| //===-- RegAllocBasic.cpp - basic register allocator ----------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the RABasic function pass, which provides a minimal |
| // implementation of the basic register allocator. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "regalloc" |
| #include "RegAllocBase.h" |
| #include "RenderMachineFunction.h" |
| #include "Spiller.h" |
| #include "VirtRegRewriter.h" |
| #include "llvm/Function.h" |
| #include "llvm/PassAnalysisSupport.h" |
| #include "llvm/CodeGen/CalcSpillWeights.h" |
| #include "llvm/CodeGen/LiveStackAnalysis.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/MachineInstr.h" |
| #include "llvm/CodeGen/MachineLoopInfo.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/CodeGen/RegAllocRegistry.h" |
| #include "llvm/CodeGen/RegisterCoalescer.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/Target/TargetOptions.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/raw_ostream.h" |
| |
| using namespace llvm; |
| |
| static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator", |
| createBasicRegisterAllocator); |
| |
| namespace { |
| |
| /// RABasic provides a minimal implementation of the basic register allocation |
| /// algorithm. It prioritizes live virtual registers by spill weight and spills |
| /// whenever a register is unavailable. This is not practical in production but |
| /// provides a useful baseline both for measuring other allocators and comparing |
| /// the speed of the basic algorithm against other styles of allocators. |
| class RABasic : public MachineFunctionPass, public RegAllocBase |
| { |
| // context |
| MachineFunction *mf_; |
| const TargetMachine *tm_; |
| MachineRegisterInfo *mri_; |
| |
| // analyses |
| LiveStacks *ls_; |
| RenderMachineFunction *rmf_; |
| |
| // state |
| std::auto_ptr<Spiller> spiller_; |
| |
| public: |
| RABasic(); |
| |
| /// Return the pass name. |
| virtual const char* getPassName() const { |
| return "Basic Register Allocator"; |
| } |
| |
| /// RABasic analysis usage. |
| virtual void getAnalysisUsage(AnalysisUsage &au) const; |
| |
| virtual void releaseMemory(); |
| |
| virtual unsigned selectOrSplit(LiveInterval &lvr, LiveVirtRegs &splitLVRs); |
| |
| /// Perform register allocation. |
| virtual bool runOnMachineFunction(MachineFunction &mf); |
| |
| static char ID; |
| }; |
| |
| char RABasic::ID = 0; |
| |
| } // end anonymous namespace |
| |
| // We should not need to publish the initializer as long as no other passes |
| // require RABasic. |
| #if 0 // disable INITIALIZE_PASS |
| INITIALIZE_PASS_BEGIN(RABasic, "basic-regalloc", |
| "Basic Register Allocator", false, false) |
| INITIALIZE_PASS_DEPENDENCY(LiveIntervals) |
| INITIALIZE_PASS_DEPENDENCY(StrongPHIElimination) |
| INITIALIZE_AG_DEPENDENCY(RegisterCoalescer) |
| INITIALIZE_PASS_DEPENDENCY(CalculateSpillWeights) |
| INITIALIZE_PASS_DEPENDENCY(LiveStacks) |
| INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) |
| INITIALIZE_PASS_DEPENDENCY(VirtRegMap) |
| #ifndef NDEBUG |
| INITIALIZE_PASS_DEPENDENCY(RenderMachineFunction) |
| #endif |
| INITIALIZE_PASS_END(RABasic, "basic-regalloc", |
| "Basic Register Allocator", false, false) |
| #endif // INITIALIZE_PASS |
| |
| RABasic::RABasic(): MachineFunctionPass(ID) { |
| initializeLiveIntervalsPass(*PassRegistry::getPassRegistry()); |
| initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); |
| initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry()); |
| initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry()); |
| initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry()); |
| initializeLiveStacksPass(*PassRegistry::getPassRegistry()); |
| initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); |
| initializeVirtRegMapPass(*PassRegistry::getPassRegistry()); |
| initializeRenderMachineFunctionPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| void RABasic::getAnalysisUsage(AnalysisUsage &au) const { |
| au.setPreservesCFG(); |
| au.addRequired<LiveIntervals>(); |
| au.addPreserved<SlotIndexes>(); |
| if (StrongPHIElim) |
| au.addRequiredID(StrongPHIEliminationID); |
| au.addRequiredTransitive<RegisterCoalescer>(); |
| au.addRequired<CalculateSpillWeights>(); |
| au.addRequired<LiveStacks>(); |
| au.addPreserved<LiveStacks>(); |
| au.addRequired<MachineLoopInfo>(); |
| au.addPreserved<MachineLoopInfo>(); |
| au.addRequired<VirtRegMap>(); |
| au.addPreserved<VirtRegMap>(); |
| DEBUG(au.addRequired<RenderMachineFunction>()); |
| MachineFunctionPass::getAnalysisUsage(au); |
| } |
| |
| void RABasic::releaseMemory() { |
| spiller_.reset(0); |
| RegAllocBase::releaseMemory(); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // RegAllocBase Implementation |
| //===----------------------------------------------------------------------===// |
| |
| // Instantiate a LiveIntervalUnion for each physical register. |
| void RegAllocBase::LIUArray::init(unsigned nRegs) { |
| array_.reset(new LiveIntervalUnion[nRegs]); |
| nRegs_ = nRegs; |
| for (unsigned pr = 0; pr < nRegs; ++pr) { |
| array_[pr].init(pr); |
| } |
| } |
| |
| void RegAllocBase::init(const TargetRegisterInfo &tri, VirtRegMap &vrm, |
| LiveIntervals &lis) { |
| tri_ = &tri; |
| vrm_ = &vrm; |
| lis_ = &lis; |
| physReg2liu_.init(tri_->getNumRegs()); |
| } |
| |
| void RegAllocBase::LIUArray::clear() { |
| nRegs_ = 0; |
| array_.reset(0); |
| } |
| |
| void RegAllocBase::releaseMemory() { |
| physReg2liu_.clear(); |
| } |
| |
| // Check if this live virtual reg interferes with a physical register. If not, |
| // then check for interference on each register that aliases with the physical |
| // register. |
| bool RegAllocBase::checkPhysRegInterference(LiveIntervalUnion::Query &query, |
| unsigned preg) { |
| if (query.checkInterference()) |
| return true; |
| for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI) { |
| // We assume it's very unlikely for a register in the alias set to also be |
| // in the original register class. So we don't bother caching the |
| // interference. |
| LiveIntervalUnion::Query subQuery(query.lvr(), physReg2liu_[*asI] ); |
| if (subQuery.checkInterference()) |
| return true; |
| } |
| return false; |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // RABasic Implementation |
| //===----------------------------------------------------------------------===// |
| |
| // Driver for the register assignment and splitting heuristics. |
| // Manages iteration over the LiveIntervalUnions. |
| // |
| // Minimal implementation of register assignment and splitting--spills whenever |
| // we run out of registers. |
| // |
| // selectOrSplit can only be called once per live virtual register. We then do a |
| // single interference test for each register the correct class until we find an |
| // available register. So, the number of interference tests in the worst case is |
| // |vregs| * |machineregs|. And since the number of interference tests is |
| // minimal, there is no value in caching them. |
| unsigned RABasic::selectOrSplit(LiveInterval &lvr, LiveVirtRegs &splitLVRs) { |
| // Check for an available reg in this class. |
| const TargetRegisterClass *trc = mri_->getRegClass(lvr.reg); |
| for (TargetRegisterClass::iterator trcI = trc->allocation_order_begin(*mf_), |
| trcEnd = trc->allocation_order_end(*mf_); |
| trcI != trcEnd; ++trcI) { |
| unsigned preg = *trcI; |
| LiveIntervalUnion::Query query(lvr, physReg2liu_[preg]); |
| if (!checkPhysRegInterference(query, preg)) { |
| DEBUG(dbgs() << "\tallocating: " << tri_->getName(preg) << lvr << '\n'); |
| return preg; |
| } |
| } |
| DEBUG(dbgs() << "\tspilling: " << lvr << '\n'); |
| SmallVector<LiveInterval*, 1> spillIs; // ignored |
| spiller_->spill(&lvr, splitLVRs, spillIs); |
| |
| // FIXME: update LiveStacks |
| return 0; |
| } |
| |
| bool RABasic::runOnMachineFunction(MachineFunction &mf) { |
| DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n" |
| << "********** Function: " |
| << ((Value*)mf.getFunction())->getName() << '\n'); |
| |
| mf_ = &mf; |
| tm_ = &mf.getTarget(); |
| mri_ = &mf.getRegInfo(); |
| |
| DEBUG(rmf_ = &getAnalysis<RenderMachineFunction>()); |
| |
| RegAllocBase::init(*tm_->getRegisterInfo(), getAnalysis<VirtRegMap>(), |
| getAnalysis<LiveIntervals>()); |
| |
| spiller_.reset(createSpiller(*this, *mf_, *vrm_)); |
| |
| allocatePhysRegs(LessSpillWeightPriority()); |
| |
| // Diagnostic output before rewriting |
| DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *vrm_ << "\n"); |
| |
| // optional HTML output |
| DEBUG(rmf_->renderMachineFunction("After basic register allocation.", vrm_)); |
| |
| // Run rewriter |
| std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter()); |
| rewriter->runOnMachineFunction(*mf_, *vrm_, lis_); |
| |
| return true; |
| } |
| |
| FunctionPass* llvm::createBasicRegisterAllocator() |
| { |
| return new RABasic(); |
| } |