blob: 3ed4488f2b07efeeb3b4e57def094ef42a6f2695 [file] [log] [blame]
bsalomon@google.comf75b84e2011-09-29 14:58:28 +00001
2/*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
bsalomon@google.comaeb21602011-08-30 18:13:44 +00009#include "GrAAHairLinePathRenderer.h"
10
11#include "GrContext.h"
tomhudson@google.com93813632011-10-27 20:21:16 +000012#include "GrDrawState.h"
bsalomon@google.comaeb21602011-08-30 18:13:44 +000013#include "GrGpu.h"
14#include "GrIndexBuffer.h"
bsalomon@google.comdbeeac32011-09-12 14:59:34 +000015#include "GrPathUtils.h"
bsalomon@google.comaeb21602011-08-30 18:13:44 +000016#include "SkGeometry.h"
17#include "SkTemplates.h"
18
19namespace {
20// quadratics are rendered as 5-sided polys in order to bound the
21// AA stroke around the center-curve. See comments in push_quad_index_buffer and
22// bloat_quad.
23static const int kVertsPerQuad = 5;
24static const int kIdxsPerQuad = 9;
25
26static const int kVertsPerLineSeg = 4;
27static const int kIdxsPerLineSeg = 6;
28
29static const int kNumQuadsInIdxBuffer = 256;
30static const size_t kQuadIdxSBufize = kIdxsPerQuad *
31 sizeof(uint16_t) *
32 kNumQuadsInIdxBuffer;
33
34bool push_quad_index_data(GrIndexBuffer* qIdxBuffer) {
35 uint16_t* data = (uint16_t*) qIdxBuffer->lock();
36 bool tempData = NULL == data;
37 if (tempData) {
38 data = new uint16_t[kNumQuadsInIdxBuffer * kIdxsPerQuad];
39 }
40 for (int i = 0; i < kNumQuadsInIdxBuffer; ++i) {
41
42 // Each quadratic is rendered as a five sided polygon. This poly bounds
43 // the quadratic's bounding triangle but has been expanded so that the
44 // 1-pixel wide area around the curve is inside the poly.
45 // If a,b,c are the original control points then the poly a0,b0,c0,c1,a1
46 // that is rendered would look like this:
47 // b0
48 // b
49 //
50 // a0 c0
51 // a c
52 // a1 c1
53 // Each is drawn as three triagnles specified by these 9 indices:
54 int baseIdx = i * kIdxsPerQuad;
55 uint16_t baseVert = (uint16_t)(i * kVertsPerQuad);
56 data[0 + baseIdx] = baseVert + 0; // a0
57 data[1 + baseIdx] = baseVert + 1; // a1
58 data[2 + baseIdx] = baseVert + 2; // b0
59 data[3 + baseIdx] = baseVert + 2; // b0
60 data[4 + baseIdx] = baseVert + 4; // c1
61 data[5 + baseIdx] = baseVert + 3; // c0
62 data[6 + baseIdx] = baseVert + 1; // a1
63 data[7 + baseIdx] = baseVert + 4; // c1
64 data[8 + baseIdx] = baseVert + 2; // b0
65 }
66 if (tempData) {
67 bool ret = qIdxBuffer->updateData(data, kQuadIdxSBufize);
68 delete[] data;
69 return ret;
70 } else {
71 qIdxBuffer->unlock();
72 return true;
73 }
74}
75}
76
77GrPathRenderer* GrAAHairLinePathRenderer::Create(GrContext* context) {
bsalomon@google.coma8a6a322011-09-23 14:19:58 +000078 const GrIndexBuffer* lIdxBuffer = context->getQuadIndexBuffer();
79 if (NULL == lIdxBuffer) {
bsalomon@google.comaeb21602011-08-30 18:13:44 +000080 return NULL;
81 }
bsalomon@google.coma8a6a322011-09-23 14:19:58 +000082 GrGpu* gpu = context->getGpu();
83 GrIndexBuffer* qIdxBuf = gpu->createIndexBuffer(kQuadIdxSBufize, false);
84 SkAutoTUnref<GrIndexBuffer> qIdxBuffer(qIdxBuf);
85 if (NULL == qIdxBuf ||
86 !push_quad_index_data(qIdxBuf)) {
87 return NULL;
88 }
89 return new GrAAHairLinePathRenderer(context,
90 lIdxBuffer,
91 qIdxBuf);
bsalomon@google.comaeb21602011-08-30 18:13:44 +000092}
93
94GrAAHairLinePathRenderer::GrAAHairLinePathRenderer(
95 const GrContext* context,
96 const GrIndexBuffer* linesIndexBuffer,
97 const GrIndexBuffer* quadsIndexBuffer) {
bsalomon@google.comaeb21602011-08-30 18:13:44 +000098 fLinesIndexBuffer = linesIndexBuffer;
99 linesIndexBuffer->ref();
100 fQuadsIndexBuffer = quadsIndexBuffer;
101 quadsIndexBuffer->ref();
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000102}
103
104GrAAHairLinePathRenderer::~GrAAHairLinePathRenderer() {
105 fLinesIndexBuffer->unref();
106 fQuadsIndexBuffer->unref();
107}
108
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000109namespace {
110
bsalomon@google.com49313f62011-09-14 13:54:05 +0000111typedef SkTArray<SkPoint, true> PtArray;
bsalomon@google.com92669012011-09-27 19:10:05 +0000112#define PREALLOC_PTARRAY(N) SkSTArray<(N),SkPoint, true>
bsalomon@google.com49313f62011-09-14 13:54:05 +0000113typedef SkTArray<int, true> IntArray;
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000114
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000115// Takes 178th time of logf on Z600 / VC2010
116int get_float_exp(float x) {
117 GR_STATIC_ASSERT(sizeof(int) == sizeof(float));
118#if GR_DEBUG
119 static bool tested;
120 if (!tested) {
121 tested = true;
122 GrAssert(get_float_exp(0.25f) == -2);
123 GrAssert(get_float_exp(0.3f) == -2);
124 GrAssert(get_float_exp(0.5f) == -1);
125 GrAssert(get_float_exp(1.f) == 0);
126 GrAssert(get_float_exp(2.f) == 1);
127 GrAssert(get_float_exp(2.5f) == 1);
128 GrAssert(get_float_exp(8.f) == 3);
129 GrAssert(get_float_exp(100.f) == 6);
130 GrAssert(get_float_exp(1000.f) == 9);
131 GrAssert(get_float_exp(1024.f) == 10);
132 GrAssert(get_float_exp(3000000.f) == 21);
133 }
134#endif
bsalomon@google.com2ec72802011-09-21 21:46:03 +0000135 const int* iptr = (const int*)&x;
136 return (((*iptr) & 0x7f800000) >> 23) - 127;
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000137}
138
139// we subdivide the quads to avoid huge overfill
140// if it returns -1 then should be drawn as lines
141int num_quad_subdivs(const SkPoint p[3]) {
142 static const SkScalar gDegenerateToLineTol = SK_Scalar1;
bsalomon@google.com46a2a1e2011-09-06 22:10:52 +0000143 static const SkScalar gDegenerateToLineTolSqd =
144 SkScalarMul(gDegenerateToLineTol, gDegenerateToLineTol);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000145
bsalomon@google.com46a2a1e2011-09-06 22:10:52 +0000146 if (p[0].distanceToSqd(p[1]) < gDegenerateToLineTolSqd ||
147 p[1].distanceToSqd(p[2]) < gDegenerateToLineTolSqd) {
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000148 return -1;
149 }
bsalomon@google.com46a2a1e2011-09-06 22:10:52 +0000150
151 GrScalar dsqd = p[1].distanceToLineBetweenSqd(p[0], p[2]);
152 if (dsqd < gDegenerateToLineTolSqd) {
153 return -1;
154 }
155
156 if (p[2].distanceToLineBetweenSqd(p[1], p[0]) < gDegenerateToLineTolSqd) {
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000157 return -1;
158 }
159
160 static const int kMaxSub = 4;
161 // tolerance of triangle height in pixels
162 // tuned on windows Quadro FX 380 / Z600
163 // trade off of fill vs cpu time on verts
164 // maybe different when do this using gpu (geo or tess shaders)
165 static const SkScalar gSubdivTol = 175 * SK_Scalar1;
166
167 if (dsqd <= gSubdivTol*gSubdivTol) {
168 return 0;
169 } else {
170 // subdividing the quad reduces d by 4. so we want x = log4(d/tol)
171 // = log4(d*d/tol*tol)/2
172 // = log2(d*d/tol*tol)
173
174#ifdef SK_SCALAR_IS_FLOAT
175 // +1 since we're ignoring the mantissa contribution.
176 int log = get_float_exp(dsqd/(gSubdivTol*gSubdivTol)) + 1;
177 log = GrMin(GrMax(0, log), kMaxSub);
178 return log;
179#else
bsalomon@google.comfcb0dbc2011-08-30 18:35:18 +0000180 SkScalar log = SkScalarLog(SkScalarDiv(dsqd,gSubdivTol*gSubdivTol));
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000181 static const SkScalar conv = SkScalarInvert(SkScalarLog(2));
182 log = SkScalarMul(log, conv);
183 return GrMin(GrMax(0, SkScalarCeilToInt(log)),kMaxSub);
184#endif
185 }
186}
187
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000188/**
189 * Generates the lines and quads to be rendered. Lines are always recorded in
190 * device space. We will do a device space bloat to account for the 1pixel
191 * thickness.
192 * Quads are recorded in device space unless m contains
193 * perspective, then in they are in src space. We do this because we will
194 * subdivide large quads to reduce over-fill. This subdivision has to be
195 * performed before applying the perspective matrix.
196 */
197int generate_lines_and_quads(const SkPath& path,
198 const SkMatrix& m,
199 const SkVector& translate,
200 GrIRect clip,
201 PtArray* lines,
202 PtArray* quads,
203 IntArray* quadSubdivCnts) {
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000204 SkPath::Iter iter(path, false);
205
206 int totalQuadCount = 0;
207 GrRect bounds;
208 GrIRect ibounds;
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000209
210 bool persp = m.hasPerspective();
211
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000212 for (;;) {
213 GrPoint pts[4];
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000214 GrPoint devPts[4];
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000215 GrPathCmd cmd = (GrPathCmd)iter.next(pts);
216 switch (cmd) {
217 case kMove_PathCmd:
218 break;
219 case kLine_PathCmd:
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000220 SkPoint::Offset(pts, 2, translate);
221 m.mapPoints(devPts, pts, 2);
222 bounds.setBounds(devPts, 2);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000223 bounds.outset(SK_Scalar1, SK_Scalar1);
224 bounds.roundOut(&ibounds);
225 if (SkIRect::Intersects(clip, ibounds)) {
bsalomon@google.coma996fec2011-09-13 18:49:13 +0000226 SkPoint* pts = lines->push_back_n(2);
227 pts[0] = devPts[0];
228 pts[1] = devPts[1];
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000229 }
230 break;
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000231 case kQuadratic_PathCmd:
232 SkPoint::Offset(pts, 3, translate);
233 m.mapPoints(devPts, pts, 3);
234 bounds.setBounds(devPts, 3);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000235 bounds.outset(SK_Scalar1, SK_Scalar1);
236 bounds.roundOut(&ibounds);
237 if (SkIRect::Intersects(clip, ibounds)) {
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000238 int subdiv = num_quad_subdivs(devPts);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000239 GrAssert(subdiv >= -1);
240 if (-1 == subdiv) {
bsalomon@google.coma996fec2011-09-13 18:49:13 +0000241 SkPoint* pts = lines->push_back_n(4);
242 pts[0] = devPts[0];
243 pts[1] = devPts[1];
244 pts[2] = devPts[1];
245 pts[3] = devPts[2];
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000246 } else {
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000247 // when in perspective keep quads in src space
248 SkPoint* qPts = persp ? pts : devPts;
bsalomon@google.coma996fec2011-09-13 18:49:13 +0000249 SkPoint* pts = quads->push_back_n(3);
250 pts[0] = qPts[0];
251 pts[1] = qPts[1];
252 pts[2] = qPts[2];
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000253 quadSubdivCnts->push_back() = subdiv;
254 totalQuadCount += 1 << subdiv;
255 }
256 }
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000257 break;
258 case kCubic_PathCmd:
259 SkPoint::Offset(pts, 4, translate);
260 m.mapPoints(devPts, pts, 4);
261 bounds.setBounds(devPts, 4);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000262 bounds.outset(SK_Scalar1, SK_Scalar1);
263 bounds.roundOut(&ibounds);
264 if (SkIRect::Intersects(clip, ibounds)) {
bsalomon@google.com92669012011-09-27 19:10:05 +0000265 PREALLOC_PTARRAY(32) q;
bsalomon@google.com69cc6ad2012-01-17 14:25:10 +0000266 // We convert cubics to quadratics (for now).
267 // In perspective have to do conversion in src space.
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000268 if (persp) {
269 SkScalar tolScale =
270 GrPathUtils::scaleToleranceToSrc(SK_Scalar1, m,
271 path.getBounds());
bsalomon@google.com69cc6ad2012-01-17 14:25:10 +0000272 GrPathUtils::convertCubicToQuads(pts, tolScale, &q);
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000273 } else {
bsalomon@google.com69cc6ad2012-01-17 14:25:10 +0000274 GrPathUtils::convertCubicToQuads(devPts, SK_Scalar1, &q);
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000275 }
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000276 for (int i = 0; i < q.count(); i += 3) {
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000277 SkPoint* qInDevSpace;
278 // bounds has to be calculated in device space, but q is
279 // in src space when there is perspective.
280 if (persp) {
281 m.mapPoints(devPts, &q[i], 3);
282 bounds.setBounds(devPts, 3);
283 qInDevSpace = devPts;
284 } else {
285 bounds.setBounds(&q[i], 3);
286 qInDevSpace = &q[i];
287 }
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000288 bounds.outset(SK_Scalar1, SK_Scalar1);
289 bounds.roundOut(&ibounds);
290 if (SkIRect::Intersects(clip, ibounds)) {
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000291 int subdiv = num_quad_subdivs(qInDevSpace);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000292 GrAssert(subdiv >= -1);
293 if (-1 == subdiv) {
bsalomon@google.coma996fec2011-09-13 18:49:13 +0000294 SkPoint* pts = lines->push_back_n(4);
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000295 // lines should always be in device coords
bsalomon@google.coma996fec2011-09-13 18:49:13 +0000296 pts[0] = qInDevSpace[0];
297 pts[1] = qInDevSpace[1];
298 pts[2] = qInDevSpace[1];
299 pts[3] = qInDevSpace[2];
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000300 } else {
bsalomon@google.coma996fec2011-09-13 18:49:13 +0000301 SkPoint* pts = quads->push_back_n(3);
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000302 // q is already in src space when there is no
303 // perspective and dev coords otherwise.
bsalomon@google.coma996fec2011-09-13 18:49:13 +0000304 pts[0] = q[0 + i];
305 pts[1] = q[1 + i];
306 pts[2] = q[2 + i];
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000307 quadSubdivCnts->push_back() = subdiv;
308 totalQuadCount += 1 << subdiv;
309 }
310 }
311 }
312 }
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000313 break;
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000314 case kClose_PathCmd:
315 break;
316 case kEnd_PathCmd:
317 return totalQuadCount;
318 }
319 }
320}
321
322struct Vertex {
323 GrPoint fPos;
324 union {
325 struct {
326 GrScalar fA;
327 GrScalar fB;
328 GrScalar fC;
329 } fLine;
330 GrVec fQuadCoord;
331 struct {
332 GrScalar fBogus[4];
333 };
334 };
335};
336GR_STATIC_ASSERT(sizeof(Vertex) == 3 * sizeof(GrPoint));
337
338void intersect_lines(const SkPoint& ptA, const SkVector& normA,
339 const SkPoint& ptB, const SkVector& normB,
340 SkPoint* result) {
341
342 SkScalar lineAW = -normA.dot(ptA);
343 SkScalar lineBW = -normB.dot(ptB);
344
345 SkScalar wInv = SkScalarMul(normA.fX, normB.fY) -
346 SkScalarMul(normA.fY, normB.fX);
347 wInv = SkScalarInvert(wInv);
348
349 result->fX = SkScalarMul(normA.fY, lineBW) - SkScalarMul(lineAW, normB.fY);
350 result->fX = SkScalarMul(result->fX, wInv);
351
352 result->fY = SkScalarMul(lineAW, normB.fX) - SkScalarMul(normA.fX, lineBW);
353 result->fY = SkScalarMul(result->fY, wInv);
354}
355
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000356void bloat_quad(const SkPoint qpts[3], const GrMatrix* toDevice,
357 const GrMatrix* toSrc, Vertex verts[kVertsPerQuad]) {
358 GrAssert(!toDevice == !toSrc);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000359 // original quad is specified by tri a,b,c
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000360 SkPoint a = qpts[0];
361 SkPoint b = qpts[1];
362 SkPoint c = qpts[2];
363
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000364 // this should be in the src space, not dev coords, when we have perspective
365 SkMatrix DevToUV;
bsalomon@google.com69cc6ad2012-01-17 14:25:10 +0000366 GrPathUtils::quadDesignSpaceToUVCoordsMatrix(qpts, &DevToUV);
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000367
368 if (toDevice) {
369 toDevice->mapPoints(&a, 1);
370 toDevice->mapPoints(&b, 1);
371 toDevice->mapPoints(&c, 1);
372 }
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000373 // make a new poly where we replace a and c by a 1-pixel wide edges orthog
374 // to edges ab and bc:
375 //
376 // before | after
377 // | b0
378 // b |
379 // |
380 // | a0 c0
381 // a c | a1 c1
382 //
383 // edges a0->b0 and b0->c0 are parallel to original edges a->b and b->c,
384 // respectively.
385 Vertex& a0 = verts[0];
386 Vertex& a1 = verts[1];
387 Vertex& b0 = verts[2];
388 Vertex& c0 = verts[3];
389 Vertex& c1 = verts[4];
390
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000391 SkVector ab = b;
392 ab -= a;
393 SkVector ac = c;
394 ac -= a;
395 SkVector cb = b;
396 cb -= c;
397
398 // We should have already handled degenerates
399 GrAssert(ab.length() > 0 && cb.length() > 0);
400
401 ab.normalize();
402 SkVector abN;
403 abN.setOrthog(ab, SkVector::kLeft_Side);
404 if (abN.dot(ac) > 0) {
405 abN.negate();
406 }
407
408 cb.normalize();
409 SkVector cbN;
410 cbN.setOrthog(cb, SkVector::kLeft_Side);
411 if (cbN.dot(ac) < 0) {
412 cbN.negate();
413 }
414
415 a0.fPos = a;
416 a0.fPos += abN;
417 a1.fPos = a;
418 a1.fPos -= abN;
419
420 c0.fPos = c;
421 c0.fPos += cbN;
422 c1.fPos = c;
423 c1.fPos -= cbN;
424
425 intersect_lines(a0.fPos, abN, c0.fPos, cbN, &b0.fPos);
426
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000427 if (toSrc) {
428 toSrc->mapPointsWithStride(&verts[0].fPos, sizeof(Vertex), kVertsPerQuad);
429 }
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000430 DevToUV.mapPointsWithStride(&verts[0].fQuadCoord,
431 &verts[0].fPos, sizeof(Vertex), kVertsPerQuad);
432}
433
434void add_quads(const SkPoint p[3],
435 int subdiv,
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000436 const GrMatrix* toDevice,
437 const GrMatrix* toSrc,
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000438 Vertex** vert) {
439 GrAssert(subdiv >= 0);
440 if (subdiv) {
441 SkPoint newP[5];
442 SkChopQuadAtHalf(p, newP);
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000443 add_quads(newP + 0, subdiv-1, toDevice, toSrc, vert);
444 add_quads(newP + 2, subdiv-1, toDevice, toSrc, vert);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000445 } else {
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000446 bloat_quad(p, toDevice, toSrc, *vert);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000447 *vert += kVertsPerQuad;
448 }
449}
450
451void add_line(const SkPoint p[2],
452 int rtHeight,
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000453 const SkMatrix* toSrc,
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000454 Vertex** vert) {
455 const SkPoint& a = p[0];
456 const SkPoint& b = p[1];
457
458 SkVector orthVec = b;
459 orthVec -= a;
460
461 if (orthVec.setLength(SK_Scalar1)) {
462 orthVec.setOrthog(orthVec);
463
464 // the values we pass down to the frag shader
465 // have to be in y-points-up space;
466 SkVector normal;
467 normal.fX = orthVec.fX;
468 normal.fY = -orthVec.fY;
469 SkPoint aYDown;
470 aYDown.fX = a.fX;
471 aYDown.fY = rtHeight - a.fY;
472
473 SkScalar lineC = -(aYDown.dot(normal));
474 for (int i = 0; i < kVertsPerLineSeg; ++i) {
475 (*vert)[i].fPos = (i < 2) ? a : b;
476 if (0 == i || 3 == i) {
477 (*vert)[i].fPos -= orthVec;
478 } else {
479 (*vert)[i].fPos += orthVec;
480 }
481 (*vert)[i].fLine.fA = normal.fX;
482 (*vert)[i].fLine.fB = normal.fY;
483 (*vert)[i].fLine.fC = lineC;
484 }
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000485 if (NULL != toSrc) {
486 toSrc->mapPointsWithStride(&(*vert)->fPos,
487 sizeof(Vertex),
488 kVertsPerLineSeg);
489 }
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000490 } else {
491 // just make it degenerate and likely offscreen
492 (*vert)[0].fPos.set(SK_ScalarMax, SK_ScalarMax);
493 (*vert)[1].fPos.set(SK_ScalarMax, SK_ScalarMax);
494 (*vert)[2].fPos.set(SK_ScalarMax, SK_ScalarMax);
495 (*vert)[3].fPos.set(SK_ScalarMax, SK_ScalarMax);
496 }
497
498 *vert += kVertsPerLineSeg;
499}
500
501}
502
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000503bool GrAAHairLinePathRenderer::createGeom(const SkPath& path,
504 const GrVec* translate,
505 GrDrawTarget* target,
506 GrDrawState::StageMask stageMask,
507 int* lineCnt,
508 int* quadCnt) {
509 const GrDrawState& drawState = target->getDrawState();
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000510 int rtHeight = drawState.getRenderTarget()->height();
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000511
512 GrIRect clip;
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000513 if (target->getClip().hasConservativeBounds()) {
514 GrRect clipRect = target->getClip().getConservativeBounds();
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000515 clipRect.roundOut(&clip);
516 } else {
517 clip.setLargest();
518 }
519
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000520
521 GrVertexLayout layout = GrDrawTarget::kEdge_VertexLayoutBit;
tomhudson@google.com93813632011-10-27 20:21:16 +0000522 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com39ee0ff2011-12-06 15:32:52 +0000523 if ((1 << s) & stageMask) {
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000524 layout |= GrDrawTarget::StagePosAsTexCoordVertexLayoutBit(s);
525 }
526 }
527
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000528 GrMatrix viewM = drawState.getViewMatrix();
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000529
bsalomon@google.com92669012011-09-27 19:10:05 +0000530 PREALLOC_PTARRAY(128) lines;
531 PREALLOC_PTARRAY(128) quads;
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000532 IntArray qSubdivs;
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000533 static const GrVec gZeroVec = {0, 0};
534 if (NULL == translate) {
535 translate = &gZeroVec;
536 }
537 *quadCnt = generate_lines_and_quads(path, viewM, *translate, clip,
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000538 &lines, &quads, &qSubdivs);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000539
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000540 *lineCnt = lines.count() / 2;
541 int vertCnt = kVertsPerLineSeg * *lineCnt + kVertsPerQuad * *quadCnt;
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000542
543 GrAssert(sizeof(Vertex) == GrDrawTarget::VertexSize(layout));
544
545 Vertex* verts;
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000546 if (!target->reserveVertexSpace(layout, vertCnt, (void**)&verts)) {
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000547 return false;
548 }
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000549
550 const GrMatrix* toDevice = NULL;
551 const GrMatrix* toSrc = NULL;
552 GrMatrix ivm;
553
554 if (viewM.hasPerspective()) {
555 if (viewM.invert(&ivm)) {
556 toDevice = &viewM;
557 toSrc = &ivm;
558 }
559 }
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000560
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000561 for (int i = 0; i < *lineCnt; ++i) {
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000562 add_line(&lines[2*i], rtHeight, toSrc, &verts);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000563 }
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000564
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000565 int unsubdivQuadCnt = quads.count() / 3;
566 for (int i = 0; i < unsubdivQuadCnt; ++i) {
567 GrAssert(qSubdivs[i] >= 0);
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000568 add_quads(&quads[3*i], qSubdivs[i], toDevice, toSrc, &verts);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000569 }
570
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000571 return true;
572}
573
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000574bool GrAAHairLinePathRenderer::canDrawPath(const SkPath& path,
575 GrPathFill fill,
576 const GrDrawTarget* target,
577 bool antiAlias) const {
578 if (fill != kHairLine_PathFill || !antiAlias) {
579 return false;
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000580 }
581
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000582 static const uint32_t gReqDerivMask = SkPath::kCubic_SegmentMask |
583 SkPath::kQuad_SegmentMask;
584 if (!target->getCaps().fShaderDerivativeSupport &&
585 (gReqDerivMask & path.getSegmentMasks())) {
586 return false;
587 }
588 return true;
589}
590
591bool GrAAHairLinePathRenderer::onDrawPath(const SkPath& path,
592 GrPathFill fill,
593 const GrVec* translate,
594 GrDrawTarget* target,
595 GrDrawState::StageMask stageMask,
596 bool antiAlias) {
597
598 int lineCnt;
599 int quadCnt;
600
601 if (!this->createGeom(path,
602 translate,
603 target,
604 stageMask,
605 &lineCnt,
606 &quadCnt)) {
607 return false;
608 }
609
610 GrDrawState* drawState = target->drawState();
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000611
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000612 GrDrawTarget::AutoStateRestore asr;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000613 if (!drawState->getViewMatrix().hasPerspective()) {
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000614 asr.set(target);
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000615 GrMatrix ivm;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000616 if (drawState->getViewInverse(&ivm)) {
617 drawState->preConcatSamplerMatrices(stageMask, ivm);
bsalomon@google.comdbeeac32011-09-12 14:59:34 +0000618 }
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000619 drawState->setViewMatrix(GrMatrix::I());
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000620 }
621
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000622 // TODO: See whether rendering lines as degenerate quads improves perf
623 // when we have a mix
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000624 target->setIndexSourceToBuffer(fLinesIndexBuffer);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000625 int lines = 0;
626 int nBufLines = fLinesIndexBuffer->maxQuads();
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000627 while (lines < lineCnt) {
628 int n = GrMin(lineCnt - lines, nBufLines);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000629 drawState->setVertexEdgeType(GrDrawState::kHairLine_EdgeType);
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000630 target->drawIndexed(kTriangles_PrimitiveType,
631 kVertsPerLineSeg*lines, // startV
632 0, // startI
633 kVertsPerLineSeg*n, // vCount
634 kIdxsPerLineSeg*n); // iCount
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000635 lines += n;
636 }
637
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000638 target->setIndexSourceToBuffer(fQuadsIndexBuffer);
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000639 int quads = 0;
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000640 while (quads < quadCnt) {
641 int n = GrMin(quadCnt - quads, kNumQuadsInIdxBuffer);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000642 drawState->setVertexEdgeType(GrDrawState::kHairQuad_EdgeType);
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000643 target->drawIndexed(kTriangles_PrimitiveType,
644 4 * lineCnt + kVertsPerQuad*quads, // startV
645 0, // startI
646 kVertsPerQuad*n, // vCount
647 kIdxsPerQuad*n); // iCount
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000648 quads += n;
649 }
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000650 return true;
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000651}
652