blob: 18485713867f123286a0055dc1db65b03f6971a5 [file] [log] [blame]
rileya@google.com589708b2012-07-26 20:04:23 +00001
2/*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#include "SkLinearGradient.h"
10
11static inline int repeat_bits(int x, const int bits) {
12 return x & ((1 << bits) - 1);
13}
14
15static inline int repeat_8bits(int x) {
16 return x & 0xFF;
17}
18
19// Visual Studio 2010 (MSC_VER=1600) optimizes bit-shift code incorrectly.
20// See http://code.google.com/p/skia/issues/detail?id=472
21#if defined(_MSC_VER) && (_MSC_VER >= 1600)
22#pragma optimize("", off)
23#endif
24
25static inline int mirror_bits(int x, const int bits) {
26#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
27 if (x & (1 << bits))
28 x = ~x;
29 return x & ((1 << bits) - 1);
30#else
31 int s = x << (31 - bits) >> 31;
32 return (x ^ s) & ((1 << bits) - 1);
33#endif
34}
35
36static inline int mirror_8bits(int x) {
37#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
38 if (x & 256) {
39 x = ~x;
40 }
41 return x & 255;
42#else
43 int s = x << 23 >> 31;
44 return (x ^ s) & 0xFF;
45#endif
46}
47
48#if defined(_MSC_VER) && (_MSC_VER >= 1600)
49#pragma optimize("", on)
50#endif
51
52static void pts_to_unit_matrix(const SkPoint pts[2], SkMatrix* matrix) {
53 SkVector vec = pts[1] - pts[0];
54 SkScalar mag = vec.length();
55 SkScalar inv = mag ? SkScalarInvert(mag) : 0;
56
57 vec.scale(inv);
58 matrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
59 matrix->postTranslate(-pts[0].fX, -pts[0].fY);
60 matrix->postScale(inv, inv);
61}
62
63///////////////////////////////////////////////////////////////////////////////
64
65SkLinearGradient::SkLinearGradient(const SkPoint pts[2],
rmistry@google.comfbfcd562012-08-23 18:09:54 +000066 const SkColor colors[],
67 const SkScalar pos[],
rileya@google.com589708b2012-07-26 20:04:23 +000068 int colorCount,
rmistry@google.comfbfcd562012-08-23 18:09:54 +000069 SkShader::TileMode mode,
rileya@google.com589708b2012-07-26 20:04:23 +000070 SkUnitMapper* mapper)
71 : SkGradientShaderBase(colors, pos, colorCount, mode, mapper)
72 , fStart(pts[0])
73 , fEnd(pts[1]) {
74 pts_to_unit_matrix(pts, &fPtsToUnit);
75}
76
77SkLinearGradient::SkLinearGradient(SkFlattenableReadBuffer& buffer)
78 : INHERITED(buffer)
79 , fStart(buffer.readPoint())
80 , fEnd(buffer.readPoint()) {
81}
82
83void SkLinearGradient::flatten(SkFlattenableWriteBuffer& buffer) const {
84 this->INHERITED::flatten(buffer);
85 buffer.writePoint(fStart);
86 buffer.writePoint(fEnd);
87}
88
89bool SkLinearGradient::setContext(const SkBitmap& device, const SkPaint& paint,
90 const SkMatrix& matrix) {
91 if (!this->INHERITED::setContext(device, paint, matrix)) {
92 return false;
93 }
94
95 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask;
96 if ((fDstToIndex.getType() & ~mask) == 0) {
97 fFlags |= SkShader::kConstInY32_Flag;
98 if ((fFlags & SkShader::kHasSpan16_Flag) && !paint.isDither()) {
99 // only claim this if we do have a 16bit mode (i.e. none of our
100 // colors have alpha), and if we are not dithering (which obviously
101 // is not const in Y).
102 fFlags |= SkShader::kConstInY16_Flag;
103 }
104 }
105 return true;
106}
107
108#define NO_CHECK_ITER \
109 do { \
110 unsigned fi = fx >> SkGradientShaderBase::kCache32Shift; \
111 SkASSERT(fi <= 0xFF); \
112 fx += dx; \
113 *dstC++ = cache[toggle + fi]; \
114 toggle ^= SkGradientShaderBase::kDitherStride32; \
115 } while (0)
116
117namespace {
118
119typedef void (*LinearShadeProc)(TileProc proc, SkFixed dx, SkFixed fx,
120 SkPMColor* dstC, const SkPMColor* cache,
121 int toggle, int count);
122
rileya@google.com589708b2012-07-26 20:04:23 +0000123// Linear interpolation (lerp) is unnecessary if there are no sharp
124// discontinuities in the gradient - which must be true if there are
125// only 2 colors - but it's cheap.
126void shadeSpan_linear_vertical_lerp(TileProc proc, SkFixed dx, SkFixed fx,
127 SkPMColor* SK_RESTRICT dstC,
128 const SkPMColor* SK_RESTRICT cache,
129 int toggle, int count) {
130 // We're a vertical gradient, so no change in a span.
131 // If colors change sharply across the gradient, dithering is
132 // insufficient (it subsamples the color space) and we need to lerp.
133 unsigned fullIndex = proc(fx);
134 unsigned fi = fullIndex >> (16 - SkGradientShaderBase::kCache32Bits);
135 unsigned remainder = fullIndex & SkGradientShaderBase::kLerpRemainderMask32;
136 SkPMColor lerp =
137 SkFastFourByteInterp(
138 cache[toggle + fi + 1],
139 cache[toggle + fi], remainder);
140 SkPMColor dlerp =
141 SkFastFourByteInterp(
142 cache[(toggle ^ SkGradientShaderBase::kDitherStride32) + fi + 1],
143 cache[(toggle ^ SkGradientShaderBase::kDitherStride32) + fi], remainder);
144 sk_memset32_dither(dstC, lerp, dlerp, count);
145}
146
147void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx,
148 SkPMColor* SK_RESTRICT dstC,
149 const SkPMColor* SK_RESTRICT cache,
150 int toggle, int count) {
151 SkClampRange range;
152 range.init(fx, dx, count, 0, SkGradientShaderBase::kGradient32Length);
153
154 if ((count = range.fCount0) > 0) {
155 sk_memset32_dither(dstC,
156 cache[toggle + range.fV0],
157 cache[(toggle ^ SkGradientShaderBase::kDitherStride32) + range.fV0],
158 count);
159 dstC += count;
160 }
161 if ((count = range.fCount1) > 0) {
162 int unroll = count >> 3;
163 fx = range.fFx1;
164 for (int i = 0; i < unroll; i++) {
165 NO_CHECK_ITER; NO_CHECK_ITER;
166 NO_CHECK_ITER; NO_CHECK_ITER;
167 NO_CHECK_ITER; NO_CHECK_ITER;
168 NO_CHECK_ITER; NO_CHECK_ITER;
169 }
170 if ((count &= 7) > 0) {
171 do {
172 NO_CHECK_ITER;
173 } while (--count != 0);
174 }
175 }
176 if ((count = range.fCount2) > 0) {
177 sk_memset32_dither(dstC,
178 cache[toggle + range.fV1],
179 cache[(toggle ^ SkGradientShaderBase::kDitherStride32) + range.fV1],
180 count);
181 }
182}
183
184void shadeSpan_linear_mirror(TileProc proc, SkFixed dx, SkFixed fx,
185 SkPMColor* SK_RESTRICT dstC,
186 const SkPMColor* SK_RESTRICT cache,
187 int toggle, int count) {
188 do {
189 unsigned fi = mirror_8bits(fx >> 8);
190 SkASSERT(fi <= 0xFF);
191 fx += dx;
192 *dstC++ = cache[toggle + fi];
193 toggle ^= SkGradientShaderBase::kDitherStride32;
194 } while (--count != 0);
195}
196
197void shadeSpan_linear_repeat(TileProc proc, SkFixed dx, SkFixed fx,
198 SkPMColor* SK_RESTRICT dstC,
199 const SkPMColor* SK_RESTRICT cache,
200 int toggle, int count) {
201 do {
202 unsigned fi = repeat_8bits(fx >> 8);
203 SkASSERT(fi <= 0xFF);
204 fx += dx;
205 *dstC++ = cache[toggle + fi];
206 toggle ^= SkGradientShaderBase::kDitherStride32;
207 } while (--count != 0);
208}
209
210}
211
212void SkLinearGradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC,
213 int count) {
214 SkASSERT(count > 0);
215
216 SkPoint srcPt;
217 SkMatrix::MapXYProc dstProc = fDstToIndexProc;
218 TileProc proc = fTileProc;
219 const SkPMColor* SK_RESTRICT cache = this->getCache32();
220#ifdef USE_DITHER_32BIT_GRADIENT
221 int toggle = ((x ^ y) & 1) * kDitherStride32;
222#else
223 int toggle = 0;
224#endif
225
226 if (fDstToIndexClass != kPerspective_MatrixClass) {
227 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
228 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
229 SkFixed dx, fx = SkScalarToFixed(srcPt.fX);
230
231 if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
232 SkFixed dxStorage[1];
233 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, NULL);
234 dx = dxStorage[0];
235 } else {
236 SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
237 dx = SkScalarToFixed(fDstToIndex.getScaleX());
238 }
239
240 LinearShadeProc shadeProc = shadeSpan_linear_repeat;
241 if (SkFixedNearlyZero(dx)) {
rileya@google.com589708b2012-07-26 20:04:23 +0000242 shadeProc = shadeSpan_linear_vertical_lerp;
rileya@google.com589708b2012-07-26 20:04:23 +0000243 } else if (SkShader::kClamp_TileMode == fTileMode) {
244 shadeProc = shadeSpan_linear_clamp;
245 } else if (SkShader::kMirror_TileMode == fTileMode) {
246 shadeProc = shadeSpan_linear_mirror;
247 } else {
248 SkASSERT(SkShader::kRepeat_TileMode == fTileMode);
249 }
250 (*shadeProc)(proc, dx, fx, dstC, cache, toggle, count);
251 } else {
252 SkScalar dstX = SkIntToScalar(x);
253 SkScalar dstY = SkIntToScalar(y);
254 do {
255 dstProc(fDstToIndex, dstX, dstY, &srcPt);
256 unsigned fi = proc(SkScalarToFixed(srcPt.fX));
257 SkASSERT(fi <= 0xFFFF);
258 *dstC++ = cache[toggle + (fi >> kCache32Shift)];
259 toggle ^= SkGradientShaderBase::kDitherStride32;
260 dstX += SK_Scalar1;
261 } while (--count != 0);
262 }
263}
264
265SkShader::BitmapType SkLinearGradient::asABitmap(SkBitmap* bitmap,
266 SkMatrix* matrix,
267 TileMode xy[]) const {
268 if (bitmap) {
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000269 this->getGradientTableBitmap(bitmap);
rileya@google.com589708b2012-07-26 20:04:23 +0000270 }
271 if (matrix) {
272 matrix->preConcat(fPtsToUnit);
273 }
274 if (xy) {
275 xy[0] = fTileMode;
276 xy[1] = kClamp_TileMode;
277 }
278 return kLinear_BitmapType;
279}
280
281SkShader::GradientType SkLinearGradient::asAGradient(GradientInfo* info) const {
282 if (info) {
283 commonAsAGradient(info);
284 info->fPoint[0] = fStart;
285 info->fPoint[1] = fEnd;
286 }
287 return kLinear_GradientType;
288}
289
rileya@google.com589708b2012-07-26 20:04:23 +0000290static void dither_memset16(uint16_t dst[], uint16_t value, uint16_t other,
291 int count) {
292 if (reinterpret_cast<uintptr_t>(dst) & 2) {
293 *dst++ = value;
294 count -= 1;
295 SkTSwap(value, other);
296 }
297
298 sk_memset32((uint32_t*)dst, (value << 16) | other, count >> 1);
299
300 if (count & 1) {
301 dst[count - 1] = value;
302 }
303}
304
305#define NO_CHECK_ITER_16 \
306 do { \
307 unsigned fi = fx >> SkGradientShaderBase::kCache16Shift; \
308 SkASSERT(fi < SkGradientShaderBase::kCache16Count); \
309 fx += dx; \
310 *dstC++ = cache[toggle + fi]; \
311 toggle ^= SkGradientShaderBase::kDitherStride16; \
312 } while (0)
313
314namespace {
315
316typedef void (*LinearShade16Proc)(TileProc proc, SkFixed dx, SkFixed fx,
317 uint16_t* dstC, const uint16_t* cache,
318 int toggle, int count);
319
320void shadeSpan16_linear_vertical(TileProc proc, SkFixed dx, SkFixed fx,
321 uint16_t* SK_RESTRICT dstC,
322 const uint16_t* SK_RESTRICT cache,
323 int toggle, int count) {
324 // we're a vertical gradient, so no change in a span
325 unsigned fi = proc(fx) >> SkGradientShaderBase::kCache16Shift;
326 SkASSERT(fi < SkGradientShaderBase::kCache16Count);
327 dither_memset16(dstC, cache[toggle + fi],
328 cache[(toggle ^ SkGradientShaderBase::kDitherStride16) + fi], count);
329
330}
331
332void shadeSpan16_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx,
333 uint16_t* SK_RESTRICT dstC,
334 const uint16_t* SK_RESTRICT cache,
335 int toggle, int count) {
336 SkClampRange range;
337 range.init(fx, dx, count, 0, SkGradientShaderBase::kGradient16Length);
338
339 if ((count = range.fCount0) > 0) {
340 dither_memset16(dstC,
341 cache[toggle + range.fV0],
342 cache[(toggle ^ SkGradientShaderBase::kDitherStride16) + range.fV0],
343 count);
344 dstC += count;
345 }
346 if ((count = range.fCount1) > 0) {
347 int unroll = count >> 3;
348 fx = range.fFx1;
349 for (int i = 0; i < unroll; i++) {
350 NO_CHECK_ITER_16; NO_CHECK_ITER_16;
351 NO_CHECK_ITER_16; NO_CHECK_ITER_16;
352 NO_CHECK_ITER_16; NO_CHECK_ITER_16;
353 NO_CHECK_ITER_16; NO_CHECK_ITER_16;
354 }
355 if ((count &= 7) > 0) {
356 do {
357 NO_CHECK_ITER_16;
358 } while (--count != 0);
359 }
360 }
361 if ((count = range.fCount2) > 0) {
362 dither_memset16(dstC,
363 cache[toggle + range.fV1],
364 cache[(toggle ^ SkGradientShaderBase::kDitherStride16) + range.fV1],
365 count);
366 }
367}
368
369void shadeSpan16_linear_mirror(TileProc proc, SkFixed dx, SkFixed fx,
370 uint16_t* SK_RESTRICT dstC,
371 const uint16_t* SK_RESTRICT cache,
372 int toggle, int count) {
373 do {
374 unsigned fi = mirror_bits(fx >> SkGradientShaderBase::kCache16Shift,
375 SkGradientShaderBase::kCache16Bits);
376 SkASSERT(fi < SkGradientShaderBase::kCache16Count);
377 fx += dx;
378 *dstC++ = cache[toggle + fi];
379 toggle ^= SkGradientShaderBase::kDitherStride16;
380 } while (--count != 0);
381}
382
383void shadeSpan16_linear_repeat(TileProc proc, SkFixed dx, SkFixed fx,
384 uint16_t* SK_RESTRICT dstC,
385 const uint16_t* SK_RESTRICT cache,
386 int toggle, int count) {
387 do {
388 unsigned fi = repeat_bits(fx >> SkGradientShaderBase::kCache16Shift,
389 SkGradientShaderBase::kCache16Bits);
390 SkASSERT(fi < SkGradientShaderBase::kCache16Count);
391 fx += dx;
392 *dstC++ = cache[toggle + fi];
393 toggle ^= SkGradientShaderBase::kDitherStride16;
394 } while (--count != 0);
395}
396}
397
398void SkLinearGradient::shadeSpan16(int x, int y,
399 uint16_t* SK_RESTRICT dstC, int count) {
400 SkASSERT(count > 0);
401
402 SkPoint srcPt;
403 SkMatrix::MapXYProc dstProc = fDstToIndexProc;
404 TileProc proc = fTileProc;
405 const uint16_t* SK_RESTRICT cache = this->getCache16();
406 int toggle = ((x ^ y) & 1) * kDitherStride16;
407
408 if (fDstToIndexClass != kPerspective_MatrixClass) {
409 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
410 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
411 SkFixed dx, fx = SkScalarToFixed(srcPt.fX);
412
413 if (fDstToIndexClass == kFixedStepInX_MatrixClass) {
414 SkFixed dxStorage[1];
415 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, NULL);
416 dx = dxStorage[0];
417 } else {
418 SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
419 dx = SkScalarToFixed(fDstToIndex.getScaleX());
420 }
421
422 LinearShade16Proc shadeProc = shadeSpan16_linear_repeat;
423 if (SkFixedNearlyZero(dx)) {
424 shadeProc = shadeSpan16_linear_vertical;
425 } else if (SkShader::kClamp_TileMode == fTileMode) {
426 shadeProc = shadeSpan16_linear_clamp;
427 } else if (SkShader::kMirror_TileMode == fTileMode) {
428 shadeProc = shadeSpan16_linear_mirror;
429 } else {
430 SkASSERT(SkShader::kRepeat_TileMode == fTileMode);
431 }
432 (*shadeProc)(proc, dx, fx, dstC, cache, toggle, count);
433 } else {
434 SkScalar dstX = SkIntToScalar(x);
435 SkScalar dstY = SkIntToScalar(y);
436 do {
437 dstProc(fDstToIndex, dstX, dstY, &srcPt);
438 unsigned fi = proc(SkScalarToFixed(srcPt.fX));
439 SkASSERT(fi <= 0xFFFF);
440
441 int index = fi >> kCache16Shift;
442 *dstC++ = cache[toggle + index];
443 toggle ^= SkGradientShaderBase::kDitherStride16;
444
445 dstX += SK_Scalar1;
446 } while (--count != 0);
447 }
448}
449
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000450#if SK_SUPPORT_GPU
451
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000452#include "GrTBackendEffectFactory.h"
453
rileya@google.comd7cc6512012-07-27 14:00:39 +0000454/////////////////////////////////////////////////////////////////////
455
bsalomon@google.com0707c292012-10-25 21:45:42 +0000456class GrGLLinearGradient : public GrGLGradientEffect {
rileya@google.comd7cc6512012-07-27 14:00:39 +0000457public:
458
bsalomon@google.com6340a412013-01-22 19:55:59 +0000459 GrGLLinearGradient(const GrBackendEffectFactory& factory, const GrEffectRef&)
rileya@google.comd7cc6512012-07-27 14:00:39 +0000460 : INHERITED (factory) { }
461
462 virtual ~GrGLLinearGradient() { }
463
bsalomon@google.comf78df332012-10-29 12:43:38 +0000464 virtual void emitCode(GrGLShaderBuilder*,
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000465 const GrEffectStage&,
bsalomon@google.comf78df332012-10-29 12:43:38 +0000466 EffectKey,
467 const char* vertexCoords,
468 const char* outputColor,
469 const char* inputColor,
470 const TextureSamplerArray&) SK_OVERRIDE;
471
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000472 static EffectKey GenKey(const GrEffectStage& stage, const GrGLCaps&) {
473 return GenMatrixKey(stage);
474 }
rileya@google.comd7cc6512012-07-27 14:00:39 +0000475
476private:
477
bsalomon@google.com0707c292012-10-25 21:45:42 +0000478 typedef GrGLGradientEffect INHERITED;
rileya@google.comd7cc6512012-07-27 14:00:39 +0000479};
480
rileya@google.com98e8b6d2012-07-31 20:38:06 +0000481/////////////////////////////////////////////////////////////////////
482
483class GrLinearGradient : public GrGradientEffect {
484public:
485
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000486 static GrEffectRef* Create(GrContext* ctx,
487 const SkLinearGradient& shader,
488 const SkMatrix& matrix,
489 SkShader::TileMode tm) {
bsalomon@google.com6340a412013-01-22 19:55:59 +0000490 AutoEffectUnref effect(SkNEW_ARGS(GrLinearGradient, (ctx, shader, matrix, tm)));
bsalomon@google.coma1ebbe42013-01-16 15:51:47 +0000491 return CreateEffectRef(effect);
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000492 }
493
rileya@google.com98e8b6d2012-07-31 20:38:06 +0000494 virtual ~GrLinearGradient() { }
495
496 static const char* Name() { return "Linear Gradient"; }
bsalomon@google.com396e61f2012-10-25 19:00:29 +0000497 const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
498 return GrTBackendEffectFactory<GrLinearGradient>::getInstance();
rileya@google.com98e8b6d2012-07-31 20:38:06 +0000499 }
500
bsalomon@google.com422e81a2012-10-25 14:11:03 +0000501 typedef GrGLLinearGradient GLEffect;
rileya@google.com98e8b6d2012-07-31 20:38:06 +0000502
503private:
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000504 GrLinearGradient(GrContext* ctx,
505 const SkLinearGradient& shader,
506 const SkMatrix& matrix,
507 SkShader::TileMode tm)
508 : INHERITED(ctx, shader, matrix, tm) { }
bsalomon@google.comf271cc72012-10-24 19:35:13 +0000509 GR_DECLARE_EFFECT_TEST;
rileya@google.com98e8b6d2012-07-31 20:38:06 +0000510
511 typedef GrGradientEffect INHERITED;
512};
513
514/////////////////////////////////////////////////////////////////////
515
bsalomon@google.comf271cc72012-10-24 19:35:13 +0000516GR_DEFINE_EFFECT_TEST(GrLinearGradient);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000517
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000518GrEffectRef* GrLinearGradient::TestCreate(SkRandom* random,
519 GrContext* context,
520 GrTexture**) {
bsalomon@google.comd4726202012-08-03 14:34:46 +0000521 SkPoint points[] = {{random->nextUScalar1(), random->nextUScalar1()},
522 {random->nextUScalar1(), random->nextUScalar1()}};
523
524 SkColor colors[kMaxRandomGradientColors];
525 SkScalar stopsArray[kMaxRandomGradientColors];
526 SkScalar* stops = stopsArray;
527 SkShader::TileMode tm;
528 int colorCount = RandomGradientParams(random, colors, &stops, &tm);
529 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateLinear(points,
530 colors, stops, colorCount,
531 tm));
bsalomon@google.come197cbf2013-01-14 16:46:26 +0000532 SkPaint paint;
533 return shader->asNewEffect(context, paint);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000534}
535
536/////////////////////////////////////////////////////////////////////
537
bsalomon@google.comf78df332012-10-29 12:43:38 +0000538void GrGLLinearGradient::emitCode(GrGLShaderBuilder* builder,
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000539 const GrEffectStage& stage,
540 EffectKey key,
bsalomon@google.comf78df332012-10-29 12:43:38 +0000541 const char* vertexCoords,
542 const char* outputColor,
543 const char* inputColor,
544 const TextureSamplerArray& samplers) {
545 this->emitYCoordUniform(builder);
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000546 const char* coords;
547 this->setupMatrix(builder, key, vertexCoords, &coords);
rileya@google.comd7cc6512012-07-27 14:00:39 +0000548 SkString t;
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000549 t.append(coords);
550 t.append(".x");
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000551 this->emitColorLookup(builder, t.c_str(), outputColor, inputColor, samplers[0]);
rileya@google.comd7cc6512012-07-27 14:00:39 +0000552}
553
554/////////////////////////////////////////////////////////////////////
555
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000556GrEffectRef* SkLinearGradient::asNewEffect(GrContext* context, const SkPaint&) const {
bsalomon@google.com00835cc2013-01-14 17:07:22 +0000557 SkASSERT(NULL != context);
bsalomon@google.comdfdb7e52012-10-16 15:19:45 +0000558 SkMatrix matrix;
bsalomon@google.comf94b3a42012-10-31 18:09:01 +0000559 if (!this->getLocalMatrix().invert(&matrix)) {
humper@google.com84831ac2013-01-14 22:09:54 +0000560 return NULL;
bsalomon@google.comdfdb7e52012-10-16 15:19:45 +0000561 }
bsalomon@google.comf94b3a42012-10-31 18:09:01 +0000562 matrix.postConcat(fPtsToUnit);
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000563 return GrLinearGradient::Create(context, *this, matrix, fTileMode);
rileya@google.comd7cc6512012-07-27 14:00:39 +0000564}
565
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000566#else
567
bsalomon@google.com5d2cd202013-01-16 15:31:06 +0000568GrEffectRef* SkLinearGradient::asNewEffect(GrContext*, const SkPaint&) const {
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000569 SkDEBUGFAIL("Should not call in GPU-less build");
bsalomon@google.come197cbf2013-01-14 16:46:26 +0000570 return NULL;
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000571}
572
573#endif
robertphillips@google.com76f9e932013-01-15 20:17:47 +0000574
575#ifdef SK_DEVELOPER
576void SkLinearGradient::toString(SkString* str) const {
577 str->append("SkLinearGradient (");
578
579 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY);
580 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY);
581
582 this->INHERITED::toString(str);
583
584 str->append(")");
585}
586#endif