| Brian Paul | 64a79b2 | 1999-10-22 10:43:35 +0000 | [diff] [blame^] | 1 | /* $Id: teximage.c,v 1.8 1999/10/22 10:43:35 brianp Exp $ */ |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 2 | |
| 3 | /* |
| 4 | * Mesa 3-D graphics library |
| 5 | * Version: 3.1 |
| 6 | * |
| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved. |
| 8 | * |
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 10 | * copy of this software and associated documentation files (the "Software"), |
| 11 | * to deal in the Software without restriction, including without limitation |
| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 13 | * and/or sell copies of the Software, and to permit persons to whom the |
| 14 | * Software is furnished to do so, subject to the following conditions: |
| 15 | * |
| 16 | * The above copyright notice and this permission notice shall be included |
| 17 | * in all copies or substantial portions of the Software. |
| 18 | * |
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 25 | */ |
| 26 | |
| 27 | |
| Keith Whitwell | 485f040 | 1999-10-08 09:27:09 +0000 | [diff] [blame] | 28 | /* $XFree86: xc/lib/GL/mesa/src/teximage.c,v 1.3 1999/04/04 00:20:32 dawes Exp $ */ |
| 29 | |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 30 | #ifdef PC_HEADER |
| 31 | #include "all.h" |
| 32 | #else |
| Keith Whitwell | 485f040 | 1999-10-08 09:27:09 +0000 | [diff] [blame] | 33 | #ifndef XFree86Server |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 34 | #include <assert.h> |
| 35 | #include <stdio.h> |
| 36 | #include <stdlib.h> |
| 37 | #include <string.h> |
| Keith Whitwell | 485f040 | 1999-10-08 09:27:09 +0000 | [diff] [blame] | 38 | #else |
| 39 | #include "GL/xf86glx.h" |
| 40 | #endif |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 41 | #include "context.h" |
| 42 | #include "image.h" |
| 43 | #include "macros.h" |
| 44 | #include "mmath.h" |
| 45 | #include "span.h" |
| 46 | #include "teximage.h" |
| 47 | #include "texstate.h" |
| 48 | #include "types.h" |
| 49 | #ifdef XFree86Server |
| 50 | #include "GL/xf86glx.h" |
| 51 | #endif |
| 52 | #endif |
| 53 | |
| 54 | |
| 55 | /* |
| 56 | * NOTES: |
| 57 | * |
| 58 | * The internal texture storage convension is an array of N GLubytes |
| 59 | * where N = width * height * components. There is no padding. |
| 60 | */ |
| 61 | |
| 62 | |
| 63 | |
| 64 | |
| 65 | /* |
| 66 | * Compute log base 2 of n. |
| 67 | * If n isn't an exact power of two return -1. |
| 68 | * If n<0 return -1. |
| 69 | */ |
| 70 | static int logbase2( int n ) |
| 71 | { |
| 72 | GLint i = 1; |
| 73 | GLint log2 = 0; |
| 74 | |
| 75 | if (n<0) { |
| 76 | return -1; |
| 77 | } |
| 78 | |
| 79 | while ( n > i ) { |
| 80 | i *= 2; |
| 81 | log2++; |
| 82 | } |
| 83 | if (i != n) { |
| 84 | return -1; |
| 85 | } |
| 86 | else { |
| 87 | return log2; |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | |
| 92 | |
| 93 | /* |
| 94 | * Given an internal texture format enum or 1, 2, 3, 4 return the |
| 95 | * corresponding _base_ internal format: GL_ALPHA, GL_LUMINANCE, |
| 96 | * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA. Return -1 if |
| 97 | * invalid enum. |
| 98 | */ |
| 99 | static GLint decode_internal_format( GLint format ) |
| 100 | { |
| 101 | switch (format) { |
| 102 | case GL_ALPHA: |
| 103 | case GL_ALPHA4: |
| 104 | case GL_ALPHA8: |
| 105 | case GL_ALPHA12: |
| 106 | case GL_ALPHA16: |
| 107 | return GL_ALPHA; |
| 108 | case 1: |
| 109 | case GL_LUMINANCE: |
| 110 | case GL_LUMINANCE4: |
| 111 | case GL_LUMINANCE8: |
| 112 | case GL_LUMINANCE12: |
| 113 | case GL_LUMINANCE16: |
| 114 | return GL_LUMINANCE; |
| 115 | case 2: |
| 116 | case GL_LUMINANCE_ALPHA: |
| 117 | case GL_LUMINANCE4_ALPHA4: |
| 118 | case GL_LUMINANCE6_ALPHA2: |
| 119 | case GL_LUMINANCE8_ALPHA8: |
| 120 | case GL_LUMINANCE12_ALPHA4: |
| 121 | case GL_LUMINANCE12_ALPHA12: |
| 122 | case GL_LUMINANCE16_ALPHA16: |
| 123 | return GL_LUMINANCE_ALPHA; |
| 124 | case GL_INTENSITY: |
| 125 | case GL_INTENSITY4: |
| 126 | case GL_INTENSITY8: |
| 127 | case GL_INTENSITY12: |
| 128 | case GL_INTENSITY16: |
| 129 | return GL_INTENSITY; |
| 130 | case 3: |
| 131 | case GL_RGB: |
| 132 | case GL_R3_G3_B2: |
| 133 | case GL_RGB4: |
| 134 | case GL_RGB5: |
| 135 | case GL_RGB8: |
| 136 | case GL_RGB10: |
| 137 | case GL_RGB12: |
| 138 | case GL_RGB16: |
| 139 | return GL_RGB; |
| 140 | case 4: |
| 141 | case GL_RGBA: |
| 142 | case GL_RGBA2: |
| 143 | case GL_RGBA4: |
| 144 | case GL_RGB5_A1: |
| 145 | case GL_RGBA8: |
| 146 | case GL_RGB10_A2: |
| 147 | case GL_RGBA12: |
| 148 | case GL_RGBA16: |
| 149 | return GL_RGBA; |
| 150 | case GL_COLOR_INDEX: |
| 151 | case GL_COLOR_INDEX1_EXT: |
| 152 | case GL_COLOR_INDEX2_EXT: |
| 153 | case GL_COLOR_INDEX4_EXT: |
| 154 | case GL_COLOR_INDEX8_EXT: |
| 155 | case GL_COLOR_INDEX12_EXT: |
| 156 | case GL_COLOR_INDEX16_EXT: |
| 157 | return GL_COLOR_INDEX; |
| 158 | default: |
| 159 | return -1; /* error */ |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | |
| 164 | |
| 165 | /* |
| 166 | * Given an internal texture format enum or 1, 2, 3, 4 return the |
| 167 | * corresponding _base_ internal format: GL_ALPHA, GL_LUMINANCE, |
| 168 | * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA. Return the |
| 169 | * number of components for the format. Return -1 if invalid enum. |
| 170 | */ |
| 171 | static GLint components_in_intformat( GLint format ) |
| 172 | { |
| 173 | switch (format) { |
| 174 | case GL_ALPHA: |
| 175 | case GL_ALPHA4: |
| 176 | case GL_ALPHA8: |
| 177 | case GL_ALPHA12: |
| 178 | case GL_ALPHA16: |
| 179 | return 1; |
| 180 | case 1: |
| 181 | case GL_LUMINANCE: |
| 182 | case GL_LUMINANCE4: |
| 183 | case GL_LUMINANCE8: |
| 184 | case GL_LUMINANCE12: |
| 185 | case GL_LUMINANCE16: |
| 186 | return 1; |
| 187 | case 2: |
| 188 | case GL_LUMINANCE_ALPHA: |
| 189 | case GL_LUMINANCE4_ALPHA4: |
| 190 | case GL_LUMINANCE6_ALPHA2: |
| 191 | case GL_LUMINANCE8_ALPHA8: |
| 192 | case GL_LUMINANCE12_ALPHA4: |
| 193 | case GL_LUMINANCE12_ALPHA12: |
| 194 | case GL_LUMINANCE16_ALPHA16: |
| 195 | return 2; |
| 196 | case GL_INTENSITY: |
| 197 | case GL_INTENSITY4: |
| 198 | case GL_INTENSITY8: |
| 199 | case GL_INTENSITY12: |
| 200 | case GL_INTENSITY16: |
| 201 | return 1; |
| 202 | case 3: |
| 203 | case GL_RGB: |
| 204 | case GL_R3_G3_B2: |
| 205 | case GL_RGB4: |
| 206 | case GL_RGB5: |
| 207 | case GL_RGB8: |
| 208 | case GL_RGB10: |
| 209 | case GL_RGB12: |
| 210 | case GL_RGB16: |
| 211 | return 3; |
| 212 | case 4: |
| 213 | case GL_RGBA: |
| 214 | case GL_RGBA2: |
| 215 | case GL_RGBA4: |
| 216 | case GL_RGB5_A1: |
| 217 | case GL_RGBA8: |
| 218 | case GL_RGB10_A2: |
| 219 | case GL_RGBA12: |
| 220 | case GL_RGBA16: |
| 221 | return 4; |
| 222 | case GL_COLOR_INDEX: |
| 223 | case GL_COLOR_INDEX1_EXT: |
| 224 | case GL_COLOR_INDEX2_EXT: |
| 225 | case GL_COLOR_INDEX4_EXT: |
| 226 | case GL_COLOR_INDEX8_EXT: |
| 227 | case GL_COLOR_INDEX12_EXT: |
| 228 | case GL_COLOR_INDEX16_EXT: |
| 229 | return 1; |
| 230 | default: |
| 231 | return -1; /* error */ |
| 232 | } |
| 233 | } |
| 234 | |
| 235 | |
| 236 | |
| 237 | struct gl_texture_image *gl_alloc_texture_image( void ) |
| 238 | { |
| Brian Paul | bd5cdaf | 1999-10-13 18:42:49 +0000 | [diff] [blame] | 239 | return CALLOC_STRUCT(gl_texture_image); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 240 | } |
| 241 | |
| 242 | |
| 243 | |
| 244 | void gl_free_texture_image( struct gl_texture_image *teximage ) |
| 245 | { |
| 246 | if (teximage->Data) { |
| Brian Paul | bd5cdaf | 1999-10-13 18:42:49 +0000 | [diff] [blame] | 247 | FREE( teximage->Data ); |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 248 | teximage->Data = NULL; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 249 | } |
| Brian Paul | bd5cdaf | 1999-10-13 18:42:49 +0000 | [diff] [blame] | 250 | FREE( teximage ); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 251 | } |
| 252 | |
| 253 | |
| 254 | |
| 255 | /* |
| 256 | * Examine the texImage->Format field and set the Red, Green, Blue, etc |
| 257 | * texel component sizes to default values. |
| 258 | * These fields are set only here by core Mesa but device drivers may |
| 259 | * overwritting these fields to indicate true texel resolution. |
| 260 | */ |
| 261 | static void set_teximage_component_sizes( struct gl_texture_image *texImage ) |
| 262 | { |
| 263 | switch (texImage->Format) { |
| 264 | case GL_ALPHA: |
| 265 | texImage->RedBits = 0; |
| 266 | texImage->GreenBits = 0; |
| 267 | texImage->BlueBits = 0; |
| 268 | texImage->AlphaBits = 8; |
| 269 | texImage->IntensityBits = 0; |
| 270 | texImage->LuminanceBits = 0; |
| 271 | texImage->IndexBits = 0; |
| 272 | break; |
| 273 | case GL_LUMINANCE: |
| 274 | texImage->RedBits = 0; |
| 275 | texImage->GreenBits = 0; |
| 276 | texImage->BlueBits = 0; |
| 277 | texImage->AlphaBits = 0; |
| 278 | texImage->IntensityBits = 0; |
| 279 | texImage->LuminanceBits = 8; |
| 280 | texImage->IndexBits = 0; |
| 281 | break; |
| 282 | case GL_LUMINANCE_ALPHA: |
| 283 | texImage->RedBits = 0; |
| 284 | texImage->GreenBits = 0; |
| 285 | texImage->BlueBits = 0; |
| 286 | texImage->AlphaBits = 8; |
| 287 | texImage->IntensityBits = 0; |
| 288 | texImage->LuminanceBits = 8; |
| 289 | texImage->IndexBits = 0; |
| 290 | break; |
| 291 | case GL_INTENSITY: |
| 292 | texImage->RedBits = 0; |
| 293 | texImage->GreenBits = 0; |
| 294 | texImage->BlueBits = 0; |
| 295 | texImage->AlphaBits = 0; |
| 296 | texImage->IntensityBits = 8; |
| 297 | texImage->LuminanceBits = 0; |
| 298 | texImage->IndexBits = 0; |
| 299 | break; |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 300 | case GL_RED: |
| 301 | texImage->RedBits = 8; |
| 302 | texImage->GreenBits = 0; |
| 303 | texImage->BlueBits = 0; |
| 304 | texImage->AlphaBits = 0; |
| 305 | texImage->IntensityBits = 0; |
| 306 | texImage->LuminanceBits = 0; |
| 307 | texImage->IndexBits = 0; |
| 308 | break; |
| 309 | case GL_GREEN: |
| 310 | texImage->RedBits = 0; |
| 311 | texImage->GreenBits = 8; |
| 312 | texImage->BlueBits = 0; |
| 313 | texImage->AlphaBits = 0; |
| 314 | texImage->IntensityBits = 0; |
| 315 | texImage->LuminanceBits = 0; |
| 316 | texImage->IndexBits = 0; |
| 317 | break; |
| 318 | case GL_BLUE: |
| 319 | texImage->RedBits = 0; |
| 320 | texImage->GreenBits = 0; |
| 321 | texImage->BlueBits = 8; |
| 322 | texImage->AlphaBits = 0; |
| 323 | texImage->IntensityBits = 0; |
| 324 | texImage->LuminanceBits = 0; |
| 325 | texImage->IndexBits = 0; |
| 326 | break; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 327 | case GL_RGB: |
| Brian Paul | d53573d | 1999-10-19 20:36:20 +0000 | [diff] [blame] | 328 | case GL_BGR: |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 329 | texImage->RedBits = 8; |
| 330 | texImage->GreenBits = 8; |
| 331 | texImage->BlueBits = 8; |
| 332 | texImage->AlphaBits = 0; |
| 333 | texImage->IntensityBits = 0; |
| 334 | texImage->LuminanceBits = 0; |
| 335 | texImage->IndexBits = 0; |
| 336 | break; |
| 337 | case GL_RGBA: |
| Brian Paul | d53573d | 1999-10-19 20:36:20 +0000 | [diff] [blame] | 338 | case GL_BGRA: |
| 339 | case GL_ABGR_EXT: |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 340 | texImage->RedBits = 8; |
| 341 | texImage->GreenBits = 8; |
| 342 | texImage->BlueBits = 8; |
| 343 | texImage->AlphaBits = 8; |
| 344 | texImage->IntensityBits = 0; |
| 345 | texImage->LuminanceBits = 0; |
| 346 | texImage->IndexBits = 0; |
| 347 | break; |
| 348 | case GL_COLOR_INDEX: |
| 349 | texImage->RedBits = 0; |
| 350 | texImage->GreenBits = 0; |
| 351 | texImage->BlueBits = 0; |
| 352 | texImage->AlphaBits = 0; |
| 353 | texImage->IntensityBits = 0; |
| 354 | texImage->LuminanceBits = 0; |
| 355 | texImage->IndexBits = 8; |
| 356 | break; |
| 357 | default: |
| 358 | gl_problem(NULL, "unexpected format in set_teximage_component_sizes"); |
| 359 | } |
| 360 | } |
| 361 | |
| 362 | |
| 363 | /* Need this to prevent an out-of-bounds memory access when using |
| 364 | * X86 optimized code. |
| 365 | */ |
| 366 | #ifdef USE_X86_ASM |
| 367 | # define EXTRA_BYTE 1 |
| 368 | #else |
| 369 | # define EXTRA_BYTE 0 |
| 370 | #endif |
| 371 | |
| 372 | |
| 373 | /* |
| 374 | * Given a gl_image, apply the pixel transfer scale, bias, and mapping |
| 375 | * to produce a gl_texture_image. Convert image data to GLubytes. |
| 376 | * Input: image - the incoming gl_image |
| 377 | * internalFormat - desired format of resultant texture |
| 378 | * border - texture border width (0 or 1) |
| 379 | * Return: pointer to a gl_texture_image or NULL if an error occurs. |
| 380 | */ |
| 381 | static struct gl_texture_image * |
| 382 | image_to_texture( GLcontext *ctx, const struct gl_image *image, |
| 383 | GLint internalFormat, GLint border ) |
| 384 | { |
| 385 | GLint components; |
| 386 | struct gl_texture_image *texImage; |
| 387 | GLint numPixels, pixel; |
| 388 | GLboolean scaleOrBias; |
| 389 | |
| 390 | assert(image); |
| 391 | assert(image->Width>0); |
| 392 | assert(image->Height>0); |
| 393 | assert(image->Depth>0); |
| 394 | |
| 395 | /* internalFormat = decode_internal_format(internalFormat);*/ |
| 396 | components = components_in_intformat(internalFormat); |
| 397 | numPixels = image->Width * image->Height * image->Depth; |
| 398 | |
| 399 | texImage = gl_alloc_texture_image(); |
| 400 | if (!texImage) |
| 401 | return NULL; |
| 402 | |
| 403 | texImage->Format = (GLenum) decode_internal_format(internalFormat); |
| 404 | set_teximage_component_sizes( texImage ); |
| 405 | texImage->IntFormat = (GLenum) internalFormat; |
| 406 | texImage->Border = border; |
| 407 | texImage->Width = image->Width; |
| 408 | texImage->Height = image->Height; |
| 409 | texImage->Depth = image->Depth; |
| 410 | texImage->WidthLog2 = logbase2(image->Width - 2*border); |
| 411 | if (image->Height==1) /* 1-D texture */ |
| 412 | texImage->HeightLog2 = 0; |
| 413 | else |
| 414 | texImage->HeightLog2 = logbase2(image->Height - 2*border); |
| 415 | if (image->Depth==1) /* 2-D texture */ |
| 416 | texImage->DepthLog2 = 0; |
| 417 | else |
| 418 | texImage->DepthLog2 = logbase2(image->Depth - 2*border); |
| 419 | texImage->Width2 = 1 << texImage->WidthLog2; |
| 420 | texImage->Height2 = 1 << texImage->HeightLog2; |
| 421 | texImage->Depth2 = 1 << texImage->DepthLog2; |
| 422 | texImage->MaxLog2 = MAX2( texImage->WidthLog2, texImage->HeightLog2 ); |
| Brian Paul | bd5cdaf | 1999-10-13 18:42:49 +0000 | [diff] [blame] | 423 | texImage->Data = (GLubyte *) MALLOC( numPixels * components + EXTRA_BYTE ); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 424 | |
| 425 | if (!texImage->Data) { |
| 426 | /* out of memory */ |
| 427 | gl_free_texture_image( texImage ); |
| 428 | return NULL; |
| 429 | } |
| 430 | |
| 431 | /* Determine if scaling and/or biasing is needed */ |
| 432 | if (ctx->Pixel.RedScale!=1.0F || ctx->Pixel.RedBias!=0.0F || |
| 433 | ctx->Pixel.GreenScale!=1.0F || ctx->Pixel.GreenBias!=0.0F || |
| 434 | ctx->Pixel.BlueScale!=1.0F || ctx->Pixel.BlueBias!=0.0F || |
| 435 | ctx->Pixel.AlphaScale!=1.0F || ctx->Pixel.AlphaBias!=0.0F) { |
| 436 | scaleOrBias = GL_TRUE; |
| 437 | } |
| 438 | else { |
| 439 | scaleOrBias = GL_FALSE; |
| 440 | } |
| 441 | |
| 442 | switch (image->Type) { |
| 443 | case GL_BITMAP: |
| 444 | { |
| 445 | GLint shift = ctx->Pixel.IndexShift; |
| 446 | GLint offset = ctx->Pixel.IndexOffset; |
| 447 | /* MapIto[RGBA]Size must be powers of two */ |
| 448 | GLint rMask = ctx->Pixel.MapItoRsize-1; |
| 449 | GLint gMask = ctx->Pixel.MapItoGsize-1; |
| 450 | GLint bMask = ctx->Pixel.MapItoBsize-1; |
| 451 | GLint aMask = ctx->Pixel.MapItoAsize-1; |
| 452 | GLint i, j; |
| 453 | GLubyte *srcPtr = (GLubyte *) image->Data; |
| 454 | |
| 455 | assert( image->Format==GL_COLOR_INDEX ); |
| 456 | |
| 457 | for (j=0; j<image->Height; j++) { |
| 458 | GLubyte bitMask = 128; |
| 459 | for (i=0; i<image->Width; i++) { |
| 460 | GLint index; |
| 461 | GLubyte red, green, blue, alpha; |
| 462 | |
| 463 | /* Fetch image color index */ |
| 464 | index = (*srcPtr & bitMask) ? 1 : 0; |
| 465 | bitMask = bitMask >> 1; |
| 466 | if (bitMask==0) { |
| 467 | bitMask = 128; |
| 468 | srcPtr++; |
| 469 | } |
| 470 | /* apply index shift and offset */ |
| 471 | if (shift>=0) { |
| 472 | index = (index << shift) + offset; |
| 473 | } |
| 474 | else { |
| 475 | index = (index >> -shift) + offset; |
| 476 | } |
| 477 | /* convert index to RGBA */ |
| 478 | red = (GLint) (ctx->Pixel.MapItoR[index & rMask] * 255.0F); |
| 479 | green = (GLint) (ctx->Pixel.MapItoG[index & gMask] * 255.0F); |
| 480 | blue = (GLint) (ctx->Pixel.MapItoB[index & bMask] * 255.0F); |
| 481 | alpha = (GLint) (ctx->Pixel.MapItoA[index & aMask] * 255.0F); |
| 482 | |
| 483 | /* store texel (components are GLubytes in [0,255]) */ |
| 484 | pixel = j * image->Width + i; |
| 485 | switch (texImage->Format) { |
| 486 | case GL_ALPHA: |
| 487 | texImage->Data[pixel] = alpha; |
| 488 | break; |
| 489 | case GL_LUMINANCE: |
| 490 | texImage->Data[pixel] = red; |
| 491 | break; |
| 492 | case GL_LUMINANCE_ALPHA: |
| 493 | texImage->Data[pixel*2+0] = red; |
| 494 | texImage->Data[pixel*2+1] = alpha; |
| 495 | break; |
| 496 | case GL_INTENSITY: |
| 497 | texImage->Data[pixel] = red; |
| 498 | break; |
| 499 | case GL_RGB: |
| 500 | texImage->Data[pixel*3+0] = red; |
| 501 | texImage->Data[pixel*3+1] = green; |
| 502 | texImage->Data[pixel*3+2] = blue; |
| 503 | break; |
| 504 | case GL_RGBA: |
| 505 | texImage->Data[pixel*4+0] = red; |
| 506 | texImage->Data[pixel*4+1] = green; |
| 507 | texImage->Data[pixel*4+2] = blue; |
| 508 | texImage->Data[pixel*4+3] = alpha; |
| 509 | break; |
| 510 | default: |
| 511 | gl_problem(ctx,"Bad format in image_to_texture"); |
| 512 | return NULL; |
| 513 | } |
| 514 | } |
| 515 | if (bitMask!=128) { |
| 516 | srcPtr++; |
| 517 | } |
| 518 | } |
| 519 | } |
| 520 | break; |
| 521 | |
| 522 | case GL_UNSIGNED_BYTE: |
| 523 | if (image->Format == texImage->Format && !scaleOrBias && !ctx->Pixel.MapColorFlag) { |
| 524 | switch (image->Format) { |
| 525 | case GL_COLOR_INDEX: |
| 526 | if (decode_internal_format(internalFormat)!=GL_COLOR_INDEX) { |
| 527 | /* convert color index to RGBA */ |
| 528 | for (pixel=0; pixel<numPixels; pixel++) { |
| 529 | GLint index = ((GLubyte*)image->Data)[pixel]; |
| 530 | index = (GLint) (255.0F * ctx->Pixel.MapItoR[index]); |
| 531 | texImage->Data[pixel] = index; |
| 532 | } |
| 533 | numPixels = 0; |
| 534 | break; |
| 535 | } |
| 536 | case GL_ALPHA: |
| 537 | case GL_LUMINANCE: |
| 538 | case GL_INTENSITY: |
| 539 | MEMCPY(texImage->Data, image->Data, numPixels * 1); |
| 540 | numPixels = 0; |
| 541 | break; |
| 542 | case GL_LUMINANCE_ALPHA: |
| 543 | MEMCPY(texImage->Data, image->Data, numPixels * 2); |
| 544 | numPixels = 0; |
| 545 | break; |
| 546 | case GL_RGB: |
| 547 | MEMCPY(texImage->Data, image->Data, numPixels * 3); |
| 548 | numPixels = 0; |
| 549 | break; |
| 550 | case GL_RGBA: |
| 551 | MEMCPY(texImage->Data, image->Data, numPixels * 4); |
| 552 | numPixels = 0; |
| 553 | break; |
| 554 | default: |
| 555 | break; |
| 556 | } |
| 557 | } |
| 558 | for (pixel=0; pixel<numPixels; pixel++) { |
| 559 | GLubyte red, green, blue, alpha; |
| 560 | switch (image->Format) { |
| 561 | case GL_COLOR_INDEX: |
| 562 | if (decode_internal_format(internalFormat)==GL_COLOR_INDEX) { |
| 563 | /* a paletted texture */ |
| 564 | GLint index = ((GLubyte*)image->Data)[pixel]; |
| 565 | red = index; |
| Brian Paul | fc811e2 | 1999-10-21 12:45:03 +0000 | [diff] [blame] | 566 | green = blue = alpha = 0; /* silence compiler warnings */ |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 567 | } |
| 568 | else { |
| 569 | /* convert color index to RGBA */ |
| 570 | GLint index = ((GLubyte*)image->Data)[pixel]; |
| 571 | red = (GLint) (255.0F * ctx->Pixel.MapItoR[index]); |
| 572 | green = (GLint) (255.0F * ctx->Pixel.MapItoG[index]); |
| 573 | blue = (GLint) (255.0F * ctx->Pixel.MapItoB[index]); |
| 574 | alpha = (GLint) (255.0F * ctx->Pixel.MapItoA[index]); |
| 575 | } |
| 576 | break; |
| 577 | case GL_RGB: |
| 578 | /* Fetch image RGBA values */ |
| 579 | red = ((GLubyte*) image->Data)[pixel*3+0]; |
| 580 | green = ((GLubyte*) image->Data)[pixel*3+1]; |
| 581 | blue = ((GLubyte*) image->Data)[pixel*3+2]; |
| 582 | alpha = 255; |
| 583 | break; |
| 584 | case GL_RGBA: |
| 585 | red = ((GLubyte*) image->Data)[pixel*4+0]; |
| 586 | green = ((GLubyte*) image->Data)[pixel*4+1]; |
| 587 | blue = ((GLubyte*) image->Data)[pixel*4+2]; |
| 588 | alpha = ((GLubyte*) image->Data)[pixel*4+3]; |
| 589 | break; |
| 590 | case GL_RED: |
| 591 | red = ((GLubyte*) image->Data)[pixel]; |
| 592 | green = 0; |
| 593 | blue = 0; |
| 594 | alpha = 255; |
| 595 | break; |
| 596 | case GL_GREEN: |
| 597 | red = 0; |
| 598 | green = ((GLubyte*) image->Data)[pixel]; |
| 599 | blue = 0; |
| 600 | alpha = 255; |
| 601 | break; |
| 602 | case GL_BLUE: |
| 603 | red = 0; |
| 604 | green = 0; |
| 605 | blue = ((GLubyte*) image->Data)[pixel]; |
| 606 | alpha = 255; |
| 607 | break; |
| 608 | case GL_ALPHA: |
| 609 | red = 0; |
| 610 | green = 0; |
| 611 | blue = 0; |
| 612 | alpha = ((GLubyte*) image->Data)[pixel]; |
| 613 | break; |
| 614 | case GL_LUMINANCE: |
| 615 | red = ((GLubyte*) image->Data)[pixel]; |
| 616 | green = red; |
| 617 | blue = red; |
| 618 | alpha = 255; |
| 619 | break; |
| 620 | case GL_LUMINANCE_ALPHA: |
| 621 | red = ((GLubyte*) image->Data)[pixel*2+0]; |
| 622 | green = red; |
| 623 | blue = red; |
| 624 | alpha = ((GLubyte*) image->Data)[pixel*2+1]; |
| 625 | break; |
| 626 | default: |
| Brian Paul | fc811e2 | 1999-10-21 12:45:03 +0000 | [diff] [blame] | 627 | red = green = blue = alpha = 0; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 628 | gl_problem(ctx,"Bad format (2) in image_to_texture"); |
| 629 | return NULL; |
| 630 | } |
| 631 | |
| 632 | if (scaleOrBias || ctx->Pixel.MapColorFlag) { |
| 633 | /* Apply RGBA scale and bias */ |
| 634 | GLfloat r = UBYTE_COLOR_TO_FLOAT_COLOR(red); |
| 635 | GLfloat g = UBYTE_COLOR_TO_FLOAT_COLOR(green); |
| 636 | GLfloat b = UBYTE_COLOR_TO_FLOAT_COLOR(blue); |
| 637 | GLfloat a = UBYTE_COLOR_TO_FLOAT_COLOR(alpha); |
| 638 | if (scaleOrBias) { |
| 639 | /* r,g,b,a now in [0,1] */ |
| 640 | r = r * ctx->Pixel.RedScale + ctx->Pixel.RedBias; |
| 641 | g = g * ctx->Pixel.GreenScale + ctx->Pixel.GreenBias; |
| 642 | b = b * ctx->Pixel.BlueScale + ctx->Pixel.BlueBias; |
| 643 | a = a * ctx->Pixel.AlphaScale + ctx->Pixel.AlphaBias; |
| 644 | r = CLAMP( r, 0.0F, 1.0F ); |
| 645 | g = CLAMP( g, 0.0F, 1.0F ); |
| 646 | b = CLAMP( b, 0.0F, 1.0F ); |
| 647 | a = CLAMP( a, 0.0F, 1.0F ); |
| 648 | } |
| 649 | /* Apply pixel maps */ |
| 650 | if (ctx->Pixel.MapColorFlag) { |
| 651 | GLint ir = (GLint) (r*ctx->Pixel.MapRtoRsize); |
| 652 | GLint ig = (GLint) (g*ctx->Pixel.MapGtoGsize); |
| 653 | GLint ib = (GLint) (b*ctx->Pixel.MapBtoBsize); |
| 654 | GLint ia = (GLint) (a*ctx->Pixel.MapAtoAsize); |
| 655 | r = ctx->Pixel.MapRtoR[ir]; |
| 656 | g = ctx->Pixel.MapGtoG[ig]; |
| 657 | b = ctx->Pixel.MapBtoB[ib]; |
| 658 | a = ctx->Pixel.MapAtoA[ia]; |
| 659 | } |
| 660 | red = (GLint) (r * 255.0F); |
| 661 | green = (GLint) (g * 255.0F); |
| 662 | blue = (GLint) (b * 255.0F); |
| 663 | alpha = (GLint) (a * 255.0F); |
| 664 | } |
| 665 | |
| 666 | /* store texel (components are GLubytes in [0,255]) */ |
| 667 | switch (texImage->Format) { |
| 668 | case GL_COLOR_INDEX: |
| 669 | texImage->Data[pixel] = red; /* really an index */ |
| 670 | break; |
| 671 | case GL_ALPHA: |
| 672 | texImage->Data[pixel] = alpha; |
| 673 | break; |
| 674 | case GL_LUMINANCE: |
| 675 | texImage->Data[pixel] = red; |
| 676 | break; |
| 677 | case GL_LUMINANCE_ALPHA: |
| 678 | texImage->Data[pixel*2+0] = red; |
| 679 | texImage->Data[pixel*2+1] = alpha; |
| 680 | break; |
| 681 | case GL_INTENSITY: |
| 682 | texImage->Data[pixel] = red; |
| 683 | break; |
| 684 | case GL_RGB: |
| 685 | texImage->Data[pixel*3+0] = red; |
| 686 | texImage->Data[pixel*3+1] = green; |
| 687 | texImage->Data[pixel*3+2] = blue; |
| 688 | break; |
| 689 | case GL_RGBA: |
| 690 | texImage->Data[pixel*4+0] = red; |
| 691 | texImage->Data[pixel*4+1] = green; |
| 692 | texImage->Data[pixel*4+2] = blue; |
| 693 | texImage->Data[pixel*4+3] = alpha; |
| 694 | break; |
| 695 | default: |
| 696 | gl_problem(ctx,"Bad format (3) in image_to_texture"); |
| 697 | return NULL; |
| 698 | } |
| 699 | } |
| 700 | break; |
| 701 | |
| 702 | case GL_FLOAT: |
| 703 | for (pixel=0; pixel<numPixels; pixel++) { |
| 704 | GLfloat red, green, blue, alpha; |
| 705 | switch (image->Format) { |
| 706 | case GL_COLOR_INDEX: |
| 707 | if (decode_internal_format(internalFormat)==GL_COLOR_INDEX) { |
| 708 | /* a paletted texture */ |
| 709 | GLint index = (GLint) ((GLfloat*) image->Data)[pixel]; |
| 710 | red = index; |
| Brian Paul | fc811e2 | 1999-10-21 12:45:03 +0000 | [diff] [blame] | 711 | green = blue = alpha = 0; /* silence compiler warning */ |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 712 | } |
| 713 | else { |
| 714 | GLint shift = ctx->Pixel.IndexShift; |
| 715 | GLint offset = ctx->Pixel.IndexOffset; |
| 716 | /* MapIto[RGBA]Size must be powers of two */ |
| 717 | GLint rMask = ctx->Pixel.MapItoRsize-1; |
| 718 | GLint gMask = ctx->Pixel.MapItoGsize-1; |
| 719 | GLint bMask = ctx->Pixel.MapItoBsize-1; |
| 720 | GLint aMask = ctx->Pixel.MapItoAsize-1; |
| 721 | /* Fetch image color index */ |
| 722 | GLint index = (GLint) ((GLfloat*) image->Data)[pixel]; |
| 723 | /* apply index shift and offset */ |
| 724 | if (shift>=0) { |
| 725 | index = (index << shift) + offset; |
| 726 | } |
| 727 | else { |
| 728 | index = (index >> -shift) + offset; |
| 729 | } |
| 730 | /* convert index to RGBA */ |
| 731 | red = ctx->Pixel.MapItoR[index & rMask]; |
| 732 | green = ctx->Pixel.MapItoG[index & gMask]; |
| 733 | blue = ctx->Pixel.MapItoB[index & bMask]; |
| 734 | alpha = ctx->Pixel.MapItoA[index & aMask]; |
| 735 | } |
| 736 | break; |
| 737 | case GL_RGB: |
| 738 | /* Fetch image RGBA values */ |
| 739 | red = ((GLfloat*) image->Data)[pixel*3+0]; |
| 740 | green = ((GLfloat*) image->Data)[pixel*3+1]; |
| 741 | blue = ((GLfloat*) image->Data)[pixel*3+2]; |
| 742 | alpha = 1.0; |
| 743 | break; |
| 744 | case GL_RGBA: |
| 745 | red = ((GLfloat*) image->Data)[pixel*4+0]; |
| 746 | green = ((GLfloat*) image->Data)[pixel*4+1]; |
| 747 | blue = ((GLfloat*) image->Data)[pixel*4+2]; |
| 748 | alpha = ((GLfloat*) image->Data)[pixel*4+3]; |
| 749 | break; |
| 750 | case GL_RED: |
| 751 | red = ((GLfloat*) image->Data)[pixel]; |
| 752 | green = 0.0; |
| 753 | blue = 0.0; |
| 754 | alpha = 1.0; |
| 755 | break; |
| 756 | case GL_GREEN: |
| 757 | red = 0.0; |
| 758 | green = ((GLfloat*) image->Data)[pixel]; |
| 759 | blue = 0.0; |
| 760 | alpha = 1.0; |
| 761 | break; |
| 762 | case GL_BLUE: |
| 763 | red = 0.0; |
| 764 | green = 0.0; |
| 765 | blue = ((GLfloat*) image->Data)[pixel]; |
| 766 | alpha = 1.0; |
| 767 | break; |
| 768 | case GL_ALPHA: |
| 769 | red = 0.0; |
| 770 | green = 0.0; |
| 771 | blue = 0.0; |
| 772 | alpha = ((GLfloat*) image->Data)[pixel]; |
| 773 | break; |
| 774 | case GL_LUMINANCE: |
| 775 | red = ((GLfloat*) image->Data)[pixel]; |
| 776 | green = red; |
| 777 | blue = red; |
| 778 | alpha = 1.0; |
| 779 | break; |
| 780 | case GL_LUMINANCE_ALPHA: |
| 781 | red = ((GLfloat*) image->Data)[pixel*2+0]; |
| 782 | green = red; |
| 783 | blue = red; |
| 784 | alpha = ((GLfloat*) image->Data)[pixel*2+1]; |
| 785 | break; |
| 786 | default: |
| 787 | gl_problem(ctx,"Bad format (4) in image_to_texture"); |
| 788 | return NULL; |
| 789 | } |
| 790 | |
| 791 | if (image->Format!=GL_COLOR_INDEX) { |
| 792 | /* Apply RGBA scale and bias */ |
| 793 | if (scaleOrBias) { |
| 794 | red = red * ctx->Pixel.RedScale + ctx->Pixel.RedBias; |
| 795 | green = green * ctx->Pixel.GreenScale + ctx->Pixel.GreenBias; |
| 796 | blue = blue * ctx->Pixel.BlueScale + ctx->Pixel.BlueBias; |
| 797 | alpha = alpha * ctx->Pixel.AlphaScale + ctx->Pixel.AlphaBias; |
| 798 | red = CLAMP( red, 0.0F, 1.0F ); |
| 799 | green = CLAMP( green, 0.0F, 1.0F ); |
| 800 | blue = CLAMP( blue, 0.0F, 1.0F ); |
| 801 | alpha = CLAMP( alpha, 0.0F, 1.0F ); |
| 802 | } |
| 803 | /* Apply pixel maps */ |
| 804 | if (ctx->Pixel.MapColorFlag) { |
| 805 | GLint ir = (GLint) (red *ctx->Pixel.MapRtoRsize); |
| 806 | GLint ig = (GLint) (green*ctx->Pixel.MapGtoGsize); |
| 807 | GLint ib = (GLint) (blue *ctx->Pixel.MapBtoBsize); |
| 808 | GLint ia = (GLint) (alpha*ctx->Pixel.MapAtoAsize); |
| 809 | red = ctx->Pixel.MapRtoR[ir]; |
| 810 | green = ctx->Pixel.MapGtoG[ig]; |
| 811 | blue = ctx->Pixel.MapBtoB[ib]; |
| 812 | alpha = ctx->Pixel.MapAtoA[ia]; |
| 813 | } |
| 814 | } |
| 815 | |
| 816 | /* store texel (components are GLubytes in [0,255]) */ |
| 817 | switch (texImage->Format) { |
| 818 | case GL_COLOR_INDEX: |
| 819 | /* a paletted texture */ |
| 820 | texImage->Data[pixel] = (GLint) (red * 255.0F); |
| 821 | break; |
| 822 | case GL_ALPHA: |
| 823 | texImage->Data[pixel] = (GLint) (alpha * 255.0F); |
| 824 | break; |
| 825 | case GL_LUMINANCE: |
| 826 | texImage->Data[pixel] = (GLint) (red * 255.0F); |
| 827 | break; |
| 828 | case GL_LUMINANCE_ALPHA: |
| 829 | texImage->Data[pixel*2+0] = (GLint) (red * 255.0F); |
| 830 | texImage->Data[pixel*2+1] = (GLint) (alpha * 255.0F); |
| 831 | break; |
| 832 | case GL_INTENSITY: |
| 833 | texImage->Data[pixel] = (GLint) (red * 255.0F); |
| 834 | break; |
| 835 | case GL_RGB: |
| 836 | texImage->Data[pixel*3+0] = (GLint) (red * 255.0F); |
| 837 | texImage->Data[pixel*3+1] = (GLint) (green * 255.0F); |
| 838 | texImage->Data[pixel*3+2] = (GLint) (blue * 255.0F); |
| 839 | break; |
| 840 | case GL_RGBA: |
| 841 | texImage->Data[pixel*4+0] = (GLint) (red * 255.0F); |
| 842 | texImage->Data[pixel*4+1] = (GLint) (green * 255.0F); |
| 843 | texImage->Data[pixel*4+2] = (GLint) (blue * 255.0F); |
| 844 | texImage->Data[pixel*4+3] = (GLint) (alpha * 255.0F); |
| 845 | break; |
| 846 | default: |
| 847 | gl_problem(ctx,"Bad format (5) in image_to_texture"); |
| 848 | return NULL; |
| 849 | } |
| 850 | } |
| 851 | break; |
| 852 | |
| 853 | default: |
| 854 | gl_problem(ctx, "Bad image type in image_to_texture"); |
| 855 | return NULL; |
| 856 | } |
| 857 | |
| 858 | return texImage; |
| 859 | } |
| 860 | |
| 861 | |
| 862 | |
| 863 | /* |
| 864 | * glTexImage[123]D can accept a NULL image pointer. In this case we |
| 865 | * create a texture image with unspecified image contents per the OpenGL |
| 866 | * spec. |
| 867 | */ |
| 868 | static struct gl_texture_image * |
| 869 | make_null_texture( GLcontext *ctx, GLenum internalFormat, |
| 870 | GLsizei width, GLsizei height, GLsizei depth, GLint border ) |
| 871 | { |
| 872 | GLint components; |
| 873 | struct gl_texture_image *texImage; |
| 874 | GLint numPixels; |
| 875 | (void) ctx; |
| 876 | |
| 877 | /*internalFormat = decode_internal_format(internalFormat);*/ |
| 878 | components = components_in_intformat(internalFormat); |
| 879 | numPixels = width * height * depth; |
| 880 | |
| 881 | texImage = gl_alloc_texture_image(); |
| 882 | if (!texImage) |
| 883 | return NULL; |
| 884 | |
| 885 | texImage->Format = (GLenum) decode_internal_format(internalFormat); |
| 886 | set_teximage_component_sizes( texImage ); |
| 887 | texImage->IntFormat = internalFormat; |
| 888 | texImage->Border = border; |
| 889 | texImage->Width = width; |
| 890 | texImage->Height = height; |
| 891 | texImage->Depth = depth; |
| 892 | texImage->WidthLog2 = logbase2(width - 2*border); |
| 893 | if (height==1) /* 1-D texture */ |
| 894 | texImage->HeightLog2 = 0; |
| 895 | else |
| 896 | texImage->HeightLog2 = logbase2(height - 2*border); |
| 897 | if (depth==1) /* 2-D texture */ |
| 898 | texImage->DepthLog2 = 0; |
| 899 | else |
| 900 | texImage->DepthLog2 = logbase2(depth - 2*border); |
| 901 | texImage->Width2 = 1 << texImage->WidthLog2; |
| 902 | texImage->Height2 = 1 << texImage->HeightLog2; |
| 903 | texImage->Depth2 = 1 << texImage->DepthLog2; |
| 904 | texImage->MaxLog2 = MAX2( texImage->WidthLog2, texImage->HeightLog2 ); |
| 905 | |
| 906 | /* XXX should we really allocate memory for the image or let it be NULL? */ |
| 907 | /*texImage->Data = NULL;*/ |
| 908 | |
| Brian Paul | bd5cdaf | 1999-10-13 18:42:49 +0000 | [diff] [blame] | 909 | texImage->Data = (GLubyte *) MALLOC( numPixels * components + EXTRA_BYTE ); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 910 | |
| 911 | /* |
| 912 | * Let's see if anyone finds this. If glTexImage2D() is called with |
| 913 | * a NULL image pointer then load the texture image with something |
| 914 | * interesting instead of leaving it indeterminate. |
| 915 | */ |
| 916 | if (texImage->Data) { |
| 917 | char message[8][32] = { |
| 918 | " X X XXXXX XXX X ", |
| 919 | " XX XX X X X X X ", |
| 920 | " X X X X X X X ", |
| 921 | " X X XXXX XXX XXXXX ", |
| 922 | " X X X X X X ", |
| 923 | " X X X X X X X ", |
| 924 | " X X XXXXX XXX X X ", |
| 925 | " " |
| 926 | }; |
| 927 | |
| 928 | GLubyte *imgPtr = texImage->Data; |
| 929 | GLint i, j, k; |
| 930 | for (i=0;i<height;i++) { |
| 931 | GLint srcRow = 7 - i % 8; |
| 932 | for (j=0;j<width;j++) { |
| 933 | GLint srcCol = j % 32; |
| 934 | GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70; |
| 935 | for (k=0;k<components;k++) { |
| 936 | *imgPtr++ = texel; |
| 937 | } |
| 938 | } |
| 939 | } |
| 940 | } |
| 941 | |
| 942 | return texImage; |
| 943 | } |
| 944 | |
| 945 | |
| 946 | |
| 947 | /* |
| 948 | * Test glTexImage() parameters for errors. |
| 949 | * Input: |
| 950 | * dimensions - must be 1 or 2 or 3 |
| 951 | * Return: GL_TRUE = an error was detected, GL_FALSE = no errors |
| 952 | */ |
| 953 | static GLboolean texture_error_check( GLcontext *ctx, GLenum target, |
| 954 | GLint level, GLint internalFormat, |
| 955 | GLenum format, GLenum type, |
| 956 | GLint dimensions, |
| 957 | GLint width, GLint height, |
| 958 | GLint depth, GLint border ) |
| 959 | { |
| 960 | GLboolean isProxy; |
| 961 | GLint iformat; |
| 962 | |
| 963 | if (dimensions == 1) { |
| 964 | isProxy = (target == GL_PROXY_TEXTURE_1D); |
| 965 | if (target != GL_TEXTURE_1D && !isProxy) { |
| 966 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" ); |
| 967 | return GL_TRUE; |
| 968 | } |
| 969 | } |
| 970 | else if (dimensions == 2) { |
| 971 | isProxy = (target == GL_PROXY_TEXTURE_2D); |
| 972 | if (target != GL_TEXTURE_2D && !isProxy) { |
| 973 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" ); |
| 974 | return GL_TRUE; |
| 975 | } |
| 976 | } |
| 977 | else if (dimensions == 3) { |
| 978 | isProxy = (target == GL_PROXY_TEXTURE_3D); |
| 979 | if (target != GL_TEXTURE_3D && !isProxy) { |
| 980 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" ); |
| 981 | return GL_TRUE; |
| 982 | } |
| 983 | } |
| 984 | else { |
| 985 | gl_problem( ctx, "bad dims in texture_error_check" ); |
| 986 | return GL_TRUE; |
| 987 | } |
| 988 | |
| 989 | /* Border */ |
| 990 | if (border!=0 && border!=1) { |
| 991 | if (!isProxy) { |
| 992 | if (dimensions == 1) |
| 993 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage1D(border)" ); |
| 994 | else if (dimensions == 2) |
| 995 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage2D(border)" ); |
| 996 | else if (dimensions == 3) |
| 997 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage3D(border)" ); |
| 998 | } |
| 999 | return GL_TRUE; |
| 1000 | } |
| 1001 | |
| 1002 | /* Width */ |
| 1003 | if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize |
| 1004 | || logbase2( width - 2 * border ) < 0) { |
| 1005 | if (!isProxy) { |
| 1006 | if (dimensions == 1) |
| 1007 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage1D(width)" ); |
| 1008 | else if (dimensions == 2) |
| 1009 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage2D(width)" ); |
| 1010 | else if (dimensions == 3) |
| 1011 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage3D(width)" ); |
| 1012 | } |
| 1013 | return GL_TRUE; |
| 1014 | } |
| 1015 | |
| 1016 | /* Height */ |
| 1017 | if (dimensions >= 2) { |
| 1018 | if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize |
| 1019 | || logbase2( height - 2 * border ) < 0) { |
| 1020 | if (!isProxy) { |
| 1021 | if (dimensions == 2) |
| 1022 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage2D(height)" ); |
| 1023 | else if (dimensions == 3) |
| 1024 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage3D(height)" ); |
| 1025 | return GL_TRUE; |
| 1026 | } |
| 1027 | } |
| 1028 | } |
| 1029 | |
| 1030 | /* Depth */ |
| 1031 | if (dimensions >= 3) { |
| 1032 | if (depth < 2 * border || depth > 2 + ctx->Const.MaxTextureSize |
| 1033 | || logbase2( depth - 2 * border ) < 0) { |
| 1034 | if (!isProxy) { |
| 1035 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage3D(depth)" ); |
| 1036 | } |
| 1037 | return GL_TRUE; |
| 1038 | } |
| 1039 | } |
| 1040 | |
| 1041 | /* Level */ |
| 1042 | if (level<0 || level>=ctx->Const.MaxTextureLevels) { |
| 1043 | if (dimensions == 1) |
| 1044 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage1D(level)" ); |
| 1045 | else if (dimensions == 2) |
| 1046 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage2D(level)" ); |
| 1047 | else if (dimensions == 3) |
| 1048 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage3D(level)" ); |
| 1049 | return GL_TRUE; |
| 1050 | } |
| 1051 | |
| 1052 | iformat = decode_internal_format( internalFormat ); |
| 1053 | if (iformat < 0) { |
| 1054 | if (dimensions == 1) |
| 1055 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage1D(internalFormat)" ); |
| 1056 | else if (dimensions == 2) |
| 1057 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage2D(internalFormat)" ); |
| 1058 | else if (dimensions == 3) |
| 1059 | gl_error( ctx, GL_INVALID_VALUE, "glTexImage3D(internalFormat)" ); |
| 1060 | return GL_TRUE; |
| 1061 | } |
| 1062 | |
| 1063 | if (!gl_is_legal_format_and_type( format, type )) { |
| Brian Paul | d53573d | 1999-10-19 20:36:20 +0000 | [diff] [blame] | 1064 | /* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there |
| 1065 | * is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4. |
| 1066 | */ |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1067 | if (dimensions == 1) |
| Brian Paul | d53573d | 1999-10-19 20:36:20 +0000 | [diff] [blame] | 1068 | gl_error( ctx, GL_INVALID_OPERATION, "glTexImage1D(format or type)"); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1069 | else if (dimensions == 2) |
| Brian Paul | d53573d | 1999-10-19 20:36:20 +0000 | [diff] [blame] | 1070 | gl_error( ctx, GL_INVALID_OPERATION, "glTexImage2D(format or type)"); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1071 | else if (dimensions == 3) |
| Brian Paul | d53573d | 1999-10-19 20:36:20 +0000 | [diff] [blame] | 1072 | gl_error( ctx, GL_INVALID_OPERATION, "glTexImage3D(format or type)"); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1073 | return GL_TRUE; |
| 1074 | } |
| 1075 | |
| 1076 | /* if we get here, the parameters are OK */ |
| 1077 | return GL_FALSE; |
| 1078 | } |
| 1079 | |
| 1080 | |
| 1081 | |
| 1082 | /* |
| 1083 | * Called from the API. Note that width includes the border. |
| 1084 | */ |
| 1085 | void gl_TexImage1D( GLcontext *ctx, |
| 1086 | GLenum target, GLint level, GLint internalformat, |
| 1087 | GLsizei width, GLint border, GLenum format, |
| 1088 | GLenum type, struct gl_image *image ) |
| 1089 | { |
| 1090 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 1091 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage1D"); |
| 1092 | |
| 1093 | if (target==GL_TEXTURE_1D) { |
| 1094 | struct gl_texture_image *teximage; |
| 1095 | if (texture_error_check( ctx, target, level, internalformat, |
| 1096 | format, type, 1, width, 1, 1, border )) { |
| 1097 | /* error in texture image was detected */ |
| 1098 | return; |
| 1099 | } |
| 1100 | |
| 1101 | /* free current texture image, if any */ |
| 1102 | if (texUnit->CurrentD[1]->Image[level]) { |
| 1103 | gl_free_texture_image( texUnit->CurrentD[1]->Image[level] ); |
| 1104 | } |
| 1105 | |
| 1106 | /* make new texture from source image */ |
| 1107 | if (image) { |
| 1108 | teximage = image_to_texture(ctx, image, internalformat, border); |
| 1109 | } |
| 1110 | else { |
| 1111 | teximage = make_null_texture(ctx, (GLenum) internalformat, |
| 1112 | width, 1, 1, border); |
| 1113 | } |
| 1114 | |
| 1115 | /* install new texture image */ |
| 1116 | |
| 1117 | texUnit->CurrentD[1]->Image[level] = teximage; |
| 1118 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[1] ); |
| 1119 | ctx->NewState |= NEW_TEXTURING; |
| 1120 | |
| 1121 | /* free the source image */ |
| 1122 | if (image && image->RefCount==0) { |
| 1123 | /* if RefCount>0 then image must be in a display list */ |
| 1124 | gl_free_image(image); |
| 1125 | } |
| 1126 | |
| 1127 | /* tell driver about change */ |
| 1128 | if (ctx->Driver.TexImage) { |
| 1129 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_1D, |
| 1130 | texUnit->CurrentD[1], |
| 1131 | level, internalformat, teximage ); |
| 1132 | } |
| 1133 | } |
| 1134 | else if (target==GL_PROXY_TEXTURE_1D) { |
| 1135 | /* Proxy texture: check for errors and update proxy state */ |
| 1136 | if (texture_error_check( ctx, target, level, internalformat, |
| 1137 | format, type, 1, width, 1, 1, border )) { |
| 1138 | if (level>=0 && level<ctx->Const.MaxTextureLevels) { |
| 1139 | MEMSET( ctx->Texture.Proxy1D->Image[level], 0, |
| 1140 | sizeof(struct gl_texture_image) ); |
| 1141 | } |
| 1142 | } |
| 1143 | else { |
| 1144 | ctx->Texture.Proxy1D->Image[level]->Format = (GLenum) format; |
| 1145 | set_teximage_component_sizes( ctx->Texture.Proxy1D->Image[level] ); |
| 1146 | ctx->Texture.Proxy1D->Image[level]->IntFormat = (GLenum) internalformat; |
| 1147 | ctx->Texture.Proxy1D->Image[level]->Border = border; |
| 1148 | ctx->Texture.Proxy1D->Image[level]->Width = width; |
| 1149 | ctx->Texture.Proxy1D->Image[level]->Height = 1; |
| 1150 | ctx->Texture.Proxy1D->Image[level]->Depth = 1; |
| 1151 | } |
| 1152 | if (image && image->RefCount==0) { |
| 1153 | /* if RefCount>0 then image must be in a display list */ |
| 1154 | gl_free_image(image); |
| 1155 | } |
| 1156 | } |
| 1157 | else { |
| 1158 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" ); |
| 1159 | return; |
| 1160 | } |
| 1161 | } |
| 1162 | |
| 1163 | |
| 1164 | |
| 1165 | |
| 1166 | /* |
| 1167 | * Called by the API or display list executor. |
| 1168 | * Note that width and height include the border. |
| 1169 | */ |
| 1170 | void gl_TexImage2D( GLcontext *ctx, |
| 1171 | GLenum target, GLint level, GLint internalformat, |
| 1172 | GLsizei width, GLsizei height, GLint border, |
| 1173 | GLenum format, GLenum type, |
| 1174 | struct gl_image *image ) |
| 1175 | { |
| 1176 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 1177 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage2D"); |
| 1178 | |
| 1179 | if (target==GL_TEXTURE_2D) { |
| 1180 | struct gl_texture_image *teximage; |
| 1181 | if (texture_error_check( ctx, target, level, internalformat, |
| 1182 | format, type, 2, width, height, 1, border )) { |
| 1183 | /* error in texture image was detected */ |
| 1184 | return; |
| 1185 | } |
| 1186 | |
| 1187 | /* free current texture image, if any */ |
| 1188 | if (texUnit->CurrentD[2]->Image[level]) { |
| 1189 | gl_free_texture_image( texUnit->CurrentD[2]->Image[level] ); |
| 1190 | } |
| 1191 | |
| 1192 | /* make new texture from source image */ |
| 1193 | if (image) { |
| 1194 | teximage = image_to_texture(ctx, image, internalformat, border); |
| 1195 | } |
| 1196 | else { |
| 1197 | teximage = make_null_texture(ctx, (GLenum) internalformat, |
| 1198 | width, height, 1, border); |
| 1199 | } |
| 1200 | |
| 1201 | /* install new texture image */ |
| 1202 | texUnit->CurrentD[2]->Image[level] = teximage; |
| 1203 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[2] ); |
| 1204 | ctx->NewState |= NEW_TEXTURING; |
| 1205 | |
| 1206 | /* free the source image */ |
| 1207 | if (image && image->RefCount==0) { |
| 1208 | /* if RefCount>0 then image must be in a display list */ |
| 1209 | gl_free_image(image); |
| 1210 | } |
| 1211 | |
| 1212 | /* tell driver about change */ |
| 1213 | if (ctx->Driver.TexImage) { |
| 1214 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_2D, |
| 1215 | texUnit->CurrentD[2], |
| 1216 | level, internalformat, teximage ); |
| 1217 | } |
| 1218 | } |
| 1219 | else if (target==GL_PROXY_TEXTURE_2D) { |
| 1220 | /* Proxy texture: check for errors and update proxy state */ |
| 1221 | if (texture_error_check( ctx, target, level, internalformat, |
| 1222 | format, type, 2, width, height, 1, border )) { |
| 1223 | if (level>=0 && level<ctx->Const.MaxTextureLevels) { |
| 1224 | MEMSET( ctx->Texture.Proxy2D->Image[level], 0, |
| 1225 | sizeof(struct gl_texture_image) ); |
| 1226 | } |
| 1227 | } |
| 1228 | else { |
| 1229 | ctx->Texture.Proxy2D->Image[level]->Format = (GLenum) format; |
| 1230 | set_teximage_component_sizes( ctx->Texture.Proxy2D->Image[level] ); |
| 1231 | ctx->Texture.Proxy2D->Image[level]->IntFormat = (GLenum) internalformat; |
| 1232 | ctx->Texture.Proxy2D->Image[level]->Border = border; |
| 1233 | ctx->Texture.Proxy2D->Image[level]->Width = width; |
| 1234 | ctx->Texture.Proxy2D->Image[level]->Height = height; |
| 1235 | ctx->Texture.Proxy2D->Image[level]->Depth = 1; |
| 1236 | } |
| 1237 | if (image && image->RefCount==0) { |
| 1238 | /* if RefCount>0 then image must be in a display list */ |
| 1239 | gl_free_image(image); |
| 1240 | } |
| 1241 | } |
| 1242 | else { |
| 1243 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" ); |
| 1244 | return; |
| 1245 | } |
| 1246 | } |
| 1247 | |
| 1248 | |
| 1249 | |
| 1250 | /* |
| 1251 | * Called by the API or display list executor. |
| 1252 | * Note that width and height include the border. |
| 1253 | */ |
| 1254 | void gl_TexImage3DEXT( GLcontext *ctx, |
| 1255 | GLenum target, GLint level, GLint internalformat, |
| 1256 | GLsizei width, GLsizei height, GLsizei depth, |
| 1257 | GLint border, GLenum format, GLenum type, |
| 1258 | struct gl_image *image ) |
| 1259 | { |
| 1260 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 1261 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage3DEXT"); |
| 1262 | |
| 1263 | if (target==GL_TEXTURE_3D_EXT) { |
| 1264 | struct gl_texture_image *teximage; |
| 1265 | if (texture_error_check( ctx, target, level, internalformat, |
| 1266 | format, type, 3, width, height, depth, |
| 1267 | border )) { |
| 1268 | /* error in texture image was detected */ |
| 1269 | return; |
| 1270 | } |
| 1271 | |
| 1272 | /* free current texture image, if any */ |
| 1273 | if (texUnit->CurrentD[3]->Image[level]) { |
| 1274 | gl_free_texture_image( texUnit->CurrentD[3]->Image[level] ); |
| 1275 | } |
| 1276 | |
| 1277 | /* make new texture from source image */ |
| 1278 | if (image) { |
| 1279 | teximage = image_to_texture(ctx, image, internalformat, border); |
| 1280 | } |
| 1281 | else { |
| 1282 | teximage = make_null_texture(ctx, (GLenum) internalformat, |
| 1283 | width, height, depth, border); |
| 1284 | } |
| 1285 | |
| 1286 | /* install new texture image */ |
| 1287 | texUnit->CurrentD[3]->Image[level] = teximage; |
| 1288 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[3] ); |
| 1289 | ctx->NewState |= NEW_TEXTURING; |
| 1290 | |
| 1291 | /* free the source image */ |
| 1292 | if (image && image->RefCount==0) { |
| 1293 | /* if RefCount>0 then image must be in a display list */ |
| 1294 | gl_free_image(image); |
| 1295 | } |
| 1296 | |
| 1297 | /* tell driver about change */ |
| 1298 | if (ctx->Driver.TexImage) { |
| 1299 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_3D_EXT, |
| 1300 | texUnit->CurrentD[3], |
| 1301 | level, internalformat, teximage ); |
| 1302 | } |
| 1303 | } |
| 1304 | else if (target==GL_PROXY_TEXTURE_3D_EXT) { |
| 1305 | /* Proxy texture: check for errors and update proxy state */ |
| 1306 | if (texture_error_check( ctx, target, level, internalformat, |
| 1307 | format, type, 3, width, height, depth, |
| 1308 | border )) { |
| 1309 | if (level>=0 && level<ctx->Const.MaxTextureLevels) { |
| 1310 | MEMSET( ctx->Texture.Proxy3D->Image[level], 0, |
| 1311 | sizeof(struct gl_texture_image) ); |
| 1312 | } |
| 1313 | } |
| 1314 | else { |
| 1315 | ctx->Texture.Proxy3D->Image[level]->Format = (GLenum) format; |
| 1316 | set_teximage_component_sizes( ctx->Texture.Proxy3D->Image[level] ); |
| 1317 | ctx->Texture.Proxy3D->Image[level]->IntFormat = (GLenum) internalformat; |
| 1318 | ctx->Texture.Proxy3D->Image[level]->Border = border; |
| 1319 | ctx->Texture.Proxy3D->Image[level]->Width = width; |
| 1320 | ctx->Texture.Proxy3D->Image[level]->Height = height; |
| 1321 | ctx->Texture.Proxy3D->Image[level]->Depth = depth; |
| 1322 | } |
| 1323 | if (image && image->RefCount==0) { |
| 1324 | /* if RefCount>0 then image must be in a display list */ |
| 1325 | gl_free_image(image); |
| 1326 | } |
| 1327 | } |
| 1328 | else { |
| 1329 | gl_error( ctx, GL_INVALID_ENUM, "glTexImage3DEXT(target)" ); |
| 1330 | return; |
| 1331 | } |
| 1332 | } |
| 1333 | |
| 1334 | |
| 1335 | |
| 1336 | void gl_GetTexImage( GLcontext *ctx, GLenum target, GLint level, GLenum format, |
| 1337 | GLenum type, GLvoid *pixels ) |
| 1338 | { |
| 1339 | const struct gl_texture_object *texObj; |
| 1340 | |
| 1341 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexImage"); |
| 1342 | |
| 1343 | if (level < 0 || level >= ctx->Const.MaxTextureLevels) { |
| 1344 | gl_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" ); |
| 1345 | return; |
| 1346 | } |
| 1347 | |
| 1348 | if (gl_sizeof_type(type) <= 0) { |
| 1349 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" ); |
| 1350 | return; |
| 1351 | } |
| 1352 | |
| 1353 | if (gl_components_in_format(format) <= 0) { |
| 1354 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" ); |
| 1355 | return; |
| 1356 | } |
| 1357 | |
| 1358 | if (!pixels) |
| 1359 | return; /* XXX generate an error??? */ |
| 1360 | |
| 1361 | switch (target) { |
| 1362 | case GL_TEXTURE_1D: |
| 1363 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[1]; |
| 1364 | break; |
| 1365 | case GL_TEXTURE_2D: |
| 1366 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[2]; |
| 1367 | break; |
| 1368 | case GL_TEXTURE_3D: |
| 1369 | texObj = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentD[3]; |
| 1370 | break; |
| 1371 | default: |
| 1372 | gl_error( ctx, GL_INVALID_ENUM, "glGetTexImage(target)" ); |
| 1373 | return; |
| 1374 | } |
| 1375 | |
| 1376 | if (texObj->Image[level] && texObj->Image[level]->Data) { |
| 1377 | const struct gl_texture_image *texImage = texObj->Image[level]; |
| 1378 | GLint width = texImage->Width; |
| 1379 | GLint height = texImage->Height; |
| 1380 | GLint row; |
| 1381 | |
| 1382 | for (row = 0; row < height; row++) { |
| 1383 | /* compute destination address in client memory */ |
| 1384 | GLvoid *dest = gl_pixel_addr_in_image( &ctx->Unpack, pixels, |
| 1385 | width, height, |
| 1386 | format, type, 0, row, 0); |
| 1387 | |
| 1388 | assert(dest); |
| 1389 | if (texImage->Format == GL_RGBA) { |
| 1390 | const GLubyte *src = texImage->Data + row * width * 4 * sizeof(GLubyte); |
| 1391 | gl_pack_rgba_span( ctx, width, (void *) src, format, type, dest, |
| 1392 | &ctx->Pack, GL_TRUE ); |
| 1393 | } |
| 1394 | else { |
| 1395 | /* fetch RGBA row from texture image then pack it in client mem */ |
| 1396 | GLubyte rgba[MAX_WIDTH][4]; |
| 1397 | GLint i; |
| 1398 | const GLubyte *src; |
| 1399 | switch (texImage->Format) { |
| 1400 | case GL_ALPHA: |
| 1401 | src = texImage->Data + row * width * sizeof(GLubyte); |
| 1402 | for (i = 0; i < width; i++) { |
| 1403 | rgba[i][RCOMP] = 255; |
| 1404 | rgba[i][GCOMP] = 255; |
| 1405 | rgba[i][BCOMP] = 255; |
| 1406 | rgba[i][ACOMP] = src[i]; |
| 1407 | } |
| 1408 | break; |
| 1409 | case GL_LUMINANCE: |
| 1410 | src = texImage->Data + row * width * sizeof(GLubyte); |
| 1411 | for (i = 0; i < width; i++) { |
| 1412 | rgba[i][RCOMP] = src[i]; |
| 1413 | rgba[i][GCOMP] = src[i]; |
| 1414 | rgba[i][BCOMP] = src[i]; |
| 1415 | rgba[i][ACOMP] = 255; |
| 1416 | } |
| 1417 | break; |
| 1418 | case GL_LUMINANCE_ALPHA: |
| 1419 | src = texImage->Data + row * 2 * width * sizeof(GLubyte); |
| 1420 | for (i = 0; i < width; i++) { |
| 1421 | rgba[i][RCOMP] = src[i*2+0]; |
| 1422 | rgba[i][GCOMP] = src[i*2+0]; |
| 1423 | rgba[i][BCOMP] = src[i*2+0]; |
| 1424 | rgba[i][ACOMP] = src[i*2+1]; |
| 1425 | } |
| 1426 | break; |
| 1427 | case GL_INTENSITY: |
| 1428 | src = texImage->Data + row * width * sizeof(GLubyte); |
| 1429 | for (i = 0; i < width; i++) { |
| 1430 | rgba[i][RCOMP] = src[i]; |
| 1431 | rgba[i][GCOMP] = src[i]; |
| 1432 | rgba[i][BCOMP] = src[i]; |
| 1433 | rgba[i][ACOMP] = 255; |
| 1434 | } |
| 1435 | break; |
| 1436 | case GL_RGB: |
| 1437 | src = texImage->Data + row * 3 * width * sizeof(GLubyte); |
| 1438 | for (i = 0; i < width; i++) { |
| 1439 | rgba[i][RCOMP] = src[i*3+0]; |
| 1440 | rgba[i][GCOMP] = src[i*3+1]; |
| 1441 | rgba[i][BCOMP] = src[i*3+2]; |
| 1442 | rgba[i][ACOMP] = 255; |
| 1443 | } |
| 1444 | break; |
| 1445 | case GL_RGBA: |
| 1446 | /* this special case should have been handled above! */ |
| 1447 | gl_problem( ctx, "error 1 in gl_GetTexImage" ); |
| 1448 | break; |
| 1449 | case GL_COLOR_INDEX: |
| 1450 | gl_problem( ctx, "GL_COLOR_INDEX not implemented in gl_GetTexImage" ); |
| 1451 | break; |
| 1452 | default: |
| 1453 | gl_problem( ctx, "bad format in gl_GetTexImage" ); |
| 1454 | } |
| 1455 | gl_pack_rgba_span( ctx, width, (const GLubyte (*)[4])rgba, |
| 1456 | format, type, dest, &ctx->Pack, GL_TRUE ); |
| 1457 | } |
| 1458 | } |
| 1459 | } |
| 1460 | } |
| 1461 | |
| 1462 | |
| 1463 | |
| 1464 | /* |
| 1465 | * Unpack the image data given to glTexSubImage[12]D. |
| 1466 | * This function is just a wrapper for gl_unpack_image() but it does |
| 1467 | * some extra error checking. |
| 1468 | */ |
| 1469 | struct gl_image * |
| 1470 | gl_unpack_texsubimage( GLcontext *ctx, GLint width, GLint height, |
| 1471 | GLenum format, GLenum type, const GLvoid *pixels ) |
| 1472 | { |
| 1473 | if (type==GL_BITMAP && format!=GL_COLOR_INDEX) { |
| 1474 | return NULL; |
| 1475 | } |
| 1476 | |
| 1477 | if (format==GL_STENCIL_INDEX || format==GL_DEPTH_COMPONENT){ |
| 1478 | return NULL; |
| 1479 | } |
| 1480 | |
| 1481 | if (gl_sizeof_type(type)<=0) { |
| 1482 | return NULL; |
| 1483 | } |
| 1484 | |
| 1485 | return gl_unpack_image3D( ctx, width, height, 1, format, type, pixels, &ctx->Unpack ); |
| 1486 | } |
| 1487 | |
| 1488 | |
| 1489 | /* |
| 1490 | * Unpack the image data given to glTexSubImage3D. |
| 1491 | * This function is just a wrapper for gl_unpack_image() but it does |
| 1492 | * some extra error checking. |
| 1493 | */ |
| 1494 | struct gl_image * |
| 1495 | gl_unpack_texsubimage3D( GLcontext *ctx, GLint width, GLint height, |
| 1496 | GLint depth, GLenum format, GLenum type, |
| 1497 | const GLvoid *pixels ) |
| 1498 | { |
| 1499 | if (type==GL_BITMAP && format!=GL_COLOR_INDEX) { |
| 1500 | return NULL; |
| 1501 | } |
| 1502 | |
| 1503 | if (format==GL_STENCIL_INDEX || format==GL_DEPTH_COMPONENT){ |
| 1504 | return NULL; |
| 1505 | } |
| 1506 | |
| 1507 | if (gl_sizeof_type(type)<=0) { |
| 1508 | return NULL; |
| 1509 | } |
| 1510 | |
| 1511 | return gl_unpack_image3D( ctx, width, height, depth, format, type, pixels, |
| 1512 | &ctx->Unpack ); |
| 1513 | } |
| 1514 | |
| 1515 | |
| 1516 | |
| 1517 | void gl_TexSubImage1D( GLcontext *ctx, |
| 1518 | GLenum target, GLint level, GLint xoffset, |
| 1519 | GLsizei width, GLenum format, GLenum type, |
| 1520 | struct gl_image *image ) |
| 1521 | { |
| 1522 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 1523 | struct gl_texture_image *destTex; |
| 1524 | |
| 1525 | if (target!=GL_TEXTURE_1D) { |
| 1526 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" ); |
| 1527 | return; |
| 1528 | } |
| 1529 | if (level<0 || level>=ctx->Const.MaxTextureLevels) { |
| 1530 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(level)" ); |
| 1531 | return; |
| 1532 | } |
| 1533 | |
| 1534 | destTex = texUnit->CurrentD[1]->Image[level]; |
| 1535 | if (!destTex) { |
| 1536 | gl_error( ctx, GL_INVALID_OPERATION, "glTexSubImage1D" ); |
| 1537 | return; |
| 1538 | } |
| 1539 | |
| 1540 | if (xoffset < -((GLint)destTex->Border)) { |
| 1541 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage1D(xoffset)" ); |
| 1542 | return; |
| 1543 | } |
| 1544 | if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) { |
| 1545 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage1D(xoffset+width)" ); |
| 1546 | return; |
| 1547 | } |
| 1548 | |
| 1549 | if (image) { |
| 1550 | /* unpacking must have been error-free */ |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 1551 | const GLint texcomponents = components_in_intformat(destTex->Format); |
| 1552 | const GLint xoffsetb = xoffset + destTex->Border; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1553 | |
| 1554 | if (image->Type==GL_UNSIGNED_BYTE && texcomponents==image->Components) { |
| 1555 | /* Simple case, just byte copy image data into texture image */ |
| 1556 | /* row by row. */ |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 1557 | GLubyte *dst = destTex->Data + texcomponents * xoffsetb; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1558 | GLubyte *src = (GLubyte *) image->Data; |
| 1559 | MEMCPY( dst, src, width * texcomponents ); |
| 1560 | } |
| 1561 | else { |
| 1562 | /* General case, convert image pixels into texels, scale, bias, etc */ |
| 1563 | struct gl_texture_image *subTexImg = image_to_texture(ctx, image, |
| 1564 | destTex->IntFormat, destTex->Border); |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 1565 | GLubyte *dst = destTex->Data + texcomponents * xoffsetb; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1566 | GLubyte *src = subTexImg->Data; |
| 1567 | MEMCPY( dst, src, width * texcomponents ); |
| 1568 | gl_free_texture_image(subTexImg); |
| 1569 | } |
| 1570 | |
| 1571 | /* if the image's reference count is zero, delete it now */ |
| 1572 | if (image->RefCount==0) { |
| 1573 | gl_free_image(image); |
| 1574 | } |
| 1575 | |
| 1576 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[1] ); |
| 1577 | |
| 1578 | /* tell driver about change */ |
| 1579 | if (ctx->Driver.TexSubImage) { |
| 1580 | (*ctx->Driver.TexSubImage)( ctx, GL_TEXTURE_1D, |
| 1581 | texUnit->CurrentD[1], level, |
| 1582 | xoffset,0,width,1, |
| 1583 | texUnit->CurrentD[1]->Image[level]->IntFormat, |
| 1584 | destTex ); |
| 1585 | } |
| 1586 | else { |
| 1587 | if (ctx->Driver.TexImage) { |
| 1588 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_1D, texUnit->CurrentD[1], level, |
| 1589 | texUnit->CurrentD[1]->Image[level]->IntFormat, |
| 1590 | destTex ); |
| 1591 | } |
| 1592 | } |
| 1593 | } |
| 1594 | else { |
| 1595 | /* if no image, an error must have occured, do more testing now */ |
| 1596 | GLint components, size; |
| 1597 | |
| 1598 | if (width<0) { |
| 1599 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage1D(width)" ); |
| 1600 | return; |
| 1601 | } |
| 1602 | if (type==GL_BITMAP && format!=GL_COLOR_INDEX) { |
| 1603 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(format)" ); |
| 1604 | return; |
| 1605 | } |
| 1606 | components = components_in_intformat( format ); |
| 1607 | if (components<0 || format==GL_STENCIL_INDEX |
| 1608 | || format==GL_DEPTH_COMPONENT){ |
| 1609 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(format)" ); |
| 1610 | return; |
| 1611 | } |
| 1612 | size = gl_sizeof_type( type ); |
| 1613 | if (size<=0) { |
| 1614 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(type)" ); |
| 1615 | return; |
| 1616 | } |
| 1617 | /* if we get here, probably ran out of memory during unpacking */ |
| 1618 | gl_error( ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D" ); |
| 1619 | } |
| 1620 | } |
| 1621 | |
| 1622 | |
| 1623 | |
| 1624 | void gl_TexSubImage2D( GLcontext *ctx, |
| 1625 | GLenum target, GLint level, |
| 1626 | GLint xoffset, GLint yoffset, |
| 1627 | GLsizei width, GLsizei height, |
| 1628 | GLenum format, GLenum type, |
| 1629 | struct gl_image *image ) |
| 1630 | { |
| 1631 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 1632 | struct gl_texture_image *destTex; |
| 1633 | |
| 1634 | if (target!=GL_TEXTURE_2D) { |
| 1635 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" ); |
| 1636 | return; |
| 1637 | } |
| 1638 | if (level<0 || level>=ctx->Const.MaxTextureLevels) { |
| 1639 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(level)" ); |
| 1640 | return; |
| 1641 | } |
| 1642 | |
| 1643 | destTex = texUnit->CurrentD[2]->Image[level]; |
| 1644 | if (!destTex) { |
| 1645 | gl_error( ctx, GL_INVALID_OPERATION, "glTexSubImage2D" ); |
| 1646 | return; |
| 1647 | } |
| 1648 | |
| 1649 | if (xoffset < -((GLint)destTex->Border)) { |
| 1650 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage2D(xoffset)" ); |
| 1651 | return; |
| 1652 | } |
| 1653 | if (yoffset < -((GLint)destTex->Border)) { |
| 1654 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage2D(yoffset)" ); |
| 1655 | return; |
| 1656 | } |
| 1657 | if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) { |
| 1658 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage2D(xoffset+width)" ); |
| 1659 | return; |
| 1660 | } |
| 1661 | if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) { |
| 1662 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage2D(yoffset+height)" ); |
| 1663 | return; |
| 1664 | } |
| 1665 | |
| 1666 | if (image) { |
| 1667 | /* unpacking must have been error-free */ |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 1668 | const GLint texcomponents = components_in_intformat(destTex->Format); |
| 1669 | const GLint xoffsetb = xoffset + destTex->Border; |
| 1670 | const GLint yoffsetb = yoffset + destTex->Border; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1671 | |
| 1672 | if (image->Type==GL_UNSIGNED_BYTE && texcomponents==image->Components) { |
| 1673 | /* Simple case, just byte copy image data into texture image */ |
| 1674 | /* row by row. */ |
| 1675 | GLubyte *dst = destTex->Data |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 1676 | + (yoffsetb * destTex->Width + xoffsetb) * texcomponents; |
| Brian Paul | 64a79b2 | 1999-10-22 10:43:35 +0000 | [diff] [blame^] | 1677 | const GLubyte *src = (const GLubyte *) image->Data; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1678 | GLint j; |
| 1679 | for (j=0;j<height;j++) { |
| 1680 | MEMCPY( dst, src, width * texcomponents ); |
| 1681 | dst += destTex->Width * texcomponents * sizeof(GLubyte); |
| 1682 | src += width * texcomponents * sizeof(GLubyte); |
| 1683 | } |
| 1684 | } |
| Brian Paul | 64a79b2 | 1999-10-22 10:43:35 +0000 | [diff] [blame^] | 1685 | else if (image->Type==GL_UNSIGNED_BYTE |
| 1686 | && texcomponents==3 && image->Components == 4 ) { |
| 1687 | /* 32 bit (padded) to 24 bit case, used heavily by quake */ |
| 1688 | GLubyte *dst = destTex->Data |
| 1689 | + (yoffsetb * destTex->Width + xoffsetb) * texcomponents; |
| 1690 | const GLubyte *src = (const GLubyte *) image->Data; |
| 1691 | GLint j; |
| 1692 | for (j=0;j<height;j++) { |
| 1693 | const GLubyte *stop = src + (width << 2); |
| 1694 | for ( ; src != stop ; ) { |
| 1695 | dst[0] = src[0]; |
| 1696 | dst[1] = src[1]; |
| 1697 | dst[2] = src[2]; |
| 1698 | dst += 3; |
| 1699 | src += 4; |
| 1700 | } |
| 1701 | dst += (destTex->Width - width) * texcomponents * sizeof(GLubyte); |
| 1702 | } |
| 1703 | } |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1704 | else { |
| 1705 | /* General case, convert image pixels into texels, scale, bias, etc */ |
| 1706 | struct gl_texture_image *subTexImg = image_to_texture(ctx, image, |
| 1707 | destTex->IntFormat, destTex->Border); |
| 1708 | GLubyte *dst = destTex->Data |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 1709 | + (yoffsetb * destTex->Width + xoffsetb) * texcomponents; |
| Brian Paul | 64a79b2 | 1999-10-22 10:43:35 +0000 | [diff] [blame^] | 1710 | const GLubyte *src = subTexImg->Data; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1711 | GLint j; |
| 1712 | for (j=0;j<height;j++) { |
| 1713 | MEMCPY( dst, src, width * texcomponents ); |
| 1714 | dst += destTex->Width * texcomponents * sizeof(GLubyte); |
| 1715 | src += width * texcomponents * sizeof(GLubyte); |
| 1716 | } |
| 1717 | gl_free_texture_image(subTexImg); |
| 1718 | } |
| 1719 | |
| 1720 | /* if the image's reference count is zero, delete it now */ |
| 1721 | if (image->RefCount==0) { |
| 1722 | gl_free_image(image); |
| 1723 | } |
| 1724 | |
| 1725 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[2] ); |
| 1726 | |
| 1727 | /* tell driver about change */ |
| 1728 | if (ctx->Driver.TexSubImage) { |
| 1729 | (*ctx->Driver.TexSubImage)( ctx, GL_TEXTURE_2D, texUnit->CurrentD[2], level, |
| 1730 | xoffset, yoffset, width, height, |
| 1731 | texUnit->CurrentD[2]->Image[level]->IntFormat, |
| 1732 | destTex ); |
| 1733 | } |
| 1734 | else { |
| 1735 | if (ctx->Driver.TexImage) { |
| 1736 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_2D, texUnit->CurrentD[2], level, |
| 1737 | texUnit->CurrentD[2]->Image[level]->IntFormat, |
| 1738 | destTex ); |
| 1739 | } |
| 1740 | } |
| 1741 | } |
| 1742 | else { |
| 1743 | /* if no image, an error must have occured, do more testing now */ |
| 1744 | GLint components, size; |
| 1745 | |
| 1746 | if (width<0) { |
| 1747 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage2D(width)" ); |
| 1748 | return; |
| 1749 | } |
| 1750 | if (height<0) { |
| 1751 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage2D(height)" ); |
| 1752 | return; |
| 1753 | } |
| 1754 | if (type==GL_BITMAP && format!=GL_COLOR_INDEX) { |
| 1755 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(format)" ); |
| 1756 | return; |
| 1757 | } |
| 1758 | components = gl_components_in_format( format ); |
| 1759 | if (components<0 || format==GL_STENCIL_INDEX |
| 1760 | || format==GL_DEPTH_COMPONENT){ |
| 1761 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(format)" ); |
| 1762 | return; |
| 1763 | } |
| 1764 | size = gl_sizeof_packed_type( type ); |
| 1765 | if (size<=0) { |
| 1766 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(type)" ); |
| 1767 | return; |
| 1768 | } |
| 1769 | /* if we get here, probably ran out of memory during unpacking */ |
| 1770 | gl_error( ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D" ); |
| 1771 | } |
| 1772 | } |
| 1773 | |
| 1774 | |
| 1775 | |
| 1776 | void gl_TexSubImage3DEXT( GLcontext *ctx, |
| 1777 | GLenum target, GLint level, |
| 1778 | GLint xoffset, GLint yoffset, GLint zoffset, |
| 1779 | GLsizei width, GLsizei height, GLsizei depth, |
| 1780 | GLenum format, GLenum type, |
| 1781 | struct gl_image *image ) |
| 1782 | { |
| 1783 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 1784 | struct gl_texture_image *destTex; |
| 1785 | |
| 1786 | if (target!=GL_TEXTURE_3D_EXT) { |
| 1787 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage3DEXT(target)" ); |
| 1788 | return; |
| 1789 | } |
| 1790 | if (level<0 || level>=ctx->Const.MaxTextureLevels) { |
| 1791 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage3DEXT(level)" ); |
| 1792 | return; |
| 1793 | } |
| 1794 | |
| 1795 | destTex = texUnit->CurrentD[3]->Image[level]; |
| 1796 | if (!destTex) { |
| 1797 | gl_error( ctx, GL_INVALID_OPERATION, "glTexSubImage3DEXT" ); |
| 1798 | return; |
| 1799 | } |
| 1800 | |
| 1801 | if (xoffset < -((GLint)destTex->Border)) { |
| 1802 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage3DEXT(xoffset)" ); |
| 1803 | return; |
| 1804 | } |
| 1805 | if (yoffset < -((GLint)destTex->Border)) { |
| 1806 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage3DEXT(yoffset)" ); |
| 1807 | return; |
| 1808 | } |
| 1809 | if (zoffset < -((GLint)destTex->Border)) { |
| 1810 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage3DEXT(zoffset)" ); |
| 1811 | return; |
| 1812 | } |
| 1813 | if (xoffset + width > (GLint) (destTex->Width+destTex->Border)) { |
| 1814 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage3DEXT(xoffset+width)" ); |
| 1815 | return; |
| 1816 | } |
| 1817 | if (yoffset + height > (GLint) (destTex->Height+destTex->Border)) { |
| 1818 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage3DEXT(yoffset+height)" ); |
| 1819 | return; |
| 1820 | } |
| 1821 | if (zoffset + depth > (GLint) (destTex->Depth+destTex->Border)) { |
| 1822 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage3DEXT(zoffset+depth)" ); |
| 1823 | return; |
| 1824 | } |
| 1825 | |
| 1826 | if (image) { |
| 1827 | /* unpacking must have been error-free */ |
| 1828 | GLint texcomponents = components_in_intformat(destTex->Format); |
| 1829 | GLint dstRectArea = destTex->Width * destTex->Height; |
| 1830 | GLint srcRectArea = width * height; |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 1831 | const GLint xoffsetb = xoffset + destTex->Border; |
| 1832 | const GLint yoffsetb = yoffset + destTex->Border; |
| 1833 | const GLint zoffsetb = zoffset + destTex->Border; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1834 | |
| 1835 | if (image->Type==GL_UNSIGNED_BYTE && texcomponents==image->Components) { |
| 1836 | /* Simple case, just byte copy image data into texture image */ |
| 1837 | /* row by row. */ |
| 1838 | GLubyte *dst = destTex->Data |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 1839 | + (zoffsetb * dstRectArea + yoffsetb * destTex->Width + xoffsetb) |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1840 | * texcomponents; |
| 1841 | GLubyte *src = (GLubyte *) image->Data; |
| 1842 | GLint j, k; |
| 1843 | for(k=0;k<depth; k++) { |
| 1844 | for (j=0;j<height;j++) { |
| 1845 | MEMCPY( dst, src, width * texcomponents ); |
| 1846 | dst += destTex->Width * texcomponents; |
| 1847 | src += width * texcomponents; |
| 1848 | } |
| 1849 | dst += dstRectArea * texcomponents * sizeof(GLubyte); |
| 1850 | src += srcRectArea * texcomponents * sizeof(GLubyte); |
| 1851 | } |
| 1852 | } |
| 1853 | else { |
| 1854 | /* General case, convert image pixels into texels, scale, bias, etc */ |
| 1855 | struct gl_texture_image *subTexImg = image_to_texture(ctx, image, |
| 1856 | destTex->IntFormat, destTex->Border); |
| 1857 | GLubyte *dst = destTex->Data |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 1858 | + (zoffsetb * dstRectArea + yoffsetb * destTex->Width + xoffsetb) |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1859 | * texcomponents; |
| 1860 | GLubyte *src = subTexImg->Data; |
| 1861 | GLint j, k; |
| 1862 | for(k=0;k<depth; k++) { |
| 1863 | for (j=0;j<height;j++) { |
| 1864 | MEMCPY( dst, src, width * texcomponents ); |
| 1865 | dst += destTex->Width * texcomponents; |
| 1866 | src += width * texcomponents; |
| 1867 | } |
| 1868 | dst += dstRectArea * texcomponents * sizeof(GLubyte); |
| 1869 | src += srcRectArea * texcomponents * sizeof(GLubyte); |
| 1870 | } |
| 1871 | gl_free_texture_image(subTexImg); |
| 1872 | } |
| 1873 | /* if the image's reference count is zero, delete it now */ |
| 1874 | if (image->RefCount==0) { |
| 1875 | gl_free_image(image); |
| 1876 | } |
| 1877 | |
| 1878 | gl_put_texobj_on_dirty_list( ctx, texUnit->CurrentD[3] ); |
| 1879 | |
| 1880 | /* tell driver about change */ |
| 1881 | if (ctx->Driver.TexImage) { |
| 1882 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_3D_EXT, texUnit->CurrentD[3], |
| 1883 | level, texUnit->CurrentD[3]->Image[level]->IntFormat, |
| 1884 | destTex ); |
| 1885 | } |
| 1886 | } |
| 1887 | else { |
| 1888 | /* if no image, an error must have occured, do more testing now */ |
| 1889 | GLint components, size; |
| 1890 | |
| 1891 | if (width<0) { |
| 1892 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage3DEXT(width)" ); |
| 1893 | return; |
| 1894 | } |
| 1895 | if (height<0) { |
| 1896 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage3DEXT(height)" ); |
| 1897 | return; |
| 1898 | } |
| 1899 | if (depth<0) { |
| 1900 | gl_error( ctx, GL_INVALID_VALUE, "glTexSubImage3DEXT(depth)" ); |
| 1901 | return; |
| 1902 | } |
| 1903 | if (type==GL_BITMAP && format!=GL_COLOR_INDEX) { |
| 1904 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage3DEXT(format)" ); |
| 1905 | return; |
| 1906 | } |
| Brian Paul | d53573d | 1999-10-19 20:36:20 +0000 | [diff] [blame] | 1907 | components = gl_components_in_format( format ); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1908 | if (components<0 || format==GL_STENCIL_INDEX |
| 1909 | || format==GL_DEPTH_COMPONENT){ |
| 1910 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage3DEXT(format)" ); |
| 1911 | return; |
| 1912 | } |
| Brian Paul | d53573d | 1999-10-19 20:36:20 +0000 | [diff] [blame] | 1913 | size = gl_sizeof_packed_type( type ); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1914 | if (size<=0) { |
| 1915 | gl_error( ctx, GL_INVALID_ENUM, "glTexSubImage3DEXT(type)" ); |
| 1916 | return; |
| 1917 | } |
| 1918 | /* if we get here, probably ran out of memory during unpacking */ |
| 1919 | gl_error( ctx, GL_OUT_OF_MEMORY, "glTexSubImage3DEXT" ); |
| 1920 | } |
| 1921 | } |
| 1922 | |
| 1923 | |
| 1924 | |
| 1925 | /* |
| 1926 | * Read an RGBA image from the frame buffer. |
| 1927 | * Input: ctx - the context |
| 1928 | * x, y - lower left corner |
| 1929 | * width, height - size of region to read |
| 1930 | * format - one of GL_RED, GL_RGB, GL_LUMINANCE, etc. |
| 1931 | * Return: gl_image pointer or NULL if out of memory |
| 1932 | */ |
| 1933 | static struct gl_image *read_color_image( GLcontext *ctx, GLint x, GLint y, |
| 1934 | GLsizei width, GLsizei height, |
| 1935 | GLenum format ) |
| 1936 | { |
| 1937 | struct gl_image *image; |
| 1938 | GLubyte *imgptr; |
| 1939 | GLint components; |
| 1940 | GLint i, j; |
| 1941 | |
| 1942 | components = components_in_intformat( format ); |
| 1943 | |
| 1944 | /* |
| 1945 | * Allocate image struct and image data buffer |
| 1946 | */ |
| Brian Paul | bd5cdaf | 1999-10-13 18:42:49 +0000 | [diff] [blame] | 1947 | image = MALLOC_STRUCT( gl_image ); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1948 | if (image) { |
| 1949 | image->Width = width; |
| 1950 | image->Height = height; |
| 1951 | image->Depth = 1; |
| 1952 | image->Components = components; |
| 1953 | image->Format = format; |
| 1954 | image->Type = GL_UNSIGNED_BYTE; |
| 1955 | image->RefCount = 0; |
| Brian Paul | bd5cdaf | 1999-10-13 18:42:49 +0000 | [diff] [blame] | 1956 | image->Data = (GLubyte *) MALLOC( width * height * components ); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1957 | if (!image->Data) { |
| Brian Paul | bd5cdaf | 1999-10-13 18:42:49 +0000 | [diff] [blame] | 1958 | FREE(image); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1959 | return NULL; |
| 1960 | } |
| 1961 | } |
| 1962 | else { |
| 1963 | return NULL; |
| 1964 | } |
| 1965 | |
| 1966 | imgptr = (GLubyte *) image->Data; |
| 1967 | |
| 1968 | /* Select buffer to read from */ |
| 1969 | (void) (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer ); |
| 1970 | |
| 1971 | for (j=0;j<height;j++) { |
| 1972 | GLubyte rgba[MAX_WIDTH][4]; |
| 1973 | gl_read_rgba_span( ctx, width, x, y+j, rgba ); |
| 1974 | |
| 1975 | switch (format) { |
| 1976 | case GL_ALPHA: |
| 1977 | for (i=0;i<width;i++) { |
| 1978 | *imgptr++ = rgba[i][ACOMP]; |
| 1979 | } |
| 1980 | break; |
| 1981 | case GL_LUMINANCE: |
| 1982 | for (i=0;i<width;i++) { |
| 1983 | *imgptr++ = rgba[i][RCOMP]; |
| 1984 | } |
| 1985 | break; |
| 1986 | case GL_LUMINANCE_ALPHA: |
| 1987 | for (i=0;i<width;i++) { |
| 1988 | *imgptr++ = rgba[i][RCOMP]; |
| 1989 | *imgptr++ = rgba[i][ACOMP]; |
| 1990 | } |
| 1991 | break; |
| 1992 | case GL_INTENSITY: |
| 1993 | for (i=0;i<width;i++) { |
| 1994 | *imgptr++ = rgba[i][RCOMP]; |
| 1995 | } |
| 1996 | break; |
| 1997 | case GL_RGB: |
| 1998 | for (i=0;i<width;i++) { |
| 1999 | *imgptr++ = rgba[i][RCOMP]; |
| 2000 | *imgptr++ = rgba[i][GCOMP]; |
| 2001 | *imgptr++ = rgba[i][BCOMP]; |
| 2002 | } |
| 2003 | break; |
| 2004 | case GL_RGBA: |
| 2005 | for (i=0;i<width;i++) { |
| 2006 | *imgptr++ = rgba[i][RCOMP]; |
| 2007 | *imgptr++ = rgba[i][GCOMP]; |
| 2008 | *imgptr++ = rgba[i][BCOMP]; |
| 2009 | *imgptr++ = rgba[i][ACOMP]; |
| 2010 | } |
| 2011 | break; |
| 2012 | default: |
| 2013 | gl_problem(ctx, "Bad format in read_color_image"); |
| 2014 | break; |
| 2015 | } /*switch*/ |
| 2016 | |
| 2017 | } /*for*/ |
| 2018 | |
| 2019 | /* Restore drawing buffer */ |
| 2020 | (void) (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DriverDrawBuffer ); |
| 2021 | |
| 2022 | return image; |
| 2023 | } |
| 2024 | |
| 2025 | |
| 2026 | |
| 2027 | |
| 2028 | void gl_CopyTexImage1D( GLcontext *ctx, |
| 2029 | GLenum target, GLint level, |
| 2030 | GLenum internalformat, |
| 2031 | GLint x, GLint y, |
| 2032 | GLsizei width, GLint border ) |
| 2033 | { |
| 2034 | GLint format; |
| 2035 | struct gl_image *teximage; |
| 2036 | |
| 2037 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage1D"); |
| 2038 | if (target!=GL_TEXTURE_1D) { |
| 2039 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" ); |
| 2040 | return; |
| 2041 | } |
| 2042 | if (level<0 || level>=ctx->Const.MaxTextureLevels) { |
| 2043 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexImage1D(level)" ); |
| 2044 | return; |
| 2045 | } |
| 2046 | if (border!=0 && border!=1) { |
| 2047 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexImage1D(border)" ); |
| 2048 | return; |
| 2049 | } |
| 2050 | if (width < 2*border || width > 2 + ctx->Const.MaxTextureSize || width<0) { |
| 2051 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexImage1D(width)" ); |
| 2052 | return; |
| 2053 | } |
| 2054 | format = decode_internal_format( internalformat ); |
| 2055 | if (format<0 || (internalformat>=1 && internalformat<=4)) { |
| 2056 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexImage1D(format)" ); |
| 2057 | return; |
| 2058 | } |
| 2059 | |
| 2060 | teximage = read_color_image( ctx, x, y, width, 1, (GLenum) format ); |
| 2061 | if (!teximage) { |
| 2062 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D" ); |
| 2063 | return; |
| 2064 | } |
| 2065 | |
| 2066 | gl_TexImage1D( ctx, target, level, internalformat, width, |
| 2067 | border, GL_RGBA, GL_UNSIGNED_BYTE, teximage ); |
| 2068 | |
| 2069 | /* teximage was freed in gl_TexImage1D */ |
| 2070 | } |
| 2071 | |
| 2072 | |
| 2073 | |
| 2074 | void gl_CopyTexImage2D( GLcontext *ctx, |
| 2075 | GLenum target, GLint level, GLenum internalformat, |
| 2076 | GLint x, GLint y, GLsizei width, GLsizei height, |
| 2077 | GLint border ) |
| 2078 | { |
| 2079 | GLint format; |
| 2080 | struct gl_image *teximage; |
| 2081 | |
| 2082 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage2D"); |
| 2083 | if (target!=GL_TEXTURE_2D) { |
| 2084 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" ); |
| 2085 | return; |
| 2086 | } |
| 2087 | if (level<0 || level>=ctx->Const.MaxTextureLevels) { |
| 2088 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexImage2D(level)" ); |
| 2089 | return; |
| 2090 | } |
| 2091 | if (border!=0 && border!=1) { |
| 2092 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexImage2D(border)" ); |
| 2093 | return; |
| 2094 | } |
| 2095 | if (width<2*border || width>2+ctx->Const.MaxTextureSize || width<0) { |
| 2096 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexImage2D(width)" ); |
| 2097 | return; |
| 2098 | } |
| 2099 | if (height<2*border || height>2+ctx->Const.MaxTextureSize || height<0) { |
| 2100 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexImage2D(height)" ); |
| 2101 | return; |
| 2102 | } |
| 2103 | format = decode_internal_format( internalformat ); |
| 2104 | if (format<0 || (internalformat>=1 && internalformat<=4)) { |
| 2105 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexImage2D(format)" ); |
| 2106 | return; |
| 2107 | } |
| 2108 | |
| 2109 | teximage = read_color_image( ctx, x, y, width, height, (GLenum) format ); |
| 2110 | if (!teximage) { |
| 2111 | gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D" ); |
| 2112 | return; |
| 2113 | } |
| 2114 | |
| 2115 | gl_TexImage2D( ctx, target, level, internalformat, width, height, |
| 2116 | border, GL_RGBA, GL_UNSIGNED_BYTE, teximage ); |
| 2117 | |
| 2118 | /* teximage was freed in gl_TexImage2D */ |
| 2119 | } |
| 2120 | |
| 2121 | |
| 2122 | |
| 2123 | |
| 2124 | /* |
| 2125 | * Do the work of glCopyTexSubImage[123]D. |
| 2126 | * TODO: apply pixel bias scale and mapping. |
| 2127 | */ |
| 2128 | static void copy_tex_sub_image( GLcontext *ctx, struct gl_texture_image *dest, |
| 2129 | GLint width, GLint height, |
| 2130 | GLint srcx, GLint srcy, |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 2131 | GLint dstx, GLint dsty, GLint dstz ) |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 2132 | { |
| 2133 | GLint i, j; |
| 2134 | GLint format, components, rectarea; |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 2135 | GLint texwidth, texheight, zoffset; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 2136 | |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 2137 | /* dst[xyz] may be negative if we have a texture border! */ |
| 2138 | dstx += dest->Border; |
| 2139 | dsty += dest->Border; |
| 2140 | dstz += dest->Border; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 2141 | texwidth = dest->Width; |
| 2142 | texheight = dest->Height; |
| 2143 | rectarea = texwidth * texheight; |
| Brian Paul | 91baaa3 | 1999-10-17 23:24:16 +0000 | [diff] [blame] | 2144 | zoffset = dstz * rectarea; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 2145 | format = dest->Format; |
| 2146 | components = components_in_intformat( format ); |
| 2147 | |
| 2148 | /* Select buffer to read from */ |
| 2149 | (void) (*ctx->Driver.SetBuffer)( ctx, ctx->Pixel.DriverReadBuffer ); |
| 2150 | |
| 2151 | for (j=0;j<height;j++) { |
| 2152 | GLubyte rgba[MAX_WIDTH][4]; |
| 2153 | GLubyte *texptr; |
| 2154 | |
| 2155 | gl_read_rgba_span( ctx, width, srcx, srcy+j, rgba ); |
| 2156 | |
| 2157 | texptr = dest->Data + ( zoffset + (dsty+j) * texwidth + dstx) * components; |
| 2158 | |
| 2159 | switch (format) { |
| 2160 | case GL_ALPHA: |
| 2161 | for (i=0;i<width;i++) { |
| 2162 | *texptr++ = rgba[i][ACOMP]; |
| 2163 | } |
| 2164 | break; |
| 2165 | case GL_LUMINANCE: |
| 2166 | for (i=0;i<width;i++) { |
| 2167 | *texptr++ = rgba[i][RCOMP]; |
| 2168 | } |
| 2169 | break; |
| 2170 | case GL_LUMINANCE_ALPHA: |
| 2171 | for (i=0;i<width;i++) { |
| 2172 | *texptr++ = rgba[i][RCOMP]; |
| 2173 | *texptr++ = rgba[i][ACOMP]; |
| 2174 | } |
| 2175 | break; |
| 2176 | case GL_INTENSITY: |
| 2177 | for (i=0;i<width;i++) { |
| 2178 | *texptr++ = rgba[i][RCOMP]; |
| 2179 | } |
| 2180 | break; |
| 2181 | case GL_RGB: |
| 2182 | for (i=0;i<width;i++) { |
| 2183 | *texptr++ = rgba[i][RCOMP]; |
| 2184 | *texptr++ = rgba[i][GCOMP]; |
| 2185 | *texptr++ = rgba[i][BCOMP]; |
| 2186 | } |
| 2187 | break; |
| 2188 | case GL_RGBA: |
| 2189 | for (i=0;i<width;i++) { |
| 2190 | *texptr++ = rgba[i][RCOMP]; |
| 2191 | *texptr++ = rgba[i][GCOMP]; |
| 2192 | *texptr++ = rgba[i][BCOMP]; |
| 2193 | *texptr++ = rgba[i][ACOMP]; |
| 2194 | } |
| 2195 | break; |
| 2196 | } /*switch*/ |
| 2197 | } /*for*/ |
| 2198 | |
| 2199 | |
| 2200 | /* Restore drawing buffer */ |
| 2201 | (void) (*ctx->Driver.SetBuffer)( ctx, ctx->Color.DriverDrawBuffer ); |
| 2202 | } |
| 2203 | |
| 2204 | |
| 2205 | |
| 2206 | |
| 2207 | void gl_CopyTexSubImage1D( GLcontext *ctx, |
| 2208 | GLenum target, GLint level, |
| 2209 | GLint xoffset, GLint x, GLint y, GLsizei width ) |
| 2210 | { |
| 2211 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 2212 | struct gl_texture_image *teximage; |
| 2213 | |
| 2214 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage1D"); |
| 2215 | if (target!=GL_TEXTURE_1D) { |
| 2216 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" ); |
| 2217 | return; |
| 2218 | } |
| 2219 | if (level<0 || level>=ctx->Const.MaxTextureLevels) { |
| 2220 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage1D(level)" ); |
| 2221 | return; |
| 2222 | } |
| 2223 | if (width<0) { |
| 2224 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage1D(width)" ); |
| 2225 | return; |
| 2226 | } |
| 2227 | |
| 2228 | teximage = texUnit->CurrentD[1]->Image[level]; |
| 2229 | |
| 2230 | if (teximage) { |
| 2231 | if (xoffset < -((GLint)teximage->Border)) { |
| 2232 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage1D(xoffset)" ); |
| 2233 | return; |
| 2234 | } |
| 2235 | /* NOTE: we're adding the border here, not subtracting! */ |
| 2236 | if (xoffset+width > (GLint) (teximage->Width+teximage->Border)) { |
| 2237 | gl_error( ctx, GL_INVALID_VALUE, |
| 2238 | "glCopyTexSubImage1D(xoffset+width)" ); |
| 2239 | return; |
| 2240 | } |
| 2241 | if (teximage->Data) { |
| 2242 | copy_tex_sub_image( ctx, teximage, width, 1, x, y, xoffset, 0, 0 ); |
| 2243 | |
| 2244 | /* tell driver about change */ |
| 2245 | if (ctx->Driver.TexSubImage) { |
| 2246 | (*ctx->Driver.TexSubImage)( ctx, GL_TEXTURE_1D, |
| 2247 | texUnit->CurrentD[1], level, |
| 2248 | xoffset,0,width,1, |
| 2249 | teximage->IntFormat, |
| 2250 | teximage ); |
| 2251 | } |
| 2252 | else { |
| 2253 | if (ctx->Driver.TexImage) { |
| 2254 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_1D, texUnit->CurrentD[1], level, |
| 2255 | teximage->IntFormat, |
| 2256 | teximage ); |
| 2257 | } |
| 2258 | } |
| 2259 | } |
| 2260 | } |
| 2261 | else { |
| 2262 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyTexSubImage1D" ); |
| 2263 | } |
| 2264 | } |
| 2265 | |
| 2266 | |
| 2267 | |
| 2268 | void gl_CopyTexSubImage2D( GLcontext *ctx, |
| 2269 | GLenum target, GLint level, |
| 2270 | GLint xoffset, GLint yoffset, |
| 2271 | GLint x, GLint y, GLsizei width, GLsizei height ) |
| 2272 | { |
| 2273 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 2274 | struct gl_texture_image *teximage; |
| 2275 | |
| 2276 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage2D"); |
| 2277 | if (target!=GL_TEXTURE_2D) { |
| 2278 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" ); |
| 2279 | return; |
| 2280 | } |
| 2281 | if (level<0 || level>=ctx->Const.MaxTextureLevels) { |
| 2282 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage2D(level)" ); |
| 2283 | return; |
| 2284 | } |
| 2285 | if (width<0) { |
| 2286 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage2D(width)" ); |
| 2287 | return; |
| 2288 | } |
| 2289 | if (height<0) { |
| 2290 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage2D(height)" ); |
| 2291 | return; |
| 2292 | } |
| 2293 | |
| 2294 | teximage = texUnit->CurrentD[2]->Image[level]; |
| 2295 | |
| 2296 | if (teximage) { |
| 2297 | if (xoffset < -((GLint)teximage->Border)) { |
| 2298 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage2D(xoffset)" ); |
| 2299 | return; |
| 2300 | } |
| 2301 | if (yoffset < -((GLint)teximage->Border)) { |
| 2302 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage2D(yoffset)" ); |
| 2303 | return; |
| 2304 | } |
| 2305 | /* NOTE: we're adding the border here, not subtracting! */ |
| 2306 | if (xoffset+width > (GLint) (teximage->Width+teximage->Border)) { |
| 2307 | gl_error( ctx, GL_INVALID_VALUE, |
| 2308 | "glCopyTexSubImage2D(xoffset+width)" ); |
| 2309 | return; |
| 2310 | } |
| 2311 | if (yoffset+height > (GLint) (teximage->Height+teximage->Border)) { |
| 2312 | gl_error( ctx, GL_INVALID_VALUE, |
| 2313 | "glCopyTexSubImage2D(yoffset+height)" ); |
| 2314 | return; |
| 2315 | } |
| 2316 | |
| 2317 | if (teximage->Data) { |
| 2318 | copy_tex_sub_image( ctx, teximage, width, height, |
| 2319 | x, y, xoffset, yoffset, 0 ); |
| 2320 | /* tell driver about change */ |
| 2321 | if (ctx->Driver.TexSubImage) { |
| 2322 | (*ctx->Driver.TexSubImage)( ctx, GL_TEXTURE_2D, texUnit->CurrentD[2], level, |
| 2323 | xoffset, yoffset, width, height, |
| 2324 | teximage->IntFormat, |
| 2325 | teximage ); |
| 2326 | } |
| 2327 | else { |
| 2328 | if (ctx->Driver.TexImage) { |
| 2329 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_2D, texUnit->CurrentD[2], level, |
| 2330 | teximage->IntFormat, |
| 2331 | teximage ); |
| 2332 | } |
| 2333 | } |
| 2334 | } |
| 2335 | } |
| 2336 | else { |
| 2337 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D" ); |
| 2338 | } |
| 2339 | } |
| 2340 | |
| 2341 | |
| 2342 | |
| 2343 | void gl_CopyTexSubImage3DEXT( GLcontext *ctx, |
| 2344 | GLenum target, GLint level, |
| 2345 | GLint xoffset, GLint yoffset, GLint zoffset, |
| 2346 | GLint x, GLint y, GLsizei width, GLsizei height ) |
| 2347 | { |
| 2348 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 2349 | struct gl_texture_image *teximage; |
| 2350 | |
| 2351 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage3DEXT"); |
| Brian Paul | d53573d | 1999-10-19 20:36:20 +0000 | [diff] [blame] | 2352 | if (target!=GL_TEXTURE_3D) { |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 2353 | gl_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3DEXT(target)" ); |
| 2354 | return; |
| 2355 | } |
| 2356 | if (level<0 || level>=ctx->Const.MaxTextureLevels) { |
| 2357 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage3DEXT(level)" ); |
| 2358 | return; |
| 2359 | } |
| 2360 | if (width<0) { |
| 2361 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage3DEXT(width)" ); |
| 2362 | return; |
| 2363 | } |
| 2364 | if (height<0) { |
| 2365 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage3DEXT(height)" ); |
| 2366 | return; |
| 2367 | } |
| 2368 | |
| 2369 | teximage = texUnit->CurrentD[3]->Image[level]; |
| 2370 | if (teximage) { |
| 2371 | if (xoffset < -((GLint)teximage->Border)) { |
| 2372 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage3DEXT(xoffset)" ); |
| 2373 | return; |
| 2374 | } |
| 2375 | if (yoffset < -((GLint)teximage->Border)) { |
| 2376 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage3DEXT(yoffset)" ); |
| 2377 | return; |
| 2378 | } |
| 2379 | if (zoffset < -((GLint)teximage->Border)) { |
| 2380 | gl_error( ctx, GL_INVALID_VALUE, "glCopyTexSubImage3DEXT(zoffset)" ); |
| 2381 | return; |
| 2382 | } |
| 2383 | /* NOTE: we're adding the border here, not subtracting! */ |
| 2384 | if (xoffset+width > (GLint) (teximage->Width+teximage->Border)) { |
| 2385 | gl_error( ctx, GL_INVALID_VALUE, |
| 2386 | "glCopyTexSubImage3DEXT(xoffset+width)" ); |
| 2387 | return; |
| 2388 | } |
| 2389 | if (yoffset+height > (GLint) (teximage->Height+teximage->Border)) { |
| 2390 | gl_error( ctx, GL_INVALID_VALUE, |
| 2391 | "glCopyTexSubImage3DEXT(yoffset+height)" ); |
| 2392 | return; |
| 2393 | } |
| 2394 | if (zoffset > (GLint) (teximage->Depth+teximage->Border)) { |
| 2395 | gl_error( ctx, GL_INVALID_VALUE, |
| 2396 | "glCopyTexSubImage3DEXT(zoffset+depth)" ); |
| 2397 | return; |
| 2398 | } |
| 2399 | |
| 2400 | if (teximage->Data) { |
| 2401 | copy_tex_sub_image( ctx, teximage, width, height, |
| 2402 | x, y, xoffset, yoffset, zoffset); |
| 2403 | |
| 2404 | /* tell driver about change */ |
| 2405 | if (ctx->Driver.TexImage) { |
| 2406 | (*ctx->Driver.TexImage)( ctx, GL_TEXTURE_3D_EXT, texUnit->CurrentD[3], |
| 2407 | level, teximage->IntFormat, |
| 2408 | teximage ); |
| 2409 | } |
| 2410 | } |
| 2411 | } |
| 2412 | else { |
| 2413 | gl_error( ctx, GL_INVALID_OPERATION, "glCopyTexSubImage3DEXT" ); |
| 2414 | } |
| 2415 | } |
| 2416 | |