| //===-- X86FloatingPoint.cpp - Floating point Reg -> Stack converter ------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the pass which converts floating point instructions from |
| // pseudo registers into register stack instructions. This pass uses live |
| // variable information to indicate where the FPn registers are used and their |
| // lifetimes. |
| // |
| // The x87 hardware tracks liveness of the stack registers, so it is necessary |
| // to implement exact liveness tracking between basic blocks. The CFG edges are |
| // partitioned into bundles where the same FP registers must be live in |
| // identical stack positions. Instructions are inserted at the end of each basic |
| // block to rearrange the live registers to match the outgoing bundle. |
| // |
| // This approach avoids splitting critical edges at the potential cost of more |
| // live register shuffling instructions when critical edges are present. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "x86-codegen" |
| #include "X86.h" |
| #include "X86InstrInfo.h" |
| #include "llvm/ADT/DepthFirstIterator.h" |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/ADT/SmallPtrSet.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/MachineInstrBuilder.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include <algorithm> |
| using namespace llvm; |
| |
| STATISTIC(NumFXCH, "Number of fxch instructions inserted"); |
| STATISTIC(NumFP , "Number of floating point instructions"); |
| |
| namespace { |
| struct FPS : public MachineFunctionPass { |
| static char ID; |
| FPS() : MachineFunctionPass(&ID) { |
| // This is really only to keep valgrind quiet. |
| // The logic in isLive() is too much for it. |
| memset(Stack, 0, sizeof(Stack)); |
| memset(RegMap, 0, sizeof(RegMap)); |
| } |
| |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesCFG(); |
| AU.addPreservedID(MachineLoopInfoID); |
| AU.addPreservedID(MachineDominatorsID); |
| MachineFunctionPass::getAnalysisUsage(AU); |
| } |
| |
| virtual bool runOnMachineFunction(MachineFunction &MF); |
| |
| virtual const char *getPassName() const { return "X86 FP Stackifier"; } |
| |
| private: |
| const TargetInstrInfo *TII; // Machine instruction info. |
| |
| // Two CFG edges are related if they leave the same block, or enter the same |
| // block. The transitive closure of an edge under this relation is a |
| // LiveBundle. It represents a set of CFG edges where the live FP stack |
| // registers must be allocated identically in the x87 stack. |
| // |
| // A LiveBundle is usually all the edges leaving a block, or all the edges |
| // entering a block, but it can contain more edges if critical edges are |
| // present. |
| // |
| // The set of live FP registers in a LiveBundle is calculated by bundleCFG, |
| // but the exact mapping of FP registers to stack slots is fixed later. |
| struct LiveBundle { |
| // Bit mask of live FP registers. Bit 0 = FP0, bit 1 = FP1, &c. |
| unsigned Mask; |
| |
| // Number of pre-assigned live registers in FixStack. This is 0 when the |
| // stack order has not yet been fixed. |
| unsigned FixCount; |
| |
| // Assigned stack order for live-in registers. |
| // FixStack[i] == getStackEntry(i) for all i < FixCount. |
| unsigned char FixStack[8]; |
| |
| LiveBundle(unsigned m = 0) : Mask(m), FixCount(0) {} |
| |
| // Have the live registers been assigned a stack order yet? |
| bool isFixed() const { return !Mask || FixCount; } |
| }; |
| |
| // Numbered LiveBundle structs. LiveBundles[0] is used for all CFG edges |
| // with no live FP registers. |
| SmallVector<LiveBundle, 8> LiveBundles; |
| |
| // Map each MBB in the current function to an (ingoing, outgoing) index into |
| // LiveBundles. Blocks with no FP registers live in or out map to (0, 0) |
| // and are not actually stored in the map. |
| DenseMap<MachineBasicBlock*, std::pair<unsigned, unsigned> > BlockBundle; |
| |
| // Return a bitmask of FP registers in block's live-in list. |
| unsigned calcLiveInMask(MachineBasicBlock *MBB) { |
| unsigned Mask = 0; |
| for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(), |
| E = MBB->livein_end(); I != E; ++I) { |
| unsigned Reg = *I - X86::FP0; |
| if (Reg < 8) |
| Mask |= 1 << Reg; |
| } |
| return Mask; |
| } |
| |
| // Partition all the CFG edges into LiveBundles. |
| void bundleCFG(MachineFunction &MF); |
| |
| MachineBasicBlock *MBB; // Current basic block |
| unsigned Stack[8]; // FP<n> Registers in each stack slot... |
| unsigned RegMap[8]; // Track which stack slot contains each register |
| unsigned StackTop; // The current top of the FP stack. |
| |
| // Set up our stack model to match the incoming registers to MBB. |
| void setupBlockStack(); |
| |
| // Shuffle live registers to match the expectations of successor blocks. |
| void finishBlockStack(); |
| |
| void dumpStack() const { |
| dbgs() << "Stack contents:"; |
| for (unsigned i = 0; i != StackTop; ++i) { |
| dbgs() << " FP" << Stack[i]; |
| assert(RegMap[Stack[i]] == i && "Stack[] doesn't match RegMap[]!"); |
| } |
| dbgs() << "\n"; |
| } |
| |
| /// isStackEmpty - Return true if the FP stack is empty. |
| bool isStackEmpty() const { |
| return StackTop == 0; |
| } |
| |
| /// getSlot - Return the stack slot number a particular register number is |
| /// in. |
| unsigned getSlot(unsigned RegNo) const { |
| assert(RegNo < 8 && "Regno out of range!"); |
| return RegMap[RegNo]; |
| } |
| |
| /// isLive - Is RegNo currently live in the stack? |
| bool isLive(unsigned RegNo) const { |
| unsigned Slot = getSlot(RegNo); |
| return Slot < StackTop && Stack[Slot] == RegNo; |
| } |
| |
| /// getScratchReg - Return an FP register that is not currently in use. |
| unsigned getScratchReg() { |
| for (int i = 7; i >= 0; --i) |
| if (!isLive(i)) |
| return i; |
| llvm_unreachable("Ran out of scratch FP registers"); |
| } |
| |
| /// getStackEntry - Return the X86::FP<n> register in register ST(i). |
| unsigned getStackEntry(unsigned STi) const { |
| assert(STi < StackTop && "Access past stack top!"); |
| return Stack[StackTop-1-STi]; |
| } |
| |
| /// getSTReg - Return the X86::ST(i) register which contains the specified |
| /// FP<RegNo> register. |
| unsigned getSTReg(unsigned RegNo) const { |
| return StackTop - 1 - getSlot(RegNo) + llvm::X86::ST0; |
| } |
| |
| // pushReg - Push the specified FP<n> register onto the stack. |
| void pushReg(unsigned Reg) { |
| assert(Reg < 8 && "Register number out of range!"); |
| assert(StackTop < 8 && "Stack overflow!"); |
| Stack[StackTop] = Reg; |
| RegMap[Reg] = StackTop++; |
| } |
| |
| bool isAtTop(unsigned RegNo) const { return getSlot(RegNo) == StackTop-1; } |
| void moveToTop(unsigned RegNo, MachineBasicBlock::iterator I) { |
| DebugLoc dl = I == MBB->end() ? DebugLoc() : I->getDebugLoc(); |
| if (isAtTop(RegNo)) return; |
| |
| unsigned STReg = getSTReg(RegNo); |
| unsigned RegOnTop = getStackEntry(0); |
| |
| // Swap the slots the regs are in. |
| std::swap(RegMap[RegNo], RegMap[RegOnTop]); |
| |
| // Swap stack slot contents. |
| assert(RegMap[RegOnTop] < StackTop); |
| std::swap(Stack[RegMap[RegOnTop]], Stack[StackTop-1]); |
| |
| // Emit an fxch to update the runtime processors version of the state. |
| BuildMI(*MBB, I, dl, TII->get(X86::XCH_F)).addReg(STReg); |
| ++NumFXCH; |
| } |
| |
| void duplicateToTop(unsigned RegNo, unsigned AsReg, MachineInstr *I) { |
| DebugLoc dl = I == MBB->end() ? DebugLoc() : I->getDebugLoc(); |
| unsigned STReg = getSTReg(RegNo); |
| pushReg(AsReg); // New register on top of stack |
| |
| BuildMI(*MBB, I, dl, TII->get(X86::LD_Frr)).addReg(STReg); |
| } |
| |
| /// popStackAfter - Pop the current value off of the top of the FP stack |
| /// after the specified instruction. |
| void popStackAfter(MachineBasicBlock::iterator &I); |
| |
| /// freeStackSlotAfter - Free the specified register from the register |
| /// stack, so that it is no longer in a register. If the register is |
| /// currently at the top of the stack, we just pop the current instruction, |
| /// otherwise we store the current top-of-stack into the specified slot, |
| /// then pop the top of stack. |
| void freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned Reg); |
| |
| /// freeStackSlotBefore - Just the pop, no folding. Return the inserted |
| /// instruction. |
| MachineBasicBlock::iterator |
| freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo); |
| |
| /// Adjust the live registers to be the set in Mask. |
| void adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I); |
| |
| /// Shuffle the top FixCount stack entries susch that FP reg FixStack[0] is |
| /// st(0), FP reg FixStack[1] is st(1) etc. |
| void shuffleStackTop(const unsigned char *FixStack, unsigned FixCount, |
| MachineBasicBlock::iterator I); |
| |
| bool processBasicBlock(MachineFunction &MF, MachineBasicBlock &MBB); |
| |
| void handleZeroArgFP(MachineBasicBlock::iterator &I); |
| void handleOneArgFP(MachineBasicBlock::iterator &I); |
| void handleOneArgFPRW(MachineBasicBlock::iterator &I); |
| void handleTwoArgFP(MachineBasicBlock::iterator &I); |
| void handleCompareFP(MachineBasicBlock::iterator &I); |
| void handleCondMovFP(MachineBasicBlock::iterator &I); |
| void handleSpecialFP(MachineBasicBlock::iterator &I); |
| |
| bool translateCopy(MachineInstr*); |
| }; |
| char FPS::ID = 0; |
| } |
| |
| FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); } |
| |
| /// getFPReg - Return the X86::FPx register number for the specified operand. |
| /// For example, this returns 3 for X86::FP3. |
| static unsigned getFPReg(const MachineOperand &MO) { |
| assert(MO.isReg() && "Expected an FP register!"); |
| unsigned Reg = MO.getReg(); |
| assert(Reg >= X86::FP0 && Reg <= X86::FP6 && "Expected FP register!"); |
| return Reg - X86::FP0; |
| } |
| |
| /// runOnMachineFunction - Loop over all of the basic blocks, transforming FP |
| /// register references into FP stack references. |
| /// |
| bool FPS::runOnMachineFunction(MachineFunction &MF) { |
| // We only need to run this pass if there are any FP registers used in this |
| // function. If it is all integer, there is nothing for us to do! |
| bool FPIsUsed = false; |
| |
| assert(X86::FP6 == X86::FP0+6 && "Register enums aren't sorted right!"); |
| for (unsigned i = 0; i <= 6; ++i) |
| if (MF.getRegInfo().isPhysRegUsed(X86::FP0+i)) { |
| FPIsUsed = true; |
| break; |
| } |
| |
| // Early exit. |
| if (!FPIsUsed) return false; |
| |
| TII = MF.getTarget().getInstrInfo(); |
| |
| // Prepare cross-MBB liveness. |
| bundleCFG(MF); |
| |
| StackTop = 0; |
| |
| // Process the function in depth first order so that we process at least one |
| // of the predecessors for every reachable block in the function. |
| SmallPtrSet<MachineBasicBlock*, 8> Processed; |
| MachineBasicBlock *Entry = MF.begin(); |
| |
| bool Changed = false; |
| for (df_ext_iterator<MachineBasicBlock*, SmallPtrSet<MachineBasicBlock*, 8> > |
| I = df_ext_begin(Entry, Processed), E = df_ext_end(Entry, Processed); |
| I != E; ++I) |
| Changed |= processBasicBlock(MF, **I); |
| |
| // Process any unreachable blocks in arbitrary order now. |
| if (MF.size() != Processed.size()) |
| for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB) |
| if (Processed.insert(BB)) |
| Changed |= processBasicBlock(MF, *BB); |
| |
| BlockBundle.clear(); |
| LiveBundles.clear(); |
| |
| return Changed; |
| } |
| |
| /// bundleCFG - Scan all the basic blocks to determine consistent live-in and |
| /// live-out sets for the FP registers. Consistent means that the set of |
| /// registers live-out from a block is identical to the live-in set of all |
| /// successors. This is not enforced by the normal live-in lists since |
| /// registers may be implicitly defined, or not used by all successors. |
| void FPS::bundleCFG(MachineFunction &MF) { |
| assert(LiveBundles.empty() && "Stale data in LiveBundles"); |
| assert(BlockBundle.empty() && "Stale data in BlockBundle"); |
| SmallPtrSet<MachineBasicBlock*, 8> PropDown, PropUp; |
| |
| // LiveBundle[0] is the empty live-in set. |
| LiveBundles.resize(1); |
| |
| // First gather the actual live-in masks for all MBBs. |
| for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { |
| MachineBasicBlock *MBB = I; |
| const unsigned Mask = calcLiveInMask(MBB); |
| if (!Mask) |
| continue; |
| // Ingoing bundle index. |
| unsigned &Idx = BlockBundle[MBB].first; |
| // Already assigned an ingoing bundle? |
| if (Idx) |
| continue; |
| // Allocate a new LiveBundle struct for this block's live-ins. |
| const unsigned BundleIdx = Idx = LiveBundles.size(); |
| DEBUG(dbgs() << "Creating LB#" << BundleIdx << ": in:BB#" |
| << MBB->getNumber()); |
| LiveBundles.push_back(Mask); |
| LiveBundle &Bundle = LiveBundles.back(); |
| |
| // Make sure all predecessors have the same live-out set. |
| PropUp.insert(MBB); |
| |
| // Keep pushing liveness up and down the CFG until convergence. |
| // Only critical edges cause iteration here, but when they do, multiple |
| // blocks can be assigned to the same LiveBundle index. |
| do { |
| // Assign BundleIdx as liveout from predecessors in PropUp. |
| for (SmallPtrSet<MachineBasicBlock*, 16>::iterator I = PropUp.begin(), |
| E = PropUp.end(); I != E; ++I) { |
| MachineBasicBlock *MBB = *I; |
| for (MachineBasicBlock::const_pred_iterator LinkI = MBB->pred_begin(), |
| LinkE = MBB->pred_end(); LinkI != LinkE; ++LinkI) { |
| MachineBasicBlock *PredMBB = *LinkI; |
| // PredMBB's liveout bundle should be set to LIIdx. |
| unsigned &Idx = BlockBundle[PredMBB].second; |
| if (Idx) { |
| assert(Idx == BundleIdx && "Inconsistent CFG"); |
| continue; |
| } |
| Idx = BundleIdx; |
| DEBUG(dbgs() << " out:BB#" << PredMBB->getNumber()); |
| // Propagate to siblings. |
| if (PredMBB->succ_size() > 1) |
| PropDown.insert(PredMBB); |
| } |
| } |
| PropUp.clear(); |
| |
| // Assign BundleIdx as livein to successors in PropDown. |
| for (SmallPtrSet<MachineBasicBlock*, 16>::iterator I = PropDown.begin(), |
| E = PropDown.end(); I != E; ++I) { |
| MachineBasicBlock *MBB = *I; |
| for (MachineBasicBlock::const_succ_iterator LinkI = MBB->succ_begin(), |
| LinkE = MBB->succ_end(); LinkI != LinkE; ++LinkI) { |
| MachineBasicBlock *SuccMBB = *LinkI; |
| // LinkMBB's livein bundle should be set to BundleIdx. |
| unsigned &Idx = BlockBundle[SuccMBB].first; |
| if (Idx) { |
| assert(Idx == BundleIdx && "Inconsistent CFG"); |
| continue; |
| } |
| Idx = BundleIdx; |
| DEBUG(dbgs() << " in:BB#" << SuccMBB->getNumber()); |
| // Propagate to siblings. |
| if (SuccMBB->pred_size() > 1) |
| PropUp.insert(SuccMBB); |
| // Also accumulate the bundle liveness mask from the liveins here. |
| Bundle.Mask |= calcLiveInMask(SuccMBB); |
| } |
| } |
| PropDown.clear(); |
| } while (!PropUp.empty()); |
| DEBUG({ |
| dbgs() << " live:"; |
| for (unsigned i = 0; i < 8; ++i) |
| if (Bundle.Mask & (1<<i)) |
| dbgs() << " %FP" << i; |
| dbgs() << '\n'; |
| }); |
| } |
| } |
| |
| /// processBasicBlock - Loop over all of the instructions in the basic block, |
| /// transforming FP instructions into their stack form. |
| /// |
| bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { |
| bool Changed = false; |
| MBB = &BB; |
| |
| setupBlockStack(); |
| |
| for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) { |
| MachineInstr *MI = I; |
| uint64_t Flags = MI->getDesc().TSFlags; |
| |
| unsigned FPInstClass = Flags & X86II::FPTypeMask; |
| if (MI->isInlineAsm()) |
| FPInstClass = X86II::SpecialFP; |
| |
| if (MI->isCopy() && translateCopy(MI)) |
| FPInstClass = X86II::SpecialFP; |
| |
| if (FPInstClass == X86II::NotFP) |
| continue; // Efficiently ignore non-fp insts! |
| |
| MachineInstr *PrevMI = 0; |
| if (I != BB.begin()) |
| PrevMI = prior(I); |
| |
| ++NumFP; // Keep track of # of pseudo instrs |
| DEBUG(dbgs() << "\nFPInst:\t" << *MI); |
| |
| // Get dead variables list now because the MI pointer may be deleted as part |
| // of processing! |
| SmallVector<unsigned, 8> DeadRegs; |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { |
| const MachineOperand &MO = MI->getOperand(i); |
| if (MO.isReg() && MO.isDead()) |
| DeadRegs.push_back(MO.getReg()); |
| } |
| |
| switch (FPInstClass) { |
| case X86II::ZeroArgFP: handleZeroArgFP(I); break; |
| case X86II::OneArgFP: handleOneArgFP(I); break; // fstp ST(0) |
| case X86II::OneArgFPRW: handleOneArgFPRW(I); break; // ST(0) = fsqrt(ST(0)) |
| case X86II::TwoArgFP: handleTwoArgFP(I); break; |
| case X86II::CompareFP: handleCompareFP(I); break; |
| case X86II::CondMovFP: handleCondMovFP(I); break; |
| case X86II::SpecialFP: handleSpecialFP(I); break; |
| default: llvm_unreachable("Unknown FP Type!"); |
| } |
| |
| // Check to see if any of the values defined by this instruction are dead |
| // after definition. If so, pop them. |
| for (unsigned i = 0, e = DeadRegs.size(); i != e; ++i) { |
| unsigned Reg = DeadRegs[i]; |
| if (Reg >= X86::FP0 && Reg <= X86::FP6) { |
| DEBUG(dbgs() << "Register FP#" << Reg-X86::FP0 << " is dead!\n"); |
| freeStackSlotAfter(I, Reg-X86::FP0); |
| } |
| } |
| |
| // Print out all of the instructions expanded to if -debug |
| DEBUG( |
| MachineBasicBlock::iterator PrevI(PrevMI); |
| if (I == PrevI) { |
| dbgs() << "Just deleted pseudo instruction\n"; |
| } else { |
| MachineBasicBlock::iterator Start = I; |
| // Rewind to first instruction newly inserted. |
| while (Start != BB.begin() && prior(Start) != PrevI) --Start; |
| dbgs() << "Inserted instructions:\n\t"; |
| Start->print(dbgs(), &MF.getTarget()); |
| while (++Start != llvm::next(I)) {} |
| } |
| dumpStack(); |
| ); |
| |
| Changed = true; |
| } |
| |
| finishBlockStack(); |
| |
| return Changed; |
| } |
| |
| /// setupBlockStack - Use the BlockBundle map to set up our model of the stack |
| /// to match predecessors' live out stack. |
| void FPS::setupBlockStack() { |
| DEBUG(dbgs() << "\nSetting up live-ins for BB#" << MBB->getNumber() |
| << " derived from " << MBB->getName() << ".\n"); |
| StackTop = 0; |
| const LiveBundle &Bundle = LiveBundles[BlockBundle.lookup(MBB).first]; |
| |
| if (!Bundle.Mask) { |
| DEBUG(dbgs() << "Block has no FP live-ins.\n"); |
| return; |
| } |
| |
| // Depth-first iteration should ensure that we always have an assigned stack. |
| assert(Bundle.isFixed() && "Reached block before any predecessors"); |
| |
| // Push the fixed live-in registers. |
| for (unsigned i = Bundle.FixCount; i > 0; --i) { |
| MBB->addLiveIn(X86::ST0+i-1); |
| DEBUG(dbgs() << "Live-in st(" << (i-1) << "): %FP" |
| << unsigned(Bundle.FixStack[i-1]) << '\n'); |
| pushReg(Bundle.FixStack[i-1]); |
| } |
| |
| // Kill off unwanted live-ins. This can happen with a critical edge. |
| // FIXME: We could keep these live registers around as zombies. They may need |
| // to be revived at the end of a short block. It might save a few instrs. |
| adjustLiveRegs(calcLiveInMask(MBB), MBB->begin()); |
| DEBUG(MBB->dump()); |
| } |
| |
| /// finishBlockStack - Revive live-outs that are implicitly defined out of |
| /// MBB. Shuffle live registers to match the expected fixed stack of any |
| /// predecessors, and ensure that all predecessors are expecting the same |
| /// stack. |
| void FPS::finishBlockStack() { |
| // The RET handling below takes care of return blocks for us. |
| if (MBB->succ_empty()) |
| return; |
| |
| DEBUG(dbgs() << "Setting up live-outs for BB#" << MBB->getNumber() |
| << " derived from " << MBB->getName() << ".\n"); |
| |
| unsigned BundleIdx = BlockBundle.lookup(MBB).second; |
| LiveBundle &Bundle = LiveBundles[BundleIdx]; |
| |
| // We may need to kill and define some registers to match successors. |
| // FIXME: This can probably be combined with the shuffle below. |
| MachineBasicBlock::iterator Term = MBB->getFirstTerminator(); |
| adjustLiveRegs(Bundle.Mask, Term); |
| |
| if (!Bundle.Mask) { |
| DEBUG(dbgs() << "No live-outs.\n"); |
| return; |
| } |
| |
| // Has the stack order been fixed yet? |
| DEBUG(dbgs() << "LB#" << BundleIdx << ": "); |
| if (Bundle.isFixed()) { |
| DEBUG(dbgs() << "Shuffling stack to match.\n"); |
| shuffleStackTop(Bundle.FixStack, Bundle.FixCount, Term); |
| } else { |
| // Not fixed yet, we get to choose. |
| DEBUG(dbgs() << "Fixing stack order now.\n"); |
| Bundle.FixCount = StackTop; |
| for (unsigned i = 0; i < StackTop; ++i) |
| Bundle.FixStack[i] = getStackEntry(i); |
| } |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Efficient Lookup Table Support |
| //===----------------------------------------------------------------------===// |
| |
| namespace { |
| struct TableEntry { |
| unsigned from; |
| unsigned to; |
| bool operator<(const TableEntry &TE) const { return from < TE.from; } |
| friend bool operator<(const TableEntry &TE, unsigned V) { |
| return TE.from < V; |
| } |
| friend bool operator<(unsigned V, const TableEntry &TE) { |
| return V < TE.from; |
| } |
| }; |
| } |
| |
| #ifndef NDEBUG |
| static bool TableIsSorted(const TableEntry *Table, unsigned NumEntries) { |
| for (unsigned i = 0; i != NumEntries-1; ++i) |
| if (!(Table[i] < Table[i+1])) return false; |
| return true; |
| } |
| #endif |
| |
| static int Lookup(const TableEntry *Table, unsigned N, unsigned Opcode) { |
| const TableEntry *I = std::lower_bound(Table, Table+N, Opcode); |
| if (I != Table+N && I->from == Opcode) |
| return I->to; |
| return -1; |
| } |
| |
| #ifdef NDEBUG |
| #define ASSERT_SORTED(TABLE) |
| #else |
| #define ASSERT_SORTED(TABLE) \ |
| { static bool TABLE##Checked = false; \ |
| if (!TABLE##Checked) { \ |
| assert(TableIsSorted(TABLE, array_lengthof(TABLE)) && \ |
| "All lookup tables must be sorted for efficient access!"); \ |
| TABLE##Checked = true; \ |
| } \ |
| } |
| #endif |
| |
| //===----------------------------------------------------------------------===// |
| // Register File -> Register Stack Mapping Methods |
| //===----------------------------------------------------------------------===// |
| |
| // OpcodeTable - Sorted map of register instructions to their stack version. |
| // The first element is an register file pseudo instruction, the second is the |
| // concrete X86 instruction which uses the register stack. |
| // |
| static const TableEntry OpcodeTable[] = { |
| { X86::ABS_Fp32 , X86::ABS_F }, |
| { X86::ABS_Fp64 , X86::ABS_F }, |
| { X86::ABS_Fp80 , X86::ABS_F }, |
| { X86::ADD_Fp32m , X86::ADD_F32m }, |
| { X86::ADD_Fp64m , X86::ADD_F64m }, |
| { X86::ADD_Fp64m32 , X86::ADD_F32m }, |
| { X86::ADD_Fp80m32 , X86::ADD_F32m }, |
| { X86::ADD_Fp80m64 , X86::ADD_F64m }, |
| { X86::ADD_FpI16m32 , X86::ADD_FI16m }, |
| { X86::ADD_FpI16m64 , X86::ADD_FI16m }, |
| { X86::ADD_FpI16m80 , X86::ADD_FI16m }, |
| { X86::ADD_FpI32m32 , X86::ADD_FI32m }, |
| { X86::ADD_FpI32m64 , X86::ADD_FI32m }, |
| { X86::ADD_FpI32m80 , X86::ADD_FI32m }, |
| { X86::CHS_Fp32 , X86::CHS_F }, |
| { X86::CHS_Fp64 , X86::CHS_F }, |
| { X86::CHS_Fp80 , X86::CHS_F }, |
| { X86::CMOVBE_Fp32 , X86::CMOVBE_F }, |
| { X86::CMOVBE_Fp64 , X86::CMOVBE_F }, |
| { X86::CMOVBE_Fp80 , X86::CMOVBE_F }, |
| { X86::CMOVB_Fp32 , X86::CMOVB_F }, |
| { X86::CMOVB_Fp64 , X86::CMOVB_F }, |
| { X86::CMOVB_Fp80 , X86::CMOVB_F }, |
| { X86::CMOVE_Fp32 , X86::CMOVE_F }, |
| { X86::CMOVE_Fp64 , X86::CMOVE_F }, |
| { X86::CMOVE_Fp80 , X86::CMOVE_F }, |
| { X86::CMOVNBE_Fp32 , X86::CMOVNBE_F }, |
| { X86::CMOVNBE_Fp64 , X86::CMOVNBE_F }, |
| { X86::CMOVNBE_Fp80 , X86::CMOVNBE_F }, |
| { X86::CMOVNB_Fp32 , X86::CMOVNB_F }, |
| { X86::CMOVNB_Fp64 , X86::CMOVNB_F }, |
| { X86::CMOVNB_Fp80 , X86::CMOVNB_F }, |
| { X86::CMOVNE_Fp32 , X86::CMOVNE_F }, |
| { X86::CMOVNE_Fp64 , X86::CMOVNE_F }, |
| { X86::CMOVNE_Fp80 , X86::CMOVNE_F }, |
| { X86::CMOVNP_Fp32 , X86::CMOVNP_F }, |
| { X86::CMOVNP_Fp64 , X86::CMOVNP_F }, |
| { X86::CMOVNP_Fp80 , X86::CMOVNP_F }, |
| { X86::CMOVP_Fp32 , X86::CMOVP_F }, |
| { X86::CMOVP_Fp64 , X86::CMOVP_F }, |
| { X86::CMOVP_Fp80 , X86::CMOVP_F }, |
| { X86::COS_Fp32 , X86::COS_F }, |
| { X86::COS_Fp64 , X86::COS_F }, |
| { X86::COS_Fp80 , X86::COS_F }, |
| { X86::DIVR_Fp32m , X86::DIVR_F32m }, |
| { X86::DIVR_Fp64m , X86::DIVR_F64m }, |
| { X86::DIVR_Fp64m32 , X86::DIVR_F32m }, |
| { X86::DIVR_Fp80m32 , X86::DIVR_F32m }, |
| { X86::DIVR_Fp80m64 , X86::DIVR_F64m }, |
| { X86::DIVR_FpI16m32, X86::DIVR_FI16m}, |
| { X86::DIVR_FpI16m64, X86::DIVR_FI16m}, |
| { X86::DIVR_FpI16m80, X86::DIVR_FI16m}, |
| { X86::DIVR_FpI32m32, X86::DIVR_FI32m}, |
| { X86::DIVR_FpI32m64, X86::DIVR_FI32m}, |
| { X86::DIVR_FpI32m80, X86::DIVR_FI32m}, |
| { X86::DIV_Fp32m , X86::DIV_F32m }, |
| { X86::DIV_Fp64m , X86::DIV_F64m }, |
| { X86::DIV_Fp64m32 , X86::DIV_F32m }, |
| { X86::DIV_Fp80m32 , X86::DIV_F32m }, |
| { X86::DIV_Fp80m64 , X86::DIV_F64m }, |
| { X86::DIV_FpI16m32 , X86::DIV_FI16m }, |
| { X86::DIV_FpI16m64 , X86::DIV_FI16m }, |
| { X86::DIV_FpI16m80 , X86::DIV_FI16m }, |
| { X86::DIV_FpI32m32 , X86::DIV_FI32m }, |
| { X86::DIV_FpI32m64 , X86::DIV_FI32m }, |
| { X86::DIV_FpI32m80 , X86::DIV_FI32m }, |
| { X86::ILD_Fp16m32 , X86::ILD_F16m }, |
| { X86::ILD_Fp16m64 , X86::ILD_F16m }, |
| { X86::ILD_Fp16m80 , X86::ILD_F16m }, |
| { X86::ILD_Fp32m32 , X86::ILD_F32m }, |
| { X86::ILD_Fp32m64 , X86::ILD_F32m }, |
| { X86::ILD_Fp32m80 , X86::ILD_F32m }, |
| { X86::ILD_Fp64m32 , X86::ILD_F64m }, |
| { X86::ILD_Fp64m64 , X86::ILD_F64m }, |
| { X86::ILD_Fp64m80 , X86::ILD_F64m }, |
| { X86::ISTT_Fp16m32 , X86::ISTT_FP16m}, |
| { X86::ISTT_Fp16m64 , X86::ISTT_FP16m}, |
| { X86::ISTT_Fp16m80 , X86::ISTT_FP16m}, |
| { X86::ISTT_Fp32m32 , X86::ISTT_FP32m}, |
| { X86::ISTT_Fp32m64 , X86::ISTT_FP32m}, |
| { X86::ISTT_Fp32m80 , X86::ISTT_FP32m}, |
| { X86::ISTT_Fp64m32 , X86::ISTT_FP64m}, |
| { X86::ISTT_Fp64m64 , X86::ISTT_FP64m}, |
| { X86::ISTT_Fp64m80 , X86::ISTT_FP64m}, |
| { X86::IST_Fp16m32 , X86::IST_F16m }, |
| { X86::IST_Fp16m64 , X86::IST_F16m }, |
| { X86::IST_Fp16m80 , X86::IST_F16m }, |
| { X86::IST_Fp32m32 , X86::IST_F32m }, |
| { X86::IST_Fp32m64 , X86::IST_F32m }, |
| { X86::IST_Fp32m80 , X86::IST_F32m }, |
| { X86::IST_Fp64m32 , X86::IST_FP64m }, |
| { X86::IST_Fp64m64 , X86::IST_FP64m }, |
| { X86::IST_Fp64m80 , X86::IST_FP64m }, |
| { X86::LD_Fp032 , X86::LD_F0 }, |
| { X86::LD_Fp064 , X86::LD_F0 }, |
| { X86::LD_Fp080 , X86::LD_F0 }, |
| { X86::LD_Fp132 , X86::LD_F1 }, |
| { X86::LD_Fp164 , X86::LD_F1 }, |
| { X86::LD_Fp180 , X86::LD_F1 }, |
| { X86::LD_Fp32m , X86::LD_F32m }, |
| { X86::LD_Fp32m64 , X86::LD_F32m }, |
| { X86::LD_Fp32m80 , X86::LD_F32m }, |
| { X86::LD_Fp64m , X86::LD_F64m }, |
| { X86::LD_Fp64m80 , X86::LD_F64m }, |
| { X86::LD_Fp80m , X86::LD_F80m }, |
| { X86::MUL_Fp32m , X86::MUL_F32m }, |
| { X86::MUL_Fp64m , X86::MUL_F64m }, |
| { X86::MUL_Fp64m32 , X86::MUL_F32m }, |
| { X86::MUL_Fp80m32 , X86::MUL_F32m }, |
| { X86::MUL_Fp80m64 , X86::MUL_F64m }, |
| { X86::MUL_FpI16m32 , X86::MUL_FI16m }, |
| { X86::MUL_FpI16m64 , X86::MUL_FI16m }, |
| { X86::MUL_FpI16m80 , X86::MUL_FI16m }, |
| { X86::MUL_FpI32m32 , X86::MUL_FI32m }, |
| { X86::MUL_FpI32m64 , X86::MUL_FI32m }, |
| { X86::MUL_FpI32m80 , X86::MUL_FI32m }, |
| { X86::SIN_Fp32 , X86::SIN_F }, |
| { X86::SIN_Fp64 , X86::SIN_F }, |
| { X86::SIN_Fp80 , X86::SIN_F }, |
| { X86::SQRT_Fp32 , X86::SQRT_F }, |
| { X86::SQRT_Fp64 , X86::SQRT_F }, |
| { X86::SQRT_Fp80 , X86::SQRT_F }, |
| { X86::ST_Fp32m , X86::ST_F32m }, |
| { X86::ST_Fp64m , X86::ST_F64m }, |
| { X86::ST_Fp64m32 , X86::ST_F32m }, |
| { X86::ST_Fp80m32 , X86::ST_F32m }, |
| { X86::ST_Fp80m64 , X86::ST_F64m }, |
| { X86::ST_FpP80m , X86::ST_FP80m }, |
| { X86::SUBR_Fp32m , X86::SUBR_F32m }, |
| { X86::SUBR_Fp64m , X86::SUBR_F64m }, |
| { X86::SUBR_Fp64m32 , X86::SUBR_F32m }, |
| { X86::SUBR_Fp80m32 , X86::SUBR_F32m }, |
| { X86::SUBR_Fp80m64 , X86::SUBR_F64m }, |
| { X86::SUBR_FpI16m32, X86::SUBR_FI16m}, |
| { X86::SUBR_FpI16m64, X86::SUBR_FI16m}, |
| { X86::SUBR_FpI16m80, X86::SUBR_FI16m}, |
| { X86::SUBR_FpI32m32, X86::SUBR_FI32m}, |
| { X86::SUBR_FpI32m64, X86::SUBR_FI32m}, |
| { X86::SUBR_FpI32m80, X86::SUBR_FI32m}, |
| { X86::SUB_Fp32m , X86::SUB_F32m }, |
| { X86::SUB_Fp64m , X86::SUB_F64m }, |
| { X86::SUB_Fp64m32 , X86::SUB_F32m }, |
| { X86::SUB_Fp80m32 , X86::SUB_F32m }, |
| { X86::SUB_Fp80m64 , X86::SUB_F64m }, |
| { X86::SUB_FpI16m32 , X86::SUB_FI16m }, |
| { X86::SUB_FpI16m64 , X86::SUB_FI16m }, |
| { X86::SUB_FpI16m80 , X86::SUB_FI16m }, |
| { X86::SUB_FpI32m32 , X86::SUB_FI32m }, |
| { X86::SUB_FpI32m64 , X86::SUB_FI32m }, |
| { X86::SUB_FpI32m80 , X86::SUB_FI32m }, |
| { X86::TST_Fp32 , X86::TST_F }, |
| { X86::TST_Fp64 , X86::TST_F }, |
| { X86::TST_Fp80 , X86::TST_F }, |
| { X86::UCOM_FpIr32 , X86::UCOM_FIr }, |
| { X86::UCOM_FpIr64 , X86::UCOM_FIr }, |
| { X86::UCOM_FpIr80 , X86::UCOM_FIr }, |
| { X86::UCOM_Fpr32 , X86::UCOM_Fr }, |
| { X86::UCOM_Fpr64 , X86::UCOM_Fr }, |
| { X86::UCOM_Fpr80 , X86::UCOM_Fr }, |
| }; |
| |
| static unsigned getConcreteOpcode(unsigned Opcode) { |
| ASSERT_SORTED(OpcodeTable); |
| int Opc = Lookup(OpcodeTable, array_lengthof(OpcodeTable), Opcode); |
| assert(Opc != -1 && "FP Stack instruction not in OpcodeTable!"); |
| return Opc; |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Helper Methods |
| //===----------------------------------------------------------------------===// |
| |
| // PopTable - Sorted map of instructions to their popping version. The first |
| // element is an instruction, the second is the version which pops. |
| // |
| static const TableEntry PopTable[] = { |
| { X86::ADD_FrST0 , X86::ADD_FPrST0 }, |
| |
| { X86::DIVR_FrST0, X86::DIVR_FPrST0 }, |
| { X86::DIV_FrST0 , X86::DIV_FPrST0 }, |
| |
| { X86::IST_F16m , X86::IST_FP16m }, |
| { X86::IST_F32m , X86::IST_FP32m }, |
| |
| { X86::MUL_FrST0 , X86::MUL_FPrST0 }, |
| |
| { X86::ST_F32m , X86::ST_FP32m }, |
| { X86::ST_F64m , X86::ST_FP64m }, |
| { X86::ST_Frr , X86::ST_FPrr }, |
| |
| { X86::SUBR_FrST0, X86::SUBR_FPrST0 }, |
| { X86::SUB_FrST0 , X86::SUB_FPrST0 }, |
| |
| { X86::UCOM_FIr , X86::UCOM_FIPr }, |
| |
| { X86::UCOM_FPr , X86::UCOM_FPPr }, |
| { X86::UCOM_Fr , X86::UCOM_FPr }, |
| }; |
| |
| /// popStackAfter - Pop the current value off of the top of the FP stack after |
| /// the specified instruction. This attempts to be sneaky and combine the pop |
| /// into the instruction itself if possible. The iterator is left pointing to |
| /// the last instruction, be it a new pop instruction inserted, or the old |
| /// instruction if it was modified in place. |
| /// |
| void FPS::popStackAfter(MachineBasicBlock::iterator &I) { |
| MachineInstr* MI = I; |
| DebugLoc dl = MI->getDebugLoc(); |
| ASSERT_SORTED(PopTable); |
| assert(StackTop > 0 && "Cannot pop empty stack!"); |
| RegMap[Stack[--StackTop]] = ~0; // Update state |
| |
| // Check to see if there is a popping version of this instruction... |
| int Opcode = Lookup(PopTable, array_lengthof(PopTable), I->getOpcode()); |
| if (Opcode != -1) { |
| I->setDesc(TII->get(Opcode)); |
| if (Opcode == X86::UCOM_FPPr) |
| I->RemoveOperand(0); |
| } else { // Insert an explicit pop |
| I = BuildMI(*MBB, ++I, dl, TII->get(X86::ST_FPrr)).addReg(X86::ST0); |
| } |
| } |
| |
| /// freeStackSlotAfter - Free the specified register from the register stack, so |
| /// that it is no longer in a register. If the register is currently at the top |
| /// of the stack, we just pop the current instruction, otherwise we store the |
| /// current top-of-stack into the specified slot, then pop the top of stack. |
| void FPS::freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned FPRegNo) { |
| if (getStackEntry(0) == FPRegNo) { // already at the top of stack? easy. |
| popStackAfter(I); |
| return; |
| } |
| |
| // Otherwise, store the top of stack into the dead slot, killing the operand |
| // without having to add in an explicit xchg then pop. |
| // |
| I = freeStackSlotBefore(++I, FPRegNo); |
| } |
| |
| /// freeStackSlotBefore - Free the specified register without trying any |
| /// folding. |
| MachineBasicBlock::iterator |
| FPS::freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo) { |
| unsigned STReg = getSTReg(FPRegNo); |
| unsigned OldSlot = getSlot(FPRegNo); |
| unsigned TopReg = Stack[StackTop-1]; |
| Stack[OldSlot] = TopReg; |
| RegMap[TopReg] = OldSlot; |
| RegMap[FPRegNo] = ~0; |
| Stack[--StackTop] = ~0; |
| return BuildMI(*MBB, I, DebugLoc(), TII->get(X86::ST_FPrr)).addReg(STReg); |
| } |
| |
| /// adjustLiveRegs - Kill and revive registers such that exactly the FP |
| /// registers with a bit in Mask are live. |
| void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) { |
| unsigned Defs = Mask; |
| unsigned Kills = 0; |
| for (unsigned i = 0; i < StackTop; ++i) { |
| unsigned RegNo = Stack[i]; |
| if (!(Defs & (1 << RegNo))) |
| // This register is live, but we don't want it. |
| Kills |= (1 << RegNo); |
| else |
| // We don't need to imp-def this live register. |
| Defs &= ~(1 << RegNo); |
| } |
| assert((Kills & Defs) == 0 && "Register needs killing and def'ing?"); |
| |
| // Produce implicit-defs for free by using killed registers. |
| while (Kills && Defs) { |
| unsigned KReg = CountTrailingZeros_32(Kills); |
| unsigned DReg = CountTrailingZeros_32(Defs); |
| DEBUG(dbgs() << "Renaming %FP" << KReg << " as imp %FP" << DReg << "\n"); |
| std::swap(Stack[getSlot(KReg)], Stack[getSlot(DReg)]); |
| std::swap(RegMap[KReg], RegMap[DReg]); |
| Kills &= ~(1 << KReg); |
| Defs &= ~(1 << DReg); |
| } |
| |
| // Kill registers by popping. |
| if (Kills && I != MBB->begin()) { |
| MachineBasicBlock::iterator I2 = llvm::prior(I); |
| for (;;) { |
| unsigned KReg = getStackEntry(0); |
| if (!(Kills & (1 << KReg))) |
| break; |
| DEBUG(dbgs() << "Popping %FP" << KReg << "\n"); |
| popStackAfter(I2); |
| Kills &= ~(1 << KReg); |
| } |
| } |
| |
| // Manually kill the rest. |
| while (Kills) { |
| unsigned KReg = CountTrailingZeros_32(Kills); |
| DEBUG(dbgs() << "Killing %FP" << KReg << "\n"); |
| freeStackSlotBefore(I, KReg); |
| Kills &= ~(1 << KReg); |
| } |
| |
| // Load zeros for all the imp-defs. |
| while(Defs) { |
| unsigned DReg = CountTrailingZeros_32(Defs); |
| DEBUG(dbgs() << "Defining %FP" << DReg << " as 0\n"); |
| BuildMI(*MBB, I, DebugLoc(), TII->get(X86::LD_F0)); |
| pushReg(DReg); |
| Defs &= ~(1 << DReg); |
| } |
| |
| // Now we should have the correct registers live. |
| DEBUG(dumpStack()); |
| assert(StackTop == CountPopulation_32(Mask) && "Live count mismatch"); |
| } |
| |
| /// shuffleStackTop - emit fxch instructions before I to shuffle the top |
| /// FixCount entries into the order given by FixStack. |
| /// FIXME: Is there a better algorithm than insertion sort? |
| void FPS::shuffleStackTop(const unsigned char *FixStack, |
| unsigned FixCount, |
| MachineBasicBlock::iterator I) { |
| // Move items into place, starting from the desired stack bottom. |
| while (FixCount--) { |
| // Old register at position FixCount. |
| unsigned OldReg = getStackEntry(FixCount); |
| // Desired register at position FixCount. |
| unsigned Reg = FixStack[FixCount]; |
| if (Reg == OldReg) |
| continue; |
| // (Reg st0) (OldReg st0) = (Reg OldReg st0) |
| moveToTop(Reg, I); |
| moveToTop(OldReg, I); |
| } |
| DEBUG(dumpStack()); |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Instruction transformation implementation |
| //===----------------------------------------------------------------------===// |
| |
| /// handleZeroArgFP - ST(0) = fld0 ST(0) = flds <mem> |
| /// |
| void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) { |
| MachineInstr *MI = I; |
| unsigned DestReg = getFPReg(MI->getOperand(0)); |
| |
| // Change from the pseudo instruction to the concrete instruction. |
| MI->RemoveOperand(0); // Remove the explicit ST(0) operand |
| MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); |
| |
| // Result gets pushed on the stack. |
| pushReg(DestReg); |
| } |
| |
| /// handleOneArgFP - fst <mem>, ST(0) |
| /// |
| void FPS::handleOneArgFP(MachineBasicBlock::iterator &I) { |
| MachineInstr *MI = I; |
| unsigned NumOps = MI->getDesc().getNumOperands(); |
| assert((NumOps == X86::AddrNumOperands + 1 || NumOps == 1) && |
| "Can only handle fst* & ftst instructions!"); |
| |
| // Is this the last use of the source register? |
| unsigned Reg = getFPReg(MI->getOperand(NumOps-1)); |
| bool KillsSrc = MI->killsRegister(X86::FP0+Reg); |
| |
| // FISTP64m is strange because there isn't a non-popping versions. |
| // If we have one _and_ we don't want to pop the operand, duplicate the value |
| // on the stack instead of moving it. This ensure that popping the value is |
| // always ok. |
| // Ditto FISTTP16m, FISTTP32m, FISTTP64m, ST_FpP80m. |
| // |
| if (!KillsSrc && |
| (MI->getOpcode() == X86::IST_Fp64m32 || |
| MI->getOpcode() == X86::ISTT_Fp16m32 || |
| MI->getOpcode() == X86::ISTT_Fp32m32 || |
| MI->getOpcode() == X86::ISTT_Fp64m32 || |
| MI->getOpcode() == X86::IST_Fp64m64 || |
| MI->getOpcode() == X86::ISTT_Fp16m64 || |
| MI->getOpcode() == X86::ISTT_Fp32m64 || |
| MI->getOpcode() == X86::ISTT_Fp64m64 || |
| MI->getOpcode() == X86::IST_Fp64m80 || |
| MI->getOpcode() == X86::ISTT_Fp16m80 || |
| MI->getOpcode() == X86::ISTT_Fp32m80 || |
| MI->getOpcode() == X86::ISTT_Fp64m80 || |
| MI->getOpcode() == X86::ST_FpP80m)) { |
| duplicateToTop(Reg, getScratchReg(), I); |
| } else { |
| moveToTop(Reg, I); // Move to the top of the stack... |
| } |
| |
| // Convert from the pseudo instruction to the concrete instruction. |
| MI->RemoveOperand(NumOps-1); // Remove explicit ST(0) operand |
| MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); |
| |
| if (MI->getOpcode() == X86::IST_FP64m || |
| MI->getOpcode() == X86::ISTT_FP16m || |
| MI->getOpcode() == X86::ISTT_FP32m || |
| MI->getOpcode() == X86::ISTT_FP64m || |
| MI->getOpcode() == X86::ST_FP80m) { |
| assert(StackTop > 0 && "Stack empty??"); |
| --StackTop; |
| } else if (KillsSrc) { // Last use of operand? |
| popStackAfter(I); |
| } |
| } |
| |
| |
| /// handleOneArgFPRW: Handle instructions that read from the top of stack and |
| /// replace the value with a newly computed value. These instructions may have |
| /// non-fp operands after their FP operands. |
| /// |
| /// Examples: |
| /// R1 = fchs R2 |
| /// R1 = fadd R2, [mem] |
| /// |
| void FPS::handleOneArgFPRW(MachineBasicBlock::iterator &I) { |
| MachineInstr *MI = I; |
| #ifndef NDEBUG |
| unsigned NumOps = MI->getDesc().getNumOperands(); |
| assert(NumOps >= 2 && "FPRW instructions must have 2 ops!!"); |
| #endif |
| |
| // Is this the last use of the source register? |
| unsigned Reg = getFPReg(MI->getOperand(1)); |
| bool KillsSrc = MI->killsRegister(X86::FP0+Reg); |
| |
| if (KillsSrc) { |
| // If this is the last use of the source register, just make sure it's on |
| // the top of the stack. |
| moveToTop(Reg, I); |
| assert(StackTop > 0 && "Stack cannot be empty!"); |
| --StackTop; |
| pushReg(getFPReg(MI->getOperand(0))); |
| } else { |
| // If this is not the last use of the source register, _copy_ it to the top |
| // of the stack. |
| duplicateToTop(Reg, getFPReg(MI->getOperand(0)), I); |
| } |
| |
| // Change from the pseudo instruction to the concrete instruction. |
| MI->RemoveOperand(1); // Drop the source operand. |
| MI->RemoveOperand(0); // Drop the destination operand. |
| MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Define tables of various ways to map pseudo instructions |
| // |
| |
| // ForwardST0Table - Map: A = B op C into: ST(0) = ST(0) op ST(i) |
| static const TableEntry ForwardST0Table[] = { |
| { X86::ADD_Fp32 , X86::ADD_FST0r }, |
| { X86::ADD_Fp64 , X86::ADD_FST0r }, |
| { X86::ADD_Fp80 , X86::ADD_FST0r }, |
| { X86::DIV_Fp32 , X86::DIV_FST0r }, |
| { X86::DIV_Fp64 , X86::DIV_FST0r }, |
| { X86::DIV_Fp80 , X86::DIV_FST0r }, |
| { X86::MUL_Fp32 , X86::MUL_FST0r }, |
| { X86::MUL_Fp64 , X86::MUL_FST0r }, |
| { X86::MUL_Fp80 , X86::MUL_FST0r }, |
| { X86::SUB_Fp32 , X86::SUB_FST0r }, |
| { X86::SUB_Fp64 , X86::SUB_FST0r }, |
| { X86::SUB_Fp80 , X86::SUB_FST0r }, |
| }; |
| |
| // ReverseST0Table - Map: A = B op C into: ST(0) = ST(i) op ST(0) |
| static const TableEntry ReverseST0Table[] = { |
| { X86::ADD_Fp32 , X86::ADD_FST0r }, // commutative |
| { X86::ADD_Fp64 , X86::ADD_FST0r }, // commutative |
| { X86::ADD_Fp80 , X86::ADD_FST0r }, // commutative |
| { X86::DIV_Fp32 , X86::DIVR_FST0r }, |
| { X86::DIV_Fp64 , X86::DIVR_FST0r }, |
| { X86::DIV_Fp80 , X86::DIVR_FST0r }, |
| { X86::MUL_Fp32 , X86::MUL_FST0r }, // commutative |
| { X86::MUL_Fp64 , X86::MUL_FST0r }, // commutative |
| { X86::MUL_Fp80 , X86::MUL_FST0r }, // commutative |
| { X86::SUB_Fp32 , X86::SUBR_FST0r }, |
| { X86::SUB_Fp64 , X86::SUBR_FST0r }, |
| { X86::SUB_Fp80 , X86::SUBR_FST0r }, |
| }; |
| |
| // ForwardSTiTable - Map: A = B op C into: ST(i) = ST(0) op ST(i) |
| static const TableEntry ForwardSTiTable[] = { |
| { X86::ADD_Fp32 , X86::ADD_FrST0 }, // commutative |
| { X86::ADD_Fp64 , X86::ADD_FrST0 }, // commutative |
| { X86::ADD_Fp80 , X86::ADD_FrST0 }, // commutative |
| { X86::DIV_Fp32 , X86::DIVR_FrST0 }, |
| { X86::DIV_Fp64 , X86::DIVR_FrST0 }, |
| { X86::DIV_Fp80 , X86::DIVR_FrST0 }, |
| { X86::MUL_Fp32 , X86::MUL_FrST0 }, // commutative |
| { X86::MUL_Fp64 , X86::MUL_FrST0 }, // commutative |
| { X86::MUL_Fp80 , X86::MUL_FrST0 }, // commutative |
| { X86::SUB_Fp32 , X86::SUBR_FrST0 }, |
| { X86::SUB_Fp64 , X86::SUBR_FrST0 }, |
| { X86::SUB_Fp80 , X86::SUBR_FrST0 }, |
| }; |
| |
| // ReverseSTiTable - Map: A = B op C into: ST(i) = ST(i) op ST(0) |
| static const TableEntry ReverseSTiTable[] = { |
| { X86::ADD_Fp32 , X86::ADD_FrST0 }, |
| { X86::ADD_Fp64 , X86::ADD_FrST0 }, |
| { X86::ADD_Fp80 , X86::ADD_FrST0 }, |
| { X86::DIV_Fp32 , X86::DIV_FrST0 }, |
| { X86::DIV_Fp64 , X86::DIV_FrST0 }, |
| { X86::DIV_Fp80 , X86::DIV_FrST0 }, |
| { X86::MUL_Fp32 , X86::MUL_FrST0 }, |
| { X86::MUL_Fp64 , X86::MUL_FrST0 }, |
| { X86::MUL_Fp80 , X86::MUL_FrST0 }, |
| { X86::SUB_Fp32 , X86::SUB_FrST0 }, |
| { X86::SUB_Fp64 , X86::SUB_FrST0 }, |
| { X86::SUB_Fp80 , X86::SUB_FrST0 }, |
| }; |
| |
| |
| /// handleTwoArgFP - Handle instructions like FADD and friends which are virtual |
| /// instructions which need to be simplified and possibly transformed. |
| /// |
| /// Result: ST(0) = fsub ST(0), ST(i) |
| /// ST(i) = fsub ST(0), ST(i) |
| /// ST(0) = fsubr ST(0), ST(i) |
| /// ST(i) = fsubr ST(0), ST(i) |
| /// |
| void FPS::handleTwoArgFP(MachineBasicBlock::iterator &I) { |
| ASSERT_SORTED(ForwardST0Table); ASSERT_SORTED(ReverseST0Table); |
| ASSERT_SORTED(ForwardSTiTable); ASSERT_SORTED(ReverseSTiTable); |
| MachineInstr *MI = I; |
| |
| unsigned NumOperands = MI->getDesc().getNumOperands(); |
| assert(NumOperands == 3 && "Illegal TwoArgFP instruction!"); |
| unsigned Dest = getFPReg(MI->getOperand(0)); |
| unsigned Op0 = getFPReg(MI->getOperand(NumOperands-2)); |
| unsigned Op1 = getFPReg(MI->getOperand(NumOperands-1)); |
| bool KillsOp0 = MI->killsRegister(X86::FP0+Op0); |
| bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); |
| DebugLoc dl = MI->getDebugLoc(); |
| |
| unsigned TOS = getStackEntry(0); |
| |
| // One of our operands must be on the top of the stack. If neither is yet, we |
| // need to move one. |
| if (Op0 != TOS && Op1 != TOS) { // No operand at TOS? |
| // We can choose to move either operand to the top of the stack. If one of |
| // the operands is killed by this instruction, we want that one so that we |
| // can update right on top of the old version. |
| if (KillsOp0) { |
| moveToTop(Op0, I); // Move dead operand to TOS. |
| TOS = Op0; |
| } else if (KillsOp1) { |
| moveToTop(Op1, I); |
| TOS = Op1; |
| } else { |
| // All of the operands are live after this instruction executes, so we |
| // cannot update on top of any operand. Because of this, we must |
| // duplicate one of the stack elements to the top. It doesn't matter |
| // which one we pick. |
| // |
| duplicateToTop(Op0, Dest, I); |
| Op0 = TOS = Dest; |
| KillsOp0 = true; |
| } |
| } else if (!KillsOp0 && !KillsOp1) { |
| // If we DO have one of our operands at the top of the stack, but we don't |
| // have a dead operand, we must duplicate one of the operands to a new slot |
| // on the stack. |
| duplicateToTop(Op0, Dest, I); |
| Op0 = TOS = Dest; |
| KillsOp0 = true; |
| } |
| |
| // Now we know that one of our operands is on the top of the stack, and at |
| // least one of our operands is killed by this instruction. |
| assert((TOS == Op0 || TOS == Op1) && (KillsOp0 || KillsOp1) && |
| "Stack conditions not set up right!"); |
| |
| // We decide which form to use based on what is on the top of the stack, and |
| // which operand is killed by this instruction. |
| const TableEntry *InstTable; |
| bool isForward = TOS == Op0; |
| bool updateST0 = (TOS == Op0 && !KillsOp1) || (TOS == Op1 && !KillsOp0); |
| if (updateST0) { |
| if (isForward) |
| InstTable = ForwardST0Table; |
| else |
| InstTable = ReverseST0Table; |
| } else { |
| if (isForward) |
| InstTable = ForwardSTiTable; |
| else |
| InstTable = ReverseSTiTable; |
| } |
| |
| int Opcode = Lookup(InstTable, array_lengthof(ForwardST0Table), |
| MI->getOpcode()); |
| assert(Opcode != -1 && "Unknown TwoArgFP pseudo instruction!"); |
| |
| // NotTOS - The register which is not on the top of stack... |
| unsigned NotTOS = (TOS == Op0) ? Op1 : Op0; |
| |
| // Replace the old instruction with a new instruction |
| MBB->remove(I++); |
| I = BuildMI(*MBB, I, dl, TII->get(Opcode)).addReg(getSTReg(NotTOS)); |
| |
| // If both operands are killed, pop one off of the stack in addition to |
| // overwriting the other one. |
| if (KillsOp0 && KillsOp1 && Op0 != Op1) { |
| assert(!updateST0 && "Should have updated other operand!"); |
| popStackAfter(I); // Pop the top of stack |
| } |
| |
| // Update stack information so that we know the destination register is now on |
| // the stack. |
| unsigned UpdatedSlot = getSlot(updateST0 ? TOS : NotTOS); |
| assert(UpdatedSlot < StackTop && Dest < 7); |
| Stack[UpdatedSlot] = Dest; |
| RegMap[Dest] = UpdatedSlot; |
| MBB->getParent()->DeleteMachineInstr(MI); // Remove the old instruction |
| } |
| |
| /// handleCompareFP - Handle FUCOM and FUCOMI instructions, which have two FP |
| /// register arguments and no explicit destinations. |
| /// |
| void FPS::handleCompareFP(MachineBasicBlock::iterator &I) { |
| ASSERT_SORTED(ForwardST0Table); ASSERT_SORTED(ReverseST0Table); |
| ASSERT_SORTED(ForwardSTiTable); ASSERT_SORTED(ReverseSTiTable); |
| MachineInstr *MI = I; |
| |
| unsigned NumOperands = MI->getDesc().getNumOperands(); |
| assert(NumOperands == 2 && "Illegal FUCOM* instruction!"); |
| unsigned Op0 = getFPReg(MI->getOperand(NumOperands-2)); |
| unsigned Op1 = getFPReg(MI->getOperand(NumOperands-1)); |
| bool KillsOp0 = MI->killsRegister(X86::FP0+Op0); |
| bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); |
| |
| // Make sure the first operand is on the top of stack, the other one can be |
| // anywhere. |
| moveToTop(Op0, I); |
| |
| // Change from the pseudo instruction to the concrete instruction. |
| MI->getOperand(0).setReg(getSTReg(Op1)); |
| MI->RemoveOperand(1); |
| MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); |
| |
| // If any of the operands are killed by this instruction, free them. |
| if (KillsOp0) freeStackSlotAfter(I, Op0); |
| if (KillsOp1 && Op0 != Op1) freeStackSlotAfter(I, Op1); |
| } |
| |
| /// handleCondMovFP - Handle two address conditional move instructions. These |
| /// instructions move a st(i) register to st(0) iff a condition is true. These |
| /// instructions require that the first operand is at the top of the stack, but |
| /// otherwise don't modify the stack at all. |
| void FPS::handleCondMovFP(MachineBasicBlock::iterator &I) { |
| MachineInstr *MI = I; |
| |
| unsigned Op0 = getFPReg(MI->getOperand(0)); |
| unsigned Op1 = getFPReg(MI->getOperand(2)); |
| bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); |
| |
| // The first operand *must* be on the top of the stack. |
| moveToTop(Op0, I); |
| |
| // Change the second operand to the stack register that the operand is in. |
| // Change from the pseudo instruction to the concrete instruction. |
| MI->RemoveOperand(0); |
| MI->RemoveOperand(1); |
| MI->getOperand(0).setReg(getSTReg(Op1)); |
| MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); |
| |
| // If we kill the second operand, make sure to pop it from the stack. |
| if (Op0 != Op1 && KillsOp1) { |
| // Get this value off of the register stack. |
| freeStackSlotAfter(I, Op1); |
| } |
| } |
| |
| |
| /// handleSpecialFP - Handle special instructions which behave unlike other |
| /// floating point instructions. This is primarily intended for use by pseudo |
| /// instructions. |
| /// |
| void FPS::handleSpecialFP(MachineBasicBlock::iterator &I) { |
| MachineInstr *MI = I; |
| DebugLoc dl = MI->getDebugLoc(); |
| switch (MI->getOpcode()) { |
| default: llvm_unreachable("Unknown SpecialFP instruction!"); |
| case X86::FpGET_ST0_32:// Appears immediately after a call returning FP type! |
| case X86::FpGET_ST0_64:// Appears immediately after a call returning FP type! |
| case X86::FpGET_ST0_80:// Appears immediately after a call returning FP type! |
| assert(StackTop == 0 && "Stack should be empty after a call!"); |
| pushReg(getFPReg(MI->getOperand(0))); |
| break; |
| case X86::FpGET_ST1_32:// Appears immediately after a call returning FP type! |
| case X86::FpGET_ST1_64:// Appears immediately after a call returning FP type! |
| case X86::FpGET_ST1_80:{// Appears immediately after a call returning FP type! |
| // FpGET_ST1 should occur right after a FpGET_ST0 for a call or inline asm. |
| // The pattern we expect is: |
| // CALL |
| // FP1 = FpGET_ST0 |
| // FP4 = FpGET_ST1 |
| // |
| // At this point, we've pushed FP1 on the top of stack, so it should be |
| // present if it isn't dead. If it was dead, we already emitted a pop to |
| // remove it from the stack and StackTop = 0. |
| |
| // Push FP4 as top of stack next. |
| pushReg(getFPReg(MI->getOperand(0))); |
| |
| // If StackTop was 0 before we pushed our operand, then ST(0) must have been |
| // dead. In this case, the ST(1) value is the only thing that is live, so |
| // it should be on the TOS (after the pop that was emitted) and is. Just |
| // continue in this case. |
| if (StackTop == 1) |
| break; |
| |
| // Because pushReg just pushed ST(1) as TOS, we now have to swap the two top |
| // elements so that our accounting is correct. |
| unsigned RegOnTop = getStackEntry(0); |
| unsigned RegNo = getStackEntry(1); |
| |
| // Swap the slots the regs are in. |
| std::swap(RegMap[RegNo], RegMap[RegOnTop]); |
| |
| // Swap stack slot contents. |
| assert(RegMap[RegOnTop] < StackTop); |
| std::swap(Stack[RegMap[RegOnTop]], Stack[StackTop-1]); |
| break; |
| } |
| case X86::FpSET_ST0_32: |
| case X86::FpSET_ST0_64: |
| case X86::FpSET_ST0_80: { |
| // FpSET_ST0_80 is generated by copyRegToReg for setting up inline asm |
| // arguments that use an st constraint. We expect a sequence of |
| // instructions: Fp_SET_ST0 Fp_SET_ST1? INLINEASM |
| unsigned Op0 = getFPReg(MI->getOperand(0)); |
| |
| if (!MI->killsRegister(X86::FP0 + Op0)) { |
| // Duplicate Op0 into a temporary on the stack top. |
| duplicateToTop(Op0, getScratchReg(), I); |
| } else { |
| // Op0 is killed, so just swap it into position. |
| moveToTop(Op0, I); |
| } |
| --StackTop; // "Forget" we have something on the top of stack! |
| break; |
| } |
| case X86::FpSET_ST1_32: |
| case X86::FpSET_ST1_64: |
| case X86::FpSET_ST1_80: { |
| // Set up st(1) for inline asm. We are assuming that st(0) has already been |
| // set up by FpSET_ST0, and our StackTop is off by one because of it. |
| unsigned Op0 = getFPReg(MI->getOperand(0)); |
| // Restore the actual StackTop from before Fp_SET_ST0. |
| // Note we can't handle Fp_SET_ST1 without a preceeding Fp_SET_ST0, and we |
| // are not enforcing the constraint. |
| ++StackTop; |
| unsigned RegOnTop = getStackEntry(0); // This reg must remain in st(0). |
| if (!MI->killsRegister(X86::FP0 + Op0)) { |
| duplicateToTop(Op0, getScratchReg(), I); |
| moveToTop(RegOnTop, I); |
| } else if (getSTReg(Op0) != X86::ST1) { |
| // We have the wrong value at st(1). Shuffle! Untested! |
| moveToTop(getStackEntry(1), I); |
| moveToTop(Op0, I); |
| moveToTop(RegOnTop, I); |
| } |
| assert(StackTop >= 2 && "Too few live registers"); |
| StackTop -= 2; // "Forget" both st(0) and st(1). |
| break; |
| } |
| case X86::MOV_Fp3232: |
| case X86::MOV_Fp3264: |
| case X86::MOV_Fp6432: |
| case X86::MOV_Fp6464: |
| case X86::MOV_Fp3280: |
| case X86::MOV_Fp6480: |
| case X86::MOV_Fp8032: |
| case X86::MOV_Fp8064: |
| case X86::MOV_Fp8080: { |
| const MachineOperand &MO1 = MI->getOperand(1); |
| unsigned SrcReg = getFPReg(MO1); |
| |
| const MachineOperand &MO0 = MI->getOperand(0); |
| unsigned DestReg = getFPReg(MO0); |
| if (MI->killsRegister(X86::FP0+SrcReg)) { |
| // If the input operand is killed, we can just change the owner of the |
| // incoming stack slot into the result. |
| unsigned Slot = getSlot(SrcReg); |
| assert(Slot < 7 && DestReg < 7 && "FpMOV operands invalid!"); |
| Stack[Slot] = DestReg; |
| RegMap[DestReg] = Slot; |
| |
| } else { |
| // For FMOV we just duplicate the specified value to a new stack slot. |
| // This could be made better, but would require substantial changes. |
| duplicateToTop(SrcReg, DestReg, I); |
| } |
| } |
| break; |
| case TargetOpcode::INLINEASM: { |
| // The inline asm MachineInstr currently only *uses* FP registers for the |
| // 'f' constraint. These should be turned into the current ST(x) register |
| // in the machine instr. Also, any kills should be explicitly popped after |
| // the inline asm. |
| unsigned Kills = 0; |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { |
| MachineOperand &Op = MI->getOperand(i); |
| if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) |
| continue; |
| assert(Op.isUse() && "Only handle inline asm uses right now"); |
| |
| unsigned FPReg = getFPReg(Op); |
| Op.setReg(getSTReg(FPReg)); |
| |
| // If we kill this operand, make sure to pop it from the stack after the |
| // asm. We just remember it for now, and pop them all off at the end in |
| // a batch. |
| if (Op.isKill()) |
| Kills |= 1U << FPReg; |
| } |
| |
| // If this asm kills any FP registers (is the last use of them) we must |
| // explicitly emit pop instructions for them. Do this now after the asm has |
| // executed so that the ST(x) numbers are not off (which would happen if we |
| // did this inline with operand rewriting). |
| // |
| // Note: this might be a non-optimal pop sequence. We might be able to do |
| // better by trying to pop in stack order or something. |
| MachineBasicBlock::iterator InsertPt = MI; |
| while (Kills) { |
| unsigned FPReg = CountTrailingZeros_32(Kills); |
| freeStackSlotAfter(InsertPt, FPReg); |
| Kills &= ~(1U << FPReg); |
| } |
| // Don't delete the inline asm! |
| return; |
| } |
| |
| case X86::RET: |
| case X86::RETI: |
| // If RET has an FP register use operand, pass the first one in ST(0) and |
| // the second one in ST(1). |
| |
| // Find the register operands. |
| unsigned FirstFPRegOp = ~0U, SecondFPRegOp = ~0U; |
| unsigned LiveMask = 0; |
| |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { |
| MachineOperand &Op = MI->getOperand(i); |
| if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) |
| continue; |
| // FP Register uses must be kills unless there are two uses of the same |
| // register, in which case only one will be a kill. |
| assert(Op.isUse() && |
| (Op.isKill() || // Marked kill. |
| getFPReg(Op) == FirstFPRegOp || // Second instance. |
| MI->killsRegister(Op.getReg())) && // Later use is marked kill. |
| "Ret only defs operands, and values aren't live beyond it"); |
| |
| if (FirstFPRegOp == ~0U) |
| FirstFPRegOp = getFPReg(Op); |
| else { |
| assert(SecondFPRegOp == ~0U && "More than two fp operands!"); |
| SecondFPRegOp = getFPReg(Op); |
| } |
| LiveMask |= (1 << getFPReg(Op)); |
| |
| // Remove the operand so that later passes don't see it. |
| MI->RemoveOperand(i); |
| --i, --e; |
| } |
| |
| // We may have been carrying spurious live-ins, so make sure only the returned |
| // registers are left live. |
| adjustLiveRegs(LiveMask, MI); |
| if (!LiveMask) return; // Quick check to see if any are possible. |
| |
| // There are only four possibilities here: |
| // 1) we are returning a single FP value. In this case, it has to be in |
| // ST(0) already, so just declare success by removing the value from the |
| // FP Stack. |
| if (SecondFPRegOp == ~0U) { |
| // Assert that the top of stack contains the right FP register. |
| assert(StackTop == 1 && FirstFPRegOp == getStackEntry(0) && |
| "Top of stack not the right register for RET!"); |
| |
| // Ok, everything is good, mark the value as not being on the stack |
| // anymore so that our assertion about the stack being empty at end of |
| // block doesn't fire. |
| StackTop = 0; |
| return; |
| } |
| |
| // Otherwise, we are returning two values: |
| // 2) If returning the same value for both, we only have one thing in the FP |
| // stack. Consider: RET FP1, FP1 |
| if (StackTop == 1) { |
| assert(FirstFPRegOp == SecondFPRegOp && FirstFPRegOp == getStackEntry(0)&& |
| "Stack misconfiguration for RET!"); |
| |
| // Duplicate the TOS so that we return it twice. Just pick some other FPx |
| // register to hold it. |
| unsigned NewReg = getScratchReg(); |
| duplicateToTop(FirstFPRegOp, NewReg, MI); |
| FirstFPRegOp = NewReg; |
| } |
| |
| /// Okay we know we have two different FPx operands now: |
| assert(StackTop == 2 && "Must have two values live!"); |
| |
| /// 3) If SecondFPRegOp is currently in ST(0) and FirstFPRegOp is currently |
| /// in ST(1). In this case, emit an fxch. |
| if (getStackEntry(0) == SecondFPRegOp) { |
| assert(getStackEntry(1) == FirstFPRegOp && "Unknown regs live"); |
| moveToTop(FirstFPRegOp, MI); |
| } |
| |
| /// 4) Finally, FirstFPRegOp must be in ST(0) and SecondFPRegOp must be in |
| /// ST(1). Just remove both from our understanding of the stack and return. |
| assert(getStackEntry(0) == FirstFPRegOp && "Unknown regs live"); |
| assert(getStackEntry(1) == SecondFPRegOp && "Unknown regs live"); |
| StackTop = 0; |
| return; |
| } |
| |
| I = MBB->erase(I); // Remove the pseudo instruction |
| |
| // We want to leave I pointing to the previous instruction, but what if we |
| // just erased the first instruction? |
| if (I == MBB->begin()) { |
| DEBUG(dbgs() << "Inserting dummy KILL\n"); |
| I = BuildMI(*MBB, I, DebugLoc(), TII->get(TargetOpcode::KILL)); |
| } else |
| --I; |
| } |
| |
| // Translate a COPY instruction to a pseudo-op that handleSpecialFP understands. |
| bool FPS::translateCopy(MachineInstr *MI) { |
| unsigned DstReg = MI->getOperand(0).getReg(); |
| unsigned SrcReg = MI->getOperand(1).getReg(); |
| |
| if (DstReg == X86::ST0) { |
| MI->setDesc(TII->get(X86::FpSET_ST0_80)); |
| MI->RemoveOperand(0); |
| return true; |
| } |
| if (DstReg == X86::ST1) { |
| MI->setDesc(TII->get(X86::FpSET_ST1_80)); |
| MI->RemoveOperand(0); |
| return true; |
| } |
| if (SrcReg == X86::ST0) { |
| MI->setDesc(TII->get(X86::FpGET_ST0_80)); |
| return true; |
| } |
| if (SrcReg == X86::ST1) { |
| MI->setDesc(TII->get(X86::FpGET_ST1_80)); |
| return true; |
| } |
| if (X86::RFP80RegClass.contains(DstReg, SrcReg)) { |
| MI->setDesc(TII->get(X86::MOV_Fp8080)); |
| return true; |
| } |
| return false; |
| } |