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2/*
3 * Copyright 2013 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#ifndef SkBitmapDevice_DEFINED
10#define SkBitmapDevice_DEFINED
11
12#include "SkDevice.h"
13
robertphillips@google.com1f2f3382013-08-29 11:54:56 +000014///////////////////////////////////////////////////////////////////////////////
15class SK_API SkBitmapDevice : public SkBaseDevice {
16public:
17 SK_DECLARE_INST_COUNT(SkBitmapDevice)
18
19 /**
20 * Construct a new device with the specified bitmap as its backend. It is
21 * valid for the bitmap to have no pixels associated with it. In that case,
22 * any drawing to this device will have no effect.
23 */
24 SkBitmapDevice(const SkBitmap& bitmap);
25
26 /**
27 * Construct a new device with the specified bitmap as its backend. It is
28 * valid for the bitmap to have no pixels associated with it. In that case,
29 * any drawing to this device will have no effect.
30 */
31 SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties);
32
33 /**
34 * Create a new raster device and have the pixels be automatically
35 * allocated. The rowBytes of the device will be computed automatically
36 * based on the config and the width.
37 *
38 * @param config The desired config for the pixels. If the request cannot
39 * be met, the closest matching support config will be used.
40 * @param width width (in pixels) of the device
41 * @param height height (in pixels) of the device
42 * @param isOpaque Set to true if it is known that all of the pixels will
43 * be drawn to opaquely. Used as an accelerator when drawing
44 * these pixels to another device.
45 */
46 SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque = false);
47
48 /**
49 * Create a new raster device and have the pixels be automatically
50 * allocated. The rowBytes of the device will be computed automatically
51 * based on the config and the width.
52 *
53 * @param config The desired config for the pixels. If the request cannot
54 * be met, the closest matching support config will be used.
55 * @param width width (in pixels) of the device
56 * @param height height (in pixels) of the device
57 * @param isOpaque Set to true if it is known that all of the pixels will
58 * be drawn to opaquely. Used as an accelerator when drawing
59 * these pixels to another device.
60 * @param deviceProperties Properties which affect compositing.
61 */
62 SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque,
63 const SkDeviceProperties& deviceProperties);
64
65 virtual ~SkBitmapDevice();
66
67 virtual uint32_t getDeviceCapabilities() SK_OVERRIDE { return 0; }
68
69 /** Return the width of the device (in pixels).
70 */
71 virtual int width() const SK_OVERRIDE { return fBitmap.width(); }
72 /** Return the height of the device (in pixels).
73 */
74 virtual int height() const SK_OVERRIDE { return fBitmap.height(); }
75
robertphillips@google.com1f2f3382013-08-29 11:54:56 +000076 /** Returns true if the device's bitmap's config treats every pixels as
77 implicitly opaque.
78 */
79 virtual bool isOpaque() const SK_OVERRIDE { return fBitmap.isOpaque(); }
80
81 /** Return the bitmap config of the device's pixels
82 */
reed@google.com44699382013-10-31 17:28:30 +000083 virtual SkBitmap::Config config() const SK_OVERRIDE { return fBitmap.config(); }
robertphillips@google.com1f2f3382013-08-29 11:54:56 +000084
85 /**
86 * DEPRECATED: This will be made protected once WebKit stops using it.
87 * Instead use Canvas' writePixels method.
88 *
89 * Similar to draw sprite, this method will copy the pixels in bitmap onto
90 * the device, with the top/left corner specified by (x, y). The pixel
91 * values in the device are completely replaced: there is no blending.
92 *
93 * Currently if bitmap is backed by a texture this is a no-op. This may be
94 * relaxed in the future.
95 *
96 * If the bitmap has config kARGB_8888_Config then the config8888 param
97 * will determines how the pixel valuess are intepreted. If the bitmap is
98 * not kARGB_8888_Config then this parameter is ignored.
99 */
100 virtual void writePixels(const SkBitmap& bitmap, int x, int y,
101 SkCanvas::Config8888 config8888) SK_OVERRIDE;
102
103 /**
104 * Return the device's associated gpu render target, or NULL.
105 */
106 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; }
107
108protected:
109 /**
110 * Device may filter the text flags for drawing text here. If it wants to
111 * make a change to the specified values, it should write them into the
112 * textflags parameter (output) and return true. If the paint is fine as
113 * is, then ignore the textflags parameter and return false.
114 *
115 * The baseclass SkDevice filters based on its depth and blitters.
116 */
117 virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE;
118
119 /** Clears the entire device to the specified color (including alpha).
120 * Ignores the clip.
121 */
122 virtual void clear(SkColor color) SK_OVERRIDE;
123
124 /** These are called inside the per-device-layer loop for each draw call.
125 When these are called, we have already applied any saveLayer operations,
126 and are handling any looping from the paint, and any effects from the
127 DrawFilter.
128 */
129 virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
130 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
131 const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
132 virtual void drawRect(const SkDraw&, const SkRect& r,
133 const SkPaint& paint) SK_OVERRIDE;
134 virtual void drawOval(const SkDraw&, const SkRect& oval,
135 const SkPaint& paint) SK_OVERRIDE;
136 virtual void drawRRect(const SkDraw&, const SkRRect& rr,
137 const SkPaint& paint) SK_OVERRIDE;
138
139 /**
140 * If pathIsMutable, then the implementation is allowed to cast path to a
141 * non-const pointer and modify it in place (as an optimization). Canvas
142 * may do this to implement helpers such as drawOval, by placing a temp
143 * path on the stack to hold the representation of the oval.
144 *
145 * If prePathMatrix is not null, it should logically be applied before any
146 * stroking or other effects. If there are no effects on the paint that
147 * affect the geometry/rasterization, then the pre matrix can just be
148 * pre-concated with the current matrix.
149 */
150 virtual void drawPath(const SkDraw&, const SkPath& path,
151 const SkPaint& paint,
152 const SkMatrix* prePathMatrix = NULL,
153 bool pathIsMutable = false) SK_OVERRIDE;
154 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
155 const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE;
156 virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
157 int x, int y, const SkPaint& paint) SK_OVERRIDE;
158
159 /**
160 * The default impl. will create a bitmap-shader from the bitmap,
161 * and call drawRect with it.
162 */
163 virtual void drawBitmapRect(const SkDraw&, const SkBitmap&,
164 const SkRect* srcOrNull, const SkRect& dst,
165 const SkPaint& paint,
166 SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE;
167
168 /**
169 * Does not handle text decoration.
170 * Decorations (underline and stike-thru) will be handled by SkCanvas.
171 */
172 virtual void drawText(const SkDraw&, const void* text, size_t len,
173 SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE;
174 virtual void drawPosText(const SkDraw&, const void* text, size_t len,
175 const SkScalar pos[], SkScalar constY,
176 int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE;
177 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
178 const SkPath& path, const SkMatrix* matrix,
179 const SkPaint& paint) SK_OVERRIDE;
robertphillips@google.com1f2f3382013-08-29 11:54:56 +0000180 virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
181 const SkPoint verts[], const SkPoint texs[],
182 const SkColor colors[], SkXfermode* xmode,
183 const uint16_t indices[], int indexCount,
184 const SkPaint& paint) SK_OVERRIDE;
185 /** The SkBaseDevice passed will be an SkBaseDevice which was returned by a call to
186 onCreateCompatibleDevice on this device with kSaveLayer_Usage.
187 */
188 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
189 const SkPaint&) SK_OVERRIDE;
190
191 ///////////////////////////////////////////////////////////////////////////
192
193 /** Update as needed the pixel value in the bitmap, so that the caller can
194 access the pixels directly. Note: only the pixels field should be
195 altered. The config/width/height/rowbytes must remain unchanged.
196 @return the device contents as a bitmap
197 */
198 virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE;
199
200 SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); }
201 // just for subclasses, to assign a custom pixelref
reed@google.com672588b2014-01-08 15:42:01 +0000202 SkPixelRef* setPixelRef(SkPixelRef* pr) {
203 fBitmap.setPixelRef(pr);
robertphillips@google.com1f2f3382013-08-29 11:54:56 +0000204 return pr;
205 }
206
207 /**
208 * Implements readPixels API. The caller will ensure that:
209 * 1. bitmap has pixel config kARGB_8888_Config.
210 * 2. bitmap has pixels.
211 * 3. The rectangle (x, y, x + bitmap->width(), y + bitmap->height()) is
212 * contained in the device bounds.
213 */
214 virtual bool onReadPixels(const SkBitmap& bitmap,
215 int x, int y,
216 SkCanvas::Config8888 config8888) SK_OVERRIDE;
217
218 /** Called when this device is installed into a Canvas. Balanced by a call
219 to unlockPixels() when the device is removed from a Canvas.
220 */
221 virtual void lockPixels() SK_OVERRIDE;
222 virtual void unlockPixels() SK_OVERRIDE;
223
224 /**
225 * Returns true if the device allows processing of this imagefilter. If
226 * false is returned, then the filter is ignored. This may happen for
227 * some subclasses that do not support pixel manipulations after drawing
228 * has occurred (e.g. printing). The default implementation returns true.
229 */
230 virtual bool allowImageFilter(SkImageFilter*) SK_OVERRIDE;
231
232 /**
233 * Override and return true for filters that the device can handle
234 * intrinsically. Doing so means that SkCanvas will pass-through this
235 * filter to drawSprite and drawDevice (and potentially filterImage).
236 * Returning false means the SkCanvas will have apply the filter itself,
237 * and just pass the resulting image to the device.
238 */
239 virtual bool canHandleImageFilter(SkImageFilter*) SK_OVERRIDE;
240
241 /**
242 * Related (but not required) to canHandleImageFilter, this method returns
243 * true if the device could apply the filter to the src bitmap and return
244 * the result (and updates offset as needed).
245 * If the device does not recognize or support this filter,
246 * it just returns false and leaves result and offset unchanged.
247 */
248 virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&,
249 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
250
251private:
252 friend class SkCanvas;
253 friend struct DeviceCM; //for setMatrixClip
254 friend class SkDraw;
255 friend class SkDrawIter;
256 friend class SkDeviceFilteredPaint;
257 friend class SkDeviceImageFilterProxy;
258
259 friend class SkSurface_Raster;
260
reed@google.comd0419b12014-01-06 17:08:27 +0000261 void init(SkBitmap::Config config, int width, int height, bool isOpaque);
reed@google.com92713892014-01-03 17:58:57 +0000262
robertphillips@google.com1f2f3382013-08-29 11:54:56 +0000263 // used to change the backend's pixels (and possibly config/rowbytes)
264 // but cannot change the width/height, so there should be no change to
265 // any clip information.
266 virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE;
267
268 /**
269 * Subclasses should override this to implement createCompatibleDevice.
270 */
271 virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config,
272 int width, int height,
273 bool isOpaque,
274 Usage usage) SK_OVERRIDE;
275
276 /** Causes any deferred drawing to the device to be completed.
277 */
278 virtual void flush() SK_OVERRIDE {}
279
280 SkBitmap fBitmap;
281
282 typedef SkBaseDevice INHERITED;
283};
robertphillips@google.com9241e332013-08-21 13:54:44 +0000284
285#endif // SkBitmapDevice_DEFINED