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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
bsalomon@google.com1da07462011-03-10 14:51:57 +00002 Copyright 2011 Google Inc.
reed@google.comac10a2d2010-12-22 21:39:39 +00003
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
6 You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10 Unless required by applicable law or agreed to in writing, software
11 distributed under the License is distributed on an "AS IS" BASIS,
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 See the License for the specific language governing permissions and
14 limitations under the License.
15 */
16
17
18#include "GrContext.h"
19#include "GrTextContext.h"
20
reed@google.comac10a2d2010-12-22 21:39:39 +000021#include "SkGpuDevice.h"
22#include "SkGrTexturePixelRef.h"
23
Scroggo97c88c22011-05-11 14:05:25 +000024#include "SkColorFilter.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000025#include "SkDrawProcs.h"
26#include "SkGlyphCache.h"
reed@google.comc9aa5872011-04-05 21:05:37 +000027#include "SkUtils.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000028
29#define CACHE_LAYER_TEXTURES 1
30
31#if 0
32 extern bool (*gShouldDrawProc)();
33 #define CHECK_SHOULD_DRAW(draw) \
34 do { \
35 if (gShouldDrawProc && !gShouldDrawProc()) return; \
36 this->prepareRenderTarget(draw); \
37 } while (0)
38#else
39 #define CHECK_SHOULD_DRAW(draw) this->prepareRenderTarget(draw)
40#endif
41
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +000042// we use the same texture slot on GrPaint for bitmaps and shaders
43// (since drawBitmap, drawSprite, and drawDevice ignore skia's shader)
44enum {
45 kBitmapTextureIdx = 0,
46 kShaderTextureIdx = 0
47};
48
reed@google.comcde92112011-07-06 20:00:52 +000049
senorblanco@chromium.orgadec4462011-07-12 17:02:06 +000050#define USE_GPU_BLUR 0
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +000051#define MAX_SIGMA 4.0f
reed@google.comac10a2d2010-12-22 21:39:39 +000052///////////////////////////////////////////////////////////////////////////////
53
54SkGpuDevice::SkAutoCachedTexture::
55 SkAutoCachedTexture(SkGpuDevice* device,
56 const SkBitmap& bitmap,
57 const GrSamplerState& sampler,
58 GrTexture** texture) {
59 GrAssert(texture);
60 fTex = NULL;
61 *texture = this->set(device, bitmap, sampler);
62}
63
64SkGpuDevice::SkAutoCachedTexture::SkAutoCachedTexture() {
65 fTex = NULL;
66}
67
68GrTexture* SkGpuDevice::SkAutoCachedTexture::set(SkGpuDevice* device,
69 const SkBitmap& bitmap,
70 const GrSamplerState& sampler) {
71 if (fTex) {
72 fDevice->unlockCachedTexture(fTex);
73 }
74 fDevice = device;
75 GrTexture* texture = (GrTexture*)bitmap.getTexture();
76 if (texture) {
77 // return the native texture
78 fTex = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +000079 } else {
80 // look it up in our cache
bsalomon@google.come97f0852011-06-17 13:10:25 +000081 fTex = device->lockCachedTexture(bitmap, sampler, &texture);
reed@google.comac10a2d2010-12-22 21:39:39 +000082 }
83 return texture;
84}
85
86SkGpuDevice::SkAutoCachedTexture::~SkAutoCachedTexture() {
87 if (fTex) {
88 fDevice->unlockCachedTexture(fTex);
89 }
90}
91
92///////////////////////////////////////////////////////////////////////////////
93
94bool gDoTraceDraw;
95
96struct GrSkDrawProcs : public SkDrawProcs {
97public:
98 GrContext* fContext;
99 GrTextContext* fTextContext;
100 GrFontScaler* fFontScaler; // cached in the skia glyphcache
101};
102
103///////////////////////////////////////////////////////////////////////////////
104
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +0000105GrRenderTarget* SkGpuDevice::Current3DApiRenderTarget() {
106 return (GrRenderTarget*) -1;
107}
108
reed@google.comaf951c92011-06-16 19:10:39 +0000109static SkBitmap::Config grConfig2skConfig(GrPixelConfig config, bool* isOpaque) {
110 switch (config) {
111 case kAlpha_8_GrPixelConfig:
112 *isOpaque = false;
113 return SkBitmap::kA8_Config;
114 case kRGB_565_GrPixelConfig:
115 *isOpaque = true;
116 return SkBitmap::kRGB_565_Config;
117 case kRGBA_4444_GrPixelConfig:
118 *isOpaque = false;
119 return SkBitmap::kARGB_4444_Config;
120 case kRGBA_8888_GrPixelConfig:
121 case kRGBX_8888_GrPixelConfig:
122 *isOpaque = (kRGBX_8888_GrPixelConfig == config);
123 return SkBitmap::kARGB_8888_Config;
124 default:
125 *isOpaque = false;
126 return SkBitmap::kNo_Config;
127 }
128}
reed@google.comac10a2d2010-12-22 21:39:39 +0000129
reed@google.comaf951c92011-06-16 19:10:39 +0000130static SkBitmap make_bitmap(GrContext* context, GrRenderTarget* renderTarget) {
131 if (SkGpuDevice::Current3DApiRenderTarget() == renderTarget) {
132 renderTarget = context->createRenderTargetFrom3DApiState();
133 }
134 GrTexture* texture = renderTarget->asTexture();
135 GrPixelConfig config = texture ? texture->config() : kRGBA_8888_GrPixelConfig;
136
137 bool isOpaque;
138 SkBitmap bitmap;
139 bitmap.setConfig(grConfig2skConfig(config, &isOpaque),
140 renderTarget->width(), renderTarget->height());
141 bitmap.setIsOpaque(isOpaque);
142 return bitmap;
143}
144
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000145SkGpuDevice::SkGpuDevice(GrContext* context, GrTexture* texture)
146: SkDevice(make_bitmap(context, texture->asRenderTarget())) {
147 this->initFromRenderTarget(context, texture->asRenderTarget());
148}
149
reed@google.comaf951c92011-06-16 19:10:39 +0000150SkGpuDevice::SkGpuDevice(GrContext* context, GrRenderTarget* renderTarget)
151: SkDevice(make_bitmap(context, renderTarget)) {
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000152 this->initFromRenderTarget(context, renderTarget);
153}
154
155void SkGpuDevice::initFromRenderTarget(GrContext* context,
156 GrRenderTarget* renderTarget) {
reed@google.comaf951c92011-06-16 19:10:39 +0000157 fNeedPrepareRenderTarget = false;
158 fDrawProcs = NULL;
159
160 fContext = context;
161 fContext->ref();
162
163 fCache = NULL;
164 fTexture = NULL;
165 fRenderTarget = NULL;
166 fNeedClear = false;
167
168 if (Current3DApiRenderTarget() == renderTarget) {
169 fRenderTarget = fContext->createRenderTargetFrom3DApiState();
170 } else {
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000171 GrAssert(NULL != renderTarget);
reed@google.comaf951c92011-06-16 19:10:39 +0000172 fRenderTarget = renderTarget;
173 fRenderTarget->ref();
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000174 // if this RT is also a texture, hold a ref on it
175 fTexture = fRenderTarget->asTexture();
176 SkSafeRef(fTexture);
reed@google.comaf951c92011-06-16 19:10:39 +0000177 }
178
179 SkGrRenderTargetPixelRef* pr = new SkGrRenderTargetPixelRef(fRenderTarget);
180 this->setPixelRef(pr, 0)->unref();
181}
182
183SkGpuDevice::SkGpuDevice(GrContext* context, SkBitmap::Config config, int width,
bsalomon@google.come97f0852011-06-17 13:10:25 +0000184 int height, Usage usage)
reed@google.comaf951c92011-06-16 19:10:39 +0000185: SkDevice(config, width, height, false /*isOpaque*/) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000186 fNeedPrepareRenderTarget = false;
187 fDrawProcs = NULL;
188
reed@google.com7b201d22011-01-11 18:59:23 +0000189 fContext = context;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000190 fContext->ref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000191
192 fCache = NULL;
193 fTexture = NULL;
194 fRenderTarget = NULL;
195 fNeedClear = false;
196
reed@google.comaf951c92011-06-16 19:10:39 +0000197 if (config != SkBitmap::kRGB_565_Config) {
198 config = SkBitmap::kARGB_8888_Config;
199 }
200 SkBitmap bm;
201 bm.setConfig(config, width, height);
reed@google.comac10a2d2010-12-22 21:39:39 +0000202
203#if CACHE_LAYER_TEXTURES
bsalomon@google.come97f0852011-06-17 13:10:25 +0000204 TexType type = (kSaveLayer_Usage == usage) ?
205 kSaveLayerDeviceRenderTarget_TexType :
206 kDeviceRenderTarget_TexType;
reed@google.comaf951c92011-06-16 19:10:39 +0000207 fCache = this->lockCachedTexture(bm, GrSamplerState::ClampNoFilter(),
bsalomon@google.come97f0852011-06-17 13:10:25 +0000208 &fTexture, type);
reed@google.comaf951c92011-06-16 19:10:39 +0000209 if (fCache) {
210 SkASSERT(NULL != fTexture);
211 SkASSERT(NULL != fTexture->asRenderTarget());
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000212 // hold a ref directly on fTexture (even though fCache has one) to match
213 // other constructor paths. Simplifies cleanup.
214 fTexture->ref();
reed@google.comaf951c92011-06-16 19:10:39 +0000215 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000216#else
reed@google.comaf951c92011-06-16 19:10:39 +0000217 const GrTextureDesc desc = {
218 kRenderTarget_GrTextureFlagBit,
219 kNone_GrAALevel,
220 width,
221 height,
222 SkGr::Bitmap2PixelConfig(bm)
223 };
reed@google.comac10a2d2010-12-22 21:39:39 +0000224
reed@google.comaf951c92011-06-16 19:10:39 +0000225 fTexture = fContext->createUncachedTexture(desc, NULL, 0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000226#endif
reed@google.comaf951c92011-06-16 19:10:39 +0000227 if (NULL != fTexture) {
228 fRenderTarget = fTexture->asRenderTarget();
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000229 fRenderTarget->ref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000230
reed@google.comaf951c92011-06-16 19:10:39 +0000231 GrAssert(NULL != fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +0000232
reed@google.comaf951c92011-06-16 19:10:39 +0000233 // we defer the actual clear until our gainFocus()
234 fNeedClear = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000235
reed@google.comaf951c92011-06-16 19:10:39 +0000236 // wrap the bitmap with a pixelref to expose our texture
237 SkGrTexturePixelRef* pr = new SkGrTexturePixelRef(fTexture);
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000238 this->setPixelRef(pr, 0)->unref();
reed@google.comaf951c92011-06-16 19:10:39 +0000239 } else {
240 GrPrintf("--- failed to create gpu-offscreen [%d %d]\n",
241 width, height);
242 GrAssert(false);
reed@google.comac10a2d2010-12-22 21:39:39 +0000243 }
244}
245
246SkGpuDevice::~SkGpuDevice() {
247 if (fDrawProcs) {
248 delete fDrawProcs;
249 }
250
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000251 SkSafeUnref(fTexture);
252 SkSafeUnref(fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +0000253 if (fCache) {
254 GrAssert(NULL != fTexture);
255 GrAssert(fRenderTarget == fTexture->asRenderTarget());
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000256 fContext->unlockTexture((GrTextureEntry*)fCache);
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000257 }
bsalomon@google.com5782d712011-01-21 21:03:59 +0000258 fContext->unref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000259}
260
reed@google.comac10a2d2010-12-22 21:39:39 +0000261///////////////////////////////////////////////////////////////////////////////
262
263void SkGpuDevice::makeRenderTargetCurrent() {
264 fContext->setRenderTarget(fRenderTarget);
265 fContext->flush(true);
266 fNeedPrepareRenderTarget = true;
267}
268
269///////////////////////////////////////////////////////////////////////////////
270
271bool SkGpuDevice::readPixels(const SkIRect& srcRect, SkBitmap* bitmap) {
272 SkIRect bounds;
273 bounds.set(0, 0, this->width(), this->height());
274 if (!bounds.intersect(srcRect)) {
275 return false;
276 }
277
278 const int w = bounds.width();
279 const int h = bounds.height();
280 SkBitmap tmp;
281 // note we explicitly specify our rowBytes to be snug (no gap between rows)
282 tmp.setConfig(SkBitmap::kARGB_8888_Config, w, h, w * 4);
283 if (!tmp.allocPixels()) {
284 return false;
285 }
286
Scroggo813c33c2011-04-07 20:56:21 +0000287 tmp.lockPixels();
reed@google.comac10a2d2010-12-22 21:39:39 +0000288
Scroggoeb176032011-04-07 21:11:49 +0000289 bool read = fContext->readRenderTargetPixels(fRenderTarget,
290 bounds.fLeft, bounds.fTop,
291 bounds.width(), bounds.height(),
292 kRGBA_8888_GrPixelConfig,
293 tmp.getPixels());
Scroggo813c33c2011-04-07 20:56:21 +0000294 tmp.unlockPixels();
295 if (!read) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000296 return false;
297 }
298
299 tmp.swap(*bitmap);
300 return true;
301}
302
303void SkGpuDevice::writePixels(const SkBitmap& bitmap, int x, int y) {
304 SkAutoLockPixels alp(bitmap);
305 if (!bitmap.readyToDraw()) {
306 return;
307 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000308 GrPixelConfig config = SkGr::BitmapConfig2PixelConfig(bitmap.config(),
309 bitmap.isOpaque());
reed@google.comac10a2d2010-12-22 21:39:39 +0000310 fContext->setRenderTarget(fRenderTarget);
311 // we aren't setting the clip or matrix, so mark as dirty
312 // we don't need to set them for this call and don't have them anyway
313 fNeedPrepareRenderTarget = true;
314
315 fContext->writePixels(x, y, bitmap.width(), bitmap.height(),
316 config, bitmap.getPixels(), bitmap.rowBytes());
317}
318
319///////////////////////////////////////////////////////////////////////////////
320
321static void convert_matrixclip(GrContext* context, const SkMatrix& matrix,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000322 const SkClipStack& clipStack,
reed@google.com6f8f2922011-03-04 22:27:10 +0000323 const SkRegion& clipRegion,
324 const SkIPoint& origin) {
bsalomon@google.comcc4dac32011-05-10 13:52:42 +0000325 context->setMatrix(matrix);
reed@google.comac10a2d2010-12-22 21:39:39 +0000326
327 SkGrClipIterator iter;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000328 iter.reset(clipStack);
bsalomon@google.comd302f142011-03-03 13:54:13 +0000329 const SkIRect& skBounds = clipRegion.getBounds();
330 GrRect bounds;
331 bounds.setLTRB(GrIntToScalar(skBounds.fLeft),
332 GrIntToScalar(skBounds.fTop),
333 GrIntToScalar(skBounds.fRight),
334 GrIntToScalar(skBounds.fBottom));
reed@google.com6f8f2922011-03-04 22:27:10 +0000335 GrClip grc(&iter, GrIntToScalar(-origin.x()), GrIntToScalar(-origin.y()),
336 &bounds);
bsalomon@google.comd302f142011-03-03 13:54:13 +0000337 context->setClip(grc);
reed@google.comac10a2d2010-12-22 21:39:39 +0000338}
339
340// call this ever each draw call, to ensure that the context reflects our state,
341// and not the state from some other canvas/device
342void SkGpuDevice::prepareRenderTarget(const SkDraw& draw) {
343 if (fNeedPrepareRenderTarget ||
bsalomon@google.com5782d712011-01-21 21:03:59 +0000344 fContext->getRenderTarget() != fRenderTarget) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000345
346 fContext->setRenderTarget(fRenderTarget);
bsalomon@google.comd302f142011-03-03 13:54:13 +0000347 SkASSERT(draw.fClipStack);
348 convert_matrixclip(fContext, *draw.fMatrix,
reed@google.com6f8f2922011-03-04 22:27:10 +0000349 *draw.fClipStack, *draw.fClip, this->getOrigin());
reed@google.comac10a2d2010-12-22 21:39:39 +0000350 fNeedPrepareRenderTarget = false;
351 }
352}
353
reed@google.com46799cd2011-02-22 20:56:26 +0000354void SkGpuDevice::setMatrixClip(const SkMatrix& matrix, const SkRegion& clip,
355 const SkClipStack& clipStack) {
356 this->INHERITED::setMatrixClip(matrix, clip, clipStack);
bsalomon@google.coma7bf6e22011-04-11 19:20:46 +0000357 // We don't need to set them now because the context may not reflect this device.
358 fNeedPrepareRenderTarget = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000359}
360
361void SkGpuDevice::gainFocus(SkCanvas* canvas, const SkMatrix& matrix,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000362 const SkRegion& clip, const SkClipStack& clipStack) {
363
reed@google.comac10a2d2010-12-22 21:39:39 +0000364 fContext->setRenderTarget(fRenderTarget);
365
bsalomon@google.comd302f142011-03-03 13:54:13 +0000366 this->INHERITED::gainFocus(canvas, matrix, clip, clipStack);
reed@google.comac10a2d2010-12-22 21:39:39 +0000367
reed@google.com6f8f2922011-03-04 22:27:10 +0000368 convert_matrixclip(fContext, matrix, clipStack, clip, this->getOrigin());
reed@google.comac10a2d2010-12-22 21:39:39 +0000369
370 if (fNeedClear) {
bsalomon@google.com31a58402011-04-27 21:00:02 +0000371 fContext->clear(NULL, 0x0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000372 fNeedClear = false;
373 }
374}
375
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000376bool SkGpuDevice::bindDeviceAsTexture(GrPaint* paint) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000377 if (NULL != fTexture) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000378 paint->setTexture(kBitmapTextureIdx, fTexture);
reed@google.comac10a2d2010-12-22 21:39:39 +0000379 return true;
380 }
381 return false;
382}
383
384///////////////////////////////////////////////////////////////////////////////
385
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000386SK_COMPILE_ASSERT(SkShader::kNone_BitmapType == 0, shader_type_mismatch);
387SK_COMPILE_ASSERT(SkShader::kDefault_BitmapType == 1, shader_type_mismatch);
388SK_COMPILE_ASSERT(SkShader::kRadial_BitmapType == 2, shader_type_mismatch);
389SK_COMPILE_ASSERT(SkShader::kSweep_BitmapType == 3, shader_type_mismatch);
390SK_COMPILE_ASSERT(SkShader::kTwoPointRadial_BitmapType == 4,
391 shader_type_mismatch);
392SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 4, shader_type_mismatch);
reed@google.comac10a2d2010-12-22 21:39:39 +0000393
bsalomon@google.com5782d712011-01-21 21:03:59 +0000394static const GrSamplerState::SampleMode sk_bmp_type_to_sample_mode[] = {
395 (GrSamplerState::SampleMode) -1, // kNone_BitmapType
396 GrSamplerState::kNormal_SampleMode, // kDefault_BitmapType
397 GrSamplerState::kRadial_SampleMode, // kRadial_BitmapType
398 GrSamplerState::kSweep_SampleMode, // kSweep_BitmapType
399 GrSamplerState::kRadial2_SampleMode, // kTwoPointRadial_BitmapType
400};
401
402bool SkGpuDevice::skPaint2GrPaintNoShader(const SkPaint& skPaint,
403 bool justAlpha,
Scroggod757df22011-05-16 13:11:16 +0000404 GrPaint* grPaint,
405 bool constantColor) {
bsalomon@google.com5782d712011-01-21 21:03:59 +0000406
407 grPaint->fDither = skPaint.isDither();
408 grPaint->fAntiAlias = skPaint.isAntiAlias();
409
410 SkXfermode::Coeff sm = SkXfermode::kOne_Coeff;
411 SkXfermode::Coeff dm = SkXfermode::kISA_Coeff;
412
413 SkXfermode* mode = skPaint.getXfermode();
414 if (mode) {
415 if (!mode->asCoeff(&sm, &dm)) {
reed@google.com1a2e8d22011-01-21 22:08:29 +0000416 SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");)
bsalomon@google.com5782d712011-01-21 21:03:59 +0000417#if 0
418 return false;
419#endif
420 }
421 }
422 grPaint->fSrcBlendCoeff = sk_blend_to_grblend(sm);
423 grPaint->fDstBlendCoeff = sk_blend_to_grblend(dm);
424
425 if (justAlpha) {
426 uint8_t alpha = skPaint.getAlpha();
427 grPaint->fColor = GrColorPackRGBA(alpha, alpha, alpha, alpha);
Scroggod757df22011-05-16 13:11:16 +0000428 // justAlpha is currently set to true only if there is a texture,
429 // so constantColor should not also be true.
430 GrAssert(!constantColor);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000431 } else {
432 grPaint->fColor = SkGr::SkColor2GrColor(skPaint.getColor());
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000433 grPaint->setTexture(kShaderTextureIdx, NULL);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000434 }
Scroggo97c88c22011-05-11 14:05:25 +0000435 SkColorFilter* colorFilter = skPaint.getColorFilter();
436 SkColor color;
437 SkXfermode::Mode filterMode;
438 if (colorFilter != NULL && colorFilter->asColorMode(&color, &filterMode)) {
Scroggod757df22011-05-16 13:11:16 +0000439 if (!constantColor) {
440 grPaint->fColorFilterColor = SkGr::SkColor2GrColor(color);
441 grPaint->fColorFilterXfermode = filterMode;
442 return true;
443 }
444 SkColor filtered = colorFilter->filterColor(skPaint.getColor());
445 grPaint->fColor = SkGr::SkColor2GrColor(filtered);
Scroggo97c88c22011-05-11 14:05:25 +0000446 }
Scroggod757df22011-05-16 13:11:16 +0000447 grPaint->resetColorFilter();
bsalomon@google.com5782d712011-01-21 21:03:59 +0000448 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000449}
450
bsalomon@google.com5782d712011-01-21 21:03:59 +0000451bool SkGpuDevice::skPaint2GrPaintShader(const SkPaint& skPaint,
452 SkAutoCachedTexture* act,
453 const SkMatrix& ctm,
Scroggod757df22011-05-16 13:11:16 +0000454 GrPaint* grPaint,
455 bool constantColor) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000456
bsalomon@google.com5782d712011-01-21 21:03:59 +0000457 SkASSERT(NULL != act);
reed@google.comac10a2d2010-12-22 21:39:39 +0000458
bsalomon@google.com5782d712011-01-21 21:03:59 +0000459 SkShader* shader = skPaint.getShader();
reed@google.comac10a2d2010-12-22 21:39:39 +0000460 if (NULL == shader) {
Scroggod757df22011-05-16 13:11:16 +0000461 return this->skPaint2GrPaintNoShader(skPaint,
462 false,
463 grPaint,
464 constantColor);
465 } else if (!this->skPaint2GrPaintNoShader(skPaint, true, grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +0000466 return false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000467 }
468
reed@google.comac10a2d2010-12-22 21:39:39 +0000469 SkBitmap bitmap;
470 SkMatrix matrix;
471 SkShader::TileMode tileModes[2];
472 SkScalar twoPointParams[3];
473 SkShader::BitmapType bmptype = shader->asABitmap(&bitmap, &matrix,
474 tileModes, twoPointParams);
475
bsalomon@google.com5782d712011-01-21 21:03:59 +0000476 GrSamplerState::SampleMode sampleMode = sk_bmp_type_to_sample_mode[bmptype];
477 if (-1 == sampleMode) {
reed@google.com2be9e8b2011-07-06 21:18:09 +0000478 SkShader::GradientInfo info;
479 SkColor color;
480
481 info.fColors = &color;
482 info.fColorOffsets = NULL;
483 info.fColorCount = 1;
484 if (SkShader::kColor_GradientType == shader->asAGradient(&info)) {
485 SkPaint copy(skPaint);
486 copy.setShader(NULL);
bsalomon@google.comcd9cfd72011-07-08 16:55:04 +0000487 // modulate the paint alpha by the shader's solid color alpha
488 U8CPU newA = SkMulDiv255Round(SkColorGetA(color), copy.getAlpha());
489 copy.setColor(SkColorSetA(color, newA));
reed@google.com2be9e8b2011-07-06 21:18:09 +0000490 return this->skPaint2GrPaintNoShader(copy,
491 false,
492 grPaint,
493 constantColor);
494 }
bsalomon@google.com5782d712011-01-21 21:03:59 +0000495 return false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000496 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000497 GrSamplerState* sampler = grPaint->getTextureSampler(kShaderTextureIdx);
498 sampler->setSampleMode(sampleMode);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000499 if (skPaint.isFilterBitmap()) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000500 sampler->setFilter(GrSamplerState::kBilinear_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000501 } else {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000502 sampler->setFilter(GrSamplerState::kNearest_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000503 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000504 sampler->setWrapX(sk_tile_mode_to_grwrap(tileModes[0]));
505 sampler->setWrapY(sk_tile_mode_to_grwrap(tileModes[1]));
reed@google.comac10a2d2010-12-22 21:39:39 +0000506 if (GrSamplerState::kRadial2_SampleMode == sampleMode) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000507 sampler->setRadial2Params(twoPointParams[0],
508 twoPointParams[1],
509 twoPointParams[2] < 0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000510 }
511
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000512 GrTexture* texture = act->set(this, bitmap, *sampler);
reed@google.comac10a2d2010-12-22 21:39:39 +0000513 if (NULL == texture) {
bsalomon@google.com5782d712011-01-21 21:03:59 +0000514 SkDebugf("Couldn't convert bitmap to texture.\n");
515 return false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000516 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000517 grPaint->setTexture(kShaderTextureIdx, texture);
reed@google.comac10a2d2010-12-22 21:39:39 +0000518
519 // since our texture coords will be in local space, we wack the texture
520 // matrix to map them back into 0...1 before we load it
521 SkMatrix localM;
522 if (shader->getLocalMatrix(&localM)) {
523 SkMatrix inverse;
524 if (localM.invert(&inverse)) {
525 matrix.preConcat(inverse);
526 }
527 }
528 if (SkShader::kDefault_BitmapType == bmptype) {
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000529 GrScalar sx = GrFixedToScalar(GR_Fixed1 / bitmap.width());
530 GrScalar sy = GrFixedToScalar(GR_Fixed1 / bitmap.height());
reed@google.comac10a2d2010-12-22 21:39:39 +0000531 matrix.postScale(sx, sy);
reed@google.comac10a2d2010-12-22 21:39:39 +0000532 } else if (SkShader::kRadial_BitmapType == bmptype) {
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000533 GrScalar s = GrFixedToScalar(GR_Fixed1 / bitmap.width());
reed@google.comac10a2d2010-12-22 21:39:39 +0000534 matrix.postScale(s, s);
535 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000536 sampler->setMatrix(matrix);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000537
538 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000539}
540
541///////////////////////////////////////////////////////////////////////////////
bsalomon@google.com5782d712011-01-21 21:03:59 +0000542
543class SkPositionSource {
544public:
545 SkPositionSource(const SkPoint* points, int count)
546 : fPoints(points), fCount(count) {}
547
548 int count() const { return fCount; }
549
550 void writeValue(int i, GrPoint* dstPosition) const {
551 SkASSERT(i < fCount);
552 dstPosition->fX = SkScalarToGrScalar(fPoints[i].fX);
553 dstPosition->fY = SkScalarToGrScalar(fPoints[i].fY);
554 }
555private:
bsalomon@google.com5782d712011-01-21 21:03:59 +0000556 const SkPoint* fPoints;
bsalomon@google.com19628322011-02-03 21:30:17 +0000557 int fCount;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000558};
559
560class SkTexCoordSource {
561public:
562 SkTexCoordSource(const SkPoint* coords)
563 : fCoords(coords) {}
564
565 void writeValue(int i, GrPoint* dstCoord) const {
566 dstCoord->fX = SkScalarToGrScalar(fCoords[i].fX);
567 dstCoord->fY = SkScalarToGrScalar(fCoords[i].fY);
568 }
569private:
570 const SkPoint* fCoords;
571};
572
573class SkColorSource {
574public:
575 SkColorSource(const SkColor* colors) : fColors(colors) {}
576
577 void writeValue(int i, GrColor* dstColor) const {
578 *dstColor = SkGr::SkColor2GrColor(fColors[i]);
579 }
580private:
581 const SkColor* fColors;
582};
583
584class SkIndexSource {
585public:
586 SkIndexSource(const uint16_t* indices, int count)
587 : fIndices(indices), fCount(count) {
588 }
589
590 int count() const { return fCount; }
591
592 void writeValue(int i, uint16_t* dstIndex) const {
593 *dstIndex = fIndices[i];
594 }
595
596private:
bsalomon@google.com5782d712011-01-21 21:03:59 +0000597 const uint16_t* fIndices;
bsalomon@google.com19628322011-02-03 21:30:17 +0000598 int fCount;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000599};
600
601///////////////////////////////////////////////////////////////////////////////
602
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000603#if 0 // not currently being used so don't compile,
604
bsalomon@google.com5782d712011-01-21 21:03:59 +0000605// can be used for positions or texture coordinates
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000606
bsalomon@google.com5782d712011-01-21 21:03:59 +0000607class SkRectFanSource {
608public:
609 SkRectFanSource(const SkRect& rect) : fRect(rect) {}
610
611 int count() const { return 4; }
612
613 void writeValue(int i, GrPoint* dstPoint) const {
614 SkASSERT(i < 4);
615 dstPoint->fX = SkScalarToGrScalar((i % 3) ? fRect.fRight :
616 fRect.fLeft);
617 dstPoint->fY = SkScalarToGrScalar((i < 2) ? fRect.fTop :
618 fRect.fBottom);
619 }
620private:
621 const SkRect& fRect;
622};
623
624class SkIRectFanSource {
625public:
626 SkIRectFanSource(const SkIRect& rect) : fRect(rect) {}
627
628 int count() const { return 4; }
629
630 void writeValue(int i, GrPoint* dstPoint) const {
631 SkASSERT(i < 4);
632 dstPoint->fX = (i % 3) ? GrIntToScalar(fRect.fRight) :
633 GrIntToScalar(fRect.fLeft);
634 dstPoint->fY = (i < 2) ? GrIntToScalar(fRect.fTop) :
635 GrIntToScalar(fRect.fBottom);
636 }
637private:
638 const SkIRect& fRect;
639};
640
641class SkMatRectFanSource {
642public:
643 SkMatRectFanSource(const SkRect& rect, const SkMatrix& matrix)
644 : fRect(rect), fMatrix(matrix) {}
645
646 int count() const { return 4; }
647
648 void writeValue(int i, GrPoint* dstPoint) const {
649 SkASSERT(i < 4);
650
651#if SK_SCALAR_IS_GR_SCALAR
652 fMatrix.mapXY((i % 3) ? fRect.fRight : fRect.fLeft,
653 (i < 2) ? fRect.fTop : fRect.fBottom,
654 (SkPoint*)dstPoint);
655#else
656 SkPoint dst;
657 fMatrix.mapXY((i % 3) ? fRect.fRight : fRect.fLeft,
658 (i < 2) ? fRect.fTop : fRect.fBottom,
659 &dst);
660 dstPoint->fX = SkScalarToGrScalar(dst.fX);
661 dstPoint->fY = SkScalarToGrScalar(dst.fY);
662#endif
663 }
664private:
665 const SkRect& fRect;
666 const SkMatrix& fMatrix;
667};
668
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000669#endif
670
reed@google.comac10a2d2010-12-22 21:39:39 +0000671///////////////////////////////////////////////////////////////////////////////
672
bsalomon@google.com398109c2011-04-14 18:40:27 +0000673void SkGpuDevice::clear(SkColor color) {
bsalomon@google.com31a58402011-04-27 21:00:02 +0000674 fContext->clear(NULL, color);
bsalomon@google.com398109c2011-04-14 18:40:27 +0000675}
676
reed@google.comac10a2d2010-12-22 21:39:39 +0000677void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
678 CHECK_SHOULD_DRAW(draw);
679
bsalomon@google.com5782d712011-01-21 21:03:59 +0000680 GrPaint grPaint;
681 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +0000682 if (!this->skPaint2GrPaintShader(paint,
683 &act,
684 *draw.fMatrix,
685 &grPaint,
686 true)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000687 return;
688 }
bsalomon@google.com5782d712011-01-21 21:03:59 +0000689
690 fContext->drawPaint(grPaint);
reed@google.comac10a2d2010-12-22 21:39:39 +0000691}
692
693// must be in SkCanvas::PointMode order
bsalomon@google.comffca4002011-02-22 20:34:01 +0000694static const GrPrimitiveType gPointMode2PrimtiveType[] = {
695 kPoints_PrimitiveType,
696 kLines_PrimitiveType,
697 kLineStrip_PrimitiveType
reed@google.comac10a2d2010-12-22 21:39:39 +0000698};
699
700void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
bsalomon@google.com5782d712011-01-21 21:03:59 +0000701 size_t count, const SkPoint pts[], const SkPaint& paint) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000702 CHECK_SHOULD_DRAW(draw);
703
704 SkScalar width = paint.getStrokeWidth();
705 if (width < 0) {
706 return;
707 }
708
709 // we only handle hairlines here, else we let the SkDraw call our drawPath()
710 if (width > 0) {
711 draw.drawPoints(mode, count, pts, paint, true);
712 return;
713 }
714
bsalomon@google.com5782d712011-01-21 21:03:59 +0000715 GrPaint grPaint;
716 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +0000717 if (!this->skPaint2GrPaintShader(paint,
718 &act,
719 *draw.fMatrix,
720 &grPaint,
721 true)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000722 return;
723 }
724
reed@google.comac10a2d2010-12-22 21:39:39 +0000725#if SK_SCALAR_IS_GR_SCALAR
bsalomon@google.com5782d712011-01-21 21:03:59 +0000726 fContext->drawVertices(grPaint,
727 gPointMode2PrimtiveType[mode],
728 count,
729 (GrPoint*)pts,
730 NULL,
731 NULL,
732 NULL,
733 0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000734#else
bsalomon@google.com5782d712011-01-21 21:03:59 +0000735 fContext->drawCustomVertices(grPaint,
736 gPointMode2PrimtiveType[mode],
737 SkPositionSource(pts, count));
reed@google.comac10a2d2010-12-22 21:39:39 +0000738#endif
reed@google.comac10a2d2010-12-22 21:39:39 +0000739}
740
reed@google.comc9aa5872011-04-05 21:05:37 +0000741///////////////////////////////////////////////////////////////////////////////
742
reed@google.comac10a2d2010-12-22 21:39:39 +0000743void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
744 const SkPaint& paint) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000745 CHECK_SHOULD_DRAW(draw);
746
747 bool doStroke = paint.getStyle() == SkPaint::kStroke_Style;
748 SkScalar width = paint.getStrokeWidth();
749
750 /*
751 We have special code for hairline strokes, miter-strokes, and fills.
752 Anything else we just call our path code.
753 */
754 bool usePath = doStroke && width > 0 &&
755 paint.getStrokeJoin() != SkPaint::kMiter_Join;
756 // another reason we might need to call drawPath...
757 if (paint.getMaskFilter()) {
758 usePath = true;
759 }
reed@google.com67db6642011-05-26 11:46:35 +0000760 // until we aa rotated rects...
761 if (!usePath && paint.isAntiAlias() && !draw.fMatrix->rectStaysRect()) {
762 usePath = true;
763 }
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000764
765 if (usePath) {
766 SkPath path;
767 path.addRect(rect);
768 this->drawPath(draw, path, paint, NULL, true);
769 return;
770 }
771
772 GrPaint grPaint;
773 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +0000774 if (!this->skPaint2GrPaintShader(paint,
775 &act,
776 *draw.fMatrix,
777 &grPaint,
778 true)) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000779 return;
780 }
reed@google.com20efde72011-05-09 17:00:02 +0000781 fContext->drawRect(grPaint, rect, doStroke ? width : -1);
reed@google.comac10a2d2010-12-22 21:39:39 +0000782}
783
reed@google.com69302852011-02-16 18:08:07 +0000784#include "SkMaskFilter.h"
785#include "SkBounder.h"
786
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000787static GrPathFill skToGrFillType(SkPath::FillType fillType) {
788 switch (fillType) {
789 case SkPath::kWinding_FillType:
790 return kWinding_PathFill;
791 case SkPath::kEvenOdd_FillType:
792 return kEvenOdd_PathFill;
793 case SkPath::kInverseWinding_FillType:
794 return kInverseWinding_PathFill;
795 case SkPath::kInverseEvenOdd_FillType:
796 return kInverseEvenOdd_PathFill;
797 default:
798 SkDebugf("Unsupported path fill type\n");
799 return kHairLine_PathFill;
800 }
801}
802
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000803static void buildKernel(float sigma, float* kernel, int kernelWidth) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000804 int halfWidth = (kernelWidth - 1) / 2;
805 float sum = 0.0f;
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000806 float denom = 1.0f / (2.0f * sigma * sigma);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000807 for (int i = 0; i < kernelWidth; ++i) {
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000808 float x = static_cast<float>(i - halfWidth);
809 // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian
810 // is dropped here, since we renormalize the kernel below.
811 kernel[i] = sk_float_exp(- x * x * denom);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000812 sum += kernel[i];
813 }
814 // Normalize the kernel
815 float scale = 1.0f / sum;
816 for (int i = 0; i < kernelWidth; ++i)
817 kernel[i] *= scale;
818}
819
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000820static void scaleRect(SkRect* rect, float scale) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000821 rect->fLeft *= scale;
822 rect->fTop *= scale;
823 rect->fRight *= scale;
824 rect->fBottom *= scale;
825}
826
827static bool drawWithGPUMaskFilter(GrContext* context, const SkPath& path,
828 SkMaskFilter* filter, const SkMatrix& matrix,
829 const SkRegion& clip, SkBounder* bounder,
830 GrPaint* grp) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000831#if !USE_GPU_BLUR
832 return false;
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000833#endif
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000834 SkMaskFilter::BlurInfo info;
835 SkMaskFilter::BlurType blurType = filter->asABlur(&info);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000836 if (SkMaskFilter::kNone_BlurType == blurType) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000837 return false;
838 }
839 float radius = info.fIgnoreTransform ? info.fRadius
840 : matrix.mapRadius(info.fRadius);
841 float sigma = radius * 0.6666f;
842 SkRect srcRect = path.getBounds();
843
844 int scaleFactor = 1;
845
846 while (sigma > MAX_SIGMA) {
847 scaleFactor *= 2;
848 sigma *= 0.5f;
849 }
850 scaleRect(&srcRect, 1.0f / scaleFactor);
851 int halfWidth = static_cast<int>(sigma * 3.0f);
852 int kernelWidth = halfWidth * 2 + 1;
853
854 SkIRect srcIRect;
855 srcRect.roundOut(&srcIRect);
856 srcRect.set(srcIRect);
857 srcRect.inset(-halfWidth, -halfWidth);
858
859 scaleRect(&srcRect, scaleFactor);
860 SkRect finalRect = srcRect;
861
862 SkIRect finalIRect;
863 finalRect.roundOut(&finalIRect);
864 if (clip.quickReject(finalIRect)) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000865 return true;
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000866 }
867 if (bounder && !bounder->doIRect(finalIRect)) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000868 return true;
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000869 }
870 GrPoint offset = GrPoint::Make(-srcRect.fLeft, -srcRect.fTop);
871 srcRect.offset(-srcRect.fLeft, -srcRect.fTop);
872 const GrTextureDesc desc = {
873 kRenderTarget_GrTextureFlagBit,
874 kNone_GrAALevel,
875 srcRect.width(),
876 srcRect.height(),
877 // We actually only need A8, but it often isn't supported as a
878 // render target
879 kRGBA_8888_GrPixelConfig
880 };
881
882 GrTextureEntry* srcEntry = context->findApproximateKeylessTexture(desc);
883 GrTextureEntry* dstEntry = context->findApproximateKeylessTexture(desc);
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000884 GrAutoUnlockTextureEntry srcLock(context, srcEntry),
885 dstLock(context, dstEntry);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000886 if (NULL == srcEntry || NULL == dstEntry) {
887 return false;
888 }
889 GrTexture* srcTexture = srcEntry->texture();
890 GrTexture* dstTexture = dstEntry->texture();
891 if (NULL == srcTexture || NULL == dstTexture) {
892 return false;
893 }
894 GrRenderTarget* oldRenderTarget = context->getRenderTarget();
senorblanco@chromium.org42dd0f92011-07-14 15:29:57 +0000895 // Once this code moves into GrContext, this should be changed to use
896 // an AutoClipRestore.
897 GrClip oldClip = context->getClip();
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000898 context->setRenderTarget(dstTexture->asRenderTarget());
senorblanco@chromium.org42dd0f92011-07-14 15:29:57 +0000899 context->setClip(srcRect);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000900 // FIXME: could just clear bounds
901 context->clear(NULL, 0);
902 GrMatrix transM;
903 GrPaint tempPaint;
904 tempPaint.reset();
905
906 GrAutoMatrix avm(context, GrMatrix::I());
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000907 tempPaint.fAntiAlias = grp->fAntiAlias;
908 if (tempPaint.fAntiAlias) {
909 // AA uses the "coverage" stages on GrDrawTarget. Coverage with a dst
910 // blend coeff of zero requires dual source blending support in order
911 // to properly blend partially covered pixels. This means the AA
912 // code path may not be taken. So we use a dst blend coeff of ISA. We
913 // could special case AA draws to a dst surface with known alpha=0 to
914 // use a zero dst coeff when dual source blending isn't available.
915 tempPaint.fSrcBlendCoeff = kOne_BlendCoeff;
916 tempPaint.fDstBlendCoeff = kISC_BlendCoeff;
917 }
918 // Draw hard shadow to dstTexture with path topleft at origin 0,0.
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000919 context->drawPath(tempPaint, path, skToGrFillType(path.getFillType()), &offset);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000920 SkTSwap(srcTexture, dstTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000921
922 GrMatrix sampleM;
923 sampleM.setScale(GR_Scalar1 / srcTexture->width(),
924 GR_Scalar1 / srcTexture->height());
925 GrPaint paint;
926 paint.reset();
927 paint.getTextureSampler(0)->setFilter(GrSamplerState::kBilinear_Filter);
928 paint.getTextureSampler(0)->setMatrix(sampleM);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000929 GrTextureEntry* origEntry = NULL;
930 if (blurType != SkMaskFilter::kNormal_BlurType) {
931 // Stash away a copy of the unblurred image.
932 origEntry = context->findApproximateKeylessTexture(desc);
933 if (NULL == origEntry) {
934 return false;
935 }
936 context->setRenderTarget(origEntry->texture()->asRenderTarget());
937 paint.setTexture(0, srcTexture);
938 context->drawRect(paint, srcRect);
939 }
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000940 GrAutoUnlockTextureEntry origLock(context, origEntry);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000941 for (int i = 1; i < scaleFactor; i *= 2) {
942 context->setRenderTarget(dstTexture->asRenderTarget());
943 SkRect dstRect(srcRect);
944 scaleRect(&dstRect, 0.5f);
945 // Clear out 1 pixel border for linear filtering.
946 // FIXME: for now, clear everything
947 context->clear(NULL, 0);
948 paint.setTexture(0, srcTexture);
949 context->drawRectToRect(paint, dstRect, srcRect);
950 srcRect = dstRect;
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000951 SkTSwap(srcTexture, dstTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000952 }
953
954 SkAutoTMalloc<float> kernelStorage(kernelWidth);
955 float* kernel = kernelStorage.get();
956 buildKernel(sigma, kernel, kernelWidth);
957
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000958 context->setRenderTarget(dstTexture->asRenderTarget());
959 context->clear(NULL, 0);
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000960 context->convolveInX(srcTexture, srcRect, kernel, kernelWidth);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000961 SkTSwap(srcTexture, dstTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000962
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000963 context->setRenderTarget(dstTexture->asRenderTarget());
964 context->clear(NULL, 0);
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000965 context->convolveInY(srcTexture, srcRect, kernel, kernelWidth);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000966 SkTSwap(srcTexture, dstTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000967
968 if (scaleFactor > 1) {
969 // FIXME: This should be mitchell, not bilinear.
970 paint.getTextureSampler(0)->setFilter(GrSamplerState::kBilinear_Filter);
971 sampleM.setScale(GR_Scalar1 / srcTexture->width(),
972 GR_Scalar1 / srcTexture->height());
973 paint.getTextureSampler(0)->setMatrix(sampleM);
974 context->setRenderTarget(dstTexture->asRenderTarget());
975 // Clear out 2 pixel border for bicubic filtering.
976 // FIXME: for now, clear everything
977 context->clear(NULL, 0);
978 paint.setTexture(0, srcTexture);
979 SkRect dstRect(srcRect);
980 scaleRect(&dstRect, scaleFactor);
981 context->drawRectToRect(paint, dstRect, srcRect);
982 srcRect = dstRect;
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000983 SkTSwap(srcTexture, dstTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000984 }
985
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000986 if (blurType != SkMaskFilter::kNormal_BlurType) {
987 GrTexture* origTexture = origEntry->texture();
988 paint.getTextureSampler(0)->setFilter(GrSamplerState::kNearest_Filter);
989 sampleM.setScale(GR_Scalar1 / origTexture->width(),
990 GR_Scalar1 / origTexture->height());
991 paint.getTextureSampler(0)->setMatrix(sampleM);
992 // Blend origTexture over srcTexture.
993 context->setRenderTarget(srcTexture->asRenderTarget());
994 paint.setTexture(0, origTexture);
995 if (SkMaskFilter::kInner_BlurType == blurType) {
996 // inner: dst = dst * src
997 paint.fSrcBlendCoeff = kDC_BlendCoeff;
998 paint.fDstBlendCoeff = kZero_BlendCoeff;
999 } else if (SkMaskFilter::kSolid_BlurType == blurType) {
1000 // solid: dst = src + dst - src * dst
1001 // = (1 - dst) * src + 1 * dst
1002 paint.fSrcBlendCoeff = kIDC_BlendCoeff;
1003 paint.fDstBlendCoeff = kOne_BlendCoeff;
1004 } else if (SkMaskFilter::kOuter_BlurType == blurType) {
1005 // outer: dst = dst * (1 - src)
1006 // = 0 * src + (1 - src) * dst
1007 paint.fSrcBlendCoeff = kZero_BlendCoeff;
1008 paint.fDstBlendCoeff = kISC_BlendCoeff;
1009 }
1010 context->drawRect(paint, srcRect);
1011 }
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001012 context->setRenderTarget(oldRenderTarget);
senorblanco@chromium.org42dd0f92011-07-14 15:29:57 +00001013 context->setClip(oldClip);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001014
1015 if (grp->hasTextureOrMask()) {
1016 GrMatrix inverse;
1017 if (!matrix.invert(&inverse)) {
1018 return false;
1019 }
1020 grp->preConcatActiveSamplerMatrices(inverse);
1021 }
1022
1023 static const int MASK_IDX = GrPaint::kMaxMasks - 1;
1024 // we assume the last mask index is available for use
1025 GrAssert(NULL == grp->getMask(MASK_IDX));
1026 grp->setMask(MASK_IDX, srcTexture);
1027 grp->getMaskSampler(MASK_IDX)->setClampNoFilter();
1028
1029 GrMatrix m;
1030 m.setTranslate(-finalRect.fLeft, -finalRect.fTop);
1031 m.postIDiv(srcTexture->width(), srcTexture->height());
1032 grp->getMaskSampler(MASK_IDX)->setMatrix(m);
1033 context->drawRect(*grp, finalRect);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001034 return true;
1035}
1036
reed@google.com69302852011-02-16 18:08:07 +00001037static bool drawWithMaskFilter(GrContext* context, const SkPath& path,
1038 SkMaskFilter* filter, const SkMatrix& matrix,
1039 const SkRegion& clip, SkBounder* bounder,
1040 GrPaint* grp) {
1041 SkMask srcM, dstM;
1042
1043 if (!SkDraw::DrawToMask(path, &clip.getBounds(), filter, &matrix, &srcM,
1044 SkMask::kComputeBoundsAndRenderImage_CreateMode)) {
1045 return false;
1046 }
1047
1048 SkAutoMaskImage autoSrc(&srcM, false);
1049
1050 if (!filter->filterMask(&dstM, srcM, matrix, NULL)) {
1051 return false;
1052 }
1053 // this will free-up dstM when we're done (allocated in filterMask())
1054 SkAutoMaskImage autoDst(&dstM, false);
1055
1056 if (clip.quickReject(dstM.fBounds)) {
1057 return false;
1058 }
1059 if (bounder && !bounder->doIRect(dstM.fBounds)) {
1060 return false;
1061 }
1062
1063 // we now have a device-aligned 8bit mask in dstM, ready to be drawn using
1064 // the current clip (and identity matrix) and grpaint settings
1065
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001066 // used to compute inverse view, if necessary
1067 GrMatrix ivm = context->getMatrix();
1068
reed@google.com0c219b62011-02-16 21:31:18 +00001069 GrAutoMatrix avm(context, GrMatrix::I());
reed@google.com69302852011-02-16 18:08:07 +00001070
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001071 const GrTextureDesc desc = {
1072 kNone_GrTextureFlags,
1073 kNone_GrAALevel,
reed@google.com69302852011-02-16 18:08:07 +00001074 dstM.fBounds.width(),
1075 dstM.fBounds.height(),
bsalomon@google.com669fdc42011-04-05 17:08:27 +00001076 kAlpha_8_GrPixelConfig
reed@google.com69302852011-02-16 18:08:07 +00001077 };
1078
bsalomon@google.comeb2aa1d2011-07-14 15:45:19 +00001079 GrAutoUnlockTextureEntry aute(context,
1080 context->findApproximateKeylessTexture(desc));
1081 GrTexture* texture = aute.texture();
1082
reed@google.com69302852011-02-16 18:08:07 +00001083 if (NULL == texture) {
1084 return false;
1085 }
bsalomon@google.comeb2aa1d2011-07-14 15:45:19 +00001086 texture->uploadTextureData(0, 0, desc.fWidth, desc.fHeight,
1087 dstM.fImage, dstM.fRowBytes);
reed@google.com69302852011-02-16 18:08:07 +00001088
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001089 if (grp->hasTextureOrMask() && ivm.invert(&ivm)) {
1090 grp->preConcatActiveSamplerMatrices(ivm);
1091 }
1092
1093 static const int MASK_IDX = GrPaint::kMaxMasks - 1;
1094 // we assume the last mask index is available for use
1095 GrAssert(NULL == grp->getMask(MASK_IDX));
1096 grp->setMask(MASK_IDX, texture);
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001097 grp->getMaskSampler(MASK_IDX)->setClampNoFilter();
reed@google.com69302852011-02-16 18:08:07 +00001098
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001099 GrRect d;
1100 d.setLTRB(GrIntToScalar(dstM.fBounds.fLeft),
reed@google.com0c219b62011-02-16 21:31:18 +00001101 GrIntToScalar(dstM.fBounds.fTop),
1102 GrIntToScalar(dstM.fBounds.fRight),
1103 GrIntToScalar(dstM.fBounds.fBottom));
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001104
1105 GrMatrix m;
1106 m.setTranslate(-dstM.fBounds.fLeft, -dstM.fBounds.fTop);
bsalomon@google.comeb2aa1d2011-07-14 15:45:19 +00001107 m.postIDiv(texture->width(), texture->height());
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001108 grp->getMaskSampler(MASK_IDX)->setMatrix(m);
1109
1110 context->drawRect(*grp, d);
reed@google.com69302852011-02-16 18:08:07 +00001111 return true;
1112}
reed@google.com69302852011-02-16 18:08:07 +00001113
reed@google.com0c219b62011-02-16 21:31:18 +00001114void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
reed@google.comac10a2d2010-12-22 21:39:39 +00001115 const SkPaint& paint, const SkMatrix* prePathMatrix,
1116 bool pathIsMutable) {
1117 CHECK_SHOULD_DRAW(draw);
1118
bsalomon@google.com5782d712011-01-21 21:03:59 +00001119 GrPaint grPaint;
1120 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +00001121 if (!this->skPaint2GrPaintShader(paint,
1122 &act,
1123 *draw.fMatrix,
1124 &grPaint,
1125 true)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001126 return;
1127 }
1128
reed@google.com0c219b62011-02-16 21:31:18 +00001129 // BEGIN lift from SkDraw::drawPath()
1130
1131 SkPath* pathPtr = const_cast<SkPath*>(&origSrcPath);
1132 bool doFill = true;
1133 SkPath tmpPath;
reed@google.comac10a2d2010-12-22 21:39:39 +00001134
1135 if (prePathMatrix) {
reed@google.come3445642011-02-16 23:20:39 +00001136 SkPath* result = pathPtr;
reed@google.com0c219b62011-02-16 21:31:18 +00001137
reed@google.come3445642011-02-16 23:20:39 +00001138 if (!pathIsMutable) {
1139 result = &tmpPath;
1140 pathIsMutable = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001141 }
reed@google.come3445642011-02-16 23:20:39 +00001142 // should I push prePathMatrix on our MV stack temporarily, instead
1143 // of applying it here? See SkDraw.cpp
1144 pathPtr->transform(*prePathMatrix, result);
1145 pathPtr = result;
reed@google.comac10a2d2010-12-22 21:39:39 +00001146 }
reed@google.com0c219b62011-02-16 21:31:18 +00001147 // at this point we're done with prePathMatrix
1148 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
reed@google.comac10a2d2010-12-22 21:39:39 +00001149
bsalomon@google.com04de7822011-03-25 18:04:43 +00001150 // This "if" is not part of the SkDraw::drawPath() lift.
1151 // When we get a 1.0 wide stroke we hairline stroke it instead of creating
1152 // a new stroked-path. This is motivated by canvas2D sites that draw
1153 // lines as 1.0 wide stroked paths. We can consider doing an alpha-modulated-
1154 // hairline for width < 1.0 when AA is enabled.
1155 static const int gMatrixMask = ~(SkMatrix::kIdentity_Mask |
1156 SkMatrix::kTranslate_Mask);
1157 if (!paint.getPathEffect() &&
1158 SkPaint::kStroke_Style == paint.getStyle() &&
1159 !(draw.fMatrix->getType() & gMatrixMask) &&
1160 SK_Scalar1 == paint.getStrokeWidth()) {
1161 doFill = false;
1162 }
1163
1164 if (doFill && (paint.getPathEffect() ||
1165 paint.getStyle() != SkPaint::kFill_Style)) {
reed@google.com0c219b62011-02-16 21:31:18 +00001166 doFill = paint.getFillPath(*pathPtr, &tmpPath);
1167 pathPtr = &tmpPath;
1168 }
1169
1170 // END lift from SkDraw::drawPath()
1171
reed@google.com69302852011-02-16 18:08:07 +00001172 if (paint.getMaskFilter()) {
reed@google.com0c219b62011-02-16 21:31:18 +00001173 // avoid possibly allocating a new path in transform if we can
1174 SkPath* devPathPtr = pathIsMutable ? pathPtr : &tmpPath;
1175
1176 // transform the path into device space
reed@google.come3445642011-02-16 23:20:39 +00001177 pathPtr->transform(*draw.fMatrix, devPathPtr);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +00001178 if (!drawWithGPUMaskFilter(fContext, *devPathPtr, paint.getMaskFilter(),
1179 *draw.fMatrix, *draw.fClip, draw.fBounder,
1180 &grPaint)) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001181 drawWithMaskFilter(fContext, *devPathPtr, paint.getMaskFilter(),
1182 *draw.fMatrix, *draw.fClip, draw.fBounder,
1183 &grPaint);
1184 }
reed@google.com69302852011-02-16 18:08:07 +00001185 return;
1186 }
reed@google.com69302852011-02-16 18:08:07 +00001187
bsalomon@google.comffca4002011-02-22 20:34:01 +00001188 GrPathFill fill = kHairLine_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001189
reed@google.com0c219b62011-02-16 21:31:18 +00001190 if (doFill) {
1191 switch (pathPtr->getFillType()) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001192 case SkPath::kWinding_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001193 fill = kWinding_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001194 break;
1195 case SkPath::kEvenOdd_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001196 fill = kEvenOdd_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001197 break;
1198 case SkPath::kInverseWinding_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001199 fill = kInverseWinding_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001200 break;
1201 case SkPath::kInverseEvenOdd_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001202 fill = kInverseEvenOdd_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001203 break;
1204 default:
bsalomon@google.com5782d712011-01-21 21:03:59 +00001205 SkDebugf("Unsupported path fill type\n");
reed@google.comac10a2d2010-12-22 21:39:39 +00001206 return;
1207 }
1208 }
1209
reed@google.com07f3ee12011-05-16 17:21:57 +00001210 fContext->drawPath(grPaint, *pathPtr, fill);
reed@google.comac10a2d2010-12-22 21:39:39 +00001211}
1212
reed@google.comac10a2d2010-12-22 21:39:39 +00001213void SkGpuDevice::drawBitmap(const SkDraw& draw,
1214 const SkBitmap& bitmap,
1215 const SkIRect* srcRectPtr,
1216 const SkMatrix& m,
1217 const SkPaint& paint) {
1218 CHECK_SHOULD_DRAW(draw);
1219
1220 SkIRect srcRect;
1221 if (NULL == srcRectPtr) {
1222 srcRect.set(0, 0, bitmap.width(), bitmap.height());
1223 } else {
1224 srcRect = *srcRectPtr;
1225 }
1226
junov@google.comd935cfb2011-06-27 20:48:23 +00001227 if (paint.getMaskFilter()){
epoger@google.com9ef2d832011-07-01 21:12:20 +00001228 SkBitmap tmp; // storage if we need a subset of bitmap
junov@google.comd935cfb2011-06-27 20:48:23 +00001229 const SkBitmap* bitmapPtr = &bitmap;
epoger@google.com9ef2d832011-07-01 21:12:20 +00001230 if (srcRectPtr) {
1231 if (!bitmap.extractSubset(&tmp, srcRect)) {
1232 return; // extraction failed
1233 }
1234 bitmapPtr = &tmp;
junov@google.comd935cfb2011-06-27 20:48:23 +00001235 }
1236 SkPaint paintWithTexture(paint);
1237 paintWithTexture.setShader(SkShader::CreateBitmapShader( *bitmapPtr,
1238 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode))->unref();
1239 paintWithTexture.getShader()->setLocalMatrix(m);
1240
1241 SkRect ScalarRect;
epoger@google.com9ef2d832011-07-01 21:12:20 +00001242 ScalarRect.set(srcRect);
junov@google.comd935cfb2011-06-27 20:48:23 +00001243
epoger@google.com9ef2d832011-07-01 21:12:20 +00001244 if (m.rectStaysRect()) {
1245 // Preferred drawing method, optimized for rectangles
1246 m.mapRect(&ScalarRect);
1247 this->drawRect(draw, ScalarRect, paintWithTexture);
1248 } else {
1249 // Slower drawing method, for warped or rotated rectangles
1250 SkPath path;
1251 path.addRect(ScalarRect);
1252 path.transform(m);
1253 this->drawPath(draw, path, paintWithTexture, NULL, true);
1254 }
junov@google.comd935cfb2011-06-27 20:48:23 +00001255 return;
1256 }
1257
bsalomon@google.com5782d712011-01-21 21:03:59 +00001258 GrPaint grPaint;
Scroggod757df22011-05-16 13:11:16 +00001259 if (!this->skPaint2GrPaintNoShader(paint, true, &grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001260 return;
1261 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001262 GrSamplerState* sampler = grPaint.getTextureSampler(kBitmapTextureIdx);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001263 if (paint.isFilterBitmap()) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001264 sampler->setFilter(GrSamplerState::kBilinear_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001265 } else {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001266 sampler->setFilter(GrSamplerState::kNearest_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001267 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001268
bsalomon@google.com91958362011-06-13 17:58:13 +00001269 const int maxTextureSize = fContext->getMaxTextureSize();
1270 if (bitmap.getTexture() || (bitmap.width() <= maxTextureSize &&
1271 bitmap.height() <= maxTextureSize)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001272 // take the fast case
bsalomon@google.com5782d712011-01-21 21:03:59 +00001273 this->internalDrawBitmap(draw, bitmap, srcRect, m, &grPaint);
reed@google.comac10a2d2010-12-22 21:39:39 +00001274 return;
1275 }
1276
1277 // undo the translate done by SkCanvas
1278 int DX = SkMax32(0, srcRect.fLeft);
1279 int DY = SkMax32(0, srcRect.fTop);
1280 // compute clip bounds in local coordinates
1281 SkIRect clipRect;
1282 {
1283 SkRect r;
1284 r.set(draw.fClip->getBounds());
1285 SkMatrix matrix, inverse;
1286 matrix.setConcat(*draw.fMatrix, m);
1287 if (!matrix.invert(&inverse)) {
1288 return;
1289 }
1290 inverse.mapRect(&r);
1291 r.roundOut(&clipRect);
1292 // apply the canvas' translate to our local clip
1293 clipRect.offset(DX, DY);
1294 }
1295
bsalomon@google.com91958362011-06-13 17:58:13 +00001296 int nx = bitmap.width() / maxTextureSize;
1297 int ny = bitmap.height() / maxTextureSize;
reed@google.comac10a2d2010-12-22 21:39:39 +00001298 for (int x = 0; x <= nx; x++) {
1299 for (int y = 0; y <= ny; y++) {
1300 SkIRect tileR;
bsalomon@google.com91958362011-06-13 17:58:13 +00001301 tileR.set(x * maxTextureSize, y * maxTextureSize,
1302 (x + 1) * maxTextureSize, (y + 1) * maxTextureSize);
reed@google.comac10a2d2010-12-22 21:39:39 +00001303 if (!SkIRect::Intersects(tileR, clipRect)) {
1304 continue;
1305 }
1306
1307 SkIRect srcR = tileR;
1308 if (!srcR.intersect(srcRect)) {
1309 continue;
1310 }
1311
1312 SkBitmap tmpB;
1313 if (bitmap.extractSubset(&tmpB, tileR)) {
1314 // now offset it to make it "local" to our tmp bitmap
1315 srcR.offset(-tileR.fLeft, -tileR.fTop);
1316
1317 SkMatrix tmpM(m);
1318 {
1319 int dx = tileR.fLeft - DX + SkMax32(0, srcR.fLeft);
1320 int dy = tileR.fTop - DY + SkMax32(0, srcR.fTop);
1321 tmpM.preTranslate(SkIntToScalar(dx), SkIntToScalar(dy));
1322 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001323 this->internalDrawBitmap(draw, tmpB, srcR, tmpM, &grPaint);
reed@google.comac10a2d2010-12-22 21:39:39 +00001324 }
1325 }
1326 }
1327}
1328
1329/*
1330 * This is called by drawBitmap(), which has to handle images that may be too
1331 * large to be represented by a single texture.
1332 *
bsalomon@google.com5782d712011-01-21 21:03:59 +00001333 * internalDrawBitmap assumes that the specified bitmap will fit in a texture
1334 * and that non-texture portion of the GrPaint has already been setup.
reed@google.comac10a2d2010-12-22 21:39:39 +00001335 */
1336void SkGpuDevice::internalDrawBitmap(const SkDraw& draw,
1337 const SkBitmap& bitmap,
1338 const SkIRect& srcRect,
1339 const SkMatrix& m,
bsalomon@google.com5782d712011-01-21 21:03:59 +00001340 GrPaint* grPaint) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001341 SkASSERT(bitmap.width() <= fContext->getMaxTextureSize() &&
1342 bitmap.height() <= fContext->getMaxTextureSize());
reed@google.comac10a2d2010-12-22 21:39:39 +00001343
reed@google.com9c49bc32011-07-07 13:42:37 +00001344 SkAutoLockPixels alp(bitmap, !bitmap.getTexture());
reed@google.comac10a2d2010-12-22 21:39:39 +00001345 if (!bitmap.getTexture() && !bitmap.readyToDraw()) {
reed@google.com9c49bc32011-07-07 13:42:37 +00001346 SkDebugf("nothing to draw\n");
reed@google.comac10a2d2010-12-22 21:39:39 +00001347 return;
1348 }
1349
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001350 GrSamplerState* sampler = grPaint->getTextureSampler(kBitmapTextureIdx);
1351
1352 sampler->setWrapX(GrSamplerState::kClamp_WrapMode);
1353 sampler->setWrapY(GrSamplerState::kClamp_WrapMode);
1354 sampler->setSampleMode(GrSamplerState::kNormal_SampleMode);
1355 sampler->setMatrix(GrMatrix::I());
reed@google.comac10a2d2010-12-22 21:39:39 +00001356
1357 GrTexture* texture;
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001358 SkAutoCachedTexture act(this, bitmap, *sampler, &texture);
reed@google.comac10a2d2010-12-22 21:39:39 +00001359 if (NULL == texture) {
1360 return;
1361 }
1362
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001363 grPaint->setTexture(kShaderTextureIdx, texture);
reed@google.com46799cd2011-02-22 20:56:26 +00001364
reed@google.com20efde72011-05-09 17:00:02 +00001365 GrRect dstRect = SkRect::MakeWH(GrIntToScalar(srcRect.width()),
1366 GrIntToScalar(srcRect.height()));
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001367 GrRect paintRect;
junov@google.com6acc9b32011-05-16 18:32:07 +00001368 paintRect.setLTRB(GrFixedToScalar((srcRect.fLeft << 16) / bitmap.width()),
1369 GrFixedToScalar((srcRect.fTop << 16) / bitmap.height()),
1370 GrFixedToScalar((srcRect.fRight << 16) / bitmap.width()),
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001371 GrFixedToScalar((srcRect.fBottom << 16) / bitmap.height()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001372
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001373 if (GrSamplerState::kNearest_Filter != sampler->getFilter() &&
junov@google.com6acc9b32011-05-16 18:32:07 +00001374 (srcRect.width() < bitmap.width() ||
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001375 srcRect.height() < bitmap.height())) {
junov@google.com6acc9b32011-05-16 18:32:07 +00001376 // If drawing a subrect of the bitmap and filtering is enabled,
1377 // use a constrained texture domain to avoid color bleeding
1378 GrScalar left, top, right, bottom;
1379 if (srcRect.width() > 1) {
1380 GrScalar border = GR_ScalarHalf / bitmap.width();
1381 left = paintRect.left() + border;
1382 right = paintRect.right() - border;
1383 } else {
1384 left = right = GrScalarHalf(paintRect.left() + paintRect.right());
1385 }
1386 if (srcRect.height() > 1) {
1387 GrScalar border = GR_ScalarHalf / bitmap.height();
1388 top = paintRect.top() + border;
1389 bottom = paintRect.bottom() - border;
1390 } else {
1391 top = bottom = GrScalarHalf(paintRect.top() + paintRect.bottom());
1392 }
1393 GrRect textureDomain;
1394 textureDomain.setLTRB(left, top, right, bottom);
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001395 sampler->setTextureDomain(textureDomain);
junov@google.com6acc9b32011-05-16 18:32:07 +00001396 }
1397
bsalomon@google.comcc4dac32011-05-10 13:52:42 +00001398 fContext->drawRectToRect(*grPaint, dstRect, paintRect, &m);
reed@google.comac10a2d2010-12-22 21:39:39 +00001399}
1400
1401void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
1402 int left, int top, const SkPaint& paint) {
1403 CHECK_SHOULD_DRAW(draw);
1404
1405 SkAutoLockPixels alp(bitmap);
1406 if (!bitmap.getTexture() && !bitmap.readyToDraw()) {
1407 return;
1408 }
1409
bsalomon@google.com5782d712011-01-21 21:03:59 +00001410 GrPaint grPaint;
Scroggod757df22011-05-16 13:11:16 +00001411 if(!this->skPaint2GrPaintNoShader(paint, true, &grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001412 return;
1413 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001414
bsalomon@google.com5782d712011-01-21 21:03:59 +00001415 GrAutoMatrix avm(fContext, GrMatrix::I());
1416
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001417 GrSamplerState* sampler = grPaint.getTextureSampler(kBitmapTextureIdx);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001418
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001419 GrTexture* texture;
1420 sampler->setClampNoFilter();
1421 SkAutoCachedTexture act(this, bitmap, *sampler, &texture);
1422
1423 grPaint.setTexture(kBitmapTextureIdx, texture);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001424
bsalomon@google.com5782d712011-01-21 21:03:59 +00001425 fContext->drawRectToRect(grPaint,
reed@google.com20efde72011-05-09 17:00:02 +00001426 GrRect::MakeXYWH(GrIntToScalar(left),
1427 GrIntToScalar(top),
1428 GrIntToScalar(bitmap.width()),
1429 GrIntToScalar(bitmap.height())),
1430 GrRect::MakeWH(GR_Scalar1, GR_Scalar1));
reed@google.comac10a2d2010-12-22 21:39:39 +00001431}
1432
1433void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* dev,
1434 int x, int y, const SkPaint& paint) {
1435 CHECK_SHOULD_DRAW(draw);
1436
bsalomon@google.com5782d712011-01-21 21:03:59 +00001437 GrPaint grPaint;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001438 if (!((SkGpuDevice*)dev)->bindDeviceAsTexture(&grPaint) ||
Scroggod757df22011-05-16 13:11:16 +00001439 !this->skPaint2GrPaintNoShader(paint, true, &grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001440 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001441 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001442
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001443 GrTexture* devTex = grPaint.getTexture(0);
1444 SkASSERT(NULL != devTex);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001445
1446 const SkBitmap& bm = dev->accessBitmap(false);
1447 int w = bm.width();
1448 int h = bm.height();
1449
1450 GrAutoMatrix avm(fContext, GrMatrix::I());
1451
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001452 grPaint.getTextureSampler(kBitmapTextureIdx)->setClampNoFilter();
bsalomon@google.com5782d712011-01-21 21:03:59 +00001453
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001454 GrRect dstRect = GrRect::MakeXYWH(GrIntToScalar(x),
1455 GrIntToScalar(y),
1456 GrIntToScalar(w),
1457 GrIntToScalar(h));
1458 // The device being drawn may not fill up its texture (saveLayer uses
1459 // the approximate ).
1460 GrRect srcRect = GrRect::MakeWH(GR_Scalar1 * w / devTex->width(),
1461 GR_Scalar1 * h / devTex->height());
1462
1463 fContext->drawRectToRect(grPaint, dstRect, srcRect);
reed@google.comac10a2d2010-12-22 21:39:39 +00001464}
1465
1466///////////////////////////////////////////////////////////////////////////////
1467
1468// must be in SkCanvas::VertexMode order
bsalomon@google.comffca4002011-02-22 20:34:01 +00001469static const GrPrimitiveType gVertexMode2PrimitiveType[] = {
1470 kTriangles_PrimitiveType,
1471 kTriangleStrip_PrimitiveType,
1472 kTriangleFan_PrimitiveType,
reed@google.comac10a2d2010-12-22 21:39:39 +00001473};
1474
1475void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
1476 int vertexCount, const SkPoint vertices[],
1477 const SkPoint texs[], const SkColor colors[],
1478 SkXfermode* xmode,
1479 const uint16_t indices[], int indexCount,
1480 const SkPaint& paint) {
1481 CHECK_SHOULD_DRAW(draw);
1482
bsalomon@google.com5782d712011-01-21 21:03:59 +00001483 GrPaint grPaint;
1484 SkAutoCachedTexture act;
1485 // we ignore the shader if texs is null.
1486 if (NULL == texs) {
Scroggod757df22011-05-16 13:11:16 +00001487 if (!this->skPaint2GrPaintNoShader(paint,
1488 false,
1489 &grPaint,
1490 NULL == colors)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001491 return;
1492 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001493 } else {
reed@google.com1a2e8d22011-01-21 22:08:29 +00001494 if (!this->skPaint2GrPaintShader(paint, &act,
1495 *draw.fMatrix,
Scroggod757df22011-05-16 13:11:16 +00001496 &grPaint,
1497 NULL == colors)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001498 return;
1499 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001500 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001501
1502 if (NULL != xmode && NULL != texs && NULL != colors) {
1503 SkXfermode::Mode mode;
1504 if (!SkXfermode::IsMode(xmode, &mode) ||
1505 SkXfermode::kMultiply_Mode != mode) {
1506 SkDebugf("Unsupported vertex-color/texture xfer mode.\n");
1507#if 0
1508 return
1509#endif
1510 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001511 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001512
1513#if SK_SCALAR_IS_GR_SCALAR
1514 // even if GrColor and SkColor byte offsets match we need
1515 // to perform pre-multiply.
1516 if (NULL == colors) {
1517 fContext->drawVertices(grPaint,
1518 gVertexMode2PrimitiveType[vmode],
1519 vertexCount,
1520 (GrPoint*) vertices,
1521 (GrPoint*) texs,
1522 NULL,
1523 indices,
1524 indexCount);
1525 } else
1526#endif
1527 {
1528 SkTexCoordSource texSrc(texs);
1529 SkColorSource colSrc(colors);
1530 SkIndexSource idxSrc(indices, indexCount);
1531
1532 fContext->drawCustomVertices(grPaint,
1533 gVertexMode2PrimitiveType[vmode],
1534 SkPositionSource(vertices, vertexCount),
1535 (NULL == texs) ? NULL : &texSrc,
1536 (NULL == colors) ? NULL : &colSrc,
1537 (NULL == indices) ? NULL : &idxSrc);
reed@google.comac10a2d2010-12-22 21:39:39 +00001538 }
1539}
1540
1541///////////////////////////////////////////////////////////////////////////////
1542
1543static void GlyphCacheAuxProc(void* data) {
1544 delete (GrFontScaler*)data;
1545}
1546
1547static GrFontScaler* get_gr_font_scaler(SkGlyphCache* cache) {
1548 void* auxData;
1549 GrFontScaler* scaler = NULL;
1550 if (cache->getAuxProcData(GlyphCacheAuxProc, &auxData)) {
1551 scaler = (GrFontScaler*)auxData;
1552 }
1553 if (NULL == scaler) {
1554 scaler = new SkGrFontScaler(cache);
1555 cache->setAuxProc(GlyphCacheAuxProc, scaler);
1556 }
1557 return scaler;
1558}
1559
1560static void SkGPU_Draw1Glyph(const SkDraw1Glyph& state,
1561 SkFixed fx, SkFixed fy,
1562 const SkGlyph& glyph) {
1563 SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
1564
1565 GrSkDrawProcs* procs = (GrSkDrawProcs*)state.fDraw->fProcs;
1566
1567 if (NULL == procs->fFontScaler) {
1568 procs->fFontScaler = get_gr_font_scaler(state.fCache);
1569 }
reed@google.com39ce0ac2011-04-08 15:42:19 +00001570
1571 /*
reed@google.com3b139f52011-06-07 17:56:25 +00001572 * What should we do with fy? (assuming horizontal/latin text)
reed@google.com39ce0ac2011-04-08 15:42:19 +00001573 *
reed@google.com3b139f52011-06-07 17:56:25 +00001574 * The raster code calls SkFixedFloorToFixed on it, as it does with fx.
1575 * It calls that rather than round, because our caller has already added
1576 * SK_FixedHalf, so that calling floor gives us the rounded integer.
1577 *
1578 * Test code between raster and gpu (they should draw the same)
1579 *
1580 * canvas->drawText("Hamburgefons", 12, 0, 16.5f, paint);
1581 *
1582 * Perhaps we should only perform this integralization if there is no
1583 * fExtMatrix...
reed@google.com39ce0ac2011-04-08 15:42:19 +00001584 */
reed@google.com3b139f52011-06-07 17:56:25 +00001585 fy = SkFixedFloorToFixed(fy);
1586
reed@google.comac10a2d2010-12-22 21:39:39 +00001587 procs->fTextContext->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(), fx, 0),
reed@google.com3b139f52011-06-07 17:56:25 +00001588 SkFixedFloorToFixed(fx), fy,
reed@google.comac10a2d2010-12-22 21:39:39 +00001589 procs->fFontScaler);
1590}
1591
bsalomon@google.com5782d712011-01-21 21:03:59 +00001592SkDrawProcs* SkGpuDevice::initDrawForText(GrTextContext* context) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001593
1594 // deferred allocation
1595 if (NULL == fDrawProcs) {
1596 fDrawProcs = new GrSkDrawProcs;
1597 fDrawProcs->fD1GProc = SkGPU_Draw1Glyph;
1598 fDrawProcs->fContext = fContext;
1599 }
1600
1601 // init our (and GL's) state
1602 fDrawProcs->fTextContext = context;
1603 fDrawProcs->fFontScaler = NULL;
1604 return fDrawProcs;
1605}
1606
1607void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
1608 size_t byteLength, SkScalar x, SkScalar y,
1609 const SkPaint& paint) {
1610 CHECK_SHOULD_DRAW(draw);
1611
1612 if (draw.fMatrix->getType() & SkMatrix::kPerspective_Mask) {
1613 // this guy will just call our drawPath()
1614 draw.drawText((const char*)text, byteLength, x, y, paint);
1615 } else {
reed@google.comac10a2d2010-12-22 21:39:39 +00001616 SkDraw myDraw(draw);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001617
1618 GrPaint grPaint;
1619 SkAutoCachedTexture act;
1620
Scroggod757df22011-05-16 13:11:16 +00001621 if (!this->skPaint2GrPaintShader(paint,
1622 &act,
1623 *draw.fMatrix,
1624 &grPaint,
1625 true)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001626 return;
1627 }
bsalomon@google.comcc4dac32011-05-10 13:52:42 +00001628 GrTextContext context(fContext, grPaint, draw.fExtMatrix);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001629 myDraw.fProcs = this->initDrawForText(&context);
reed@google.comac10a2d2010-12-22 21:39:39 +00001630 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
1631 }
1632}
1633
1634void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
1635 size_t byteLength, const SkScalar pos[],
1636 SkScalar constY, int scalarsPerPos,
1637 const SkPaint& paint) {
1638 CHECK_SHOULD_DRAW(draw);
1639
1640 if (draw.fMatrix->getType() & SkMatrix::kPerspective_Mask) {
1641 // this guy will just call our drawPath()
1642 draw.drawPosText((const char*)text, byteLength, pos, constY,
1643 scalarsPerPos, paint);
1644 } else {
reed@google.comac10a2d2010-12-22 21:39:39 +00001645 SkDraw myDraw(draw);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001646
1647 GrPaint grPaint;
1648 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +00001649 if (!this->skPaint2GrPaintShader(paint,
1650 &act,
1651 *draw.fMatrix,
1652 &grPaint,
1653 true)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001654 return;
1655 }
1656
bsalomon@google.comcc4dac32011-05-10 13:52:42 +00001657 GrTextContext context(fContext, grPaint, draw.fExtMatrix);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001658 myDraw.fProcs = this->initDrawForText(&context);
reed@google.comac10a2d2010-12-22 21:39:39 +00001659 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
1660 scalarsPerPos, paint);
1661 }
1662}
1663
1664void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text,
1665 size_t len, const SkPath& path,
1666 const SkMatrix* m, const SkPaint& paint) {
1667 CHECK_SHOULD_DRAW(draw);
1668
1669 SkASSERT(draw.fDevice == this);
1670 draw.drawTextOnPath((const char*)text, len, path, m, paint);
1671}
1672
1673///////////////////////////////////////////////////////////////////////////////
1674
reed@google.comf67e4cf2011-03-15 20:56:58 +00001675bool SkGpuDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
1676 if (!paint.isLCDRenderText()) {
1677 // we're cool with the paint as is
1678 return false;
1679 }
1680
1681 if (paint.getShader() ||
1682 paint.getXfermode() || // unless its srcover
1683 paint.getMaskFilter() ||
1684 paint.getRasterizer() ||
1685 paint.getColorFilter() ||
1686 paint.getPathEffect() ||
1687 paint.isFakeBoldText() ||
1688 paint.getStyle() != SkPaint::kFill_Style) {
1689 // turn off lcd
1690 flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
1691 flags->fHinting = paint.getHinting();
1692 return true;
1693 }
1694 // we're cool with the paint as is
1695 return false;
1696}
1697
1698///////////////////////////////////////////////////////////////////////////////
1699
reed@google.comac10a2d2010-12-22 21:39:39 +00001700SkGpuDevice::TexCache* SkGpuDevice::lockCachedTexture(const SkBitmap& bitmap,
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001701 const GrSamplerState& sampler,
1702 GrTexture** texture,
bsalomon@google.come97f0852011-06-17 13:10:25 +00001703 TexType type) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001704 GrTexture* newTexture = NULL;
1705 GrTextureEntry* entry = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00001706 GrContext* ctx = this->context();
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001707
bsalomon@google.come97f0852011-06-17 13:10:25 +00001708 if (kBitmap_TexType != type) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001709 const GrTextureDesc desc = {
1710 kRenderTarget_GrTextureFlagBit,
1711 kNone_GrAALevel,
1712 bitmap.width(),
1713 bitmap.height(),
1714 SkGr::Bitmap2PixelConfig(bitmap)
1715 };
bsalomon@google.come97f0852011-06-17 13:10:25 +00001716 if (kSaveLayerDeviceRenderTarget_TexType == type) {
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001717 // we know layers will only be drawn through drawDevice.
1718 // drawDevice has been made to work with content embedded in a
1719 // larger texture so its okay to use the approximate version.
1720 entry = ctx->findApproximateKeylessTexture(desc);
1721 } else {
bsalomon@google.come97f0852011-06-17 13:10:25 +00001722 SkASSERT(kDeviceRenderTarget_TexType == type);
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001723 entry = ctx->lockKeylessTexture(desc);
1724 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001725 } else {
junov@google.com4ee7ae52011-06-30 17:30:49 +00001726 if (!bitmap.isVolatile()) {
1727 uint32_t p0, p1;
1728 p0 = bitmap.getGenerationID();
1729 p1 = bitmap.pixelRefOffset();
1730 GrTextureKey key(p0, p1, bitmap.width(), bitmap.height());
1731
1732 entry = ctx->findAndLockTexture(&key, sampler);
1733 if (NULL == entry)
1734 entry = sk_gr_create_bitmap_texture(ctx, &key, sampler,
1735 bitmap);
1736 } else {
1737 entry = sk_gr_create_bitmap_texture(ctx, NULL, sampler, bitmap);
1738 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001739 if (NULL == entry) {
junov@google.com4ee7ae52011-06-30 17:30:49 +00001740 GrPrintf("---- failed to create texture for cache [%d %d]\n",
1741 bitmap.width(), bitmap.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001742 }
1743 }
1744
1745 if (NULL != entry) {
1746 newTexture = entry->texture();
reed@google.comac10a2d2010-12-22 21:39:39 +00001747 if (texture) {
1748 *texture = newTexture;
1749 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001750 }
1751 return (TexCache*)entry;
1752}
1753
1754void SkGpuDevice::unlockCachedTexture(TexCache* cache) {
1755 this->context()->unlockTexture((GrTextureEntry*)cache);
1756}
1757
bsalomon@google.come97f0852011-06-17 13:10:25 +00001758SkDevice* SkGpuDevice::onCreateCompatibleDevice(SkBitmap::Config config,
1759 int width, int height,
1760 bool isOpaque,
1761 Usage usage) {
1762 return SkNEW_ARGS(SkGpuDevice,(this->context(), config,
1763 width, height, usage));
1764}
1765