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Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
Chris Lattner081ce942007-12-29 20:36:04 +00005// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
Dan Gohmanf17a25c2007-07-18 16:29:46 +00007//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
17#include "llvm/ADT/FoldingSet.h"
18#include "llvm/Support/MathExtras.h"
19#include <cassert>
Anton Korobeynikov357a27d2008-02-20 11:08:44 +000020#include <cstring>
Dan Gohmanf17a25c2007-07-18 16:29:46 +000021using namespace llvm;
22
23//===----------------------------------------------------------------------===//
Ted Kremenek3c6a9282008-01-19 04:22:50 +000024// FoldingSetNodeID Implementation
Dan Gohmanf17a25c2007-07-18 16:29:46 +000025
26/// Add* - Add various data types to Bit data.
27///
Ted Kremenek3c6a9282008-01-19 04:22:50 +000028void FoldingSetNodeID::AddPointer(const void *Ptr) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000029 // Note: this adds pointers to the hash using sizes and endianness that
30 // depend on the host. It doesn't matter however, because hashing on
31 // pointer values in inherently unstable. Nothing should depend on the
32 // ordering of nodes in the folding set.
33 intptr_t PtrI = (intptr_t)Ptr;
34 Bits.push_back(unsigned(PtrI));
35 if (sizeof(intptr_t) > sizeof(unsigned))
36 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
37}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000038void FoldingSetNodeID::AddInteger(signed I) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000039 Bits.push_back(I);
40}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000041void FoldingSetNodeID::AddInteger(unsigned I) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000042 Bits.push_back(I);
43}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000044void FoldingSetNodeID::AddInteger(int64_t I) {
Dan Gohman07f24bf2007-09-14 20:48:42 +000045 AddInteger((uint64_t)I);
46}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000047void FoldingSetNodeID::AddInteger(uint64_t I) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000048 Bits.push_back(unsigned(I));
49
50 // If the integer is small, encode it just as 32-bits.
51 if ((uint64_t)(int)I != I)
52 Bits.push_back(unsigned(I >> 32));
53}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000054void FoldingSetNodeID::AddFloat(float F) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000055 Bits.push_back(FloatToBits(F));
56}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000057void FoldingSetNodeID::AddDouble(double D) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000058 AddInteger(DoubleToBits(D));
59}
Ted Kremenek3c6a9282008-01-19 04:22:50 +000060void FoldingSetNodeID::AddString(const std::string &String) {
Evan Cheng591bfc82008-05-05 18:30:58 +000061 unsigned Size = static_cast<unsigned>(String.size());
Dan Gohmanf17a25c2007-07-18 16:29:46 +000062 Bits.push_back(Size);
63 if (!Size) return;
64
65 unsigned Units = Size / 4;
66 unsigned Pos = 0;
67 const unsigned *Base = (const unsigned *)String.data();
68
69 // If the string is aligned do a bulk transfer.
70 if (!((intptr_t)Base & 3)) {
71 Bits.append(Base, Base + Units);
72 Pos = (Units + 1) * 4;
73 } else {
74 // Otherwise do it the hard way.
75 for ( Pos += 4; Pos <= Size; Pos += 4) {
76 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
77 ((unsigned char)String[Pos - 3] << 16) |
78 ((unsigned char)String[Pos - 2] << 8) |
79 (unsigned char)String[Pos - 1];
80 Bits.push_back(V);
81 }
82 }
83
84 // With the leftover bits.
85 unsigned V = 0;
86 // Pos will have overshot size by 4 - #bytes left over.
87 switch (Pos - Size) {
88 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
89 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
90 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
91 default: return; // Nothing left.
92 }
93
94 Bits.push_back(V);
95}
96
Ted Kremenek3c6a9282008-01-19 04:22:50 +000097/// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to
Dan Gohmanf17a25c2007-07-18 16:29:46 +000098/// lookup the node in the FoldingSetImpl.
Ted Kremenek3c6a9282008-01-19 04:22:50 +000099unsigned FoldingSetNodeID::ComputeHash() const {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000100 // This is adapted from SuperFastHash by Paul Hsieh.
Evan Cheng591bfc82008-05-05 18:30:58 +0000101 unsigned Hash = static_cast<unsigned>(Bits.size());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000102 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
103 unsigned Data = *BP;
104 Hash += Data & 0xFFFF;
105 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
106 Hash = (Hash << 16) ^ Tmp;
107 Hash += Hash >> 11;
108 }
109
110 // Force "avalanching" of final 127 bits.
111 Hash ^= Hash << 3;
112 Hash += Hash >> 5;
113 Hash ^= Hash << 4;
114 Hash += Hash >> 17;
115 Hash ^= Hash << 25;
116 Hash += Hash >> 6;
117 return Hash;
118}
119
120/// operator== - Used to compare two nodes to each other.
121///
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000122bool FoldingSetNodeID::operator==(const FoldingSetNodeID &RHS)const{
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000123 if (Bits.size() != RHS.Bits.size()) return false;
124 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
125}
126
127
128//===----------------------------------------------------------------------===//
129/// Helper functions for FoldingSetImpl.
130
131/// GetNextPtr - In order to save space, each bucket is a
132/// singly-linked-list. In order to make deletion more efficient, we make
133/// the list circular, so we can delete a node without computing its hash.
134/// The problem with this is that the start of the hash buckets are not
135/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
136/// use GetBucketPtr when this happens.
Chris Lattner29f50d32007-10-03 20:45:43 +0000137static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
138 // The low bit is set if this is the pointer back to the bucket.
139 if (reinterpret_cast<intptr_t>(NextInBucketPtr) & 1)
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000140 return 0;
Chris Lattner29f50d32007-10-03 20:45:43 +0000141
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000142 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
143}
144
Ted Kremenek5f12cda2008-02-04 21:11:17 +0000145
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000146/// testing.
147static void **GetBucketPtr(void *NextInBucketPtr) {
Chris Lattner29f50d32007-10-03 20:45:43 +0000148 intptr_t Ptr = reinterpret_cast<intptr_t>(NextInBucketPtr);
Chris Lattner330a4392007-10-03 21:12:09 +0000149 assert((Ptr & 1) && "Not a bucket pointer");
Chris Lattner29f50d32007-10-03 20:45:43 +0000150 return reinterpret_cast<void**>(Ptr & ~intptr_t(1));
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000151}
152
153/// GetBucketFor - Hash the specified node ID and return the hash bucket for
154/// the specified ID.
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000155static void **GetBucketFor(const FoldingSetNodeID &ID,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000156 void **Buckets, unsigned NumBuckets) {
157 // NumBuckets is always a power of 2.
158 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
159 return Buckets + BucketNum;
160}
161
162//===----------------------------------------------------------------------===//
163// FoldingSetImpl Implementation
164
165FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
166 assert(5 < Log2InitSize && Log2InitSize < 32 &&
167 "Initial hash table size out of range");
168 NumBuckets = 1 << Log2InitSize;
Chris Lattner29f50d32007-10-03 20:45:43 +0000169 Buckets = new void*[NumBuckets+1];
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000170 memset(Buckets, 0, NumBuckets*sizeof(void*));
Chris Lattner29f50d32007-10-03 20:45:43 +0000171
172 // Set the very last bucket to be a non-null "pointer".
Ted Kremenekfef64eb2008-06-17 19:12:43 +0000173 Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000174}
175FoldingSetImpl::~FoldingSetImpl() {
176 delete [] Buckets;
177}
178
179/// GrowHashTable - Double the size of the hash table and rehash everything.
180///
181void FoldingSetImpl::GrowHashTable() {
182 void **OldBuckets = Buckets;
183 unsigned OldNumBuckets = NumBuckets;
184 NumBuckets <<= 1;
185
186 // Reset the node count to zero: we're going to reinsert everything.
187 NumNodes = 0;
188
189 // Clear out new buckets.
Chris Lattner29f50d32007-10-03 20:45:43 +0000190 Buckets = new void*[NumBuckets+1];
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000191 memset(Buckets, 0, NumBuckets*sizeof(void*));
192
Chris Lattner29f50d32007-10-03 20:45:43 +0000193 // Set the very last bucket to be a non-null "pointer".
194 Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
195
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000196 // Walk the old buckets, rehashing nodes into their new place.
197 for (unsigned i = 0; i != OldNumBuckets; ++i) {
198 void *Probe = OldBuckets[i];
199 if (!Probe) continue;
Chris Lattner29f50d32007-10-03 20:45:43 +0000200 while (Node *NodeInBucket = GetNextPtr(Probe)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000201 // Figure out the next link, remove NodeInBucket from the old link.
202 Probe = NodeInBucket->getNextInBucket();
203 NodeInBucket->SetNextInBucket(0);
204
205 // Insert the node into the new bucket, after recomputing the hash.
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000206 FoldingSetNodeID ID;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000207 GetNodeProfile(ID, NodeInBucket);
208 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
209 }
210 }
211
212 delete[] OldBuckets;
213}
214
215/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
216/// return it. If not, return the insertion token that will make insertion
217/// faster.
Ted Kremenek3113b3b2008-02-04 17:14:20 +0000218FoldingSetImpl::Node
219*FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
220 void *&InsertPos) {
221
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000222 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
223 void *Probe = *Bucket;
224
225 InsertPos = 0;
226
Chris Lattner29f50d32007-10-03 20:45:43 +0000227 while (Node *NodeInBucket = GetNextPtr(Probe)) {
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000228 FoldingSetNodeID OtherID;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000229 GetNodeProfile(OtherID, NodeInBucket);
230 if (OtherID == ID)
231 return NodeInBucket;
232
233 Probe = NodeInBucket->getNextInBucket();
234 }
235
236 // Didn't find the node, return null with the bucket as the InsertPos.
237 InsertPos = Bucket;
238 return 0;
239}
240
241/// InsertNode - Insert the specified node into the folding set, knowing that it
242/// is not already in the map. InsertPos must be obtained from
243/// FindNodeOrInsertPos.
244void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
245 assert(N->getNextInBucket() == 0);
246 // Do we need to grow the hashtable?
247 if (NumNodes+1 > NumBuckets*2) {
248 GrowHashTable();
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000249 FoldingSetNodeID ID;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000250 GetNodeProfile(ID, N);
251 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
252 }
253
254 ++NumNodes;
255
256 /// The insert position is actually a bucket pointer.
257 void **Bucket = static_cast<void**>(InsertPos);
258
259 void *Next = *Bucket;
260
261 // If this is the first insertion into this bucket, its next pointer will be
Chris Lattner29f50d32007-10-03 20:45:43 +0000262 // null. Pretend as if it pointed to itself, setting the low bit to indicate
263 // that it is a pointer to the bucket.
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000264 if (Next == 0)
Chris Lattner29f50d32007-10-03 20:45:43 +0000265 Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000266
267 // Set the node's next pointer, and make the bucket point to the node.
268 N->SetNextInBucket(Next);
269 *Bucket = N;
270}
271
272/// RemoveNode - Remove a node from the folding set, returning true if one was
273/// removed or false if the node was not in the folding set.
274bool FoldingSetImpl::RemoveNode(Node *N) {
275 // Because each bucket is a circular list, we don't need to compute N's hash
276 // to remove it.
277 void *Ptr = N->getNextInBucket();
278 if (Ptr == 0) return false; // Not in folding set.
279
280 --NumNodes;
281 N->SetNextInBucket(0);
282
283 // Remember what N originally pointed to, either a bucket or another node.
284 void *NodeNextPtr = Ptr;
285
286 // Chase around the list until we find the node (or bucket) which points to N.
287 while (true) {
Chris Lattner29f50d32007-10-03 20:45:43 +0000288 if (Node *NodeInBucket = GetNextPtr(Ptr)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000289 // Advance pointer.
290 Ptr = NodeInBucket->getNextInBucket();
291
292 // We found a node that points to N, change it to point to N's next node,
293 // removing N from the list.
294 if (Ptr == N) {
295 NodeInBucket->SetNextInBucket(NodeNextPtr);
296 return true;
297 }
298 } else {
299 void **Bucket = GetBucketPtr(Ptr);
300 Ptr = *Bucket;
301
302 // If we found that the bucket points to N, update the bucket to point to
303 // whatever is next.
304 if (Ptr == N) {
305 *Bucket = NodeNextPtr;
306 return true;
307 }
308 }
309 }
310}
311
312/// GetOrInsertNode - If there is an existing simple Node exactly
313/// equal to the specified node, return it. Otherwise, insert 'N' and it
314/// instead.
315FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
Ted Kremenek3c6a9282008-01-19 04:22:50 +0000316 FoldingSetNodeID ID;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000317 GetNodeProfile(ID, N);
318 void *IP;
319 if (Node *E = FindNodeOrInsertPos(ID, IP))
320 return E;
321 InsertNode(N, IP);
322 return N;
323}
Chris Lattner330a4392007-10-03 21:12:09 +0000324
325//===----------------------------------------------------------------------===//
326// FoldingSetIteratorImpl Implementation
327
328FoldingSetIteratorImpl::FoldingSetIteratorImpl(void **Bucket) {
329 // Skip to the first non-null non-self-cycle bucket.
Ted Kremenekfa82c592008-02-15 21:12:46 +0000330 while (*Bucket != reinterpret_cast<void*>(-1) &&
331 (*Bucket == 0 || GetNextPtr(*Bucket) == 0))
Chris Lattner330a4392007-10-03 21:12:09 +0000332 ++Bucket;
333
334 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
335}
336
337void FoldingSetIteratorImpl::advance() {
338 // If there is another link within this bucket, go to it.
339 void *Probe = NodePtr->getNextInBucket();
340
341 if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
342 NodePtr = NextNodeInBucket;
343 else {
344 // Otherwise, this is the last link in this bucket.
345 void **Bucket = GetBucketPtr(Probe);
346
347 // Skip to the next non-null non-self-cycle bucket.
348 do {
349 ++Bucket;
Ted Kremenekfa82c592008-02-15 21:12:46 +0000350 } while (*Bucket != reinterpret_cast<void*>(-1) &&
351 (*Bucket == 0 || GetNextPtr(*Bucket) == 0));
Chris Lattner330a4392007-10-03 21:12:09 +0000352
353 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
354 }
355}
356
Ted Kremenek5f12cda2008-02-04 21:11:17 +0000357//===----------------------------------------------------------------------===//
358// FoldingSetBucketIteratorImpl Implementation
359
360FoldingSetBucketIteratorImpl::FoldingSetBucketIteratorImpl(void **Bucket) {
361 Ptr = (*Bucket == 0 || GetNextPtr(*Bucket) == 0) ? (void*) Bucket : *Bucket;
362}