- f6c2d1f mesa: make texture BorderColor a union of float/int/uint by Brian Paul · 15 years ago
- afe84fa r200: align for mipmap tree changes by Maciej Cencora · 15 years ago
- 3e34a2a drivers: don't include texformat.h by Brian Paul · 15 years ago
- 239105c r200: Convert r200 to use new style debug code. by Pauli Nieminen · 15 years ago
- d1a9b1f Merge remote branch 'origin/master' into radeon-rewrite by Dave Airlie · 15 years ago
- 79c55e5 dri: use BorderColor instead of _BorderChan by Brian Paul · 15 years ago
- f9d272f radeon: go back and repick texture formats. by Dave Airlie · 15 years ago
- 62d504d radeon/r200: drop dirty state from texture object + pp_txoffset by Dave Airlie · 16 years ago
- 7d19d27 radeon-common: Fix crash in glGetTexImage by Nicolai Haehnle · 16 years ago
- 1090d20 radeon/r200/r300: another big merge upheavel. by Dave Airlie · 16 years ago
- d2fa891 r200: invalidate texture paths in some more places by Dave Airlie · 16 years ago
- 3f59bee r200: move to new mipmap interface by Dave Airlie · 16 years ago
- 61bb826 r200/r300: port r200 texture handling to common code by Dave Airlie · 16 years ago
- 4637235 radeon/r200/r300: initial attempt to convert to common context code by Dave Airlie · 16 years ago
- 692ca82 radeon/r200: start splitting out commonalities into separate headers by Dave Airlie · 16 years ago
- ecadb51 mesa: added "main/" prefix to includes, remove some -I paths from Makefile.template by Brian Paul · 16 years ago
- 85e44fc r200: Do not set second coordinate clamping for 1D textures by Nicolai Haehnle · 16 years ago
- 8452814 change max anisotropy test by Christoff Brill · 17 years ago
- 63155ca use R200_DEBUG for debug output by Christoff Brill · 17 years ago
- 0985e78 remove CVS/XFree86 keywords by Christoff Brill · 17 years ago
- 97f47f7 fix handling of textures with a base internal format that does not have all four rgba values set for radeon and r200 (discovered with a modified glean pixelFormats test, noone ever noticed in over 2 years). For radeon, use hw format I8 as previously, and change tex env to make the correct default values appear for both GL_ALPHA and GL_LUMINANCE textures. For r200, which supports GL_LUMINANCE just fine, use the AL88 hw format for GL_ALPHA textures, since it seems like it's probably not worth the effort to fix up the texture environment (certainly complicated in case of ATI_fragment_shader programs). by Roland Scheidegger · 18 years ago
- cb977ae implement ARB_point_parameters and ARB_point_sprite on r200. The code is nearly the same as outlined in bug #4707, except it disables perspective correction for point sprites to make them actually work. And, separate the state atom into two as the tcl parameters would overwrite vertex program parameters when active. Also implement the GL_VERTEX_PROGRAM_POINT_SIZE_ARB option to make vertex programs outputting a point size work correctly (untested). Smooth points will still always be size 1. While here, enable gouraud shading for fog when using fog coord. by Roland Scheidegger · 18 years ago
- 62d4dfb try to use a 8888 texture format which will result in only a memcopy in mesa's texstore functions whenever possible for r200 and r300. r200 can use hw formats argb8888, rgba8888 and abgr8888 (or the opposite on big endian), r300 can use argb8888, bgra8888, rgba8888 and abgr8888 regardless of endian, as it supports free component swizzling. by Roland Scheidegger · 18 years ago
- d09209f Add Roland Scheidegger's S3TC patch. This patch does not implement the by Eric Anholt · 20 years ago
- d0bdae8 print internalFormat value in r200ChooseTextureFormat() error message by Brian Paul · 20 years ago
- f252f64 Big-endian texture fixes from Michel Dänzer. by Brian Paul · 20 years ago
- 8ad2809 use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture formats. Fix various small bugs with tex env combine mode GL_DOT3_RGB(A)/GL_DOT3_RGB(A)_EXT by Roland Scheidegger · 20 years ago
- ffb36d5 Removed need for sarea.h, various touch ups to get rid of type mismatches. by Jon Smirl · 20 years ago
- d100dfb Remove include of texutil.h to get build working. by Ian Romanick · 20 years ago
- f959f6e New glTexImage code. by Brian Paul · 20 years ago
- 4c6b629 remove bogus check of texture target in R200TexParameter by Roland Scheidegger · 21 years ago
- 727d345 remove bogus assertion in DeleteTexture() function by Brian Paul · 21 years ago
- 169223c Make the R200 driver work with the NewTextureObject in Mesa. Other by Ian Romanick · 21 years ago
- 4e71391 Undo some bits from last check-in related to the ctx->Driver.NewTextureObject by Brian Paul · 21 years ago
- d3fd7ba Before calling _mesa_create_context(), initialize a dd_function_table struct by Brian Paul · 21 years ago
- e54f260 Added support for EXT_texture_mirror_clamp. by Ian Romanick · 21 years ago
- 8bc3ce9 call _mesa_delete_texture_object() from in the driver's DeleteTexture function by Brian Paul · 21 years ago
- effc739 Added def_max_anisotropy and no_neg_lod_bias options to radeon and r200. by Felix Kuehling · 21 years ago
- 2dc621f Updates to tnl_dd_dmatmp.h by Keith Whitwell · 21 years ago
- d907a75 xmlconfig fixes by Alan Hourihane · 21 years ago
- bcc6edd Update DRI drivers to current DRI CVS and make them work. by Jon Smirl · 21 years ago
- adbec39 r200 driver, brought over by Jon Smirl by Keith Whitwell · 21 years ago