Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 1 | //===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file was developed by James M. Laskey and is distributed under |
| 6 | // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // This file implements a hash set that can be used to remove duplication of |
| 11 | // nodes in a graph. This code was originally created by Chris Lattner for use |
| 12 | // with SelectionDAGCSEMap, but was isolated to provide use across the llvm code |
| 13 | // set. |
| 14 | // |
| 15 | //===----------------------------------------------------------------------===// |
| 16 | |
| 17 | #include "llvm/ADT/FoldingSet.h" |
Bill Wendling | 160db5d | 2006-10-27 18:47:29 +0000 | [diff] [blame] | 18 | #include "llvm/Support/MathExtras.h" |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 19 | using namespace llvm; |
| 20 | |
| 21 | //===----------------------------------------------------------------------===// |
| 22 | // FoldingSetImpl::NodeID Implementation |
| 23 | |
| 24 | /// Add* - Add various data types to Bit data. |
| 25 | /// |
| 26 | void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) { |
| 27 | // Note: this adds pointers to the hash using sizes and endianness that |
| 28 | // depend on the host. It doesn't matter however, because hashing on |
| 29 | // pointer values in inherently unstable. Nothing should depend on the |
| 30 | // ordering of nodes in the folding set. |
| 31 | intptr_t PtrI = (intptr_t)Ptr; |
| 32 | Bits.push_back(unsigned(PtrI)); |
| 33 | if (sizeof(intptr_t) > sizeof(unsigned)) |
| 34 | Bits.push_back(unsigned(uint64_t(PtrI) >> 32)); |
| 35 | } |
| 36 | void FoldingSetImpl::NodeID::AddInteger(signed I) { |
| 37 | Bits.push_back(I); |
| 38 | } |
| 39 | void FoldingSetImpl::NodeID::AddInteger(unsigned I) { |
| 40 | Bits.push_back(I); |
| 41 | } |
| 42 | void FoldingSetImpl::NodeID::AddInteger(uint64_t I) { |
| 43 | Bits.push_back(unsigned(I)); |
| 44 | Bits.push_back(unsigned(I >> 32)); |
| 45 | } |
| 46 | void FoldingSetImpl::NodeID::AddFloat(float F) { |
| 47 | Bits.push_back(FloatToBits(F)); |
| 48 | } |
| 49 | void FoldingSetImpl::NodeID::AddDouble(double D) { |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 50 | AddInteger(DoubleToBits(D)); |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 51 | } |
| 52 | void FoldingSetImpl::NodeID::AddString(const std::string &String) { |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 53 | unsigned Size = String.size(); |
Jim Laskey | a97c67c | 2006-10-29 09:19:59 +0000 | [diff] [blame] | 54 | Bits.push_back(Size); |
| 55 | if (!Size) return; |
| 56 | |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 57 | unsigned Units = Size / 4; |
| 58 | unsigned Pos = 0; |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 59 | const unsigned *Base = (const unsigned *)String.data(); |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 60 | |
| 61 | // If the string is aligned do a bulk transfer. |
| 62 | if (!((intptr_t)Base & 3)) { |
Jim Laskey | 2ac33c4 | 2006-10-27 19:38:32 +0000 | [diff] [blame] | 63 | Bits.append(Base, Base + Units); |
Jim Laskey | a97c67c | 2006-10-29 09:19:59 +0000 | [diff] [blame] | 64 | Pos = (Units + 1) * 4; |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 65 | } else { |
| 66 | // Otherwise do it the hard way. |
Jim Laskey | d8cb446 | 2006-10-29 08:27:07 +0000 | [diff] [blame] | 67 | for ( Pos += 4; Pos <= Size; Pos += 4) { |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 68 | unsigned V = ((unsigned char)String[Pos - 4] << 24) | |
| 69 | ((unsigned char)String[Pos - 3] << 16) | |
| 70 | ((unsigned char)String[Pos - 2] << 8) | |
| 71 | (unsigned char)String[Pos - 1]; |
| 72 | Bits.push_back(V); |
| 73 | } |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 74 | } |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 75 | |
| 76 | // With the leftover bits. |
| 77 | unsigned V = 0; |
| 78 | // Pos will have overshot size by 4 - #bytes left over. |
| 79 | switch (Pos - Size) { |
| 80 | case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru. |
| 81 | case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru. |
| 82 | case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break; |
Jim Laskey | d8cb446 | 2006-10-29 08:27:07 +0000 | [diff] [blame] | 83 | default: return; // Nothing left. |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 84 | } |
| 85 | |
| 86 | Bits.push_back(V); |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 87 | } |
| 88 | |
| 89 | /// ComputeHash - Compute a strong hash value for this NodeID, used to |
| 90 | /// lookup the node in the FoldingSetImpl. |
| 91 | unsigned FoldingSetImpl::NodeID::ComputeHash() const { |
| 92 | // This is adapted from SuperFastHash by Paul Hsieh. |
| 93 | unsigned Hash = Bits.size(); |
| 94 | for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) { |
| 95 | unsigned Data = *BP; |
| 96 | Hash += Data & 0xFFFF; |
| 97 | unsigned Tmp = ((Data >> 16) << 11) ^ Hash; |
| 98 | Hash = (Hash << 16) ^ Tmp; |
| 99 | Hash += Hash >> 11; |
| 100 | } |
| 101 | |
| 102 | // Force "avalanching" of final 127 bits. |
| 103 | Hash ^= Hash << 3; |
| 104 | Hash += Hash >> 5; |
| 105 | Hash ^= Hash << 4; |
| 106 | Hash += Hash >> 17; |
| 107 | Hash ^= Hash << 25; |
| 108 | Hash += Hash >> 6; |
| 109 | return Hash; |
| 110 | } |
| 111 | |
| 112 | /// operator== - Used to compare two nodes to each other. |
| 113 | /// |
| 114 | bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{ |
| 115 | if (Bits.size() != RHS.Bits.size()) return false; |
| 116 | return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0; |
| 117 | } |
| 118 | |
| 119 | |
| 120 | //===----------------------------------------------------------------------===// |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 121 | /// Helper functions for FoldingSetImpl. |
| 122 | |
| 123 | /// GetNextPtr - In order to save space, each bucket is a |
| 124 | /// singly-linked-list. In order to make deletion more efficient, we make |
| 125 | /// the list circular, so we can delete a node without computing its hash. |
| 126 | /// The problem with this is that the start of the hash buckets are not |
| 127 | /// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null |
| 128 | /// : use GetBucketPtr when this happens. |
| 129 | static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr, |
| 130 | void **Buckets, unsigned NumBuckets) { |
| 131 | if (NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets + NumBuckets) |
| 132 | return 0; |
| 133 | return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr); |
| 134 | } |
| 135 | |
| 136 | /// GetBucketPtr - Provides a casting of a bucket pointer for isNode |
| 137 | /// testing. |
| 138 | static void **GetBucketPtr(void *NextInBucketPtr) { |
| 139 | return static_cast<void**>(NextInBucketPtr); |
| 140 | } |
| 141 | |
| 142 | /// GetBucketFor - Hash the specified node ID and return the hash bucket for |
| 143 | /// the specified ID. |
| 144 | static void **GetBucketFor(const FoldingSetImpl::NodeID &ID, |
| 145 | void **Buckets, unsigned NumBuckets) { |
| 146 | // NumBuckets is always a power of 2. |
| 147 | unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1); |
| 148 | return Buckets + BucketNum; |
| 149 | } |
| 150 | |
| 151 | //===----------------------------------------------------------------------===// |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 152 | // FoldingSetImpl Implementation |
| 153 | |
Jim Laskey | 1f67a99 | 2006-11-02 14:21:26 +0000 | [diff] [blame^] | 154 | FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) { |
| 155 | assert(5 < Log2InitSize && Log2InitSize < 32 && |
| 156 | "Initial hash table size out of range"); |
| 157 | NumBuckets = 1 << Log2InitSize; |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 158 | Buckets = new void*[NumBuckets]; |
| 159 | memset(Buckets, 0, NumBuckets*sizeof(void*)); |
| 160 | } |
| 161 | FoldingSetImpl::~FoldingSetImpl() { |
| 162 | delete [] Buckets; |
| 163 | } |
| 164 | |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 165 | /// GrowHashTable - Double the size of the hash table and rehash everything. |
| 166 | /// |
| 167 | void FoldingSetImpl::GrowHashTable() { |
| 168 | void **OldBuckets = Buckets; |
| 169 | unsigned OldNumBuckets = NumBuckets; |
| 170 | NumBuckets <<= 1; |
| 171 | |
| 172 | // Reset the node count to zero: we're going to reinsert everything. |
| 173 | NumNodes = 0; |
| 174 | |
| 175 | // Clear out new buckets. |
| 176 | Buckets = new void*[NumBuckets]; |
| 177 | memset(Buckets, 0, NumBuckets*sizeof(void*)); |
| 178 | |
| 179 | // Walk the old buckets, rehashing nodes into their new place. |
| 180 | for (unsigned i = 0; i != OldNumBuckets; ++i) { |
| 181 | void *Probe = OldBuckets[i]; |
| 182 | if (!Probe) continue; |
| 183 | while (Node *NodeInBucket = GetNextPtr(Probe, OldBuckets, OldNumBuckets)){ |
| 184 | // Figure out the next link, remove NodeInBucket from the old link. |
| 185 | Probe = NodeInBucket->getNextInBucket(); |
| 186 | NodeInBucket->SetNextInBucket(0); |
| 187 | |
| 188 | // Insert the node into the new bucket, after recomputing the hash. |
| 189 | NodeID ID; |
| 190 | GetNodeProfile(ID, NodeInBucket); |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 191 | InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets)); |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 192 | } |
| 193 | } |
| 194 | |
| 195 | delete[] OldBuckets; |
| 196 | } |
| 197 | |
| 198 | /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, |
| 199 | /// return it. If not, return the insertion token that will make insertion |
| 200 | /// faster. |
| 201 | FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID, |
| 202 | void *&InsertPos) { |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 203 | void **Bucket = GetBucketFor(ID, Buckets, NumBuckets); |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 204 | void *Probe = *Bucket; |
| 205 | |
| 206 | InsertPos = 0; |
| 207 | |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 208 | while (Node *NodeInBucket = GetNextPtr(Probe, Buckets, NumBuckets)) { |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 209 | NodeID OtherID; |
| 210 | GetNodeProfile(OtherID, NodeInBucket); |
| 211 | if (OtherID == ID) |
| 212 | return NodeInBucket; |
| 213 | |
| 214 | Probe = NodeInBucket->getNextInBucket(); |
| 215 | } |
| 216 | |
| 217 | // Didn't find the node, return null with the bucket as the InsertPos. |
| 218 | InsertPos = Bucket; |
| 219 | return 0; |
| 220 | } |
| 221 | |
| 222 | /// InsertNode - Insert the specified node into the folding set, knowing that it |
| 223 | /// is not already in the map. InsertPos must be obtained from |
| 224 | /// FindNodeOrInsertPos. |
| 225 | void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) { |
| 226 | ++NumNodes; |
| 227 | // Do we need to grow the hashtable? |
| 228 | if (NumNodes > NumBuckets*2) { |
| 229 | GrowHashTable(); |
| 230 | NodeID ID; |
| 231 | GetNodeProfile(ID, N); |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 232 | InsertPos = GetBucketFor(ID, Buckets, NumBuckets); |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 233 | } |
| 234 | |
| 235 | /// The insert position is actually a bucket pointer. |
| 236 | void **Bucket = static_cast<void**>(InsertPos); |
| 237 | |
| 238 | void *Next = *Bucket; |
| 239 | |
| 240 | // If this is the first insertion into this bucket, its next pointer will be |
| 241 | // null. Pretend as if it pointed to itself. |
| 242 | if (Next == 0) |
| 243 | Next = Bucket; |
| 244 | |
| 245 | // Set the nodes next pointer, and make the bucket point to the node. |
| 246 | N->SetNextInBucket(Next); |
| 247 | *Bucket = N; |
| 248 | } |
| 249 | |
| 250 | /// RemoveNode - Remove a node from the folding set, returning true if one was |
| 251 | /// removed or false if the node was not in the folding set. |
| 252 | bool FoldingSetImpl::RemoveNode(Node *N) { |
| 253 | // Because each bucket is a circular list, we don't need to compute N's hash |
| 254 | // to remove it. Chase around the list until we find the node (or bucket) |
| 255 | // which points to N. |
| 256 | void *Ptr = N->getNextInBucket(); |
| 257 | if (Ptr == 0) return false; // Not in folding set. |
| 258 | |
| 259 | --NumNodes; |
| 260 | |
| 261 | void *NodeNextPtr = Ptr; |
| 262 | N->SetNextInBucket(0); |
| 263 | while (true) { |
Jim Laskey | 18529f3 | 2006-10-27 18:05:12 +0000 | [diff] [blame] | 264 | if (Node *NodeInBucket = GetNextPtr(Ptr, Buckets, NumBuckets)) { |
Jim Laskey | 0e5af19 | 2006-10-27 16:16:16 +0000 | [diff] [blame] | 265 | // Advance pointer. |
| 266 | Ptr = NodeInBucket->getNextInBucket(); |
| 267 | |
| 268 | // We found a node that points to N, change it to point to N's next node, |
| 269 | // removing N from the list. |
| 270 | if (Ptr == N) { |
| 271 | NodeInBucket->SetNextInBucket(NodeNextPtr); |
| 272 | return true; |
| 273 | } |
| 274 | } else { |
| 275 | void **Bucket = GetBucketPtr(Ptr); |
| 276 | Ptr = *Bucket; |
| 277 | |
| 278 | // If we found that the bucket points to N, update the bucket to point to |
| 279 | // whatever is next. |
| 280 | if (Ptr == N) { |
| 281 | *Bucket = NodeNextPtr; |
| 282 | return true; |
| 283 | } |
| 284 | } |
| 285 | } |
| 286 | } |
| 287 | |
| 288 | /// GetOrInsertNode - If there is an existing simple Node exactly |
| 289 | /// equal to the specified node, return it. Otherwise, insert 'N' and it |
| 290 | /// instead. |
| 291 | FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) { |
| 292 | NodeID ID; |
| 293 | GetNodeProfile(ID, N); |
| 294 | void *IP; |
| 295 | if (Node *E = FindNodeOrInsertPos(ID, IP)) |
| 296 | return E; |
| 297 | InsertNode(N, IP); |
| 298 | return N; |
| 299 | } |