkPoint verts[], const SkPoint texs[], |
| const SkColor colors[], SkXfermode* xmode, |
| const uint16_t indices[], int indexCount, |
| const SkPaint& paint) SK_OVERRIDE; |
| /** The SkBaseDevice passed will be an SkBaseDevice which was returned by a call to |
| onCreateCompatibleDevice on this device with kSaveLayer_Usage. |
| */ |
| virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, |
| const SkPaint&) SK_OVERRIDE; |
| |
| /////////////////////////////////////////////////////////////////////////// |
| |
| /** Update as needed the pixel value in the bitmap, so that the caller can |
| access the pixels directly. Note: only the pixels field should be |
| altered. The config/width/height/rowbytes must remain unchanged. |
| @return the device contents as a bitmap |
| */ |
| virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE; |
| |
| SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); } |
| // just for subclasses, to assign a custom pixelref |
| SkPixelRef* setPixelRef(SkPixelRef* pr) { |
| fBitmap.setPixelRef(pr); |
| return pr; |
| } |
| |
| /** |
| * Implements readPixels API. The caller will ensure that: |
| * 1. bitmap has pixel config kARGB_8888_Config. |
| * 2. bitmap has pixels. |
| * 3. The rectangle (x, y, x + bitmap->width(), y + bitmap->height()) is |
| * contained in the device bounds. |
| */ |
| virtual bool onReadPixels(const SkBitmap& bitmap, |
| int x, int y, |
| SkCanvas::Config8888 config8888) SK_OVERRIDE; |
| |
| /** Called when this device is installed into a Canvas. Balanced by a call |
| to unlockPixels() when the device is removed from a Canvas. |
| */ |
| virtual void lockPixels() SK_OVERRIDE; |
| virtual void unlockPixels() SK_OVERRIDE; |
| |
| /** |
| * Returns true if the device allows processing of this imagefilter. If |
| * false is returned, then the filter is ignored. This may happen for |
| * some subclasses that do not support pixel manipulations after drawing |
| * has occurred (e.g. printing). The default implementation returns true. |
| */ |
| virtual bool allowImageFilter(SkImageFilter*) SK_OVERRIDE; |
| |
| /** |
| * Override and return true for filters that the device can handle |
| * intrinsically. Doing so means that SkCanvas will pass-through this |
| * filter to drawSprite and drawDevice (and potentially filterImage). |
| * Returning false means the SkCanvas will have apply the filter itself, |
| * and just pass the resulting image to the device. |
| */ |
| virtual bool canHandleImageFilter(SkImageFilter*) SK_OVERRIDE; |
| |
| /** |
| * Related (but not required) to canHandleImageFilter, this method returns |
| * true if the device could apply the filter to the src bitmap and return |
| * the result (and updates offset as needed). |
| * If the device does not recognize or support this filter, |
| * it just returns false and leaves result and offset unchanged. |
| */ |
| virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&, |
| SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; |
| |
| private: |
| friend class SkCanvas; |
| friend struct DeviceCM; //for setMatrixClip |
| friend class SkDraw; |
| friend class SkDrawIter; |
| friend class SkDeviceFilteredPaint; |
| friend class SkDeviceImageFilterProxy; |
| |
| friend class SkSurface_Raster; |
| |
| void init(SkBitmap::Config config, int width, int height, bool isOpaque); |
| |
| // used to change the backend's pixels (and possibly config/rowbytes) |
| // but cannot change the width/height, so there should be no change to |
| // any clip information. |
| virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE; |
| |
| /** |
| * Subclasses should override this to implement createCompatibleDevice. |
| */ |
| virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config, |
| int width, int height, |
| bool isOpaque, |
| Usage usage) SK_OVERRIDE; |
| |
| /** Causes any deferred drawing to the device to be completed. |
| */ |
| virtual void flush() SK_OVERRIDE {} |
| |
| SkBitmap fBitmap; |
| |
| typedef SkBaseDevice INHERITED; |
| }; |
| |
| #endif // SkBitmapDevice_DEFINED |