Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Test floating point textures. |
| 3 | * No actual rendering, yet. |
| 4 | */ |
| 5 | |
| 6 | |
| 7 | #include <assert.h> |
| 8 | #include <stdio.h> |
| 9 | #include <stdlib.h> |
| 10 | #include <math.h> |
| 11 | #include <GL/glut.h> |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 12 | #include "extfuncs.h" |
| 13 | #include "readtex.h" |
| 14 | #include "shaderutil.h" |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 15 | |
| 16 | |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 17 | static const char *TexFile = "../images/arch.rgb"; |
| 18 | |
| 19 | static const char *FragShaderText = |
| 20 | "uniform sampler2D tex1; \n" |
| 21 | "void main() \n" |
| 22 | "{ \n" |
| 23 | " vec4 t = texture2D(tex1, gl_TexCoord[0].xy); \n" |
| 24 | " // convert from [-255,0] to [0,1] \n" |
| 25 | " gl_FragColor = t * (-1.0 / 255.0); \n" |
| 26 | "} \n"; |
| 27 | |
| 28 | static const char *VertShaderText = |
| 29 | "void main() \n" |
| 30 | "{ \n" |
| 31 | " gl_TexCoord[0] = gl_MultiTexCoord0; \n" |
| 32 | " gl_Position = ftransform(); \n" |
| 33 | "} \n"; |
| 34 | |
| 35 | static struct uniform_info Uniforms[] = { |
| 36 | { "tex1", 1, GL_INT, { 0, 0, 0, 0 }, -1 }, |
| 37 | END_OF_UNIFORMS |
| 38 | }; |
| 39 | |
| 40 | |
| 41 | static GLuint Program; |
| 42 | |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 43 | |
| 44 | |
| 45 | static GLboolean |
| 46 | CheckError( int line ) |
| 47 | { |
| 48 | GLenum error = glGetError(); |
| 49 | if (error) { |
| 50 | char *err = (char *) gluErrorString( error ); |
| 51 | fprintf( stderr, "GL Error: %s at line %d\n", err, line ); |
| 52 | return GL_TRUE; |
| 53 | } |
| 54 | return GL_FALSE; |
| 55 | } |
| 56 | |
| 57 | |
| 58 | static void |
| 59 | Draw(void) |
| 60 | { |
| 61 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 62 | |
| 63 | glPushMatrix(); |
| 64 | |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 65 | glBegin(GL_POLYGON); |
| 66 | glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, -1.0 ); |
| 67 | glTexCoord2f( 1.0, 0.0 ); glVertex2f( 1.0, -1.0 ); |
| 68 | glTexCoord2f( 1.0, 1.0 ); glVertex2f( 1.0, 1.0 ); |
| 69 | glTexCoord2f( 0.0, 1.0 ); glVertex2f( -1.0, 1.0 ); |
| 70 | glEnd(); |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 71 | |
| 72 | glPopMatrix(); |
| 73 | |
| 74 | glutSwapBuffers(); |
| 75 | } |
| 76 | |
| 77 | |
| 78 | static void |
| 79 | Reshape(int width, int height) |
| 80 | { |
| 81 | glViewport(0, 0, width, height); |
| 82 | glMatrixMode(GL_PROJECTION); |
| 83 | glLoadIdentity(); |
| 84 | glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); |
| 85 | glMatrixMode(GL_MODELVIEW); |
| 86 | glLoadIdentity(); |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 87 | glTranslatef(0.0, 0.0, -8.0); |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 88 | } |
| 89 | |
| 90 | |
| 91 | static void |
| 92 | Key(unsigned char key, int x, int y) |
| 93 | { |
| 94 | (void) x; |
| 95 | (void) y; |
| 96 | switch (key) { |
| 97 | case 27: |
| 98 | exit(0); |
| 99 | break; |
| 100 | } |
| 101 | glutPostRedisplay(); |
| 102 | } |
| 103 | |
| 104 | |
| 105 | |
| 106 | static void |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 107 | InitTexture(void) |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 108 | { |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 109 | GLenum filter = GL_LINEAR; |
| 110 | GLint imgWidth, imgHeight; |
| 111 | GLenum imgFormat; |
| 112 | GLubyte *image = NULL; |
| 113 | GLfloat *ftex; |
| 114 | GLint i, t; |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 115 | |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 116 | image = LoadRGBImage(TexFile, &imgWidth, &imgHeight, &imgFormat); |
| 117 | if (!image) { |
| 118 | printf("Couldn't read %s\n", TexFile); |
| 119 | exit(0); |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 120 | } |
| 121 | |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 122 | assert(imgFormat == GL_RGB); |
| 123 | |
| 124 | ftex = (float *) malloc(imgWidth * imgHeight * 4 * sizeof(float)); |
| 125 | if (!ftex) { |
| 126 | printf("out of memory\n"); |
| 127 | exit(0); |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 128 | } |
| 129 | |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 130 | /* convert ubytes to floats, negated */ |
| 131 | for (i = 0; i < imgWidth * imgHeight * 3; i++) { |
| 132 | ftex[i] = -1.0f * image[i]; |
| 133 | } |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 134 | |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 135 | glActiveTexture(GL_TEXTURE0); |
| 136 | glBindTexture(GL_TEXTURE_2D, 42); |
| 137 | |
| 138 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, |
| 139 | imgWidth, imgHeight, 0, |
| 140 | GL_RGB, GL_FLOAT, ftex); |
| 141 | |
| 142 | |
| 143 | /* sanity checks */ |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 144 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_TYPE_ARB, &t); |
| 145 | assert(t == GL_FLOAT); |
| 146 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_TYPE_ARB, &t); |
| 147 | assert(t == GL_FLOAT); |
| 148 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_TYPE_ARB, &t); |
| 149 | assert(t == GL_FLOAT); |
| 150 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_TYPE_ARB, &t); |
| 151 | assert(t == GL_FLOAT); |
| 152 | |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 153 | free(image); |
| 154 | free(ftex); |
| 155 | |
| 156 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| 157 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| 158 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); |
| 159 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 160 | |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 161 | #if 0 |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 162 | /* read back the texture and make sure values are correct */ |
| 163 | glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_FLOAT, tex2); |
| 164 | CheckError(__LINE__); |
| 165 | for (i = 0; i < 16; i++) { |
| 166 | for (j = 0; j < 16; j++) { |
| 167 | if (tex[i][j][0] != tex2[i][j][0] || |
| 168 | tex[i][j][1] != tex2[i][j][1] || |
| 169 | tex[i][j][2] != tex2[i][j][2] || |
| 170 | tex[i][j][3] != tex2[i][j][3]) { |
| 171 | printf("tex[%d][%d] %g %g %g %g != tex2[%d][%d] %g %g %g %g\n", |
| 172 | i, j, |
| 173 | tex[i][j][0], tex[i][j][1], tex[i][j][2], tex[i][j][3], |
| 174 | i, j, |
| 175 | tex2[i][j][0], tex2[i][j][1], tex2[i][j][2], tex2[i][j][3]); |
| 176 | } |
| 177 | } |
| 178 | } |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 179 | #endif |
| 180 | } |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 181 | |
| 182 | |
Brian Paul | b8bfddf | 2008-12-09 14:29:14 -0700 | [diff] [blame^] | 183 | static GLuint |
| 184 | CreateProgram(void) |
| 185 | { |
| 186 | GLuint fragShader, vertShader, program; |
| 187 | |
| 188 | vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText); |
| 189 | fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText); |
| 190 | assert(vertShader); |
| 191 | program = LinkShaders(vertShader, fragShader); |
| 192 | |
| 193 | assert(program); |
| 194 | |
| 195 | // InitUniforms(program, Uniforms); |
| 196 | |
| 197 | return program; |
| 198 | } |
| 199 | |
| 200 | |
| 201 | static void |
| 202 | Init(void) |
| 203 | { |
| 204 | glClearColor(0.25, 0.25, 0.25, 0.0); |
| 205 | |
| 206 | GetExtensionFuncs(); |
| 207 | |
| 208 | if (!ShadersSupported()) { |
| 209 | printf("Sorry, this test requires GLSL\n"); |
| 210 | exit(1); |
| 211 | } |
| 212 | |
| 213 | if (!glutExtensionSupported("GL_MESAX_texture_float")) { |
| 214 | printf("Sorry, this test requires GL_MESAX_texture_float\n"); |
| 215 | exit(1); |
| 216 | } |
| 217 | |
| 218 | InitTexture(); |
| 219 | |
| 220 | Program = CreateProgram(); |
| 221 | glUseProgram_func(Program); |
Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 222 | } |
| 223 | |
| 224 | |
| 225 | int |
| 226 | main(int argc, char *argv[]) |
| 227 | { |
| 228 | glutInit(&argc, argv); |
| 229 | glutInitWindowPosition(0, 0); |
| 230 | glutInitWindowSize(400, 400); |
| 231 | glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); |
| 232 | glutCreateWindow(argv[0]); |
| 233 | glutReshapeFunc(Reshape); |
| 234 | glutKeyboardFunc(Key); |
| 235 | glutDisplayFunc(Draw); |
| 236 | Init(); |
| 237 | glutMainLoop(); |
| 238 | return 0; |
| 239 | } |