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Lang Hames87e3bca2009-05-06 02:36:21 +00001//===-- llvm/CodeGen/Rewriter.cpp - Rewriter -----------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#define DEBUG_TYPE "virtregrewriter"
11#include "VirtRegRewriter.h"
Evan Cheng98116f92010-04-06 17:19:55 +000012#include "VirtRegMap.h"
Benjamin Kramercfa6ec92009-08-23 11:37:21 +000013#include "llvm/Function.h"
Evan Cheng98116f92010-04-06 17:19:55 +000014#include "llvm/CodeGen/LiveIntervalAnalysis.h"
Benjamin Kramercfa6ec92009-08-23 11:37:21 +000015#include "llvm/CodeGen/MachineFrameInfo.h"
16#include "llvm/CodeGen/MachineInstrBuilder.h"
17#include "llvm/CodeGen/MachineRegisterInfo.h"
Benjamin Kramercfa6ec92009-08-23 11:37:21 +000018#include "llvm/Support/CommandLine.h"
19#include "llvm/Support/Debug.h"
Torok Edwinc25e7582009-07-11 20:10:48 +000020#include "llvm/Support/ErrorHandling.h"
Daniel Dunbarce63ffb2009-07-25 00:23:56 +000021#include "llvm/Support/raw_ostream.h"
Benjamin Kramercfa6ec92009-08-23 11:37:21 +000022#include "llvm/Target/TargetInstrInfo.h"
David Greene2d4e6d32009-07-28 16:49:24 +000023#include "llvm/Target/TargetLowering.h"
Lang Hames87e3bca2009-05-06 02:36:21 +000024#include "llvm/ADT/DepthFirstIterator.h"
25#include "llvm/ADT/Statistic.h"
Lang Hames87e3bca2009-05-06 02:36:21 +000026#include <algorithm>
27using namespace llvm;
28
29STATISTIC(NumDSE , "Number of dead stores elided");
30STATISTIC(NumDSS , "Number of dead spill slots removed");
31STATISTIC(NumCommutes, "Number of instructions commuted");
32STATISTIC(NumDRM , "Number of re-materializable defs elided");
33STATISTIC(NumStores , "Number of stores added");
34STATISTIC(NumPSpills , "Number of physical register spills");
35STATISTIC(NumOmitted , "Number of reloads omited");
36STATISTIC(NumAvoided , "Number of reloads deemed unnecessary");
37STATISTIC(NumCopified, "Number of available reloads turned into copies");
38STATISTIC(NumReMats , "Number of re-materialization");
39STATISTIC(NumLoads , "Number of loads added");
40STATISTIC(NumReused , "Number of values reused");
41STATISTIC(NumDCE , "Number of copies elided");
42STATISTIC(NumSUnfold , "Number of stores unfolded");
43STATISTIC(NumModRefUnfold, "Number of modref unfolded");
44
45namespace {
Lang Hamesac276402009-06-04 18:45:36 +000046 enum RewriterName { local, trivial };
Lang Hames87e3bca2009-05-06 02:36:21 +000047}
48
49static cl::opt<RewriterName>
50RewriterOpt("rewriter",
Duncan Sands18619b22010-02-18 14:37:52 +000051 cl::desc("Rewriter to use (default=local)"),
Lang Hames87e3bca2009-05-06 02:36:21 +000052 cl::Prefix,
Lang Hamesac276402009-06-04 18:45:36 +000053 cl::values(clEnumVal(local, "local rewriter"),
Lang Hamesf41538d2009-06-02 16:53:25 +000054 clEnumVal(trivial, "trivial rewriter"),
Lang Hames87e3bca2009-05-06 02:36:21 +000055 clEnumValEnd),
56 cl::init(local));
57
Dan Gohman7db949d2009-08-07 01:32:21 +000058static cl::opt<bool>
David Greene2d4e6d32009-07-28 16:49:24 +000059ScheduleSpills("schedule-spills",
60 cl::desc("Schedule spill code"),
61 cl::init(false));
62
Lang Hames87e3bca2009-05-06 02:36:21 +000063VirtRegRewriter::~VirtRegRewriter() {}
64
Jakob Stoklund Olesen8efadf92010-01-06 00:29:28 +000065/// substitutePhysReg - Replace virtual register in MachineOperand with a
66/// physical register. Do the right thing with the sub-register index.
Jakob Stoklund Olesend135f142010-02-13 02:06:10 +000067/// Note that operands may be added, so the MO reference is no longer valid.
Jakob Stoklund Olesen8efadf92010-01-06 00:29:28 +000068static void substitutePhysReg(MachineOperand &MO, unsigned Reg,
69 const TargetRegisterInfo &TRI) {
70 if (unsigned SubIdx = MO.getSubReg()) {
71 // Insert the physical subreg and reset the subreg field.
72 MO.setReg(TRI.getSubReg(Reg, SubIdx));
73 MO.setSubReg(0);
74
75 // Any def, dead, and kill flags apply to the full virtual register, so they
76 // also apply to the full physical register. Add imp-def/dead and imp-kill
77 // as needed.
78 MachineInstr &MI = *MO.getParent();
79 if (MO.isDef())
80 if (MO.isDead())
81 MI.addRegisterDead(Reg, &TRI, /*AddIfNotFound=*/ true);
82 else
83 MI.addRegisterDefined(Reg, &TRI);
84 else if (!MO.isUndef() &&
85 (MO.isKill() ||
86 MI.isRegTiedToDefOperand(&MO-&MI.getOperand(0))))
87 MI.addRegisterKilled(Reg, &TRI, /*AddIfNotFound=*/ true);
88 } else {
89 MO.setReg(Reg);
90 }
91}
92
Dan Gohman7db949d2009-08-07 01:32:21 +000093namespace {
Lang Hames87e3bca2009-05-06 02:36:21 +000094
Lang Hamesf41538d2009-06-02 16:53:25 +000095/// This class is intended for use with the new spilling framework only. It
96/// rewrites vreg def/uses to use the assigned preg, but does not insert any
97/// spill code.
Nick Lewycky6726b6d2009-10-25 06:33:48 +000098struct TrivialRewriter : public VirtRegRewriter {
Lang Hamesf41538d2009-06-02 16:53:25 +000099
100 bool runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM,
101 LiveIntervals* LIs) {
David Greene0ee52182010-01-05 01:25:52 +0000102 DEBUG(dbgs() << "********** REWRITE MACHINE CODE **********\n");
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000103 DEBUG(dbgs() << "********** Function: "
Daniel Dunbarce63ffb2009-07-25 00:23:56 +0000104 << MF.getFunction()->getName() << '\n');
David Greene0ee52182010-01-05 01:25:52 +0000105 DEBUG(dbgs() << "**** Machine Instrs"
Chris Lattner6456d382009-08-23 03:20:44 +0000106 << "(NOTE! Does not include spills and reloads!) ****\n");
David Greene2d4e6d32009-07-28 16:49:24 +0000107 DEBUG(MF.dump());
108
Lang Hamesf41538d2009-06-02 16:53:25 +0000109 MachineRegisterInfo *mri = &MF.getRegInfo();
Lang Hames38283e22009-11-18 20:31:20 +0000110 const TargetRegisterInfo *tri = MF.getTarget().getRegisterInfo();
Lang Hamesf41538d2009-06-02 16:53:25 +0000111
112 bool changed = false;
113
114 for (LiveIntervals::iterator liItr = LIs->begin(), liEnd = LIs->end();
115 liItr != liEnd; ++liItr) {
116
Lang Hames38283e22009-11-18 20:31:20 +0000117 const LiveInterval *li = liItr->second;
118 unsigned reg = li->reg;
119
120 if (TargetRegisterInfo::isPhysicalRegister(reg)) {
121 if (!li->empty())
122 mri->setPhysRegUsed(reg);
123 }
124 else {
125 if (!VRM.hasPhys(reg))
126 continue;
127 unsigned pReg = VRM.getPhys(reg);
128 mri->setPhysRegUsed(pReg);
Jakob Stoklund Olesend135f142010-02-13 02:06:10 +0000129 // Copy the register use-list before traversing it.
130 SmallVector<std::pair<MachineInstr*, unsigned>, 32> reglist;
131 for (MachineRegisterInfo::reg_iterator I = mri->reg_begin(reg),
132 E = mri->reg_end(); I != E; ++I)
133 reglist.push_back(std::make_pair(&*I, I.getOperandNo()));
134 for (unsigned N=0; N != reglist.size(); ++N)
135 substitutePhysReg(reglist[N].first->getOperand(reglist[N].second),
136 pReg, *tri);
137 changed |= !reglist.empty();
Lang Hamesf41538d2009-06-02 16:53:25 +0000138 }
Lang Hamesf41538d2009-06-02 16:53:25 +0000139 }
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000140
David Greene0ee52182010-01-05 01:25:52 +0000141 DEBUG(dbgs() << "**** Post Machine Instrs ****\n");
David Greene2d4e6d32009-07-28 16:49:24 +0000142 DEBUG(MF.dump());
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000143
Lang Hamesf41538d2009-06-02 16:53:25 +0000144 return changed;
145 }
146
147};
148
Dan Gohman7db949d2009-08-07 01:32:21 +0000149}
150
Lang Hames87e3bca2009-05-06 02:36:21 +0000151// ************************************************************************ //
152
Dan Gohman7db949d2009-08-07 01:32:21 +0000153namespace {
154
Lang Hames87e3bca2009-05-06 02:36:21 +0000155/// AvailableSpills - As the local rewriter is scanning and rewriting an MBB
156/// from top down, keep track of which spill slots or remat are available in
157/// each register.
158///
159/// Note that not all physregs are created equal here. In particular, some
160/// physregs are reloads that we are allowed to clobber or ignore at any time.
161/// Other physregs are values that the register allocated program is using
162/// that we cannot CHANGE, but we can read if we like. We keep track of this
163/// on a per-stack-slot / remat id basis as the low bit in the value of the
164/// SpillSlotsAvailable entries. The predicate 'canClobberPhysReg()' checks
165/// this bit and addAvailable sets it if.
Nick Lewycky6726b6d2009-10-25 06:33:48 +0000166class AvailableSpills {
Lang Hames87e3bca2009-05-06 02:36:21 +0000167 const TargetRegisterInfo *TRI;
168 const TargetInstrInfo *TII;
169
170 // SpillSlotsOrReMatsAvailable - This map keeps track of all of the spilled
171 // or remat'ed virtual register values that are still available, due to
172 // being loaded or stored to, but not invalidated yet.
173 std::map<int, unsigned> SpillSlotsOrReMatsAvailable;
174
175 // PhysRegsAvailable - This is the inverse of SpillSlotsOrReMatsAvailable,
176 // indicating which stack slot values are currently held by a physreg. This
177 // is used to invalidate entries in SpillSlotsOrReMatsAvailable when a
178 // physreg is modified.
179 std::multimap<unsigned, int> PhysRegsAvailable;
180
181 void disallowClobberPhysRegOnly(unsigned PhysReg);
182
183 void ClobberPhysRegOnly(unsigned PhysReg);
184public:
185 AvailableSpills(const TargetRegisterInfo *tri, const TargetInstrInfo *tii)
186 : TRI(tri), TII(tii) {
187 }
188
189 /// clear - Reset the state.
190 void clear() {
191 SpillSlotsOrReMatsAvailable.clear();
192 PhysRegsAvailable.clear();
193 }
194
195 const TargetRegisterInfo *getRegInfo() const { return TRI; }
196
197 /// getSpillSlotOrReMatPhysReg - If the specified stack slot or remat is
198 /// available in a physical register, return that PhysReg, otherwise
199 /// return 0.
200 unsigned getSpillSlotOrReMatPhysReg(int Slot) const {
201 std::map<int, unsigned>::const_iterator I =
202 SpillSlotsOrReMatsAvailable.find(Slot);
203 if (I != SpillSlotsOrReMatsAvailable.end()) {
204 return I->second >> 1; // Remove the CanClobber bit.
205 }
206 return 0;
207 }
208
209 /// addAvailable - Mark that the specified stack slot / remat is available
210 /// in the specified physreg. If CanClobber is true, the physreg can be
211 /// modified at any time without changing the semantics of the program.
212 void addAvailable(int SlotOrReMat, unsigned Reg, bool CanClobber = true) {
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000213 // If this stack slot is thought to be available in some other physreg,
Lang Hames87e3bca2009-05-06 02:36:21 +0000214 // remove its record.
215 ModifyStackSlotOrReMat(SlotOrReMat);
216
217 PhysRegsAvailable.insert(std::make_pair(Reg, SlotOrReMat));
218 SpillSlotsOrReMatsAvailable[SlotOrReMat]= (Reg << 1) |
219 (unsigned)CanClobber;
220
221 if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
David Greene0ee52182010-01-05 01:25:52 +0000222 DEBUG(dbgs() << "Remembering RM#"
Chris Lattner6456d382009-08-23 03:20:44 +0000223 << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1);
Lang Hames87e3bca2009-05-06 02:36:21 +0000224 else
David Greene0ee52182010-01-05 01:25:52 +0000225 DEBUG(dbgs() << "Remembering SS#" << SlotOrReMat);
226 DEBUG(dbgs() << " in physreg " << TRI->getName(Reg) << "\n");
Lang Hames87e3bca2009-05-06 02:36:21 +0000227 }
228
229 /// canClobberPhysRegForSS - Return true if the spiller is allowed to change
230 /// the value of the specified stackslot register if it desires. The
231 /// specified stack slot must be available in a physreg for this query to
232 /// make sense.
233 bool canClobberPhysRegForSS(int SlotOrReMat) const {
234 assert(SpillSlotsOrReMatsAvailable.count(SlotOrReMat) &&
235 "Value not available!");
236 return SpillSlotsOrReMatsAvailable.find(SlotOrReMat)->second & 1;
237 }
238
239 /// canClobberPhysReg - Return true if the spiller is allowed to clobber the
240 /// physical register where values for some stack slot(s) might be
241 /// available.
242 bool canClobberPhysReg(unsigned PhysReg) const {
243 std::multimap<unsigned, int>::const_iterator I =
244 PhysRegsAvailable.lower_bound(PhysReg);
245 while (I != PhysRegsAvailable.end() && I->first == PhysReg) {
246 int SlotOrReMat = I->second;
247 I++;
248 if (!canClobberPhysRegForSS(SlotOrReMat))
249 return false;
250 }
251 return true;
252 }
253
254 /// disallowClobberPhysReg - Unset the CanClobber bit of the specified
255 /// stackslot register. The register is still available but is no longer
256 /// allowed to be modifed.
257 void disallowClobberPhysReg(unsigned PhysReg);
258
259 /// ClobberPhysReg - This is called when the specified physreg changes
260 /// value. We use this to invalidate any info about stuff that lives in
261 /// it and any of its aliases.
262 void ClobberPhysReg(unsigned PhysReg);
263
264 /// ModifyStackSlotOrReMat - This method is called when the value in a stack
265 /// slot changes. This removes information about which register the
266 /// previous value for this slot lives in (as the previous value is dead
267 /// now).
268 void ModifyStackSlotOrReMat(int SlotOrReMat);
269
270 /// AddAvailableRegsToLiveIn - Availability information is being kept coming
271 /// into the specified MBB. Add available physical registers as potential
272 /// live-in's. If they are reused in the MBB, they will be added to the
273 /// live-in set to make register scavenger and post-allocation scheduler.
274 void AddAvailableRegsToLiveIn(MachineBasicBlock &MBB, BitVector &RegKills,
275 std::vector<MachineOperand*> &KillOps);
276};
277
Dan Gohman7db949d2009-08-07 01:32:21 +0000278}
279
Lang Hames87e3bca2009-05-06 02:36:21 +0000280// ************************************************************************ //
281
David Greene2d4e6d32009-07-28 16:49:24 +0000282// Given a location where a reload of a spilled register or a remat of
283// a constant is to be inserted, attempt to find a safe location to
284// insert the load at an earlier point in the basic-block, to hide
285// latency of the load and to avoid address-generation interlock
286// issues.
287static MachineBasicBlock::iterator
288ComputeReloadLoc(MachineBasicBlock::iterator const InsertLoc,
289 MachineBasicBlock::iterator const Begin,
290 unsigned PhysReg,
291 const TargetRegisterInfo *TRI,
292 bool DoReMat,
293 int SSorRMId,
294 const TargetInstrInfo *TII,
295 const MachineFunction &MF)
296{
297 if (!ScheduleSpills)
298 return InsertLoc;
299
300 // Spill backscheduling is of primary interest to addresses, so
301 // don't do anything if the register isn't in the register class
302 // used for pointers.
303
304 const TargetLowering *TL = MF.getTarget().getTargetLowering();
305
306 if (!TL->isTypeLegal(TL->getPointerTy()))
307 // Believe it or not, this is true on PIC16.
308 return InsertLoc;
309
310 const TargetRegisterClass *ptrRegClass =
311 TL->getRegClassFor(TL->getPointerTy());
312 if (!ptrRegClass->contains(PhysReg))
313 return InsertLoc;
314
315 // Scan upwards through the preceding instructions. If an instruction doesn't
316 // reference the stack slot or the register we're loading, we can
317 // backschedule the reload up past it.
318 MachineBasicBlock::iterator NewInsertLoc = InsertLoc;
319 while (NewInsertLoc != Begin) {
320 MachineBasicBlock::iterator Prev = prior(NewInsertLoc);
321 for (unsigned i = 0; i < Prev->getNumOperands(); ++i) {
322 MachineOperand &Op = Prev->getOperand(i);
323 if (!DoReMat && Op.isFI() && Op.getIndex() == SSorRMId)
324 goto stop;
325 }
326 if (Prev->findRegisterUseOperandIdx(PhysReg) != -1 ||
327 Prev->findRegisterDefOperand(PhysReg))
328 goto stop;
329 for (const unsigned *Alias = TRI->getAliasSet(PhysReg); *Alias; ++Alias)
330 if (Prev->findRegisterUseOperandIdx(*Alias) != -1 ||
331 Prev->findRegisterDefOperand(*Alias))
332 goto stop;
333 NewInsertLoc = Prev;
334 }
335stop:;
336
337 // If we made it to the beginning of the block, turn around and move back
338 // down just past any existing reloads. They're likely to be reloads/remats
339 // for instructions earlier than what our current reload/remat is for, so
340 // they should be scheduled earlier.
341 if (NewInsertLoc == Begin) {
342 int FrameIdx;
343 while (InsertLoc != NewInsertLoc &&
344 (TII->isLoadFromStackSlot(NewInsertLoc, FrameIdx) ||
345 TII->isTriviallyReMaterializable(NewInsertLoc)))
346 ++NewInsertLoc;
347 }
348
349 return NewInsertLoc;
350}
Dan Gohman7db949d2009-08-07 01:32:21 +0000351
352namespace {
353
Lang Hames87e3bca2009-05-06 02:36:21 +0000354// ReusedOp - For each reused operand, we keep track of a bit of information,
355// in case we need to rollback upon processing a new operand. See comments
356// below.
357struct ReusedOp {
358 // The MachineInstr operand that reused an available value.
359 unsigned Operand;
360
361 // StackSlotOrReMat - The spill slot or remat id of the value being reused.
362 unsigned StackSlotOrReMat;
363
364 // PhysRegReused - The physical register the value was available in.
365 unsigned PhysRegReused;
366
367 // AssignedPhysReg - The physreg that was assigned for use by the reload.
368 unsigned AssignedPhysReg;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000369
Lang Hames87e3bca2009-05-06 02:36:21 +0000370 // VirtReg - The virtual register itself.
371 unsigned VirtReg;
372
373 ReusedOp(unsigned o, unsigned ss, unsigned prr, unsigned apr,
374 unsigned vreg)
375 : Operand(o), StackSlotOrReMat(ss), PhysRegReused(prr),
376 AssignedPhysReg(apr), VirtReg(vreg) {}
377};
378
379/// ReuseInfo - This maintains a collection of ReuseOp's for each operand that
380/// is reused instead of reloaded.
Nick Lewycky6726b6d2009-10-25 06:33:48 +0000381class ReuseInfo {
Lang Hames87e3bca2009-05-06 02:36:21 +0000382 MachineInstr &MI;
383 std::vector<ReusedOp> Reuses;
384 BitVector PhysRegsClobbered;
385public:
386 ReuseInfo(MachineInstr &mi, const TargetRegisterInfo *tri) : MI(mi) {
387 PhysRegsClobbered.resize(tri->getNumRegs());
388 }
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000389
Lang Hames87e3bca2009-05-06 02:36:21 +0000390 bool hasReuses() const {
391 return !Reuses.empty();
392 }
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000393
Lang Hames87e3bca2009-05-06 02:36:21 +0000394 /// addReuse - If we choose to reuse a virtual register that is already
395 /// available instead of reloading it, remember that we did so.
396 void addReuse(unsigned OpNo, unsigned StackSlotOrReMat,
397 unsigned PhysRegReused, unsigned AssignedPhysReg,
398 unsigned VirtReg) {
399 // If the reload is to the assigned register anyway, no undo will be
400 // required.
401 if (PhysRegReused == AssignedPhysReg) return;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000402
Lang Hames87e3bca2009-05-06 02:36:21 +0000403 // Otherwise, remember this.
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000404 Reuses.push_back(ReusedOp(OpNo, StackSlotOrReMat, PhysRegReused,
Lang Hames87e3bca2009-05-06 02:36:21 +0000405 AssignedPhysReg, VirtReg));
406 }
407
408 void markClobbered(unsigned PhysReg) {
409 PhysRegsClobbered.set(PhysReg);
410 }
411
412 bool isClobbered(unsigned PhysReg) const {
413 return PhysRegsClobbered.test(PhysReg);
414 }
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000415
Lang Hames87e3bca2009-05-06 02:36:21 +0000416 /// GetRegForReload - We are about to emit a reload into PhysReg. If there
417 /// is some other operand that is using the specified register, either pick
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000418 /// a new register to use, or evict the previous reload and use this reg.
Evan Cheng5d885022009-07-21 09:15:00 +0000419 unsigned GetRegForReload(const TargetRegisterClass *RC, unsigned PhysReg,
420 MachineFunction &MF, MachineInstr *MI,
Lang Hames87e3bca2009-05-06 02:36:21 +0000421 AvailableSpills &Spills,
422 std::vector<MachineInstr*> &MaybeDeadStores,
423 SmallSet<unsigned, 8> &Rejected,
424 BitVector &RegKills,
425 std::vector<MachineOperand*> &KillOps,
426 VirtRegMap &VRM);
427
428 /// GetRegForReload - Helper for the above GetRegForReload(). Add a
429 /// 'Rejected' set to remember which registers have been considered and
430 /// rejected for the reload. This avoids infinite looping in case like
431 /// this:
432 /// t1 := op t2, t3
433 /// t2 <- assigned r0 for use by the reload but ended up reuse r1
434 /// t3 <- assigned r1 for use by the reload but ended up reuse r0
435 /// t1 <- desires r1
436 /// sees r1 is taken by t2, tries t2's reload register r0
437 /// sees r0 is taken by t3, tries t3's reload register r1
438 /// sees r1 is taken by t2, tries t2's reload register r0 ...
Evan Cheng5d885022009-07-21 09:15:00 +0000439 unsigned GetRegForReload(unsigned VirtReg, unsigned PhysReg, MachineInstr *MI,
Lang Hames87e3bca2009-05-06 02:36:21 +0000440 AvailableSpills &Spills,
441 std::vector<MachineInstr*> &MaybeDeadStores,
442 BitVector &RegKills,
443 std::vector<MachineOperand*> &KillOps,
444 VirtRegMap &VRM) {
445 SmallSet<unsigned, 8> Rejected;
Evan Cheng5d885022009-07-21 09:15:00 +0000446 MachineFunction &MF = *MI->getParent()->getParent();
447 const TargetRegisterClass* RC = MF.getRegInfo().getRegClass(VirtReg);
448 return GetRegForReload(RC, PhysReg, MF, MI, Spills, MaybeDeadStores,
449 Rejected, RegKills, KillOps, VRM);
Lang Hames87e3bca2009-05-06 02:36:21 +0000450 }
451};
452
Dan Gohman7db949d2009-08-07 01:32:21 +0000453}
Lang Hames87e3bca2009-05-06 02:36:21 +0000454
455// ****************** //
456// Utility Functions //
457// ****************** //
458
Lang Hames87e3bca2009-05-06 02:36:21 +0000459/// findSinglePredSuccessor - Return via reference a vector of machine basic
460/// blocks each of which is a successor of the specified BB and has no other
461/// predecessor.
462static void findSinglePredSuccessor(MachineBasicBlock *MBB,
463 SmallVectorImpl<MachineBasicBlock *> &Succs) {
464 for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
465 SE = MBB->succ_end(); SI != SE; ++SI) {
466 MachineBasicBlock *SuccMBB = *SI;
467 if (SuccMBB->pred_size() == 1)
468 Succs.push_back(SuccMBB);
469 }
470}
471
Evan Cheng427a6b62009-05-15 06:48:19 +0000472/// InvalidateKill - Invalidate register kill information for a specific
473/// register. This also unsets the kills marker on the last kill operand.
474static void InvalidateKill(unsigned Reg,
475 const TargetRegisterInfo* TRI,
476 BitVector &RegKills,
477 std::vector<MachineOperand*> &KillOps) {
478 if (RegKills[Reg]) {
479 KillOps[Reg]->setIsKill(false);
Evan Cheng2c48fe62009-06-03 09:00:27 +0000480 // KillOps[Reg] might be a def of a super-register.
481 unsigned KReg = KillOps[Reg]->getReg();
482 KillOps[KReg] = NULL;
483 RegKills.reset(KReg);
484 for (const unsigned *SR = TRI->getSubRegisters(KReg); *SR; ++SR) {
Evan Cheng427a6b62009-05-15 06:48:19 +0000485 if (RegKills[*SR]) {
486 KillOps[*SR]->setIsKill(false);
487 KillOps[*SR] = NULL;
488 RegKills.reset(*SR);
489 }
490 }
491 }
492}
493
Lang Hames87e3bca2009-05-06 02:36:21 +0000494/// InvalidateKills - MI is going to be deleted. If any of its operands are
495/// marked kill, then invalidate the information.
Evan Cheng427a6b62009-05-15 06:48:19 +0000496static void InvalidateKills(MachineInstr &MI,
497 const TargetRegisterInfo* TRI,
498 BitVector &RegKills,
Lang Hames87e3bca2009-05-06 02:36:21 +0000499 std::vector<MachineOperand*> &KillOps,
500 SmallVector<unsigned, 2> *KillRegs = NULL) {
501 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
502 MachineOperand &MO = MI.getOperand(i);
Evan Cheng4784f1f2009-06-30 08:49:04 +0000503 if (!MO.isReg() || !MO.isUse() || !MO.isKill() || MO.isUndef())
Lang Hames87e3bca2009-05-06 02:36:21 +0000504 continue;
505 unsigned Reg = MO.getReg();
506 if (TargetRegisterInfo::isVirtualRegister(Reg))
507 continue;
508 if (KillRegs)
509 KillRegs->push_back(Reg);
510 assert(Reg < KillOps.size());
511 if (KillOps[Reg] == &MO) {
Lang Hames87e3bca2009-05-06 02:36:21 +0000512 KillOps[Reg] = NULL;
Evan Cheng427a6b62009-05-15 06:48:19 +0000513 RegKills.reset(Reg);
514 for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR) {
515 if (RegKills[*SR]) {
516 KillOps[*SR] = NULL;
517 RegKills.reset(*SR);
518 }
519 }
Lang Hames87e3bca2009-05-06 02:36:21 +0000520 }
521 }
522}
523
524/// InvalidateRegDef - If the def operand of the specified def MI is now dead
Evan Cheng8fdd84c2009-11-14 02:09:09 +0000525/// (since its spill instruction is removed), mark it isDead. Also checks if
Lang Hames87e3bca2009-05-06 02:36:21 +0000526/// the def MI has other definition operands that are not dead. Returns it by
527/// reference.
528static bool InvalidateRegDef(MachineBasicBlock::iterator I,
529 MachineInstr &NewDef, unsigned Reg,
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000530 bool &HasLiveDef,
Evan Cheng8fdd84c2009-11-14 02:09:09 +0000531 const TargetRegisterInfo *TRI) {
Lang Hames87e3bca2009-05-06 02:36:21 +0000532 // Due to remat, it's possible this reg isn't being reused. That is,
533 // the def of this reg (by prev MI) is now dead.
534 MachineInstr *DefMI = I;
535 MachineOperand *DefOp = NULL;
536 for (unsigned i = 0, e = DefMI->getNumOperands(); i != e; ++i) {
537 MachineOperand &MO = DefMI->getOperand(i);
Evan Cheng8fdd84c2009-11-14 02:09:09 +0000538 if (!MO.isReg() || !MO.isDef() || !MO.isKill() || MO.isUndef())
Evan Cheng4784f1f2009-06-30 08:49:04 +0000539 continue;
540 if (MO.getReg() == Reg)
541 DefOp = &MO;
542 else if (!MO.isDead())
543 HasLiveDef = true;
Lang Hames87e3bca2009-05-06 02:36:21 +0000544 }
545 if (!DefOp)
546 return false;
547
548 bool FoundUse = false, Done = false;
549 MachineBasicBlock::iterator E = &NewDef;
550 ++I; ++E;
551 for (; !Done && I != E; ++I) {
552 MachineInstr *NMI = I;
553 for (unsigned j = 0, ee = NMI->getNumOperands(); j != ee; ++j) {
554 MachineOperand &MO = NMI->getOperand(j);
Evan Cheng8fdd84c2009-11-14 02:09:09 +0000555 if (!MO.isReg() || MO.getReg() == 0 ||
556 (MO.getReg() != Reg && !TRI->isSubRegister(Reg, MO.getReg())))
Lang Hames87e3bca2009-05-06 02:36:21 +0000557 continue;
558 if (MO.isUse())
559 FoundUse = true;
560 Done = true; // Stop after scanning all the operands of this MI.
561 }
562 }
563 if (!FoundUse) {
564 // Def is dead!
565 DefOp->setIsDead();
566 return true;
567 }
568 return false;
569}
570
571/// UpdateKills - Track and update kill info. If a MI reads a register that is
572/// marked kill, then it must be due to register reuse. Transfer the kill info
573/// over.
Evan Cheng427a6b62009-05-15 06:48:19 +0000574static void UpdateKills(MachineInstr &MI, const TargetRegisterInfo* TRI,
575 BitVector &RegKills,
576 std::vector<MachineOperand*> &KillOps) {
Dale Johannesen4d12d3b2010-03-26 19:21:26 +0000577 // These do not affect kill info at all.
578 if (MI.isDebugValue())
579 return;
Lang Hames87e3bca2009-05-06 02:36:21 +0000580 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
581 MachineOperand &MO = MI.getOperand(i);
Evan Cheng4784f1f2009-06-30 08:49:04 +0000582 if (!MO.isReg() || !MO.isUse() || MO.isUndef())
Lang Hames87e3bca2009-05-06 02:36:21 +0000583 continue;
584 unsigned Reg = MO.getReg();
585 if (Reg == 0)
586 continue;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000587
Lang Hames87e3bca2009-05-06 02:36:21 +0000588 if (RegKills[Reg] && KillOps[Reg]->getParent() != &MI) {
589 // That can't be right. Register is killed but not re-defined and it's
590 // being reused. Let's fix that.
591 KillOps[Reg]->setIsKill(false);
Evan Cheng2c48fe62009-06-03 09:00:27 +0000592 // KillOps[Reg] might be a def of a super-register.
593 unsigned KReg = KillOps[Reg]->getReg();
594 KillOps[KReg] = NULL;
595 RegKills.reset(KReg);
596
597 // Must be a def of a super-register. Its other sub-regsters are no
598 // longer killed as well.
599 for (const unsigned *SR = TRI->getSubRegisters(KReg); *SR; ++SR) {
600 KillOps[*SR] = NULL;
601 RegKills.reset(*SR);
602 }
Evan Cheng8fdd84c2009-11-14 02:09:09 +0000603 } else {
604 // Check for subreg kills as well.
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000605 // d4 =
Evan Cheng8fdd84c2009-11-14 02:09:09 +0000606 // store d4, fi#0
607 // ...
608 // = s8<kill>
609 // ...
610 // = d4 <avoiding reload>
611 for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR) {
612 unsigned SReg = *SR;
613 if (RegKills[SReg] && KillOps[SReg]->getParent() != &MI) {
614 KillOps[SReg]->setIsKill(false);
615 unsigned KReg = KillOps[SReg]->getReg();
616 KillOps[KReg] = NULL;
617 RegKills.reset(KReg);
Evan Cheng2c48fe62009-06-03 09:00:27 +0000618
Evan Cheng8fdd84c2009-11-14 02:09:09 +0000619 for (const unsigned *SSR = TRI->getSubRegisters(KReg); *SSR; ++SSR) {
620 KillOps[*SSR] = NULL;
621 RegKills.reset(*SSR);
622 }
623 }
624 }
Lang Hames87e3bca2009-05-06 02:36:21 +0000625 }
Evan Cheng8fdd84c2009-11-14 02:09:09 +0000626
Lang Hames87e3bca2009-05-06 02:36:21 +0000627 if (MO.isKill()) {
628 RegKills.set(Reg);
629 KillOps[Reg] = &MO;
Evan Cheng427a6b62009-05-15 06:48:19 +0000630 for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR) {
631 RegKills.set(*SR);
632 KillOps[*SR] = &MO;
633 }
Lang Hames87e3bca2009-05-06 02:36:21 +0000634 }
635 }
636
637 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
638 const MachineOperand &MO = MI.getOperand(i);
Evan Chengd57cdd52009-11-14 02:55:43 +0000639 if (!MO.isReg() || !MO.getReg() || !MO.isDef())
Lang Hames87e3bca2009-05-06 02:36:21 +0000640 continue;
641 unsigned Reg = MO.getReg();
642 RegKills.reset(Reg);
643 KillOps[Reg] = NULL;
644 // It also defines (or partially define) aliases.
Evan Cheng427a6b62009-05-15 06:48:19 +0000645 for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR) {
646 RegKills.reset(*SR);
647 KillOps[*SR] = NULL;
Lang Hames87e3bca2009-05-06 02:36:21 +0000648 }
Evan Cheng1f6a3c82009-11-13 23:16:41 +0000649 for (const unsigned *SR = TRI->getSuperRegisters(Reg); *SR; ++SR) {
650 RegKills.reset(*SR);
651 KillOps[*SR] = NULL;
652 }
Lang Hames87e3bca2009-05-06 02:36:21 +0000653 }
654}
655
656/// ReMaterialize - Re-materialize definition for Reg targetting DestReg.
657///
658static void ReMaterialize(MachineBasicBlock &MBB,
659 MachineBasicBlock::iterator &MII,
660 unsigned DestReg, unsigned Reg,
661 const TargetInstrInfo *TII,
662 const TargetRegisterInfo *TRI,
663 VirtRegMap &VRM) {
Evan Cheng5f159922009-07-16 20:15:00 +0000664 MachineInstr *ReMatDefMI = VRM.getReMaterializedMI(Reg);
Daniel Dunbar24cd3c42009-07-16 22:08:25 +0000665#ifndef NDEBUG
Evan Cheng5f159922009-07-16 20:15:00 +0000666 const TargetInstrDesc &TID = ReMatDefMI->getDesc();
Evan Chengc1b46f92009-07-17 00:32:06 +0000667 assert(TID.getNumDefs() == 1 &&
Evan Cheng5f159922009-07-16 20:15:00 +0000668 "Don't know how to remat instructions that define > 1 values!");
669#endif
670 TII->reMaterialize(MBB, MII, DestReg,
Evan Chengd57cdd52009-11-14 02:55:43 +0000671 ReMatDefMI->getOperand(0).getSubReg(), ReMatDefMI, TRI);
Lang Hames87e3bca2009-05-06 02:36:21 +0000672 MachineInstr *NewMI = prior(MII);
673 for (unsigned i = 0, e = NewMI->getNumOperands(); i != e; ++i) {
674 MachineOperand &MO = NewMI->getOperand(i);
675 if (!MO.isReg() || MO.getReg() == 0)
676 continue;
677 unsigned VirtReg = MO.getReg();
678 if (TargetRegisterInfo::isPhysicalRegister(VirtReg))
679 continue;
680 assert(MO.isUse());
Lang Hames87e3bca2009-05-06 02:36:21 +0000681 unsigned Phys = VRM.getPhys(VirtReg);
Evan Cheng427c3ba2009-10-25 07:51:47 +0000682 assert(Phys && "Virtual register is not assigned a register?");
Jakob Stoklund Olesen8efadf92010-01-06 00:29:28 +0000683 substitutePhysReg(MO, Phys, *TRI);
Lang Hames87e3bca2009-05-06 02:36:21 +0000684 }
685 ++NumReMats;
686}
687
688/// findSuperReg - Find the SubReg's super-register of given register class
689/// where its SubIdx sub-register is SubReg.
690static unsigned findSuperReg(const TargetRegisterClass *RC, unsigned SubReg,
691 unsigned SubIdx, const TargetRegisterInfo *TRI) {
692 for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
693 I != E; ++I) {
694 unsigned Reg = *I;
695 if (TRI->getSubReg(Reg, SubIdx) == SubReg)
696 return Reg;
697 }
698 return 0;
699}
700
701// ******************************** //
702// Available Spills Implementation //
703// ******************************** //
704
705/// disallowClobberPhysRegOnly - Unset the CanClobber bit of the specified
706/// stackslot register. The register is still available but is no longer
707/// allowed to be modifed.
708void AvailableSpills::disallowClobberPhysRegOnly(unsigned PhysReg) {
709 std::multimap<unsigned, int>::iterator I =
710 PhysRegsAvailable.lower_bound(PhysReg);
711 while (I != PhysRegsAvailable.end() && I->first == PhysReg) {
712 int SlotOrReMat = I->second;
713 I++;
714 assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg &&
715 "Bidirectional map mismatch!");
716 SpillSlotsOrReMatsAvailable[SlotOrReMat] &= ~1;
David Greene0ee52182010-01-05 01:25:52 +0000717 DEBUG(dbgs() << "PhysReg " << TRI->getName(PhysReg)
Chris Lattner6456d382009-08-23 03:20:44 +0000718 << " copied, it is available for use but can no longer be modified\n");
Lang Hames87e3bca2009-05-06 02:36:21 +0000719 }
720}
721
722/// disallowClobberPhysReg - Unset the CanClobber bit of the specified
723/// stackslot register and its aliases. The register and its aliases may
724/// still available but is no longer allowed to be modifed.
725void AvailableSpills::disallowClobberPhysReg(unsigned PhysReg) {
726 for (const unsigned *AS = TRI->getAliasSet(PhysReg); *AS; ++AS)
727 disallowClobberPhysRegOnly(*AS);
728 disallowClobberPhysRegOnly(PhysReg);
729}
730
731/// ClobberPhysRegOnly - This is called when the specified physreg changes
732/// value. We use this to invalidate any info about stuff we thing lives in it.
733void AvailableSpills::ClobberPhysRegOnly(unsigned PhysReg) {
734 std::multimap<unsigned, int>::iterator I =
735 PhysRegsAvailable.lower_bound(PhysReg);
736 while (I != PhysRegsAvailable.end() && I->first == PhysReg) {
737 int SlotOrReMat = I->second;
738 PhysRegsAvailable.erase(I++);
739 assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg &&
740 "Bidirectional map mismatch!");
741 SpillSlotsOrReMatsAvailable.erase(SlotOrReMat);
David Greene0ee52182010-01-05 01:25:52 +0000742 DEBUG(dbgs() << "PhysReg " << TRI->getName(PhysReg)
Chris Lattner6456d382009-08-23 03:20:44 +0000743 << " clobbered, invalidating ");
Lang Hames87e3bca2009-05-06 02:36:21 +0000744 if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
David Greene0ee52182010-01-05 01:25:52 +0000745 DEBUG(dbgs() << "RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1 <<"\n");
Lang Hames87e3bca2009-05-06 02:36:21 +0000746 else
David Greene0ee52182010-01-05 01:25:52 +0000747 DEBUG(dbgs() << "SS#" << SlotOrReMat << "\n");
Lang Hames87e3bca2009-05-06 02:36:21 +0000748 }
749}
750
751/// ClobberPhysReg - This is called when the specified physreg changes
752/// value. We use this to invalidate any info about stuff we thing lives in
753/// it and any of its aliases.
754void AvailableSpills::ClobberPhysReg(unsigned PhysReg) {
755 for (const unsigned *AS = TRI->getAliasSet(PhysReg); *AS; ++AS)
756 ClobberPhysRegOnly(*AS);
757 ClobberPhysRegOnly(PhysReg);
758}
759
760/// AddAvailableRegsToLiveIn - Availability information is being kept coming
761/// into the specified MBB. Add available physical registers as potential
762/// live-in's. If they are reused in the MBB, they will be added to the
763/// live-in set to make register scavenger and post-allocation scheduler.
764void AvailableSpills::AddAvailableRegsToLiveIn(MachineBasicBlock &MBB,
765 BitVector &RegKills,
766 std::vector<MachineOperand*> &KillOps) {
767 std::set<unsigned> NotAvailable;
768 for (std::multimap<unsigned, int>::iterator
769 I = PhysRegsAvailable.begin(), E = PhysRegsAvailable.end();
770 I != E; ++I) {
771 unsigned Reg = I->first;
772 const TargetRegisterClass* RC = TRI->getPhysicalRegisterRegClass(Reg);
773 // FIXME: A temporary workaround. We can't reuse available value if it's
774 // not safe to move the def of the virtual register's class. e.g.
775 // X86::RFP* register classes. Do not add it as a live-in.
776 if (!TII->isSafeToMoveRegClassDefs(RC))
777 // This is no longer available.
778 NotAvailable.insert(Reg);
779 else {
780 MBB.addLiveIn(Reg);
Evan Cheng427a6b62009-05-15 06:48:19 +0000781 InvalidateKill(Reg, TRI, RegKills, KillOps);
Lang Hames87e3bca2009-05-06 02:36:21 +0000782 }
783
784 // Skip over the same register.
Chris Lattner7896c9f2009-12-03 00:50:42 +0000785 std::multimap<unsigned, int>::iterator NI = llvm::next(I);
Lang Hames87e3bca2009-05-06 02:36:21 +0000786 while (NI != E && NI->first == Reg) {
787 ++I;
788 ++NI;
789 }
790 }
791
792 for (std::set<unsigned>::iterator I = NotAvailable.begin(),
793 E = NotAvailable.end(); I != E; ++I) {
794 ClobberPhysReg(*I);
795 for (const unsigned *SubRegs = TRI->getSubRegisters(*I);
796 *SubRegs; ++SubRegs)
797 ClobberPhysReg(*SubRegs);
798 }
799}
800
801/// ModifyStackSlotOrReMat - This method is called when the value in a stack
802/// slot changes. This removes information about which register the previous
803/// value for this slot lives in (as the previous value is dead now).
804void AvailableSpills::ModifyStackSlotOrReMat(int SlotOrReMat) {
805 std::map<int, unsigned>::iterator It =
806 SpillSlotsOrReMatsAvailable.find(SlotOrReMat);
807 if (It == SpillSlotsOrReMatsAvailable.end()) return;
808 unsigned Reg = It->second >> 1;
809 SpillSlotsOrReMatsAvailable.erase(It);
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000810
Lang Hames87e3bca2009-05-06 02:36:21 +0000811 // This register may hold the value of multiple stack slots, only remove this
812 // stack slot from the set of values the register contains.
813 std::multimap<unsigned, int>::iterator I = PhysRegsAvailable.lower_bound(Reg);
814 for (; ; ++I) {
815 assert(I != PhysRegsAvailable.end() && I->first == Reg &&
816 "Map inverse broken!");
817 if (I->second == SlotOrReMat) break;
818 }
819 PhysRegsAvailable.erase(I);
820}
821
822// ************************** //
823// Reuse Info Implementation //
824// ************************** //
825
826/// GetRegForReload - We are about to emit a reload into PhysReg. If there
827/// is some other operand that is using the specified register, either pick
828/// a new register to use, or evict the previous reload and use this reg.
Evan Cheng5d885022009-07-21 09:15:00 +0000829unsigned ReuseInfo::GetRegForReload(const TargetRegisterClass *RC,
830 unsigned PhysReg,
831 MachineFunction &MF,
832 MachineInstr *MI, AvailableSpills &Spills,
Lang Hames87e3bca2009-05-06 02:36:21 +0000833 std::vector<MachineInstr*> &MaybeDeadStores,
834 SmallSet<unsigned, 8> &Rejected,
835 BitVector &RegKills,
836 std::vector<MachineOperand*> &KillOps,
837 VirtRegMap &VRM) {
Evan Cheng5d885022009-07-21 09:15:00 +0000838 const TargetInstrInfo* TII = MF.getTarget().getInstrInfo();
839 const TargetRegisterInfo *TRI = Spills.getRegInfo();
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000840
Lang Hames87e3bca2009-05-06 02:36:21 +0000841 if (Reuses.empty()) return PhysReg; // This is most often empty.
842
843 for (unsigned ro = 0, e = Reuses.size(); ro != e; ++ro) {
844 ReusedOp &Op = Reuses[ro];
845 // If we find some other reuse that was supposed to use this register
846 // exactly for its reload, we can change this reload to use ITS reload
847 // register. That is, unless its reload register has already been
848 // considered and subsequently rejected because it has also been reused
849 // by another operand.
850 if (Op.PhysRegReused == PhysReg &&
Evan Cheng5d885022009-07-21 09:15:00 +0000851 Rejected.count(Op.AssignedPhysReg) == 0 &&
852 RC->contains(Op.AssignedPhysReg)) {
Lang Hames87e3bca2009-05-06 02:36:21 +0000853 // Yup, use the reload register that we didn't use before.
854 unsigned NewReg = Op.AssignedPhysReg;
855 Rejected.insert(PhysReg);
Evan Cheng5d885022009-07-21 09:15:00 +0000856 return GetRegForReload(RC, NewReg, MF, MI, Spills, MaybeDeadStores, Rejected,
Lang Hames87e3bca2009-05-06 02:36:21 +0000857 RegKills, KillOps, VRM);
858 } else {
859 // Otherwise, we might also have a problem if a previously reused
Evan Cheng5d885022009-07-21 09:15:00 +0000860 // value aliases the new register. If so, codegen the previous reload
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000861 // and use this one.
Lang Hames87e3bca2009-05-06 02:36:21 +0000862 unsigned PRRU = Op.PhysRegReused;
Lang Hames3f2f3f52009-09-03 02:52:02 +0000863 if (TRI->regsOverlap(PRRU, PhysReg)) {
Lang Hames87e3bca2009-05-06 02:36:21 +0000864 // Okay, we found out that an alias of a reused register
865 // was used. This isn't good because it means we have
866 // to undo a previous reuse.
867 MachineBasicBlock *MBB = MI->getParent();
868 const TargetRegisterClass *AliasRC =
869 MBB->getParent()->getRegInfo().getRegClass(Op.VirtReg);
870
871 // Copy Op out of the vector and remove it, we're going to insert an
872 // explicit load for it.
873 ReusedOp NewOp = Op;
874 Reuses.erase(Reuses.begin()+ro);
875
Jakob Stoklund Olesen46ff9692009-08-23 13:01:45 +0000876 // MI may be using only a sub-register of PhysRegUsed.
877 unsigned RealPhysRegUsed = MI->getOperand(NewOp.Operand).getReg();
878 unsigned SubIdx = 0;
879 assert(TargetRegisterInfo::isPhysicalRegister(RealPhysRegUsed) &&
880 "A reuse cannot be a virtual register");
881 if (PRRU != RealPhysRegUsed) {
882 // What was the sub-register index?
Evan Chengfae3e922009-11-14 03:42:17 +0000883 SubIdx = TRI->getSubRegIndex(PRRU, RealPhysRegUsed);
884 assert(SubIdx &&
Jakob Stoklund Olesen46ff9692009-08-23 13:01:45 +0000885 "Operand physreg is not a sub-register of PhysRegUsed");
886 }
887
Lang Hames87e3bca2009-05-06 02:36:21 +0000888 // Ok, we're going to try to reload the assigned physreg into the
889 // slot that we were supposed to in the first place. However, that
890 // register could hold a reuse. Check to see if it conflicts or
891 // would prefer us to use a different register.
Evan Cheng5d885022009-07-21 09:15:00 +0000892 unsigned NewPhysReg = GetRegForReload(RC, NewOp.AssignedPhysReg,
893 MF, MI, Spills, MaybeDeadStores,
894 Rejected, RegKills, KillOps, VRM);
David Greene2d4e6d32009-07-28 16:49:24 +0000895
896 bool DoReMat = NewOp.StackSlotOrReMat > VirtRegMap::MAX_STACK_SLOT;
897 int SSorRMId = DoReMat
John McCall795ee9d2010-04-06 23:35:53 +0000898 ? VRM.getReMatId(NewOp.VirtReg) : (int) NewOp.StackSlotOrReMat;
David Greene2d4e6d32009-07-28 16:49:24 +0000899
900 // Back-schedule reloads and remats.
901 MachineBasicBlock::iterator InsertLoc =
902 ComputeReloadLoc(MI, MBB->begin(), PhysReg, TRI,
903 DoReMat, SSorRMId, TII, MF);
904
905 if (DoReMat) {
906 ReMaterialize(*MBB, InsertLoc, NewPhysReg, NewOp.VirtReg, TII,
907 TRI, VRM);
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000908 } else {
David Greene2d4e6d32009-07-28 16:49:24 +0000909 TII->loadRegFromStackSlot(*MBB, InsertLoc, NewPhysReg,
Lang Hames87e3bca2009-05-06 02:36:21 +0000910 NewOp.StackSlotOrReMat, AliasRC);
David Greene2d4e6d32009-07-28 16:49:24 +0000911 MachineInstr *LoadMI = prior(InsertLoc);
Lang Hames87e3bca2009-05-06 02:36:21 +0000912 VRM.addSpillSlotUse(NewOp.StackSlotOrReMat, LoadMI);
913 // Any stores to this stack slot are not dead anymore.
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000914 MaybeDeadStores[NewOp.StackSlotOrReMat] = NULL;
Lang Hames87e3bca2009-05-06 02:36:21 +0000915 ++NumLoads;
916 }
917 Spills.ClobberPhysReg(NewPhysReg);
918 Spills.ClobberPhysReg(NewOp.PhysRegReused);
919
Evan Cheng427c3ba2009-10-25 07:51:47 +0000920 unsigned RReg = SubIdx ? TRI->getSubReg(NewPhysReg, SubIdx) :NewPhysReg;
Lang Hames87e3bca2009-05-06 02:36:21 +0000921 MI->getOperand(NewOp.Operand).setReg(RReg);
922 MI->getOperand(NewOp.Operand).setSubReg(0);
923
924 Spills.addAvailable(NewOp.StackSlotOrReMat, NewPhysReg);
David Greene2d4e6d32009-07-28 16:49:24 +0000925 UpdateKills(*prior(InsertLoc), TRI, RegKills, KillOps);
David Greene0ee52182010-01-05 01:25:52 +0000926 DEBUG(dbgs() << '\t' << *prior(InsertLoc));
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000927
David Greene0ee52182010-01-05 01:25:52 +0000928 DEBUG(dbgs() << "Reuse undone!\n");
Lang Hames87e3bca2009-05-06 02:36:21 +0000929 --NumReused;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +0000930
Lang Hames87e3bca2009-05-06 02:36:21 +0000931 // Finally, PhysReg is now available, go ahead and use it.
932 return PhysReg;
933 }
934 }
935 }
936 return PhysReg;
937}
938
939// ************************************************************************ //
940
941/// FoldsStackSlotModRef - Return true if the specified MI folds the specified
942/// stack slot mod/ref. It also checks if it's possible to unfold the
943/// instruction by having it define a specified physical register instead.
944static bool FoldsStackSlotModRef(MachineInstr &MI, int SS, unsigned PhysReg,
945 const TargetInstrInfo *TII,
946 const TargetRegisterInfo *TRI,
947 VirtRegMap &VRM) {
948 if (VRM.hasEmergencySpills(&MI) || VRM.isSpillPt(&MI))
949 return false;
950
951 bool Found = false;
952 VirtRegMap::MI2VirtMapTy::const_iterator I, End;
953 for (tie(I, End) = VRM.getFoldedVirts(&MI); I != End; ++I) {
954 unsigned VirtReg = I->second.first;
955 VirtRegMap::ModRef MR = I->second.second;
956 if (MR & VirtRegMap::isModRef)
957 if (VRM.getStackSlot(VirtReg) == SS) {
958 Found= TII->getOpcodeAfterMemoryUnfold(MI.getOpcode(), true, true) != 0;
959 break;
960 }
961 }
962 if (!Found)
963 return false;
964
965 // Does the instruction uses a register that overlaps the scratch register?
966 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
967 MachineOperand &MO = MI.getOperand(i);
968 if (!MO.isReg() || MO.getReg() == 0)
969 continue;
970 unsigned Reg = MO.getReg();
971 if (TargetRegisterInfo::isVirtualRegister(Reg)) {
972 if (!VRM.hasPhys(Reg))
973 continue;
974 Reg = VRM.getPhys(Reg);
975 }
976 if (TRI->regsOverlap(PhysReg, Reg))
977 return false;
978 }
979 return true;
980}
981
982/// FindFreeRegister - Find a free register of a given register class by looking
983/// at (at most) the last two machine instructions.
984static unsigned FindFreeRegister(MachineBasicBlock::iterator MII,
985 MachineBasicBlock &MBB,
986 const TargetRegisterClass *RC,
987 const TargetRegisterInfo *TRI,
988 BitVector &AllocatableRegs) {
989 BitVector Defs(TRI->getNumRegs());
990 BitVector Uses(TRI->getNumRegs());
991 SmallVector<unsigned, 4> LocalUses;
992 SmallVector<unsigned, 4> Kills;
993
994 // Take a look at 2 instructions at most.
Evan Cheng28a1e482010-03-30 05:49:07 +0000995 unsigned Count = 0;
996 while (Count < 2) {
Lang Hames87e3bca2009-05-06 02:36:21 +0000997 if (MII == MBB.begin())
998 break;
999 MachineInstr *PrevMI = prior(MII);
Evan Cheng28a1e482010-03-30 05:49:07 +00001000 MII = PrevMI;
1001
1002 if (PrevMI->isDebugValue())
1003 continue; // Skip over dbg_value instructions.
1004 ++Count;
1005
Lang Hames87e3bca2009-05-06 02:36:21 +00001006 for (unsigned i = 0, e = PrevMI->getNumOperands(); i != e; ++i) {
1007 MachineOperand &MO = PrevMI->getOperand(i);
1008 if (!MO.isReg() || MO.getReg() == 0)
1009 continue;
1010 unsigned Reg = MO.getReg();
1011 if (MO.isDef()) {
1012 Defs.set(Reg);
1013 for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS)
1014 Defs.set(*AS);
1015 } else {
1016 LocalUses.push_back(Reg);
1017 if (MO.isKill() && AllocatableRegs[Reg])
1018 Kills.push_back(Reg);
1019 }
1020 }
1021
1022 for (unsigned i = 0, e = Kills.size(); i != e; ++i) {
1023 unsigned Kill = Kills[i];
1024 if (!Defs[Kill] && !Uses[Kill] &&
1025 TRI->getPhysicalRegisterRegClass(Kill) == RC)
1026 return Kill;
1027 }
1028 for (unsigned i = 0, e = LocalUses.size(); i != e; ++i) {
1029 unsigned Reg = LocalUses[i];
1030 Uses.set(Reg);
1031 for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS)
1032 Uses.set(*AS);
1033 }
Lang Hames87e3bca2009-05-06 02:36:21 +00001034 }
1035
1036 return 0;
1037}
1038
1039static
Jakob Stoklund Olesen8efadf92010-01-06 00:29:28 +00001040void AssignPhysToVirtReg(MachineInstr *MI, unsigned VirtReg, unsigned PhysReg,
1041 const TargetRegisterInfo &TRI) {
Lang Hames87e3bca2009-05-06 02:36:21 +00001042 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
1043 MachineOperand &MO = MI->getOperand(i);
1044 if (MO.isReg() && MO.getReg() == VirtReg)
Jakob Stoklund Olesen8efadf92010-01-06 00:29:28 +00001045 substitutePhysReg(MO, PhysReg, TRI);
Lang Hames87e3bca2009-05-06 02:36:21 +00001046 }
1047}
1048
Evan Chengeca24fb2009-05-12 23:07:00 +00001049namespace {
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001050
1051struct RefSorter {
1052 bool operator()(const std::pair<MachineInstr*, int> &A,
1053 const std::pair<MachineInstr*, int> &B) {
1054 return A.second < B.second;
1055 }
1056};
Lang Hames87e3bca2009-05-06 02:36:21 +00001057
1058// ***************************** //
1059// Local Spiller Implementation //
1060// ***************************** //
1061
Nick Lewycky6726b6d2009-10-25 06:33:48 +00001062class LocalRewriter : public VirtRegRewriter {
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001063 MachineRegisterInfo *MRI;
Lang Hames87e3bca2009-05-06 02:36:21 +00001064 const TargetRegisterInfo *TRI;
1065 const TargetInstrInfo *TII;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001066 VirtRegMap *VRM;
Lang Hames87e3bca2009-05-06 02:36:21 +00001067 BitVector AllocatableRegs;
1068 DenseMap<MachineInstr*, unsigned> DistanceMap;
Evan Chengbd6cb4b2010-04-29 18:51:00 +00001069 DenseMap<int, SmallVector<MachineInstr*,4> > Slot2DbgValues;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001070
1071 MachineBasicBlock *MBB; // Basic block currently being processed.
1072
Lang Hames87e3bca2009-05-06 02:36:21 +00001073public:
1074
1075 bool runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM,
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001076 LiveIntervals* LIs);
Lang Hames87e3bca2009-05-06 02:36:21 +00001077
1078private:
1079
Lang Hames87e3bca2009-05-06 02:36:21 +00001080 bool OptimizeByUnfold2(unsigned VirtReg, int SS,
Lang Hames87e3bca2009-05-06 02:36:21 +00001081 MachineBasicBlock::iterator &MII,
1082 std::vector<MachineInstr*> &MaybeDeadStores,
1083 AvailableSpills &Spills,
1084 BitVector &RegKills,
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001085 std::vector<MachineOperand*> &KillOps);
Lang Hames87e3bca2009-05-06 02:36:21 +00001086
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001087 bool OptimizeByUnfold(MachineBasicBlock::iterator &MII,
Lang Hames87e3bca2009-05-06 02:36:21 +00001088 std::vector<MachineInstr*> &MaybeDeadStores,
1089 AvailableSpills &Spills,
1090 BitVector &RegKills,
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001091 std::vector<MachineOperand*> &KillOps);
Lang Hames87e3bca2009-05-06 02:36:21 +00001092
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001093 bool CommuteToFoldReload(MachineBasicBlock::iterator &MII,
Lang Hames87e3bca2009-05-06 02:36:21 +00001094 unsigned VirtReg, unsigned SrcReg, int SS,
1095 AvailableSpills &Spills,
1096 BitVector &RegKills,
1097 std::vector<MachineOperand*> &KillOps,
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001098 const TargetRegisterInfo *TRI);
Lang Hames87e3bca2009-05-06 02:36:21 +00001099
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001100 void SpillRegToStackSlot(MachineBasicBlock::iterator &MII,
Lang Hames87e3bca2009-05-06 02:36:21 +00001101 int Idx, unsigned PhysReg, int StackSlot,
1102 const TargetRegisterClass *RC,
1103 bool isAvailable, MachineInstr *&LastStore,
1104 AvailableSpills &Spills,
1105 SmallSet<MachineInstr*, 4> &ReMatDefs,
1106 BitVector &RegKills,
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001107 std::vector<MachineOperand*> &KillOps);
Lang Hames87e3bca2009-05-06 02:36:21 +00001108
Jakob Stoklund Olesen56698802010-03-11 23:04:34 +00001109 void TransferDeadness(unsigned Reg, BitVector &RegKills,
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001110 std::vector<MachineOperand*> &KillOps);
Lang Hames87e3bca2009-05-06 02:36:21 +00001111
Jakob Stoklund Olesen56698802010-03-11 23:04:34 +00001112 bool InsertEmergencySpills(MachineInstr *MI);
1113
1114 bool InsertRestores(MachineInstr *MI,
1115 AvailableSpills &Spills,
1116 BitVector &RegKills,
1117 std::vector<MachineOperand*> &KillOps);
1118
1119 bool InsertSpills(MachineInstr *MI);
1120
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001121 void RewriteMBB(LiveIntervals *LIs,
1122 AvailableSpills &Spills, BitVector &RegKills,
1123 std::vector<MachineOperand*> &KillOps);
1124};
1125}
1126
1127bool LocalRewriter::runOnMachineFunction(MachineFunction &MF, VirtRegMap &vrm,
1128 LiveIntervals* LIs) {
1129 MRI = &MF.getRegInfo();
1130 TRI = MF.getTarget().getRegisterInfo();
1131 TII = MF.getTarget().getInstrInfo();
1132 VRM = &vrm;
1133 AllocatableRegs = TRI->getAllocatableSet(MF);
1134 DEBUG(dbgs() << "\n**** Local spiller rewriting function '"
1135 << MF.getFunction()->getName() << "':\n");
1136 DEBUG(dbgs() << "**** Machine Instrs (NOTE! Does not include spills and"
1137 " reloads!) ****\n");
1138 DEBUG(MF.dump());
1139
1140 // Spills - Keep track of which spilled values are available in physregs
1141 // so that we can choose to reuse the physregs instead of emitting
1142 // reloads. This is usually refreshed per basic block.
1143 AvailableSpills Spills(TRI, TII);
1144
1145 // Keep track of kill information.
1146 BitVector RegKills(TRI->getNumRegs());
1147 std::vector<MachineOperand*> KillOps;
1148 KillOps.resize(TRI->getNumRegs(), NULL);
1149
1150 // SingleEntrySuccs - Successor blocks which have a single predecessor.
1151 SmallVector<MachineBasicBlock*, 4> SinglePredSuccs;
1152 SmallPtrSet<MachineBasicBlock*,16> EarlyVisited;
1153
1154 // Traverse the basic blocks depth first.
1155 MachineBasicBlock *Entry = MF.begin();
1156 SmallPtrSet<MachineBasicBlock*,16> Visited;
1157 for (df_ext_iterator<MachineBasicBlock*,
1158 SmallPtrSet<MachineBasicBlock*,16> >
1159 DFI = df_ext_begin(Entry, Visited), E = df_ext_end(Entry, Visited);
1160 DFI != E; ++DFI) {
1161 MBB = *DFI;
1162 if (!EarlyVisited.count(MBB))
1163 RewriteMBB(LIs, Spills, RegKills, KillOps);
1164
1165 // If this MBB is the only predecessor of a successor. Keep the
1166 // availability information and visit it next.
1167 do {
1168 // Keep visiting single predecessor successor as long as possible.
1169 SinglePredSuccs.clear();
1170 findSinglePredSuccessor(MBB, SinglePredSuccs);
1171 if (SinglePredSuccs.empty())
1172 MBB = 0;
1173 else {
1174 // FIXME: More than one successors, each of which has MBB has
1175 // the only predecessor.
1176 MBB = SinglePredSuccs[0];
1177 if (!Visited.count(MBB) && EarlyVisited.insert(MBB)) {
1178 Spills.AddAvailableRegsToLiveIn(*MBB, RegKills, KillOps);
1179 RewriteMBB(LIs, Spills, RegKills, KillOps);
Lang Hames87e3bca2009-05-06 02:36:21 +00001180 }
1181 }
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001182 } while (MBB);
Lang Hames87e3bca2009-05-06 02:36:21 +00001183
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001184 // Clear the availability info.
1185 Spills.clear();
Lang Hames87e3bca2009-05-06 02:36:21 +00001186 }
1187
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001188 DEBUG(dbgs() << "**** Post Machine Instrs ****\n");
1189 DEBUG(MF.dump());
1190
1191 // Mark unused spill slots.
1192 MachineFrameInfo *MFI = MF.getFrameInfo();
1193 int SS = VRM->getLowSpillSlot();
Evan Chengbd6cb4b2010-04-29 18:51:00 +00001194 if (SS != VirtRegMap::NO_STACK_SLOT) {
1195 for (int e = VRM->getHighSpillSlot(); SS <= e; ++SS) {
1196 SmallVector<MachineInstr*, 4> &DbgValues = Slot2DbgValues[SS];
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001197 if (!VRM->isSpillSlotUsed(SS)) {
1198 MFI->RemoveStackObject(SS);
Evan Chengbd6cb4b2010-04-29 18:51:00 +00001199 for (unsigned j = 0, ee = DbgValues.size(); j != ee; ++j) {
1200 MachineInstr *DVMI = DbgValues[j];
1201 MachineBasicBlock *DVMBB = DVMI->getParent();
1202 DEBUG(dbgs() << "Removing debug info referencing FI#" << SS << '\n');
1203 VRM->RemoveMachineInstrFromMaps(DVMI);
1204 DVMBB->erase(DVMI);
1205 }
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001206 ++NumDSS;
1207 }
Evan Chengbd6cb4b2010-04-29 18:51:00 +00001208 DbgValues.clear();
1209 }
1210 }
1211 Slot2DbgValues.clear();
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001212
1213 return true;
1214}
1215
1216/// OptimizeByUnfold2 - Unfold a series of load / store folding instructions if
1217/// a scratch register is available.
1218/// xorq %r12<kill>, %r13
1219/// addq %rax, -184(%rbp)
1220/// addq %r13, -184(%rbp)
1221/// ==>
1222/// xorq %r12<kill>, %r13
1223/// movq -184(%rbp), %r12
1224/// addq %rax, %r12
1225/// addq %r13, %r12
1226/// movq %r12, -184(%rbp)
1227bool LocalRewriter::
1228OptimizeByUnfold2(unsigned VirtReg, int SS,
1229 MachineBasicBlock::iterator &MII,
1230 std::vector<MachineInstr*> &MaybeDeadStores,
1231 AvailableSpills &Spills,
1232 BitVector &RegKills,
1233 std::vector<MachineOperand*> &KillOps) {
1234
1235 MachineBasicBlock::iterator NextMII = llvm::next(MII);
Evan Cheng28a1e482010-03-30 05:49:07 +00001236 // Skip over dbg_value instructions.
1237 while (NextMII != MBB->end() && NextMII->isDebugValue())
1238 NextMII = llvm::next(NextMII);
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001239 if (NextMII == MBB->end())
1240 return false;
1241
1242 if (TII->getOpcodeAfterMemoryUnfold(MII->getOpcode(), true, true) == 0)
1243 return false;
1244
1245 // Now let's see if the last couple of instructions happens to have freed up
1246 // a register.
1247 const TargetRegisterClass* RC = MRI->getRegClass(VirtReg);
1248 unsigned PhysReg = FindFreeRegister(MII, *MBB, RC, TRI, AllocatableRegs);
1249 if (!PhysReg)
1250 return false;
1251
1252 MachineFunction &MF = *MBB->getParent();
1253 TRI = MF.getTarget().getRegisterInfo();
1254 MachineInstr &MI = *MII;
1255 if (!FoldsStackSlotModRef(MI, SS, PhysReg, TII, TRI, *VRM))
1256 return false;
1257
1258 // If the next instruction also folds the same SS modref and can be unfoled,
1259 // then it's worthwhile to issue a load from SS into the free register and
1260 // then unfold these instructions.
1261 if (!FoldsStackSlotModRef(*NextMII, SS, PhysReg, TII, TRI, *VRM))
1262 return false;
1263
1264 // Back-schedule reloads and remats.
1265 ComputeReloadLoc(MII, MBB->begin(), PhysReg, TRI, false, SS, TII, MF);
1266
1267 // Load from SS to the spare physical register.
1268 TII->loadRegFromStackSlot(*MBB, MII, PhysReg, SS, RC);
1269 // This invalidates Phys.
1270 Spills.ClobberPhysReg(PhysReg);
1271 // Remember it's available.
1272 Spills.addAvailable(SS, PhysReg);
1273 MaybeDeadStores[SS] = NULL;
1274
1275 // Unfold current MI.
1276 SmallVector<MachineInstr*, 4> NewMIs;
1277 if (!TII->unfoldMemoryOperand(MF, &MI, VirtReg, false, false, NewMIs))
1278 llvm_unreachable("Unable unfold the load / store folding instruction!");
1279 assert(NewMIs.size() == 1);
1280 AssignPhysToVirtReg(NewMIs[0], VirtReg, PhysReg, *TRI);
1281 VRM->transferRestorePts(&MI, NewMIs[0]);
1282 MII = MBB->insert(MII, NewMIs[0]);
1283 InvalidateKills(MI, TRI, RegKills, KillOps);
1284 VRM->RemoveMachineInstrFromMaps(&MI);
1285 MBB->erase(&MI);
1286 ++NumModRefUnfold;
1287
1288 // Unfold next instructions that fold the same SS.
1289 do {
1290 MachineInstr &NextMI = *NextMII;
1291 NextMII = llvm::next(NextMII);
1292 NewMIs.clear();
1293 if (!TII->unfoldMemoryOperand(MF, &NextMI, VirtReg, false, false, NewMIs))
1294 llvm_unreachable("Unable unfold the load / store folding instruction!");
1295 assert(NewMIs.size() == 1);
1296 AssignPhysToVirtReg(NewMIs[0], VirtReg, PhysReg, *TRI);
1297 VRM->transferRestorePts(&NextMI, NewMIs[0]);
1298 MBB->insert(NextMII, NewMIs[0]);
1299 InvalidateKills(NextMI, TRI, RegKills, KillOps);
1300 VRM->RemoveMachineInstrFromMaps(&NextMI);
1301 MBB->erase(&NextMI);
1302 ++NumModRefUnfold;
Evan Cheng28a1e482010-03-30 05:49:07 +00001303 // Skip over dbg_value instructions.
1304 while (NextMII != MBB->end() && NextMII->isDebugValue())
1305 NextMII = llvm::next(NextMII);
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001306 if (NextMII == MBB->end())
1307 break;
1308 } while (FoldsStackSlotModRef(*NextMII, SS, PhysReg, TII, TRI, *VRM));
1309
1310 // Store the value back into SS.
1311 TII->storeRegToStackSlot(*MBB, NextMII, PhysReg, true, SS, RC);
1312 MachineInstr *StoreMI = prior(NextMII);
1313 VRM->addSpillSlotUse(SS, StoreMI);
1314 VRM->virtFolded(VirtReg, StoreMI, VirtRegMap::isMod);
1315
1316 return true;
1317}
1318
1319/// OptimizeByUnfold - Turn a store folding instruction into a load folding
1320/// instruction. e.g.
1321/// xorl %edi, %eax
1322/// movl %eax, -32(%ebp)
1323/// movl -36(%ebp), %eax
1324/// orl %eax, -32(%ebp)
1325/// ==>
1326/// xorl %edi, %eax
1327/// orl -36(%ebp), %eax
1328/// mov %eax, -32(%ebp)
1329/// This enables unfolding optimization for a subsequent instruction which will
1330/// also eliminate the newly introduced store instruction.
1331bool LocalRewriter::
1332OptimizeByUnfold(MachineBasicBlock::iterator &MII,
1333 std::vector<MachineInstr*> &MaybeDeadStores,
1334 AvailableSpills &Spills,
1335 BitVector &RegKills,
1336 std::vector<MachineOperand*> &KillOps) {
1337 MachineFunction &MF = *MBB->getParent();
1338 MachineInstr &MI = *MII;
1339 unsigned UnfoldedOpc = 0;
1340 unsigned UnfoldPR = 0;
1341 unsigned UnfoldVR = 0;
1342 int FoldedSS = VirtRegMap::NO_STACK_SLOT;
1343 VirtRegMap::MI2VirtMapTy::const_iterator I, End;
1344 for (tie(I, End) = VRM->getFoldedVirts(&MI); I != End; ) {
1345 // Only transform a MI that folds a single register.
1346 if (UnfoldedOpc)
Dale Johannesen3a6b9eb2009-10-12 18:49:00 +00001347 return false;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001348 UnfoldVR = I->second.first;
1349 VirtRegMap::ModRef MR = I->second.second;
1350 // MI2VirtMap be can updated which invalidate the iterator.
1351 // Increment the iterator first.
1352 ++I;
1353 if (VRM->isAssignedReg(UnfoldVR))
1354 continue;
1355 // If this reference is not a use, any previous store is now dead.
1356 // Otherwise, the store to this stack slot is not dead anymore.
1357 FoldedSS = VRM->getStackSlot(UnfoldVR);
1358 MachineInstr* DeadStore = MaybeDeadStores[FoldedSS];
1359 if (DeadStore && (MR & VirtRegMap::isModRef)) {
1360 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(FoldedSS);
1361 if (!PhysReg || !DeadStore->readsRegister(PhysReg))
Dale Johannesen3a6b9eb2009-10-12 18:49:00 +00001362 continue;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001363 UnfoldPR = PhysReg;
1364 UnfoldedOpc = TII->getOpcodeAfterMemoryUnfold(MI.getOpcode(),
1365 false, true);
Dale Johannesen3a6b9eb2009-10-12 18:49:00 +00001366 }
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001367 }
1368
1369 if (!UnfoldedOpc) {
1370 if (!UnfoldVR)
1371 return false;
1372
1373 // Look for other unfolding opportunities.
1374 return OptimizeByUnfold2(UnfoldVR, FoldedSS, MII, MaybeDeadStores, Spills,
1375 RegKills, KillOps);
1376 }
1377
1378 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1379 MachineOperand &MO = MI.getOperand(i);
1380 if (!MO.isReg() || MO.getReg() == 0 || !MO.isUse())
1381 continue;
1382 unsigned VirtReg = MO.getReg();
1383 if (TargetRegisterInfo::isPhysicalRegister(VirtReg) || MO.getSubReg())
1384 continue;
1385 if (VRM->isAssignedReg(VirtReg)) {
1386 unsigned PhysReg = VRM->getPhys(VirtReg);
1387 if (PhysReg && TRI->regsOverlap(PhysReg, UnfoldPR))
1388 return false;
1389 } else if (VRM->isReMaterialized(VirtReg))
1390 continue;
1391 int SS = VRM->getStackSlot(VirtReg);
1392 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SS);
1393 if (PhysReg) {
1394 if (TRI->regsOverlap(PhysReg, UnfoldPR))
1395 return false;
1396 continue;
1397 }
1398 if (VRM->hasPhys(VirtReg)) {
1399 PhysReg = VRM->getPhys(VirtReg);
1400 if (!TRI->regsOverlap(PhysReg, UnfoldPR))
1401 continue;
1402 }
1403
1404 // Ok, we'll need to reload the value into a register which makes
1405 // it impossible to perform the store unfolding optimization later.
1406 // Let's see if it is possible to fold the load if the store is
1407 // unfolded. This allows us to perform the store unfolding
1408 // optimization.
1409 SmallVector<MachineInstr*, 4> NewMIs;
1410 if (TII->unfoldMemoryOperand(MF, &MI, UnfoldVR, false, false, NewMIs)) {
1411 assert(NewMIs.size() == 1);
1412 MachineInstr *NewMI = NewMIs.back();
1413 NewMIs.clear();
1414 int Idx = NewMI->findRegisterUseOperandIdx(VirtReg, false);
1415 assert(Idx != -1);
1416 SmallVector<unsigned, 1> Ops;
1417 Ops.push_back(Idx);
1418 MachineInstr *FoldedMI = TII->foldMemoryOperand(MF, NewMI, Ops, SS);
1419 if (FoldedMI) {
1420 VRM->addSpillSlotUse(SS, FoldedMI);
1421 if (!VRM->hasPhys(UnfoldVR))
1422 VRM->assignVirt2Phys(UnfoldVR, UnfoldPR);
1423 VRM->virtFolded(VirtReg, FoldedMI, VirtRegMap::isRef);
1424 MII = MBB->insert(MII, FoldedMI);
1425 InvalidateKills(MI, TRI, RegKills, KillOps);
1426 VRM->RemoveMachineInstrFromMaps(&MI);
1427 MBB->erase(&MI);
1428 MF.DeleteMachineInstr(NewMI);
1429 return true;
1430 }
1431 MF.DeleteMachineInstr(NewMI);
1432 }
1433 }
1434
1435 return false;
1436}
1437
1438/// CommuteChangesDestination - We are looking for r0 = op r1, r2 and
1439/// where SrcReg is r1 and it is tied to r0. Return true if after
1440/// commuting this instruction it will be r0 = op r2, r1.
1441static bool CommuteChangesDestination(MachineInstr *DefMI,
1442 const TargetInstrDesc &TID,
1443 unsigned SrcReg,
1444 const TargetInstrInfo *TII,
1445 unsigned &DstIdx) {
1446 if (TID.getNumDefs() != 1 && TID.getNumOperands() != 3)
1447 return false;
1448 if (!DefMI->getOperand(1).isReg() ||
1449 DefMI->getOperand(1).getReg() != SrcReg)
1450 return false;
1451 unsigned DefIdx;
1452 if (!DefMI->isRegTiedToDefOperand(1, &DefIdx) || DefIdx != 0)
1453 return false;
1454 unsigned SrcIdx1, SrcIdx2;
1455 if (!TII->findCommutedOpIndices(DefMI, SrcIdx1, SrcIdx2))
1456 return false;
1457 if (SrcIdx1 == 1 && SrcIdx2 == 2) {
1458 DstIdx = 2;
1459 return true;
1460 }
1461 return false;
1462}
1463
1464/// CommuteToFoldReload -
1465/// Look for
1466/// r1 = load fi#1
1467/// r1 = op r1, r2<kill>
1468/// store r1, fi#1
1469///
1470/// If op is commutable and r2 is killed, then we can xform these to
1471/// r2 = op r2, fi#1
1472/// store r2, fi#1
1473bool LocalRewriter::
1474CommuteToFoldReload(MachineBasicBlock::iterator &MII,
1475 unsigned VirtReg, unsigned SrcReg, int SS,
1476 AvailableSpills &Spills,
1477 BitVector &RegKills,
1478 std::vector<MachineOperand*> &KillOps,
1479 const TargetRegisterInfo *TRI) {
1480 if (MII == MBB->begin() || !MII->killsRegister(SrcReg))
1481 return false;
1482
1483 MachineFunction &MF = *MBB->getParent();
1484 MachineInstr &MI = *MII;
1485 MachineBasicBlock::iterator DefMII = prior(MII);
1486 MachineInstr *DefMI = DefMII;
1487 const TargetInstrDesc &TID = DefMI->getDesc();
1488 unsigned NewDstIdx;
1489 if (DefMII != MBB->begin() &&
1490 TID.isCommutable() &&
1491 CommuteChangesDestination(DefMI, TID, SrcReg, TII, NewDstIdx)) {
1492 MachineOperand &NewDstMO = DefMI->getOperand(NewDstIdx);
1493 unsigned NewReg = NewDstMO.getReg();
1494 if (!NewDstMO.isKill() || TRI->regsOverlap(NewReg, SrcReg))
1495 return false;
1496 MachineInstr *ReloadMI = prior(DefMII);
1497 int FrameIdx;
1498 unsigned DestReg = TII->isLoadFromStackSlot(ReloadMI, FrameIdx);
1499 if (DestReg != SrcReg || FrameIdx != SS)
1500 return false;
1501 int UseIdx = DefMI->findRegisterUseOperandIdx(DestReg, false);
1502 if (UseIdx == -1)
1503 return false;
1504 unsigned DefIdx;
1505 if (!MI.isRegTiedToDefOperand(UseIdx, &DefIdx))
1506 return false;
1507 assert(DefMI->getOperand(DefIdx).isReg() &&
1508 DefMI->getOperand(DefIdx).getReg() == SrcReg);
1509
1510 // Now commute def instruction.
1511 MachineInstr *CommutedMI = TII->commuteInstruction(DefMI, true);
1512 if (!CommutedMI)
1513 return false;
1514 SmallVector<unsigned, 1> Ops;
1515 Ops.push_back(NewDstIdx);
1516 MachineInstr *FoldedMI = TII->foldMemoryOperand(MF, CommutedMI, Ops, SS);
1517 // Not needed since foldMemoryOperand returns new MI.
1518 MF.DeleteMachineInstr(CommutedMI);
1519 if (!FoldedMI)
1520 return false;
1521
1522 VRM->addSpillSlotUse(SS, FoldedMI);
1523 VRM->virtFolded(VirtReg, FoldedMI, VirtRegMap::isRef);
1524 // Insert new def MI and spill MI.
1525 const TargetRegisterClass* RC = MRI->getRegClass(VirtReg);
1526 TII->storeRegToStackSlot(*MBB, &MI, NewReg, true, SS, RC);
1527 MII = prior(MII);
1528 MachineInstr *StoreMI = MII;
1529 VRM->addSpillSlotUse(SS, StoreMI);
1530 VRM->virtFolded(VirtReg, StoreMI, VirtRegMap::isMod);
1531 MII = MBB->insert(MII, FoldedMI); // Update MII to backtrack.
1532
1533 // Delete all 3 old instructions.
1534 InvalidateKills(*ReloadMI, TRI, RegKills, KillOps);
1535 VRM->RemoveMachineInstrFromMaps(ReloadMI);
1536 MBB->erase(ReloadMI);
1537 InvalidateKills(*DefMI, TRI, RegKills, KillOps);
1538 VRM->RemoveMachineInstrFromMaps(DefMI);
1539 MBB->erase(DefMI);
1540 InvalidateKills(MI, TRI, RegKills, KillOps);
1541 VRM->RemoveMachineInstrFromMaps(&MI);
1542 MBB->erase(&MI);
1543
1544 // If NewReg was previously holding value of some SS, it's now clobbered.
1545 // This has to be done now because it's a physical register. When this
1546 // instruction is re-visited, it's ignored.
1547 Spills.ClobberPhysReg(NewReg);
1548
1549 ++NumCommutes;
Dale Johannesen3a6b9eb2009-10-12 18:49:00 +00001550 return true;
1551 }
1552
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001553 return false;
1554}
Lang Hames87e3bca2009-05-06 02:36:21 +00001555
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001556/// SpillRegToStackSlot - Spill a register to a specified stack slot. Check if
1557/// the last store to the same slot is now dead. If so, remove the last store.
1558void LocalRewriter::
1559SpillRegToStackSlot(MachineBasicBlock::iterator &MII,
1560 int Idx, unsigned PhysReg, int StackSlot,
1561 const TargetRegisterClass *RC,
1562 bool isAvailable, MachineInstr *&LastStore,
1563 AvailableSpills &Spills,
1564 SmallSet<MachineInstr*, 4> &ReMatDefs,
1565 BitVector &RegKills,
1566 std::vector<MachineOperand*> &KillOps) {
Evan Chengeca24fb2009-05-12 23:07:00 +00001567
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001568 MachineBasicBlock::iterator oldNextMII = llvm::next(MII);
1569 TII->storeRegToStackSlot(*MBB, llvm::next(MII), PhysReg, true, StackSlot, RC);
1570 MachineInstr *StoreMI = prior(oldNextMII);
1571 VRM->addSpillSlotUse(StackSlot, StoreMI);
1572 DEBUG(dbgs() << "Store:\t" << *StoreMI);
Evan Chengeca24fb2009-05-12 23:07:00 +00001573
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001574 // If there is a dead store to this stack slot, nuke it now.
1575 if (LastStore) {
1576 DEBUG(dbgs() << "Removed dead store:\t" << *LastStore);
1577 ++NumDSE;
1578 SmallVector<unsigned, 2> KillRegs;
1579 InvalidateKills(*LastStore, TRI, RegKills, KillOps, &KillRegs);
1580 MachineBasicBlock::iterator PrevMII = LastStore;
1581 bool CheckDef = PrevMII != MBB->begin();
1582 if (CheckDef)
1583 --PrevMII;
1584 VRM->RemoveMachineInstrFromMaps(LastStore);
1585 MBB->erase(LastStore);
1586 if (CheckDef) {
1587 // Look at defs of killed registers on the store. Mark the defs
1588 // as dead since the store has been deleted and they aren't
1589 // being reused.
1590 for (unsigned j = 0, ee = KillRegs.size(); j != ee; ++j) {
1591 bool HasOtherDef = false;
1592 if (InvalidateRegDef(PrevMII, *MII, KillRegs[j], HasOtherDef, TRI)) {
1593 MachineInstr *DeadDef = PrevMII;
1594 if (ReMatDefs.count(DeadDef) && !HasOtherDef) {
1595 // FIXME: This assumes a remat def does not have side effects.
1596 VRM->RemoveMachineInstrFromMaps(DeadDef);
1597 MBB->erase(DeadDef);
1598 ++NumDRM;
1599 }
Evan Chengeca24fb2009-05-12 23:07:00 +00001600 }
Lang Hames87e3bca2009-05-06 02:36:21 +00001601 }
1602 }
1603 }
1604
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001605 // Allow for multi-instruction spill sequences, as on PPC Altivec. Presume
1606 // the last of multiple instructions is the actual store.
1607 LastStore = prior(oldNextMII);
Lang Hames87e3bca2009-05-06 02:36:21 +00001608
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001609 // If the stack slot value was previously available in some other
1610 // register, change it now. Otherwise, make the register available,
1611 // in PhysReg.
1612 Spills.ModifyStackSlotOrReMat(StackSlot);
1613 Spills.ClobberPhysReg(PhysReg);
1614 Spills.addAvailable(StackSlot, PhysReg, isAvailable);
1615 ++NumStores;
1616}
Lang Hames87e3bca2009-05-06 02:36:21 +00001617
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001618/// isSafeToDelete - Return true if this instruction doesn't produce any side
1619/// effect and all of its defs are dead.
1620static bool isSafeToDelete(MachineInstr &MI) {
1621 const TargetInstrDesc &TID = MI.getDesc();
1622 if (TID.mayLoad() || TID.mayStore() || TID.isCall() || TID.isTerminator() ||
1623 TID.isCall() || TID.isBarrier() || TID.isReturn() ||
1624 TID.hasUnmodeledSideEffects())
1625 return false;
1626 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1627 MachineOperand &MO = MI.getOperand(i);
1628 if (!MO.isReg() || !MO.getReg())
1629 continue;
1630 if (MO.isDef() && !MO.isDead())
1631 return false;
1632 if (MO.isUse() && MO.isKill())
1633 // FIXME: We can't remove kill markers or else the scavenger will assert.
1634 // An alternative is to add a ADD pseudo instruction to replace kill
1635 // markers.
1636 return false;
1637 }
1638 return true;
1639}
Lang Hames87e3bca2009-05-06 02:36:21 +00001640
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001641/// TransferDeadness - A identity copy definition is dead and it's being
1642/// removed. Find the last def or use and mark it as dead / kill.
1643void LocalRewriter::
Jakob Stoklund Olesen56698802010-03-11 23:04:34 +00001644TransferDeadness(unsigned Reg, BitVector &RegKills,
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001645 std::vector<MachineOperand*> &KillOps) {
1646 SmallPtrSet<MachineInstr*, 4> Seens;
1647 SmallVector<std::pair<MachineInstr*, int>,8> Refs;
1648 for (MachineRegisterInfo::reg_iterator RI = MRI->reg_begin(Reg),
1649 RE = MRI->reg_end(); RI != RE; ++RI) {
1650 MachineInstr *UDMI = &*RI;
Evan Cheng28a1e482010-03-30 05:49:07 +00001651 if (UDMI->isDebugValue() || UDMI->getParent() != MBB)
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001652 continue;
1653 DenseMap<MachineInstr*, unsigned>::iterator DI = DistanceMap.find(UDMI);
Jakob Stoklund Olesen56698802010-03-11 23:04:34 +00001654 if (DI == DistanceMap.end())
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001655 continue;
1656 if (Seens.insert(UDMI))
1657 Refs.push_back(std::make_pair(UDMI, DI->second));
1658 }
Lang Hames87e3bca2009-05-06 02:36:21 +00001659
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001660 if (Refs.empty())
1661 return;
1662 std::sort(Refs.begin(), Refs.end(), RefSorter());
Lang Hames87e3bca2009-05-06 02:36:21 +00001663
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001664 while (!Refs.empty()) {
1665 MachineInstr *LastUDMI = Refs.back().first;
1666 Refs.pop_back();
Lang Hames87e3bca2009-05-06 02:36:21 +00001667
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001668 MachineOperand *LastUD = NULL;
1669 for (unsigned i = 0, e = LastUDMI->getNumOperands(); i != e; ++i) {
1670 MachineOperand &MO = LastUDMI->getOperand(i);
1671 if (!MO.isReg() || MO.getReg() != Reg)
1672 continue;
1673 if (!LastUD || (LastUD->isUse() && MO.isDef()))
1674 LastUD = &MO;
1675 if (LastUDMI->isRegTiedToDefOperand(i))
1676 break;
1677 }
1678 if (LastUD->isDef()) {
1679 // If the instruction has no side effect, delete it and propagate
1680 // backward further. Otherwise, mark is dead and we are done.
1681 if (!isSafeToDelete(*LastUDMI)) {
1682 LastUD->setIsDead();
1683 break;
Lang Hames87e3bca2009-05-06 02:36:21 +00001684 }
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001685 VRM->RemoveMachineInstrFromMaps(LastUDMI);
1686 MBB->erase(LastUDMI);
1687 } else {
1688 LastUD->setIsKill();
1689 RegKills.set(Reg);
1690 KillOps[Reg] = LastUD;
1691 break;
1692 }
1693 }
1694}
Lang Hames87e3bca2009-05-06 02:36:21 +00001695
Jakob Stoklund Olesen56698802010-03-11 23:04:34 +00001696/// InsertEmergencySpills - Insert emergency spills before MI if requested by
1697/// VRM. Return true if spills were inserted.
1698bool LocalRewriter::InsertEmergencySpills(MachineInstr *MI) {
1699 if (!VRM->hasEmergencySpills(MI))
1700 return false;
1701 MachineBasicBlock::iterator MII = MI;
1702 SmallSet<int, 4> UsedSS;
1703 std::vector<unsigned> &EmSpills = VRM->getEmergencySpills(MI);
1704 for (unsigned i = 0, e = EmSpills.size(); i != e; ++i) {
1705 unsigned PhysReg = EmSpills[i];
1706 const TargetRegisterClass *RC = TRI->getPhysicalRegisterRegClass(PhysReg);
1707 assert(RC && "Unable to determine register class!");
1708 int SS = VRM->getEmergencySpillSlot(RC);
1709 if (UsedSS.count(SS))
1710 llvm_unreachable("Need to spill more than one physical registers!");
1711 UsedSS.insert(SS);
1712 TII->storeRegToStackSlot(*MBB, MII, PhysReg, true, SS, RC);
1713 MachineInstr *StoreMI = prior(MII);
1714 VRM->addSpillSlotUse(SS, StoreMI);
1715
1716 // Back-schedule reloads and remats.
1717 MachineBasicBlock::iterator InsertLoc =
1718 ComputeReloadLoc(llvm::next(MII), MBB->begin(), PhysReg, TRI, false, SS,
1719 TII, *MBB->getParent());
1720
1721 TII->loadRegFromStackSlot(*MBB, InsertLoc, PhysReg, SS, RC);
1722
1723 MachineInstr *LoadMI = prior(InsertLoc);
1724 VRM->addSpillSlotUse(SS, LoadMI);
1725 ++NumPSpills;
1726 DistanceMap.insert(std::make_pair(LoadMI, DistanceMap.size()));
1727 }
1728 return true;
1729}
1730
1731/// InsertRestores - Restore registers before MI is requested by VRM. Return
1732/// true is any instructions were inserted.
1733bool LocalRewriter::InsertRestores(MachineInstr *MI,
1734 AvailableSpills &Spills,
1735 BitVector &RegKills,
1736 std::vector<MachineOperand*> &KillOps) {
1737 if (!VRM->isRestorePt(MI))
1738 return false;
1739 MachineBasicBlock::iterator MII = MI;
1740 std::vector<unsigned> &RestoreRegs = VRM->getRestorePtRestores(MI);
1741 for (unsigned i = 0, e = RestoreRegs.size(); i != e; ++i) {
1742 unsigned VirtReg = RestoreRegs[e-i-1]; // Reverse order.
1743 if (!VRM->getPreSplitReg(VirtReg))
1744 continue; // Split interval spilled again.
1745 unsigned Phys = VRM->getPhys(VirtReg);
1746 MRI->setPhysRegUsed(Phys);
1747
1748 // Check if the value being restored if available. If so, it must be
1749 // from a predecessor BB that fallthrough into this BB. We do not
1750 // expect:
1751 // BB1:
1752 // r1 = load fi#1
1753 // ...
1754 // = r1<kill>
1755 // ... # r1 not clobbered
1756 // ...
1757 // = load fi#1
1758 bool DoReMat = VRM->isReMaterialized(VirtReg);
1759 int SSorRMId = DoReMat
1760 ? VRM->getReMatId(VirtReg) : VRM->getStackSlot(VirtReg);
1761 const TargetRegisterClass* RC = MRI->getRegClass(VirtReg);
1762 unsigned InReg = Spills.getSpillSlotOrReMatPhysReg(SSorRMId);
1763 if (InReg == Phys) {
1764 // If the value is already available in the expected register, save
1765 // a reload / remat.
1766 if (SSorRMId)
1767 DEBUG(dbgs() << "Reusing RM#"
1768 << SSorRMId-VirtRegMap::MAX_STACK_SLOT-1);
1769 else
1770 DEBUG(dbgs() << "Reusing SS#" << SSorRMId);
1771 DEBUG(dbgs() << " from physreg "
1772 << TRI->getName(InReg) << " for vreg"
1773 << VirtReg <<" instead of reloading into physreg "
1774 << TRI->getName(Phys) << '\n');
1775 ++NumOmitted;
1776 continue;
1777 } else if (InReg && InReg != Phys) {
1778 if (SSorRMId)
1779 DEBUG(dbgs() << "Reusing RM#"
1780 << SSorRMId-VirtRegMap::MAX_STACK_SLOT-1);
1781 else
1782 DEBUG(dbgs() << "Reusing SS#" << SSorRMId);
1783 DEBUG(dbgs() << " from physreg "
1784 << TRI->getName(InReg) << " for vreg"
1785 << VirtReg <<" by copying it into physreg "
1786 << TRI->getName(Phys) << '\n');
1787
1788 // If the reloaded / remat value is available in another register,
1789 // copy it to the desired register.
1790
1791 // Back-schedule reloads and remats.
1792 MachineBasicBlock::iterator InsertLoc =
1793 ComputeReloadLoc(MII, MBB->begin(), Phys, TRI, DoReMat, SSorRMId, TII,
1794 *MBB->getParent());
1795
1796 TII->copyRegToReg(*MBB, InsertLoc, Phys, InReg, RC, RC);
1797
1798 // This invalidates Phys.
1799 Spills.ClobberPhysReg(Phys);
1800 // Remember it's available.
1801 Spills.addAvailable(SSorRMId, Phys);
1802
1803 // Mark is killed.
1804 MachineInstr *CopyMI = prior(InsertLoc);
1805 CopyMI->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1806 MachineOperand *KillOpnd = CopyMI->findRegisterUseOperand(InReg);
1807 KillOpnd->setIsKill();
1808 UpdateKills(*CopyMI, TRI, RegKills, KillOps);
1809
1810 DEBUG(dbgs() << '\t' << *CopyMI);
1811 ++NumCopified;
1812 continue;
1813 }
1814
1815 // Back-schedule reloads and remats.
1816 MachineBasicBlock::iterator InsertLoc =
1817 ComputeReloadLoc(MII, MBB->begin(), Phys, TRI, DoReMat, SSorRMId, TII,
1818 *MBB->getParent());
1819
1820 if (VRM->isReMaterialized(VirtReg)) {
1821 ReMaterialize(*MBB, InsertLoc, Phys, VirtReg, TII, TRI, *VRM);
1822 } else {
1823 const TargetRegisterClass* RC = MRI->getRegClass(VirtReg);
1824 TII->loadRegFromStackSlot(*MBB, InsertLoc, Phys, SSorRMId, RC);
1825 MachineInstr *LoadMI = prior(InsertLoc);
1826 VRM->addSpillSlotUse(SSorRMId, LoadMI);
1827 ++NumLoads;
1828 DistanceMap.insert(std::make_pair(LoadMI, DistanceMap.size()));
1829 }
1830
1831 // This invalidates Phys.
1832 Spills.ClobberPhysReg(Phys);
1833 // Remember it's available.
1834 Spills.addAvailable(SSorRMId, Phys);
1835
1836 UpdateKills(*prior(InsertLoc), TRI, RegKills, KillOps);
1837 DEBUG(dbgs() << '\t' << *prior(MII));
1838 }
1839 return true;
1840}
1841
1842/// InsertEmergencySpills - Insert spills after MI if requested by VRM. Return
1843/// true if spills were inserted.
1844bool LocalRewriter::InsertSpills(MachineInstr *MI) {
1845 if (!VRM->isSpillPt(MI))
1846 return false;
1847 MachineBasicBlock::iterator MII = MI;
1848 std::vector<std::pair<unsigned,bool> > &SpillRegs =
1849 VRM->getSpillPtSpills(MI);
1850 for (unsigned i = 0, e = SpillRegs.size(); i != e; ++i) {
1851 unsigned VirtReg = SpillRegs[i].first;
1852 bool isKill = SpillRegs[i].second;
1853 if (!VRM->getPreSplitReg(VirtReg))
1854 continue; // Split interval spilled again.
1855 const TargetRegisterClass *RC = MRI->getRegClass(VirtReg);
1856 unsigned Phys = VRM->getPhys(VirtReg);
1857 int StackSlot = VRM->getStackSlot(VirtReg);
1858 MachineBasicBlock::iterator oldNextMII = llvm::next(MII);
1859 TII->storeRegToStackSlot(*MBB, llvm::next(MII), Phys, isKill, StackSlot,
1860 RC);
1861 MachineInstr *StoreMI = prior(oldNextMII);
1862 VRM->addSpillSlotUse(StackSlot, StoreMI);
1863 DEBUG(dbgs() << "Store:\t" << *StoreMI);
1864 VRM->virtFolded(VirtReg, StoreMI, VirtRegMap::isMod);
1865 }
1866 return true;
1867}
1868
1869
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001870/// rewriteMBB - Keep track of which spills are available even after the
1871/// register allocator is done with them. If possible, avid reloading vregs.
1872void
1873LocalRewriter::RewriteMBB(LiveIntervals *LIs,
1874 AvailableSpills &Spills, BitVector &RegKills,
1875 std::vector<MachineOperand*> &KillOps) {
Lang Hames87e3bca2009-05-06 02:36:21 +00001876
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001877 DEBUG(dbgs() << "\n**** Local spiller rewriting MBB '"
1878 << MBB->getName() << "':\n");
Lang Hames87e3bca2009-05-06 02:36:21 +00001879
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001880 MachineFunction &MF = *MBB->getParent();
David Greene2d4e6d32009-07-28 16:49:24 +00001881
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001882 // MaybeDeadStores - When we need to write a value back into a stack slot,
1883 // keep track of the inserted store. If the stack slot value is never read
1884 // (because the value was used from some available register, for example), and
1885 // subsequently stored to, the original store is dead. This map keeps track
1886 // of inserted stores that are not used. If we see a subsequent store to the
1887 // same stack slot, the original store is deleted.
1888 std::vector<MachineInstr*> MaybeDeadStores;
1889 MaybeDeadStores.resize(MF.getFrameInfo()->getObjectIndexEnd(), NULL);
David Greene2d4e6d32009-07-28 16:49:24 +00001890
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001891 // ReMatDefs - These are rematerializable def MIs which are not deleted.
1892 SmallSet<MachineInstr*, 4> ReMatDefs;
Lang Hames87e3bca2009-05-06 02:36:21 +00001893
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001894 // Clear kill info.
1895 SmallSet<unsigned, 2> KilledMIRegs;
1896 RegKills.reset();
1897 KillOps.clear();
1898 KillOps.resize(TRI->getNumRegs(), NULL);
Lang Hames87e3bca2009-05-06 02:36:21 +00001899
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001900 DistanceMap.clear();
1901 for (MachineBasicBlock::iterator MII = MBB->begin(), E = MBB->end();
1902 MII != E; ) {
1903 MachineBasicBlock::iterator NextMII = llvm::next(MII);
Lang Hames87e3bca2009-05-06 02:36:21 +00001904
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001905 if (OptimizeByUnfold(MII, MaybeDeadStores, Spills, RegKills, KillOps))
1906 NextMII = llvm::next(MII);
1907
Jakob Stoklund Olesen56698802010-03-11 23:04:34 +00001908 if (InsertEmergencySpills(MII))
1909 NextMII = llvm::next(MII);
1910
1911 InsertRestores(MII, Spills, RegKills, KillOps);
1912
1913 if (InsertSpills(MII))
1914 NextMII = llvm::next(MII);
1915
1916 VirtRegMap::MI2VirtMapTy::const_iterator I, End;
1917 bool Erased = false;
1918 bool BackTracked = false;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001919 MachineInstr &MI = *MII;
1920
Evan Chengbd6cb4b2010-04-29 18:51:00 +00001921 // Remember DbgValue's which reference stack slots.
1922 if (MI.isDebugValue() && MI.getOperand(0).isFI())
1923 Slot2DbgValues[MI.getOperand(0).getIndex()].push_back(&MI);
1924
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00001925 /// ReusedOperands - Keep track of operand reuse in case we need to undo
1926 /// reuse.
1927 ReuseInfo ReusedOperands(MI, TRI);
1928 SmallVector<unsigned, 4> VirtUseOps;
1929 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1930 MachineOperand &MO = MI.getOperand(i);
1931 if (!MO.isReg() || MO.getReg() == 0)
1932 continue; // Ignore non-register operands.
1933
1934 unsigned VirtReg = MO.getReg();
1935 if (TargetRegisterInfo::isPhysicalRegister(VirtReg)) {
1936 // Ignore physregs for spilling, but remember that it is used by this
1937 // function.
1938 MRI->setPhysRegUsed(VirtReg);
1939 continue;
1940 }
1941
1942 // We want to process implicit virtual register uses first.
1943 if (MO.isImplicit())
1944 // If the virtual register is implicitly defined, emit a implicit_def
1945 // before so scavenger knows it's "defined".
1946 // FIXME: This is a horrible hack done the by register allocator to
1947 // remat a definition with virtual register operand.
1948 VirtUseOps.insert(VirtUseOps.begin(), i);
1949 else
1950 VirtUseOps.push_back(i);
1951 }
1952
1953 // Process all of the spilled uses and all non spilled reg references.
1954 SmallVector<int, 2> PotentialDeadStoreSlots;
1955 KilledMIRegs.clear();
1956 for (unsigned j = 0, e = VirtUseOps.size(); j != e; ++j) {
1957 unsigned i = VirtUseOps[j];
1958 unsigned VirtReg = MI.getOperand(i).getReg();
1959 assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
1960 "Not a virtual register?");
1961
1962 unsigned SubIdx = MI.getOperand(i).getSubReg();
1963 if (VRM->isAssignedReg(VirtReg)) {
1964 // This virtual register was assigned a physreg!
1965 unsigned Phys = VRM->getPhys(VirtReg);
1966 MRI->setPhysRegUsed(Phys);
1967 if (MI.getOperand(i).isDef())
1968 ReusedOperands.markClobbered(Phys);
1969 substitutePhysReg(MI.getOperand(i), Phys, *TRI);
1970 if (VRM->isImplicitlyDefined(VirtReg))
1971 // FIXME: Is this needed?
1972 BuildMI(*MBB, &MI, MI.getDebugLoc(),
1973 TII->get(TargetOpcode::IMPLICIT_DEF), Phys);
1974 continue;
1975 }
1976
1977 // This virtual register is now known to be a spilled value.
1978 if (!MI.getOperand(i).isUse())
1979 continue; // Handle defs in the loop below (handle use&def here though)
1980
1981 bool AvoidReload = MI.getOperand(i).isUndef();
1982 // Check if it is defined by an implicit def. It should not be spilled.
1983 // Note, this is for correctness reason. e.g.
1984 // 8 %reg1024<def> = IMPLICIT_DEF
1985 // 12 %reg1024<def> = INSERT_SUBREG %reg1024<kill>, %reg1025, 2
1986 // The live range [12, 14) are not part of the r1024 live interval since
1987 // it's defined by an implicit def. It will not conflicts with live
1988 // interval of r1025. Now suppose both registers are spilled, you can
1989 // easily see a situation where both registers are reloaded before
1990 // the INSERT_SUBREG and both target registers that would overlap.
1991 bool DoReMat = VRM->isReMaterialized(VirtReg);
1992 int SSorRMId = DoReMat
1993 ? VRM->getReMatId(VirtReg) : VRM->getStackSlot(VirtReg);
1994 int ReuseSlot = SSorRMId;
1995
1996 // Check to see if this stack slot is available.
1997 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SSorRMId);
1998
1999 // If this is a sub-register use, make sure the reuse register is in the
2000 // right register class. For example, for x86 not all of the 32-bit
2001 // registers have accessible sub-registers.
2002 // Similarly so for EXTRACT_SUBREG. Consider this:
2003 // EDI = op
2004 // MOV32_mr fi#1, EDI
2005 // ...
2006 // = EXTRACT_SUBREG fi#1
2007 // fi#1 is available in EDI, but it cannot be reused because it's not in
2008 // the right register file.
2009 if (PhysReg && !AvoidReload && (SubIdx || MI.isExtractSubreg())) {
2010 const TargetRegisterClass* RC = MRI->getRegClass(VirtReg);
2011 if (!RC->contains(PhysReg))
2012 PhysReg = 0;
2013 }
2014
2015 if (PhysReg && !AvoidReload) {
2016 // This spilled operand might be part of a two-address operand. If this
2017 // is the case, then changing it will necessarily require changing the
2018 // def part of the instruction as well. However, in some cases, we
2019 // aren't allowed to modify the reused register. If none of these cases
2020 // apply, reuse it.
2021 bool CanReuse = true;
2022 bool isTied = MI.isRegTiedToDefOperand(i);
2023 if (isTied) {
2024 // Okay, we have a two address operand. We can reuse this physreg as
2025 // long as we are allowed to clobber the value and there isn't an
2026 // earlier def that has already clobbered the physreg.
2027 CanReuse = !ReusedOperands.isClobbered(PhysReg) &&
2028 Spills.canClobberPhysReg(PhysReg);
2029 }
2030
2031 if (CanReuse) {
2032 // If this stack slot value is already available, reuse it!
2033 if (ReuseSlot > VirtRegMap::MAX_STACK_SLOT)
2034 DEBUG(dbgs() << "Reusing RM#"
2035 << ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1);
2036 else
2037 DEBUG(dbgs() << "Reusing SS#" << ReuseSlot);
2038 DEBUG(dbgs() << " from physreg "
2039 << TRI->getName(PhysReg) << " for vreg"
2040 << VirtReg <<" instead of reloading into physreg "
2041 << TRI->getName(VRM->getPhys(VirtReg)) << '\n');
2042 unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;
Lang Hames87e3bca2009-05-06 02:36:21 +00002043 MI.getOperand(i).setReg(RReg);
2044 MI.getOperand(i).setSubReg(0);
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002045
2046 // The only technical detail we have is that we don't know that
2047 // PhysReg won't be clobbered by a reloaded stack slot that occurs
2048 // later in the instruction. In particular, consider 'op V1, V2'.
2049 // If V1 is available in physreg R0, we would choose to reuse it
2050 // here, instead of reloading it into the register the allocator
2051 // indicated (say R1). However, V2 might have to be reloaded
2052 // later, and it might indicate that it needs to live in R0. When
2053 // this occurs, we need to have information available that
2054 // indicates it is safe to use R1 for the reload instead of R0.
2055 //
2056 // To further complicate matters, we might conflict with an alias,
2057 // or R0 and R1 might not be compatible with each other. In this
2058 // case, we actually insert a reload for V1 in R1, ensuring that
2059 // we can get at R0 or its alias.
2060 ReusedOperands.addReuse(i, ReuseSlot, PhysReg,
2061 VRM->getPhys(VirtReg), VirtReg);
2062 if (isTied)
2063 // Only mark it clobbered if this is a use&def operand.
2064 ReusedOperands.markClobbered(PhysReg);
Lang Hames87e3bca2009-05-06 02:36:21 +00002065 ++NumReused;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002066
2067 if (MI.getOperand(i).isKill() &&
2068 ReuseSlot <= VirtRegMap::MAX_STACK_SLOT) {
2069
2070 // The store of this spilled value is potentially dead, but we
2071 // won't know for certain until we've confirmed that the re-use
2072 // above is valid, which means waiting until the other operands
2073 // are processed. For now we just track the spill slot, we'll
2074 // remove it after the other operands are processed if valid.
2075
2076 PotentialDeadStoreSlots.push_back(ReuseSlot);
2077 }
2078
2079 // Mark is isKill if it's there no other uses of the same virtual
2080 // register and it's not a two-address operand. IsKill will be
2081 // unset if reg is reused.
2082 if (!isTied && KilledMIRegs.count(VirtReg) == 0) {
2083 MI.getOperand(i).setIsKill();
2084 KilledMIRegs.insert(VirtReg);
2085 }
2086
Lang Hames87e3bca2009-05-06 02:36:21 +00002087 continue;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002088 } // CanReuse
2089
2090 // Otherwise we have a situation where we have a two-address instruction
2091 // whose mod/ref operand needs to be reloaded. This reload is already
2092 // available in some register "PhysReg", but if we used PhysReg as the
2093 // operand to our 2-addr instruction, the instruction would modify
2094 // PhysReg. This isn't cool if something later uses PhysReg and expects
2095 // to get its initial value.
2096 //
2097 // To avoid this problem, and to avoid doing a load right after a store,
2098 // we emit a copy from PhysReg into the designated register for this
2099 // operand.
2100 unsigned DesignatedReg = VRM->getPhys(VirtReg);
2101 assert(DesignatedReg && "Must map virtreg to physreg!");
Lang Hames87e3bca2009-05-06 02:36:21 +00002102
2103 // Note that, if we reused a register for a previous operand, the
2104 // register we want to reload into might not actually be
2105 // available. If this occurs, use the register indicated by the
2106 // reuser.
2107 if (ReusedOperands.hasReuses())
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002108 DesignatedReg = ReusedOperands.
2109 GetRegForReload(VirtReg, DesignatedReg, &MI, Spills,
2110 MaybeDeadStores, RegKills, KillOps, *VRM);
David Greene2d4e6d32009-07-28 16:49:24 +00002111
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002112 // If the mapped designated register is actually the physreg we have
2113 // incoming, we don't need to inserted a dead copy.
2114 if (DesignatedReg == PhysReg) {
2115 // If this stack slot value is already available, reuse it!
2116 if (ReuseSlot > VirtRegMap::MAX_STACK_SLOT)
2117 DEBUG(dbgs() << "Reusing RM#"
2118 << ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1);
2119 else
2120 DEBUG(dbgs() << "Reusing SS#" << ReuseSlot);
2121 DEBUG(dbgs() << " from physreg " << TRI->getName(PhysReg)
2122 << " for vreg" << VirtReg
2123 << " instead of reloading into same physreg.\n");
2124 unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;
2125 MI.getOperand(i).setReg(RReg);
2126 MI.getOperand(i).setSubReg(0);
2127 ReusedOperands.markClobbered(RReg);
2128 ++NumReused;
2129 continue;
Lang Hames87e3bca2009-05-06 02:36:21 +00002130 }
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002131
2132 const TargetRegisterClass* RC = MRI->getRegClass(VirtReg);
2133 MRI->setPhysRegUsed(DesignatedReg);
2134 ReusedOperands.markClobbered(DesignatedReg);
2135
2136 // Back-schedule reloads and remats.
2137 MachineBasicBlock::iterator InsertLoc =
2138 ComputeReloadLoc(&MI, MBB->begin(), PhysReg, TRI, DoReMat,
2139 SSorRMId, TII, MF);
2140
2141 TII->copyRegToReg(*MBB, InsertLoc, DesignatedReg, PhysReg, RC, RC);
2142
2143 MachineInstr *CopyMI = prior(InsertLoc);
2144 CopyMI->setAsmPrinterFlag(MachineInstr::ReloadReuse);
2145 UpdateKills(*CopyMI, TRI, RegKills, KillOps);
2146
2147 // This invalidates DesignatedReg.
2148 Spills.ClobberPhysReg(DesignatedReg);
2149
2150 Spills.addAvailable(ReuseSlot, DesignatedReg);
2151 unsigned RReg =
2152 SubIdx ? TRI->getSubReg(DesignatedReg, SubIdx) : DesignatedReg;
Lang Hames87e3bca2009-05-06 02:36:21 +00002153 MI.getOperand(i).setReg(RReg);
2154 MI.getOperand(i).setSubReg(0);
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002155 DEBUG(dbgs() << '\t' << *prior(MII));
2156 ++NumReused;
2157 continue;
2158 } // if (PhysReg)
Lang Hames87e3bca2009-05-06 02:36:21 +00002159
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002160 // Otherwise, reload it and remember that we have it.
2161 PhysReg = VRM->getPhys(VirtReg);
2162 assert(PhysReg && "Must map virtreg to physreg!");
2163
2164 // Note that, if we reused a register for a previous operand, the
2165 // register we want to reload into might not actually be
2166 // available. If this occurs, use the register indicated by the
2167 // reuser.
2168 if (ReusedOperands.hasReuses())
2169 PhysReg = ReusedOperands.GetRegForReload(VirtReg, PhysReg, &MI,
2170 Spills, MaybeDeadStores, RegKills, KillOps, *VRM);
2171
2172 MRI->setPhysRegUsed(PhysReg);
2173 ReusedOperands.markClobbered(PhysReg);
2174 if (AvoidReload)
2175 ++NumAvoided;
2176 else {
2177 // Back-schedule reloads and remats.
2178 MachineBasicBlock::iterator InsertLoc =
2179 ComputeReloadLoc(MII, MBB->begin(), PhysReg, TRI, DoReMat,
2180 SSorRMId, TII, MF);
2181
2182 if (DoReMat) {
2183 ReMaterialize(*MBB, InsertLoc, PhysReg, VirtReg, TII, TRI, *VRM);
2184 } else {
2185 const TargetRegisterClass* RC = MRI->getRegClass(VirtReg);
2186 TII->loadRegFromStackSlot(*MBB, InsertLoc, PhysReg, SSorRMId, RC);
2187 MachineInstr *LoadMI = prior(InsertLoc);
2188 VRM->addSpillSlotUse(SSorRMId, LoadMI);
2189 ++NumLoads;
Jakob Stoklund Olesen56698802010-03-11 23:04:34 +00002190 DistanceMap.insert(std::make_pair(LoadMI, DistanceMap.size()));
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002191 }
2192 // This invalidates PhysReg.
2193 Spills.ClobberPhysReg(PhysReg);
2194
2195 // Any stores to this stack slot are not dead anymore.
2196 if (!DoReMat)
2197 MaybeDeadStores[SSorRMId] = NULL;
2198 Spills.addAvailable(SSorRMId, PhysReg);
2199 // Assumes this is the last use. IsKill will be unset if reg is reused
2200 // unless it's a two-address operand.
2201 if (!MI.isRegTiedToDefOperand(i) &&
2202 KilledMIRegs.count(VirtReg) == 0) {
2203 MI.getOperand(i).setIsKill();
2204 KilledMIRegs.insert(VirtReg);
2205 }
2206
2207 UpdateKills(*prior(InsertLoc), TRI, RegKills, KillOps);
2208 DEBUG(dbgs() << '\t' << *prior(InsertLoc));
2209 }
2210 unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;
2211 MI.getOperand(i).setReg(RReg);
2212 MI.getOperand(i).setSubReg(0);
2213 }
2214
2215 // Ok - now we can remove stores that have been confirmed dead.
2216 for (unsigned j = 0, e = PotentialDeadStoreSlots.size(); j != e; ++j) {
2217 // This was the last use and the spilled value is still available
2218 // for reuse. That means the spill was unnecessary!
2219 int PDSSlot = PotentialDeadStoreSlots[j];
2220 MachineInstr* DeadStore = MaybeDeadStores[PDSSlot];
2221 if (DeadStore) {
2222 DEBUG(dbgs() << "Removed dead store:\t" << *DeadStore);
2223 InvalidateKills(*DeadStore, TRI, RegKills, KillOps);
2224 VRM->RemoveMachineInstrFromMaps(DeadStore);
2225 MBB->erase(DeadStore);
2226 MaybeDeadStores[PDSSlot] = NULL;
2227 ++NumDSE;
2228 }
2229 }
2230
2231
2232 DEBUG(dbgs() << '\t' << MI);
2233
2234
2235 // If we have folded references to memory operands, make sure we clear all
2236 // physical registers that may contain the value of the spilled virtual
2237 // register
2238 SmallSet<int, 2> FoldedSS;
2239 for (tie(I, End) = VRM->getFoldedVirts(&MI); I != End; ) {
2240 unsigned VirtReg = I->second.first;
2241 VirtRegMap::ModRef MR = I->second.second;
2242 DEBUG(dbgs() << "Folded vreg: " << VirtReg << " MR: " << MR);
2243
2244 // MI2VirtMap be can updated which invalidate the iterator.
2245 // Increment the iterator first.
2246 ++I;
2247 int SS = VRM->getStackSlot(VirtReg);
2248 if (SS == VirtRegMap::NO_STACK_SLOT)
2249 continue;
2250 FoldedSS.insert(SS);
2251 DEBUG(dbgs() << " - StackSlot: " << SS << "\n");
2252
2253 // If this folded instruction is just a use, check to see if it's a
2254 // straight load from the virt reg slot.
2255 if ((MR & VirtRegMap::isRef) && !(MR & VirtRegMap::isMod)) {
2256 int FrameIdx;
2257 unsigned DestReg = TII->isLoadFromStackSlot(&MI, FrameIdx);
2258 if (DestReg && FrameIdx == SS) {
2259 // If this spill slot is available, turn it into a copy (or nothing)
2260 // instead of leaving it as a load!
2261 if (unsigned InReg = Spills.getSpillSlotOrReMatPhysReg(SS)) {
2262 DEBUG(dbgs() << "Promoted Load To Copy: " << MI);
2263 if (DestReg != InReg) {
2264 const TargetRegisterClass *RC = MRI->getRegClass(VirtReg);
2265 TII->copyRegToReg(*MBB, &MI, DestReg, InReg, RC, RC);
2266 MachineOperand *DefMO = MI.findRegisterDefOperand(DestReg);
2267 unsigned SubIdx = DefMO->getSubReg();
2268 // Revisit the copy so we make sure to notice the effects of the
2269 // operation on the destreg (either needing to RA it if it's
2270 // virtual or needing to clobber any values if it's physical).
2271 NextMII = &MI;
2272 --NextMII; // backtrack to the copy.
2273 NextMII->setAsmPrinterFlag(MachineInstr::ReloadReuse);
2274 // Propagate the sub-register index over.
2275 if (SubIdx) {
2276 DefMO = NextMII->findRegisterDefOperand(DestReg);
2277 DefMO->setSubReg(SubIdx);
2278 }
2279
2280 // Mark is killed.
2281 MachineOperand *KillOpnd = NextMII->findRegisterUseOperand(InReg);
2282 KillOpnd->setIsKill();
2283
2284 BackTracked = true;
2285 } else {
2286 DEBUG(dbgs() << "Removing now-noop copy: " << MI);
2287 // Unset last kill since it's being reused.
2288 InvalidateKill(InReg, TRI, RegKills, KillOps);
2289 Spills.disallowClobberPhysReg(InReg);
2290 }
2291
2292 InvalidateKills(MI, TRI, RegKills, KillOps);
2293 VRM->RemoveMachineInstrFromMaps(&MI);
2294 MBB->erase(&MI);
2295 Erased = true;
2296 goto ProcessNextInst;
2297 }
2298 } else {
2299 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SS);
2300 SmallVector<MachineInstr*, 4> NewMIs;
2301 if (PhysReg &&
2302 TII->unfoldMemoryOperand(MF, &MI, PhysReg, false, false, NewMIs)) {
2303 MBB->insert(MII, NewMIs[0]);
2304 InvalidateKills(MI, TRI, RegKills, KillOps);
2305 VRM->RemoveMachineInstrFromMaps(&MI);
2306 MBB->erase(&MI);
2307 Erased = true;
2308 --NextMII; // backtrack to the unfolded instruction.
2309 BackTracked = true;
2310 goto ProcessNextInst;
2311 }
Lang Hames87e3bca2009-05-06 02:36:21 +00002312 }
2313 }
2314
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002315 // If this reference is not a use, any previous store is now dead.
2316 // Otherwise, the store to this stack slot is not dead anymore.
2317 MachineInstr* DeadStore = MaybeDeadStores[SS];
2318 if (DeadStore) {
2319 bool isDead = !(MR & VirtRegMap::isRef);
2320 MachineInstr *NewStore = NULL;
2321 if (MR & VirtRegMap::isModRef) {
2322 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SS);
2323 SmallVector<MachineInstr*, 4> NewMIs;
2324 // We can reuse this physreg as long as we are allowed to clobber
2325 // the value and there isn't an earlier def that has already clobbered
2326 // the physreg.
2327 if (PhysReg &&
2328 !ReusedOperands.isClobbered(PhysReg) &&
2329 Spills.canClobberPhysReg(PhysReg) &&
2330 !TII->isStoreToStackSlot(&MI, SS)) { // Not profitable!
2331 MachineOperand *KillOpnd =
2332 DeadStore->findRegisterUseOperand(PhysReg, true);
2333 // Note, if the store is storing a sub-register, it's possible the
2334 // super-register is needed below.
2335 if (KillOpnd && !KillOpnd->getSubReg() &&
2336 TII->unfoldMemoryOperand(MF, &MI, PhysReg, false, true,NewMIs)){
2337 MBB->insert(MII, NewMIs[0]);
2338 NewStore = NewMIs[1];
2339 MBB->insert(MII, NewStore);
2340 VRM->addSpillSlotUse(SS, NewStore);
Evan Cheng427a6b62009-05-15 06:48:19 +00002341 InvalidateKills(MI, TRI, RegKills, KillOps);
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002342 VRM->RemoveMachineInstrFromMaps(&MI);
2343 MBB->erase(&MI);
Lang Hames87e3bca2009-05-06 02:36:21 +00002344 Erased = true;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002345 --NextMII;
Lang Hames87e3bca2009-05-06 02:36:21 +00002346 --NextMII; // backtrack to the unfolded instruction.
2347 BackTracked = true;
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002348 isDead = true;
2349 ++NumSUnfold;
2350 }
2351 }
2352 }
2353
2354 if (isDead) { // Previous store is dead.
2355 // If we get here, the store is dead, nuke it now.
2356 DEBUG(dbgs() << "Removed dead store:\t" << *DeadStore);
2357 InvalidateKills(*DeadStore, TRI, RegKills, KillOps);
2358 VRM->RemoveMachineInstrFromMaps(DeadStore);
2359 MBB->erase(DeadStore);
2360 if (!NewStore)
2361 ++NumDSE;
2362 }
2363
2364 MaybeDeadStores[SS] = NULL;
2365 if (NewStore) {
2366 // Treat this store as a spill merged into a copy. That makes the
2367 // stack slot value available.
2368 VRM->virtFolded(VirtReg, NewStore, VirtRegMap::isMod);
2369 goto ProcessNextInst;
2370 }
2371 }
2372
2373 // If the spill slot value is available, and this is a new definition of
2374 // the value, the value is not available anymore.
2375 if (MR & VirtRegMap::isMod) {
2376 // Notice that the value in this stack slot has been modified.
2377 Spills.ModifyStackSlotOrReMat(SS);
2378
2379 // If this is *just* a mod of the value, check to see if this is just a
2380 // store to the spill slot (i.e. the spill got merged into the copy). If
2381 // so, realize that the vreg is available now, and add the store to the
2382 // MaybeDeadStore info.
2383 int StackSlot;
2384 if (!(MR & VirtRegMap::isRef)) {
2385 if (unsigned SrcReg = TII->isStoreToStackSlot(&MI, StackSlot)) {
2386 assert(TargetRegisterInfo::isPhysicalRegister(SrcReg) &&
2387 "Src hasn't been allocated yet?");
2388
2389 if (CommuteToFoldReload(MII, VirtReg, SrcReg, StackSlot,
2390 Spills, RegKills, KillOps, TRI)) {
2391 NextMII = llvm::next(MII);
2392 BackTracked = true;
Lang Hames87e3bca2009-05-06 02:36:21 +00002393 goto ProcessNextInst;
2394 }
Lang Hames87e3bca2009-05-06 02:36:21 +00002395
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002396 // Okay, this is certainly a store of SrcReg to [StackSlot]. Mark
2397 // this as a potentially dead store in case there is a subsequent
2398 // store into the stack slot without a read from it.
2399 MaybeDeadStores[StackSlot] = &MI;
Lang Hames87e3bca2009-05-06 02:36:21 +00002400
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002401 // If the stack slot value was previously available in some other
2402 // register, change it now. Otherwise, make the register
2403 // available in PhysReg.
2404 Spills.addAvailable(StackSlot, SrcReg, MI.killsRegister(SrcReg));
Lang Hames87e3bca2009-05-06 02:36:21 +00002405 }
2406 }
2407 }
Lang Hames87e3bca2009-05-06 02:36:21 +00002408 }
2409
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002410 // Process all of the spilled defs.
2411 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
2412 MachineOperand &MO = MI.getOperand(i);
2413 if (!(MO.isReg() && MO.getReg() && MO.isDef()))
2414 continue;
Lang Hames87e3bca2009-05-06 02:36:21 +00002415
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002416 unsigned VirtReg = MO.getReg();
2417 if (!TargetRegisterInfo::isVirtualRegister(VirtReg)) {
2418 // Check to see if this is a noop copy. If so, eliminate the
2419 // instruction before considering the dest reg to be changed.
2420 // Also check if it's copying from an "undef", if so, we can't
2421 // eliminate this or else the undef marker is lost and it will
2422 // confuses the scavenger. This is extremely rare.
2423 unsigned Src, Dst, SrcSR, DstSR;
2424 if (TII->isMoveInstr(MI, Src, Dst, SrcSR, DstSR) && Src == Dst &&
2425 !MI.findRegisterUseOperand(Src)->isUndef()) {
2426 ++NumDCE;
2427 DEBUG(dbgs() << "Removing now-noop copy: " << MI);
2428 SmallVector<unsigned, 2> KillRegs;
2429 InvalidateKills(MI, TRI, RegKills, KillOps, &KillRegs);
2430 if (MO.isDead() && !KillRegs.empty()) {
2431 // Source register or an implicit super/sub-register use is killed.
2432 assert(KillRegs[0] == Dst ||
2433 TRI->isSubRegister(KillRegs[0], Dst) ||
2434 TRI->isSuperRegister(KillRegs[0], Dst));
2435 // Last def is now dead.
Jakob Stoklund Olesen56698802010-03-11 23:04:34 +00002436 TransferDeadness(Src, RegKills, KillOps);
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002437 }
2438 VRM->RemoveMachineInstrFromMaps(&MI);
2439 MBB->erase(&MI);
2440 Erased = true;
2441 Spills.disallowClobberPhysReg(VirtReg);
2442 goto ProcessNextInst;
2443 }
2444
2445 // If it's not a no-op copy, it clobbers the value in the destreg.
2446 Spills.ClobberPhysReg(VirtReg);
2447 ReusedOperands.markClobbered(VirtReg);
2448
2449 // Check to see if this instruction is a load from a stack slot into
2450 // a register. If so, this provides the stack slot value in the reg.
2451 int FrameIdx;
2452 if (unsigned DestReg = TII->isLoadFromStackSlot(&MI, FrameIdx)) {
2453 assert(DestReg == VirtReg && "Unknown load situation!");
2454
2455 // If it is a folded reference, then it's not safe to clobber.
2456 bool Folded = FoldedSS.count(FrameIdx);
2457 // Otherwise, if it wasn't available, remember that it is now!
2458 Spills.addAvailable(FrameIdx, DestReg, !Folded);
2459 goto ProcessNextInst;
2460 }
2461
2462 continue;
2463 }
2464
2465 unsigned SubIdx = MO.getSubReg();
2466 bool DoReMat = VRM->isReMaterialized(VirtReg);
2467 if (DoReMat)
2468 ReMatDefs.insert(&MI);
2469
2470 // The only vregs left are stack slot definitions.
2471 int StackSlot = VRM->getStackSlot(VirtReg);
2472 const TargetRegisterClass *RC = MRI->getRegClass(VirtReg);
2473
2474 // If this def is part of a two-address operand, make sure to execute
2475 // the store from the correct physical register.
2476 unsigned PhysReg;
2477 unsigned TiedOp;
2478 if (MI.isRegTiedToUseOperand(i, &TiedOp)) {
2479 PhysReg = MI.getOperand(TiedOp).getReg();
2480 if (SubIdx) {
2481 unsigned SuperReg = findSuperReg(RC, PhysReg, SubIdx, TRI);
2482 assert(SuperReg && TRI->getSubReg(SuperReg, SubIdx) == PhysReg &&
2483 "Can't find corresponding super-register!");
2484 PhysReg = SuperReg;
2485 }
2486 } else {
2487 PhysReg = VRM->getPhys(VirtReg);
2488 if (ReusedOperands.isClobbered(PhysReg)) {
2489 // Another def has taken the assigned physreg. It must have been a
2490 // use&def which got it due to reuse. Undo the reuse!
2491 PhysReg = ReusedOperands.GetRegForReload(VirtReg, PhysReg, &MI,
2492 Spills, MaybeDeadStores, RegKills, KillOps, *VRM);
2493 }
2494 }
2495
2496 assert(PhysReg && "VR not assigned a physical register?");
2497 MRI->setPhysRegUsed(PhysReg);
2498 unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;
2499 ReusedOperands.markClobbered(RReg);
2500 MI.getOperand(i).setReg(RReg);
2501 MI.getOperand(i).setSubReg(0);
2502
2503 if (!MO.isDead()) {
2504 MachineInstr *&LastStore = MaybeDeadStores[StackSlot];
2505 SpillRegToStackSlot(MII, -1, PhysReg, StackSlot, RC, true,
2506 LastStore, Spills, ReMatDefs, RegKills, KillOps);
2507 NextMII = llvm::next(MII);
2508
2509 // Check to see if this is a noop copy. If so, eliminate the
2510 // instruction before considering the dest reg to be changed.
2511 {
2512 unsigned Src, Dst, SrcSR, DstSR;
2513 if (TII->isMoveInstr(MI, Src, Dst, SrcSR, DstSR) && Src == Dst) {
2514 ++NumDCE;
2515 DEBUG(dbgs() << "Removing now-noop copy: " << MI);
2516 InvalidateKills(MI, TRI, RegKills, KillOps);
2517 VRM->RemoveMachineInstrFromMaps(&MI);
2518 MBB->erase(&MI);
2519 Erased = true;
2520 UpdateKills(*LastStore, TRI, RegKills, KillOps);
2521 goto ProcessNextInst;
2522 }
2523 }
2524 }
2525 }
2526 ProcessNextInst:
2527 // Delete dead instructions without side effects.
2528 if (!Erased && !BackTracked && isSafeToDelete(MI)) {
2529 InvalidateKills(MI, TRI, RegKills, KillOps);
2530 VRM->RemoveMachineInstrFromMaps(&MI);
2531 MBB->erase(&MI);
2532 Erased = true;
2533 }
2534 if (!Erased)
Jakob Stoklund Olesen56698802010-03-11 23:04:34 +00002535 DistanceMap.insert(std::make_pair(&MI, DistanceMap.size()));
Jakob Stoklund Olesen2cb42022010-03-11 00:11:33 +00002536 if (!Erased && !BackTracked) {
2537 for (MachineBasicBlock::iterator II = &MI; II != NextMII; ++II)
2538 UpdateKills(*II, TRI, RegKills, KillOps);
2539 }
2540 MII = NextMII;
2541 }
Lang Hames87e3bca2009-05-06 02:36:21 +00002542
Dan Gohman7db949d2009-08-07 01:32:21 +00002543}
2544
Lang Hames87e3bca2009-05-06 02:36:21 +00002545llvm::VirtRegRewriter* llvm::createVirtRegRewriter() {
2546 switch (RewriterOpt) {
Torok Edwinc23197a2009-07-14 16:55:14 +00002547 default: llvm_unreachable("Unreachable!");
Lang Hames87e3bca2009-05-06 02:36:21 +00002548 case local:
2549 return new LocalRewriter();
Lang Hamesf41538d2009-06-02 16:53:25 +00002550 case trivial:
2551 return new TrivialRewriter();
Lang Hames87e3bca2009-05-06 02:36:21 +00002552 }
2553}