Brian Paul | 976c26c | 2001-08-20 16:07:10 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. |
| 3 | * |
| 4 | * Permission to use, copy, modify, distribute, and sell this software and |
| 5 | * its documentation for any purpose is hereby granted without fee, provided |
| 6 | * that (i) the above copyright notices and this permission notice appear in |
| 7 | * all copies of the software and related documentation, and (ii) the name of |
| 8 | * Silicon Graphics may not be used in any advertising or |
| 9 | * publicity relating to the software without the specific, prior written |
| 10 | * permission of Silicon Graphics. |
| 11 | * |
| 12 | * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF |
| 13 | * ANY KIND, |
| 14 | * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY |
| 15 | * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. |
| 16 | * |
| 17 | * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR |
| 18 | * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, |
| 19 | * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
| 20 | * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF |
| 21 | * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE |
| 22 | * OF THIS SOFTWARE. |
| 23 | */ |
| 24 | |
| 25 | /* |
| 26 | * Nov 20, 1995 use stdlib's rand()/srand() instead of random()/srand48(), etc. |
| 27 | */ |
| 28 | |
| 29 | /* |
| 30 | * Modified by Stephane Raimbault to be able to run in VxWorks 07/18/01 |
| 31 | * |
| 32 | * Modified by Li Wei(liwei@aiar.xjtu.edu.cn) to be able to run in Windows |
| 33 | * 6/13 |
| 34 | * |
| 35 | * Modified by Brian Paul to compile with Windows OR Unix. 7/23/97 |
| 36 | */ |
| 37 | |
| 38 | |
| 39 | #include <stdio.h> |
| 40 | #include <stdlib.h> |
| 41 | #include <string.h> |
| 42 | #include <math.h> |
| 43 | |
| 44 | #include <ugl/ugl.h> |
| 45 | #include <ugl/uglevent.h> |
| 46 | #include <ugl/uglinput.h> |
| 47 | #include <ugl/uglucode.h> |
| 48 | |
| 49 | #include <GL/uglmesa.h> |
| 50 | #include <GL/glu.h> |
| 51 | |
| 52 | #ifndef RAND_MAX |
| 53 | # define RAND_MAX 32767 |
| 54 | #endif |
| 55 | |
| 56 | #define XSIZE 100 |
| 57 | #define YSIZE 75 |
| 58 | |
| 59 | #define RINGS 5 |
| 60 | #define BLUERING 0 |
| 61 | #define BLACKRING 1 |
| 62 | #define REDRING 2 |
| 63 | #define YELLOWRING 3 |
| 64 | #define GREENRING 4 |
| 65 | |
| 66 | #define BACKGROUND 8 |
| 67 | |
| 68 | UGL_LOCAL UGL_EVENT_SERVICE_ID eventServiceId; |
| 69 | UGL_LOCAL UGL_EVENT_Q_ID qId; |
| 70 | UGL_LOCAL UGL_MESA_CONTEXT umc; |
| 71 | UGL_LOCAL volatile UGL_BOOL stopWex; |
| 72 | |
| 73 | UGL_LOCAL int rgb; |
| 74 | UGL_LOCAL unsigned char rgb_colors[RINGS][3]; |
| 75 | UGL_LOCAL int mapped_colors[RINGS]; |
| 76 | UGL_LOCAL float dests[RINGS][3]; |
| 77 | UGL_LOCAL float offsets[RINGS][3]; |
| 78 | UGL_LOCAL float angs[RINGS]; |
| 79 | UGL_LOCAL float rotAxis[RINGS][3]; |
| 80 | UGL_LOCAL int iters[RINGS]; |
| 81 | UGL_LOCAL GLuint theTorus; |
| 82 | |
| 83 | enum { |
| 84 | COLOR_BLACK = 0, |
| 85 | COLOR_RED, |
| 86 | COLOR_GREEN, |
| 87 | COLOR_YELLOW, |
| 88 | COLOR_BLUE, |
| 89 | COLOR_MAGENTA, |
| 90 | COLOR_CYAN, |
| 91 | COLOR_WHITE |
| 92 | }; |
| 93 | |
| 94 | /* |
| 95 | UGL_LOCAL float RGBMap[9][3] = { |
| 96 | {0, 0, 0}, |
| 97 | {1, 0, 0}, |
| 98 | {0, 1, 0}, |
| 99 | {1, 1, 0}, |
| 100 | {0, 0, 1}, |
| 101 | {1, 0, 1}, |
| 102 | {0, 1, 1}, |
| 103 | {1, 1, 1}, |
| 104 | {0.5, 0.5, 0.5} |
| 105 | }; |
| 106 | |
| 107 | UGL_LOCAL void SetColor(int c) |
| 108 | { |
| 109 | (rgb) ? glColor3fv(RGBMap[c]): glIndexf(c); |
| 110 | } |
| 111 | |
| 112 | UGL_LOCAL void InitMap(void) |
| 113 | { |
| 114 | int i; |
| 115 | |
| 116 | if (rgb) |
| 117 | return; |
| 118 | |
| 119 | for (i = 0; i < 9; i++) |
| 120 | uglMesaSetColor(i, RGBMap[i][0], RGBMap[i][1], RGBMap[i][2]); |
| 121 | } |
| 122 | |
| 123 | UGL_LOCAL void SetFogRamp(int density, int startIndex) |
| 124 | { |
| 125 | int fogValues, colorValues; |
| 126 | int i, j, k; |
| 127 | float intensity; |
| 128 | |
| 129 | fogValues = 1 << density; |
| 130 | colorValues = 1 << startIndex; |
| 131 | for (i = 0; i < colorValues; i++) |
| 132 | { |
| 133 | for (j = 0; j < fogValues; j++) |
| 134 | { |
| 135 | k = i * fogValues + j; |
| 136 | intensity = (i * fogValues + j * colorValues) / 255.0; |
| 137 | uglMesaSetColor(k, intensity, intensity, intensity); |
| 138 | } |
| 139 | } |
| 140 | } |
| 141 | |
| 142 | UGL_LOCAL void SetGreyRamp(void) |
| 143 | { |
| 144 | int i; |
| 145 | float intensity; |
| 146 | |
| 147 | for (i = 0; i < 255; i++) |
| 148 | { |
| 149 | intensity = i / 255.0; |
| 150 | uglMesaSetColor(i, intensity, intensity, intensity); |
| 151 | } |
| 152 | } |
| 153 | */ |
| 154 | |
| 155 | UGL_LOCAL void FillTorus(float rc, int numc, float rt, int numt) |
| 156 | { |
| 157 | int i, j, k; |
| 158 | double s, t; |
| 159 | double x, y, z; |
| 160 | double pi, twopi; |
| 161 | |
| 162 | pi = 3.14159265358979323846; |
| 163 | twopi = 2 * pi; |
| 164 | |
| 165 | for (i = 0; i < numc; i++) |
| 166 | { |
| 167 | glBegin(GL_QUAD_STRIP); |
| 168 | for (j = 0; j <= numt; j++) |
| 169 | { |
| 170 | for (k = 1; k >= 0; k--) |
| 171 | { |
| 172 | s = (i + k) % numc + 0.5; |
| 173 | t = j % numt; |
| 174 | |
| 175 | x = cos(t*twopi/numt) * cos(s*twopi/numc); |
| 176 | y = sin(t*twopi/numt) * cos(s*twopi/numc); |
| 177 | z = sin(s*twopi/numc); |
| 178 | glNormal3f(x, y, z); |
| 179 | |
| 180 | x = (rt + rc * cos(s*twopi/numc)) * cos(t*twopi/numt); |
| 181 | y = (rt + rc * cos(s*twopi/numc)) * sin(t*twopi/numt); |
| 182 | z = rc * sin(s*twopi/numc); |
| 183 | glVertex3f(x, y, z); |
| 184 | } |
| 185 | } |
| 186 | glEnd(); |
| 187 | } |
| 188 | } |
| 189 | |
| 190 | UGL_LOCAL float Clamp(int iters_left, float t) |
| 191 | { |
| 192 | if (iters_left < 3) |
| 193 | { |
| 194 | return 0.0; |
| 195 | } |
| 196 | return (iters_left-2)*t/iters_left; |
| 197 | } |
| 198 | |
| 199 | UGL_LOCAL void drawGL(void) |
| 200 | { |
| 201 | int i, j; |
| 202 | |
| 203 | for (i = 0; i < RINGS; i++) |
| 204 | { |
| 205 | if (iters[i]) { |
| 206 | for (j = 0; j < 3; j++) |
| 207 | { |
| 208 | offsets[i][j] = Clamp(iters[i], offsets[i][j]); |
| 209 | } |
| 210 | angs[i] = Clamp(iters[i], angs[i]); |
| 211 | iters[i]--; |
| 212 | } |
| 213 | } |
| 214 | |
| 215 | glPushMatrix(); |
| 216 | |
| 217 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 218 | gluLookAt(0,0,10, 0,0,0, 0,1,0); |
| 219 | |
| 220 | for (i = 0; i < RINGS; i++) |
| 221 | { |
| 222 | if (rgb) |
| 223 | { |
| 224 | glColor3ubv(rgb_colors[i]); |
| 225 | } |
| 226 | else |
| 227 | { |
| 228 | glIndexi(mapped_colors[i]); |
| 229 | } |
| 230 | glPushMatrix(); |
| 231 | glTranslatef(dests[i][0]+offsets[i][0], dests[i][1]+offsets[i][1], |
| 232 | dests[i][2]+offsets[i][2]); |
| 233 | glRotatef(angs[i], rotAxis[i][0], rotAxis[i][1], rotAxis[i][2]); |
| 234 | glCallList(theTorus); |
| 235 | glPopMatrix(); |
| 236 | } |
| 237 | |
| 238 | glPopMatrix(); |
| 239 | |
| 240 | glFlush(); |
| 241 | |
| 242 | uglMesaSwapBuffers(); |
| 243 | } |
| 244 | |
| 245 | UGL_LOCAL float MyRand(void) |
| 246 | { |
| 247 | return 10.0 * ( (float) rand() / (float) RAND_MAX - 0.5 ); |
| 248 | } |
| 249 | |
| 250 | UGL_LOCAL void ReInit(void) |
| 251 | { |
| 252 | int i; |
| 253 | float deviation; |
| 254 | |
| 255 | deviation = MyRand() / 2; |
| 256 | deviation = deviation * deviation; |
| 257 | for (i = 0; i < RINGS; i++) |
| 258 | { |
| 259 | offsets[i][0] = MyRand(); |
| 260 | offsets[i][1] = MyRand(); |
| 261 | offsets[i][2] = MyRand(); |
| 262 | angs[i] = 260.0 * MyRand(); |
| 263 | rotAxis[i][0] = MyRand(); |
| 264 | rotAxis[i][1] = MyRand(); |
| 265 | rotAxis[i][2] = MyRand(); |
| 266 | iters[i] = (deviation * MyRand() + 60.0); |
| 267 | } |
| 268 | } |
| 269 | |
| 270 | UGL_LOCAL void initGL(void) |
| 271 | { |
| 272 | float base, height; |
| 273 | float aspect, x, y; |
| 274 | int i; |
| 275 | |
| 276 | float top_y = 1.0; |
| 277 | float bottom_y = 0.0; |
| 278 | float top_z = 0.15; |
| 279 | float bottom_z = 0.69; |
| 280 | float spacing = 2.5; |
| 281 | static float lmodel_ambient[] = {0.0, 0.0, 0.0, 0.0}; |
| 282 | static float lmodel_twoside[] = {GL_FALSE}; |
| 283 | static float lmodel_local[] = {GL_FALSE}; |
| 284 | static float light0_ambient[] = {0.1, 0.1, 0.1, 1.0}; |
| 285 | static float light0_diffuse[] = {1.0, 1.0, 1.0, 0.0}; |
| 286 | static float light0_position[] = {0.8660254, 0.5, 1, 0}; |
| 287 | static float light0_specular[] = {1.0, 1.0, 1.0, 0.0}; |
| 288 | static float bevel_mat_ambient[] = {0.0, 0.0, 0.0, 1.0}; |
| 289 | static float bevel_mat_shininess[] = {40.0}; |
| 290 | static float bevel_mat_specular[] = {1.0, 1.0, 1.0, 0.0}; |
| 291 | static float bevel_mat_diffuse[] = {1.0, 0.0, 0.0, 0.0}; |
| 292 | |
| 293 | ReInit(); |
| 294 | |
| 295 | for (i = 0; i < RINGS; i++) |
| 296 | { |
| 297 | rgb_colors[i][0] = rgb_colors[i][1] = rgb_colors[i][2] = 0; |
| 298 | } |
| 299 | rgb_colors[BLUERING][2] = 255; |
| 300 | rgb_colors[REDRING][0] = 255; |
| 301 | rgb_colors[GREENRING][1] = 255; |
| 302 | rgb_colors[YELLOWRING][0] = 255; |
| 303 | rgb_colors[YELLOWRING][1] = 255; |
| 304 | mapped_colors[BLUERING] = COLOR_BLUE; |
| 305 | mapped_colors[REDRING] = COLOR_RED; |
| 306 | mapped_colors[GREENRING] = COLOR_GREEN; |
| 307 | mapped_colors[YELLOWRING] = COLOR_YELLOW; |
| 308 | mapped_colors[BLACKRING] = COLOR_BLACK; |
| 309 | |
| 310 | dests[BLUERING][0] = -spacing; |
| 311 | dests[BLUERING][1] = top_y; |
| 312 | dests[BLUERING][2] = top_z; |
| 313 | |
| 314 | dests[BLACKRING][0] = 0.0; |
| 315 | dests[BLACKRING][1] = top_y; |
| 316 | dests[BLACKRING][2] = top_z; |
| 317 | |
| 318 | dests[REDRING][0] = spacing; |
| 319 | dests[REDRING][1] = top_y; |
| 320 | dests[REDRING][2] = top_z; |
| 321 | |
| 322 | dests[YELLOWRING][0] = -spacing / 2.0; |
| 323 | dests[YELLOWRING][1] = bottom_y; |
| 324 | dests[YELLOWRING][2] = bottom_z; |
| 325 | |
| 326 | dests[GREENRING][0] = spacing / 2.0; |
| 327 | dests[GREENRING][1] = bottom_y; |
| 328 | dests[GREENRING][2] = bottom_z; |
| 329 | |
| 330 | base = 2.0; |
| 331 | height = 2.0; |
| 332 | theTorus = glGenLists(1); |
| 333 | glNewList(theTorus, GL_COMPILE); |
| 334 | FillTorus(0.1, 8, 1.0, 25); |
| 335 | glEndList(); |
| 336 | |
| 337 | x = (float)XSIZE; |
| 338 | y = (float)YSIZE; |
| 339 | aspect = x / y; |
| 340 | glEnable(GL_CULL_FACE); |
| 341 | glCullFace(GL_BACK); |
| 342 | glEnable(GL_DEPTH_TEST); |
| 343 | glClearDepth(1.0); |
| 344 | |
| 345 | if (rgb) |
| 346 | { |
| 347 | glClearColor(0.5, 0.5, 0.5, 0.0); |
| 348 | glLightfv(GL_LIGHT0, GL_AMBIENT, light0_ambient); |
| 349 | glLightfv(GL_LIGHT0, GL_DIFFUSE, light0_diffuse); |
| 350 | glLightfv(GL_LIGHT0, GL_SPECULAR, light0_specular); |
| 351 | glLightfv(GL_LIGHT0, GL_POSITION, light0_position); |
| 352 | glEnable(GL_LIGHT0); |
| 353 | |
| 354 | glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, lmodel_local); |
| 355 | glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside); |
| 356 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); |
| 357 | glEnable(GL_LIGHTING); |
| 358 | |
| 359 | glMaterialfv(GL_FRONT, GL_AMBIENT, bevel_mat_ambient); |
| 360 | glMaterialfv(GL_FRONT, GL_SHININESS, bevel_mat_shininess); |
| 361 | glMaterialfv(GL_FRONT, GL_SPECULAR, bevel_mat_specular); |
| 362 | glMaterialfv(GL_FRONT, GL_DIFFUSE, bevel_mat_diffuse); |
| 363 | |
| 364 | glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); |
| 365 | glEnable(GL_COLOR_MATERIAL); |
| 366 | glShadeModel(GL_SMOOTH); |
| 367 | } |
| 368 | else |
| 369 | { |
| 370 | glClearIndex(BACKGROUND); |
| 371 | glShadeModel(GL_FLAT); |
| 372 | } |
| 373 | |
| 374 | glMatrixMode(GL_PROJECTION); |
| 375 | gluPerspective(45, 1.33, 0.1, 100.0); |
| 376 | glMatrixMode(GL_MODELVIEW); |
| 377 | } |
| 378 | |
| 379 | UGL_LOCAL void echoUse(void) |
| 380 | { |
| 381 | printf("tOlympic keys:\n"); |
| 382 | printf(" SPACE Reinitialize\n"); |
| 383 | printf(" ESC Exit\n"); |
| 384 | } |
| 385 | |
| 386 | UGL_LOCAL void readKey (UGL_WCHAR key) |
| 387 | { |
| 388 | switch(key) |
| 389 | { |
| 390 | case UGL_UNI_SPACE: |
| 391 | ReInit(); |
| 392 | break; |
| 393 | case UGL_UNI_ESCAPE: |
| 394 | stopWex = 1; |
| 395 | break; |
| 396 | } |
| 397 | } |
| 398 | |
| 399 | UGL_LOCAL void loopEvent(void) |
| 400 | { |
| 401 | UGL_EVENT event; |
| 402 | UGL_INPUT_EVENT * pInputEvent; |
| 403 | |
| 404 | UGL_FOREVER |
| 405 | { |
| 406 | if (uglEventGet (qId, &event, sizeof (event), UGL_NO_WAIT) |
| 407 | != UGL_STATUS_Q_EMPTY) |
| 408 | { |
| 409 | pInputEvent = (UGL_INPUT_EVENT *)&event; |
| 410 | |
| 411 | if (pInputEvent->header.type == UGL_EVENT_TYPE_KEYBOARD && |
| 412 | pInputEvent->modifiers & UGL_KEYBOARD_KEYDOWN) |
| 413 | readKey(pInputEvent->type.keyboard.key); |
| 414 | } |
| 415 | |
| 416 | drawGL(); |
| 417 | if (stopWex) |
| 418 | break; |
| 419 | } |
| 420 | } |
| 421 | |
Brian Paul | 3069330 | 2001-09-10 19:21:13 +0000 | [diff] [blame] | 422 | void windMLOlympic (UGL_BOOL windMLMode); |
Brian Paul | 976c26c | 2001-08-20 16:07:10 +0000 | [diff] [blame] | 423 | |
| 424 | void uglolympic (void) |
| 425 | { |
| 426 | taskSpawn("tOlympic", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLOlympic, |
| 427 | 0,1,2,3,4,5,6,7,8,9); |
| 428 | } |
| 429 | |
Brian Paul | 3069330 | 2001-09-10 19:21:13 +0000 | [diff] [blame] | 430 | void windMLOlympic(UGL_BOOL windMLMode) |
Brian Paul | 976c26c | 2001-08-20 16:07:10 +0000 | [diff] [blame] | 431 | { |
| 432 | UGL_INPUT_DEVICE_ID keyboardDevId; |
| 433 | |
| 434 | uglInitialize(); |
| 435 | |
| 436 | uglDriverFind (UGL_KEYBOARD_TYPE, 0, (UGL_UINT32 *)&keyboardDevId); |
| 437 | |
| 438 | if (uglDriverFind (UGL_EVENT_SERVICE_TYPE, 0, |
| 439 | (UGL_UINT32 *)&eventServiceId) == UGL_STATUS_OK) |
| 440 | { |
| 441 | qId = uglEventQCreate (eventServiceId, 100); |
| 442 | } |
| 443 | else |
| 444 | { |
| 445 | eventServiceId = UGL_NULL; |
| 446 | } |
Brian Paul | 3069330 | 2001-09-10 19:21:13 +0000 | [diff] [blame] | 447 | |
| 448 | if (windMLMode) |
| 449 | umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE |
| 450 | | UGL_MESA_WINDML_EXCLUSIVE, NULL); |
| 451 | else |
| 452 | umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL); |
Brian Paul | 976c26c | 2001-08-20 16:07:10 +0000 | [diff] [blame] | 453 | |
Brian Paul | 976c26c | 2001-08-20 16:07:10 +0000 | [diff] [blame] | 454 | if (umc == NULL) |
| 455 | { |
| 456 | uglDeinitialize(); |
| 457 | return; |
| 458 | } |
| 459 | |
| 460 | uglMesaMakeCurrentContext(umc, 0, 0, UGL_MESA_FULLSCREEN_WIDTH, |
| 461 | UGL_MESA_FULLSCREEN_HEIGHT); |
| 462 | |
| 463 | uglMesaGetIntegerv(UGL_MESA_RGB, &rgb); |
| 464 | |
| 465 | initGL(); |
| 466 | |
| 467 | echoUse(); |
| 468 | |
| 469 | stopWex = 0; |
| 470 | loopEvent(); |
| 471 | |
| 472 | if (eventServiceId != UGL_NULL) |
| 473 | uglEventQDestroy (eventServiceId, qId); |
| 474 | |
| 475 | uglMesaDestroyContext(); |
| 476 | uglDeinitialize(); |
| 477 | |
| 478 | return; |
| 479 | } |