| //===-- VM.h - Definitions for Virtual Machine ------------------*- C++ -*-===// |
| // |
| // This file defines the top-level Virtual Machine data structure. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef VM_H |
| #define VM_H |
| |
| #include "../ExecutionEngine.h" |
| #include "llvm/PassManager.h" |
| #include <map> |
| |
| class Function; |
| class GlobalValue; |
| class Constant; |
| class TargetMachine; |
| class MachineCodeEmitter; |
| |
| class VM : public ExecutionEngine { |
| TargetMachine &TM; // The current target we are compiling to |
| PassManager PM; // Passes to compile a function |
| MachineCodeEmitter *MCE; // MCE object |
| |
| // FunctionRefs - A mapping between addresses that refer to unresolved |
| // functions and the LLVM function object itself. This is used by the fault |
| // handler to lazily patch up references... |
| // |
| std::map<void*, Function*> FunctionRefs; |
| public: |
| VM(Module *M, TargetMachine *tm); |
| ~VM(); |
| |
| /// run - Start execution with the specified function and arguments. |
| /// |
| virtual int run(const std::string &FnName, |
| const std::vector<std::string> &Args); |
| |
| void addFunctionRef(void *Ref, Function *F) { |
| FunctionRefs[Ref] = F; |
| } |
| |
| const std::string &getFunctionReferencedName(void *RefAddr); |
| |
| void *resolveFunctionReference(void *RefAddr); |
| |
| private: |
| static MachineCodeEmitter *createEmitter(VM &V); |
| void setupPassManager(); |
| void *getPointerToFunction(const Function *F); |
| void registerCallback(); |
| }; |
| |
| #endif |