| /************************************************************************** |
| * |
| * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| /* Authors: Keith Whitwell <keith@tungstengraphics.com> |
| */ |
| |
| #ifndef LP_STATE_H |
| #define LP_STATE_H |
| |
| #include <llvm-c/Core.h> |
| |
| #include "pipe/p_state.h" |
| #include "tgsi/tgsi_scan.h" |
| #include "lp_jit.h" |
| #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */ |
| |
| |
| #define LP_NEW_VIEWPORT 0x1 |
| #define LP_NEW_RASTERIZER 0x2 |
| #define LP_NEW_FS 0x4 |
| #define LP_NEW_BLEND 0x8 |
| #define LP_NEW_CLIP 0x10 |
| #define LP_NEW_SCISSOR 0x20 |
| #define LP_NEW_STIPPLE 0x40 |
| #define LP_NEW_FRAMEBUFFER 0x80 |
| #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100 |
| #define LP_NEW_CONSTANTS 0x200 |
| #define LP_NEW_SAMPLER 0x400 |
| #define LP_NEW_TEXTURE 0x800 |
| #define LP_NEW_VERTEX 0x1000 |
| #define LP_NEW_VS 0x2000 |
| #define LP_NEW_QUERY 0x4000 |
| #define LP_NEW_BLEND_COLOR 0x8000 |
| |
| |
| struct vertex_info; |
| struct pipe_context; |
| struct llvmpipe_context; |
| |
| struct lp_fragment_shader; |
| |
| |
| struct lp_fragment_shader_variant_key |
| { |
| struct pipe_depth_state depth; |
| struct pipe_alpha_state alpha; |
| struct pipe_blend_state blend; |
| enum pipe_format zsbuf_format; |
| unsigned nr_cbufs:8; |
| unsigned flatshade:1; |
| unsigned scissor:1; |
| |
| struct { |
| ubyte colormask; |
| } cbuf_blend[PIPE_MAX_COLOR_BUFS]; |
| |
| struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS]; |
| }; |
| |
| |
| struct lp_fragment_shader_variant |
| { |
| struct lp_fragment_shader *shader; |
| |
| struct lp_fragment_shader_variant_key key; |
| |
| LLVMValueRef function[2]; |
| |
| lp_jit_frag_func jit_function[2]; |
| |
| struct lp_fragment_shader_variant *next; |
| }; |
| |
| |
| /** |
| * Subclass of pipe_shader_state (though it doesn't really need to be). |
| * |
| * This is starting to look an awful lot like a quad pipeline stage... |
| */ |
| struct lp_fragment_shader |
| { |
| struct pipe_shader_state base; |
| |
| struct tgsi_shader_info info; |
| |
| struct lp_fragment_shader_variant *variants; |
| |
| struct lp_fragment_shader_variant *current; |
| }; |
| |
| |
| /** Subclass of pipe_shader_state */ |
| struct lp_vertex_shader { |
| struct pipe_shader_state shader; |
| struct draw_vertex_shader *draw_data; |
| }; |
| |
| |
| |
| void * |
| llvmpipe_create_blend_state(struct pipe_context *, |
| const struct pipe_blend_state *); |
| void llvmpipe_bind_blend_state(struct pipe_context *, |
| void *); |
| void llvmpipe_delete_blend_state(struct pipe_context *, |
| void *); |
| |
| void * |
| llvmpipe_create_sampler_state(struct pipe_context *, |
| const struct pipe_sampler_state *); |
| void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); |
| void |
| llvmpipe_bind_vertex_sampler_states(struct pipe_context *, |
| unsigned num_samplers, |
| void **samplers); |
| void llvmpipe_delete_sampler_state(struct pipe_context *, void *); |
| |
| void * |
| llvmpipe_create_depth_stencil_state(struct pipe_context *, |
| const struct pipe_depth_stencil_alpha_state *); |
| void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *); |
| void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *); |
| |
| void * |
| llvmpipe_create_rasterizer_state(struct pipe_context *, |
| const struct pipe_rasterizer_state *); |
| void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *); |
| void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *); |
| |
| void llvmpipe_set_framebuffer_state( struct pipe_context *, |
| const struct pipe_framebuffer_state * ); |
| |
| void llvmpipe_set_blend_color( struct pipe_context *pipe, |
| const struct pipe_blend_color *blend_color ); |
| |
| void llvmpipe_set_clip_state( struct pipe_context *, |
| const struct pipe_clip_state * ); |
| |
| void llvmpipe_set_constant_buffer(struct pipe_context *, |
| uint shader, uint index, |
| struct pipe_buffer *buf); |
| |
| void *llvmpipe_create_fs_state(struct pipe_context *, |
| const struct pipe_shader_state *); |
| void llvmpipe_bind_fs_state(struct pipe_context *, void *); |
| void llvmpipe_delete_fs_state(struct pipe_context *, void *); |
| void *llvmpipe_create_vs_state(struct pipe_context *, |
| const struct pipe_shader_state *); |
| void llvmpipe_bind_vs_state(struct pipe_context *, void *); |
| void llvmpipe_delete_vs_state(struct pipe_context *, void *); |
| |
| void llvmpipe_set_polygon_stipple( struct pipe_context *, |
| const struct pipe_poly_stipple * ); |
| |
| void llvmpipe_set_scissor_state( struct pipe_context *, |
| const struct pipe_scissor_state * ); |
| |
| void llvmpipe_set_sampler_textures( struct pipe_context *, |
| unsigned num, |
| struct pipe_texture ** ); |
| |
| void |
| llvmpipe_set_vertex_sampler_textures(struct pipe_context *, |
| unsigned num_textures, |
| struct pipe_texture **); |
| |
| void llvmpipe_set_viewport_state( struct pipe_context *, |
| const struct pipe_viewport_state * ); |
| |
| void llvmpipe_set_vertex_elements(struct pipe_context *, |
| unsigned count, |
| const struct pipe_vertex_element *); |
| |
| void llvmpipe_set_vertex_buffers(struct pipe_context *, |
| unsigned count, |
| const struct pipe_vertex_buffer *); |
| |
| void llvmpipe_update_fs(struct llvmpipe_context *lp); |
| |
| void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ); |
| |
| |
| void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, |
| unsigned start, unsigned count); |
| |
| void llvmpipe_draw_elements(struct pipe_context *pipe, |
| struct pipe_buffer *indexBuffer, |
| unsigned indexSize, |
| unsigned mode, unsigned start, unsigned count); |
| void |
| llvmpipe_draw_range_elements(struct pipe_context *pipe, |
| struct pipe_buffer *indexBuffer, |
| unsigned indexSize, |
| unsigned min_index, |
| unsigned max_index, |
| unsigned mode, unsigned start, unsigned count); |
| |
| void |
| llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp); |
| |
| void |
| llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp); |
| |
| |
| #endif |