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gerrit-public.fairphone.software
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fp2-dev
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platform
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mesa3d
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119f00659c03c48cfab0f2770dd6b6fb89af31e4
119f006
r600g: indentation fix
by Jerome Glisse
· 14 years ago
0b841b0
r600g: update polygon offset only when rasterizer or zbuffer change
by Jerome Glisse
· 14 years ago
dbf996f
llvmpipe: fix broken stencil writemask
by Brian Paul
· 14 years ago
cd431a1
r600g: set address of pop instructions to next instruction
by Fabian Bieler
· 14 years ago
833f3a4
r600g: dump raw shader output for debugging
by Jerome Glisse
· 14 years ago
6d13ec7
mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
by Brian Paul
· 14 years ago
20cf185
mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
by Brian Paul
· 14 years ago
14746b1
gallivm: fix null builder pointers
by Brian Paul
· 14 years ago
5be631c
st/vega: Add a missing break.
by Chia-I Wu
· 14 years ago
a84a1e3
st/vega: Move vertex transformation to shader.
by Chia-I Wu
· 14 years ago
29bea39
st/vega: Set pipe_resource::array_size to 1.
by Chia-I Wu
· 14 years ago
9028f24
st/egl: Set pipe_resource::array_size to 1.
by Chia-I Wu
· 14 years ago
a60a5b8
r300g: do not remove unused constants if we are not near the limit
by Marek Olšák
· 14 years ago
b088b25
r300g: fix pointer arithmetic with void* in transfer_inline_write
by Marek Olšák
· 14 years ago
d531f9c
mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
by Marek Olšák
· 14 years ago
6a46fce
r300g: implement simple transfer_inline_write for buffers
by Marek Olšák
· 14 years ago
3ba8843
r300g: use internal BO handle for add_buffer and write_reloc
by Marek Olšák
· 14 years ago
6299f24
gallivm/llvmpipe: remove lp_build_context::builder
by Brian Paul
· 14 years ago
36b09b5
mesa: replace more MAX_WIDTH stack allocations with heap allocations
by Brian Paul
· 14 years ago
0c9a63d
r300g: fix build
by Marek Olšák
· 14 years ago
39c436a
r300g: Drop unnecessary cast
by nobled
· 14 years ago
7ed65f4
r300g: Abort if draw_create() fails
by nobled
· 14 years ago
d5bf231
r300g: Abort if atom allocations fail
by nobled
· 14 years ago
a25cea1
nv50: silence some unknown get_param warnings
by Ben Skeggs
· 14 years ago
77ea102
st/mesa: avoid large stack allocations in readpixels code
by Brian Paul
· 14 years ago
aa28efe
swrast: avoid large stack allocations in tex combine code
by Brian Paul
· 14 years ago
25662f8
swrast: avoid large stack allocations in blend code
by Brian Paul
· 14 years ago
2addcb7
mesa: replace large/MAX_WIDTH stack allocations with heap allocations
by Brian Paul
· 14 years ago
896a08b
mesa: replace large/MAX_WIDTH stack allocations with heap allocations
by Brian Paul
· 14 years ago
fae7cb8
r600g: bump texture/cb limits appropriately for evergreen
by Alex Deucher
· 14 years ago
a3dc947
r600c: bump texture limits to hw limits
by Alex Deucher
· 14 years ago
e737b92
gallium/util: add states relevant to geometry shaders
by Zack Rusin
· 14 years ago
64da9a1
mesa: Temporary hack to prevent stack overflow on windows
by José Fonseca
· 14 years ago
63df5a4
wgl: Fix visual's buffer_mask configuration.
by José Fonseca
· 14 years ago
43121f2
mapi: Hack to avoid vgCreateFont being generated as vgCreateFontA.
by José Fonseca
· 14 years ago
43491ad
mesa: Add getters for ARB_copy_buffer's attachment points.
by Eric Anholt
· 14 years ago
7cba339
mesa: Add getters for the rest of the supported draw buffers.
by Eric Anholt
· 14 years ago
b381eff
glsl: Fix flipped return of has_value() for array constants.
by Eric Anholt
· 14 years ago
e365932
WIN32_THREADS -> WIN32
by José Fonseca
· 14 years ago
af4f75c
softpipe: increase max texture size to 16K
by Brian Paul
· 14 years ago
4b08f35
mesa: raise max texture sizes to 16K
by Brian Paul
· 14 years ago
23390e2
r300/compiler: disable the swizzle lowering pass in vertex shaders
by Marek Olšák
· 14 years ago
14e2dc9
wgl: Unreference the current framebuffer after the make_current call.
by José Fonseca
· 14 years ago
63c05c9
util: Don't try to use imagehlp on mingw.
by José Fonseca
· 14 years ago
50a52ba6
util: __builtin_frame_address() doesn't work on mingw.
by José Fonseca
· 14 years ago
744ef87
util: Plug leaks in util_destroy_gen_mipmap.
by José Fonseca
· 14 years ago
e5ffa9a
wgl: Fix double free. Remove dead code.
by José Fonseca
· 14 years ago
f3021c6
r300g: fix up cubemap texture offset computation
by Marek Olšák
· 14 years ago
431c478
util: C++ safe.
by José Fonseca
· 14 years ago
27ba2eb
retrace: Some fixes.
by José Fonseca
· 14 years ago
cb27912
st/vega: polygon_array requires a deep free.
by Chia-I Wu
· 14 years ago
b950d6f
st/vega: Destroy the pipe context with vg_context.
by Chia-I Wu
· 14 years ago
7528f14
glsl: Fix linker bug in cross_validate_globals()
by Chad Versace
· 14 years ago
4c70014
gallium: support for array textures and related changes
by Roland Scheidegger
· 14 years ago
32e1e59
i965: add support for polygon mode on Sandybridge.
by Xiang, Haihao
· 14 years ago
de3ff5a
i915g: Make sure that new vbo gets updated
by Jakob Bornecrantz
· 14 years ago
442e567
i915g: Improve debug printing for textures
by Jakob Bornecrantz
· 14 years ago
f647682
i915g: Fix closure of full batch buffers
by Chris Wilson
· 14 years ago
6004540
i915g: track TODO items
by Daniel Vetter
· 14 years ago
0246b2b
i915g: assert(depth_surface->offset == 0)
by Daniel Vetter
· 14 years ago
1a47a25
i915g: enable x-tiling for render targets
by Daniel Vetter
· 14 years ago
8af684e
i915g: switch rendering to mipmapped textures to (x,y) offsets
by Daniel Vetter
· 14 years ago
9493fe8
i915g: enable X-tiling for textures
by Daniel Vetter
· 14 years ago
3234561
i915g: don't pot-align stride for tiled buffers
by Daniel Vetter
· 14 years ago
6ae6e0c
i915g: postpone mipmap/face offset calculation
by Daniel Vetter
· 14 years ago
f34fd58
i915g: implement unfenced relocs for textures using tiling bits
by Daniel Vetter
· 14 years ago
a95e694
i915g: implement unfenced color&depth buffer using tiling bits
by Daniel Vetter
· 14 years ago
2ff0879
i915g: return tiling in iws->buffer_from_handle
by Daniel Vetter
· 14 years ago
135b083
i915g: prepare winsys/batchbuffer for execbuf2
by Daniel Vetter
· 14 years ago
1c60840
i915g: switch to tiled allocations, kill set_fence
by Daniel Vetter
· 14 years ago
4a66648
i915g: add winsys function to create tiled buffers
by Daniel Vetter
· 14 years ago
c62f5c7
i915g: drop alignment parameter from iws->buffer_create
by Daniel Vetter
· 14 years ago
b4f5856
glsl: Mark the array access for whole-array comparisons.
by Eric Anholt
· 14 years ago
f361f8a
i965: Add support for loops in the VS.
by Eric Anholt
· 14 years ago
251d15d
i965: Enable IF statements in the VS.
by Eric Anholt
· 14 years ago
843a6a3
i965: Add support for gen6 CONTINUE instruction emit.
by Eric Anholt
· 14 years ago
00e5a74
i965: Add support for gen6 BREAK ISA emit.
by Eric Anholt
· 14 years ago
4890e0f
i965: Add support for gen6 DO/WHILE ISA emit.
by Eric Anholt
· 14 years ago
a9f6288
i965: Dump the WHILE jump distance on gen6.
by Eric Anholt
· 14 years ago
fcf6b35
r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
by Marek Olšák
· 14 years ago
6478a4d
r300g: fix texture swizzling with compressed textures on r400-r500
by Marek Olšák
· 14 years ago
c92550b
i915: Correctly generate unconditional KIL instructions
by Ian Romanick
· 14 years ago
b6dbc06
i915: Request that POW instructions be lowered
by Ian Romanick
· 14 years ago
c4285be
glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
by Ian Romanick
· 14 years ago
da61afa
glsl: Use M_LOG2E constant instead of calling log2
by Ian Romanick
· 14 years ago
d2d7a27
glsl: Add comments to lower_jumps (from the commit message).
by Kenneth Graunke
· 14 years ago
1802cb9
glsl: Remove "discard" support from lower_jumps.
by Kenneth Graunke
· 14 years ago
940df10
glsl: Add a lowering pass to move discards out of if-statements.
by Kenneth Graunke
· 14 years ago
9a1d063
glsl: Add an optimization pass to simplify discards.
by Kenneth Graunke
· 14 years ago
ead2ea8
ir_to_mesa: Add support for conditional discards.
by Marek Olšák
· 14 years ago
2ca9256
r600c: fix some opcodes on evergreen
by Alex Deucher
· 14 years ago
e6d7989
r300/compiler: implement and lower OPCODE_CLAMP
by Marek Olšák
· 14 years ago
6f7c8c3
vega: Remove extraneous ;
by José Fonseca
· 14 years ago
792caeb
scons: Move MSVS_VERSION option to common module.
by José Fonseca
· 14 years ago
2aa3203
svga: Silence debug printf.
by José Fonseca
· 14 years ago
0dadc0b
st/vega: Avoid unnecessary constant bufer upload.
by Chia-I Wu
· 14 years ago
d7a6901
st/vega: Initialize pipe states with renderer.
by Chia-I Wu
· 14 years ago
c91c386
st/vega: Create drawing surface mask as needed.
by Chia-I Wu
· 14 years ago
04f342b
st/vega: Delay blend texture creation until needed.
by Chia-I Wu
· 14 years ago
f8e0dd2
st/vega: Remove st_inlines.h.
by Chia-I Wu
· 14 years ago
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