blob: 2b272de42505ef1115ad70b616bb8d5da3de7f55 [file] [log] [blame]
Sean Silvab715b202012-12-04 03:20:08 +00001========================
2LLVM Programmer's Manual
3========================
4
5.. contents::
6 :local:
7
8.. warning::
9 This is a work in progress.
10
11.. sectionauthor:: Chris Lattner <sabre@nondot.org>,
12 Dinakar Dhurjati <dhurjati@cs.uiuc.edu>,
13 Gabor Greif <ggreif@gmail.com>,
14 Joel Stanley <jstanley@cs.uiuc.edu>,
15 Reid Spencer <rspencer@x10sys.com> and
16 Owen Anderson <owen@apple.com>
17
18.. _introduction:
19
20Introduction
21============
22
23This document is meant to highlight some of the important classes and interfaces
24available in the LLVM source-base. This manual is not intended to explain what
25LLVM is, how it works, and what LLVM code looks like. It assumes that you know
26the basics of LLVM and are interested in writing transformations or otherwise
27analyzing or manipulating the code.
28
29This document should get you oriented so that you can find your way in the
30continuously growing source code that makes up the LLVM infrastructure. Note
31that this manual is not intended to serve as a replacement for reading the
32source code, so if you think there should be a method in one of these classes to
33do something, but it's not listed, check the source. Links to the `doxygen
34<http://llvm.org/doxygen/>`__ sources are provided to make this as easy as
35possible.
36
37The first section of this document describes general information that is useful
38to know when working in the LLVM infrastructure, and the second describes the
39Core LLVM classes. In the future this manual will be extended with information
40describing how to use extension libraries, such as dominator information, CFG
41traversal routines, and useful utilities like the ``InstVisitor`` (`doxygen
42<http://llvm.org/doxygen/InstVisitor_8h-source.html>`__) template.
43
44.. _general:
45
46General Information
47===================
48
49This section contains general information that is useful if you are working in
50the LLVM source-base, but that isn't specific to any particular API.
51
52.. _stl:
53
54The C++ Standard Template Library
55---------------------------------
56
57LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much
58more than you are used to, or have seen before. Because of this, you might want
59to do a little background reading in the techniques used and capabilities of the
60library. There are many good pages that discuss the STL, and several books on
61the subject that you can get, so it will not be discussed in this document.
62
63Here are some useful links:
64
Sean Silva1bc2bab2012-12-04 03:30:36 +000065#. `cppreference.com
66 <http://en.cppreference.com/w/>`_ - an excellent
Sean Silvab715b202012-12-04 03:20:08 +000067 reference for the STL and other parts of the standard C++ library.
68
69#. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly
70 book in the making. It has a decent Standard Library Reference that rivals
71 Dinkumware's, and is unfortunately no longer free since the book has been
72 published.
73
74#. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_.
75
76#. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a
77 useful `Introduction to the STL
78 <http://www.sgi.com/tech/stl/stl_introduction.html>`_.
79
80#. `Bjarne Stroustrup's C++ Page
81 <http://www.research.att.com/%7Ebs/C++.html>`_.
82
83#. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0
Sean Silva821c0e42012-12-04 03:45:27 +000084 (even better, get the book)
85 <http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html>`_.
Sean Silvab715b202012-12-04 03:20:08 +000086
87You are also encouraged to take a look at the :ref:`LLVM Coding Standards
88<coding_standards>` guide which focuses on how to write maintainable code more
89than where to put your curly braces.
90
91.. _resources:
92
93Other useful references
94-----------------------
95
96#. `Using static and shared libraries across platforms
97 <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_
98
99.. _apis:
100
101Important and useful LLVM APIs
102==============================
103
104Here we highlight some LLVM APIs that are generally useful and good to know
105about when writing transformations.
106
107.. _isa:
108
109The ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates
110------------------------------------------------------
111
112The LLVM source-base makes extensive use of a custom form of RTTI. These
113templates have many similarities to the C++ ``dynamic_cast<>`` operator, but
114they don't have some drawbacks (primarily stemming from the fact that
115``dynamic_cast<>`` only works on classes that have a v-table). Because they are
116used so often, you must know what they do and how they work. All of these
117templates are defined in the ``llvm/Support/Casting.h`` (`doxygen
118<http://llvm.org/doxygen/Casting_8h-source.html>`__) file (note that you very
119rarely have to include this file directly).
120
121``isa<>``:
122 The ``isa<>`` operator works exactly like the Java "``instanceof``" operator.
123 It returns true or false depending on whether a reference or pointer points to
124 an instance of the specified class. This can be very useful for constraint
125 checking of various sorts (example below).
126
127``cast<>``:
128 The ``cast<>`` operator is a "checked cast" operation. It converts a pointer
129 or reference from a base class to a derived class, causing an assertion
130 failure if it is not really an instance of the right type. This should be
131 used in cases where you have some information that makes you believe that
132 something is of the right type. An example of the ``isa<>`` and ``cast<>``
133 template is:
134
135 .. code-block:: c++
136
137 static bool isLoopInvariant(const Value *V, const Loop *L) {
138 if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V))
139 return true;
140
141 // Otherwise, it must be an instruction...
142 return !L->contains(cast<Instruction>(V)->getParent());
143 }
144
145 Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``,
146 for that use the ``dyn_cast<>`` operator.
147
148``dyn_cast<>``:
149 The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see
150 if the operand is of the specified type, and if so, returns a pointer to it
151 (this operator does not work with references). If the operand is not of the
152 correct type, a null pointer is returned. Thus, this works very much like
153 the ``dynamic_cast<>`` operator in C++, and should be used in the same
154 circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if``
155 statement or some other flow control statement like this:
156
157 .. code-block:: c++
158
159 if (AllocationInst *AI = dyn_cast<AllocationInst>(Val)) {
160 // ...
161 }
162
163 This form of the ``if`` statement effectively combines together a call to
164 ``isa<>`` and a call to ``cast<>`` into one statement, which is very
165 convenient.
166
167 Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's
168 ``instanceof`` operator, can be abused. In particular, you should not use big
169 chained ``if/then/else`` blocks to check for lots of different variants of
170 classes. If you find yourself wanting to do this, it is much cleaner and more
171 efficient to use the ``InstVisitor`` class to dispatch over the instruction
172 type directly.
173
174``cast_or_null<>``:
175 The ``cast_or_null<>`` operator works just like the ``cast<>`` operator,
176 except that it allows for a null pointer as an argument (which it then
177 propagates). This can sometimes be useful, allowing you to combine several
178 null checks into one.
179
180``dyn_cast_or_null<>``:
181 The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>``
182 operator, except that it allows for a null pointer as an argument (which it
183 then propagates). This can sometimes be useful, allowing you to combine
184 several null checks into one.
185
186These five templates can be used with any classes, whether they have a v-table
187or not. If you want to add support for these templates, see the document
188:ref:`How to set up LLVM-style RTTI for your class hierarchy
189<how-to-set-up-llvm-style-rtti>`
190
191.. _string_apis:
192
193Passing strings (the ``StringRef`` and ``Twine`` classes)
194---------------------------------------------------------
195
196Although LLVM generally does not do much string manipulation, we do have several
197important APIs which take strings. Two important examples are the Value class
198-- which has names for instructions, functions, etc. -- and the ``StringMap``
199class which is used extensively in LLVM and Clang.
200
201These are generic classes, and they need to be able to accept strings which may
202have embedded null characters. Therefore, they cannot simply take a ``const
203char *``, and taking a ``const std::string&`` requires clients to perform a heap
204allocation which is usually unnecessary. Instead, many LLVM APIs use a
205``StringRef`` or a ``const Twine&`` for passing strings efficiently.
206
207.. _StringRef:
208
209The ``StringRef`` class
210^^^^^^^^^^^^^^^^^^^^^^^^^^^^
211
212The ``StringRef`` data type represents a reference to a constant string (a
213character array and a length) and supports the common operations available on
214``std::string``, but does not require heap allocation.
215
216It can be implicitly constructed using a C style null-terminated string, an
217``std::string``, or explicitly with a character pointer and length. For
218example, the ``StringRef`` find function is declared as:
219
220.. code-block:: c++
221
222 iterator find(StringRef Key);
223
224and clients can call it using any one of:
225
226.. code-block:: c++
227
228 Map.find("foo"); // Lookup "foo"
229 Map.find(std::string("bar")); // Lookup "bar"
230 Map.find(StringRef("\0baz", 4)); // Lookup "\0baz"
231
232Similarly, APIs which need to return a string may return a ``StringRef``
233instance, which can be used directly or converted to an ``std::string`` using
234the ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen
235<http://llvm.org/doxygen/classllvm_1_1StringRef_8h-source.html>`__) for more
236information.
237
238You should rarely use the ``StringRef`` class directly, because it contains
239pointers to external memory it is not generally safe to store an instance of the
240class (unless you know that the external storage will not be freed).
241``StringRef`` is small and pervasive enough in LLVM that it should always be
242passed by value.
243
244The ``Twine`` class
245^^^^^^^^^^^^^^^^^^^
246
247The ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__)
248class is an efficient way for APIs to accept concatenated strings. For example,
249a common LLVM paradigm is to name one instruction based on the name of another
250instruction with a suffix, for example:
251
252.. code-block:: c++
253
254 New = CmpInst::Create(..., SO->getName() + ".cmp");
255
256The ``Twine`` class is effectively a lightweight `rope
257<http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to
258temporary (stack allocated) objects. Twines can be implicitly constructed as
259the result of the plus operator applied to strings (i.e., a C strings, an
260``std::string``, or a ``StringRef``). The twine delays the actual concatenation
261of strings until it is actually required, at which point it can be efficiently
262rendered directly into a character array. This avoids unnecessary heap
263allocation involved in constructing the temporary results of string
264concatenation. See ``llvm/ADT/Twine.h`` (`doxygen
265<http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>`
266for more information.
267
268As with a ``StringRef``, ``Twine`` objects point to external memory and should
269almost never be stored or mentioned directly. They are intended solely for use
270when defining a function which should be able to efficiently accept concatenated
271strings.
272
273.. _DEBUG:
274
275The ``DEBUG()`` macro and ``-debug`` option
276-------------------------------------------
277
278Often when working on your pass you will put a bunch of debugging printouts and
279other code into your pass. After you get it working, you want to remove it, but
280you may need it again in the future (to work out new bugs that you run across).
281
282Naturally, because of this, you don't want to delete the debug printouts, but
283you don't want them to always be noisy. A standard compromise is to comment
284them out, allowing you to enable them if you need them in the future.
285
286The ``llvm/Support/Debug.h`` (`doxygen
287<http://llvm.org/doxygen/Debug_8h-source.html>`__) file provides a macro named
288``DEBUG()`` that is a much nicer solution to this problem. Basically, you can
289put arbitrary code into the argument of the ``DEBUG`` macro, and it is only
290executed if '``opt``' (or any other tool) is run with the '``-debug``' command
291line argument:
292
293.. code-block:: c++
294
295 DEBUG(errs() << "I am here!\n");
296
297Then you can run your pass like this:
298
299.. code-block:: none
300
301 $ opt < a.bc > /dev/null -mypass
302 <no output>
303 $ opt < a.bc > /dev/null -mypass -debug
304 I am here!
305
306Using the ``DEBUG()`` macro instead of a home-brewed solution allows you to not
307have to create "yet another" command line option for the debug output for your
308pass. Note that ``DEBUG()`` macros are disabled for optimized builds, so they
309do not cause a performance impact at all (for the same reason, they should also
310not contain side-effects!).
311
312One additional nice thing about the ``DEBUG()`` macro is that you can enable or
313disable it directly in gdb. Just use "``set DebugFlag=0``" or "``set
314DebugFlag=1``" from the gdb if the program is running. If the program hasn't
315been started yet, you can always just run it with ``-debug``.
316
317.. _DEBUG_TYPE:
318
319Fine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option
320^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
321
322Sometimes you may find yourself in a situation where enabling ``-debug`` just
323turns on **too much** information (such as when working on the code generator).
324If you want to enable debug information with more fine-grained control, you
325define the ``DEBUG_TYPE`` macro and the ``-debug`` only option as follows:
326
327.. code-block:: c++
328
329 #undef DEBUG_TYPE
330 DEBUG(errs() << "No debug type\n");
331 #define DEBUG_TYPE "foo"
332 DEBUG(errs() << "'foo' debug type\n");
333 #undef DEBUG_TYPE
334 #define DEBUG_TYPE "bar"
335 DEBUG(errs() << "'bar' debug type\n"));
336 #undef DEBUG_TYPE
337 #define DEBUG_TYPE ""
338 DEBUG(errs() << "No debug type (2)\n");
339
340Then you can run your pass like this:
341
342.. code-block:: none
343
344 $ opt < a.bc > /dev/null -mypass
345 <no output>
346 $ opt < a.bc > /dev/null -mypass -debug
347 No debug type
348 'foo' debug type
349 'bar' debug type
350 No debug type (2)
351 $ opt < a.bc > /dev/null -mypass -debug-only=foo
352 'foo' debug type
353 $ opt < a.bc > /dev/null -mypass -debug-only=bar
354 'bar' debug type
355
356Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file,
357to specify the debug type for the entire module (if you do this before you
358``#include "llvm/Support/Debug.h"``, you don't have to insert the ugly
359``#undef``'s). Also, you should use names more meaningful than "foo" and "bar",
360because there is no system in place to ensure that names do not conflict. If
361two different modules use the same string, they will all be turned on when the
362name is specified. This allows, for example, all debug information for
363instruction scheduling to be enabled with ``-debug-type=InstrSched``, even if
364the source lives in multiple files.
365
366The ``DEBUG_WITH_TYPE`` macro is also available for situations where you would
367like to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It
368takes an additional first parameter, which is the type to use. For example, the
369preceding example could be written as:
370
371.. code-block:: c++
372
373 DEBUG_WITH_TYPE("", errs() << "No debug type\n");
374 DEBUG_WITH_TYPE("foo", errs() << "'foo' debug type\n");
375 DEBUG_WITH_TYPE("bar", errs() << "'bar' debug type\n"));
376 DEBUG_WITH_TYPE("", errs() << "No debug type (2)\n");
377
378.. _Statistic:
379
380The ``Statistic`` class & ``-stats`` option
381-------------------------------------------
382
383The ``llvm/ADT/Statistic.h`` (`doxygen
384<http://llvm.org/doxygen/Statistic_8h-source.html>`__) file provides a class
385named ``Statistic`` that is used as a unified way to keep track of what the LLVM
386compiler is doing and how effective various optimizations are. It is useful to
387see what optimizations are contributing to making a particular program run
388faster.
389
390Often you may run your pass on some big program, and you're interested to see
391how many times it makes a certain transformation. Although you can do this with
392hand inspection, or some ad-hoc method, this is a real pain and not very useful
393for big programs. Using the ``Statistic`` class makes it very easy to keep
394track of this information, and the calculated information is presented in a
395uniform manner with the rest of the passes being executed.
396
397There are many examples of ``Statistic`` uses, but the basics of using it are as
398follows:
399
400#. Define your statistic like this:
401
402 .. code-block:: c++
403
404 #define DEBUG_TYPE "mypassname" // This goes before any #includes.
405 STATISTIC(NumXForms, "The # of times I did stuff");
406
407 The ``STATISTIC`` macro defines a static variable, whose name is specified by
408 the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and
409 the description is taken from the second argument. The variable defined
410 ("NumXForms" in this case) acts like an unsigned integer.
411
412#. Whenever you make a transformation, bump the counter:
413
414 .. code-block:: c++
415
416 ++NumXForms; // I did stuff!
417
418That's all you have to do. To get '``opt``' to print out the statistics
419gathered, use the '``-stats``' option:
420
421.. code-block:: none
422
423 $ opt -stats -mypassname < program.bc > /dev/null
424 ... statistics output ...
425
426When running ``opt`` on a C file from the SPEC benchmark suite, it gives a
427report that looks like this:
428
429.. code-block:: none
430
431 7646 bitcodewriter - Number of normal instructions
432 725 bitcodewriter - Number of oversized instructions
433 129996 bitcodewriter - Number of bitcode bytes written
434 2817 raise - Number of insts DCEd or constprop'd
435 3213 raise - Number of cast-of-self removed
436 5046 raise - Number of expression trees converted
437 75 raise - Number of other getelementptr's formed
438 138 raise - Number of load/store peepholes
439 42 deadtypeelim - Number of unused typenames removed from symtab
440 392 funcresolve - Number of varargs functions resolved
441 27 globaldce - Number of global variables removed
442 2 adce - Number of basic blocks removed
443 134 cee - Number of branches revectored
444 49 cee - Number of setcc instruction eliminated
445 532 gcse - Number of loads removed
446 2919 gcse - Number of instructions removed
447 86 indvars - Number of canonical indvars added
448 87 indvars - Number of aux indvars removed
449 25 instcombine - Number of dead inst eliminate
450 434 instcombine - Number of insts combined
451 248 licm - Number of load insts hoisted
452 1298 licm - Number of insts hoisted to a loop pre-header
453 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
454 75 mem2reg - Number of alloca's promoted
455 1444 cfgsimplify - Number of blocks simplified
456
457Obviously, with so many optimizations, having a unified framework for this stuff
458is very nice. Making your pass fit well into the framework makes it more
459maintainable and useful.
460
461.. _ViewGraph:
462
463Viewing graphs while debugging code
464-----------------------------------
465
466Several of the important data structures in LLVM are graphs: for example CFGs
467made out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM
468:ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection
469DAGs <SelectionDAG>`. In many cases, while debugging various parts of the
470compiler, it is nice to instantly visualize these graphs.
471
472LLVM provides several callbacks that are available in a debug build to do
473exactly that. If you call the ``Function::viewCFG()`` method, for example, the
474current LLVM tool will pop up a window containing the CFG for the function where
475each basic block is a node in the graph, and each node contains the instructions
476in the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does
477not include the instructions), the ``MachineFunction::viewCFG()`` and
478``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()``
479methods. Within GDB, for example, you can usually use something like ``call
480DAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to
481these functions in your code in places you want to debug.
482
483Getting this to work requires a small amount of configuration. On Unix systems
484with X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make
485sure 'dot' and 'gv' are in your path. If you are running on Mac OS/X, download
486and install the Mac OS/X `Graphviz program
487<http://www.pixelglow.com/graphviz/>`_ and add
488``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to
489your path. Once in your system and path are set up, rerun the LLVM configure
490script and rebuild LLVM to enable this functionality.
491
492``SelectionDAG`` has been extended to make it easier to locate *interesting*
493nodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node,
494"color")``, then the next ``call DAG.viewGraph()`` would highlight the node in
495the specified color (choices of colors can be found at `colors
496<http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes
497can be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can
498be found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.)
499If you want to restart and clear all the current graph attributes, then you can
500``call DAG.clearGraphAttrs()``.
501
502Note that graph visualization features are compiled out of Release builds to
503reduce file size. This means that you need a Debug+Asserts or Release+Asserts
504build to use these features.
505
506.. _datastructure:
507
508Picking the Right Data Structure for a Task
509===========================================
510
511LLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we
512commonly use STL data structures. This section describes the trade-offs you
513should consider when you pick one.
514
515The first step is a choose your own adventure: do you want a sequential
516container, a set-like container, or a map-like container? The most important
517thing when choosing a container is the algorithmic properties of how you plan to
518access the container. Based on that, you should use:
519
520
521* a :ref:`map-like <ds_map>` container if you need efficient look-up of a
522 value based on another value. Map-like containers also support efficient
523 queries for containment (whether a key is in the map). Map-like containers
524 generally do not support efficient reverse mapping (values to keys). If you
525 need that, use two maps. Some map-like containers also support efficient
526 iteration through the keys in sorted order. Map-like containers are the most
527 expensive sort, only use them if you need one of these capabilities.
528
529* a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into
530 a container that automatically eliminates duplicates. Some set-like
531 containers support efficient iteration through the elements in sorted order.
532 Set-like containers are more expensive than sequential containers.
533
534* a :ref:`sequential <ds_sequential>` container provides the most efficient way
535 to add elements and keeps track of the order they are added to the collection.
536 They permit duplicates and support efficient iteration, but do not support
537 efficient look-up based on a key.
538
539* a :ref:`string <ds_string>` container is a specialized sequential container or
540 reference structure that is used for character or byte arrays.
541
542* a :ref:`bit <ds_bit>` container provides an efficient way to store and
543 perform set operations on sets of numeric id's, while automatically
544 eliminating duplicates. Bit containers require a maximum of 1 bit for each
545 identifier you want to store.
546
547Once the proper category of container is determined, you can fine tune the
548memory use, constant factors, and cache behaviors of access by intelligently
549picking a member of the category. Note that constant factors and cache behavior
550can be a big deal. If you have a vector that usually only contains a few
551elements (but could contain many), for example, it's much better to use
552:ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so
553avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding
554the elements to the container.
555
556.. _ds_sequential:
557
558Sequential Containers (std::vector, std::list, etc)
559---------------------------------------------------
560
561There are a variety of sequential containers available for you, based on your
562needs. Pick the first in this section that will do what you want.
563
564.. _dss_arrayref:
565
566llvm/ADT/ArrayRef.h
567^^^^^^^^^^^^^^^^^^^
568
569The ``llvm::ArrayRef`` class is the preferred class to use in an interface that
570accepts a sequential list of elements in memory and just reads from them. By
571taking an ``ArrayRef``, the API can be passed a fixed size array, an
572``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous
573in memory.
574
575.. _dss_fixedarrays:
576
577Fixed Size Arrays
578^^^^^^^^^^^^^^^^^
579
580Fixed size arrays are very simple and very fast. They are good if you know
581exactly how many elements you have, or you have a (low) upper bound on how many
582you have.
583
584.. _dss_heaparrays:
585
586Heap Allocated Arrays
587^^^^^^^^^^^^^^^^^^^^^
588
589Heap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good
590if the number of elements is variable, if you know how many elements you will
591need before the array is allocated, and if the array is usually large (if not,
592consider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated
593array is the cost of the new/delete (aka malloc/free). Also note that if you
594are allocating an array of a type with a constructor, the constructor and
595destructors will be run for every element in the array (re-sizable vectors only
596construct those elements actually used).
597
598.. _dss_tinyptrvector:
599
600llvm/ADT/TinyPtrVector.h
601^^^^^^^^^^^^^^^^^^^^^^^^
602
603``TinyPtrVector<Type>`` is a highly specialized collection class that is
604optimized to avoid allocation in the case when a vector has zero or one
605elements. It has two major restrictions: 1) it can only hold values of pointer
606type, and 2) it cannot hold a null pointer.
607
608Since this container is highly specialized, it is rarely used.
609
610.. _dss_smallvector:
611
612llvm/ADT/SmallVector.h
613^^^^^^^^^^^^^^^^^^^^^^
614
615``SmallVector<Type, N>`` is a simple class that looks and smells just like
616``vector<Type>``: it supports efficient iteration, lays out elements in memory
617order (so you can do pointer arithmetic between elements), supports efficient
618push_back/pop_back operations, supports efficient random access to its elements,
619etc.
620
621The advantage of SmallVector is that it allocates space for some number of
622elements (N) **in the object itself**. Because of this, if the SmallVector is
623dynamically smaller than N, no malloc is performed. This can be a big win in
624cases where the malloc/free call is far more expensive than the code that
625fiddles around with the elements.
626
627This is good for vectors that are "usually small" (e.g. the number of
628predecessors/successors of a block is usually less than 8). On the other hand,
629this makes the size of the SmallVector itself large, so you don't want to
630allocate lots of them (doing so will waste a lot of space). As such,
631SmallVectors are most useful when on the stack.
632
633SmallVector also provides a nice portable and efficient replacement for
634``alloca``.
635
636.. _dss_vector:
637
638<vector>
639^^^^^^^^
640
641``std::vector`` is well loved and respected. It is useful when SmallVector
642isn't: when the size of the vector is often large (thus the small optimization
643will rarely be a benefit) or if you will be allocating many instances of the
644vector itself (which would waste space for elements that aren't in the
645container). vector is also useful when interfacing with code that expects
646vectors :).
647
648One worthwhile note about std::vector: avoid code like this:
649
650.. code-block:: c++
651
652 for ( ... ) {
653 std::vector<foo> V;
654 // make use of V.
655 }
656
657Instead, write this as:
658
659.. code-block:: c++
660
661 std::vector<foo> V;
662 for ( ... ) {
663 // make use of V.
664 V.clear();
665 }
666
667Doing so will save (at least) one heap allocation and free per iteration of the
668loop.
669
670.. _dss_deque:
671
672<deque>
673^^^^^^^
674
675``std::deque`` is, in some senses, a generalized version of ``std::vector``.
676Like ``std::vector``, it provides constant time random access and other similar
677properties, but it also provides efficient access to the front of the list. It
678does not guarantee continuity of elements within memory.
679
680In exchange for this extra flexibility, ``std::deque`` has significantly higher
681constant factor costs than ``std::vector``. If possible, use ``std::vector`` or
682something cheaper.
683
684.. _dss_list:
685
686<list>
687^^^^^^
688
689``std::list`` is an extremely inefficient class that is rarely useful. It
690performs a heap allocation for every element inserted into it, thus having an
691extremely high constant factor, particularly for small data types.
692``std::list`` also only supports bidirectional iteration, not random access
693iteration.
694
695In exchange for this high cost, std::list supports efficient access to both ends
696of the list (like ``std::deque``, but unlike ``std::vector`` or
697``SmallVector``). In addition, the iterator invalidation characteristics of
698std::list are stronger than that of a vector class: inserting or removing an
699element into the list does not invalidate iterator or pointers to other elements
700in the list.
701
702.. _dss_ilist:
703
704llvm/ADT/ilist.h
705^^^^^^^^^^^^^^^^
706
707``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive,
708because it requires the element to store and provide access to the prev/next
709pointers for the list.
710
711``ilist`` has the same drawbacks as ``std::list``, and additionally requires an
712``ilist_traits`` implementation for the element type, but it provides some novel
713characteristics. In particular, it can efficiently store polymorphic objects,
714the traits class is informed when an element is inserted or removed from the
715list, and ``ilist``\ s are guaranteed to support a constant-time splice
716operation.
717
718These properties are exactly what we want for things like ``Instruction``\ s and
719basic blocks, which is why these are implemented with ``ilist``\ s.
720
721Related classes of interest are explained in the following subsections:
722
723* :ref:`ilist_traits <dss_ilist_traits>`
724
725* :ref:`iplist <dss_iplist>`
726
727* :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>`
728
729* :ref:`Sentinels <dss_ilist_sentinel>`
730
731.. _dss_packedvector:
732
733llvm/ADT/PackedVector.h
734^^^^^^^^^^^^^^^^^^^^^^^
735
736Useful for storing a vector of values using only a few number of bits for each
737value. Apart from the standard operations of a vector-like container, it can
738also perform an 'or' set operation.
739
740For example:
741
742.. code-block:: c++
743
744 enum State {
745 None = 0x0,
746 FirstCondition = 0x1,
747 SecondCondition = 0x2,
748 Both = 0x3
749 };
750
751 State get() {
752 PackedVector<State, 2> Vec1;
753 Vec1.push_back(FirstCondition);
754
755 PackedVector<State, 2> Vec2;
756 Vec2.push_back(SecondCondition);
757
758 Vec1 |= Vec2;
759 return Vec1[0]; // returns 'Both'.
760 }
761
762.. _dss_ilist_traits:
763
764ilist_traits
765^^^^^^^^^^^^
766
767``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>``
768(and consequently ``ilist<T>``) publicly derive from this traits class.
769
770.. _dss_iplist:
771
772iplist
773^^^^^^
774
775``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower
776interface. Notably, inserters from ``T&`` are absent.
777
778``ilist_traits<T>`` is a public base of this class and can be used for a wide
779variety of customizations.
780
781.. _dss_ilist_node:
782
783llvm/ADT/ilist_node.h
784^^^^^^^^^^^^^^^^^^^^^
785
786``ilist_node<T>`` implements a the forward and backward links that are expected
787by the ``ilist<T>`` (and analogous containers) in the default manner.
788
789``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually
790``T`` publicly derives from ``ilist_node<T>``.
791
792.. _dss_ilist_sentinel:
793
794Sentinels
795^^^^^^^^^
796
797``ilist``\ s have another specialty that must be considered. To be a good
798citizen in the C++ ecosystem, it needs to support the standard container
799operations, such as ``begin`` and ``end`` iterators, etc. Also, the
800``operator--`` must work correctly on the ``end`` iterator in the case of
801non-empty ``ilist``\ s.
802
803The only sensible solution to this problem is to allocate a so-called *sentinel*
804along with the intrusive list, which serves as the ``end`` iterator, providing
805the back-link to the last element. However conforming to the C++ convention it
806is illegal to ``operator++`` beyond the sentinel and it also must not be
807dereferenced.
808
809These constraints allow for some implementation freedom to the ``ilist`` how to
810allocate and store the sentinel. The corresponding policy is dictated by
811``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need
812for a sentinel arises.
813
814While the default policy is sufficient in most cases, it may break down when
815``T`` does not provide a default constructor. Also, in the case of many
816instances of ``ilist``\ s, the memory overhead of the associated sentinels is
817wasted. To alleviate the situation with numerous and voluminous
818``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*.
819
820Ghostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which
821superpose the sentinel with the ``ilist`` instance in memory. Pointer
822arithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s
823``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves
824as the back-link of the sentinel. This is the only field in the ghostly
825sentinel which can be legally accessed.
826
827.. _dss_other:
828
829Other Sequential Container options
830^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
831
832Other STL containers are available, such as ``std::string``.
833
834There are also various STL adapter classes such as ``std::queue``,
835``std::priority_queue``, ``std::stack``, etc. These provide simplified access
836to an underlying container but don't affect the cost of the container itself.
837
838.. _ds_string:
839
840String-like containers
841----------------------
842
843There are a variety of ways to pass around and use strings in C and C++, and
844LLVM adds a few new options to choose from. Pick the first option on this list
845that will do what you need, they are ordered according to their relative cost.
846
847Note that is is generally preferred to *not* pass strings around as ``const
848char*``'s. These have a number of problems, including the fact that they
849cannot represent embedded nul ("\0") characters, and do not have a length
850available efficiently. The general replacement for '``const char*``' is
851StringRef.
852
853For more information on choosing string containers for APIs, please see
854:ref:`Passing Strings <string_apis>`.
855
856.. _dss_stringref:
857
858llvm/ADT/StringRef.h
859^^^^^^^^^^^^^^^^^^^^
860
861The StringRef class is a simple value class that contains a pointer to a
862character and a length, and is quite related to the :ref:`ArrayRef
863<dss_arrayref>` class (but specialized for arrays of characters). Because
864StringRef carries a length with it, it safely handles strings with embedded nul
865characters in it, getting the length does not require a strlen call, and it even
866has very convenient APIs for slicing and dicing the character range that it
867represents.
868
869StringRef is ideal for passing simple strings around that are known to be live,
870either because they are C string literals, std::string, a C array, or a
871SmallVector. Each of these cases has an efficient implicit conversion to
872StringRef, which doesn't result in a dynamic strlen being executed.
873
874StringRef has a few major limitations which make more powerful string containers
875useful:
876
877#. You cannot directly convert a StringRef to a 'const char*' because there is
878 no way to add a trailing nul (unlike the .c_str() method on various stronger
879 classes).
880
881#. StringRef doesn't own or keep alive the underlying string bytes.
882 As such it can easily lead to dangling pointers, and is not suitable for
883 embedding in datastructures in most cases (instead, use an std::string or
884 something like that).
885
886#. For the same reason, StringRef cannot be used as the return value of a
887 method if the method "computes" the result string. Instead, use std::string.
888
889#. StringRef's do not allow you to mutate the pointed-to string bytes and it
890 doesn't allow you to insert or remove bytes from the range. For editing
891 operations like this, it interoperates with the :ref:`Twine <dss_twine>`
892 class.
893
894Because of its strengths and limitations, it is very common for a function to
895take a StringRef and for a method on an object to return a StringRef that points
896into some string that it owns.
897
898.. _dss_twine:
899
900llvm/ADT/Twine.h
901^^^^^^^^^^^^^^^^
902
903The Twine class is used as an intermediary datatype for APIs that want to take a
904string that can be constructed inline with a series of concatenations. Twine
905works by forming recursive instances of the Twine datatype (a simple value
906object) on the stack as temporary objects, linking them together into a tree
907which is then linearized when the Twine is consumed. Twine is only safe to use
908as the argument to a function, and should always be a const reference, e.g.:
909
910.. code-block:: c++
911
912 void foo(const Twine &T);
913 ...
914 StringRef X = ...
915 unsigned i = ...
916 foo(X + "." + Twine(i));
917
918This example forms a string like "blarg.42" by concatenating the values
919together, and does not form intermediate strings containing "blarg" or "blarg.".
920
921Because Twine is constructed with temporary objects on the stack, and because
922these instances are destroyed at the end of the current statement, it is an
923inherently dangerous API. For example, this simple variant contains undefined
924behavior and will probably crash:
925
926.. code-block:: c++
927
928 void foo(const Twine &T);
929 ...
930 StringRef X = ...
931 unsigned i = ...
932 const Twine &Tmp = X + "." + Twine(i);
933 foo(Tmp);
934
935... because the temporaries are destroyed before the call. That said, Twine's
936are much more efficient than intermediate std::string temporaries, and they work
937really well with StringRef. Just be aware of their limitations.
938
939.. _dss_smallstring:
940
941llvm/ADT/SmallString.h
942^^^^^^^^^^^^^^^^^^^^^^
943
944SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
945convenience APIs like += that takes StringRef's. SmallString avoids allocating
946memory in the case when the preallocated space is enough to hold its data, and
947it calls back to general heap allocation when required. Since it owns its data,
948it is very safe to use and supports full mutation of the string.
949
950Like SmallVector's, the big downside to SmallString is their sizeof. While they
951are optimized for small strings, they themselves are not particularly small.
952This means that they work great for temporary scratch buffers on the stack, but
953should not generally be put into the heap: it is very rare to see a SmallString
954as the member of a frequently-allocated heap data structure or returned
955by-value.
956
957.. _dss_stdstring:
958
959std::string
960^^^^^^^^^^^
961
962The standard C++ std::string class is a very general class that (like
963SmallString) owns its underlying data. sizeof(std::string) is very reasonable
964so it can be embedded into heap data structures and returned by-value. On the
965other hand, std::string is highly inefficient for inline editing (e.g.
966concatenating a bunch of stuff together) and because it is provided by the
967standard library, its performance characteristics depend a lot of the host
968standard library (e.g. libc++ and MSVC provide a highly optimized string class,
969GCC contains a really slow implementation).
970
971The major disadvantage of std::string is that almost every operation that makes
972them larger can allocate memory, which is slow. As such, it is better to use
973SmallVector or Twine as a scratch buffer, but then use std::string to persist
974the result.
975
976.. _ds_set:
977
978Set-Like Containers (std::set, SmallSet, SetVector, etc)
979--------------------------------------------------------
980
981Set-like containers are useful when you need to canonicalize multiple values
982into a single representation. There are several different choices for how to do
983this, providing various trade-offs.
984
985.. _dss_sortedvectorset:
986
987A sorted 'vector'
988^^^^^^^^^^^^^^^^^
989
990If you intend to insert a lot of elements, then do a lot of queries, a great
991approach is to use a vector (or other sequential container) with
992std::sort+std::unique to remove duplicates. This approach works really well if
993your usage pattern has these two distinct phases (insert then query), and can be
994coupled with a good choice of :ref:`sequential container <ds_sequential>`.
995
996This combination provides the several nice properties: the result data is
997contiguous in memory (good for cache locality), has few allocations, is easy to
998address (iterators in the final vector are just indices or pointers), and can be
999efficiently queried with a standard binary or radix search.
1000
1001.. _dss_smallset:
1002
1003llvm/ADT/SmallSet.h
1004^^^^^^^^^^^^^^^^^^^
1005
1006If you have a set-like data structure that is usually small and whose elements
1007are reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has
1008space for N elements in place (thus, if the set is dynamically smaller than N,
1009no malloc traffic is required) and accesses them with a simple linear search.
1010When the set grows beyond 'N' elements, it allocates a more expensive
1011representation that guarantees efficient access (for most types, it falls back
1012to std::set, but for pointers it uses something far better, :ref:`SmallPtrSet
1013<dss_smallptrset>`.
1014
1015The magic of this class is that it handles small sets extremely efficiently, but
1016gracefully handles extremely large sets without loss of efficiency. The
1017drawback is that the interface is quite small: it supports insertion, queries
1018and erasing, but does not support iteration.
1019
1020.. _dss_smallptrset:
1021
1022llvm/ADT/SmallPtrSet.h
1023^^^^^^^^^^^^^^^^^^^^^^
1024
1025SmallPtrSet has all the advantages of ``SmallSet`` (and a ``SmallSet`` of
1026pointers is transparently implemented with a ``SmallPtrSet``), but also supports
1027iterators. If more than 'N' insertions are performed, a single quadratically
1028probed hash table is allocated and grows as needed, providing extremely
1029efficient access (constant time insertion/deleting/queries with low constant
1030factors) and is very stingy with malloc traffic.
1031
1032Note that, unlike ``std::set``, the iterators of ``SmallPtrSet`` are invalidated
1033whenever an insertion occurs. Also, the values visited by the iterators are not
1034visited in sorted order.
1035
1036.. _dss_denseset:
1037
1038llvm/ADT/DenseSet.h
1039^^^^^^^^^^^^^^^^^^^
1040
1041DenseSet is a simple quadratically probed hash table. It excels at supporting
1042small values: it uses a single allocation to hold all of the pairs that are
1043currently inserted in the set. DenseSet is a great way to unique small values
1044that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for
1045pointers). Note that DenseSet has the same requirements for the value type that
1046:ref:`DenseMap <dss_densemap>` has.
1047
1048.. _dss_sparseset:
1049
1050llvm/ADT/SparseSet.h
1051^^^^^^^^^^^^^^^^^^^^
1052
1053SparseSet holds a small number of objects identified by unsigned keys of
1054moderate size. It uses a lot of memory, but provides operations that are almost
1055as fast as a vector. Typical keys are physical registers, virtual registers, or
1056numbered basic blocks.
1057
1058SparseSet is useful for algorithms that need very fast clear/find/insert/erase
1059and fast iteration over small sets. It is not intended for building composite
1060data structures.
1061
1062.. _dss_FoldingSet:
1063
1064llvm/ADT/FoldingSet.h
1065^^^^^^^^^^^^^^^^^^^^^
1066
1067FoldingSet is an aggregate class that is really good at uniquing
1068expensive-to-create or polymorphic objects. It is a combination of a chained
1069hash table with intrusive links (uniqued objects are required to inherit from
1070FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
1071process.
1072
1073Consider a case where you want to implement a "getOrCreateFoo" method for a
1074complex object (for example, a node in the code generator). The client has a
1075description of **what** it wants to generate (it knows the opcode and all the
1076operands), but we don't want to 'new' a node, then try inserting it into a set
1077only to find out it already exists, at which point we would have to delete it
1078and return the node that already exists.
1079
1080To support this style of client, FoldingSet perform a query with a
1081FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
1082element that we want to query for. The query either returns the element
1083matching the ID or it returns an opaque ID that indicates where insertion should
1084take place. Construction of the ID usually does not require heap traffic.
1085
1086Because FoldingSet uses intrusive links, it can support polymorphic objects in
1087the set (for example, you can have SDNode instances mixed with LoadSDNodes).
1088Because the elements are individually allocated, pointers to the elements are
1089stable: inserting or removing elements does not invalidate any pointers to other
1090elements.
1091
1092.. _dss_set:
1093
1094<set>
1095^^^^^
1096
1097``std::set`` is a reasonable all-around set class, which is decent at many
1098things but great at nothing. std::set allocates memory for each element
1099inserted (thus it is very malloc intensive) and typically stores three pointers
1100per element in the set (thus adding a large amount of per-element space
1101overhead). It offers guaranteed log(n) performance, which is not particularly
1102fast from a complexity standpoint (particularly if the elements of the set are
1103expensive to compare, like strings), and has extremely high constant factors for
1104lookup, insertion and removal.
1105
1106The advantages of std::set are that its iterators are stable (deleting or
1107inserting an element from the set does not affect iterators or pointers to other
1108elements) and that iteration over the set is guaranteed to be in sorted order.
1109If the elements in the set are large, then the relative overhead of the pointers
1110and malloc traffic is not a big deal, but if the elements of the set are small,
1111std::set is almost never a good choice.
1112
1113.. _dss_setvector:
1114
1115llvm/ADT/SetVector.h
1116^^^^^^^^^^^^^^^^^^^^
1117
1118LLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a
1119set-like container along with a :ref:`Sequential Container <ds_sequential>` The
1120important property that this provides is efficient insertion with uniquing
1121(duplicate elements are ignored) with iteration support. It implements this by
1122inserting elements into both a set-like container and the sequential container,
1123using the set-like container for uniquing and the sequential container for
1124iteration.
1125
1126The difference between SetVector and other sets is that the order of iteration
1127is guaranteed to match the order of insertion into the SetVector. This property
1128is really important for things like sets of pointers. Because pointer values
1129are non-deterministic (e.g. vary across runs of the program on different
1130machines), iterating over the pointers in the set will not be in a well-defined
1131order.
1132
1133The drawback of SetVector is that it requires twice as much space as a normal
1134set and has the sum of constant factors from the set-like container and the
1135sequential container that it uses. Use it **only** if you need to iterate over
1136the elements in a deterministic order. SetVector is also expensive to delete
1137elements out of (linear time), unless you use it's "pop_back" method, which is
1138faster.
1139
1140``SetVector`` is an adapter class that defaults to using ``std::vector`` and a
1141size 16 ``SmallSet`` for the underlying containers, so it is quite expensive.
1142However, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class,
1143which defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size.
1144If you use this, and if your sets are dynamically smaller than ``N``, you will
1145save a lot of heap traffic.
1146
1147.. _dss_uniquevector:
1148
1149llvm/ADT/UniqueVector.h
1150^^^^^^^^^^^^^^^^^^^^^^^
1151
1152UniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a
1153unique ID for each element inserted into the set. It internally contains a map
1154and a vector, and it assigns a unique ID for each value inserted into the set.
1155
1156UniqueVector is very expensive: its cost is the sum of the cost of maintaining
1157both the map and vector, it has high complexity, high constant factors, and
1158produces a lot of malloc traffic. It should be avoided.
1159
1160.. _dss_immutableset:
1161
1162llvm/ADT/ImmutableSet.h
1163^^^^^^^^^^^^^^^^^^^^^^^
1164
1165ImmutableSet is an immutable (functional) set implementation based on an AVL
1166tree. Adding or removing elements is done through a Factory object and results
1167in the creation of a new ImmutableSet object. If an ImmutableSet already exists
1168with the given contents, then the existing one is returned; equality is compared
1169with a FoldingSetNodeID. The time and space complexity of add or remove
1170operations is logarithmic in the size of the original set.
1171
1172There is no method for returning an element of the set, you can only check for
1173membership.
1174
1175.. _dss_otherset:
1176
1177Other Set-Like Container Options
1178^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1179
1180The STL provides several other options, such as std::multiset and the various
1181"hash_set" like containers (whether from C++ TR1 or from the SGI library). We
1182never use hash_set and unordered_set because they are generally very expensive
1183(each insertion requires a malloc) and very non-portable.
1184
1185std::multiset is useful if you're not interested in elimination of duplicates,
1186but has all the drawbacks of std::set. A sorted vector (where you don't delete
1187duplicate entries) or some other approach is almost always better.
1188
1189.. _ds_map:
1190
1191Map-Like Containers (std::map, DenseMap, etc)
1192---------------------------------------------
1193
1194Map-like containers are useful when you want to associate data to a key. As
1195usual, there are a lot of different ways to do this. :)
1196
1197.. _dss_sortedvectormap:
1198
1199A sorted 'vector'
1200^^^^^^^^^^^^^^^^^
1201
1202If your usage pattern follows a strict insert-then-query approach, you can
1203trivially use the same approach as :ref:`sorted vectors for set-like containers
1204<dss_sortedvectorset>`. The only difference is that your query function (which
1205uses std::lower_bound to get efficient log(n) lookup) should only compare the
1206key, not both the key and value. This yields the same advantages as sorted
1207vectors for sets.
1208
1209.. _dss_stringmap:
1210
1211llvm/ADT/StringMap.h
1212^^^^^^^^^^^^^^^^^^^^
1213
1214Strings are commonly used as keys in maps, and they are difficult to support
1215efficiently: they are variable length, inefficient to hash and compare when
1216long, expensive to copy, etc. StringMap is a specialized container designed to
1217cope with these issues. It supports mapping an arbitrary range of bytes to an
1218arbitrary other object.
1219
1220The StringMap implementation uses a quadratically-probed hash table, where the
1221buckets store a pointer to the heap allocated entries (and some other stuff).
1222The entries in the map must be heap allocated because the strings are variable
1223length. The string data (key) and the element object (value) are stored in the
1224same allocation with the string data immediately after the element object.
1225This container guarantees the "``(char*)(&Value+1)``" points to the key string
1226for a value.
1227
1228The StringMap is very fast for several reasons: quadratic probing is very cache
1229efficient for lookups, the hash value of strings in buckets is not recomputed
1230when looking up an element, StringMap rarely has to touch the memory for
1231unrelated objects when looking up a value (even when hash collisions happen),
1232hash table growth does not recompute the hash values for strings already in the
1233table, and each pair in the map is store in a single allocation (the string data
1234is stored in the same allocation as the Value of a pair).
1235
1236StringMap also provides query methods that take byte ranges, so it only ever
1237copies a string if a value is inserted into the table.
1238
1239StringMap iteratation order, however, is not guaranteed to be deterministic, so
1240any uses which require that should instead use a std::map.
1241
1242.. _dss_indexmap:
1243
1244llvm/ADT/IndexedMap.h
1245^^^^^^^^^^^^^^^^^^^^^
1246
1247IndexedMap is a specialized container for mapping small dense integers (or
1248values that can be mapped to small dense integers) to some other type. It is
1249internally implemented as a vector with a mapping function that maps the keys
1250to the dense integer range.
1251
1252This is useful for cases like virtual registers in the LLVM code generator: they
1253have a dense mapping that is offset by a compile-time constant (the first
1254virtual register ID).
1255
1256.. _dss_densemap:
1257
1258llvm/ADT/DenseMap.h
1259^^^^^^^^^^^^^^^^^^^
1260
1261DenseMap is a simple quadratically probed hash table. It excels at supporting
1262small keys and values: it uses a single allocation to hold all of the pairs
1263that are currently inserted in the map. DenseMap is a great way to map
1264pointers to pointers, or map other small types to each other.
1265
1266There are several aspects of DenseMap that you should be aware of, however.
1267The iterators in a DenseMap are invalidated whenever an insertion occurs,
1268unlike map. Also, because DenseMap allocates space for a large number of
1269key/value pairs (it starts with 64 by default), it will waste a lot of space if
1270your keys or values are large. Finally, you must implement a partial
1271specialization of DenseMapInfo for the key that you want, if it isn't already
1272supported. This is required to tell DenseMap about two special marker values
1273(which can never be inserted into the map) that it needs internally.
1274
1275DenseMap's find_as() method supports lookup operations using an alternate key
1276type. This is useful in cases where the normal key type is expensive to
1277construct, but cheap to compare against. The DenseMapInfo is responsible for
1278defining the appropriate comparison and hashing methods for each alternate key
1279type used.
1280
1281.. _dss_valuemap:
1282
1283llvm/ADT/ValueMap.h
1284^^^^^^^^^^^^^^^^^^^
1285
1286ValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping
1287``Value*``\ s (or subclasses) to another type. When a Value is deleted or
1288RAUW'ed, ValueMap will update itself so the new version of the key is mapped to
1289the same value, just as if the key were a WeakVH. You can configure exactly how
1290this happens, and what else happens on these two events, by passing a ``Config``
1291parameter to the ValueMap template.
1292
1293.. _dss_intervalmap:
1294
1295llvm/ADT/IntervalMap.h
1296^^^^^^^^^^^^^^^^^^^^^^
1297
1298IntervalMap is a compact map for small keys and values. It maps key intervals
1299instead of single keys, and it will automatically coalesce adjacent intervals.
1300When then map only contains a few intervals, they are stored in the map object
1301itself to avoid allocations.
1302
1303The IntervalMap iterators are quite big, so they should not be passed around as
1304STL iterators. The heavyweight iterators allow a smaller data structure.
1305
1306.. _dss_map:
1307
1308<map>
1309^^^^^
1310
1311std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a
1312single allocation per pair inserted into the map, it offers log(n) lookup with
1313an extremely large constant factor, imposes a space penalty of 3 pointers per
1314pair in the map, etc.
1315
1316std::map is most useful when your keys or values are very large, if you need to
1317iterate over the collection in sorted order, or if you need stable iterators
1318into the map (i.e. they don't get invalidated if an insertion or deletion of
1319another element takes place).
1320
1321.. _dss_mapvector:
1322
1323llvm/ADT/MapVector.h
1324^^^^^^^^^^^^^^^^^^^^
1325
1326``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The
1327main difference is that the iteration order is guaranteed to be the insertion
1328order, making it an easy (but somewhat expensive) solution for non-deterministic
1329iteration over maps of pointers.
1330
1331It is implemented by mapping from key to an index in a vector of key,value
1332pairs. This provides fast lookup and iteration, but has two main drawbacks: The
1333key is stored twice and it doesn't support removing elements.
1334
1335.. _dss_inteqclasses:
1336
1337llvm/ADT/IntEqClasses.h
1338^^^^^^^^^^^^^^^^^^^^^^^
1339
1340IntEqClasses provides a compact representation of equivalence classes of small
1341integers. Initially, each integer in the range 0..n-1 has its own equivalence
1342class. Classes can be joined by passing two class representatives to the
1343join(a, b) method. Two integers are in the same class when findLeader() returns
1344the same representative.
1345
1346Once all equivalence classes are formed, the map can be compressed so each
1347integer 0..n-1 maps to an equivalence class number in the range 0..m-1, where m
1348is the total number of equivalence classes. The map must be uncompressed before
1349it can be edited again.
1350
1351.. _dss_immutablemap:
1352
1353llvm/ADT/ImmutableMap.h
1354^^^^^^^^^^^^^^^^^^^^^^^
1355
1356ImmutableMap is an immutable (functional) map implementation based on an AVL
1357tree. Adding or removing elements is done through a Factory object and results
1358in the creation of a new ImmutableMap object. If an ImmutableMap already exists
1359with the given key set, then the existing one is returned; equality is compared
1360with a FoldingSetNodeID. The time and space complexity of add or remove
1361operations is logarithmic in the size of the original map.
1362
1363.. _dss_othermap:
1364
1365Other Map-Like Container Options
1366^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1367
1368The STL provides several other options, such as std::multimap and the various
1369"hash_map" like containers (whether from C++ TR1 or from the SGI library). We
1370never use hash_set and unordered_set because they are generally very expensive
1371(each insertion requires a malloc) and very non-portable.
1372
1373std::multimap is useful if you want to map a key to multiple values, but has all
1374the drawbacks of std::map. A sorted vector or some other approach is almost
1375always better.
1376
1377.. _ds_bit:
1378
1379Bit storage containers (BitVector, SparseBitVector)
1380---------------------------------------------------
1381
1382Unlike the other containers, there are only two bit storage containers, and
1383choosing when to use each is relatively straightforward.
1384
1385One additional option is ``std::vector<bool>``: we discourage its use for two
1386reasons 1) the implementation in many common compilers (e.g. commonly
1387available versions of GCC) is extremely inefficient and 2) the C++ standards
1388committee is likely to deprecate this container and/or change it significantly
1389somehow. In any case, please don't use it.
1390
1391.. _dss_bitvector:
1392
1393BitVector
1394^^^^^^^^^
1395
1396The BitVector container provides a dynamic size set of bits for manipulation.
1397It supports individual bit setting/testing, as well as set operations. The set
1398operations take time O(size of bitvector), but operations are performed one word
1399at a time, instead of one bit at a time. This makes the BitVector very fast for
1400set operations compared to other containers. Use the BitVector when you expect
1401the number of set bits to be high (i.e. a dense set).
1402
1403.. _dss_smallbitvector:
1404
1405SmallBitVector
1406^^^^^^^^^^^^^^
1407
1408The SmallBitVector container provides the same interface as BitVector, but it is
1409optimized for the case where only a small number of bits, less than 25 or so,
1410are needed. It also transparently supports larger bit counts, but slightly less
1411efficiently than a plain BitVector, so SmallBitVector should only be used when
1412larger counts are rare.
1413
1414At this time, SmallBitVector does not support set operations (and, or, xor), and
1415its operator[] does not provide an assignable lvalue.
1416
1417.. _dss_sparsebitvector:
1418
1419SparseBitVector
1420^^^^^^^^^^^^^^^
1421
1422The SparseBitVector container is much like BitVector, with one major difference:
1423Only the bits that are set, are stored. This makes the SparseBitVector much
1424more space efficient than BitVector when the set is sparse, as well as making
1425set operations O(number of set bits) instead of O(size of universe). The
1426downside to the SparseBitVector is that setting and testing of random bits is
1427O(N), and on large SparseBitVectors, this can be slower than BitVector. In our
1428implementation, setting or testing bits in sorted order (either forwards or
1429reverse) is O(1) worst case. Testing and setting bits within 128 bits (depends
1430on size) of the current bit is also O(1). As a general statement,
1431testing/setting bits in a SparseBitVector is O(distance away from last set bit).
1432
1433.. _common:
1434
1435Helpful Hints for Common Operations
1436===================================
1437
1438This section describes how to perform some very simple transformations of LLVM
1439code. This is meant to give examples of common idioms used, showing the
1440practical side of LLVM transformations.
1441
1442Because this is a "how-to" section, you should also read about the main classes
1443that you will be working with. The :ref:`Core LLVM Class Hierarchy Reference
1444<coreclasses>` contains details and descriptions of the main classes that you
1445should know about.
1446
1447.. _inspection:
1448
1449Basic Inspection and Traversal Routines
1450---------------------------------------
1451
1452The LLVM compiler infrastructure have many different data structures that may be
1453traversed. Following the example of the C++ standard template library, the
1454techniques used to traverse these various data structures are all basically the
1455same. For a enumerable sequence of values, the ``XXXbegin()`` function (or
1456method) returns an iterator to the start of the sequence, the ``XXXend()``
1457function returns an iterator pointing to one past the last valid element of the
1458sequence, and there is some ``XXXiterator`` data type that is common between the
1459two operations.
1460
1461Because the pattern for iteration is common across many different aspects of the
1462program representation, the standard template library algorithms may be used on
1463them, and it is easier to remember how to iterate. First we show a few common
1464examples of the data structures that need to be traversed. Other data
1465structures are traversed in very similar ways.
1466
1467.. _iterate_function:
1468
1469Iterating over the ``BasicBlock`` in a ``Function``
1470^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1471
1472It's quite common to have a ``Function`` instance that you'd like to transform
1473in some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To
1474facilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that
1475constitute the ``Function``. The following is an example that prints the name
1476of a ``BasicBlock`` and the number of ``Instruction``\ s it contains:
1477
1478.. code-block:: c++
1479
1480 // func is a pointer to a Function instance
1481 for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i)
1482 // Print out the name of the basic block if it has one, and then the
1483 // number of instructions that it contains
1484 errs() << "Basic block (name=" << i->getName() << ") has "
1485 << i->size() << " instructions.\n";
1486
1487Note that i can be used as if it were a pointer for the purposes of invoking
1488member functions of the ``Instruction`` class. This is because the indirection
1489operator is overloaded for the iterator classes. In the above code, the
1490expression ``i->size()`` is exactly equivalent to ``(*i).size()`` just like
1491you'd expect.
1492
1493.. _iterate_basicblock:
1494
1495Iterating over the ``Instruction`` in a ``BasicBlock``
1496^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1497
1498Just like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to
1499iterate over the individual instructions that make up ``BasicBlock``\ s. Here's
1500a code snippet that prints out each instruction in a ``BasicBlock``:
1501
1502.. code-block:: c++
1503
1504 // blk is a pointer to a BasicBlock instance
1505 for (BasicBlock::iterator i = blk->begin(), e = blk->end(); i != e; ++i)
1506 // The next statement works since operator<<(ostream&,...)
1507 // is overloaded for Instruction&
1508 errs() << *i << "\n";
1509
1510
1511However, this isn't really the best way to print out the contents of a
1512``BasicBlock``! Since the ostream operators are overloaded for virtually
1513anything you'll care about, you could have just invoked the print routine on the
1514basic block itself: ``errs() << *blk << "\n";``.
1515
1516.. _iterate_insiter:
1517
1518Iterating over the ``Instruction`` in a ``Function``
1519^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1520
1521If you're finding that you commonly iterate over a ``Function``'s
1522``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s,
1523``InstIterator`` should be used instead. You'll need to include
1524``llvm/Support/InstIterator.h`` (`doxygen
1525<http://llvm.org/doxygen/InstIterator_8h-source.html>`__) and then instantiate
1526``InstIterator``\ s explicitly in your code. Here's a small example that shows
1527how to dump all instructions in a function to the standard error stream:
1528
1529.. code-block:: c++
1530
1531 #include "llvm/Support/InstIterator.h"
1532
1533 // F is a pointer to a Function instance
1534 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
1535 errs() << *I << "\n";
1536
1537Easy, isn't it? You can also use ``InstIterator``\ s to fill a work list with
1538its initial contents. For example, if you wanted to initialize a work list to
1539contain all instructions in a ``Function`` F, all you would need to do is
1540something like:
1541
1542.. code-block:: c++
1543
1544 std::set<Instruction*> worklist;
1545 // or better yet, SmallPtrSet<Instruction*, 64> worklist;
1546
1547 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
1548 worklist.insert(&*I);
1549
1550The STL set ``worklist`` would now contain all instructions in the ``Function``
1551pointed to by F.
1552
1553.. _iterate_convert:
1554
1555Turning an iterator into a class pointer (and vice-versa)
1556^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1557
1558Sometimes, it'll be useful to grab a reference (or pointer) to a class instance
1559when all you've got at hand is an iterator. Well, extracting a reference or a
1560pointer from an iterator is very straight-forward. Assuming that ``i`` is a
1561``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``:
1562
1563.. code-block:: c++
1564
1565 Instruction& inst = *i; // Grab reference to instruction reference
1566 Instruction* pinst = &*i; // Grab pointer to instruction reference
1567 const Instruction& inst = *j;
1568
1569However, the iterators you'll be working with in the LLVM framework are special:
1570they will automatically convert to a ptr-to-instance type whenever they need to.
1571Instead of derferencing the iterator and then taking the address of the result,
1572you can simply assign the iterator to the proper pointer type and you get the
1573dereference and address-of operation as a result of the assignment (behind the
1574scenes, this is a result of overloading casting mechanisms). Thus the last line
1575of the last example,
1576
1577.. code-block:: c++
1578
1579 Instruction *pinst = &*i;
1580
1581is semantically equivalent to
1582
1583.. code-block:: c++
1584
1585 Instruction *pinst = i;
1586
1587It's also possible to turn a class pointer into the corresponding iterator, and
1588this is a constant time operation (very efficient). The following code snippet
1589illustrates use of the conversion constructors provided by LLVM iterators. By
1590using these, you can explicitly grab the iterator of something without actually
1591obtaining it via iteration over some structure:
1592
1593.. code-block:: c++
1594
1595 void printNextInstruction(Instruction* inst) {
1596 BasicBlock::iterator it(inst);
1597 ++it; // After this line, it refers to the instruction after *inst
1598 if (it != inst->getParent()->end()) errs() << *it << "\n";
1599 }
1600
1601Unfortunately, these implicit conversions come at a cost; they prevent these
1602iterators from conforming to standard iterator conventions, and thus from being
1603usable with standard algorithms and containers. For example, they prevent the
1604following code, where ``B`` is a ``BasicBlock``, from compiling:
1605
1606.. code-block:: c++
1607
1608 llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end());
1609
1610Because of this, these implicit conversions may be removed some day, and
1611``operator*`` changed to return a pointer instead of a reference.
1612
1613.. _iterate_complex:
1614
1615Finding call sites: a slightly more complex example
1616^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1617
1618Say that you're writing a FunctionPass and would like to count all the locations
1619in the entire module (that is, across every ``Function``) where a certain
1620function (i.e., some ``Function *``) is already in scope. As you'll learn
1621later, you may want to use an ``InstVisitor`` to accomplish this in a much more
1622straight-forward manner, but this example will allow us to explore how you'd do
1623it if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we
1624want to do:
1625
1626.. code-block:: none
1627
1628 initialize callCounter to zero
1629 for each Function f in the Module
1630 for each BasicBlock b in f
1631 for each Instruction i in b
1632 if (i is a CallInst and calls the given function)
1633 increment callCounter
1634
1635And the actual code is (remember, because we're writing a ``FunctionPass``, our
1636``FunctionPass``-derived class simply has to override the ``runOnFunction``
1637method):
1638
1639.. code-block:: c++
1640
1641 Function* targetFunc = ...;
1642
1643 class OurFunctionPass : public FunctionPass {
1644 public:
1645 OurFunctionPass(): callCounter(0) { }
1646
1647 virtual runOnFunction(Function& F) {
1648 for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) {
1649 for (BasicBlock::iterator i = b->begin(), ie = b->end(); i != ie; ++i) {
1650 if (CallInst* callInst = dyn_cast<CallInst>(&*i)) {
1651 // We know we've encountered a call instruction, so we
1652 // need to determine if it's a call to the
1653 // function pointed to by m_func or not.
1654 if (callInst->getCalledFunction() == targetFunc)
1655 ++callCounter;
1656 }
1657 }
1658 }
1659 }
1660
1661 private:
1662 unsigned callCounter;
1663 };
1664
1665.. _calls_and_invokes:
1666
1667Treating calls and invokes the same way
1668^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1669
1670You may have noticed that the previous example was a bit oversimplified in that
1671it did not deal with call sites generated by 'invoke' instructions. In this,
1672and in other situations, you may find that you want to treat ``CallInst``\ s and
1673``InvokeInst``\ s the same way, even though their most-specific common base
1674class is ``Instruction``, which includes lots of less closely-related things.
1675For these cases, LLVM provides a handy wrapper class called ``CallSite``
1676(`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is
1677essentially a wrapper around an ``Instruction`` pointer, with some methods that
1678provide functionality common to ``CallInst``\ s and ``InvokeInst``\ s.
1679
1680This class has "value semantics": it should be passed by value, not by reference
1681and it should not be dynamically allocated or deallocated using ``operator new``
1682or ``operator delete``. It is efficiently copyable, assignable and
1683constructable, with costs equivalents to that of a bare pointer. If you look at
1684its definition, it has only a single pointer member.
1685
1686.. _iterate_chains:
1687
1688Iterating over def-use & use-def chains
1689^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1690
1691Frequently, we might have an instance of the ``Value`` class (`doxygen
1692<http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine
1693which ``User`` s use the ``Value``. The list of all ``User``\ s of a particular
1694``Value`` is called a *def-use* chain. For example, let's say we have a
1695``Function*`` named ``F`` to a particular function ``foo``. Finding all of the
1696instructions that *use* ``foo`` is as simple as iterating over the *def-use*
1697chain of ``F``:
1698
1699.. code-block:: c++
1700
1701 Function *F = ...;
1702
1703 for (Value::use_iterator i = F->use_begin(), e = F->use_end(); i != e; ++i)
1704 if (Instruction *Inst = dyn_cast<Instruction>(*i)) {
1705 errs() << "F is used in instruction:\n";
1706 errs() << *Inst << "\n";
1707 }
1708
1709Note that dereferencing a ``Value::use_iterator`` is not a very cheap operation.
1710Instead of performing ``*i`` above several times, consider doing it only once in
1711the loop body and reusing its result.
1712
1713Alternatively, it's common to have an instance of the ``User`` Class (`doxygen
1714<http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what
1715``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is
1716known as a *use-def* chain. Instances of class ``Instruction`` are common
1717``User`` s, so we might want to iterate over all of the values that a particular
1718instruction uses (that is, the operands of the particular ``Instruction``):
1719
1720.. code-block:: c++
1721
1722 Instruction *pi = ...;
1723
1724 for (User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) {
1725 Value *v = *i;
1726 // ...
1727 }
1728
1729Declaring objects as ``const`` is an important tool of enforcing mutation free
1730algorithms (such as analyses, etc.). For this purpose above iterators come in
1731constant flavors as ``Value::const_use_iterator`` and
1732``Value::const_op_iterator``. They automatically arise when calling
1733``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively.
1734Upon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns
1735remain unchanged.
1736
1737.. _iterate_preds:
1738
1739Iterating over predecessors & successors of blocks
1740^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1741
1742Iterating over the predecessors and successors of a block is quite easy with the
1743routines defined in ``"llvm/Support/CFG.h"``. Just use code like this to
1744iterate over all predecessors of BB:
1745
1746.. code-block:: c++
1747
1748 #include "llvm/Support/CFG.h"
1749 BasicBlock *BB = ...;
1750
1751 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
1752 BasicBlock *Pred = *PI;
1753 // ...
1754 }
1755
1756Similarly, to iterate over successors use ``succ_iterator/succ_begin/succ_end``.
1757
1758.. _simplechanges:
1759
1760Making simple changes
1761---------------------
1762
1763There are some primitive transformation operations present in the LLVM
1764infrastructure that are worth knowing about. When performing transformations,
1765it's fairly common to manipulate the contents of basic blocks. This section
1766describes some of the common methods for doing so and gives example code.
1767
1768.. _schanges_creating:
1769
1770Creating and inserting new ``Instruction``\ s
1771^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1772
1773*Instantiating Instructions*
1774
1775Creation of ``Instruction``\ s is straight-forward: simply call the constructor
1776for the kind of instruction to instantiate and provide the necessary parameters.
1777For example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus:
1778
1779.. code-block:: c++
1780
1781 AllocaInst* ai = new AllocaInst(Type::Int32Ty);
1782
1783will create an ``AllocaInst`` instance that represents the allocation of one
1784integer in the current stack frame, at run time. Each ``Instruction`` subclass
1785is likely to have varying default parameters which change the semantics of the
1786instruction, so refer to the `doxygen documentation for the subclass of
1787Instruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that
1788you're interested in instantiating.
1789
1790*Naming values*
1791
1792It is very useful to name the values of instructions when you're able to, as
1793this facilitates the debugging of your transformations. If you end up looking
1794at generated LLVM machine code, you definitely want to have logical names
1795associated with the results of instructions! By supplying a value for the
1796``Name`` (default) parameter of the ``Instruction`` constructor, you associate a
1797logical name with the result of the instruction's execution at run time. For
1798example, say that I'm writing a transformation that dynamically allocates space
1799for an integer on the stack, and that integer is going to be used as some kind
1800of index by some other code. To accomplish this, I place an ``AllocaInst`` at
1801the first point in the first ``BasicBlock`` of some ``Function``, and I'm
1802intending to use it within the same ``Function``. I might do:
1803
1804.. code-block:: c++
1805
1806 AllocaInst* pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");
1807
1808where ``indexLoc`` is now the logical name of the instruction's execution value,
1809which is a pointer to an integer on the run time stack.
1810
1811*Inserting instructions*
1812
1813There are essentially two ways to insert an ``Instruction`` into an existing
1814sequence of instructions that form a ``BasicBlock``:
1815
1816* Insertion into an explicit instruction list
1817
1818 Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``,
1819 and a newly-created instruction we wish to insert before ``*pi``, we do the
1820 following:
1821
1822 .. code-block:: c++
1823
1824 BasicBlock *pb = ...;
1825 Instruction *pi = ...;
1826 Instruction *newInst = new Instruction(...);
1827
1828 pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb
1829
1830 Appending to the end of a ``BasicBlock`` is so common that the ``Instruction``
1831 class and ``Instruction``-derived classes provide constructors which take a
1832 pointer to a ``BasicBlock`` to be appended to. For example code that looked
1833 like:
1834
1835 .. code-block:: c++
1836
1837 BasicBlock *pb = ...;
1838 Instruction *newInst = new Instruction(...);
1839
1840 pb->getInstList().push_back(newInst); // Appends newInst to pb
1841
1842 becomes:
1843
1844 .. code-block:: c++
1845
1846 BasicBlock *pb = ...;
1847 Instruction *newInst = new Instruction(..., pb);
1848
1849 which is much cleaner, especially if you are creating long instruction
1850 streams.
1851
1852* Insertion into an implicit instruction list
1853
1854 ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly
1855 associated with an existing instruction list: the instruction list of the
1856 enclosing basic block. Thus, we could have accomplished the same thing as the
1857 above code without being given a ``BasicBlock`` by doing:
1858
1859 .. code-block:: c++
1860
1861 Instruction *pi = ...;
1862 Instruction *newInst = new Instruction(...);
1863
1864 pi->getParent()->getInstList().insert(pi, newInst);
1865
1866 In fact, this sequence of steps occurs so frequently that the ``Instruction``
1867 class and ``Instruction``-derived classes provide constructors which take (as
1868 a default parameter) a pointer to an ``Instruction`` which the newly-created
1869 ``Instruction`` should precede. That is, ``Instruction`` constructors are
1870 capable of inserting the newly-created instance into the ``BasicBlock`` of a
1871 provided instruction, immediately before that instruction. Using an
1872 ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the
1873 above code becomes:
1874
1875 .. code-block:: c++
1876
1877 Instruction* pi = ...;
1878 Instruction* newInst = new Instruction(..., pi);
1879
1880 which is much cleaner, especially if you're creating a lot of instructions and
1881 adding them to ``BasicBlock``\ s.
1882
1883.. _schanges_deleting:
1884
1885Deleting Instructions
1886^^^^^^^^^^^^^^^^^^^^^
1887
1888Deleting an instruction from an existing sequence of instructions that form a
1889BasicBlock_ is very straight-forward: just call the instruction's
1890``eraseFromParent()`` method. For example:
1891
1892.. code-block:: c++
1893
1894 Instruction *I = .. ;
1895 I->eraseFromParent();
1896
1897This unlinks the instruction from its containing basic block and deletes it. If
1898you'd just like to unlink the instruction from its containing basic block but
1899not delete it, you can use the ``removeFromParent()`` method.
1900
1901.. _schanges_replacing:
1902
1903Replacing an Instruction with another Value
1904^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1905
1906Replacing individual instructions
1907"""""""""""""""""""""""""""""""""
1908
1909Including "`llvm/Transforms/Utils/BasicBlockUtils.h
1910<http://llvm.org/doxygen/BasicBlockUtils_8h-source.html>`_" permits use of two
1911very useful replace functions: ``ReplaceInstWithValue`` and
1912``ReplaceInstWithInst``.
1913
1914.. _schanges_deleting_sub:
1915
1916Deleting Instructions
1917"""""""""""""""""""""
1918
1919* ``ReplaceInstWithValue``
1920
1921 This function replaces all uses of a given instruction with a value, and then
1922 removes the original instruction. The following example illustrates the
1923 replacement of the result of a particular ``AllocaInst`` that allocates memory
1924 for a single integer with a null pointer to an integer.
1925
1926 .. code-block:: c++
1927
1928 AllocaInst* instToReplace = ...;
1929 BasicBlock::iterator ii(instToReplace);
1930
1931 ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
1932 Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty)));
1933
1934* ``ReplaceInstWithInst``
1935
1936 This function replaces a particular instruction with another instruction,
1937 inserting the new instruction into the basic block at the location where the
1938 old instruction was, and replacing any uses of the old instruction with the
1939 new instruction. The following example illustrates the replacement of one
1940 ``AllocaInst`` with another.
1941
1942 .. code-block:: c++
1943
1944 AllocaInst* instToReplace = ...;
1945 BasicBlock::iterator ii(instToReplace);
1946
1947 ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
1948 new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt"));
1949
1950
1951Replacing multiple uses of Users and Values
1952"""""""""""""""""""""""""""""""""""""""""""
1953
1954You can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to
1955change more than one use at a time. See the doxygen documentation for the
1956`Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class
1957<http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more
1958information.
1959
1960.. _schanges_deletingGV:
1961
1962Deleting GlobalVariables
1963^^^^^^^^^^^^^^^^^^^^^^^^
1964
1965Deleting a global variable from a module is just as easy as deleting an
1966Instruction. First, you must have a pointer to the global variable that you
1967wish to delete. You use this pointer to erase it from its parent, the module.
1968For example:
1969
1970.. code-block:: c++
1971
1972 GlobalVariable *GV = .. ;
1973
1974 GV->eraseFromParent();
1975
1976
1977.. _create_types:
1978
1979How to Create Types
1980-------------------
1981
1982In generating IR, you may need some complex types. If you know these types
1983statically, you can use ``TypeBuilder<...>::get()``, defined in
1984``llvm/Support/TypeBuilder.h``, to retrieve them. ``TypeBuilder`` has two forms
1985depending on whether you're building types for cross-compilation or native
1986library use. ``TypeBuilder<T, true>`` requires that ``T`` be independent of the
1987host environment, meaning that it's built out of types from the ``llvm::types``
1988(`doxygen <http://llvm.org/doxygen/namespacellvm_1_1types.html>`__) namespace
1989and pointers, functions, arrays, etc. built of those. ``TypeBuilder<T, false>``
1990additionally allows native C types whose size may depend on the host compiler.
1991For example,
1992
1993.. code-block:: c++
1994
1995 FunctionType *ft = TypeBuilder<types::i<8>(types::i<32>*), true>::get();
1996
1997is easier to read and write than the equivalent
1998
1999.. code-block:: c++
2000
2001 std::vector<const Type*> params;
2002 params.push_back(PointerType::getUnqual(Type::Int32Ty));
2003 FunctionType *ft = FunctionType::get(Type::Int8Ty, params, false);
2004
2005See the `class comment
2006<http://llvm.org/doxygen/TypeBuilder_8h-source.html#l00001>`_ for more details.
2007
2008.. _threading:
2009
2010Threads and LLVM
2011================
2012
2013This section describes the interaction of the LLVM APIs with multithreading,
2014both on the part of client applications, and in the JIT, in the hosted
2015application.
2016
2017Note that LLVM's support for multithreading is still relatively young. Up
2018through version 2.5, the execution of threaded hosted applications was
2019supported, but not threaded client access to the APIs. While this use case is
2020now supported, clients *must* adhere to the guidelines specified below to ensure
2021proper operation in multithreaded mode.
2022
2023Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic
2024intrinsics in order to support threaded operation. If you need a
2025multhreading-capable LLVM on a platform without a suitably modern system
2026compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and
2027using the resultant compiler to build a copy of LLVM with multithreading
2028support.
2029
2030.. _startmultithreaded:
2031
2032Entering and Exiting Multithreaded Mode
2033---------------------------------------
2034
2035In order to properly protect its internal data structures while avoiding
2036excessive locking overhead in the single-threaded case, the LLVM must intialize
2037certain data structures necessary to provide guards around its internals. To do
2038so, the client program must invoke ``llvm_start_multithreaded()`` before making
2039any concurrent LLVM API calls. To subsequently tear down these structures, use
2040the ``llvm_stop_multithreaded()`` call. You can also use the
2041``llvm_is_multithreaded()`` call to check the status of multithreaded mode.
2042
2043Note that both of these calls must be made *in isolation*. That is to say that
2044no other LLVM API calls may be executing at any time during the execution of
2045``llvm_start_multithreaded()`` or ``llvm_stop_multithreaded``. It's is the
2046client's responsibility to enforce this isolation.
2047
2048The return value of ``llvm_start_multithreaded()`` indicates the success or
2049failure of the initialization. Failure typically indicates that your copy of
2050LLVM was built without multithreading support, typically because GCC atomic
2051intrinsics were not found in your system compiler. In this case, the LLVM API
2052will not be safe for concurrent calls. However, it *will* be safe for hosting
2053threaded applications in the JIT, though :ref:`care must be taken
2054<jitthreading>` to ensure that side exits and the like do not accidentally
2055result in concurrent LLVM API calls.
2056
2057.. _shutdown:
2058
2059Ending Execution with ``llvm_shutdown()``
2060-----------------------------------------
2061
2062When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to
2063deallocate memory used for internal structures. This will also invoke
2064``llvm_stop_multithreaded()`` if LLVM is operating in multithreaded mode. As
2065such, ``llvm_shutdown()`` requires the same isolation guarantees as
2066``llvm_stop_multithreaded()``.
2067
2068Note that, if you use scope-based shutdown, you can use the
2069``llvm_shutdown_obj`` class, which calls ``llvm_shutdown()`` in its destructor.
2070
2071.. _managedstatic:
2072
2073Lazy Initialization with ``ManagedStatic``
2074------------------------------------------
2075
2076``ManagedStatic`` is a utility class in LLVM used to implement static
2077initialization of static resources, such as the global type tables. Before the
2078invocation of ``llvm_shutdown()``, it implements a simple lazy initialization
2079scheme. Once ``llvm_start_multithreaded()`` returns, however, it uses
2080double-checked locking to implement thread-safe lazy initialization.
2081
2082Note that, because no other threads are allowed to issue LLVM API calls before
2083``llvm_start_multithreaded()`` returns, it is possible to have
2084``ManagedStatic``\ s of ``llvm::sys::Mutex``\ s.
2085
2086The ``llvm_acquire_global_lock()`` and ``llvm_release_global_lock`` APIs provide
2087access to the global lock used to implement the double-checked locking for lazy
2088initialization. These should only be used internally to LLVM, and only if you
2089know what you're doing!
2090
2091.. _llvmcontext:
2092
2093Achieving Isolation with ``LLVMContext``
2094----------------------------------------
2095
2096``LLVMContext`` is an opaque class in the LLVM API which clients can use to
2097operate multiple, isolated instances of LLVM concurrently within the same
2098address space. For instance, in a hypothetical compile-server, the compilation
2099of an individual translation unit is conceptually independent from all the
2100others, and it would be desirable to be able to compile incoming translation
2101units concurrently on independent server threads. Fortunately, ``LLVMContext``
2102exists to enable just this kind of scenario!
2103
2104Conceptually, ``LLVMContext`` provides isolation. Every LLVM entity
2105(``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's
2106in-memory IR belongs to an ``LLVMContext``. Entities in different contexts
2107*cannot* interact with each other: ``Module``\ s in different contexts cannot be
2108linked together, ``Function``\ s cannot be added to ``Module``\ s in different
2109contexts, etc. What this means is that is is safe to compile on multiple
2110threads simultaneously, as long as no two threads operate on entities within the
2111same context.
2112
2113In practice, very few places in the API require the explicit specification of a
2114``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every
2115``Type`` carries a reference to its owning context, most other entities can
2116determine what context they belong to by looking at their own ``Type``. If you
2117are adding new entities to LLVM IR, please try to maintain this interface
2118design.
2119
2120For clients that do *not* require the benefits of isolation, LLVM provides a
2121convenience API ``getGlobalContext()``. This returns a global, lazily
2122initialized ``LLVMContext`` that may be used in situations where isolation is
2123not a concern.
2124
2125.. _jitthreading:
2126
2127Threads and the JIT
2128-------------------
2129
2130LLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple
2131threads can call ``ExecutionEngine::getPointerToFunction()`` or
2132``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run
2133code output by the JIT concurrently. The user must still ensure that only one
2134thread accesses IR in a given ``LLVMContext`` while another thread might be
2135modifying it. One way to do that is to always hold the JIT lock while accessing
2136IR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s).
2137Another way is to only call ``getPointerToFunction()`` from the
2138``LLVMContext``'s thread.
2139
2140When the JIT is configured to compile lazily (using
2141``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race
2142condition <http://llvm.org/bugs/show_bug.cgi?id=5184>`_ in updating call sites
2143after a function is lazily-jitted. It's still possible to use the lazy JIT in a
2144threaded program if you ensure that only one thread at a time can call any
2145particular lazy stub and that the JIT lock guards any IR access, but we suggest
2146using only the eager JIT in threaded programs.
2147
2148.. _advanced:
2149
2150Advanced Topics
2151===============
2152
2153This section describes some of the advanced or obscure API's that most clients
2154do not need to be aware of. These API's tend manage the inner workings of the
2155LLVM system, and only need to be accessed in unusual circumstances.
2156
2157.. _SymbolTable:
2158
2159The ``ValueSymbolTable`` class
2160------------------------------
2161
2162The ``ValueSymbolTable`` (`doxygen
2163<http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides
2164a symbol table that the :ref:`Function <c_Function>` and Module_ classes use for
2165naming value definitions. The symbol table can provide a name for any Value_.
2166
2167Note that the ``SymbolTable`` class should not be directly accessed by most
2168clients. It should only be used when iteration over the symbol table names
2169themselves are required, which is very special purpose. Note that not all LLVM
2170Value_\ s have names, and those without names (i.e. they have an empty name) do
2171not exist in the symbol table.
2172
2173Symbol tables support iteration over the values in the symbol table with
2174``begin/end/iterator`` and supports querying to see if a specific name is in the
2175symbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no
2176public mutator methods, instead, simply call ``setName`` on a value, which will
2177autoinsert it into the appropriate symbol table.
2178
2179.. _UserLayout:
2180
2181The ``User`` and owned ``Use`` classes' memory layout
2182-----------------------------------------------------
2183
2184The ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__)
2185class provides a basis for expressing the ownership of ``User`` towards other
2186`Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The
2187``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper
2188class is employed to do the bookkeeping and to facilitate *O(1)* addition and
2189removal.
2190
2191.. _Use2User:
2192
2193Interaction and relationship between ``User`` and ``Use`` objects
2194^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2195
2196A subclass of ``User`` can choose between incorporating its ``Use`` objects or
2197refer to them out-of-line by means of a pointer. A mixed variant (some ``Use``
2198s inline others hung off) is impractical and breaks the invariant that the
2199``Use`` objects belonging to the same ``User`` form a contiguous array.
2200
2201We have 2 different layouts in the ``User`` (sub)classes:
2202
2203* Layout a)
2204
2205 The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User``
2206 object and there are a fixed number of them.
2207
2208* Layout b)
2209
2210 The ``Use`` object(s) are referenced by a pointer to an array from the
2211 ``User`` object and there may be a variable number of them.
2212
2213As of v2.4 each layout still possesses a direct pointer to the start of the
2214array of ``Use``\ s. Though not mandatory for layout a), we stick to this
2215redundancy for the sake of simplicity. The ``User`` object also stores the
2216number of ``Use`` objects it has. (Theoretically this information can also be
2217calculated given the scheme presented below.)
2218
2219Special forms of allocation operators (``operator new``) enforce the following
2220memory layouts:
2221
2222* Layout a) is modelled by prepending the ``User`` object by the ``Use[]``
2223 array.
2224
2225 .. code-block:: none
2226
2227 ...---.---.---.---.-------...
2228 | P | P | P | P | User
2229 '''---'---'---'---'-------'''
2230
2231* Layout b) is modelled by pointing at the ``Use[]`` array.
2232
2233 .. code-block:: none
2234
2235 .-------...
2236 | User
2237 '-------'''
2238 |
2239 v
2240 .---.---.---.---...
2241 | P | P | P | P |
2242 '---'---'---'---'''
2243
2244*(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in
2245each* ``Use`` *object in the member* ``Use::Prev`` *)*
2246
2247.. _Waymarking:
2248
2249The waymarking algorithm
2250^^^^^^^^^^^^^^^^^^^^^^^^
2251
2252Since the ``Use`` objects are deprived of the direct (back)pointer to their
2253``User`` objects, there must be a fast and exact method to recover it. This is
2254accomplished by the following scheme:
2255
2256A bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev``
2257allows to find the start of the ``User`` object:
2258
2259* ``00`` –> binary digit 0
2260
2261* ``01`` –> binary digit 1
2262
2263* ``10`` –> stop and calculate (``s``)
2264
2265* ``11`` –> full stop (``S``)
2266
2267Given a ``Use*``, all we have to do is to walk till we get a stop and we either
2268have a ``User`` immediately behind or we have to walk to the next stop picking
2269up digits and calculating the offset:
2270
2271.. code-block:: none
2272
2273 .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
2274 | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
2275 '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
2276 |+15 |+10 |+6 |+3 |+1
2277 | | | | | __>
2278 | | | | __________>
2279 | | | ______________________>
2280 | | ______________________________________>
2281 | __________________________________________________________>
2282
2283Only the significant number of bits need to be stored between the stops, so that
2284the *worst case is 20 memory accesses* when there are 1000 ``Use`` objects
2285associated with a ``User``.
2286
2287.. _ReferenceImpl:
2288
2289Reference implementation
2290^^^^^^^^^^^^^^^^^^^^^^^^
2291
2292The following literate Haskell fragment demonstrates the concept:
2293
2294.. code-block:: haskell
2295
2296 > import Test.QuickCheck
2297 >
2298 > digits :: Int -> [Char] -> [Char]
2299 > digits 0 acc = '0' : acc
2300 > digits 1 acc = '1' : acc
2301 > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
2302 >
2303 > dist :: Int -> [Char] -> [Char]
2304 > dist 0 [] = ['S']
2305 > dist 0 acc = acc
2306 > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
2307 > dist n acc = dist (n - 1) $ dist 1 acc
2308 >
2309 > takeLast n ss = reverse $ take n $ reverse ss
2310 >
2311 > test = takeLast 40 $ dist 20 []
2312 >
2313
2314Printing <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"``
2315
2316The reverse algorithm computes the length of the string just by examining a
2317certain prefix:
2318
2319.. code-block:: haskell
2320
2321 > pref :: [Char] -> Int
2322 > pref "S" = 1
2323 > pref ('s':'1':rest) = decode 2 1 rest
2324 > pref (_:rest) = 1 + pref rest
2325 >
2326 > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
2327 > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
2328 > decode walk acc _ = walk + acc
2329 >
2330
2331Now, as expected, printing <pref test> gives ``40``.
2332
2333We can *quickCheck* this with following property:
2334
2335.. code-block:: haskell
2336
2337 > testcase = dist 2000 []
2338 > testcaseLength = length testcase
2339 >
2340 > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
2341 > where arr = takeLast n testcase
2342 >
2343
2344As expected <quickCheck identityProp> gives:
2345
2346::
2347
2348 *Main> quickCheck identityProp
2349 OK, passed 100 tests.
2350
2351Let's be a bit more exhaustive:
2352
2353.. code-block:: haskell
2354
2355 >
2356 > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
2357 >
2358
2359And here is the result of <deepCheck identityProp>:
2360
2361::
2362
2363 *Main> deepCheck identityProp
2364 OK, passed 500 tests.
2365
2366.. _Tagging:
2367
2368Tagging considerations
2369^^^^^^^^^^^^^^^^^^^^^^
2370
2371To maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never
2372change after being set up, setters of ``Use::Prev`` must re-tag the new
2373``Use**`` on every modification. Accordingly getters must strip the tag bits.
2374
2375For layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit
2376set). Following this pointer brings us to the ``User``. A portable trick
2377ensures that the first bytes of ``User`` (if interpreted as a pointer) never has
2378the LSBit set. (Portability is relying on the fact that all known compilers
2379place the ``vptr`` in the first word of the instances.)
2380
2381.. _coreclasses:
2382
2383The Core LLVM Class Hierarchy Reference
2384=======================================
2385
2386``#include "llvm/Type.h"``
2387
2388header source: `Type.h <http://llvm.org/doxygen/Type_8h-source.html>`_
2389
2390doxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_
2391
2392The Core LLVM classes are the primary means of representing the program being
2393inspected or transformed. The core LLVM classes are defined in header files in
2394the ``include/llvm/`` directory, and implemented in the ``lib/VMCore``
2395directory.
2396
2397.. _Type:
2398
2399The Type class and Derived Types
2400--------------------------------
2401
2402``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``.
2403``Type`` cannot be instantiated directly but only through its subclasses.
2404Certain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and
2405``DoubleType``) have hidden subclasses. They are hidden because they offer no
2406useful functionality beyond what the ``Type`` class offers except to distinguish
2407themselves from other subclasses of ``Type``.
2408
2409All other types are subclasses of ``DerivedType``. Types can be named, but this
2410is not a requirement. There exists exactly one instance of a given shape at any
2411one time. This allows type equality to be performed with address equality of
2412the Type Instance. That is, given two ``Type*`` values, the types are identical
2413if the pointers are identical.
2414
2415.. _m_Type:
2416
2417Important Public Methods
2418^^^^^^^^^^^^^^^^^^^^^^^^
2419
2420* ``bool isIntegerTy() const``: Returns true for any integer type.
2421
2422* ``bool isFloatingPointTy()``: Return true if this is one of the five
2423 floating point types.
2424
2425* ``bool isSized()``: Return true if the type has known size. Things
2426 that don't have a size are abstract types, labels and void.
2427
2428.. _derivedtypes:
2429
2430Important Derived Types
2431^^^^^^^^^^^^^^^^^^^^^^^
2432
2433``IntegerType``
2434 Subclass of DerivedType that represents integer types of any bit width. Any
2435 bit width between ``IntegerType::MIN_INT_BITS`` (1) and
2436 ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented.
2437
2438 * ``static const IntegerType* get(unsigned NumBits)``: get an integer
2439 type of a specific bit width.
2440
2441 * ``unsigned getBitWidth() const``: Get the bit width of an integer type.
2442
2443``SequentialType``
2444 This is subclassed by ArrayType, PointerType and VectorType.
2445
2446 * ``const Type * getElementType() const``: Returns the type of each
2447 of the elements in the sequential type.
2448
2449``ArrayType``
2450 This is a subclass of SequentialType and defines the interface for array
2451 types.
2452
2453 * ``unsigned getNumElements() const``: Returns the number of elements
2454 in the array.
2455
2456``PointerType``
2457 Subclass of SequentialType for pointer types.
2458
2459``VectorType``
2460 Subclass of SequentialType for vector types. A vector type is similar to an
2461 ArrayType but is distinguished because it is a first class type whereas
2462 ArrayType is not. Vector types are used for vector operations and are usually
2463 small vectors of of an integer or floating point type.
2464
2465``StructType``
2466 Subclass of DerivedTypes for struct types.
2467
2468.. _FunctionType:
2469
2470``FunctionType``
2471 Subclass of DerivedTypes for function types.
2472
2473 * ``bool isVarArg() const``: Returns true if it's a vararg function.
2474
2475 * ``const Type * getReturnType() const``: Returns the return type of the
2476 function.
2477
2478 * ``const Type * getParamType (unsigned i)``: Returns the type of the ith
2479 parameter.
2480
2481 * ``const unsigned getNumParams() const``: Returns the number of formal
2482 parameters.
2483
2484.. _Module:
2485
2486The ``Module`` class
2487--------------------
2488
2489``#include "llvm/Module.h"``
2490
2491header source: `Module.h <http://llvm.org/doxygen/Module_8h-source.html>`_
2492
2493doxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_
2494
2495The ``Module`` class represents the top level structure present in LLVM
2496programs. An LLVM module is effectively either a translation unit of the
2497original program or a combination of several translation units merged by the
2498linker. The ``Module`` class keeps track of a list of :ref:`Function
2499<c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_.
2500Additionally, it contains a few helpful member functions that try to make common
2501operations easy.
2502
2503.. _m_Module:
2504
2505Important Public Members of the ``Module`` class
2506^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2507
2508* ``Module::Module(std::string name = "")``
2509
2510 Constructing a Module_ is easy. You can optionally provide a name for it
2511 (probably based on the name of the translation unit).
2512
2513* | ``Module::iterator`` - Typedef for function list iterator
2514 | ``Module::const_iterator`` - Typedef for const_iterator.
2515 | ``begin()``, ``end()``, ``size()``, ``empty()``
2516
2517 These are forwarding methods that make it easy to access the contents of a
2518 ``Module`` object's :ref:`Function <c_Function>` list.
2519
2520* ``Module::FunctionListType &getFunctionList()``
2521
2522 Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use
2523 when you need to update the list or perform a complex action that doesn't have
2524 a forwarding method.
2525
2526----------------
2527
2528* | ``Module::global_iterator`` - Typedef for global variable list iterator
2529 | ``Module::const_global_iterator`` - Typedef for const_iterator.
2530 | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()``
2531
2532 These are forwarding methods that make it easy to access the contents of a
2533 ``Module`` object's GlobalVariable_ list.
2534
2535* ``Module::GlobalListType &getGlobalList()``
2536
2537 Returns the list of GlobalVariable_\ s. This is necessary to use when you
2538 need to update the list or perform a complex action that doesn't have a
2539 forwarding method.
2540
2541----------------
2542
2543* ``SymbolTable *getSymbolTable()``
2544
2545 Return a reference to the SymbolTable_ for this ``Module``.
2546
2547----------------
2548
2549* ``Function *getFunction(StringRef Name) const``
2550
2551 Look up the specified function in the ``Module`` SymbolTable_. If it does not
2552 exist, return ``null``.
2553
2554* ``Function *getOrInsertFunction(const std::string &Name, const FunctionType
2555 *T)``
2556
2557 Look up the specified function in the ``Module`` SymbolTable_. If it does not
2558 exist, add an external declaration for the function and return it.
2559
2560* ``std::string getTypeName(const Type *Ty)``
2561
2562 If there is at least one entry in the SymbolTable_ for the specified Type_,
2563 return it. Otherwise return the empty string.
2564
2565* ``bool addTypeName(const std::string &Name, const Type *Ty)``
2566
2567 Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is
2568 already an entry for this name, true is returned and the SymbolTable_ is not
2569 modified.
2570
2571.. _Value:
2572
2573The ``Value`` class
2574-------------------
2575
2576``#include "llvm/Value.h"``
2577
2578header source: `Value.h <http://llvm.org/doxygen/Value_8h-source.html>`_
2579
2580doxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_
2581
2582The ``Value`` class is the most important class in the LLVM Source base. It
2583represents a typed value that may be used (among other things) as an operand to
2584an instruction. There are many different types of ``Value``\ s, such as
2585Constant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function
2586<c_Function>`\ s are ``Value``\ s.
2587
2588A particular ``Value`` may be used many times in the LLVM representation for a
2589program. For example, an incoming argument to a function (represented with an
2590instance of the Argument_ class) is "used" by every instruction in the function
2591that references the argument. To keep track of this relationship, the ``Value``
2592class keeps a list of all of the ``User``\ s that is using it (the User_ class
2593is a base class for all nodes in the LLVM graph that can refer to ``Value``\ s).
2594This use list is how LLVM represents def-use information in the program, and is
2595accessible through the ``use_*`` methods, shown below.
2596
2597Because LLVM is a typed representation, every LLVM ``Value`` is typed, and this
2598Type_ is available through the ``getType()`` method. In addition, all LLVM
2599values can be named. The "name" of the ``Value`` is a symbolic string printed
2600in the LLVM code:
2601
2602.. code-block:: llvm
2603
2604 %foo = add i32 1, 2
2605
2606.. _nameWarning:
2607
2608The name of this instruction is "foo". **NOTE** that the name of any value may
2609be missing (an empty string), so names should **ONLY** be used for debugging
2610(making the source code easier to read, debugging printouts), they should not be
2611used to keep track of values or map between them. For this purpose, use a
2612``std::map`` of pointers to the ``Value`` itself instead.
2613
2614One important aspect of LLVM is that there is no distinction between an SSA
2615variable and the operation that produces it. Because of this, any reference to
2616the value produced by an instruction (or the value available as an incoming
2617argument, for example) is represented as a direct pointer to the instance of the
2618class that represents this value. Although this may take some getting used to,
2619it simplifies the representation and makes it easier to manipulate.
2620
2621.. _m_Value:
2622
2623Important Public Members of the ``Value`` class
2624^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2625
2626* | ``Value::use_iterator`` - Typedef for iterator over the use-list
2627 | ``Value::const_use_iterator`` - Typedef for const_iterator over the
2628 use-list
2629 | ``unsigned use_size()`` - Returns the number of users of the value.
2630 | ``bool use_empty()`` - Returns true if there are no users.
2631 | ``use_iterator use_begin()`` - Get an iterator to the start of the
2632 use-list.
2633 | ``use_iterator use_end()`` - Get an iterator to the end of the use-list.
2634 | ``User *use_back()`` - Returns the last element in the list.
2635
2636 These methods are the interface to access the def-use information in LLVM.
2637 As with all other iterators in LLVM, the naming conventions follow the
2638 conventions defined by the STL_.
2639
2640* ``Type *getType() const``
2641 This method returns the Type of the Value.
2642
2643* | ``bool hasName() const``
2644 | ``std::string getName() const``
2645 | ``void setName(const std::string &Name)``
2646
2647 This family of methods is used to access and assign a name to a ``Value``, be
2648 aware of the :ref:`precaution above <nameWarning>`.
2649
2650* ``void replaceAllUsesWith(Value *V)``
2651
2652 This method traverses the use list of a ``Value`` changing all User_\ s of the
2653 current value to refer to "``V``" instead. For example, if you detect that an
2654 instruction always produces a constant value (for example through constant
2655 folding), you can replace all uses of the instruction with the constant like
2656 this:
2657
2658 .. code-block:: c++
2659
2660 Inst->replaceAllUsesWith(ConstVal);
2661
2662.. _User:
2663
2664The ``User`` class
2665------------------
2666
2667``#include "llvm/User.h"``
2668
2669header source: `User.h <http://llvm.org/doxygen/User_8h-source.html>`_
2670
2671doxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_
2672
2673Superclass: Value_
2674
2675The ``User`` class is the common base class of all LLVM nodes that may refer to
2676``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s
2677that the User is referring to. The ``User`` class itself is a subclass of
2678``Value``.
2679
2680The operands of a ``User`` point directly to the LLVM ``Value`` that it refers
2681to. Because LLVM uses Static Single Assignment (SSA) form, there can only be
2682one definition referred to, allowing this direct connection. This connection
2683provides the use-def information in LLVM.
2684
2685.. _m_User:
2686
2687Important Public Members of the ``User`` class
2688^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2689
2690The ``User`` class exposes the operand list in two ways: through an index access
2691interface and through an iterator based interface.
2692
2693* | ``Value *getOperand(unsigned i)``
2694 | ``unsigned getNumOperands()``
2695
2696 These two methods expose the operands of the ``User`` in a convenient form for
2697 direct access.
2698
2699* | ``User::op_iterator`` - Typedef for iterator over the operand list
2700 | ``op_iterator op_begin()`` - Get an iterator to the start of the operand
2701 list.
2702 | ``op_iterator op_end()`` - Get an iterator to the end of the operand list.
2703
2704 Together, these methods make up the iterator based interface to the operands
2705 of a ``User``.
2706
2707
2708.. _Instruction:
2709
2710The ``Instruction`` class
2711-------------------------
2712
2713``#include "llvm/Instruction.h"``
2714
2715header source: `Instruction.h
2716<http://llvm.org/doxygen/Instruction_8h-source.html>`_
2717
2718doxygen info: `Instruction Class
2719<http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_
2720
2721Superclasses: User_, Value_
2722
2723The ``Instruction`` class is the common base class for all LLVM instructions.
2724It provides only a few methods, but is a very commonly used class. The primary
2725data tracked by the ``Instruction`` class itself is the opcode (instruction
2726type) and the parent BasicBlock_ the ``Instruction`` is embedded into. To
2727represent a specific type of instruction, one of many subclasses of
2728``Instruction`` are used.
2729
2730Because the ``Instruction`` class subclasses the User_ class, its operands can
2731be accessed in the same way as for other ``User``\ s (with the
2732``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods).
2733An important file for the ``Instruction`` class is the ``llvm/Instruction.def``
2734file. This file contains some meta-data about the various different types of
2735instructions in LLVM. It describes the enum values that are used as opcodes
2736(for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the
2737concrete sub-classes of ``Instruction`` that implement the instruction (for
2738example BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this
2739file confuses doxygen, so these enum values don't show up correctly in the
2740`doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_.
2741
2742.. _s_Instruction:
2743
2744Important Subclasses of the ``Instruction`` class
2745^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2746
2747.. _BinaryOperator:
2748
2749* ``BinaryOperator``
2750
2751 This subclasses represents all two operand instructions whose operands must be
2752 the same type, except for the comparison instructions.
2753
2754.. _CastInst:
2755
2756* ``CastInst``
2757 This subclass is the parent of the 12 casting instructions. It provides
2758 common operations on cast instructions.
2759
2760.. _CmpInst:
2761
2762* ``CmpInst``
2763
2764 This subclass respresents the two comparison instructions,
2765 `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and
2766 `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands).
2767
2768.. _TerminatorInst:
2769
2770* ``TerminatorInst``
2771
2772 This subclass is the parent of all terminator instructions (those which can
2773 terminate a block).
2774
2775.. _m_Instruction:
2776
2777Important Public Members of the ``Instruction`` class
2778^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2779
2780* ``BasicBlock *getParent()``
2781
2782 Returns the BasicBlock_ that this
2783 ``Instruction`` is embedded into.
2784
2785* ``bool mayWriteToMemory()``
2786
2787 Returns true if the instruction writes to memory, i.e. it is a ``call``,
2788 ``free``, ``invoke``, or ``store``.
2789
2790* ``unsigned getOpcode()``
2791
2792 Returns the opcode for the ``Instruction``.
2793
2794* ``Instruction *clone() const``
2795
2796 Returns another instance of the specified instruction, identical in all ways
2797 to the original except that the instruction has no parent (i.e. it's not
2798 embedded into a BasicBlock_), and it has no name.
2799
2800.. _Constant:
2801
2802The ``Constant`` class and subclasses
2803-------------------------------------
2804
2805Constant represents a base class for different types of constants. It is
2806subclassed by ConstantInt, ConstantArray, etc. for representing the various
2807types of Constants. GlobalValue_ is also a subclass, which represents the
2808address of a global variable or function.
2809
2810.. _s_Constant:
2811
2812Important Subclasses of Constant
2813^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2814
2815* ConstantInt : This subclass of Constant represents an integer constant of
2816 any width.
2817
2818 * ``const APInt& getValue() const``: Returns the underlying
2819 value of this constant, an APInt value.
2820
2821 * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an
2822 int64_t via sign extension. If the value (not the bit width) of the APInt
2823 is too large to fit in an int64_t, an assertion will result. For this
2824 reason, use of this method is discouraged.
2825
2826 * ``uint64_t getZExtValue() const``: Converts the underlying APInt value
2827 to a uint64_t via zero extension. IF the value (not the bit width) of the
2828 APInt is too large to fit in a uint64_t, an assertion will result. For this
2829 reason, use of this method is discouraged.
2830
2831 * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt
2832 object that represents the value provided by ``Val``. The type is implied
2833 as the IntegerType that corresponds to the bit width of ``Val``.
2834
2835 * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the
2836 ConstantInt object that represents the value provided by ``Val`` for integer
2837 type ``Ty``.
2838
2839* ConstantFP : This class represents a floating point constant.
2840
2841 * ``double getValue() const``: Returns the underlying value of this constant.
2842
2843* ConstantArray : This represents a constant array.
2844
2845 * ``const std::vector<Use> &getValues() const``: Returns a vector of
2846 component constants that makeup this array.
2847
2848* ConstantStruct : This represents a constant struct.
2849
2850 * ``const std::vector<Use> &getValues() const``: Returns a vector of
2851 component constants that makeup this array.
2852
2853* GlobalValue : This represents either a global variable or a function. In
2854 either case, the value is a constant fixed address (after linking).
2855
2856.. _GlobalValue:
2857
2858The ``GlobalValue`` class
2859-------------------------
2860
2861``#include "llvm/GlobalValue.h"``
2862
2863header source: `GlobalValue.h
2864<http://llvm.org/doxygen/GlobalValue_8h-source.html>`_
2865
2866doxygen info: `GlobalValue Class
2867<http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_
2868
2869Superclasses: Constant_, User_, Value_
2870
2871Global values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the
2872only LLVM values that are visible in the bodies of all :ref:`Function
2873<c_Function>`\ s. Because they are visible at global scope, they are also
2874subject to linking with other globals defined in different translation units.
2875To control the linking process, ``GlobalValue``\ s know their linkage rules.
2876Specifically, ``GlobalValue``\ s know whether they have internal or external
2877linkage, as defined by the ``LinkageTypes`` enumeration.
2878
2879If a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C),
2880it is not visible to code outside the current translation unit, and does not
2881participate in linking. If it has external linkage, it is visible to external
2882code, and does participate in linking. In addition to linkage information,
2883``GlobalValue``\ s keep track of which Module_ they are currently part of.
2884
2885Because ``GlobalValue``\ s are memory objects, they are always referred to by
2886their **address**. As such, the Type_ of a global is always a pointer to its
2887contents. It is important to remember this when using the ``GetElementPtrInst``
2888instruction because this pointer must be dereferenced first. For example, if
2889you have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array
2890of 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to
2891that array. Although the address of the first element of this array and the
2892value of the ``GlobalVariable`` are the same, they have different types. The
2893``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is
2894``i32.`` Because of this, accessing a global value requires you to dereference
2895the pointer with ``GetElementPtrInst`` first, then its elements can be accessed.
2896This is explained in the `LLVM Language Reference Manual
2897<LangRef.html#globalvars>`_.
2898
2899.. _m_GlobalValue:
2900
2901Important Public Members of the ``GlobalValue`` class
2902^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2903
2904* | ``bool hasInternalLinkage() const``
2905 | ``bool hasExternalLinkage() const``
2906 | ``void setInternalLinkage(bool HasInternalLinkage)``
2907
2908 These methods manipulate the linkage characteristics of the ``GlobalValue``.
2909
2910* ``Module *getParent()``
2911
2912 This returns the Module_ that the
2913 GlobalValue is currently embedded into.
2914
2915.. _c_Function:
2916
2917The ``Function`` class
2918----------------------
2919
2920``#include "llvm/Function.h"``
2921
2922header source: `Function.h <http://llvm.org/doxygen/Function_8h-source.html>`_
2923
2924doxygen info: `Function Class
2925<http://llvm.org/doxygen/classllvm_1_1Function.html>`_
2926
2927Superclasses: GlobalValue_, Constant_, User_, Value_
2928
2929The ``Function`` class represents a single procedure in LLVM. It is actually
2930one of the more complex classes in the LLVM hierarchy because it must keep track
2931of a large amount of data. The ``Function`` class keeps track of a list of
2932BasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_.
2933
2934The list of BasicBlock_\ s is the most commonly used part of ``Function``
2935objects. The list imposes an implicit ordering of the blocks in the function,
2936which indicate how the code will be laid out by the backend. Additionally, the
2937first BasicBlock_ is the implicit entry node for the ``Function``. It is not
2938legal in LLVM to explicitly branch to this initial block. There are no implicit
2939exit nodes, and in fact there may be multiple exit nodes from a single
2940``Function``. If the BasicBlock_ list is empty, this indicates that the
2941``Function`` is actually a function declaration: the actual body of the function
2942hasn't been linked in yet.
2943
2944In addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track
2945of the list of formal Argument_\ s that the function receives. This container
2946manages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does
2947for the BasicBlock_\ s.
2948
2949The SymbolTable_ is a very rarely used LLVM feature that is only used when you
2950have to look up a value by name. Aside from that, the SymbolTable_ is used
2951internally to make sure that there are not conflicts between the names of
2952Instruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body.
2953
2954Note that ``Function`` is a GlobalValue_ and therefore also a Constant_. The
2955value of the function is its address (after linking) which is guaranteed to be
2956constant.
2957
2958.. _m_Function:
2959
2960Important Public Members of the ``Function``
2961^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2962
2963* ``Function(const FunctionType *Ty, LinkageTypes Linkage,
2964 const std::string &N = "", Module* Parent = 0)``
2965
2966 Constructor used when you need to create new ``Function``\ s to add the
2967 program. The constructor must specify the type of the function to create and
2968 what type of linkage the function should have. The FunctionType_ argument
2969 specifies the formal arguments and return value for the function. The same
2970 FunctionType_ value can be used to create multiple functions. The ``Parent``
2971 argument specifies the Module in which the function is defined. If this
2972 argument is provided, the function will automatically be inserted into that
2973 module's list of functions.
2974
2975* ``bool isDeclaration()``
2976
2977 Return whether or not the ``Function`` has a body defined. If the function is
2978 "external", it does not have a body, and thus must be resolved by linking with
2979 a function defined in a different translation unit.
2980
2981* | ``Function::iterator`` - Typedef for basic block list iterator
2982 | ``Function::const_iterator`` - Typedef for const_iterator.
2983 | ``begin()``, ``end()``, ``size()``, ``empty()``
2984
2985 These are forwarding methods that make it easy to access the contents of a
2986 ``Function`` object's BasicBlock_ list.
2987
2988* ``Function::BasicBlockListType &getBasicBlockList()``
2989
2990 Returns the list of BasicBlock_\ s. This is necessary to use when you need to
2991 update the list or perform a complex action that doesn't have a forwarding
2992 method.
2993
2994* | ``Function::arg_iterator`` - Typedef for the argument list iterator
2995 | ``Function::const_arg_iterator`` - Typedef for const_iterator.
2996 | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()``
2997
2998 These are forwarding methods that make it easy to access the contents of a
2999 ``Function`` object's Argument_ list.
3000
3001* ``Function::ArgumentListType &getArgumentList()``
3002
3003 Returns the list of Argument_. This is necessary to use when you need to
3004 update the list or perform a complex action that doesn't have a forwarding
3005 method.
3006
3007* ``BasicBlock &getEntryBlock()``
3008
3009 Returns the entry ``BasicBlock`` for the function. Because the entry block
3010 for the function is always the first block, this returns the first block of
3011 the ``Function``.
3012
3013* | ``Type *getReturnType()``
3014 | ``FunctionType *getFunctionType()``
3015
3016 This traverses the Type_ of the ``Function`` and returns the return type of
3017 the function, or the FunctionType_ of the actual function.
3018
3019* ``SymbolTable *getSymbolTable()``
3020
3021 Return a pointer to the SymbolTable_ for this ``Function``.
3022
3023.. _GlobalVariable:
3024
3025The ``GlobalVariable`` class
3026----------------------------
3027
3028``#include "llvm/GlobalVariable.h"``
3029
3030header source: `GlobalVariable.h
3031<http://llvm.org/doxygen/GlobalVariable_8h-source.html>`_
3032
3033doxygen info: `GlobalVariable Class
3034<http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_
3035
3036Superclasses: GlobalValue_, Constant_, User_, Value_
3037
3038Global variables are represented with the (surprise surprise) ``GlobalVariable``
3039class. Like functions, ``GlobalVariable``\ s are also subclasses of
3040GlobalValue_, and as such are always referenced by their address (global values
3041must live in memory, so their "name" refers to their constant address). See
3042GlobalValue_ for more on this. Global variables may have an initial value
3043(which must be a Constant_), and if they have an initializer, they may be marked
3044as "constant" themselves (indicating that their contents never change at
3045runtime).
3046
3047.. _m_GlobalVariable:
3048
3049Important Public Members of the ``GlobalVariable`` class
3050^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3051
3052* ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage,
3053 Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)``
3054
3055 Create a new global variable of the specified type. If ``isConstant`` is true
3056 then the global variable will be marked as unchanging for the program. The
3057 Linkage parameter specifies the type of linkage (internal, external, weak,
3058 linkonce, appending) for the variable. If the linkage is InternalLinkage,
3059 WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then
3060 the resultant global variable will have internal linkage. AppendingLinkage
3061 concatenates together all instances (in different translation units) of the
3062 variable into a single variable but is only applicable to arrays. See the
3063 `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details
3064 on linkage types. Optionally an initializer, a name, and the module to put
3065 the variable into may be specified for the global variable as well.
3066
3067* ``bool isConstant() const``
3068
3069 Returns true if this is a global variable that is known not to be modified at
3070 runtime.
3071
3072* ``bool hasInitializer()``
3073
3074 Returns true if this ``GlobalVariable`` has an intializer.
3075
3076* ``Constant *getInitializer()``
3077
3078 Returns the initial value for a ``GlobalVariable``. It is not legal to call
3079 this method if there is no initializer.
3080
3081.. _BasicBlock:
3082
3083The ``BasicBlock`` class
3084------------------------
3085
3086``#include "llvm/BasicBlock.h"``
3087
3088header source: `BasicBlock.h
3089<http://llvm.org/doxygen/BasicBlock_8h-source.html>`_
3090
3091doxygen info: `BasicBlock Class
3092<http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_
3093
3094Superclass: Value_
3095
3096This class represents a single entry single exit section of the code, commonly
3097known as a basic block by the compiler community. The ``BasicBlock`` class
3098maintains a list of Instruction_\ s, which form the body of the block. Matching
3099the language definition, the last element of this list of instructions is always
3100a terminator instruction (a subclass of the TerminatorInst_ class).
3101
3102In addition to tracking the list of instructions that make up the block, the
3103``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that
3104it is embedded into.
3105
3106Note that ``BasicBlock``\ s themselves are Value_\ s, because they are
3107referenced by instructions like branches and can go in the switch tables.
3108``BasicBlock``\ s have type ``label``.
3109
3110.. _m_BasicBlock:
3111
3112Important Public Members of the ``BasicBlock`` class
3113^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3114
3115* ``BasicBlock(const std::string &Name = "", Function *Parent = 0)``
3116
3117 The ``BasicBlock`` constructor is used to create new basic blocks for
3118 insertion into a function. The constructor optionally takes a name for the
3119 new block, and a :ref:`Function <c_Function>` to insert it into. If the
3120 ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically
3121 inserted at the end of the specified :ref:`Function <c_Function>`, if not
3122 specified, the BasicBlock must be manually inserted into the :ref:`Function
3123 <c_Function>`.
3124
3125* | ``BasicBlock::iterator`` - Typedef for instruction list iterator
3126 | ``BasicBlock::const_iterator`` - Typedef for const_iterator.
3127 | ``begin()``, ``end()``, ``front()``, ``back()``,
3128 ``size()``, ``empty()``
3129 STL-style functions for accessing the instruction list.
3130
3131 These methods and typedefs are forwarding functions that have the same
3132 semantics as the standard library methods of the same names. These methods
3133 expose the underlying instruction list of a basic block in a way that is easy
3134 to manipulate. To get the full complement of container operations (including
3135 operations to update the list), you must use the ``getInstList()`` method.
3136
3137* ``BasicBlock::InstListType &getInstList()``
3138
3139 This method is used to get access to the underlying container that actually
3140 holds the Instructions. This method must be used when there isn't a
3141 forwarding function in the ``BasicBlock`` class for the operation that you
3142 would like to perform. Because there are no forwarding functions for
3143 "updating" operations, you need to use this if you want to update the contents
3144 of a ``BasicBlock``.
3145
3146* ``Function *getParent()``
3147
3148 Returns a pointer to :ref:`Function <c_Function>` the block is embedded into,
3149 or a null pointer if it is homeless.
3150
3151* ``TerminatorInst *getTerminator()``
3152
3153 Returns a pointer to the terminator instruction that appears at the end of the
3154 ``BasicBlock``. If there is no terminator instruction, or if the last
3155 instruction in the block is not a terminator, then a null pointer is returned.
3156
3157.. _Argument:
3158
3159The ``Argument`` class
3160----------------------
3161
3162This subclass of Value defines the interface for incoming formal arguments to a
3163function. A Function maintains a list of its formal arguments. An argument has
3164a pointer to the parent Function.
3165
3166