1. 2d6f5dd cell: fix-up C, CPP flags by Brian Paul · 14 years ago
  2. 3798cc8 cell: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query by Brian Paul · 14 years ago
  3. 8a61690 cell: remove -mcpu=cell from CFLAGS by Brian Paul · 14 years ago
  4. 2f517b8 intel: Avoid dri_bo_flink() in intel_update_renderbuffers() by Kristian Høgsberg · 14 years ago
  5. 2d99588 intel: Track named regions and make sure we only have one region per named bo by Kristian Høgsberg · 14 years ago
  6. 93931d9 dri: Store the loader private passed in at dri context creation by Kristian Høgsberg · 14 years ago
  7. fd40b9f st/dri: don't expose visuals we'll have trouble supporting by Zack Rusin · 14 years ago
  8. 59b4146 st/dri, st/xorg: fix buffers that have attachements of different depth by Zack Rusin · 14 years ago
  9. 7082c47 svga: enable code to emit blend color by Roland Scheidegger · 14 years ago
  10. 6602889 Merge branch 'gallium-dynamicstencilref' by Roland Scheidegger · 14 years ago
  11. af1052e progs/tests: Add checks for GL_NV_vertex_program. by Vinson Lee · 14 years ago
  12. 3a916b0 Revert "r600c: substract vbo offset to vbo size" by Jerome Glisse · 14 years ago
  13. 536ae20 nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has 16 texture units by Patrice Mandin · 14 years ago
  14. 0087f9d cell: adjust structure padding by Brian Paul · 14 years ago
  15. e4afe72 cell: remove unused var by Brian Paul · 14 years ago
  16. 6c35e17 cell: include cell_context.h by Brian Paul · 14 years ago
  17. 0ad0d81 cell: re-fix undeclared var by Brian Paul · 14 years ago
  18. 8a92c2b cell: declare stencil_value variable by Brian Paul · 14 years ago
  19. 325614a r600c: substract vbo offset to vbo size by Jerome Glisse · 14 years ago
  20. 0854579 r600: be more exact in vb size calculation by Andre Maasikas · 14 years ago
  21. eeb49d3 r600: support GL_SHORT attributes by Andre Maasikas · 14 years ago
  22. 69dd99b Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats." by Michal Krol · 14 years ago
  23. aa0b671 util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats. by Michal Krol · 14 years ago
  24. 1dd6e0b nouveau: nv30: Define number of texture samplers by Patrice Mandin · 14 years ago
  25. e475ae9 wgl: Do not reach out and destroy contexts on cleanup. by José Fonseca · 14 years ago
  26. 8ce747d gdi: Never fail at DLL load time. by José Fonseca · 14 years ago
  27. e6b6621 wgl: Fail gracefully whenever 3D could not be enabled for some reason. by José Fonseca · 14 years ago
  28. ea8f7bd svgadump: Several improvements to shader dumping. by José Fonseca · 14 years ago
  29. d0ec18e glu/sgi: Initialize member of class primStream. by Vinson Lee · 14 years ago
  30. b5b1b45 glu/sgi: Initialize members of class Arc. by Vinson Lee · 14 years ago
  31. 977fa27 glu/sgi: Initialize member of class Bin. by Vinson Lee · 14 years ago
  32. ba3c874 nouveau: use AVAIL_RING() by Ben Skeggs · 14 years ago
  33. 6af75a0 nouveau: switch to nouveau_bo_new_tile() by Ben Skeggs · 14 years ago
  34. 04d3571 svga: check min_index, max_index before assertions by Brian Paul · 14 years ago
  35. 92098438 main: Fix compiler warning. No need to convert/store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span. by Karl Schultz · 14 years ago
  36. ebe12d5 gallium: make max_anisotropy a unsigned bitfield member by Roland Scheidegger · 14 years ago
  37. 2d1088c Turn off 64-bit portability problems detection. by Karl Schultz · 14 years ago
  38. 16d520f nouveau: fix compile errors... by Roland Scheidegger · 14 years ago
  39. c7ab599 glapi: Avoid #including gl.h by Kristian Høgsberg · 14 years ago
  40. cc57baf i915: Remove always-true irq_active struct intel_screen field by Kristian Høgsberg · 14 years ago
  41. c9b0f04 i915: Remove a few DRI1 era struct intel_screen fields by Kristian Høgsberg · 14 years ago
  42. 5777dee i915: Drop intelScreenPrivate typedef and just call it struct intel_screen by Kristian Høgsberg · 14 years ago
  43. cbfd414 i915: Remove unused intelRegion struct by Kristian Høgsberg · 14 years ago
  44. 67479ee nv50: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  45. dc8c095 nv40: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  46. fa43956 i915: Remove left-over drmUnmap() by Kristian Høgsberg · 14 years ago
  47. bedb6fa nv30: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  48. 362fa67 mesa: additional constant/limit assertions by Brian Paul · 14 years ago
  49. 0be04f7 svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query by Brian Paul · 14 years ago
  50. ed0f3b0 gallium: make u_blitter code save/restore stencil ref values by Roland Scheidegger · 14 years ago
  51. 207ad94 Add git tips by Karl Schultz · 14 years ago
  52. bf4b077 r300g: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  53. 94c035f cell: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  54. 0b659de i965g: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  55. 388109c i915g: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  56. 263406a gallium: give pipe_stencil_ref its own cso_save/restore functions by Roland Scheidegger · 14 years ago
  57. 6352f4c st/mesa: fix gallium texture level selection for RTT by Brian Paul · 14 years ago
  58. 3c28fad mesa: remove darwin-x86ppc and dangling darwin refs in Makefile by Brian Paul · 14 years ago
  59. d23fefe docs: remove old CVS references by Brian Paul · 14 years ago
  60. be29a60 Revert "llvmpipe: Move tile coordinate assertion into a more useful place." by José Fonseca · 14 years ago
  61. c72e8b3 scons: Fix drm/intel build. by José Fonseca · 14 years ago
  62. 9381dd59 llvmpipe: Handle TGSI_TOKEN_TYPE_PROPERTY. by José Fonseca · 14 years ago
  63. 8c03917 llvmpipe: Move tile coordinate assertion into a more useful place. by José Fonseca · 14 years ago
  64. 764c172 llvmpipe: Clamp both extremes of triangles to framebuffer size. by José Fonseca · 14 years ago
  65. 128d93a gallivm: TGSI_OPCODE_CONT is not deprecated. by José Fonseca · 14 years ago
  66. 16a91bd nouveau: remove u_simple_screen.h includes by Ben Skeggs · 14 years ago
  67. b75adab gallium: also save/restore stencil_ref in cso_save/restore_depth_stencil_alpha by Roland Scheidegger · 14 years ago
  68. 7c2634d i965g: ifdef out unused functions. by Vinson Lee · 14 years ago
  69. 229db2b r300g: Work around "defect" in r300compiler. by Corbin Simpson · 14 years ago
  70. 218590f st/mesa: Silence uninitialized variable warning in st_cb_bitmap.c. by Vinson Lee · 14 years ago
  71. 19045d3 swrast: Silence uninitialized variable warnings in ss_tritmp.h. by Vinson Lee · 14 years ago
  72. 8df7e20 os: Do not use Pthreads barrier functions on Mac OS X. by Vinson Lee · 14 years ago
  73. 57732d8 ffb: Fix build. by Vinson Lee · 14 years ago
  74. 4b1241b gallium: cast to silence waring by Brian Paul · 14 years ago
  75. f6bcce0 gallium: use os_time.h by Brian Paul · 14 years ago
  76. bcace31 gallium: use os_time.h in pb_bufmgr_cache.c by Brian Paul · 14 years ago
  77. 43ba0d7 gallium: use os_time.h in u_timed_winsys.c by Brian Paul · 14 years ago
  78. eaf3ae5 scons: add another prefix for mingw32 on Fedora by Brian Paul · 14 years ago
  79. 5325340 dri: Fix one last copy-and-paste brain damage from a previous commit by Ian Romanick · 14 years ago
  80. 2311e2a scons: User friendly message for code generated files by José Fonseca · 14 years ago
  81. 2717d90 Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa by Karl Schultz · 14 years ago
  82. 450524a Update Visual Studio Project files to compile the shader compiler and build the prebuilt shader header files. by Karl Schultz · 14 years ago
  83. 412ffb7 r300g: Fix typo. by Corbin Simpson · 14 years ago
  84. 92ea883 r300/compiler: r500-fs: Properly set HW register swizzles. by Corbin Simpson · 14 years ago
  85. f6a16df scons: Only build progs when explicitly requested in the command line. by José Fonseca · 14 years ago
  86. 9381a27 svga: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  87. 6a509ec llvmpipe: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  88. 4ea2f61 identity: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  89. 5365d41 fo: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  90. dfc02e3 st/mesa: more fixes for stencil ref change. by Roland Scheidegger · 14 years ago
  91. b44c444 llvmpipe: Map rendertargets when bound as textures. by José Fonseca · 14 years ago
  92. 96728bb dri: Fix copy-and-paste brain damage in previous commit by Ian Romanick · 14 years ago
  93. 6bd9da0 intel: Don't expose GLX_SWAP_EXCHANGE_OML by Ian Romanick · 14 years ago
  94. bb65a1d intel: Expose a minimal number of configs with accumulation buffer by Ian Romanick · 14 years ago
  95. 3cce4a1 dri: Allow selective generation of accum. buffer configs by Ian Romanick · 14 years ago
  96. 73e24cd intel: Stop exposing useless 24 depth/0 stencil configs by Ian Romanick · 14 years ago
  97. 6d91f9a intel: Remove redundant init of depth_bits / stencil_bits in intelInitScreen2 by Ian Romanick · 14 years ago
  98. 066f45c intel: Update comment in intelInitScreen2 to noting DRI2 protocol issues by Ian Romanick · 14 years ago
  99. 0786f38 trace: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  100. 658e945 softpipe: adapt to stencil ref changes by Roland Scheidegger · 14 years ago