blob: 9d1999517fda65bdccba5685504bce238f2c68b0 [file] [log] [blame]
Reid Spencerc0af3f02004-09-13 01:27:53 +00001//===- Linker.cpp - Link together LLVM objects and libraries --------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file contains routines to handle linking together LLVM bytecode files,
11// and to handle annoying things like static libraries.
12//
13//===----------------------------------------------------------------------===//
14
15#include "llvm-ld.h"
16#include "llvm/Module.h"
17#include "llvm/PassManager.h"
18#include "llvm/Bytecode/Reader.h"
19#include "llvm/Bytecode/WriteBytecodePass.h"
20#include "llvm/Target/TargetData.h"
21#include "llvm/Transforms/IPO.h"
22#include "llvm/Transforms/Scalar.h"
23#include "llvm/Support/Linker.h"
24#include "llvm/Config/config.h"
25#include "llvm/Support/CommandLine.h"
26#include "llvm/Support/FileUtilities.h"
27#include "llvm/System/Signals.h"
Reid Spencer8d9b6802004-09-25 15:59:41 +000028#include "llvm/System/Path.h"
Reid Spencerc0af3f02004-09-13 01:27:53 +000029#include "llvm/Support/SystemUtils.h"
30#include <algorithm>
31#include <fstream>
32#include <memory>
33#include <set>
34using namespace llvm;
35
36/// FindLib - Try to convert Filename into the name of a file that we can open,
37/// if it does not already name a file we can open, by first trying to open
38/// Filename, then libFilename.[suffix] for each of a set of several common
39/// library suffixes, in each of the directories in Paths and the directory
40/// named by the value of the environment variable LLVM_LIB_SEARCH_PATH. Returns
41/// an empty string if no matching file can be found.
42///
43std::string llvm::FindLib(const std::string &Filename,
44 const std::vector<std::string> &Paths,
45 bool SharedObjectOnly) {
46 // Determine if the pathname can be found as it stands.
Reid Spencer8d9b6802004-09-25 15:59:41 +000047 sys::Path FilePath;
48 if (FilePath.set_file(Filename) && FilePath.readable())
Reid Spencerc0af3f02004-09-13 01:27:53 +000049 return Filename;
50
Reid Spencer8d9b6802004-09-25 15:59:41 +000051 // Ask the System Path object to locate the library. This ensures that
52 // the library search is done correctly for a given platform.
53 sys::Path LibPath = sys::Path::GetLibraryPath(Filename,Paths);
Reid Spencerc0af3f02004-09-13 01:27:53 +000054
Reid Spencer8d9b6802004-09-25 15:59:41 +000055 return LibPath.get();
Reid Spencerc0af3f02004-09-13 01:27:53 +000056}
57
58/// GetAllDefinedSymbols - Modifies its parameter DefinedSymbols to contain the
59/// name of each externally-visible symbol defined in M.
60///
61void llvm::GetAllDefinedSymbols(Module *M,
62 std::set<std::string> &DefinedSymbols) {
63 for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
64 if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
65 DefinedSymbols.insert(I->getName());
66 for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
67 if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
68 DefinedSymbols.insert(I->getName());
69}
70
71/// GetAllUndefinedSymbols - calculates the set of undefined symbols that still
72/// exist in an LLVM module. This is a bit tricky because there may be two
73/// symbols with the same name but different LLVM types that will be resolved to
74/// each other but aren't currently (thus we need to treat it as resolved).
75///
76/// Inputs:
77/// M - The module in which to find undefined symbols.
78///
79/// Outputs:
80/// UndefinedSymbols - A set of C++ strings containing the name of all
81/// undefined symbols.
82///
83void
84llvm::GetAllUndefinedSymbols(Module *M,
85 std::set<std::string> &UndefinedSymbols) {
86 std::set<std::string> DefinedSymbols;
87 UndefinedSymbols.clear(); // Start out empty
88
Reid Spencer6cb21d42004-10-27 23:18:45 +000089 // Add in all the external functions
Reid Spencerc0af3f02004-09-13 01:27:53 +000090 for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
91 if (I->hasName()) {
92 if (I->isExternal())
93 UndefinedSymbols.insert(I->getName());
94 else if (!I->hasInternalLinkage())
95 DefinedSymbols.insert(I->getName());
96 }
Reid Spencer6cb21d42004-10-27 23:18:45 +000097
98 // Add in all the external globals
Reid Spencerc0af3f02004-09-13 01:27:53 +000099 for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
100 if (I->hasName()) {
101 if (I->isExternal())
102 UndefinedSymbols.insert(I->getName());
103 else if (!I->hasInternalLinkage())
104 DefinedSymbols.insert(I->getName());
105 }
106
107 // Prune out any defined symbols from the undefined symbols set...
108 for (std::set<std::string>::iterator I = UndefinedSymbols.begin();
109 I != UndefinedSymbols.end(); )
110 if (DefinedSymbols.count(*I))
111 UndefinedSymbols.erase(I++); // This symbol really is defined!
112 else
113 ++I; // Keep this symbol in the undefined symbols list
114}
115
116
117/// LoadObject - Read in and parse the bytecode file named by FN and return the
118/// module it contains (wrapped in an auto_ptr), or 0 and set ErrorMessage if an
119/// error occurs.
120///
121std::auto_ptr<Module> llvm::LoadObject(const std::string &FN,
122 std::string &ErrorMessage) {
123 std::string ParserErrorMessage;
124 Module *Result = ParseBytecodeFile(FN, &ParserErrorMessage);
125 if (Result) return std::auto_ptr<Module>(Result);
126 ErrorMessage = "Bytecode file '" + FN + "' could not be loaded";
127 if (ParserErrorMessage.size()) ErrorMessage += ": " + ParserErrorMessage;
128 return std::auto_ptr<Module>();
129}
130
131/// LinkInArchive - opens an archive library and link in all objects which
132/// provide symbols that are currently undefined.
133///
134/// Inputs:
135/// M - The module in which to link the archives.
136/// Filename - The pathname of the archive.
137/// Verbose - Flags whether verbose messages should be printed.
138///
139/// Outputs:
140/// ErrorMessage - A C++ string detailing what error occurred, if any.
141///
142/// Return Value:
143/// TRUE - An error occurred.
144/// FALSE - No errors.
145///
146static bool LinkInArchive(Module *M,
147 const std::string &Filename,
148 std::string &ErrorMessage,
149 bool Verbose)
150{
151 // Find all of the symbols currently undefined in the bytecode program.
152 // If all the symbols are defined, the program is complete, and there is
153 // no reason to link in any archive files.
154 std::set<std::string> UndefinedSymbols;
155 GetAllUndefinedSymbols(M, UndefinedSymbols);
156 if (UndefinedSymbols.empty()) {
157 if (Verbose) std::cerr << " No symbols undefined, don't link library!\n";
158 return false; // No need to link anything in!
159 }
160
161 // Load in the archive objects.
162 if (Verbose) std::cerr << " Loading archive file '" << Filename << "'\n";
163 std::vector<Module*> Objects;
164 if (ReadArchiveFile(Filename, Objects, &ErrorMessage))
165 return true;
166
167 // Figure out which symbols are defined by all of the modules in the archive.
168 std::vector<std::set<std::string> > DefinedSymbols;
169 DefinedSymbols.resize(Objects.size());
170 for (unsigned i = 0; i != Objects.size(); ++i) {
171 GetAllDefinedSymbols(Objects[i], DefinedSymbols[i]);
172 }
173
174 // While we are linking in object files, loop.
175 bool Linked = true;
176 while (Linked) {
177 Linked = false;
178
179 for (unsigned i = 0; i != Objects.size(); ++i) {
180 // Consider whether we need to link in this module... we only need to
181 // link it in if it defines some symbol which is so far undefined.
182 //
183 const std::set<std::string> &DefSymbols = DefinedSymbols[i];
184
185 bool ObjectRequired = false;
186
187 //
188 // If the object defines main() and the program currently has main()
189 // undefined, then automatically link in the module. Otherwise, look to
190 // see if it defines a symbol that is currently undefined.
191 //
192 if ((M->getMainFunction() == NULL) &&
193 ((DefSymbols.find ("main")) != DefSymbols.end())) {
194 ObjectRequired = true;
195 } else {
196 for (std::set<std::string>::iterator I = UndefinedSymbols.begin(),
197 E = UndefinedSymbols.end(); I != E; ++I)
198 if (DefSymbols.count(*I)) {
199 if (Verbose)
200 std::cerr << " Found object '"
201 << Objects[i]->getModuleIdentifier ()
202 << "' providing symbol '" << *I << "'...\n";
203 ObjectRequired = true;
204 break;
205 }
206 }
207
208 // We DO need to link this object into the program...
209 if (ObjectRequired) {
210 if (LinkModules(M, Objects[i], &ErrorMessage))
211 return true; // Couldn't link in the right object file...
212
213 // Since we have linked in this object, delete it from the list of
214 // objects to consider in this archive file.
215 std::swap(Objects[i], Objects.back());
216 std::swap(DefinedSymbols[i], DefinedSymbols.back());
217 Objects.pop_back();
218 DefinedSymbols.pop_back();
219 --i; // Do not skip an entry
220
221 // The undefined symbols set should have shrunk.
222 GetAllUndefinedSymbols(M, UndefinedSymbols);
223 Linked = true; // We have linked something in!
224 }
225 }
226 }
227
228 return false;
229}
230
231/// LinkInFile - opens a bytecode file and links in all objects which
232/// provide symbols that are currently undefined.
233///
234/// Inputs:
235/// HeadModule - The module in which to link the bytecode file.
236/// Filename - The pathname of the bytecode file.
237/// Verbose - Flags whether verbose messages should be printed.
238///
239/// Outputs:
240/// ErrorMessage - A C++ string detailing what error occurred, if any.
241///
242/// Return Value:
243/// TRUE - An error occurred.
244/// FALSE - No errors.
245///
246static bool LinkInFile(Module *HeadModule,
247 const std::string &Filename,
248 std::string &ErrorMessage,
249 bool Verbose)
250{
251 std::auto_ptr<Module> M(LoadObject(Filename, ErrorMessage));
252 if (M.get() == 0) return true;
253 bool Result = LinkModules(HeadModule, M.get(), &ErrorMessage);
254 if (Verbose) std::cerr << "Linked in bytecode file '" << Filename << "'\n";
255 return Result;
256}
257
258/// LinkFiles - takes a module and a list of files and links them all together.
259/// It locates the file either in the current directory, as its absolute
260/// or relative pathname, or as a file somewhere in LLVM_LIB_SEARCH_PATH.
261///
262/// Inputs:
263/// progname - The name of the program (infamous argv[0]).
264/// HeadModule - The module under which all files will be linked.
265/// Files - A vector of C++ strings indicating the LLVM bytecode filenames
266/// to be linked. The names can refer to a mixture of pure LLVM
267/// bytecode files and archive (ar) formatted files.
268/// Verbose - Flags whether verbose output should be printed while linking.
269///
270/// Outputs:
271/// HeadModule - The module will have the specified LLVM bytecode files linked
272/// in.
273///
274/// Return value:
275/// FALSE - No errors.
276/// TRUE - Some error occurred.
277///
278bool llvm::LinkFiles(const char *progname, Module *HeadModule,
279 const std::vector<std::string> &Files, bool Verbose) {
280 // String in which to receive error messages.
281 std::string ErrorMessage;
282
283 // Full pathname of the file
284 std::string Pathname;
285
286 // Get the library search path from the environment
287 char *SearchPath = getenv("LLVM_LIB_SEARCH_PATH");
288
289 for (unsigned i = 0; i < Files.size(); ++i) {
290 // Determine where this file lives.
291 if (FileOpenable(Files[i])) {
292 Pathname = Files[i];
293 } else {
294 if (SearchPath == NULL) {
295 std::cerr << progname << ": Cannot find linker input file '"
296 << Files[i] << "'\n";
297 std::cerr << progname
298 << ": Warning: Your LLVM_LIB_SEARCH_PATH is unset.\n";
299 return true;
300 }
301
302 Pathname = std::string(SearchPath)+"/"+Files[i];
303 if (!FileOpenable(Pathname)) {
304 std::cerr << progname << ": Cannot find linker input file '"
305 << Files[i] << "'\n";
306 return true;
307 }
308 }
309
310 // A user may specify an ar archive without -l, perhaps because it
311 // is not installed as a library. Detect that and link the library.
312 if (IsArchive(Pathname)) {
313 if (Verbose)
314 std::cerr << "Trying to link archive '" << Pathname << "'\n";
315
316 if (LinkInArchive(HeadModule, Pathname, ErrorMessage, Verbose)) {
317 std::cerr << progname << ": Error linking in archive '" << Pathname
318 << "': " << ErrorMessage << "\n";
319 return true;
320 }
321 } else if (IsBytecode(Pathname)) {
322 if (Verbose)
323 std::cerr << "Trying to link bytecode file '" << Pathname << "'\n";
324
325 if (LinkInFile(HeadModule, Pathname, ErrorMessage, Verbose)) {
326 std::cerr << progname << ": Error linking in bytecode file '"
327 << Pathname << "': " << ErrorMessage << "\n";
328 return true;
329 }
330 }
331 }
332
333 return false;
334}
335
336/// LinkLibraries - takes the specified library files and links them into the
337/// main bytecode object file.
338///
339/// Inputs:
340/// progname - The name of the program (infamous argv[0]).
341/// HeadModule - The module into which all necessary libraries will be linked.
342/// Libraries - The list of libraries to link into the module.
343/// LibPaths - The list of library paths in which to find libraries.
344/// Verbose - Flags whether verbose messages should be printed.
345/// Native - Flags whether native code is being generated.
346///
347/// Outputs:
348/// HeadModule - The module will have all necessary libraries linked in.
349///
350/// Return value:
351/// FALSE - No error.
352/// TRUE - Error.
353///
354void llvm::LinkLibraries(const char *progname, Module *HeadModule,
355 const std::vector<std::string> &Libraries,
356 const std::vector<std::string> &LibPaths,
357 bool Verbose, bool Native) {
358 // String in which to receive error messages.
359 std::string ErrorMessage;
360
361 for (unsigned i = 0; i < Libraries.size(); ++i) {
362 // Determine where this library lives.
363 std::string Pathname = FindLib(Libraries[i], LibPaths);
364 if (Pathname.empty()) {
365 // If the pathname does not exist, then continue to the next one if
366 // we're doing a native link and give an error if we're doing a bytecode
367 // link.
368 if (!Native) {
369 std::cerr << progname << ": WARNING: Cannot find library -l"
370 << Libraries[i] << "\n";
371 continue;
372 }
373 }
374
375 // A user may specify an ar archive without -l, perhaps because it
376 // is not installed as a library. Detect that and link the library.
377 if (IsArchive(Pathname)) {
378 if (Verbose)
379 std::cerr << "Trying to link archive '" << Pathname << "' (-l"
380 << Libraries[i] << ")\n";
381
382 if (LinkInArchive(HeadModule, Pathname, ErrorMessage, Verbose)) {
383 std::cerr << progname << ": " << ErrorMessage
384 << ": Error linking in archive '" << Pathname << "' (-l"
385 << Libraries[i] << ")\n";
386 exit(1);
387 }
388 } else if (IsBytecode(Pathname)) {
389 if (Verbose)
390 std::cerr << "Trying to link bytecode file '" << Pathname
391 << "' (-l" << Libraries[i] << ")\n";
392
393 if (LinkInFile(HeadModule, Pathname, ErrorMessage, Verbose)) {
394 std::cerr << progname << ": " << ErrorMessage
395 << ": error linking in bytecode file '" << Pathname << "' (-l"
396 << Libraries[i] << ")\n";
397 exit(1);
398 }
399 }
400 }
401}