blob: ca0421181cedae68eb533fabb35c6ed438761c2b [file] [log] [blame]
Michal Krol2861e732004-03-29 11:09:34 +00001/*
2 * Mesa 3-D graphics library
Brian Paul765f1a12004-09-14 22:28:27 +00003 * Version: 6.2
Michal Krol2861e732004-03-29 11:09:34 +00004 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
32#include "glheader.h"
33#include "context.h"
34#include "hash.h"
35#include "imports.h"
36#include "macros.h"
37#include "mtypes.h"
38#include "program.h"
39#include "nvfragparse.h"
40#include "nvfragprog.h"
41#include "nvvertparse.h"
Brian Paul575700f2004-12-16 03:07:18 +000042#include "nvvertprog.h"
Michal Krol2861e732004-03-29 11:09:34 +000043
44
45/**********************************************************************/
46/* Utility functions */
47/**********************************************************************/
48
49
Brian Paul765f1a12004-09-14 22:28:27 +000050/* A pointer to this dummy program is put into the hash table when
51 * glGenPrograms is called.
52 */
Brian Paul9ca83922004-10-02 15:16:59 +000053struct program _mesa_DummyProgram;
Brian Paul765f1a12004-09-14 22:28:27 +000054
55
Michal Krol2861e732004-03-29 11:09:34 +000056/**
Brian Paul21841f02004-08-14 14:28:11 +000057 * Init context's vertex/fragment program state
Michal Krol2861e732004-03-29 11:09:34 +000058 */
59void
60_mesa_init_program(GLcontext *ctx)
61{
62 GLuint i;
63
64 ctx->Program.ErrorPos = -1;
65 ctx->Program.ErrorString = _mesa_strdup("");
66
67#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
68 ctx->VertexProgram.Enabled = GL_FALSE;
69 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
70 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
Michal Krol2861e732004-03-29 11:09:34 +000071 ctx->VertexProgram.Current = (struct vertex_program *) ctx->Shared->DefaultVertexProgram;
72 assert(ctx->VertexProgram.Current);
73 ctx->VertexProgram.Current->Base.RefCount++;
74 for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
75 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
76 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
77 }
78#endif
79
80#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
81 ctx->FragmentProgram.Enabled = GL_FALSE;
82 ctx->FragmentProgram.Current = (struct fragment_program *) ctx->Shared->DefaultFragmentProgram;
83 assert(ctx->FragmentProgram.Current);
84 ctx->FragmentProgram.Current->Base.RefCount++;
85#endif
86}
87
88
89/**
Brian Paul21841f02004-08-14 14:28:11 +000090 * Free a context's vertex/fragment program state
91 */
92void
93_mesa_free_program_data(GLcontext *ctx)
94{
95#if FEATURE_NV_vertex_program
96 if (ctx->VertexProgram.Current) {
97 ctx->VertexProgram.Current->Base.RefCount--;
98 if (ctx->VertexProgram.Current->Base.RefCount <= 0)
99 ctx->Driver.DeleteProgram(ctx, &(ctx->VertexProgram.Current->Base));
100 }
101#endif
102#if FEATURE_NV_fragment_program
103 if (ctx->FragmentProgram.Current) {
104 ctx->FragmentProgram.Current->Base.RefCount--;
105 if (ctx->FragmentProgram.Current->Base.RefCount <= 0)
106 ctx->Driver.DeleteProgram(ctx, &(ctx->FragmentProgram.Current->Base));
107 }
108#endif
109 _mesa_free((void *) ctx->Program.ErrorString);
110}
111
112
113
114
115/**
Michal Krol2861e732004-03-29 11:09:34 +0000116 * Set the vertex/fragment program error state (position and error string).
117 * This is generally called from within the parsers.
118 */
119void
120_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
121{
122 ctx->Program.ErrorPos = pos;
123 _mesa_free((void *) ctx->Program.ErrorString);
124 if (!string)
125 string = "";
126 ctx->Program.ErrorString = _mesa_strdup(string);
127}
128
129
130/**
131 * Find the line number and column for 'pos' within 'string'.
132 * Return a copy of the line which contains 'pos'. Free the line with
133 * _mesa_free().
134 * \param string the program string
135 * \param pos the position within the string
136 * \param line returns the line number corresponding to 'pos'.
137 * \param col returns the column number corresponding to 'pos'.
138 * \return copy of the line containing 'pos'.
139 */
140const GLubyte *
141_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
142 GLint *line, GLint *col)
143{
144 const GLubyte *lineStart = string;
145 const GLubyte *p = string;
146 GLubyte *s;
147 int len;
148
149 *line = 1;
150
151 while (p != pos) {
152 if (*p == (GLubyte) '\n') {
153 (*line)++;
154 lineStart = p + 1;
155 }
156 p++;
157 }
158
159 *col = (pos - lineStart) + 1;
160
161 /* return copy of this line */
162 while (*p != 0 && *p != '\n')
163 p++;
164 len = p - lineStart;
165 s = (GLubyte *) _mesa_malloc(len + 1);
166 _mesa_memcpy(s, lineStart, len);
167 s[len] = 0;
168
169 return s;
170}
171
172
Brian Paul765f1a12004-09-14 22:28:27 +0000173/**
174 * Initialize a new vertex/fragment program object.
175 */
176static struct program *
177_mesa_init_program_struct( GLcontext *ctx, struct program *prog,
178 GLenum target, GLuint id)
Michal Krol2861e732004-03-29 11:09:34 +0000179{
Brian Paula6c423d2004-08-25 15:59:48 +0000180 (void) ctx;
Michal Krol2861e732004-03-29 11:09:34 +0000181 if (prog) {
182 prog->Id = id;
183 prog->Target = target;
184 prog->Resident = GL_TRUE;
185 prog->RefCount = 1;
186 }
187
188 return prog;
189}
190
Brian Paul765f1a12004-09-14 22:28:27 +0000191
192/**
193 * Initialize a new fragment program object.
194 */
195struct program *
196_mesa_init_fragment_program( GLcontext *ctx, struct fragment_program *prog,
197 GLenum target, GLuint id)
Michal Krol2861e732004-03-29 11:09:34 +0000198{
199 if (prog)
200 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
201 else
202 return NULL;
203}
204
Brian Paul765f1a12004-09-14 22:28:27 +0000205
206/**
207 * Initialize a new vertex program object.
208 */
209struct program *
210_mesa_init_vertex_program( GLcontext *ctx, struct vertex_program *prog,
211 GLenum target, GLuint id)
Michal Krol2861e732004-03-29 11:09:34 +0000212{
213 if (prog)
214 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
215 else
216 return NULL;
217}
218
219
220/**
221 * Allocate and initialize a new fragment/vertex program object but
222 * don't put it into the program hash table. Called via
223 * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
224 * device driver function to implement OO deriviation with additional
225 * types not understood by this function.
226 *
227 * \param ctx context
228 * \param id program id/number
229 * \param target program target/type
230 * \return pointer to new program object
231 */
232struct program *
233_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
234{
235 switch (target) {
236 case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
237 return _mesa_init_vertex_program( ctx, CALLOC_STRUCT(vertex_program),
238 target, id );
Michal Krol2861e732004-03-29 11:09:34 +0000239 case GL_FRAGMENT_PROGRAM_NV:
240 case GL_FRAGMENT_PROGRAM_ARB:
241 return _mesa_init_fragment_program( ctx, CALLOC_STRUCT(fragment_program),
242 target, id );
Michal Krol2861e732004-03-29 11:09:34 +0000243 default:
244 _mesa_problem(ctx, "bad target in _mesa_new_program");
245 return NULL;
246 }
247}
248
249
250/**
251 * Delete a program and remove it from the hash table, ignoring the
252 * reference count.
253 * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
254 * by a device driver function.
255 */
256void
257_mesa_delete_program(GLcontext *ctx, struct program *prog)
258{
Brian Paula6c423d2004-08-25 15:59:48 +0000259 (void) ctx;
Michal Krol2861e732004-03-29 11:09:34 +0000260 ASSERT(prog);
261
262 if (prog->String)
263 _mesa_free(prog->String);
264 if (prog->Target == GL_VERTEX_PROGRAM_NV ||
265 prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
266 struct vertex_program *vprog = (struct vertex_program *) prog;
Brian Paul575700f2004-12-16 03:07:18 +0000267 if (vprog->Instructions) {
268 GLuint i;
269 for (i = 0; i < vprog->Base.NumInstructions; i++) {
270 if (vprog->Instructions[i].Data)
271 _mesa_free(vprog->Instructions[i].Data);
272 }
Michal Krol2861e732004-03-29 11:09:34 +0000273 _mesa_free(vprog->Instructions);
Brian Paul575700f2004-12-16 03:07:18 +0000274 }
Brian Paul21841f02004-08-14 14:28:11 +0000275 if (vprog->Parameters)
276 _mesa_free_parameter_list(vprog->Parameters);
Michal Krol2861e732004-03-29 11:09:34 +0000277 }
278 else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
279 prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
280 struct fragment_program *fprog = (struct fragment_program *) prog;
281 if (fprog->Instructions)
282 _mesa_free(fprog->Instructions);
Brian Paul21841f02004-08-14 14:28:11 +0000283 if (fprog->Parameters)
Michal Krol2861e732004-03-29 11:09:34 +0000284 _mesa_free_parameter_list(fprog->Parameters);
Michal Krol2861e732004-03-29 11:09:34 +0000285 }
286 _mesa_free(prog);
287}
288
289
290
291/**********************************************************************/
292/* Program parameter functions */
293/**********************************************************************/
294
295struct program_parameter_list *
296_mesa_new_parameter_list(void)
297{
298 return (struct program_parameter_list *)
299 _mesa_calloc(sizeof(struct program_parameter_list));
300}
301
302
303/**
304 * Free a parameter list and all its parameters
305 */
306void
307_mesa_free_parameter_list(struct program_parameter_list *paramList)
308{
309 _mesa_free_parameters(paramList);
310 _mesa_free(paramList);
311}
312
313
314/**
315 * Free all the parameters in the given list, but don't free the
316 * paramList structure itself.
317 */
318void
319_mesa_free_parameters(struct program_parameter_list *paramList)
320{
321 GLuint i;
322 for (i = 0; i < paramList->NumParameters; i++) {
323 _mesa_free((void *) paramList->Parameters[i].Name);
324 }
325 _mesa_free(paramList->Parameters);
326 paramList->NumParameters = 0;
327 paramList->Parameters = NULL;
328}
329
330
331/**
332 * Helper function used by the functions below.
333 */
334static GLint
335add_parameter(struct program_parameter_list *paramList,
336 const char *name, const GLfloat values[4],
337 enum parameter_type type)
338{
339 const GLuint n = paramList->NumParameters;
340
341 paramList->Parameters = (struct program_parameter *)
342 _mesa_realloc(paramList->Parameters,
343 n * sizeof(struct program_parameter),
344 (n + 1) * sizeof(struct program_parameter));
345 if (!paramList->Parameters) {
346 /* out of memory */
347 paramList->NumParameters = 0;
348 return -1;
349 }
350 else {
351 paramList->NumParameters = n + 1;
352 paramList->Parameters[n].Name = _mesa_strdup(name);
353 paramList->Parameters[n].Type = type;
354 if (values)
355 COPY_4V(paramList->Parameters[n].Values, values);
356 return (GLint) n;
357 }
358}
359
360
361/**
362 * Add a new named program parameter (Ex: NV_fragment_program DEFINE statement)
363 * \return index of the new entry in the parameter list
364 */
365GLint
366_mesa_add_named_parameter(struct program_parameter_list *paramList,
367 const char *name, const GLfloat values[4])
368{
369 return add_parameter(paramList, name, values, NAMED_PARAMETER);
370}
371
372
373/**
374 * Add a new unnamed constant to the parameter list.
375 * \param paramList - the parameter list
376 * \param values - four float values
377 * \return index of the new parameter.
378 */
379GLint
380_mesa_add_named_constant(struct program_parameter_list *paramList,
381 const char *name, const GLfloat values[4])
382{
383 return add_parameter(paramList, name, values, CONSTANT);
384}
385
386
387/**
388 * Add a new unnamed constant to the parameter list.
389 * \param paramList - the parameter list
390 * \param values - four float values
391 * \return index of the new parameter.
392 */
393GLint
394_mesa_add_unnamed_constant(struct program_parameter_list *paramList,
395 const GLfloat values[4])
396{
397 /* generate a new dummy name */
398 static GLuint n = 0;
399 char name[20];
400 _mesa_sprintf(name, "constant%d", n);
401 n++;
402 /* store it */
403 return add_parameter(paramList, name, values, CONSTANT);
404}
405
406
407/**
408 * Add a new state reference to the parameter list.
409 * \param paramList - the parameter list
410 * \param state - an array of 6 state tokens
411 *
412 * \return index of the new parameter.
413 */
414GLint
415_mesa_add_state_reference(struct program_parameter_list *paramList,
416 GLint *stateTokens)
417{
418 /* XXX Should we parse <stateString> here and produce the parameter's
419 * list of STATE_* tokens here, or in the parser?
420 */
421 GLint a, idx;
422
423 idx = add_parameter(paramList, "Some State", NULL, STATE);
424
425 for (a=0; a<6; a++)
426 paramList->Parameters[idx].StateIndexes[a] = (enum state_index) stateTokens[a];
427
428 return idx;
429}
430
431
432/**
433 * Lookup a parameter value by name in the given parameter list.
434 * \return pointer to the float[4] values.
435 */
436GLfloat *
437_mesa_lookup_parameter_value(struct program_parameter_list *paramList,
438 GLsizei nameLen, const char *name)
439{
440 GLuint i;
441
442 if (!paramList)
443 return NULL;
444
445 if (nameLen == -1) {
446 /* name is null-terminated */
447 for (i = 0; i < paramList->NumParameters; i++) {
448 if (_mesa_strcmp(paramList->Parameters[i].Name, name) == 0)
449 return paramList->Parameters[i].Values;
450 }
451 }
452 else {
453 /* name is not null-terminated, use nameLen */
454 for (i = 0; i < paramList->NumParameters; i++) {
455 if (_mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
456 && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
457 return paramList->Parameters[i].Values;
458 }
459 }
460 return NULL;
461}
462
463
464/**
465 * Lookup a parameter index by name in the given parameter list.
466 * \return index of parameter in the list.
467 */
468GLint
469_mesa_lookup_parameter_index(struct program_parameter_list *paramList,
470 GLsizei nameLen, const char *name)
471{
472 GLint i;
473
474 if (!paramList)
475 return -1;
476
477 if (nameLen == -1) {
478 /* name is null-terminated */
479 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
480 if (_mesa_strcmp(paramList->Parameters[i].Name, name) == 0)
481 return i;
482 }
483 }
484 else {
485 /* name is not null-terminated, use nameLen */
486 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
487 if (_mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
488 && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
489 return i;
490 }
491 }
492 return -1;
493}
494
495
496/**
497 * Use the list of tokens in the state[] array to find global GL state
498 * and return it in <value>. Usually, four values are returned in <value>
499 * but matrix queries may return as many as 16 values.
500 * This function is used for ARB vertex/fragment programs.
501 * The program parser will produce the state[] values.
502 */
503static void
504_mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
505 GLfloat *value)
506{
507 switch (state[0]) {
508 case STATE_MATERIAL:
509 {
510 /* state[1] is either 0=front or 1=back side */
511 const GLuint face = (GLuint) state[1];
512 /* state[2] is the material attribute */
513 switch (state[2]) {
514 case STATE_AMBIENT:
515 if (face == 0)
516 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]);
517 else
518 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT]);
519 return;
520 case STATE_DIFFUSE:
521 if (face == 0)
522 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE]);
523 else
524 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE]);
525 return;
526 case STATE_SPECULAR:
527 if (face == 0)
528 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR]);
529 else
530 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SPECULAR]);
531 return;
532 case STATE_EMISSION:
533 if (face == 0)
534 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]);
535 else
536 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSION]);
537 return;
538 case STATE_SHININESS:
539 if (face == 0)
540 value[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
541 else
542 value[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0];
543 value[1] = 0.0F;
544 value[2] = 0.0F;
545 value[3] = 1.0F;
546 return;
547 default:
548 _mesa_problem(ctx, "Invalid material state in fetch_state");
549 return;
550 }
Alan Hourihane22ae6332004-12-02 13:29:40 +0000551 }
Michal Krol2861e732004-03-29 11:09:34 +0000552 case STATE_LIGHT:
553 {
554 /* state[1] is the light number */
555 const GLuint ln = (GLuint) state[1];
556 /* state[2] is the light attribute */
557 switch (state[2]) {
558 case STATE_AMBIENT:
559 COPY_4V(value, ctx->Light.Light[ln].Ambient);
560 return;
561 case STATE_DIFFUSE:
562 COPY_4V(value, ctx->Light.Light[ln].Diffuse);
563 return;
564 case STATE_SPECULAR:
565 COPY_4V(value, ctx->Light.Light[ln].Specular);
566 return;
567 case STATE_POSITION:
568 COPY_4V(value, ctx->Light.Light[ln].EyePosition);
569 return;
570 case STATE_ATTENUATION:
571 value[0] = ctx->Light.Light[ln].ConstantAttenuation;
572 value[1] = ctx->Light.Light[ln].LinearAttenuation;
573 value[2] = ctx->Light.Light[ln].QuadraticAttenuation;
574 value[3] = ctx->Light.Light[ln].SpotExponent;
575 return;
576 case STATE_SPOT_DIRECTION:
577 COPY_4V(value, ctx->Light.Light[ln].EyeDirection);
578 return;
579 case STATE_HALF:
580 {
581 GLfloat eye_z[] = {0, 0, 1};
582
583 /* Compute infinite half angle vector:
584 * half-vector = light_position + (0, 0, 1)
585 * and then normalize. w = 0
586 *
587 * light.EyePosition.w should be 0 for infinite lights.
588 */
589 ADD_3V(value, eye_z, ctx->Light.Light[ln].EyePosition);
590 NORMALIZE_3FV(value);
591 value[3] = 0;
592 }
593 return;
594 default:
595 _mesa_problem(ctx, "Invalid light state in fetch_state");
596 return;
597 }
598 }
Michal Krol2861e732004-03-29 11:09:34 +0000599 case STATE_LIGHTMODEL_AMBIENT:
600 COPY_4V(value, ctx->Light.Model.Ambient);
601 return;
602 case STATE_LIGHTMODEL_SCENECOLOR:
603 if (state[1] == 0) {
604 /* front */
605 GLint i;
606 for (i = 0; i < 4; i++) {
607 value[i] = ctx->Light.Model.Ambient[i]
608 * ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT][i]
609 + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i];
610 }
611 }
612 else {
613 /* back */
614 GLint i;
615 for (i = 0; i < 4; i++) {
616 value[i] = ctx->Light.Model.Ambient[i]
617 * ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT][i]
618 + ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSION][i];
619 }
620 }
621 return;
622 case STATE_LIGHTPROD:
623 {
624 const GLuint ln = (GLuint) state[1];
625 const GLuint face = (GLuint) state[2];
626 GLint i;
627 ASSERT(face == 0 || face == 1);
628 switch (state[3]) {
629 case STATE_AMBIENT:
630 for (i = 0; i < 3; i++) {
631 value[i] = ctx->Light.Light[ln].Ambient[i] *
632 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][i];
633 }
634 /* [3] = material alpha */
635 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3];
636 return;
637 case STATE_DIFFUSE:
638 for (i = 0; i < 3; i++) {
639 value[i] = ctx->Light.Light[ln].Diffuse[i] *
640 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][i];
641 }
642 /* [3] = material alpha */
643 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3];
644 return;
645 case STATE_SPECULAR:
646 for (i = 0; i < 3; i++) {
647 value[i] = ctx->Light.Light[ln].Specular[i] *
648 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][i];
649 }
650 /* [3] = material alpha */
651 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3];
652 return;
653 default:
654 _mesa_problem(ctx, "Invalid lightprod state in fetch_state");
655 return;
656 }
657 }
Michal Krol2861e732004-03-29 11:09:34 +0000658 case STATE_TEXGEN:
659 {
660 /* state[1] is the texture unit */
661 const GLuint unit = (GLuint) state[1];
662 /* state[2] is the texgen attribute */
663 switch (state[2]) {
664 case STATE_TEXGEN_EYE_S:
665 COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneS);
666 return;
667 case STATE_TEXGEN_EYE_T:
668 COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneT);
669 return;
670 case STATE_TEXGEN_EYE_R:
671 COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneR);
672 return;
673 case STATE_TEXGEN_EYE_Q:
674 COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneQ);
675 return;
676 case STATE_TEXGEN_OBJECT_S:
677 COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneS);
678 return;
679 case STATE_TEXGEN_OBJECT_T:
680 COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneT);
681 return;
682 case STATE_TEXGEN_OBJECT_R:
683 COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneR);
684 return;
685 case STATE_TEXGEN_OBJECT_Q:
686 COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneQ);
687 return;
688 default:
689 _mesa_problem(ctx, "Invalid texgen state in fetch_state");
690 return;
691 }
692 }
Michal Krol2861e732004-03-29 11:09:34 +0000693 case STATE_TEXENV_COLOR:
694 {
695 /* state[1] is the texture unit */
696 const GLuint unit = (GLuint) state[1];
697 COPY_4V(value, ctx->Texture.Unit[unit].EnvColor);
698 }
699 return;
700 case STATE_FOG_COLOR:
701 COPY_4V(value, ctx->Fog.Color);
702 return;
703 case STATE_FOG_PARAMS:
704 value[0] = ctx->Fog.Density;
705 value[1] = ctx->Fog.Start;
706 value[2] = ctx->Fog.End;
707 value[3] = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
708 return;
709 case STATE_CLIPPLANE:
710 {
711 const GLuint plane = (GLuint) state[1];
712 COPY_4V(value, ctx->Transform.EyeUserPlane[plane]);
713 }
714 return;
715 case STATE_POINT_SIZE:
716 value[0] = ctx->Point.Size;
717 value[1] = ctx->Point.MinSize;
718 value[2] = ctx->Point.MaxSize;
719 value[3] = ctx->Point.Threshold;
720 return;
721 case STATE_POINT_ATTENUATION:
722 value[0] = ctx->Point.Params[0];
723 value[1] = ctx->Point.Params[1];
724 value[2] = ctx->Point.Params[2];
725 value[3] = 1.0F;
726 return;
727 case STATE_MATRIX:
728 {
729 /* state[1] = modelview, projection, texture, etc. */
730 /* state[2] = which texture matrix or program matrix */
731 /* state[3] = first column to fetch */
732 /* state[4] = last column to fetch */
733 /* state[5] = transpose, inverse or invtrans */
734
735 const GLmatrix *matrix;
736 const enum state_index mat = state[1];
737 const GLuint index = (GLuint) state[2];
738 const GLuint first = (GLuint) state[3];
739 const GLuint last = (GLuint) state[4];
740 const enum state_index modifier = state[5];
741 const GLfloat *m;
742 GLuint row, i;
743 if (mat == STATE_MODELVIEW) {
744 matrix = ctx->ModelviewMatrixStack.Top;
745 }
746 else if (mat == STATE_PROJECTION) {
747 matrix = ctx->ProjectionMatrixStack.Top;
748 }
749 else if (mat == STATE_MVP) {
750 matrix = &ctx->_ModelProjectMatrix;
751 }
752 else if (mat == STATE_TEXTURE) {
753 matrix = ctx->TextureMatrixStack[index].Top;
754 }
755 else if (mat == STATE_PROGRAM) {
756 matrix = ctx->ProgramMatrixStack[index].Top;
757 }
758 else {
759 _mesa_problem(ctx, "Bad matrix name in _mesa_fetch_state()");
760 return;
761 }
762 if (modifier == STATE_MATRIX_INVERSE ||
763 modifier == STATE_MATRIX_INVTRANS) {
764 /* XXX be sure inverse is up to date */
765 m = matrix->inv;
766 }
767 else {
768 m = matrix->m;
769 }
770 if (modifier == STATE_MATRIX_TRANSPOSE ||
771 modifier == STATE_MATRIX_INVTRANS) {
772 for (i = 0, row = first; row <= last; row++) {
773 value[i++] = m[row * 4 + 0];
774 value[i++] = m[row * 4 + 1];
775 value[i++] = m[row * 4 + 2];
776 value[i++] = m[row * 4 + 3];
777 }
778 }
779 else {
780 for (i = 0, row = first; row <= last; row++) {
781 value[i++] = m[row + 0];
782 value[i++] = m[row + 4];
783 value[i++] = m[row + 8];
784 value[i++] = m[row + 12];
785 }
786 }
787 }
788 return;
789 case STATE_DEPTH_RANGE:
Brian Paul824fdf02004-06-29 00:00:06 +0000790 value[0] = ctx->Viewport.Near; /* near */
791 value[1] = ctx->Viewport.Far; /* far */
792 value[2] = ctx->Viewport.Far - ctx->Viewport.Near; /* far - near */
793 value[3] = 0;
Michal Krol2861e732004-03-29 11:09:34 +0000794 return;
795 case STATE_FRAGMENT_PROGRAM:
796 {
797 /* state[1] = {STATE_ENV, STATE_LOCAL} */
798 /* state[2] = parameter index */
Brian Paul824fdf02004-06-29 00:00:06 +0000799 const int idx = (int) state[2];
Michal Krol2861e732004-03-29 11:09:34 +0000800 switch (state[1]) {
801 case STATE_ENV:
Brian Paul824fdf02004-06-29 00:00:06 +0000802 COPY_4V(value, ctx->FragmentProgram.Parameters[idx]);
Michal Krol2861e732004-03-29 11:09:34 +0000803 break;
Michal Krol2861e732004-03-29 11:09:34 +0000804 case STATE_LOCAL:
805 COPY_4V(value, ctx->FragmentProgram.Current->Base.LocalParams[idx]);
Brian Paul824fdf02004-06-29 00:00:06 +0000806 break;
Michal Krol2861e732004-03-29 11:09:34 +0000807 default:
808 _mesa_problem(ctx, "Bad state switch in _mesa_fetch_state()");
809 return;
Brian Paul824fdf02004-06-29 00:00:06 +0000810 }
811 }
Michal Krol2861e732004-03-29 11:09:34 +0000812 return;
813
814 case STATE_VERTEX_PROGRAM:
Brian Paul824fdf02004-06-29 00:00:06 +0000815 {
Michal Krol2861e732004-03-29 11:09:34 +0000816 /* state[1] = {STATE_ENV, STATE_LOCAL} */
817 /* state[2] = parameter index */
Brian Paul824fdf02004-06-29 00:00:06 +0000818 const int idx = (int) state[2];
Michal Krol2861e732004-03-29 11:09:34 +0000819 switch (state[1]) {
820 case STATE_ENV:
Brian Paul824fdf02004-06-29 00:00:06 +0000821 COPY_4V(value, ctx->VertexProgram.Parameters[idx]);
Michal Krol2861e732004-03-29 11:09:34 +0000822 break;
Michal Krol2861e732004-03-29 11:09:34 +0000823 case STATE_LOCAL:
824 COPY_4V(value, ctx->VertexProgram.Current->Base.LocalParams[idx]);
Brian Paul824fdf02004-06-29 00:00:06 +0000825 break;
Michal Krol2861e732004-03-29 11:09:34 +0000826 default:
827 _mesa_problem(ctx, "Bad state switch in _mesa_fetch_state()");
828 return;
Brian Paul824fdf02004-06-29 00:00:06 +0000829 }
830 }
Michal Krol2861e732004-03-29 11:09:34 +0000831 return;
832 default:
Brian Paul824fdf02004-06-29 00:00:06 +0000833 _mesa_problem(ctx, "Invalid state in _mesa_fetch_state");
Michal Krol2861e732004-03-29 11:09:34 +0000834 return;
835 }
836}
837
838
839/**
840 * Loop over all the parameters in a parameter list. If the parameter
841 * is a GL state reference, look up the current value of that state
842 * variable and put it into the parameter's Value[4] array.
843 * This would be called at glBegin time when using a fragment program.
844 */
845void
846_mesa_load_state_parameters(GLcontext *ctx,
847 struct program_parameter_list *paramList)
848{
849 GLuint i;
850
851 if (!paramList)
852 return;
853
854 for (i = 0; i < paramList->NumParameters; i++) {
855 if (paramList->Parameters[i].Type == STATE) {
856 _mesa_fetch_state(ctx, paramList->Parameters[i].StateIndexes,
857 paramList->Parameters[i].Values);
858 }
859 }
860}
861
862
863
864/**********************************************************************/
865/* API functions */
866/**********************************************************************/
867
868
869/**
870 * Bind a program (make it current)
871 * \note Called from the GL API dispatcher by both glBindProgramNV
872 * and glBindProgramARB.
873 */
874void GLAPIENTRY
875_mesa_BindProgram(GLenum target, GLuint id)
876{
877 struct program *prog;
878 GET_CURRENT_CONTEXT(ctx);
879 ASSERT_OUTSIDE_BEGIN_END(ctx);
880
881 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
882
883 if ((target == GL_VERTEX_PROGRAM_NV
884 && ctx->Extensions.NV_vertex_program) ||
885 (target == GL_VERTEX_PROGRAM_ARB
886 && ctx->Extensions.ARB_vertex_program)) {
Brian Paul765f1a12004-09-14 22:28:27 +0000887 /*** Vertex program binding ***/
888 struct vertex_program *curProg = ctx->VertexProgram.Current;
889 if (curProg->Base.Id == id) {
890 /* binding same program - no change */
Michal Krol2861e732004-03-29 11:09:34 +0000891 return;
Brian Paul765f1a12004-09-14 22:28:27 +0000892 }
893 if (curProg->Base.Id != 0) {
894 /* decrement refcount on previously bound vertex program */
895 curProg->Base.RefCount--;
Michal Krol2861e732004-03-29 11:09:34 +0000896 /* and delete if refcount goes below one */
Brian Paul765f1a12004-09-14 22:28:27 +0000897 if (curProg->Base.RefCount <= 0) {
898 ASSERT(curProg->Base.DeletePending);
899 ctx->Driver.DeleteProgram(ctx, &(curProg->Base));
Michal Krol2861e732004-03-29 11:09:34 +0000900 _mesa_HashRemove(ctx->Shared->Programs, id);
901 }
902 }
903 }
904 else if ((target == GL_FRAGMENT_PROGRAM_NV
905 && ctx->Extensions.NV_fragment_program) ||
906 (target == GL_FRAGMENT_PROGRAM_ARB
907 && ctx->Extensions.ARB_fragment_program)) {
Brian Paul765f1a12004-09-14 22:28:27 +0000908 /*** Fragment program binding ***/
909 struct fragment_program *curProg = ctx->FragmentProgram.Current;
910 if (curProg->Base.Id == id) {
911 /* binding same program - no change */
Michal Krol2861e732004-03-29 11:09:34 +0000912 return;
Brian Paul765f1a12004-09-14 22:28:27 +0000913 }
914 if (curProg->Base.Id != 0) {
915 /* decrement refcount on previously bound fragment program */
916 curProg->Base.RefCount--;
Michal Krol2861e732004-03-29 11:09:34 +0000917 /* and delete if refcount goes below one */
Brian Paul765f1a12004-09-14 22:28:27 +0000918 if (curProg->Base.RefCount <= 0) {
919 ASSERT(curProg->Base.DeletePending);
920 ctx->Driver.DeleteProgram(ctx, &(curProg->Base));
Michal Krol2861e732004-03-29 11:09:34 +0000921 _mesa_HashRemove(ctx->Shared->Programs, id);
922 }
923 }
924 }
925 else {
926 _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)");
927 return;
928 }
929
930 /* NOTE: binding to a non-existant program is not an error.
931 * That's supposed to be caught in glBegin.
932 */
933 if (id == 0) {
Brian Paul765f1a12004-09-14 22:28:27 +0000934 /* Bind default program */
Michal Krol2861e732004-03-29 11:09:34 +0000935 prog = NULL;
936 if (target == GL_VERTEX_PROGRAM_NV || target == GL_VERTEX_PROGRAM_ARB)
937 prog = ctx->Shared->DefaultVertexProgram;
938 else
939 prog = ctx->Shared->DefaultFragmentProgram;
940 }
941 else {
Brian Paul765f1a12004-09-14 22:28:27 +0000942 /* Bind user program */
Michal Krol2861e732004-03-29 11:09:34 +0000943 prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
Brian Paul9ca83922004-10-02 15:16:59 +0000944 if (!prog || prog == &_mesa_DummyProgram) {
Michal Krol2861e732004-03-29 11:09:34 +0000945 /* allocate a new program now */
946 prog = ctx->Driver.NewProgram(ctx, target, id);
947 if (!prog) {
948 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB");
949 return;
950 }
Michal Krol2861e732004-03-29 11:09:34 +0000951 _mesa_HashInsert(ctx->Shared->Programs, id, prog);
952 }
Brian Paul765f1a12004-09-14 22:28:27 +0000953 else if (prog->Target != target) {
954 _mesa_error(ctx, GL_INVALID_OPERATION,
955 "glBindProgramNV/ARB(target mismatch)");
956 return;
957 }
Michal Krol2861e732004-03-29 11:09:34 +0000958 }
959
960 /* bind now */
961 if (target == GL_VERTEX_PROGRAM_NV || target == GL_VERTEX_PROGRAM_ARB) {
962 ctx->VertexProgram.Current = (struct vertex_program *) prog;
963 }
964 else if (target == GL_FRAGMENT_PROGRAM_NV || target == GL_FRAGMENT_PROGRAM_ARB) {
965 ctx->FragmentProgram.Current = (struct fragment_program *) prog;
966 }
967
Brian Paul765f1a12004-09-14 22:28:27 +0000968 /* Never null pointers */
969 ASSERT(ctx->VertexProgram.Current);
970 ASSERT(ctx->FragmentProgram.Current);
971
Michal Krol2861e732004-03-29 11:09:34 +0000972 if (prog)
973 prog->RefCount++;
974
975 if (ctx->Driver.BindProgram)
976 ctx->Driver.BindProgram(ctx, target, prog);
977}
978
979
980/**
981 * Delete a list of programs.
982 * \note Not compiled into display lists.
983 * \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
984 */
985void GLAPIENTRY
986_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
987{
988 GLint i;
989 GET_CURRENT_CONTEXT(ctx);
990 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
991
992 if (n < 0) {
993 _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
994 return;
995 }
996
997 for (i = 0; i < n; i++) {
998 if (ids[i] != 0) {
999 struct program *prog = (struct program *)
1000 _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
Brian Paul9ca83922004-10-02 15:16:59 +00001001 if (prog == &_mesa_DummyProgram) {
Brian Paul765f1a12004-09-14 22:28:27 +00001002 _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
1003 }
1004 else if (prog) {
1005 /* Unbind program if necessary */
Michal Krol2861e732004-03-29 11:09:34 +00001006 if (prog->Target == GL_VERTEX_PROGRAM_NV ||
1007 prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
1008 if (ctx->VertexProgram.Current &&
1009 ctx->VertexProgram.Current->Base.Id == ids[i]) {
1010 /* unbind this currently bound program */
1011 _mesa_BindProgram(prog->Target, 0);
1012 }
1013 }
1014 else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
1015 prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
1016 if (ctx->FragmentProgram.Current &&
1017 ctx->FragmentProgram.Current->Base.Id == ids[i]) {
1018 /* unbind this currently bound program */
1019 _mesa_BindProgram(prog->Target, 0);
1020 }
1021 }
1022 else {
1023 _mesa_problem(ctx, "bad target in glDeleteProgramsNV");
1024 return;
1025 }
Brian Paul765f1a12004-09-14 22:28:27 +00001026 /* Decrement reference count if not already marked for delete */
1027 if (!prog->DeletePending) {
1028 prog->DeletePending = GL_TRUE;
1029 prog->RefCount--;
1030 }
Michal Krol2861e732004-03-29 11:09:34 +00001031 if (prog->RefCount <= 0) {
Brian Paul765f1a12004-09-14 22:28:27 +00001032 _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
Michal Krol2861e732004-03-29 11:09:34 +00001033 ctx->Driver.DeleteProgram(ctx, prog);
1034 }
1035 }
Michal Krol2861e732004-03-29 11:09:34 +00001036 }
1037 }
1038}
1039
1040
1041/**
1042 * Generate a list of new program identifiers.
1043 * \note Not compiled into display lists.
1044 * \note Called by both glGenProgramsNV and glGenProgramsARB.
1045 */
1046void GLAPIENTRY
1047_mesa_GenPrograms(GLsizei n, GLuint *ids)
1048{
1049 GLuint first;
1050 GLuint i;
1051 GET_CURRENT_CONTEXT(ctx);
1052 ASSERT_OUTSIDE_BEGIN_END(ctx);
1053
1054 if (n < 0) {
1055 _mesa_error(ctx, GL_INVALID_VALUE, "glGenPrograms");
1056 return;
1057 }
1058
1059 if (!ids)
1060 return;
1061
1062 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
1063
Brian Paul765f1a12004-09-14 22:28:27 +00001064 /* Insert pointer to dummy program as placeholder */
Michal Krol2861e732004-03-29 11:09:34 +00001065 for (i = 0; i < (GLuint) n; i++) {
Brian Paul9ca83922004-10-02 15:16:59 +00001066 _mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
Michal Krol2861e732004-03-29 11:09:34 +00001067 }
1068
1069 /* Return the program names */
1070 for (i = 0; i < (GLuint) n; i++) {
1071 ids[i] = first + i;
1072 }
1073}
1074
1075
1076/**
Brian Paul765f1a12004-09-14 22:28:27 +00001077 * Determine if id names a vertex or fragment program.
Michal Krol2861e732004-03-29 11:09:34 +00001078 * \note Not compiled into display lists.
1079 * \note Called from both glIsProgramNV and glIsProgramARB.
1080 * \param id is the program identifier
1081 * \return GL_TRUE if id is a program, else GL_FALSE.
1082 */
1083GLboolean GLAPIENTRY
1084_mesa_IsProgram(GLuint id)
1085{
1086 GET_CURRENT_CONTEXT(ctx);
1087 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1088
1089 if (id == 0)
1090 return GL_FALSE;
1091
1092 if (_mesa_HashLookup(ctx->Shared->Programs, id))
1093 return GL_TRUE;
1094 else
1095 return GL_FALSE;
1096}
1097
1098
1099
1100/**********************************************************************/
1101/* GL_MESA_program_debug extension */
1102/**********************************************************************/
1103
1104
1105/* XXX temporary */
1106void
1107glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
1108 GLvoid *data)
1109{
1110 _mesa_ProgramCallbackMESA(target, callback, data);
1111}
1112
1113
1114void
1115_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
1116 GLvoid *data)
1117{
1118 GET_CURRENT_CONTEXT(ctx);
1119
1120 switch (target) {
1121 case GL_FRAGMENT_PROGRAM_ARB:
1122 if (!ctx->Extensions.ARB_fragment_program) {
1123 _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
1124 return;
1125 }
1126 ctx->FragmentProgram.Callback = callback;
1127 ctx->FragmentProgram.CallbackData = data;
1128 break;
1129 case GL_FRAGMENT_PROGRAM_NV:
1130 if (!ctx->Extensions.NV_fragment_program) {
1131 _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
1132 return;
1133 }
1134 ctx->FragmentProgram.Callback = callback;
1135 ctx->FragmentProgram.CallbackData = data;
1136 break;
1137 case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
1138 if (!ctx->Extensions.ARB_vertex_program &&
1139 !ctx->Extensions.NV_vertex_program) {
1140 _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
1141 return;
1142 }
1143 ctx->VertexProgram.Callback = callback;
1144 ctx->VertexProgram.CallbackData = data;
1145 break;
1146 default:
1147 _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
1148 return;
1149 }
1150}
1151
1152
1153/* XXX temporary */
1154void
1155glGetProgramRegisterfvMESA(GLenum target,
1156 GLsizei len, const GLubyte *registerName,
1157 GLfloat *v)
1158{
1159 _mesa_GetProgramRegisterfvMESA(target, len, registerName, v);
1160}
1161
1162
1163void
1164_mesa_GetProgramRegisterfvMESA(GLenum target,
1165 GLsizei len, const GLubyte *registerName,
1166 GLfloat *v)
1167{
1168 char reg[1000];
1169 GET_CURRENT_CONTEXT(ctx);
1170
1171 /* We _should_ be inside glBegin/glEnd */
1172#if 0
1173 if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) {
1174 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramRegisterfvMESA");
1175 return;
1176 }
1177#endif
1178
1179 /* make null-terminated copy of registerName */
1180 len = MIN2((unsigned int) len, sizeof(reg) - 1);
1181 _mesa_memcpy(reg, registerName, len);
1182 reg[len] = 0;
1183
1184 switch (target) {
1185 case GL_VERTEX_PROGRAM_NV:
1186 if (!ctx->Extensions.ARB_vertex_program &&
1187 !ctx->Extensions.NV_vertex_program) {
1188 _mesa_error(ctx, GL_INVALID_ENUM,
1189 "glGetProgramRegisterfvMESA(target)");
1190 return;
1191 }
Brian Paul6d460af2004-04-23 14:16:46 +00001192 if (!ctx->VertexProgram._Enabled) {
Michal Krol2861e732004-03-29 11:09:34 +00001193 _mesa_error(ctx, GL_INVALID_OPERATION,
1194 "glGetProgramRegisterfvMESA");
1195 return;
1196 }
1197 /* GL_NV_vertex_program */
1198 if (reg[0] == 'R') {
1199 /* Temp register */
1200 GLint i = _mesa_atoi(reg + 1);
1201 if (i >= (GLint)ctx->Const.MaxVertexProgramTemps) {
1202 _mesa_error(ctx, GL_INVALID_VALUE,
1203 "glGetProgramRegisterfvMESA(registerName)");
1204 return;
1205 }
1206 COPY_4V(v, ctx->VertexProgram.Temporaries[i]);
1207 }
1208 else if (reg[0] == 'v' && reg[1] == '[') {
1209 /* Vertex Input attribute */
1210 GLuint i;
1211 for (i = 0; i < ctx->Const.MaxVertexProgramAttribs; i++) {
1212 const char *name = _mesa_nv_vertex_input_register_name(i);
1213 char number[10];
1214 sprintf(number, "%d", i);
1215 if (_mesa_strncmp(reg + 2, name, 4) == 0 ||
1216 _mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) {
1217 COPY_4V(v, ctx->VertexProgram.Inputs[i]);
1218 return;
1219 }
1220 }
1221 _mesa_error(ctx, GL_INVALID_VALUE,
1222 "glGetProgramRegisterfvMESA(registerName)");
1223 return;
1224 }
1225 else if (reg[0] == 'o' && reg[1] == '[') {
1226 /* Vertex output attribute */
1227 }
1228 /* GL_ARB_vertex_program */
1229 else if (_mesa_strncmp(reg, "vertex.", 7) == 0) {
1230
1231 }
1232 else {
1233 _mesa_error(ctx, GL_INVALID_VALUE,
1234 "glGetProgramRegisterfvMESA(registerName)");
1235 return;
1236 }
1237 break;
1238 case GL_FRAGMENT_PROGRAM_ARB:
1239 if (!ctx->Extensions.ARB_fragment_program) {
1240 _mesa_error(ctx, GL_INVALID_ENUM,
1241 "glGetProgramRegisterfvMESA(target)");
1242 return;
1243 }
Brian Paul6d460af2004-04-23 14:16:46 +00001244 if (!ctx->FragmentProgram._Enabled) {
Michal Krol2861e732004-03-29 11:09:34 +00001245 _mesa_error(ctx, GL_INVALID_OPERATION,
1246 "glGetProgramRegisterfvMESA");
1247 return;
1248 }
1249 /* XXX to do */
1250 break;
1251 case GL_FRAGMENT_PROGRAM_NV:
1252 if (!ctx->Extensions.NV_fragment_program) {
1253 _mesa_error(ctx, GL_INVALID_ENUM,
1254 "glGetProgramRegisterfvMESA(target)");
1255 return;
1256 }
Brian Paul6d460af2004-04-23 14:16:46 +00001257 if (!ctx->FragmentProgram._Enabled) {
Michal Krol2861e732004-03-29 11:09:34 +00001258 _mesa_error(ctx, GL_INVALID_OPERATION,
1259 "glGetProgramRegisterfvMESA");
1260 return;
1261 }
1262 if (reg[0] == 'R') {
1263 /* Temp register */
1264 GLint i = _mesa_atoi(reg + 1);
1265 if (i >= (GLint)ctx->Const.MaxFragmentProgramTemps) {
1266 _mesa_error(ctx, GL_INVALID_VALUE,
1267 "glGetProgramRegisterfvMESA(registerName)");
1268 return;
1269 }
1270 COPY_4V(v, ctx->FragmentProgram.Machine.Temporaries[i]);
1271 }
1272 else if (reg[0] == 'f' && reg[1] == '[') {
1273 /* Fragment input attribute */
1274 GLuint i;
1275 for (i = 0; i < ctx->Const.MaxFragmentProgramAttribs; i++) {
1276 const char *name = _mesa_nv_fragment_input_register_name(i);
1277 if (_mesa_strncmp(reg + 2, name, 4) == 0) {
1278 COPY_4V(v, ctx->FragmentProgram.Machine.Inputs[i]);
1279 return;
1280 }
1281 }
1282 _mesa_error(ctx, GL_INVALID_VALUE,
1283 "glGetProgramRegisterfvMESA(registerName)");
1284 return;
1285 }
1286 else if (_mesa_strcmp(reg, "o[COLR]") == 0) {
1287 /* Fragment output color */
1288 COPY_4V(v, ctx->FragmentProgram.Machine.Outputs[FRAG_OUTPUT_COLR]);
1289 }
1290 else if (_mesa_strcmp(reg, "o[COLH]") == 0) {
1291 /* Fragment output color */
1292 COPY_4V(v, ctx->FragmentProgram.Machine.Outputs[FRAG_OUTPUT_COLH]);
1293 }
1294 else if (_mesa_strcmp(reg, "o[DEPR]") == 0) {
1295 /* Fragment output depth */
1296 COPY_4V(v, ctx->FragmentProgram.Machine.Outputs[FRAG_OUTPUT_DEPR]);
1297 }
1298 else {
1299 /* try user-defined identifiers */
1300 const GLfloat *value = _mesa_lookup_parameter_value(
1301 ctx->FragmentProgram.Current->Parameters, -1, reg);
1302 if (value) {
1303 COPY_4V(v, value);
1304 }
1305 else {
1306 _mesa_error(ctx, GL_INVALID_VALUE,
1307 "glGetProgramRegisterfvMESA(registerName)");
1308 return;
1309 }
1310 }
1311 break;
1312 default:
1313 _mesa_error(ctx, GL_INVALID_ENUM,
1314 "glGetProgramRegisterfvMESA(target)");
1315 return;
1316 }
1317
1318}