1. 1f2b495 glsl: implement support for GL_EXT_texture_array by Brian Paul · 15 years ago
  2. 6bf1ea8 mesa: replace _mesa_bzero() with memset() by Brian Paul · 15 years ago
  3. 26661ac glsl: added type layout field and new type compare func by Brian Paul · 15 years ago
  4. 7c8639e slang: ensure structure elements have their array length set by Alan Hourihane · 15 years ago
  5. 7d08091 glsl: fix comment by Brian Paul · 16 years ago
  6. c20d00f mesa: copy array_len in slang_fully_specified_type_copy() by Brian Paul · 16 years ago
  7. 87a0095 mesa: array size fix in _slang_typeof_operation() by Brian Paul · 16 years ago
  8. d536762 mesa: more glsl function renaming by Brian Paul · 16 years ago
  9. b401948 mesa: use _slang_alloc() by Brian Paul · 16 years ago
  10. 456a4e2 mesa: glsl compiler function renaming by Brian Paul · 16 years ago
  11. 9a174ef mesa: more glsl type/function movement by Brian Paul · 16 years ago
  12. aeeb9bc mesa: move some glsl compiler functions to different files to be more consistant by Brian Paul · 16 years ago
  13. ea9dc38 mesa: move _slang_locate_function() to different file by Brian Paul · 16 years ago
  14. ade777e mesa: checkpoint: GLSL 1.20 array constructors by Brian Paul · 16 years ago
  15. 8d95e66 mesa: added support for GLSL 1.20 array.length() method by Brian Paul · 16 years ago
  16. 1f4997c mesa: import latest GLSL code from gallium-0.1 branch by Brian Paul · 16 years ago
  17. 1638edb mesa: glsl: assorted fixes for resolving polymorphic functions by Brian Paul · 16 years ago
  18. c223c6b Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags. by Brian · 17 years ago
  19. e261d66 Remove all the USE_MEMPOOL debug code. by Brian · 17 years ago
  20. cd3e393 Use new memory pool allocator. Lots of debug code still in place... by Brian · 17 years ago
  21. addd03d added _slang_gltype_from_specifier() by Brian · 17 years ago
  22. 5c0c60a support for GLSL 1.20 non-square matrices by Brian · 17 years ago
  23. 565d097 continue prev check-in: save ptr to slang_function for SLANG_OPER_CALL by Brian · 18 years ago
  24. 2dc3e94 After we've found the slang_function ptr for a SLANG_OPER_CALL node, save the ptr in the node for reuse. by Brian · 18 years ago
  25. b1a955b make _slang_typeof_function() static by Brian · 18 years ago
  26. 5b5a80d s/equal/EQUAL/, fix bugs in logical or/and code. by Brian · 18 years ago
  27. 365f8fb re-enable some code by Brian · 18 years ago
  28. c4ac5ac Overhaul of error handling. by Brian · 18 years ago
  29. 1c1a0a2 change all enum tokens to uppercase by Brian · 18 years ago
  30. 9ea2315 Allow int->float argument conversion in _slang_locate_function(). by Brian · 18 years ago
  31. ed490e4 remove dead code by Brian · 18 years ago
  32. 93b975a Add literal_size field to slang_operation. by Brian · 18 years ago
  33. 1b3092e add _slang_multiply_swizzles() by Brian · 18 years ago
  34. 1f9def3 move _slang_locate_function() by Brian · 18 years ago
  35. 1bc71e3 s/slang_assembly_typeinfo/slang_typeinfo/ by Brian · 18 years ago
  36. fe45343 s/slang_assembly_name_space/slang_name_space/ by Brian · 18 years ago
  37. f65091c rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch] by Brian · 18 years ago
  38. 7ace638 rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch] by Brian · 18 years ago[Renamed from src/mesa/shader/slang/slang_assemble_typeinfo.c]
  39. 4f22bdf remove more slang assembly-related code by Brian · 18 years ago
  40. 8d39610 move some functions, disable some code in preparation for removing assembly code by Brian · 18 years ago
  41. aff8e20 Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instructions. by Brian · 18 years ago
  42. 982ceb6 fix comments by Brian Paul · 18 years ago
  43. 523f5cf Add a lot of const qualifiers for const-correctness. by Brian Paul · 18 years ago
  44. 1f0c86e reindent by Brian Paul · 18 years ago
  45. 2f8496b Remove carriage-return chars *ONLY*. by Michal Krol · 18 years ago
  46. 9ac9605 More GLSL code: by Michal Krol · 19 years ago
  47. cc15916 More GLSL code: by Michal Krol · 19 years ago
  48. 3654193 More GLSL code. by Michal Krol · 19 years ago
  49. a584e84 Fix a few warnings: by Brian Paul · 19 years ago
  50. 02eb9ac Get it running for ARB_vertex_shader. by Michal Krol · 19 years ago
  51. 9dc8bce Split slang_compile.c into several smaller files - it was just too big. by Michal Krol · 19 years ago
  52. eb9d6f4 silence gcc warnings by Keith Whitwell · 19 years ago
  53. 0216825 intermediate code generator (not finished); by Michal Krol · 19 years ago