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robertphillips@google.com1e945b72012-04-16 18:03:03 +00001
2/*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#include "GrClipMaskManager.h"
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +000010#include "effects/GrTextureDomainEffect.h"
robertphillips@google.com1e945b72012-04-16 18:03:03 +000011#include "GrGpu.h"
12#include "GrRenderTarget.h"
13#include "GrStencilBuffer.h"
14#include "GrPathRenderer.h"
robertphillips@google.coma72eef32012-05-01 17:22:59 +000015#include "GrPaint.h"
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +000016#include "SkRasterClip.h"
sugoi@google.com12b4e272012-12-06 20:13:11 +000017#include "SkStroke.h"
robertphillips@google.comfa662942012-05-17 12:20:22 +000018#include "GrAAConvexPathRenderer.h"
19#include "GrAAHairLinePathRenderer.h"
robertphillips@google.com58b20212012-06-27 20:44:52 +000020#include "GrSWMaskHelper.h"
robertphillips@google.com46a86002012-08-08 10:42:44 +000021#include "GrCacheID.h"
22
bsalomon@google.comc6b3e482012-12-07 20:43:52 +000023#include "SkTLazy.h"
24
robertphillips@google.com46a86002012-08-08 10:42:44 +000025GR_DEFINE_RESOURCE_CACHE_DOMAIN(GrClipMaskManager, GetAlphaMaskDomain)
robertphillips@google.coma72eef32012-05-01 17:22:59 +000026
robertphillips@google.comba998f22012-10-12 11:33:56 +000027#define GR_AA_CLIP 1
robertphillips@google.coma72eef32012-05-01 17:22:59 +000028
bsalomon@google.com8182fa02012-12-04 14:06:06 +000029typedef SkClipStack::Element Element;
bsalomon@google.com51a62862012-11-26 21:19:43 +000030
bsalomon@google.com4c2443e2012-12-06 20:58:57 +000031using namespace GrReducedClip;
32
bsalomon@google.com51a62862012-11-26 21:19:43 +000033////////////////////////////////////////////////////////////////////////////////
robertphillips@google.coma72eef32012-05-01 17:22:59 +000034namespace {
rmistry@google.comfbfcd562012-08-23 18:09:54 +000035// set up the draw state to enable the aa clipping mask. Besides setting up the
bsalomon@google.com08283af2012-10-26 13:01:20 +000036// stage matrix this also alters the vertex layout
rmistry@google.comfbfcd562012-08-23 18:09:54 +000037void setup_drawstate_aaclip(GrGpu* gpu,
38 GrTexture* result,
robertphillips@google.com7b112892012-07-31 15:18:21 +000039 const GrIRect &devBound) {
robertphillips@google.coma72eef32012-05-01 17:22:59 +000040 GrDrawState* drawState = gpu->drawState();
41 GrAssert(drawState);
42
bsalomon@google.comdfdb7e52012-10-16 15:19:45 +000043 static const int kMaskStage = GrPaint::kTotalStages+1;
robertphillips@google.coma72eef32012-05-01 17:22:59 +000044
bsalomon@google.comb9086a02012-11-01 18:02:54 +000045 SkMatrix mat;
robertphillips@google.coma72eef32012-05-01 17:22:59 +000046 mat.setIDiv(result->width(), result->height());
rmistry@google.comfbfcd562012-08-23 18:09:54 +000047 mat.preTranslate(SkIntToScalar(-devBound.fLeft),
robertphillips@google.com7b112892012-07-31 15:18:21 +000048 SkIntToScalar(-devBound.fTop));
robertphillips@google.coma72eef32012-05-01 17:22:59 +000049 mat.preConcat(drawState->getViewMatrix());
50
bsalomon@google.com08283af2012-10-26 13:01:20 +000051 drawState->stage(kMaskStage)->reset();
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +000052
53 SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height());
bsalomon@google.com4c2443e2012-12-06 20:58:57 +000054 // This could be a long-lived effect that is cached with the alpha-mask.
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +000055 drawState->stage(kMaskStage)->setEffect(
56 GrTextureDomainEffect::Create(result,
57 mat,
58 GrTextureDomainEffect::MakeTexelDomain(result, domainTexels),
59 GrTextureDomainEffect::kDecal_WrapMode))->unref();
robertphillips@google.coma72eef32012-05-01 17:22:59 +000060}
61
robertphillips@google.com8a4fc402012-05-24 12:42:24 +000062bool path_needs_SW_renderer(GrContext* context,
bsalomon@google.com13b85aa2012-06-15 21:09:40 +000063 GrGpu* gpu,
bsalomon@google.comc6b3e482012-12-07 20:43:52 +000064 const SkPath& origPath,
sugoi@google.com12b4e272012-12-06 20:13:11 +000065 const SkStroke& stroke,
bsalomon@google.com13b85aa2012-06-15 21:09:40 +000066 bool doAA) {
bsalomon@google.comc6b3e482012-12-07 20:43:52 +000067 // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
68 SkTCopyOnFirstWrite<SkPath> path(origPath);
69 if (path->isInverseFillType()) {
70 path.writable()->toggleInverseFillType();
71 }
robertphillips@google.com8a4fc402012-05-24 12:42:24 +000072 // last (false) parameter disallows use of the SW path renderer
bsalomon@google.com45a15f52012-12-10 19:10:17 +000073 GrPathRendererChain::DrawType type = doAA ?
74 GrPathRendererChain::kColorAntiAlias_DrawType :
75 GrPathRendererChain::kColor_DrawType;
76
77 return NULL == context->getPathRenderer(*path, stroke, gpu, false, type);
robertphillips@google.coma6f11c42012-07-23 17:39:44 +000078}
79
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +000080}
81
robertphillips@google.comfa662942012-05-17 12:20:22 +000082/*
83 * This method traverses the clip stack to see if the GrSoftwarePathRenderer
84 * will be used on any element. If so, it returns true to indicate that the
85 * entire clip should be rendered in SW and then uploaded en masse to the gpu.
86 */
bsalomon@google.com4c2443e2012-12-06 20:58:57 +000087bool GrClipMaskManager::useSWOnlyPath(const ElementList& elements) {
robertphillips@google.coma3e5c632012-05-22 18:09:26 +000088
robertphillips@google.com8a4fc402012-05-24 12:42:24 +000089 // TODO: generalize this function so that when
robertphillips@google.comfa662942012-05-17 12:20:22 +000090 // a clip gets complex enough it can just be done in SW regardless
91 // of whether it would invoke the GrSoftwarePathRenderer.
sugoi@google.com12b4e272012-12-06 20:13:11 +000092 SkStroke stroke;
93 stroke.setDoFill(true);
skia.committer@gmail.comd21444a2012-12-07 02:01:25 +000094
bsalomon@google.com4c2443e2012-12-06 20:58:57 +000095 for (ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) {
96 const Element* element = iter.get();
robertphillips@google.comf69a11b2012-06-15 13:58:07 +000097 // rects can always be drawn directly w/o using the software path
98 // so only paths need to be checked
bsalomon@google.com8182fa02012-12-04 14:06:06 +000099 if (Element::kPath_Type == element->getType() &&
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000100 path_needs_SW_renderer(this->getContext(), fGpu,
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000101 element->getPath(),
sugoi@google.com12b4e272012-12-06 20:13:11 +0000102 stroke,
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000103 element->isAA())) {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000104 return true;
robertphillips@google.comfa662942012-05-17 12:20:22 +0000105 }
robertphillips@google.comfa662942012-05-17 12:20:22 +0000106 }
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000107 return false;
robertphillips@google.coma72eef32012-05-01 17:22:59 +0000108}
109
robertphillips@google.comf294b772012-04-27 14:29:26 +0000110////////////////////////////////////////////////////////////////////////////////
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000111// sort out what kind of clip mask needs to be created: alpha, stencil,
112// scissor, or entirely software
robertphillips@google.combeb1af72012-07-26 18:52:16 +0000113bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn) {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000114 fCurrClipMaskType = kNone_ClipMaskType;
bsalomon@google.coma3201942012-06-21 19:58:20 +0000115
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000116 ElementList elements(16);
117 InitialState initialState;
118 SkIRect clipSpaceIBounds;
119 bool requiresAA;
120 bool isRect = false;
121
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000122 GrDrawState* drawState = fGpu->drawState();
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000123
124 const GrRenderTarget* rt = drawState->getRenderTarget();
125 // GrDrawTarget should have filtered this for us
126 GrAssert(NULL != rt);
127
128 bool ignoreClip = !drawState->isClipState() || clipDataIn->fClipStack->isWideOpen();
129
130 if (!ignoreClip) {
131 SkIRect clipSpaceRTIBounds = SkIRect::MakeWH(rt->width(), rt->height());
132 clipSpaceRTIBounds.offset(clipDataIn->fOrigin);
133 ReduceClipStack(*clipDataIn->fClipStack,
134 clipSpaceRTIBounds,
135 &elements,
136 &initialState,
137 &clipSpaceIBounds,
138 &requiresAA);
139 if (elements.isEmpty()) {
140 if (kAllIn_InitialState == initialState) {
141 ignoreClip = clipSpaceIBounds == clipSpaceRTIBounds;
142 isRect = true;
143 } else {
144 return false;
145 }
146 }
147 }
148
149 if (ignoreClip) {
bsalomon@google.coma3201942012-06-21 19:58:20 +0000150 fGpu->disableScissor();
151 this->setGpuStencil();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000152 return true;
153 }
154
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000155#if GR_AA_CLIP
156 // TODO: catch isRect && requiresAA and use clip planes if available rather than a mask.
robertphillips@google.comb99225c2012-07-24 18:20:10 +0000157
robertphillips@google.coma3e5c632012-05-22 18:09:26 +0000158 // If MSAA is enabled we can do everything in the stencil buffer.
robertphillips@google.comb99225c2012-07-24 18:20:10 +0000159 if (0 == rt->numSamples() && requiresAA) {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000160 int32_t genID = clipDataIn->fClipStack->getTopmostGenID();
robertphillips@google.coma72eef32012-05-01 17:22:59 +0000161 GrTexture* result = NULL;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000162
163 if (this->useSWOnlyPath(elements)) {
164 // The clip geometry is complex enough that it will be more efficient to create it
165 // entirely in software
166 result = this->createSoftwareClipMask(genID,
167 initialState,
168 elements,
169 clipSpaceIBounds);
170 } else {
171 result = this->createAlphaClipMask(genID,
172 initialState,
173 elements,
174 clipSpaceIBounds);
175 }
176
177 if (NULL != result) {
178 // The mask's top left coord should be pinned to the rounded-out top left corner of
179 // clipSpace bounds. We determine the mask's position WRT to the render target here.
180 SkIRect rtSpaceMaskBounds = clipSpaceIBounds;
181 rtSpaceMaskBounds.offset(-clipDataIn->fOrigin);
182 setup_drawstate_aaclip(fGpu, result, rtSpaceMaskBounds);
bsalomon@google.coma3201942012-06-21 19:58:20 +0000183 fGpu->disableScissor();
184 this->setGpuStencil();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000185 return true;
186 }
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000187 // if alpha clip mask creation fails fall through to the non-AA code paths
robertphillips@google.comf294b772012-04-27 14:29:26 +0000188 }
189#endif // GR_AA_CLIP
190
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000191 // Either a hard (stencil buffer) clip was explicitly requested or an anti-aliased clip couldn't
192 // be created. In either case, free up the texture in the anti-aliased mask cache.
193 // TODO: this may require more investigation. Ganesh performs a lot of utility draws (e.g.,
194 // clears, InOrderDrawBuffer playbacks) that hit the stencil buffer path. These may be
195 // "incorrectly" clearing the AA cache.
robertphillips@google.com5acc0e32012-05-17 12:01:02 +0000196 fAACache.reset();
197
bsalomon@google.coma3201942012-06-21 19:58:20 +0000198 // If the clip is a rectangle then just set the scissor. Otherwise, create
199 // a stencil mask.
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000200 if (isRect) {
201 SkIRect clipRect = clipSpaceIBounds;
202 clipRect.offset(-clipDataIn->fOrigin);
203 fGpu->enableScissor(clipRect);
bsalomon@google.coma3201942012-06-21 19:58:20 +0000204 this->setGpuStencil();
205 return true;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000206 }
207
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000208 // use the stencil clip if we can't represent the clip as a rectangle.
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000209 SkIPoint clipSpaceToStencilSpaceOffset = -clipDataIn->fOrigin;
210 this->createStencilClipMask(initialState,
211 elements,
212 clipSpaceIBounds,
213 clipSpaceToStencilSpaceOffset);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000214
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000215 // This must occur after createStencilClipMask. That function may change the scissor. Also, it
216 // only guarantees that the stencil mask is correct within the bounds it was passed, so we must
217 // use both stencil and scissor test to the bounds for the final draw.
218 SkIRect scissorSpaceIBounds(clipSpaceIBounds);
219 scissorSpaceIBounds.offset(clipSpaceToStencilSpaceOffset);
220 fGpu->enableScissor(scissorSpaceIBounds);
bsalomon@google.coma3201942012-06-21 19:58:20 +0000221 this->setGpuStencil();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000222 return true;
223}
224
225#define VISUALIZE_COMPLEX_CLIP 0
226
227#if VISUALIZE_COMPLEX_CLIP
tfarina@chromium.org223137f2012-11-21 22:38:36 +0000228 #include "SkRandom.h"
229 SkRandom gRandom;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000230 #define SET_RANDOM_COLOR drawState->setColor(0xff000000 | gRandom.nextU());
231#else
232 #define SET_RANDOM_COLOR
233#endif
234
235namespace {
robertphillips@google.comf294b772012-04-27 14:29:26 +0000236
237////////////////////////////////////////////////////////////////////////////////
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000238// set up the OpenGL blend function to perform the specified
239// boolean operation for alpha clip mask creation
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000240void setup_boolean_blendcoeffs(GrDrawState* drawState, SkRegion::Op op) {
robertphillips@google.comf294b772012-04-27 14:29:26 +0000241
242 switch (op) {
243 case SkRegion::kReplace_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000244 drawState->setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000245 break;
246 case SkRegion::kIntersect_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000247 drawState->setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000248 break;
249 case SkRegion::kUnion_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000250 drawState->setBlendFunc(kOne_GrBlendCoeff, kISC_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000251 break;
252 case SkRegion::kXOR_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000253 drawState->setBlendFunc(kIDC_GrBlendCoeff, kISC_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000254 break;
255 case SkRegion::kDifference_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000256 drawState->setBlendFunc(kZero_GrBlendCoeff, kISC_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000257 break;
258 case SkRegion::kReverseDifference_Op:
bsalomon@google.com47059542012-06-06 20:51:20 +0000259 drawState->setBlendFunc(kIDC_GrBlendCoeff, kZero_GrBlendCoeff);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000260 break;
261 default:
262 GrAssert(false);
263 break;
264 }
265}
266
bsalomon@google.com2e0c79f2012-11-12 13:38:57 +0000267////////////////////////////////////////////////////////////////////////////////
268bool draw_path_in_software(GrContext* context,
269 GrGpu* gpu,
270 const SkPath& path,
bsalomon@google.com2e0c79f2012-11-12 13:38:57 +0000271 bool doAA,
272 const GrIRect& resultBounds) {
sugoi@google.com12b4e272012-12-06 20:13:11 +0000273 SkStroke stroke;
274 stroke.setDoFill(true);
bsalomon@google.com2e0c79f2012-11-12 13:38:57 +0000275
276 SkAutoTUnref<GrTexture> texture(
277 GrSWMaskHelper::DrawPathMaskToTexture(context, path,
sugoi@google.com12b4e272012-12-06 20:13:11 +0000278 stroke,
279 resultBounds,
bsalomon@google.com2e0c79f2012-11-12 13:38:57 +0000280 doAA, NULL));
281 if (NULL == texture) {
282 return false;
283 }
284
285 // The ClipMaskManager accumulates the clip mask in the UL corner
286 GrIRect rect = GrIRect::MakeWH(resultBounds.width(), resultBounds.height());
287
288 GrSWMaskHelper::DrawToTargetWithPathMask(texture, gpu, rect);
289
sugoi@google.com12b4e272012-12-06 20:13:11 +0000290 GrAssert(!path.isInverseFillType());
bsalomon@google.com2e0c79f2012-11-12 13:38:57 +0000291 return true;
292}
robertphillips@google.com72176b22012-05-23 13:19:12 +0000293}
robertphillips@google.comf294b772012-04-27 14:29:26 +0000294
295////////////////////////////////////////////////////////////////////////////////
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000296bool GrClipMaskManager::drawElement(GrTexture* target,
297 const SkClipStack::Element* element,
298 GrPathRenderer* pr) {
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000299 GrDrawState* drawState = fGpu->drawState();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000300
301 drawState->setRenderTarget(target->asRenderTarget());
302
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000303 switch (element->getType()) {
304 case Element::kRect_Type:
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000305 // TODO: Do rects directly to the accumulator using a aa-rect GrEffect that covers the
306 // entire mask bounds and writes 0 outside the rect.
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000307 if (element->isAA()) {
bsalomon@google.comcf939ae2012-12-13 19:59:23 +0000308 getContext()->getAARectRenderer()->fillAARect(fGpu,
309 fGpu,
310 element->getRect(),
311 false);
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000312 } else {
313 fGpu->drawSimpleRect(element->getRect(), NULL);
314 }
315 return true;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000316 case Element::kPath_Type: {
bsalomon@google.comc6b3e482012-12-07 20:43:52 +0000317 SkTCopyOnFirstWrite<SkPath> path(element->getPath());
318 if (path->isInverseFillType()) {
319 path.writable()->toggleInverseFillType();
320 }
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000321 SkStroke stroke;
322 stroke.setDoFill(true);
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000323 if (NULL == pr) {
324 GrPathRendererChain::DrawType type;
325 type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType :
326 GrPathRendererChain::kColor_DrawType;
327 pr = this->getContext()->getPathRenderer(*path, stroke, fGpu, false, type);
328 }
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000329 if (NULL == pr) {
330 return false;
331 }
332 pr->drawPath(element->getPath(), stroke, fGpu, element->isAA());
333 break;
334 }
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000335 default:
336 // something is wrong if we're trying to draw an empty element.
337 GrCrash("Unexpected element type");
338 return false;
robertphillips@google.comf294b772012-04-27 14:29:26 +0000339 }
340 return true;
341}
342
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000343bool GrClipMaskManager::canStencilAndDrawElement(GrTexture* target,
344 const SkClipStack::Element* element,
345 GrPathRenderer** pr) {
346 GrDrawState* drawState = fGpu->drawState();
347 drawState->setRenderTarget(target->asRenderTarget());
348
349 switch (element->getType()) {
350 case Element::kRect_Type:
351 return true;
352 case Element::kPath_Type: {
353 SkTCopyOnFirstWrite<SkPath> path(element->getPath());
354 if (path->isInverseFillType()) {
355 path.writable()->toggleInverseFillType();
356 }
357 SkStroke stroke;
358 stroke.setDoFill(true);
359 GrPathRendererChain::DrawType type = element->isAA() ?
360 GrPathRendererChain::kStencilAndColorAntiAlias_DrawType :
361 GrPathRendererChain::kStencilAndColor_DrawType;
362 *pr = this->getContext()->getPathRenderer(*path, stroke, fGpu, false, type);
363 return NULL != *pr;
364 }
365 default:
366 // something is wrong if we're trying to draw an empty element.
367 GrCrash("Unexpected element type");
368 return false;
369 }
370}
371
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000372void GrClipMaskManager::mergeMask(GrTexture* dstMask,
373 GrTexture* srcMask,
374 SkRegion::Op op,
375 const GrIRect& dstBound,
376 const GrIRect& srcBound) {
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000377 GrDrawState* drawState = fGpu->drawState();
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000378 SkMatrix oldMatrix = drawState->getViewMatrix();
379 drawState->viewMatrix()->reset();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000380
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000381 drawState->setRenderTarget(dstMask->asRenderTarget());
robertphillips@google.comf294b772012-04-27 14:29:26 +0000382
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000383 setup_boolean_blendcoeffs(drawState, op);
skia.committer@gmail.com72b2e6f2012-11-08 02:03:56 +0000384
bsalomon@google.comb9086a02012-11-01 18:02:54 +0000385 SkMatrix sampleM;
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000386 sampleM.setIDiv(srcMask->width(), srcMask->height());
387 drawState->stage(0)->setEffect(
388 GrTextureDomainEffect::Create(srcMask,
389 sampleM,
390 GrTextureDomainEffect::MakeTexelDomain(srcMask, srcBound),
391 GrTextureDomainEffect::kDecal_WrapMode))->unref();
392 fGpu->drawSimpleRect(SkRect::MakeFromIRect(dstBound), NULL);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000393
tomhudson@google.com676e6602012-07-10 17:21:48 +0000394 drawState->disableStage(0);
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000395 drawState->setViewMatrix(oldMatrix);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000396}
397
robertphillips@google.com6d62df42012-05-07 18:07:36 +0000398// get a texture to act as a temporary buffer for AA clip boolean operations
399// TODO: given the expense of createTexture we may want to just cache this too
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000400void GrClipMaskManager::getTemp(int width, int height, GrAutoScratchTexture* temp) {
robertphillips@google.comf105b102012-05-14 12:18:26 +0000401 if (NULL != temp->texture()) {
robertphillips@google.com6d62df42012-05-07 18:07:36 +0000402 // we've already allocated the temp texture
403 return;
404 }
405
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000406 GrTextureDesc desc;
407 desc.fFlags = kRenderTarget_GrTextureFlagBit|kNoStencil_GrTextureFlagBit;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000408 desc.fWidth = width;
409 desc.fHeight = height;
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000410 desc.fConfig = kAlpha_8_GrPixelConfig;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000411
robertphillips@google.com2c756812012-05-22 20:28:23 +0000412 temp->set(this->getContext(), desc);
robertphillips@google.com6d62df42012-05-07 18:07:36 +0000413}
414
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000415////////////////////////////////////////////////////////////////////////////////
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000416// Handles caching & allocation (if needed) of a clip alpha-mask texture for both the sw-upload
417// or gpu-rendered cases. Returns true if there is no more work to be done (i.e., we got a cache
418// hit)
419bool GrClipMaskManager::getMaskTexture(int32_t clipStackGenID,
420 const SkIRect& clipSpaceIBounds,
421 GrTexture** result) {
422 bool cached = fAACache.canReuse(clipStackGenID, clipSpaceIBounds);
423 if (!cached) {
robertphillips@google.comf294b772012-04-27 14:29:26 +0000424
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000425 // There isn't a suitable entry in the cache so we create a new texture to store the mask.
426 // Since we are setting up the cache we know the last lookup was a miss. Free up the
427 // currently cached mask so it can be reused.
428 fAACache.reset();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000429
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000430 GrTextureDesc desc;
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000431 desc.fFlags = kRenderTarget_GrTextureFlagBit;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000432 desc.fWidth = clipSpaceIBounds.width();
433 desc.fHeight = clipSpaceIBounds.height();
434 desc.fConfig = kAlpha_8_GrPixelConfig;
robertphillips@google.comf294b772012-04-27 14:29:26 +0000435
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000436 fAACache.acquireMask(clipStackGenID, desc, clipSpaceIBounds);
robertphillips@google.com8fff3562012-05-11 12:53:50 +0000437 }
438
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000439 *result = fAACache.getLastMask();
440 return cached;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000441}
robertphillips@google.comf294b772012-04-27 14:29:26 +0000442
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000443////////////////////////////////////////////////////////////////////////////////
444// Create a 8-bit clip mask in alpha
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000445GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t clipStackGenID,
446 InitialState initialState,
447 const ElementList& elements,
448 const SkIRect& clipSpaceIBounds) {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000449 GrAssert(kNone_ClipMaskType == fCurrClipMaskType);
450
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000451 GrTexture* result;
452 if (this->getMaskTexture(clipStackGenID, clipSpaceIBounds, &result)) {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000453 fCurrClipMaskType = kAlpha_ClipMaskType;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000454 return result;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000455 }
456
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000457 if (NULL == result) {
robertphillips@google.comf105b102012-05-14 12:18:26 +0000458 fAACache.reset();
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000459 return NULL;
robertphillips@google.comf294b772012-04-27 14:29:26 +0000460 }
461
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000462 GrDrawTarget::AutoStateRestore asr(fGpu, GrDrawTarget::kReset_ASRInit);
463 GrDrawState* drawState = fGpu->drawState();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000464
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000465 GrDrawTarget::AutoGeometryPush agp(fGpu);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000466
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000467 // The top-left of the mask corresponds to the top-left corner of the bounds.
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000468 SkVector clipToMaskOffset = {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000469 SkIntToScalar(-clipSpaceIBounds.fLeft),
470 SkIntToScalar(-clipSpaceIBounds.fTop)
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000471 };
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000472 // The texture may be larger than necessary, this rect represents the part of the texture
473 // we populate with a rasterization of the clip.
474 SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height());
475
bsalomon@google.comcf939ae2012-12-13 19:59:23 +0000476 // We're drawing a coverage mask and want coverage to be run through the blend function.
477 drawState->enableState(GrDrawState::kCoverageDrawing_StateBit);
478
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000479 // Set the matrix so that rendered clip elements are transformed to mask space from clip space.
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000480 drawState->viewMatrix()->setTranslate(clipToMaskOffset);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000481
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000482 // The scratch texture that we are drawing into can be substantially larger than the mask. Only
483 // clear the part that we care about.
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000484 fGpu->clear(&maskSpaceIBounds,
485 kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000,
486 result->asRenderTarget());
skia.committer@gmail.comd9f75032012-11-09 02:01:24 +0000487
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000488 // When we use the stencil in the below loop it is important to have this clip installed.
489 // The second pass that zeros the stencil buffer renders the rect maskSpaceIBounds so the first
490 // pass must not set values outside of this bounds or stencil values outside the rect won't be
491 // cleared.
492 GrDrawTarget::AutoClipRestore acr(fGpu, maskSpaceIBounds);
493 drawState->enableState(GrDrawState::kClip_StateBit);
494
robertphillips@google.comf105b102012-05-14 12:18:26 +0000495 GrAutoScratchTexture temp;
robertphillips@google.comf294b772012-04-27 14:29:26 +0000496 // walk through each clip element and perform its set op
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000497 for (ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000498 const Element* element = iter.get();
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000499 SkRegion::Op op = element->getOp();
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000500 bool invert = element->isInverseFilled();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000501
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000502 if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
503 GrPathRenderer* pr = NULL;
504 bool useTemp = !this->canStencilAndDrawElement(result, element, &pr);
505 GrTexture* dst;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000506 // This is the bounds of the clip element in the space of the alpha-mask. The temporary
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000507 // mask buffer can be substantially larger than the actually clip stack element. We
508 // touch the minimum number of pixels necessary and use decal mode to combine it with
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000509 // the accumulator.
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000510 GrIRect maskSpaceElementIBounds;
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000511
512 if (useTemp) {
513 if (invert) {
514 maskSpaceElementIBounds = maskSpaceIBounds;
515 } else {
516 GrRect elementBounds = element->getBounds();
517 elementBounds.offset(clipToMaskOffset);
518 elementBounds.roundOut(&maskSpaceElementIBounds);
519 }
520
521 this->getTemp(maskSpaceIBounds.fRight, maskSpaceIBounds.fBottom, &temp);
522 if (NULL == temp.texture()) {
523 fAACache.reset();
524 return NULL;
525 }
526 dst = temp.texture();
527 // clear the temp target and set blend to replace
528 fGpu->clear(&maskSpaceElementIBounds,
529 invert ? 0xffffffff : 0x00000000,
530 dst->asRenderTarget());
531 setup_boolean_blendcoeffs(drawState, SkRegion::kReplace_Op);
532
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000533 } else {
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000534 // draw directly into the result with the stencil set to make the pixels affected
535 // by the clip shape be non-zero.
536 dst = result;
537 GR_STATIC_CONST_SAME_STENCIL(kStencilInElement,
538 kReplace_StencilOp,
539 kReplace_StencilOp,
540 kAlways_StencilFunc,
541 0xffff,
542 0xffff,
543 0xffff);
544 drawState->setStencil(kStencilInElement);
545 setup_boolean_blendcoeffs(drawState, op);
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000546 }
bsalomon@google.com7b7cdd12012-11-07 16:17:24 +0000547
bsalomon@google.comc6b3e482012-12-07 20:43:52 +0000548 drawState->setAlpha(invert ? 0x00 : 0xff);
bsalomon@google.comc6b3e482012-12-07 20:43:52 +0000549
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000550 if (!this->drawElement(dst, element, pr)) {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000551 fAACache.reset();
552 return NULL;
553 }
robertphillips@google.comf294b772012-04-27 14:29:26 +0000554
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000555 if (useTemp) {
556 // Now draw into the accumulator using the real operation and the temp buffer as a
557 // texture
558 this->mergeMask(result,
559 temp.texture(),
560 op,
561 maskSpaceIBounds,
562 maskSpaceElementIBounds);
563 } else {
564 // Draw to the exterior pixels (those with a zero stencil value).
565 drawState->setAlpha(invert ? 0xff : 0x00);
566 GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement,
567 kZero_StencilOp,
568 kZero_StencilOp,
569 kEqual_StencilFunc,
570 0xffff,
571 0x0000,
572 0xffff);
573 drawState->setStencil(kDrawOutsideElement);
574 fGpu->drawSimpleRect(clipSpaceIBounds);
575 drawState->disableStencil();
576 }
robertphillips@google.comf294b772012-04-27 14:29:26 +0000577 } else {
bsalomon@google.comc6b3e482012-12-07 20:43:52 +0000578 // all the remaining ops can just be directly draw into the accumulation buffer
579 drawState->setAlpha(0xff);
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000580 setup_boolean_blendcoeffs(drawState, op);
bsalomon@google.comb68addd2012-12-14 13:36:53 +0000581 this->drawElement(result, element);
robertphillips@google.comf294b772012-04-27 14:29:26 +0000582 }
583 }
584
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000585 fCurrClipMaskType = kAlpha_ClipMaskType;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000586 return result;
robertphillips@google.comf294b772012-04-27 14:29:26 +0000587}
588
589////////////////////////////////////////////////////////////////////////////////
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000590// Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device
robertphillips@google.comf8d904a2012-07-31 12:18:16 +0000591// (as opposed to canvas) coordinates
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000592bool GrClipMaskManager::createStencilClipMask(InitialState initialState,
593 const ElementList& elements,
594 const SkIRect& clipSpaceIBounds,
595 const SkIPoint& clipSpaceToStencilOffset) {
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000596
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000597 GrAssert(kNone_ClipMaskType == fCurrClipMaskType);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000598
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000599 GrDrawState* drawState = fGpu->drawState();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000600 GrAssert(drawState->isClipState());
601
602 GrRenderTarget* rt = drawState->getRenderTarget();
603 GrAssert(NULL != rt);
604
605 // TODO: dynamically attach a SB when needed.
606 GrStencilBuffer* stencilBuffer = rt->getStencilBuffer();
607 if (NULL == stencilBuffer) {
608 return false;
609 }
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000610 int32_t genID = elements.tail()->getGenID();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000611
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000612 if (stencilBuffer->mustRenderClip(genID, clipSpaceIBounds, clipSpaceToStencilOffset)) {
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000613
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000614 stencilBuffer->setLastClip(genID, clipSpaceIBounds, clipSpaceToStencilOffset);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000615
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000616 GrDrawTarget::AutoStateRestore asr(fGpu, GrDrawTarget::kReset_ASRInit);
617 drawState = fGpu->drawState();
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000618 drawState->setRenderTarget(rt);
bsalomon@google.com13b85aa2012-06-15 21:09:40 +0000619 GrDrawTarget::AutoGeometryPush agp(fGpu);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000620
bsalomon@google.com9f131742012-12-13 20:43:56 +0000621 // We set the current clip to the bounds so that our recursive draws are scissored to them.
622 SkIRect stencilSpaceIBounds(clipSpaceIBounds);
623 stencilSpaceIBounds.offset(clipSpaceToStencilOffset);
624 GrDrawTarget::AutoClipRestore acr(fGpu, stencilSpaceIBounds);
625 drawState->enableState(GrDrawState::kClip_StateBit);
626
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000627 // Set the matrix so that rendered clip elements are transformed from clip to stencil space.
628 SkVector translate = {
629 SkIntToScalar(clipSpaceToStencilOffset.fX),
630 SkIntToScalar(clipSpaceToStencilOffset.fY)
631 };
632 drawState->viewMatrix()->setTranslate(translate);
robertphillips@google.comf8d904a2012-07-31 12:18:16 +0000633
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000634#if !VISUALIZE_COMPLEX_CLIP
635 drawState->enableState(GrDrawState::kNoColorWrites_StateBit);
636#endif
637
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000638 int clipBit = stencilBuffer->bits();
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000639 SkASSERT((clipBit <= 16) && "Ganesh only handles 16b or smaller stencil buffers");
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000640 clipBit = (1 << (clipBit-1));
641
robertphillips@google.com7b112892012-07-31 15:18:21 +0000642 GrIRect devRTRect = GrIRect::MakeWH(rt->width(), rt->height());
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000643
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000644 fGpu->clearStencilClip(stencilSpaceIBounds, kAllIn_InitialState == initialState);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000645
646 // walk through each clip element and perform its set op
647 // with the existing clip.
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000648 for (ElementList::Iter iter(elements.headIter()); NULL != iter.get(); iter.next()) {
649 const Element* element = iter.get();
sugoi@google.com12b4e272012-12-06 20:13:11 +0000650 SkPath::FillType fill;
tomhudson@google.com8afae612012-08-14 15:03:35 +0000651 bool fillInverted = false;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000652 // enabled at bottom of loop
653 drawState->disableState(GrGpu::kModifyStencilClip_StateBit);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000654 // if the target is MSAA then we want MSAA enabled when the clip is soft
655 if (rt->isMultisampled()) {
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000656 drawState->setState(GrDrawState::kHWAntialias_StateBit, element->isAA());
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000657 }
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000658
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000659 // This will be used to determine whether the clip shape can be rendered into the
660 // stencil with arbitrary stencil settings.
661 GrPathRenderer::StencilSupport stencilSupport;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000662
sugoi@google.com12b4e272012-12-06 20:13:11 +0000663 SkStroke stroke;
664 stroke.setDoFill(true);
665
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000666 SkRegion::Op op = element->getOp();
robertphillips@google.comf294b772012-04-27 14:29:26 +0000667
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000668 GrPathRenderer* pr = NULL;
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000669 SkTCopyOnFirstWrite<SkPath> clipPath;
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000670 if (Element::kRect_Type == element->getType()) {
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000671 stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport;
sugoi@google.com12b4e272012-12-06 20:13:11 +0000672 fill = SkPath::kEvenOdd_FillType;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000673 fillInverted = false;
tomhudson@google.com8afae612012-08-14 15:03:35 +0000674 } else {
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000675 GrAssert(Element::kPath_Type == element->getType());
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000676 clipPath.init(element->getPath());
677 fill = clipPath->getFillType();
678 fillInverted = clipPath->isInverseFillType();
679 if (fillInverted) {
680 clipPath.writable()->toggleInverseFillType();
681 fill = clipPath->getFillType();
682 }
683 pr = this->getContext()->getPathRenderer(*clipPath,
684 stroke,
685 fGpu,
686 false,
687 GrPathRendererChain::kStencilOnly_DrawType,
688 &stencilSupport);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000689 if (NULL == pr) {
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000690 return false;
691 }
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000692 }
693
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000694 int passes;
695 GrStencilSettings stencilSettings[GrStencilSettings::kMaxStencilClipPasses];
696
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000697 bool canRenderDirectToStencil =
698 GrPathRenderer::kNoRestriction_StencilSupport == stencilSupport;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000699 bool canDrawDirectToClip; // Given the renderer, the element,
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000700 // fill rule, and set operation can
701 // we render the element directly to
702 // stencil bit used for clipping.
703 canDrawDirectToClip = GrStencilSettings::GetClipPasses(op,
704 canRenderDirectToStencil,
705 clipBit,
706 fillInverted,
707 &passes,
708 stencilSettings);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000709
710 // draw the element to the client stencil bits if necessary
711 if (!canDrawDirectToClip) {
712 GR_STATIC_CONST_SAME_STENCIL(gDrawToStencil,
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000713 kIncClamp_StencilOp,
714 kIncClamp_StencilOp,
715 kAlways_StencilFunc,
716 0xffff,
717 0x0000,
718 0xffff);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000719 SET_RANDOM_COLOR
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000720 if (Element::kRect_Type == element->getType()) {
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000721 *drawState->stencil() = gDrawToStencil;
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000722 fGpu->drawSimpleRect(element->getRect(), NULL);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000723 } else {
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000724 GrAssert(Element::kPath_Type == element->getType());
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000725 if (canRenderDirectToStencil) {
726 *drawState->stencil() = gDrawToStencil;
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000727 pr->drawPath(*clipPath, stroke, fGpu, false);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000728 } else {
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000729 pr->stencilPath(*clipPath, stroke, fGpu);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000730 }
731 }
732 }
733
734 // now we modify the clip bit by rendering either the clip
735 // element directly or a bounding rect of the entire clip.
736 drawState->enableState(GrGpu::kModifyStencilClip_StateBit);
737 for (int p = 0; p < passes; ++p) {
738 *drawState->stencil() = stencilSettings[p];
739 if (canDrawDirectToClip) {
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000740 if (Element::kRect_Type == element->getType()) {
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000741 SET_RANDOM_COLOR
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000742 fGpu->drawSimpleRect(element->getRect(), NULL);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000743 } else {
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000744 GrAssert(Element::kPath_Type == element->getType());
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000745 SET_RANDOM_COLOR
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000746 pr->drawPath(*clipPath, stroke, fGpu, false);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000747 }
748 } else {
749 SET_RANDOM_COLOR
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000750 // The view matrix is setup to do clip space -> stencil space translation, so
751 // draw rect in clip space.
752 fGpu->drawSimpleRect(SkRect::MakeFromIRect(clipSpaceIBounds), NULL);
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000753 }
754 }
755 }
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000756 }
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000757 // set this last because recursive draws may overwrite it back to kNone.
758 GrAssert(kNone_ClipMaskType == fCurrClipMaskType);
759 fCurrClipMaskType = kStencil_ClipMaskType;
robertphillips@google.com1e945b72012-04-16 18:03:03 +0000760 return true;
761}
762
robertphillips@google.comf8d904a2012-07-31 12:18:16 +0000763
bsalomon@google.com411dad02012-06-05 20:24:20 +0000764// mapping of clip-respecting stencil funcs to normal stencil funcs
765// mapping depends on whether stencil-clipping is in effect.
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000766static const GrStencilFunc
bsalomon@google.com411dad02012-06-05 20:24:20 +0000767 gSpecialToBasicStencilFunc[2][kClipStencilFuncCount] = {
768 {// Stencil-Clipping is DISABLED, we are effectively always inside the clip
769 // In the Clip Funcs
770 kAlways_StencilFunc, // kAlwaysIfInClip_StencilFunc
771 kEqual_StencilFunc, // kEqualIfInClip_StencilFunc
772 kLess_StencilFunc, // kLessIfInClip_StencilFunc
773 kLEqual_StencilFunc, // kLEqualIfInClip_StencilFunc
774 // Special in the clip func that forces user's ref to be 0.
775 kNotEqual_StencilFunc, // kNonZeroIfInClip_StencilFunc
776 // make ref 0 and do normal nequal.
777 },
778 {// Stencil-Clipping is ENABLED
779 // In the Clip Funcs
780 kEqual_StencilFunc, // kAlwaysIfInClip_StencilFunc
781 // eq stencil clip bit, mask
782 // out user bits.
783
784 kEqual_StencilFunc, // kEqualIfInClip_StencilFunc
785 // add stencil bit to mask and ref
786
787 kLess_StencilFunc, // kLessIfInClip_StencilFunc
788 kLEqual_StencilFunc, // kLEqualIfInClip_StencilFunc
789 // for both of these we can add
790 // the clip bit to the mask and
791 // ref and compare as normal
792 // Special in the clip func that forces user's ref to be 0.
793 kLess_StencilFunc, // kNonZeroIfInClip_StencilFunc
794 // make ref have only the clip bit set
795 // and make comparison be less
796 // 10..0 < 1..user_bits..
797 }
798};
799
bsalomon@google.coma3201942012-06-21 19:58:20 +0000800namespace {
801// Sets the settings to clip against the stencil buffer clip while ignoring the
802// client bits.
803const GrStencilSettings& basic_apply_stencil_clip_settings() {
804 // stencil settings to use when clip is in stencil
805 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
806 kKeep_StencilOp,
807 kKeep_StencilOp,
808 kAlwaysIfInClip_StencilFunc,
809 0x0000,
810 0x0000,
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000811 0x0000);
bsalomon@google.coma3201942012-06-21 19:58:20 +0000812 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
813}
814}
815
816void GrClipMaskManager::setGpuStencil() {
817 // We make two copies of the StencilSettings here (except in the early
818 // exit scenario. One copy from draw state to the stack var. Then another
819 // from the stack var to the gpu. We could make this class hold a ptr to
820 // GrGpu's fStencilSettings and eliminate the stack copy here.
821
822 const GrDrawState& drawState = fGpu->getDrawState();
823
824 // use stencil for clipping if clipping is enabled and the clip
825 // has been written into the stencil.
826 GrClipMaskManager::StencilClipMode clipMode;
827 if (this->isClipInStencil() && drawState.isClipState()) {
828 clipMode = GrClipMaskManager::kRespectClip_StencilClipMode;
829 // We can't be modifying the clip and respecting it at the same time.
830 GrAssert(!drawState.isStateFlagEnabled(
831 GrGpu::kModifyStencilClip_StateBit));
832 } else if (drawState.isStateFlagEnabled(
833 GrGpu::kModifyStencilClip_StateBit)) {
834 clipMode = GrClipMaskManager::kModifyClip_StencilClipMode;
835 } else {
836 clipMode = GrClipMaskManager::kIgnoreClip_StencilClipMode;
837 }
838
839 GrStencilSettings settings;
840 // The GrGpu client may not be using the stencil buffer but we may need to
841 // enable it in order to respect a stencil clip.
842 if (drawState.getStencil().isDisabled()) {
843 if (GrClipMaskManager::kRespectClip_StencilClipMode == clipMode) {
844 settings = basic_apply_stencil_clip_settings();
845 } else {
846 fGpu->disableStencil();
847 return;
848 }
849 } else {
850 settings = drawState.getStencil();
851 }
852
853 // TODO: dynamically attach a stencil buffer
854 int stencilBits = 0;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000855 GrStencilBuffer* stencilBuffer =
bsalomon@google.coma3201942012-06-21 19:58:20 +0000856 drawState.getRenderTarget()->getStencilBuffer();
857 if (NULL != stencilBuffer) {
858 stencilBits = stencilBuffer->bits();
859 }
860
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000861 GrAssert(fGpu->getCaps().stencilWrapOpsSupport() || !settings.usesWrapOp());
bsalomon@google.comf6601872012-08-28 21:11:35 +0000862 GrAssert(fGpu->getCaps().twoSidedStencilSupport() || !settings.isTwoSided());
bsalomon@google.coma3201942012-06-21 19:58:20 +0000863 this->adjustStencilParams(&settings, clipMode, stencilBits);
864 fGpu->setStencilSettings(settings);
865}
866
867void GrClipMaskManager::adjustStencilParams(GrStencilSettings* settings,
868 StencilClipMode mode,
869 int stencilBitCnt) {
bsalomon@google.com411dad02012-06-05 20:24:20 +0000870 GrAssert(stencilBitCnt > 0);
bsalomon@google.com411dad02012-06-05 20:24:20 +0000871
872 if (kModifyClip_StencilClipMode == mode) {
bsalomon@google.coma3201942012-06-21 19:58:20 +0000873 // We assume that this clip manager itself is drawing to the GrGpu and
874 // has already setup the correct values.
875 return;
bsalomon@google.com411dad02012-06-05 20:24:20 +0000876 }
bsalomon@google.coma3201942012-06-21 19:58:20 +0000877
bsalomon@google.com411dad02012-06-05 20:24:20 +0000878 unsigned int clipBit = (1 << (stencilBitCnt - 1));
879 unsigned int userBits = clipBit - 1;
880
bsalomon@google.coma3201942012-06-21 19:58:20 +0000881 GrStencilSettings::Face face = GrStencilSettings::kFront_Face;
bsalomon@google.comf6601872012-08-28 21:11:35 +0000882 bool twoSided = fGpu->getCaps().twoSidedStencilSupport();
bsalomon@google.com411dad02012-06-05 20:24:20 +0000883
bsalomon@google.coma3201942012-06-21 19:58:20 +0000884 bool finished = false;
885 while (!finished) {
886 GrStencilFunc func = settings->func(face);
887 uint16_t writeMask = settings->writeMask(face);
888 uint16_t funcMask = settings->funcMask(face);
889 uint16_t funcRef = settings->funcRef(face);
890
891 GrAssert((unsigned) func < kStencilFuncCount);
892
893 writeMask &= userBits;
894
895 if (func >= kBasicStencilFuncCount) {
896 int respectClip = kRespectClip_StencilClipMode == mode;
897 if (respectClip) {
898 // The GrGpu class should have checked this
899 GrAssert(this->isClipInStencil());
900 switch (func) {
901 case kAlwaysIfInClip_StencilFunc:
902 funcMask = clipBit;
903 funcRef = clipBit;
904 break;
905 case kEqualIfInClip_StencilFunc:
906 case kLessIfInClip_StencilFunc:
907 case kLEqualIfInClip_StencilFunc:
908 funcMask = (funcMask & userBits) | clipBit;
909 funcRef = (funcRef & userBits) | clipBit;
910 break;
911 case kNonZeroIfInClip_StencilFunc:
912 funcMask = (funcMask & userBits) | clipBit;
913 funcRef = clipBit;
914 break;
915 default:
916 GrCrash("Unknown stencil func");
917 }
918 } else {
919 funcMask &= userBits;
920 funcRef &= userBits;
bsalomon@google.com411dad02012-06-05 20:24:20 +0000921 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000922 const GrStencilFunc* table =
bsalomon@google.coma3201942012-06-21 19:58:20 +0000923 gSpecialToBasicStencilFunc[respectClip];
924 func = table[func - kBasicStencilFuncCount];
925 GrAssert(func >= 0 && func < kBasicStencilFuncCount);
bsalomon@google.com411dad02012-06-05 20:24:20 +0000926 } else {
bsalomon@google.coma3201942012-06-21 19:58:20 +0000927 funcMask &= userBits;
928 funcRef &= userBits;
bsalomon@google.com411dad02012-06-05 20:24:20 +0000929 }
bsalomon@google.coma3201942012-06-21 19:58:20 +0000930
931 settings->setFunc(face, func);
932 settings->setWriteMask(face, writeMask);
933 settings->setFuncMask(face, funcMask);
934 settings->setFuncRef(face, funcRef);
935
936 if (GrStencilSettings::kFront_Face == face) {
937 face = GrStencilSettings::kBack_Face;
938 finished = !twoSided;
939 } else {
940 finished = true;
941 }
bsalomon@google.com411dad02012-06-05 20:24:20 +0000942 }
bsalomon@google.coma3201942012-06-21 19:58:20 +0000943 if (!twoSided) {
944 settings->copyFrontSettingsToBack();
945 }
bsalomon@google.com411dad02012-06-05 20:24:20 +0000946}
947
948////////////////////////////////////////////////////////////////////////////////
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000949GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t clipStackGenID,
950 GrReducedClip::InitialState initialState,
951 const GrReducedClip::ElementList& elements,
952 const SkIRect& clipSpaceIBounds) {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000953 GrAssert(kNone_ClipMaskType == fCurrClipMaskType);
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000954
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000955 GrTexture* result;
956 if (this->getMaskTexture(clipStackGenID, clipSpaceIBounds, &result)) {
957 return result;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000958 }
959
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000960 if (NULL == result) {
robertphillips@google.comf105b102012-05-14 12:18:26 +0000961 fAACache.reset();
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000962 return NULL;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000963 }
964
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000965 // The mask texture may be larger than necessary. We round out the clip space bounds and pin
966 // the top left corner of the resulting rect to the top left of the texture.
967 SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height());
968
robertphillips@google.com2c756812012-05-22 20:28:23 +0000969 GrSWMaskHelper helper(this->getContext());
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +0000970
bsalomon@google.comb9086a02012-11-01 18:02:54 +0000971 SkMatrix matrix;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000972 matrix.setTranslate(SkIntToScalar(-clipSpaceIBounds.fLeft),
973 SkIntToScalar(-clipSpaceIBounds.fTop));
974 helper.init(maskSpaceIBounds, &matrix);
975
976 helper.clear(kAllIn_InitialState == initialState ? 0xFF : 0x00);
robertphillips@google.comfa662942012-05-17 12:20:22 +0000977
sugoi@google.com12b4e272012-12-06 20:13:11 +0000978 SkStroke stroke;
979 stroke.setDoFill(true);
980
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000981 for (ElementList::Iter iter(elements.headIter()) ; NULL != iter.get(); iter.next()) {
robertphillips@google.coma6f11c42012-07-23 17:39:44 +0000982
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000983 const Element* element = iter.get();
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000984 SkRegion::Op op = element->getOp();
robertphillips@google.comfa662942012-05-17 12:20:22 +0000985
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000986 if (SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
987 // Intersect and reverse difference require modifying pixels outside of the geometry
988 // that is being "drawn". In both cases we erase all the pixels outside of the geometry
989 // but leave the pixels inside the geometry alone. For reverse difference we invert all
990 // the pixels before clearing the ones outside the geometry.
robertphillips@google.comfa662942012-05-17 12:20:22 +0000991 if (SkRegion::kReverseDifference_Op == op) {
bsalomon@google.com4c2443e2012-12-06 20:58:57 +0000992 SkRect temp = SkRect::MakeFromIRect(clipSpaceIBounds);
robertphillips@google.comfa662942012-05-17 12:20:22 +0000993 // invert the entire scene
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000994 helper.draw(temp, SkRegion::kXOR_Op, false, 0xFF);
robertphillips@google.comfa662942012-05-17 12:20:22 +0000995 }
996
bsalomon@google.com8182fa02012-12-04 14:06:06 +0000997 if (Element::kRect_Type == element->getType()) {
robertphillips@google.comfa662942012-05-17 12:20:22 +0000998 // convert the rect to a path so we can invert the fill
999 SkPath temp;
bsalomon@google.com8182fa02012-12-04 14:06:06 +00001000 temp.addRect(element->getRect());
sugoi@google.com12b4e272012-12-06 20:13:11 +00001001 temp.setFillType(SkPath::kInverseEvenOdd_FillType);
robertphillips@google.comfa662942012-05-17 12:20:22 +00001002
sugoi@google.com12b4e272012-12-06 20:13:11 +00001003 helper.draw(temp, stroke, SkRegion::kReplace_Op,
1004 element->isAA(),
robertphillips@google.com366f1c62012-06-29 21:38:47 +00001005 0x00);
bsalomon@google.com8182fa02012-12-04 14:06:06 +00001006 } else {
1007 GrAssert(Element::kPath_Type == element->getType());
sugoi@google.com12b4e272012-12-06 20:13:11 +00001008 SkPath clipPath = element->getPath();
1009 clipPath.toggleInverseFillType();
skia.committer@gmail.comd21444a2012-12-07 02:01:25 +00001010 helper.draw(clipPath, stroke,
robertphillips@google.comfa662942012-05-17 12:20:22 +00001011 SkRegion::kReplace_Op,
bsalomon@google.com8182fa02012-12-04 14:06:06 +00001012 element->isAA(),
robertphillips@google.com366f1c62012-06-29 21:38:47 +00001013 0x00);
robertphillips@google.comfa662942012-05-17 12:20:22 +00001014 }
1015
1016 continue;
1017 }
1018
1019 // The other ops (union, xor, diff) only affect pixels inside
1020 // the geometry so they can just be drawn normally
bsalomon@google.com8182fa02012-12-04 14:06:06 +00001021 if (Element::kRect_Type == element->getType()) {
1022 helper.draw(element->getRect(), op, element->isAA(), 0xFF);
1023 } else {
1024 GrAssert(Element::kPath_Type == element->getType());
sugoi@google.com12b4e272012-12-06 20:13:11 +00001025 helper.draw(element->getPath(), stroke, op, element->isAA(), 0xFF);
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +00001026 }
1027 }
1028
bsalomon@google.com4c2443e2012-12-06 20:58:57 +00001029 helper.toTexture(result, kAllIn_InitialState == initialState ? 0xFF : 0x00);
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +00001030
bsalomon@google.comc8f7f472012-06-18 13:44:51 +00001031 fCurrClipMaskType = kAlpha_ClipMaskType;
bsalomon@google.com4c2443e2012-12-06 20:58:57 +00001032 return result;
robertphillips@google.com6b70a7b2012-05-11 15:32:48 +00001033}
1034
robertphillips@google.comf294b772012-04-27 14:29:26 +00001035////////////////////////////////////////////////////////////////////////////////
robertphillips@google.comf105b102012-05-14 12:18:26 +00001036void GrClipMaskManager::releaseResources() {
robertphillips@google.comf105b102012-05-14 12:18:26 +00001037 fAACache.releaseResources();
robertphillips@google.com1e945b72012-04-16 18:03:03 +00001038}