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10
11<h1>
12 LLVM Atomic Instructions and Concurrency Guide
13</h1>
14
15<ol>
16 <li><a href="#introduction">Introduction</a></li>
Eli Friedman91a44dd2011-08-12 21:50:54 +000017 <li><a href="#outsideatomic">Optimization outside atomic</a></li>
18 <li><a href="#atomicinst">Atomic instructions</a></li>
Eli Friedman1bf4ad42011-08-11 23:44:25 +000019 <li><a href="#ordering">Atomic orderings</a></li>
Eli Friedman138515d2011-08-09 21:07:10 +000020 <li><a href="#iropt">Atomics and IR optimization</a></li>
21 <li><a href="#codegen">Atomics and Codegen</a></li>
22</ol>
23
24<div class="doc_author">
25 <p>Written by Eli Friedman</p>
26</div>
27
28<!-- *********************************************************************** -->
29<h2>
30 <a name="introduction">Introduction</a>
31</h2>
32<!-- *********************************************************************** -->
33
34<div>
35
36<p>Historically, LLVM has not had very strong support for concurrency; some
37minimal intrinsics were provided, and <code>volatile</code> was used in some
38cases to achieve rough semantics in the presence of concurrency. However, this
39is changing; there are now new instructions which are well-defined in the
40presence of threads and asynchronous signals, and the model for existing
41instructions has been clarified in the IR.</p>
42
43<p>The atomic instructions are designed specifically to provide readable IR and
44 optimized code generation for the following:</p>
45<ul>
Eli Friedman1bf4ad42011-08-11 23:44:25 +000046 <li>The new C++0x <code>&lt;atomic&gt;</code> header.
47 (<a href="http://www.open-std.org/jtc1/sc22/wg21/">C++0x draft available here</a>.)
48 (<a href="http://www.open-std.org/jtc1/sc22/wg14/">C1x draft available here</a>)</li>
Eli Friedman138515d2011-08-09 21:07:10 +000049 <li>Proper semantics for Java-style memory, for both <code>volatile</code> and
Eli Friedman1bf4ad42011-08-11 23:44:25 +000050 regular shared variables.
51 (<a href="http://java.sun.com/docs/books/jls/third_edition/html/memory.html">Java Specification</a>)</li>
52 <li>gcc-compatible <code>__sync_*</code> builtins.
53 (<a href="http://gcc.gnu.org/onlinedocs/gcc/Atomic-Builtins.html">Description</a>)</li>
Eli Friedman138515d2011-08-09 21:07:10 +000054 <li>Other scenarios with atomic semantics, including <code>static</code>
55 variables with non-trivial constructors in C++.</li>
56</ul>
57
Eli Friedman1bf4ad42011-08-11 23:44:25 +000058<p>Atomic and volatile in the IR are orthogonal; "volatile" is the C/C++
59 volatile, which ensures that every volatile load and store happens and is
60 performed in the stated order. A couple examples: if a
61 SequentiallyConsistent store is immediately followed by another
62 SequentiallyConsistent store to the same address, the first store can
63 be erased. This transformation is not allowed for a pair of volatile
64 stores. On the other hand, a non-volatile non-atomic load can be moved
65 across a volatile load freely, but not an Acquire load.</p>
66
Eli Friedman138515d2011-08-09 21:07:10 +000067<p>This document is intended to provide a guide to anyone either writing a
68 frontend for LLVM or working on optimization passes for LLVM with a guide
69 for how to deal with instructions with special semantics in the presence of
70 concurrency. This is not intended to be a precise guide to the semantics;
71 the details can get extremely complicated and unreadable, and are not
72 usually necessary.</p>
73
74</div>
75
76<!-- *********************************************************************** -->
77<h2>
Eli Friedman91a44dd2011-08-12 21:50:54 +000078 <a name="outsideatomic">Optimization outside atomic</a>
Eli Friedman138515d2011-08-09 21:07:10 +000079</h2>
80<!-- *********************************************************************** -->
81
82<div>
83
84<p>The basic <code>'load'</code> and <code>'store'</code> allow a variety of
Eli Friedman91a44dd2011-08-12 21:50:54 +000085 optimizations, but can lead to undefined results in a concurrent environment;
86 see <a href="#o_nonatomic">NonAtomic</a>. This section specifically goes
87 into the one optimizer restriction which applies in concurrent environments,
88 which gets a bit more of an extended description because any optimization
89 dealing with stores needs to be aware of it.</p>
Eli Friedman138515d2011-08-09 21:07:10 +000090
91<p>From the optimizer's point of view, the rule is that if there
Eli Friedman1bf4ad42011-08-11 23:44:25 +000092 are not any instructions with atomic ordering involved, concurrency does
93 not matter, with one exception: if a variable might be visible to another
Eli Friedman138515d2011-08-09 21:07:10 +000094 thread or signal handler, a store cannot be inserted along a path where it
Eli Friedman91a44dd2011-08-12 21:50:54 +000095 might not execute otherwise. Take the following example:</p>
96
97<pre>
98/* C code, for readability; run through clang -O2 -S -emit-llvm to get
99 equivalent IR */
100int x;
101void f(int* a) {
102 for (int i = 0; i &lt; 100; i++) {
103 if (a[i])
104 x += 1;
105 }
106}
107</pre>
108
109<p>The following is equivalent in non-concurrent situations:</p>
110
111<pre>
112int x;
113void f(int* a) {
114 int xtemp = x;
115 for (int i = 0; i &lt; 100; i++) {
116 if (a[i])
117 xtemp += 1;
118 }
119 x = xtemp;
120}
121</pre>
122
123<p>However, LLVM is not allowed to transform the former to the latter: it could
124 introduce undefined behavior if another thread can access x at the same time.
125 (This example is particularly of interest because before the concurrency model
126 was implemented, LLVM would perform this transformation.)</p>
127
128<p>Note that speculative loads are allowed; a load which
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000129 is part of a race returns <code>undef</code>, but does not have undefined
130 behavior.</p>
Eli Friedman138515d2011-08-09 21:07:10 +0000131
Eli Friedman138515d2011-08-09 21:07:10 +0000132
133</div>
134
135<!-- *********************************************************************** -->
136<h2>
Eli Friedman91a44dd2011-08-12 21:50:54 +0000137 <a name="atomicinst">Atomic instructions</a>
Eli Friedman138515d2011-08-09 21:07:10 +0000138</h2>
139<!-- *********************************************************************** -->
140
141<div>
142
Eli Friedman91a44dd2011-08-12 21:50:54 +0000143<p>For cases where simple loads and stores are not sufficient, LLVM provides
144 various atomic instructions. The exact guarantees provided depend on the
145 ordering; see <a href="#ordering">Atomic orderings</a></p>
146
147<p><code>load atomic</code> and <code>store atomic</code> provide the same
148 basic functionality as non-atomic loads and stores, but provide additional
149 guarantees in situations where threads and signals are involved.</p>
150
Eli Friedman138515d2011-08-09 21:07:10 +0000151<p><code>cmpxchg</code> and <code>atomicrmw</code> are essentially like an
152 atomic load followed by an atomic store (where the store is conditional for
Eli Friedman91a44dd2011-08-12 21:50:54 +0000153 <code>cmpxchg</code>), but no other memory operation can happen on any thread
154 between the load and store. Note that LLVM's cmpxchg does not provide quite
155 as many options as the C++0x version.</p>
Eli Friedman138515d2011-08-09 21:07:10 +0000156
157<p>A <code>fence</code> provides Acquire and/or Release ordering which is not
158 part of another operation; it is normally used along with Monotonic memory
159 operations. A Monotonic load followed by an Acquire fence is roughly
160 equivalent to an Acquire load.</p>
161
162<p>Frontends generating atomic instructions generally need to be aware of the
163 target to some degree; atomic instructions are guaranteed to be lock-free,
164 and therefore an instruction which is wider than the target natively supports
165 can be impossible to generate.</p>
166
167</div>
168
169<!-- *********************************************************************** -->
170<h2>
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000171 <a name="ordering">Atomic orderings</a>
172</h2>
173<!-- *********************************************************************** -->
174
175<div>
176
177<p>In order to achieve a balance between performance and necessary guarantees,
178 there are six levels of atomicity. They are listed in order of strength;
179 each level includes all the guarantees of the previous level except for
180 Acquire/Release.</p>
181
182<!-- ======================================================================= -->
183<h3>
Eli Friedman91a44dd2011-08-12 21:50:54 +0000184 <a name="o_notatomic">NotAtomic</a>
185</h3>
186
187<div>
188
189<p>NotAtomic is the obvious, a load or store which is not atomic. (This isn't
190 really a level of atomicity, but is listed here for comparison.) This is
191 essentially a regular load or store. If code accesses a memory location
192 from multiple threads at the same time, the resulting loads return
193 'undef'.</p>
194
195<dl>
196 <dt>Relevant standard</dt>
197 <dd>This is intended to match shared variables in C/C++, and to be used
198 in any other context where memory access is necessary, and
199 a race is impossible.
200 <dt>Notes for frontends</dt>
201 <dd>The rule is essentially that all memory accessed with basic loads and
202 stores by multiple threads should be protected by a lock or other
203 synchronization; otherwise, you are likely to run into undefined
204 behavior. If your frontend is for a "safe" language like Java,
205 use Unordered to load and store any shared variable. Note that NotAtomic
206 volatile loads and stores are not properly atomic; do not try to use
207 them as a substitute. (Per the C/C++ standards, volatile does provide
208 some limited guarantees around asynchronous signals, but atomics are
209 generally a better solution.)
210 <dt>Notes for optimizers</dt>
211 <dd>Introducing loads to shared variables along a codepath where they would
212 not otherwise exist is allowed; introducing stores to shared variables
213 is not. See <a href="#outsideatomic">Optimization outside
214 atomic</a>.</dd>
215 <dt>Notes for code generation</dt>
216 <dd>The one interesting restriction here is that it is not allowed to write
217 to bytes outside of the bytes relevant to a store. This is mostly
218 relevant to unaligned stores: it is not allowed in general to convert
219 an unaligned store into two aligned stores of the same width as the
220 unaligned store. Backends are also expected to generate an i8 store
221 as an i8 store, and not an instruction which writes to surrounding
222 bytes. (If you are writing a backend for an architecture which cannot
223 satisfy these restrictions and cares about concurrency, please send an
224 email to llvmdev.)</dd>
225</dl>
226
227</div>
228
229
230<!-- ======================================================================= -->
231<h3>
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000232 <a name="o_unordered">Unordered</a>
233</h3>
234
235<div>
236
237<p>Unordered is the lowest level of atomicity. It essentially guarantees that
238 races produce somewhat sane results instead of having undefined behavior.
239 It also guarantees the operation to be lock-free, so it do not depend on
240 the data being part of a special atomic structure or depend on a separate
241 per-process global lock. Note that code generation will fail for
242 unsupported atomic operations; if you need such an operation, use explicit
243 locking.</p>
244
245<dl>
246 <dt>Relevant standard</dt>
247 <dd>This is intended to match the Java memory model for shared
248 variables.</dd>
249 <dt>Notes for frontends</dt>
250 <dd>This cannot be used for synchronization, but is useful for Java and
251 other "safe" languages which need to guarantee that the generated
252 code never exhibits undefined behavior. Note that this guarantee
253 is cheap on common platforms for loads of a native width, but can
254 be expensive or unavailable for wider loads, like a 64-bit store
255 on ARM. (A frontend for Java or other "safe" languages would normally
256 split a 64-bit store on ARM into two 32-bit unordered stores.)
257 <dt>Notes for optimizers</dt>
258 <dd>In terms of the optimizer, this prohibits any transformation that
259 transforms a single load into multiple loads, transforms a store
260 into multiple stores, narrows a store, or stores a value which
261 would not be stored otherwise. Some examples of unsafe optimizations
262 are narrowing an assignment into a bitfield, rematerializing
263 a load, and turning loads and stores into a memcpy call. Reordering
264 unordered operations is safe, though, and optimizers should take
265 advantage of that because unordered operations are common in
266 languages that need them.</dd>
267 <dt>Notes for code generation</dt>
268 <dd>These operations are required to be atomic in the sense that if you
269 use unordered loads and unordered stores, a load cannot see a value
270 which was never stored. A normal load or store instruction is usually
271 sufficient, but note that an unordered load or store cannot
272 be split into multiple instructions (or an instruction which
273 does multiple memory operations, like <code>LDRD</code> on ARM).</dd>
274</dl>
275
276</div>
277
278<!-- ======================================================================= -->
279<h3>
280 <a name="o_monotonic">Monotonic</a>
281</h3>
282
283<div>
284
285<p>Monotonic is the weakest level of atomicity that can be used in
286 synchronization primitives, although it does not provide any general
287 synchronization. It essentially guarantees that if you take all the
288 operations affecting a specific address, a consistent ordering exists.
289
290<dl>
291 <dt>Relevant standard</dt>
292 <dd>This corresponds to the C++0x/C1x <code>memory_order_relaxed</code>;
293 see those standards for the exact definition.
294 <dt>Notes for frontends</dt>
295 <dd>If you are writing a frontend which uses this directly, use with caution.
296 The guarantees in terms of synchronization are very weak, so make
297 sure these are only used in a pattern which you know is correct.
298 Generally, these would either be used for atomic operations which
299 do not protect other memory (like an atomic counter), or along with
300 a <code>fence</code>.</dd>
301 <dt>Notes for optimizers</dt>
302 <dd>In terms of the optimizer, this can be treated as a read+write on the
303 relevant memory location (and alias analysis will take advantage of
304 that). In addition, it is legal to reorder non-atomic and Unordered
305 loads around Monotonic loads. CSE/DSE and a few other optimizations
306 are allowed, but Monotonic operations are unlikely to be used in ways
307 which would make those optimizations useful.</dd>
308 <dt>Notes for code generation</dt>
309 <dd>Code generation is essentially the same as that for unordered for loads
310 and stores. No fences is required. <code>cmpxchg</code> and
311 <code>atomicrmw</code> are required to appear as a single operation.</dd>
312</dl>
313
314</div>
315
316<!-- ======================================================================= -->
317<h3>
318 <a name="o_acquire">Acquire</a>
319</h3>
320
321<div>
322
323<p>Acquire provides a barrier of the sort necessary to acquire a lock to access
324 other memory with normal loads and stores.
325
326<dl>
327 <dt>Relevant standard</dt>
328 <dd>This corresponds to the C++0x/C1x <code>memory_order_acquire</code>. It
329 should also be used for C++0x/C1x <code>memory_order_consume</code>.
330 <dt>Notes for frontends</dt>
331 <dd>If you are writing a frontend which uses this directly, use with caution.
332 Acquire only provides a semantic guarantee when paired with a Release
333 operation.</dd>
334 <dt>Notes for optimizers</dt>
Eli Friedman79d7de72011-08-12 03:38:32 +0000335 <dd>Optimizers not aware of atomics can treat this like a nothrow call.
Chris Lattner9a5ffbf2011-08-12 19:48:19 +0000336 It is also possible to move stores from before an Acquire load
Eli Friedman79d7de72011-08-12 03:38:32 +0000337 or read-modify-write operation to after it, and move non-Acquire
338 loads from before an Acquire operation to after it.</dd>
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000339 <dt>Notes for code generation</dt>
340 <dd>Architectures with weak memory ordering (essentially everything relevant
341 today except x86 and SPARC) require some sort of fence to maintain
342 the Acquire semantics. The precise fences required varies widely by
343 architecture, but for a simple implementation, most architectures provide
344 a barrier which is strong enough for everything (<code>dmb</code> on ARM,
345 <code>sync</code> on PowerPC, etc.). Putting such a fence after the
346 equivalent Monotonic operation is sufficient to maintain Acquire
347 semantics for a memory operation.</dd>
348</dl>
349
350</div>
351
352<!-- ======================================================================= -->
353<h3>
354 <a name="o_acquire">Release</a>
355</h3>
356
357<div>
358
359<p>Release is similar to Acquire, but with a barrier of the sort necessary to
360 release a lock.
361
362<dl>
363 <dt>Relevant standard</dt>
364 <dd>This corresponds to the C++0x/C1x <code>memory_order_release</code>.</dd>
365 <dt>Notes for frontends</dt>
366 <dd>If you are writing a frontend which uses this directly, use with caution.
367 Release only provides a semantic guarantee when paired with a Acquire
368 operation.</dd>
369 <dt>Notes for optimizers</dt>
Eli Friedman79d7de72011-08-12 03:38:32 +0000370 <dd>Optimizers not aware of atomics can treat this like a nothrow call.
371 It is also possible to move loads from after a Release store
372 or read-modify-write operation to before it, and move non-Release
373 stores from after an Release operation to before it.</dd>
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000374 <dt>Notes for code generation</dt>
Eli Friedmand577a062011-08-12 01:26:06 +0000375 <dd>See the section on Acquire; a fence before the relevant operation is
Eli Friedman79d7de72011-08-12 03:38:32 +0000376 usually sufficient for Release. Note that a store-store fence is not
Eli Friedmand577a062011-08-12 01:26:06 +0000377 sufficient to implement Release semantics; store-store fences are
378 generally not exposed to IR because they are extremely difficult to
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000379 use correctly.</dd>
380</dl>
381
382</div>
383
384<!-- ======================================================================= -->
385<h3>
386 <a name="o_acqrel">AcquireRelease</a>
387</h3>
388
389<div>
390
391<p>AcquireRelease (<code>acq_rel</code> in IR) provides both an Acquire and a
392 Release barrier (for fences and operations which both read and write memory).
393
394<dl>
395 <dt>Relevant standard</dt>
396 <dd>This corresponds to the C++0x/C1x <code>memory_order_acq_rel</code>.
397 <dt>Notes for frontends</dt>
398 <dd>If you are writing a frontend which uses this directly, use with caution.
399 Acquire only provides a semantic guarantee when paired with a Release
400 operation, and vice versa.</dd>
401 <dt>Notes for optimizers</dt>
402 <dd>In general, optimizers should treat this like a nothrow call; the
403 the possible optimizations are usually not interesting.</dd>
404 <dt>Notes for code generation</dt>
405 <dd>This operation has Acquire and Release semantics; see the sections on
Eli Friedman5093fe62011-08-11 23:48:52 +0000406 Acquire and Release.</dd>
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000407</dl>
408
409</div>
410
411<!-- ======================================================================= -->
412<h3>
413 <a name="o_seqcst">SequentiallyConsistent</a>
414</h3>
415
416<div>
417
Andrew Tricka1b953b2011-08-12 00:36:38 +0000418<p>SequentiallyConsistent (<code>seq_cst</code> in IR) provides
419 Acquire semantics for loads and Release semantics for
420 stores. Additionally, it guarantees that a total ordering exists
421 between all SequentiallyConsistent operations.
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000422
423<dl>
424 <dt>Relevant standard</dt>
425 <dd>This corresponds to the C++0x/C1x <code>memory_order_seq_cst</code>,
426 Java volatile, and the gcc-compatible <code>__sync_*</code> builtins
427 which do not specify otherwise.
428 <dt>Notes for frontends</dt>
429 <dd>If a frontend is exposing atomic operations, these are much easier to
430 reason about for the programmer than other kinds of operations, and using
431 them is generally a practical performance tradeoff.</dd>
432 <dt>Notes for optimizers</dt>
Eli Friedman79d7de72011-08-12 03:38:32 +0000433 <dd>Optimizers not aware of atomics can treat this like a nothrow call.
434 For SequentiallyConsistent loads and stores, the same reorderings are
435 allowed as for Acquire loads and Release stores, except that
436 SequentiallyConsistent operations may not be reordered.</dd>
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000437 <dt>Notes for code generation</dt>
Andrew Tricka1b953b2011-08-12 00:36:38 +0000438 <dd>SequentiallyConsistent loads minimally require the same barriers
Eli Friedman79d7de72011-08-12 03:38:32 +0000439 as Acquire operations and SequeuentiallyConsistent stores require
440 Release barriers. Additionally, the code generator must enforce
441 ordering between SequeuentiallyConsistent stores followed by
442 SequeuentiallyConsistent loads. This is usually done by emitting
443 either a full fence before the loads or a full fence after the
444 stores; which is preferred varies by architecture.</dd>
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000445</dl>
446
447</div>
448
449</div>
450
451<!-- *********************************************************************** -->
452<h2>
Eli Friedman138515d2011-08-09 21:07:10 +0000453 <a name="iropt">Atomics and IR optimization</a>
454</h2>
455<!-- *********************************************************************** -->
456
457<div>
458
459<p>Predicates for optimizer writers to query:
460<ul>
461 <li>isSimple(): A load or store which is not volatile or atomic. This is
462 what, for example, memcpyopt would check for operations it might
Eli Friedman91a44dd2011-08-12 21:50:54 +0000463 transform.</li>
Eli Friedman138515d2011-08-09 21:07:10 +0000464 <li>isUnordered(): A load or store which is not volatile and at most
465 Unordered. This would be checked, for example, by LICM before hoisting
Eli Friedman91a44dd2011-08-12 21:50:54 +0000466 an operation.</li>
Eli Friedman138515d2011-08-09 21:07:10 +0000467 <li>mayReadFromMemory()/mayWriteToMemory(): Existing predicate, but note
Eli Friedmane2d8cf72011-08-10 20:17:43 +0000468 that they return true for any operation which is volatile or at least
Eli Friedman91a44dd2011-08-12 21:50:54 +0000469 Monotonic.</li>
Eli Friedman138515d2011-08-09 21:07:10 +0000470 <li>Alias analysis: Note that AA will return ModRef for anything Acquire or
Eli Friedman91a44dd2011-08-12 21:50:54 +0000471 Release, and for the address accessed by any Monotonic operation.</li>
Eli Friedman138515d2011-08-09 21:07:10 +0000472</ul>
473
Eli Friedman91a44dd2011-08-12 21:50:54 +0000474<p>To support optimizing around atomic operations, make sure you are using
475 the right predicates; everything should work if that is done. If your
476 pass should optimize some atomic operations (Unordered operations in
477 particular), make sure it doesn't replace an atomic load or store with
478 a non-atomic operation.</p>
Eli Friedman138515d2011-08-09 21:07:10 +0000479
480<p>Some examples of how optimizations interact with various kinds of atomic
481 operations:
482<ul>
483 <li>memcpyopt: An atomic operation cannot be optimized into part of a
484 memcpy/memset, including unordered loads/stores. It can pull operations
485 across some atomic operations.
486 <li>LICM: Unordered loads/stores can be moved out of a loop. It just treats
487 monotonic operations like a read+write to a memory location, and anything
488 stricter than that like a nothrow call.
489 <li>DSE: Unordered stores can be DSE'ed like normal stores. Monotonic stores
490 can be DSE'ed in some cases, but it's tricky to reason about, and not
491 especially important.
492 <li>Folding a load: Any atomic load from a constant global can be
493 constant-folded, because it cannot be observed. Similar reasoning allows
494 scalarrepl with atomic loads and stores.
495</ul>
496
497</div>
498
499<!-- *********************************************************************** -->
500<h2>
501 <a name="codegen">Atomics and Codegen</a>
502</h2>
503<!-- *********************************************************************** -->
504
505<div>
506
507<p>Atomic operations are represented in the SelectionDAG with
508 <code>ATOMIC_*</code> opcodes. On architectures which use barrier
509 instructions for all atomic ordering (like ARM), appropriate fences are
510 split out as the DAG is built.</p>
511
512<p>The MachineMemOperand for all atomic operations is currently marked as
513 volatile; this is not correct in the IR sense of volatile, but CodeGen
514 handles anything marked volatile very conservatively. This should get
515 fixed at some point.</p>
516
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000517<p>Common architectures have some way of representing at least a pointer-sized
518 lock-free <code>cmpxchg</code>; such an operation can be used to implement
519 all the other atomic operations which can be represented in IR up to that
520 size. Backends are expected to implement all those operations, but not
521 operations which cannot be implemented in a lock-free manner. It is
522 expected that backends will give an error when given an operation which
523 cannot be implemented. (The LLVM code generator is not very helpful here
524 at the moment, but hopefully that will change.)</p>
525
Eli Friedman138515d2011-08-09 21:07:10 +0000526<p>The implementation of atomics on LL/SC architectures (like ARM) is currently
527 a bit of a mess; there is a lot of copy-pasted code across targets, and
528 the representation is relatively unsuited to optimization (it would be nice
529 to be able to optimize loops involving cmpxchg etc.).</p>
530
531<p>On x86, all atomic loads generate a <code>MOV</code>.
532 SequentiallyConsistent stores generate an <code>XCHG</code>, other stores
533 generate a <code>MOV</code>. SequentiallyConsistent fences generate an
534 <code>MFENCE</code>, other fences do not cause any code to be generated.
535 cmpxchg uses the <code>LOCK CMPXCHG</code> instruction.
536 <code>atomicrmw xchg</code> uses <code>XCHG</code>,
537 <code>atomicrmw add</code> and <code>atomicrmw sub</code> use
538 <code>XADD</code>, and all other <code>atomicrmw</code> operations generate
539 a loop with <code>LOCK CMPXCHG</code>. Depending on the users of the
540 result, some <code>atomicrmw</code> operations can be translated into
541 operations like <code>LOCK AND</code>, but that does not work in
542 general.</p>
543
544<p>On ARM, MIPS, and many other RISC architectures, Acquire, Release, and
545 SequentiallyConsistent semantics require barrier instructions
546 for every such operation. Loads and stores generate normal instructions.
Eli Friedman1bf4ad42011-08-11 23:44:25 +0000547 <code>cmpxchg</code> and <code>atomicrmw</code> can be represented using
548 a loop with LL/SC-style instructions which take some sort of exclusive
549 lock on a cache line (<code>LDREX</code> and <code>STREX</code> on
550 ARM, etc.). At the moment, the IR does not provide any way to represent a
551 weak <code>cmpxchg</code> which would not require a loop.</p>
Eli Friedman138515d2011-08-09 21:07:10 +0000552</div>
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